That's right, CvA is back again baby! This time with action pack battle for the beginning of the new year! In this installment we have an action pack crime caper featuring two of the most sexiest....and dangerous thieves around. Fujiko Mine: The promiscuous lady thief who uses her wits and voluptous body to get whatever she desires...even if it means death! Catwoman: The mischiveous masked cat burglar of Gotham who has her eyes on those valuable gems and feline-inspired items around, and is willing to go tooth and claw to nab her hands on them! These two pesky lady plunderers have their eye on a valuable obsidian cat statue, but only one of them is gonna walk out of this savage cat fight with it!
Fujiko Mine[]
“ | Women never show themselves in their natural form.
— Fujiko Mine
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A cat burglar with divine beauty and the unrequited love interest of Arsene Lupin III, Fujiko has made her name known for stealing various treasures from hapless men, or women, utilizing her charms and sexual appeal. Fujiko usually joins Lupin's capers for her own interests and often double crosses Lupin and his gang, even though the later always sees it coming, when her life is on the line or to get close to the enemy; however, in the end she always comes in to save them from a sticky situation as atonement for her betrayal.To Fujiko, getting treasure is a lapse of luxury for her, and is willing to do anything to get whatever she wants, when she wants.
Weapons[]
FN M1910: Fujiko's main firearm of choice which she usually hides under her garter.A semi-automatic pistol with a 6-7 round magazine capable of getting the job done when needed.
Pistols and other firearms: throughout the series Fujiko has been seen utilizing other pistols such as a Luger, other machine guns like a M-18, and sniper rifles like a Dragunov.
Hidden Gadgetry: Fujiko usually keeps some hidden gadgets suck as smoke screen and ring compartments to get out of situations or drug someone.
Knives: If she doesn't have a firearm in her hand, she has a knife hidden somewhere for a surprise attack. On some occassions, she has her boots fitted with a hidden knife compartment to slash her opponents as she kicks.
X-Factor[]
Skilled Marksman: Fujiko is shown to be quite the proficient markswoman with whatever firearm she's using. One instance of her skills is when she first confronted the master thief, Arsene Lupin III. Using a Dragunov Sniper Rifle she taken from a guard, Fujiko manages to take out both the rocket propellers and the saftey boat Lupin used to escape with a Buddah statue made of a hallucinogenic drug in mid-air.
Proficient Hand-to-Hand Combatant: Fujiko is shown to be quite capable of handling other people through unarmed combat, even take down opponents twice her size.
Master of Disguise: Fujiko is shown to be quite the talented actress and often utilizes it to get closer to the treasure she is after. She has portrayed herself as a lawyer, maid, teacher etc. to get to the source as soon as possible.
Master Thief: Like Lupin, Fujiko made a name for herself as an extraordinary cat burglar. She is able to crack the most complex safe, pickpocket anyone without being detected, and by pass through security like a shadow. Her incredible skills are that of a Master Thief.
Skilled Escapologist: Fujiko is shown to get out of tight situations utilizing her wits and sex appeal to make a dash when the time is right.
Skilled Acrobat: Fujiko is shown to be a proficent acrobat and gymnast who is able to move around with grace and elogance. Such examples of her skills is when she was hunting Lupin and Jigen for a living object, in one instance she effortlessly walked through a moving wire cable on a mountain cable car system just to get to the cable car that the two criminals were win.
Extremely Knowledgeable: As a thief, Fujiko is in the know how about virtually everything when it comes to treasures. Within the Lupin franchise, Fujiko is shown to be well versed in various subjects such as history, mathematics, and science. In one instace, she was able to descipher the method a cult leader used to enthrall his followers by coating his body with a hallucinogenic drug with a special formula that makes him able to flake pieces with the slightest touch, then copies the exact formula and coats herself with a sleeping drug to incapitate everyone in the room.
Her Charm and Unyielding sexual appeal. The one thing that makes Fujiko a force to be reckon with is her charms and voluptuous body. With it she has ensnare countless men, and sometimes women, under her fingers and utilizes to get information when needed, to trick her foes, or to get some quick cash on the go.
Skilled motorists & Pilot: Like Lupin and Jigen, Fujiko is shown to be a skilled driver in all types of automobiles.
Peak-Human Condition: Fujiko's strength, speed, reflexes, agility, and stamina are perked up to top-physical condition.
Weapon Showcase[]
Catwoman[]
“ | My world is all just shades of grey, Batman. That's why you'll never really understand me.
— Catwoman to the Cape Crusader ,Batman, over her view of the world.
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Promiscuous vixen by day, nefarious thief by night. The woman who would be known as the masked thief, Catwoman, was born in tragedy. Raised by a depressed mother and alcoholic abusive father, Selina Kyles' early childhood life could only be described as destructive. After her mother committed suicide and father dying of alcohol poisoning shortly after the young Selina Kyle packed her bags and ran away, living as petty thief in the gritty streets of Gotham, stealing food from grocery stores to survive. Selina was then arrested by the police for her thievery and sent to an orphanage afterwards. While in the orphanage, Selina discovered the staff of the orphanage was embezzeling money. The staff attempted to silence her by drowning her in a bag at a nearby river, only for her to survive and comback to the orphanage later and steal the embezzle money, then get the staff arrested by sending incriminating evidence to the police. As she grew older Selina posed as a prostitute, but spent her actual night as a cat burgular stealing jewlery and other valuable items from penthouses. After seeing the early exploits of the costume vigilante, Batman, on TV an idea sparked inside Selina's mind: if someone can don a costume and have people become terrified and excited of them at the same, then she can do the same too. Using the money she saved, Selina buys a cat costume and reintroduces herself to the world with as the mysterious masked thief of Gotham: Catwoman. After becoming the Catwoman, Selina soon become the criminal love interest of Batman and a thorn to both law enforcement and outlaws alike.
Weapons[]
Whip: Catwoman's most iconic weapon. A tweleve foot long, black leathered bullwhip used by Selina in both her acrobatics and combat style. A master of her weapon, Catwoman is able to use her whip with max efficiency, disarming opponents of their weaponry, lashing and cutting them, tripping them, and binding them of movement. She also uses it to latch onto buildings and swing around the city.
Claws: Catwoman's gloves and boots are equipped with retractable claws made from strong steel that are activated by pressure switches. They are strong enough to rip through bulletproof vests, tear out metal doors, and latch onto surfaces for climbing.
Bolas: Catwoman is equipped with several bolas she uses snare enemies and trip them while she makes her escape.
Catrops: Catwoman uses specialized balls that break into jagged spikes in order to impale the feet of her opponents. She utilizes them as traps to incapitate her enemies momentarily.
Derringer Model 1: A small, one-round, compact pistol Selina uses as a last resort.
X-Factor[]
Expert Acrobatic: Catwoman is shown to be an incredibly skilled acrobatic and gymnast. She utilizes her gifted skills to perform death defying stunts with ease to get by in city. Combined with her reflexes, she is capable of dodging multiple gunfire temporarily before taking cover.
Skilled Martial Artists: Catwoman is considered a formidable opponent in hand to hand combat. In her early years, she was trained by veteran hero, Wildcat, in the art of boxing and street fight, along with martial arts such as kung-fu and karate by the mysterious Armless Master. She uses her skills combined with her agility and weaponry to take down large groups of enemies and the likes of such fighters such as Batman and Lady Shiva.
Stealth Expert: Selina's stealth is often compared to that of a large predatory cat. She is able to sneak around large group of people without being undetected and surprise such vigilante heroes such as Batman.
Master Thief: Catwoman's skills are that of a world-class thief. She is able to outmaneuver the most complex security system, outwit the most keen guards, and unlock the most complex lock system just to get the most valuable objects she desires. Her skills set and reputation makes her the most wanted thief in both the criminal underworld and law enforcement circut.
Escapologist: Catwoman is shown to be able to pick out the most complex locks and get out of the tightest situation without harm.
Master of Disguise: Catwoman is skilled in the usage of maquerading, having it be a big part in most of her capers and schemes. She has disguised herself as an old lady in order to steal jewlery at a cruise ship and as club goer in order to infiltrate the owner and nab his valuables from under his noes.
Feline Empathy: It's considered Selina's greatest, almost supernatural, gift she has under her possession. Cats, both big and small, have shown to be extremely friendly to the cat burgular. Selina utilizes this attraction to help form strong bonds and train them to help her in need.
Peak Human Condition: Catwoman's strength, speed, reflexes, stamina, and agility are perked to top- peak physical condition.
Weapon Showcase[]
Scenario and Setting[]
The vixen thief, Fujiko Mine, has her eyes on a valuable cat statue made of pure obsidian worth over 60 million dollars and plans to steal it, but it seems another thief also has eyes on this feline inspired statue and won't back down without a fight: The Astounding Catwoman!
-Takes place during the events of The Woman Called Fujiko Mine.
-Takes place in the Gotham City Museum in the dead of night.
-The only way for the warrior to win is to defeat the other in combat and claim the statue.
Voting System[]
- Votes with at least five complete and relevant sentences or votes with edges count as a full vote.
- Votes with one sentence do not count.
- All other votes count as a half vote.
- Any well-reasoned counter-arguments that aren't subjected to a well-reasoned rebuttal can lower a vote by half a point or nullified completely.
- Winner:Fujiko Mine