Deadliest Fiction Wiki
Deadliest Fiction Wiki
CF TC

The Devil: Matthew Murdock (Spider-Gwen)[]

Oh, poor Captain. Do you actually feel threatened? Helpless without the impunity your little badge and gun has granted you all these years? Good. Now you know how the rest of us feel.
— Matt Murdock
based af

Matthew Murdock, like most of his other incarnations, was born the son of boxer Jack Murdock and paralegal Maggie Murdock. After the usual accident involving a chemical spill, Matt found his eyes blinded and all his other senses amplified. He was taken in by a vigilante known as Stick after his father was murdered, and was then taken in and raised by a ninja cult known as the Hand. After rising through the ranks, he was placed in charge of their operations in America.

While there he became the personal attorney and assassin of Wilson Fisk, the Kingpin of Crime. After Fisk was arrested, Matt acted as his proxy to relay orders to the organization. He eventually grew tired of taking orders, and cut Fisk off. Now the second Kingpin of Crime, Matt turned his attentions to the local Spider-Woman, Gwen Stacey, while antagonizing her father because ACAB.

He attempts to recruit her to his cause, and is temporarily successful through blackmail. He then uses the plight of her friend, Harry Osborne, to bond her with a symbiote, creating Venom. This backfires on him, as she is able to resist its corrupting influence and utilize it to counter his blackmail. He is then excommunicated from the Hand, and fights off their ninjas until he is captured and imprisoned by S.H.I.E.L.D.

Justice?! Don't you know the things he can do?! The things he's done, out in the open?! He's the Kingpin! He owns both sides of the Law! He is your justice!
— Gwen Stacey
Matt Murdock Spider Gwen Cane
His main weapon is a sword hidden in a cane, as befits a comic book ninja. There doesn't appear to be anything special about this weapon, though he uses it with great skill.

Yes. I'll reveal all my dark, secret plans just because you asked.
— Matt Murdock
Matt Murdock Spider Gwen Abilities
Much like other Matt Murdocks, he has superhuman senses at the cost of blindness. In addition to that, he has also had extensive training with the Hand, allowing him to utilize his abilities to fight at superhuman levels.

Who gives a flying squirrel shit about the truth?
— Matt Murdock
Matt Murdock Spider Gwen Traits
Manipulative
Matt is a highly manipulative person. He constantly plays for advantage, typically finding it quickly thanks to his analytical abilities. His manipulative abilities are such that he effectively controls both sides of the law, to the point where he can freely shout about criminal activity in front of a police station and not be bothered.
Sadistic
Matt is a sadist, taking pleasure in his manipulations and causing pain. As such, his plans tend to be more complex, the better to drive his victims to despair. This is especially notable when he decides he wants to break someone, such as his plans with Gwen. He takes great pains to set up sadistic choices to compromise her morality and corrupt her.
Self-Loathing
Despite all this, however, Matt kind of hates himself. He recognizes how far he's fallen from his initial ideal of justice, and was even considering suicide until deciding to revel in his villainy and try to corrupt others that may seem incorruptible.
Criminal Empire
Matt will have access to some lower-level criminal thugs. He won't have access to superhumans, however.

All we do is win, win, win, win!
— Matt Murdock
Matt Murdock Spider Gwen Goals
  • Steal the Demonpain plans from Dr. West
  • Recruit Kuma into his service from NAYUTA
  • Frame Nightwing for a murder
  • Break public trust in the DUP

The Wildcard: Doctor West (Deus Machina Demonbane)[]

With my greatest masterpiece, I will take revenge on the academic world! ...Not that I have anything against it.
— Doctor West
Doctor West Demonbane Bio

The absolute maddest of lads, Doctor West is the head scientist of the Black Lodge. He designs their more esoteric weaponry, from guitar case rocket launchers to robot girls to giant robots, and pretty much exclusively cares about his own research and projects. His rampages inside his Destroyer Robots are a common enough occurrence that the Hadou Group, the de facto rulers of the City of Arkham, has evacuation shelters in place every few city blocks just in case he decides to target them.

His rampages are typically stopped either by Kurou Daijuuji in the Demonbane or by the efforts of Metatron, the magic cyborg vigilante alter-ego of Leica Crusade. He turns traitor on the Black Lodge after they begin their plan to summon Cthulhu, believing it a violation of his aesthetics. He flees to the Hadou Group's shelter network, joining with the resistance efforts against Black Lodge. His actions afterwards depend on the route the player is on.

During Al Azif's route, he strikes a comradeship with Kurou, lending his scientific expertise to repair and upgrade Demonbane. He further assists his former foe by offering the services of Elsa to replace the temporarily deceased Al as Demonbane's copilot. His efforts are successful, drastically improving its capabilities to the point where it can compete with other Deus Machina, basically reality-warping robots, with only its most basic functions.

During Ruri's route, he again strikes a comradeship with Kurou, lending his scientific expertise to repair and upgrade Demonbane. As Al is still alive, he does not offer Elsa as a replacement copilot. During Leica's route, he builds her the Hunting Horror, a flying motorbike that can match a Deus Machina in combat.

After the death of the founder of the Black Lodge erases the organization from history, Doctor West is still wreaking havoc with his Destroyer Robots. For no real reason other than just being Doctor West.

Science is art! Science is beautiful!
— Doctor West
Doctor West Demonbane Gadgets
Electric Guitar
Can be played without an amp. Isn't really used in combat, but he almost always has it.
Motorcycle
Doctor West's casual ride is a large motorcycle. He can ride this while playing his electric guitar.
Guitar Case
Can shoot rockets. Like in Desperado. Doctor West even takes the same pose.

I spank bad children like you with my 'Super West Invincible Robot, Version No: 28.72, Upgrades: It's just stronger, dammit!' Prepare for a sore ass!
— Doctor West
Doctor West Demonbane Destroyer Robot

There are two models of Destroyer Robot in the story. West will have a Super West Invincible Robot Type-28 Special.

Massive robots 80 meters tall, which Doctor West personally builds and pilots. Shaped like a drum can with arms and legs, the upper circumference of the body is lined with cannons, and the top can shoot several dozen missiles at once. The arms on the back are lined with more guns, while the arms in front are equipped with drills. Each arm is capable of destroying buildings with a swing. Additionally shoots lasers from... somewhere. Can be controlled either with a motorcycle-like wheel or by playing his guitar.

It can rearrange all its weapons to face one side, a mode Doctor West has termed "Genocide Crossfire."

She is the culmination of all my research! The fruit of my blood, sweat, and tears! The collaboration of ultimate power and flawless beauty! She is the android Elsa!
— Doctor West

Elsa Demonbane Bio

Elsa is a robot created by Doctor West. She acts indistinguishably from a human, with emotions, wants, and needs. Despite being loyal to her creator, she generally makes fun of him and falls in love with Kurou Daijuuji, an enemy of theirs. Despite mourning the fact that they're on opposite sides, however, she never actually betrays Black Lodge for Kurou until Doctor West does.

On Al's route, she acts as best girl's substitute as the copilot of Demonbane while Al is dead. Despite not being able to replicate the grimoire's full abilities, she is still able to pilot well enough to fight the Black Lodge's sorcerers and their own Deus Machina.

She ends all of her sentences with the word "robo" because anime is stupid.

Elsa Demonbane Tonfa
A pair of tonfa that double as guns. They appear to have revolvers within them, and each blast is strong enough to harm Kurou Daijuuji in his Magius Style, which is far more durable than an ordinary person.

Elsa Demonbane Robot
Thanks to her mechanical frame, Elsa is super-humanly strong, fast, and durable. She can unleash barrages of punches, kicks, and tonfa strikes in seconds, and can overwhelm similarly superhuman combatants. She can also turn her arms into machine guns.

Elsa Demonbane Traits
Loyal
She is loyal to Doctor West, and unlikely to willingly betray him. Despite her love for Kurou, she still fights to kill him on the Doctor's orders.
Three Laws Noncompliant
Despite this, she's also not compliant with Asimov's Three Laws, and is fully capable of disobeying West or simply leaving him to his fate.

Just paying you back double isn't enough! I'll pay you back ten thousand fold! Ten thousand fold! With 11% interest.
— Doctor West
eggnog
Mad Genius
Is able to build a functional copy of Demonbane, a reality-warping conglomerate of magic and machinery that appears to have been spontaneously created by the universe thanks to time paradoxes, out of nothing more than metal. Can utilize the knowledge gained from that to make a supersonic motorbike that can destroy other mecha that are on par with a fully eldritch-powered Demonbane. His Destroyer Robots can be controlled with guitar solos. Can create a fully-functional robot girl that is nigh-indistinguishable from a real human on a whim, something stated to be beyond known technology. And is so fucking insane that despite the great number of recurrences in the main series time loop, he has never taken the same actions twice.
Fucking Nuts
So crazy that it bears saying twice. Even the Sorcerers of the Black Lodge, people who have immersed themselves in eldritch lore to the point where they're also nuts, think he's even more insane than they are.
Ripped
He's also fucking jacked, though his lab coat hides it.

... shit, this guy's a total nutcase
— Kurou Daijuuji
This sprite isn't altered
  • Prevent Murdock from stealing the Demonpain plans
  • Prevent Elsa from being pimped out by Nayuta (prevent capture OR rescue prior to being pimped)
  • Destroy Dick Grayson's flat with a Destroyer Robot
  • Destroy DUP headquarters with a Destroyer Robot

The Yakuza: Nayuta (Dohna Dohna)[]

The Nayuta clan does whatever it feels like. We follow our own path. Even if they have set the stage for us, we're going to tear down all their scenery and survive!
— Kuma

Nayuta Bio

Nayuta is one of the three major criminal groups operating in Asougi City, effectively a corporate megatown. Comprised entirely of people who hate the ruling Asougi Group, their primary motivation is to bring the organization to its knees. Their main business is kidnapping and prostitution, taking advantage of the outwardly perfect image the Asougi Group tries to project to cover up their crimes.

Nayuta is the smallest of the three major gangs in Asougi City, starting the game with a mere five people. They nevertheless find great success thanks to the bombastic plans of their leader, Zappa, and the cunning of the main character, Kuma, who finds ways to make the plans work. Their raids on Asougi property and conflicts with the other two gangs, fla††† and the Shinonome Group, lead to them doubling in size. They recieve intelligence on the Asuogi Group's plans for a major celebration, and time several attacks to disrupt preparations.

Their final assault on the Asougi Group occurs during the celebration itself, forcing the reveal of their oppressive society and general lies to outside media. The result is a success, forcing not only the revelation of the Asougi Group's military robots - which they have explicitly denied having, as it would be illegal - but also decapitating the statue of the revered founder of the conglomerate. This, and the resulting legal firestorm that follows, decimates about 60% of Asougi's operations. The group separates and lays low afterwards, but plans to reunite.

Nayuta Mechanics

Abilities will have POW listed. This is a measure of how hard they hit relative to other abilities used by the same character. Note that a 120 POW ability from Porno won't have the same power behind it as a 120 POW (or even 80 POW) ability from Kikuchiyo, since the latter has a higher base strength.

Abilities shown will have an MP, or Movement Point, Cost listed. While I'm not including the MP bar, since that's game mechanics, it's simply a measure of how tired performing that action will make the user. Should they get too tired, their reaction speed will start to slow, they will have less of a chance of criticals or applying status effects, and will deal less damage.

VP, or Voltage Points, are built up when dealing or taking damage. Each member will start with 40, and can have up to 120 VP. At or above 100 VP, all their skills have greater effects.

In addition, they will have access to:

Nayuta Crackers
Small, (relatively) harmless fireworks. They appear to have an infinite amount of these.
Soda Water
Restores 20% MP. They will have ten at the start of each day.

I just want the things within my reach... the things close enough to see... to e things I'm okay with.
— Kuma

Kuma Idle

Kuma is the main character of the game, and thereby gets all the bitches. Mostly for lack of other options. A native of Asougi City, he turned against the Asougi Group when they kidnapped his older sister to use in their experiments. He joined Nayuta to this end, despite his serious and driven demeanor contrasting with the organization's more freewheeling members.

He proves to be the group's most competent planner, often turning Zappa's insane schemes into workable plans as well as being the one to branch the group into the prostitution business instead of simple robbery. Despite his level-headed nature, he tends to not only get caught up in but rely on the rest of the group's more hot-blooded antics.

Kuma Weapon
For his neutral special, Kuma uses a gun. He is, however, notably inaccurate with his pistol. He tends to mostly use it in close range, John Wick style, because he can't hit farther than point-blank.

Kuma Skills

Active Skills:

A Skill: Point Blank
Rushes the closest target and fires at point-blank range. Costs 20 MP. 140 POW
B Skill: Open Fire
Fires a barrage of bullets. One hits the target. Costs 18 MP. 60 POW
C Skill: Pump Lead
Somehow materializes a second gun before flipping over a crowd of enemies, firing into them. Costs 20 MP. 40 POW.
D Skill: Logical Tactics
Increases POW of teammates behind him by 40% for 3 turns.
V Skill: Bullet Grapple
Somehow materializes a second gun before tackling the enemy and unloads the pistols as they are on the ground. Costs 100 VP. 260 POW.

Lazy Skills

Feeling
Grows closer with teammates after battle
Leading
Restores MP by a bit every turn
Combo
Has a chance of initiating a combo attack with a deployed teammate when utilizing Point Blank. Costs no additional MP and hits with 180 POW instead of 140.

Badges

Alien Badge
Point Blank costs 6 less MP
Ace Badge
Point Blank strengthened by 20% POW. Also applies to Combo.

Kuma Traits
Level-Headed
Is generally calm and stable, even under fire, which is why he's the second-in-command. His quick thinking and cunning has saved more than one situation gone awry, and he is especially quick to use - and contort - his logic to assist his friends.
Hardline Anti-Aso
His hatred for the Asougi Group runs deep, and is his main motivation for joining Nayuta. He will flat-out reject any offer to walk away from his crusade, as it's his major driving force.
Persuasive
Has a silver tongue, and often uses it to make the women they kidnap comply. Works on all types, from naive schoolgirls to jaded idols to even the captain of an ASO security force that was trying to kill them earlier.
Lolicon
Out of all the girls throwing themselves at him, he only actually actively pursues Antenna and Porno before their level 10 bonding events.

Anything that's big and hard... is always worth taking on.
— Porno

I'm amazed this hasn't been taken down

Porno is formerly a prostitute for the Russian mob. After Nayuta rescued her and decimated the Russians, she joined the group. She acts as Kuma's main assistance in their prostitution business as well as his "trainer" for sex. Kuma, for his part, is content to go along with her anitcs. Unlike most of the others, she rarely leaves the hideout.

Despite being approached by other former Russian prostitutes to get out of the city, she decides to stay with Nayuta. She plays a key role in their final raid, as her abilities allow the group to obtain a passkey from a Asougi executive. Should she enter a romantic relationship with Kuma, she joins him as the group separates and lays low.

Porno Weapon
Uses the belts and bandages that make up her combat uniform as weapons. Generally uses them like whips.

Porno Skills

Active Skills:

A Skill: Goldfinger
Does something censored to the target. Can reduce their ability to defend by 60% for a turn. Costs 8 MP. 40 POW.
B Skill: Little Angel
Hooks her belt to an object overhead, swinging around and hitting the target. Costs 22 MP. 120 POW.
C Skill: MekongΔDelta
Pulls a rope, causing a Chevalet to pop out from under a target to deal damage. Costs 28 MP. 160 POW.
D Skill: Immoral Play
Wraps the target in bandages, tying their limbs together before yanking to harm the spine. Somehow forces nonhumanoids into a humanoid shape. Reduces target's strength by 60% for a turn. Costs 16 MP. 60 POW.
V Skill: Chrysalis
Wraps the target in bandages, turning them into a ball. Spins the ball in the air before slamming it onto the ground. Greatly reduces the target's strength for a turn. Costs 100 VP. 220 POW.

Lazy Skills

Owie Ouch
Health healing items heal for half as much, MP healing items heal for double
Porno's Revenge
Has a decent chance of countering after being hit by an attack. Basically teleports to punch the attacker in the dick and then teleports back.

Badges

Herb Badge 1
Increases maximum health
Skip Badge
Increases speed

Porno Traits
Cum Master
Sees the innuendo in any situation, and is capable of seduction despite being a loli. Can make a mark ejaculate without sexual contact. Will also occasionally proposition Kuma for sex when idle, which he tends to accept.
Hedonist
She's one of the forces of silliness in Nayuta, typically prioritizing having fun with the group. This includes all-night anime binging sessions.

Hey, hey, if devils are evil... does that mean there's dgoods, too? What about dneutrals?
— Kirakira

Kirakira Idle

Kirakira is Kuma's schoolmate, and joined Nayuta before the start of the game because she was bored with the "perfect" life projected by Asougi. Her skill with a chainsaw and lack of aversion to chemical weapons helps the team immensely as they fight against the Asougi Group. Unlike the others, she doesn't have as much of a commitment to the Anti-Aso cause or nowhere else to go, instead just going with the flow and enjoying her time in the gang.

This changes after a classmate kidnaps her, intending to use his father's position in Asougi to cover up raping her. She is rescued by Nayuta, and after a heart-to-heart with Kuma decides that she's going to fight to protect them. Should she enter a romantic relationship with Kuma, she joins him as the group separates and lays low.

Kirakira Weapons
Kirakira uses a decently-sized chainsaw.

Kirakira Skills

Active Skills:

A Skill: Killer Peach
Takes a page from Cassandra Alexandria, launching herself ass-first at the enemy. Costs 8 MP. 40 POW.
B Skill: Killer Pain
Slices a target with her chainsaw. Costs 18 MP. 100 POW.
C Skill: Killer Go-Round
Spins around with her chainsaw, hitting enemies in an area. Costs 22 MP. 80 POW.
D Skill: Kolo-Kolo Gas
Hits enemies in an area with a gas grenade. Can reduce their strength by 40% for two turns. Costs 16 MP. 40 POW.
V Skill: Kirakira World
Kirakira rides her chainsaw somehow, slicing through a large amount of enemies. She drops a large gas bomb in her wake, which explodes to do more damage to them. Reduces their strength by a large amount for two turns. Costs 100 VP. 180 POW.

Lazy Skills

Genuine Gasmask
Immune to gas-based attacks
Zap Trap
Can stun foes at the start of battle

Badges

Herb Badge 4
Increases maximum health
Virus Badge
Increases duration of Kirakira World's strength debuff by 2 turns

Kirakira Traits
Loyal
Her loyalty to the group is notable, especially after her heart-to-heart with Kuma. Making sure they don't come to harm is her main reason for fighting. Other than because it's fun.
Chemical Weaponry
Is fairly versed in toxic gasses, as the Geneva Conventions don't apply to civilians.

Like hell you gave me an 'older girl!' When they're over 30, that's when you're in 'MILF' territory! Get your categories straight!
— Torataro

Torataro Battle Animation

Torataro is the group's collective dipshit best friend. He's one of the founding members of Nayuta, though his specific motivations for helping create them are unknown. He is a highly skilled mechanic and engineer, putting together most of the crew's gadgets and creating his weapon himself. He is Kuma's self-declared rival, though neither seems to take said rivalry seriously.

Torataro notably likes older girls, but not MILFs. Whatever the hell the distinction is. He is notably loyal to the group as a whole, and is the first to jump in when another member is in need. He is additionally a strong asset in battle, and is the only team member able to hit three different damage types.

Torataro Weapons
Torataro's weapon is a staff that can split into a pair of nunchuks.

Torataro Skillss

Active Skills:

A Skill: Ryusosetsu
Splits his staff into a pair of nunchunks. On fire. Costs 8 MP. 60 POW.
B Skill: Rensou Phalanx
A barrage of strikes with the end of the staff. Costs 16 MP. 100 POW.
C Skill: Hyuga Senkon
Leaps into the air, charging the staff with electricity. Somehow. Lands on a single enmy, dispersing the charge. Costs 20 MP. 120 POW.
D Skill: Meikyo Senrin
Increases his defense by 80% for a turn. Costs 14 MP.
V Skill: Acetylene Burner
Splits his staff into a pair of nunchuks, hooking each up to a tank. Then blasts fire at a cluster of enemies. Costs 100 VP. 240 POW.

Lazy Skills

Burning Rival
Gets 40% faster if in battle with Kuma. Somehow.
Angry Tiger
Gains 20 VP every turn when critically injured

Badges

Brain Badge
Rensou Phalanx costs 6 less MP
Herb Badge 2
Increases maximum health

Torataro Traits
Expert Machinist
Loves tinkering with and creating things, and is responsible for the creation of most of the group's gadgets. Including his own bo staff/nunchunks/flamethrower combo thing.
Hot-Blooded
Is always ready and willing to throw himself into the action, especially on behalf of his teammates.

I left so I could tear down this ridiculous city that turns a blind eye to total madness, and the Yamamoto family that outright encourages it!
— Zappa

Zappa Idle

Zappa is the leader of Nayuta, often giving Kuma zany schemes to turn into concrete plans. He is actually Kazutaka Yamamoto, a member of the family that controls the Asougi Group, rebelling against its inhumane control. He founded the gang to help combat his family, and rejects most forms of structure; even him being the leader is more of a formality due to him coming up with the plans.

During one of Nayuta's raids, he is captured by the Asougi Group and brainwashed into rejoining them. His friends confront his brainwashed self and break the control, allowing him to return to the freewheeling life he had known with them. He is also the big gay.

Zappa Weapon
Zappa uses his fists as his weapon, specifically the gloves he wears on them.

Zappa Skills

Active Skills:

A Skill: Clobber
Throws a haymaker. Costs 14 MP. 100 POW.
B Skill: Heavy Poppins
Leaps in, hooking the enemy's throat in his elbow before slamming them to the ground. Costs 12 MP. 60 POW.
C Skill: Lay Out
Spins and strikes with his fist. Costs 30 MP. 120 POW.
D Skill: Delegate
Increases VP gain for allies for three turns. Costs 7 MP.
V Skill: Break Breaker
Shoulder tackles an enemy through several walls that come from... somewhere before finishing with a several-punch combo through a glass pane that also comes from somewhere. Even on top of a subway train. Costs 100 VP. 240 POW.

Lazy Skills

High Stakes
Higher chance of crits per comrade down
Wildcard
Decent chance to block all incoming damage

Badges

Bear Badge
Heavy Poppins strengthened by 20%
Crash Badge
Lay Out strengthened by 20%

Zappa Traits
Anti-Authority
Hates any form of authority or control. Even his position as leader is based mostly on the fact that he comes up with the ideas, and isn't really part of a hierarchy. The rest of the group calls him "Leader," but he prefers to delegate.
Hedonist
Is the main architect of silliness for the group. Always comes up with something insane for them to do - like hitting a high-security facility because he heard there was treasure, and a treasure hunt is fun. It's typically down to Kuma to make sure these plans work.

Ugh... Ordinary, ordinary, ordinary. I've been called that my whole life. I don't feel complimented by it in the slightest.
— Medico

Medico Idle

Minako Taisouji is a nursing student from outside Asougi City. She initially came to the city to try and learn about what happened to her father, a reporter, only to be stonewalled by the Asougi Group looking to silence her. She was then kidnapped by Nayuta, only for them to realize she's from outside the city. They offer to let her go instead of forcing her to work as a prostitute, and she then joins them to learn about what happened to her father. She acts as the group's medic in combat, taking the nickname Medico.

For most of the story, she's mainly with the group because their goals align; she's looking for her father, and there's likely a connection with the Asougi Group. She does occasionally try to chase leads on her own, but after this puts her in danger she tends to stick with the group. She has increasingly kinky sex with Kuma, initially as a form of self-flagellation for her perceived mental weakness and later because she has a genuine attraction to him. Should she also enter into a romantic relationship with him, she joins him when the group separates and lays low.

Medico Weapon
Medico's weapon is a portable AED.

Medico Skills

Active Skills:

A Skill: Knuckle Heart
Does a weird spinny thing with her shoulders to hit an enemy wit her fists. Costs 10 MP. 80 POW.
B Skill: Candy Striker
Leaps into the air and slams her AED onto an enemy. Somehow doesn't damage the machinery. Costs 24 MP. 140 POW.
C Skill: First Aid
Heals allies, restoring 40% of their health. Somehow. With needles. Costs 28 MP.
D Skill: Kinjasei
Restores 20% MP for a single ally, rejuvenating them. Somehow. With needles. Costs 22 MP.
V Skill: MED
Points her AED at an enemy, which then transforms into an electric laser. Somehow. No needles this time. Costs 100 VP. 260 POW.

Lazy Skills

Food Therapy
Healing item effects doubled when used during battle
High-Calorie Diet
Heals between turns.

Badges

Dice Badge
Strengthens First Aid by 20%
Crash Badge
Strengthens C Skill by 20%

Medico Traits
Health-Conscious
As a medical student, she tries to make sure the group is healthy. She generally settles for making sure their injuries are treated properly.
Serious
Joins Kuma in being the straight man of the group. While she does get yanked around by the group's antics, she also stops them from doing pointlessly unsafe stuff.

I just enjoy analyzing the waves. I've got no interest in the signal itself. Mhmhmhm, the waves are so interesting. It's like seeing what makes the world turn...
— Antenna

Antenna Battle Animation

Eria Arecibo-Kouda is nominally a classmate of Kirakira's, though she tends to skip class and wander around. She's a genius at anything to do with coding or electrical engineering, and has even developed a way to visualize the flow of data through the city's wireless devices. She is initially recruited by Nayuta for her hacking abilities, and takes the codename Antenna.

Her loyalty is solidified as she finds a kindred spirit in Zappa and a crush on Kuma. After Asougi updates their security protocols, she takes a short hiatus from the group to improve her hacking, and is quickly brought back by a concerned team. Should she enter a romantic relationship with Kuma, she joins him as the group separates and lays low.

Antenna Weapon
Antenna's "weapon" is her phone, which she uses to hack things.

Antenna Skills

Active Skills:

A Skill: OPERATION#
Hacks a drone to send out a pulse of electricity, shocking a large group of enemies. Costs 22 MP. 60 POW.
B Skill: RADIATION*
Hacks a drone to fire a laser into a large cluster of enemies. Costs 28 MP. 100 POW.
C Skill: ?INVERSION
Inverts buffs and debuffs for all allies (eg, a -20% POW debuff becomes +20% POW). Costs 16 MP.
D Skill: ~DECEPTION
Hacks a drone to increase all allies' defense by 40% for 2 turns. Costs 16 MP.
V Skill: DAMNATION!
Drops a sattelite out of the sky and onto her enemies. Somehow never runs out of satellites or damages her allies. Costs 100 VP. 280 POW.

Lazy Skills

A-Pass
Can hack electronics
NECONNECAT
If deployed in combat, her group cannot be ambushed.

Badges

Doom Badge
Strengthens buff effect on ~DECEPTION by 20%
Dream Badge
Increases duration of ~DECEPTION by one turn

Antenna Traits
Terminally Online
Is basically always connected to the internet. Is a genius at coding and hacking, though she sometimes forgets that enemies can see her typing. She's so skilled at coding that she can crack a system designed to be impossible to crack at all.
Hedonist
Is one of the main architects for silliness in the group. Tends to amplify Zappa's own insanity, as they operate on similar wavelengths.

I may not be much use, but if it looks bad I can at lease be your meat shield, Kuma!
— Joker

DD Joker Battle Animation

Mahiro Hamahiro initially lived outside Asougi City in a small town. He had regular visits to the local Asougi Clinic as part of his duties as baseball team manager, and they then kidnapped him. He was taken to Asougi City to be used in medical experiments, and is kept in suspended animation. Nayuta raids the hospital where he's being held, following a tip of something the conglomerate treasures, and frees him.

After being shown what they were going to do to him, he joins Nayuta to repay them for saving him. Kuma gives him the codename Joker, and he does most of the group's general chores. He idolizes Kuma, and grows insecure about his place in the group. After rescuing him from becoming the personal femboy of a rival gang member, he grows in confidence to the point where he can take on Kuma's duties when he's away from the gang.

DD Joker Weapon
Joker uses a baseball bat in combat.

DD Joker Skills

Active Skills:

A Skill: Astro Swing
Hits an opponent with the bat hard enough to make the Smash Bros smash attack sound effect. Costs 14 MP. 100 POW.
B Skill: Fireball
Throws a baseball that catches fire. Which apparently doesn't count as superhuman. Costs 16 MP. 80 POW
C Skill: Taping
Heals an ally for 20% of max HP. Somehow. Without needles. Costs 8 MP.
D Skill: Crack Hitter
Increases own strength by 60% for three turns.
V Skill: Dead-End Run
Hits a foe with the bat hard enough to send them flying. Costs 100 VP. 260 POW.

Lazy Skills

First Pitch
First attack of the day is always a crit
Obstruction
If deployed in combat, dona-dona (kidnapping) will work regardless of defeat order (normally you need to kill the kidnapping target last)

Badges

Viper Badge
Strengthens Dead-End Run by 40%
Herb Badge 5
Increases maximum health

Just for you, Appel
Devoted
Feeling indebted to Nayuta for rescuing him, he devotes everything to their cause. He becomes Kuma's replacement when he's indisposed, and takes care of all the chores and cleaning in their hideout. He even puts his body on the line, almost becoming a pet shota femboy for a rival gang's clussy ara ara onee-san because he thought that would be the best way to help his friends.
Insecure
As the only member of the team who isn't a low-level superhuman and/or a genius in some form, Joker tends to be insecure about his place in the team. While he has since been disabused of trying riskier actions or sacrificing himself, his doubts do remain.

I won't lose at shooty-bang-bang!
— ALyCE

ALyCE Idle

ALyCE is one part of a two-person mercenary cell. She and her "sister," Д£Ч¢ё, are snipers hired by outside forces to assist fla††† in their activities. The pair fight against Nayuta, and are convinced to abandon their employers. ALyCE joins the group for protection while Д£Ч¢ё changes her name to YAMMy and goes on the lam, using her talents at stealth to keep pursuers at bay.

ALyCE grows fond of Nayuta, sticking with them through their struggles because they're not mean to her. Should she grow closer to Kuma than the other girls, he joins ALyCE and YAMMy in drag while the rest of the gang lays low.

ALyCE Weapon
ALyCE uses a sniper rifle in combat.

ALyCE Skills

Active Skills:

A Skill: Go Away
Shoves the target. Has a high chance to increase the target's strength. Costs 8 MP. 20 POW.
B Skill: Face Snipe
Leaps high into the air, firing a shot that ricochets downward and into the face of a foe. Costs 18 MP. 80 POW.
C Skill: Snipe
Leaps backwards into a crouching position, firing a shot at a foe. Costs 28 MP. 160 POW.
D Skill: Teatime
Takes a tea break, increasing TEC (the likelihood of criticals and inflicting status effects) by 80% for 7 turns. Costs 20 MP. Because taking a break is tiring for some reason.
V Skill: Manxome...
Leaps high into the air, taking a prone position while falling. Snipes through several enemies at once. Costs 100 VP. 240 POW.

Lazy Skills

Innocent Distance
Grows closer to Kuma if they are in active combat together.
Bandersnatch
Makes the first shot when a battle begins.

Badges

Candy Badge
Snipe costs 6 less MP
Skip Replica
Increases speed

ALyCE Traits
Childish
ALyCE has the mind of a child. In addition to frequently confusing pronunciation of words and treating most things as a game, she also has fairly simplistic morality. Nayuta has been very kind to her, so she fights to assist them. Their enemies are trying to hurt her friends, so she shoots them.
Affectionate
ALyCE is fairly affectionate towards the other members of Nayuta, generally using family appellations (eg onii-san, onee-san). She is particularly close with Kuma, who convinced her to abandon her previous employers. The rest of the team finds her cute, so they return this affection.

The mere sight of brutes like you is difficult to stomach! Prepare to be beheaded!
— Kikuchiyo

Kikuchio Idle

Kikuchiyo Mibu is initially the leader of the rival Shinonome Group. After being assisted by Kuma during a raid on fla†††, she falls for his main character rizz and develops a crush on him. Seeing this and wanting her to have some normality in her life, her lieutenant conspires to push her out of the gang and into Nayuta. Unlike the other members, she doesn't use a codename.

She is one of the team's most valuable combatants thanks to her skill with a sword and borderline superhuman physical ability. She develops an interest in the gang's prostitution activities, and has sex with Kuma to indulge both her interest and her crush on him. Should she enter a romantic relationship with Kuma, they elope to China while the rest of the gang is lying low.

Kikuchiyo Weapons
Kikuchiyo uses a katana. A real one. She tends to favor iaijutsu/battojutsu techniques, so all the skills in the next tab start with her sword sheathed.

Kikuchiyo Skills

Active Skills:

A Skill: Kurumeki
Slices a target. Costs 20 MP. 120 POW.
B Skill: Sakigake
Leaps and does a flurry of slashes, increasing own speed for two turns. Costs 14 MP. 60 POW.
C Skill: Hima Arazu
Slices, causing damage to a distant enemy. Costs 14 MP. 80 POW.
D Skill: Hoshiodoshi
Throws her sword, hitting a small group of enemies before leaping in, catching it, and slashing them again. Costs 22 MP. 80 POW. Skill's name roughly translates to "Star-Frightener."
V Skill: Tobari
A combination of flash steps and slices hit a large group of enemies. Costs 100 VP. 200 POW.

Lazy Skills

Defiance
Has a decent chance to survive otherwise fatal wounds
Twisting Turn
Has a decent chance to act twice on the same turn

Badges

Herb Badge 3
Increases maximum health
Dose Badge
Hoshiodoshi costs 6 less MP

Kikuchiyo Traits
Determined
She lets nothing get in the way of her goal of taking down the Asougi Group. She has harnessed this to develop superhuman capabilities, and also currently includes protecting her fellow Nayuta members in her goals.
Masochist
Kuma accidentally turned her into a masochist.

Get back inside the train, you maniacs. You're scaring me.
— Antenna
Nayuta Traits
Playful
When not on the job, they tend to play and bicker like any other group of friends. This generally helps them blend into the masses of normal people better than their samurai or clown competitors. They retain some of this playfulness and joking on the job, though they don't typically show mercy to their enemies.
Unpredictable
Despite having much fewer members than the other Anti-Aso gangs, they managed to thrive thanks to their unpredictability. While the rest of the gangs tended towards specific methods of operation, Nayuta hit where they pleased and when they pleased, making it hard for the Asougi Group to pin them down.
Improvisational
The group's greatest strength is their ability to improvise. Even with Kuma's plans and schemes, they tend to think on their feet more often than not. Zappa in particular leads through his gut instinct, and the rest of the group follows a similar path.

I can blend into the crowd. But I don't know about you, with that clown paint on.
— Kuma
Nayuta Goals
  • Prevent Kuma from being recruited by Murdock
  • Kidnap Elsa from Dr. West's lab and hustle her
  • Foil Dick Grayson's raid on their hustling facilities
  • Raid a DUP warehouse for weapons

The Vigilante: Dick Grayson (DC)[]

You'd think in our line of work that jumping out of a plane would be a big yawn, but I gotta tell you, it's damn near amazing each and every time.
— Dick Grayson
Nightwing Bio

Dick Grayson grew up in a circus, performing acrobatics with his parents until their murder. He was then taken in by Bruce Wayne, becoming the man's oft-neglected ward. He eventually managed to trade the emotional damage of being a neglected grieving child for the more physical damage that came with being Robin, Batman's sidekick. While the dynamic duo worked together most of the time, Dick also split off to do his own thing, such as running the Teen Titans.

As Dick grew up, he eventually decided to split off from Batman and be his own hero. Taking the name Nightwing, he donned a snazzy disco suit and started to fight crime on his own, first in Gotham and then in Blüdhaven. He rarely interacted with his replacement, Jason Todd, which he came to regret after the boy was tricked by his mother into being killed by a bomb.

Nightwing would then reach out more to Tim Drake and Damian Wayne, two of the Robins following Jason. He made Blüdhaven his semi-permanent base of operations, though he would return to Gotham should Batman either call for help, die, or go AWOL. He's one of the few members of the family to stay by Batman's side no matter how toxic he became.

This version of Nightwing will be taken from the story arcs Freefall and The Great Leap, where he has instead set up headquarters in New York.

The advantage of surprise is over. Aim to wound if need be.
— Dick Grayson
Nightwing Abilities
  • Escrima Sticks: A pair of blunt rods used to beat hobos or the mentally ill into submission.
  • Taser: A concealed taser attached to a wire.
  • Dart Launcher: Mounted under the wrist. Darts are blunt, but solid enough to break what appears to be wooden support beams.
  • Wings: A powered glider. Can be controlled remotely.
  • Night Optical/Observation Device: A device worn on the head that amplifies incoming electromagnetic radiation, allowing the user to see in low-light conditions

Damn, Dick just broke the sound barrier all by himself
— Tim Drake, revealing that DC doesn't know what terminal velocity is
Nightwing Tools
Dick has no special powers, instead relying on his gadgets, mind, and training. He is a master acrobat, and is able to maneuver around cities utilizing his agility; he's further been trained by Batman himself in both combat and investigative techniques, so he is skilled at thinking on his feet both when in combat and when gathering information.

I'm a walking fortune cookie.
— Dick Grayson
Nightwing Traits
Nonlethal
Nightwing has taken Batman's teachings to heart. Instead of killing his enemies outright, he simply ensures that the US medical system will grind them into poverty forever. Because perpetuating the cycles of suffering and poverty that lead to crime is apparently the moral thing to do.
Talkative
He does not shut up. Ever.

If we're quoting Jefferson, how about 'If you reach the end of your rope, knot it and hang on'
— Dick Grayson
Nightwing Goals
  • Prevent being framed for murder by Murdock
  • Prevent Dr. West from destroying his flat
  • Raid the Nayuta brothel and free the women held there
  • Break into a DUP holding facility and release the conduits inside

The Police: Department of Unified Protection (inFAMOUS: Second Son)[]

Secure + Protect = Safe
— DUP Posters
DUP Bio

The Department of Unified Protection, commonly shortened to DUP, is a government agency founded by Brooke Augustine. Formed to prevent another disaster like that of Empire City, where a conduit destroyed most of the East Coast of the US, Augustine claims to want to use her position to prevent another massacre of Conduits. She does this by imprisoning Conduits, who have been reclassified as "bio-terrorists," and using technology to suppress their powers to the point where they can barely function. In order to capture Conduits, the DUP has utilized a form of the power transfer device to imbue some of its soldiers with a lesser version of Augustine's concrete abilities.

The DUP proved too successful, having either captured or driven into hiding a large majority of all Conduits. With the US Government seeking to eliminate the agency, Augustine put a few plans into motion. First, she plots the escape of a loyal paper Conduit to act as an assassin. She then trains a pair of Conduits marked for transport for combat, and adds a disaffected escape artist to the transport roster. Her plans come to fruition, as the three escape en route to Seattle.

Her plans go awry, however, when one of the escaped Conduits awakens the powers of Delsin Rowe. In a bid to find out what he's hiding, Agustine tortures the Akomish tribe he lives with. This pisses Delsin off, and he sets out to find her and take her powers to undo the damage. This then leads him to destabilize the DUP's operations and recruit the other escaped Conduits to his cause. Depending on the karma of the player, either the public trust in the DUP is broken, and Augustine is beaten down and handed to the authorities; alternatively, Augustine can simply be killed, allowing the DUP to collapse without its head.

We are the line
— DUP banner

DUP Pawn
The basic DUP soldier, deployed in large numbers. They don't have many concrete abilities, and instead prefer to use a variety of weapons, from assault rifles to sniper rifles to rocket launchers. They have ballistic vests and other bullet-resistant gear. They can unleash small blasts of concrete, or create a grenade.

DUP Knight
A DUP soldier with minor concrete powers. This typically manifests as reinforcements on the legs, which they use to leap far distances and land without injuring themselves. They can further create concrete spires to improve their jumping ability, as well as concrete platforms to land on walls. They are further armed with assault rifles, sniper rifles, and tear gas grenades.

DUP Rook
The Rook is a heavily-armored soldier encased entirely in concrete and wielding a minigun. When in close quarters, they use this weapon as a hammer. If wounded, they tend to form a protective outer shell into which they will retreat in order to heal.

DUP Bishop
The Bishop is a lightly-armored jackass, wearing a coat instead of armor like other DUP units. They have great mastery over their concrete powers, able to use them as a shield for themselves and others, briefly turning into concrete shards to dash a short distance, launching concrete projectiles, or trapping unaware foes in (rather fragile) concrete shackles. Should they be forced to use a firearm, they have a semiautomatic pistol.

DUP APC
An armored personnel carrier. Nothing really special. Can have a minigun mounted on a turret.

You see, we are engaged in a life-or-death war with these Bio-Terrorists. And it's my job to ensure that we do whatever it takes to win that war.
— Brooke Augustine

DUP Augustine Bio

A former soldier, Brooke Augustine awakened her Conduit abilities during at assault against The Beast, a conduit destroying most of the East Cost of the United States. Separated from the military, she takes a young conduit under her wing to navigate the hostile anti-conduit mob. When reuniting with the army, however, she was treated as a threat. Torn between her loyalty to the army and her abilities as a conduit, she did what any fascist bootlicker would: try to prove she's one of the good ones by throwing the young girl she was protecting under the bus.

The DUP was formed with her at its core, and she continued to capture and imprison Conduits, now dubbed "Bio-Terrorists," over the next seven years. She eventually proved the victim of her own success, as being one of the good ones wouldn't save her once the Bio-Terrorist threat was considered contained. As the deficit hawks closed in, wanting to shut down the DUP, she orchestrates the escape of three Conduits in Seattle; her intent was to utilize information control to demonstrate that Conduits are still a threat.

They were, however, released near Delsin Rowe, a Conduit whose powers ended up awakening. In trying to interrogate him, she effectively commits genocide on the Akomish tribe. This throws a wrench in her plans, as he ends up assisting two of the escaped Conduits and destabilizes the DUP control of Seattle. Over the process of two weeks, he ends up either revealing her machinations to the public and forcing the dismantling of the DUP or killing her and letting her organization fall apart around her.

DUP Augustine Powers

Augustine is a Concrete conduit, and as such she can absorb, control, and create concrete. She generally displays this by entombing foes in concrete, creating small concrete knives within her victims, creating a shapeshifting golem out of concrete rubble, creating and destroying concrete structures, firing concrete projectiles, hiding within concrete structures, or using a platform of concrete to float.

She additionally has the standard Conduit enhancements, such as superhuman durability, superhuman strength, and rapid healing.

DUP Augustine Traits
Sadist
Augustine is a sadist, taking pleasure in the pain she inflicts. She tends to deal horrific punishments for seemingly no reason, such as entombing people in concrete or creating miniature knives of concrete inside their bones. She even does this to an entire Native American tribe for the crime of one member being snarky.
Self-Assured
Augustine is utterly convinced that she's right. Nothing can get her to reconsider her stance, and her composure only breaks when Delsin has her encased in concrete.

You had a deal with my boss. Who isn't here right now. The ones who are, signed up to hunt bio-terrorist scum like you.
— DUP soldier
DUP Traits
Fanatical
Most DUP soldiers are fanatically devoted to their mission. They are true believers in their mission, and are loyal to Augustine's ideals. To the point where they will take advantage of her absence to break a deal and hunt down Conduits.
Callous
The DUP tends to be rather blasé regarding stuff like "human dignity" or "Constitutional rights." While they rarely go out of their way to injure or kill civilians, they tend not to help those that get in the way.

I'm told that hurts.
— Brooke Augustine
DUP Goals
  • Prevent Murdock from manipulating public trust in the DUP
  • Prevent the destruction of headquarters by Dr. West without causing civilian casualties
  • Defend the weapon warehouse from a Nayuta raid without causing civilian casualties
  • Prevent Nightwing from releasing imprisoned conduits without causing casualties

Notes[]

This is going to be a little different to my previous matches, so please pay attention.

Votes should evaluate each conflict. There are ten total:

  1. The Devil vs The Wildcard
  2. The Devil vs The Vigilante
  3. The Devil vs The Yakuza
  4. The Devil vs The Police
  5. The Wildcard vs The Vigilante
  6. The Wildcard vs The Yakuza
  7. The Wildcard vs The Police
  8. The Vigilante vs The Yakuza
  9. The Vigilante vs The Police
  10. The Yakuza vs The Police

I'm not expecting an essay for each, but detail is always appreciated. Any scenario construction will result in the invalidation of a vote. Assuming conflict overlap does count as scenario construction; each conflict should be evaluated separately. However, assuming cooperation between parties is not scenario construction if solid reasoning is provided for it.

For example, if you think that Matt Murdock will win his conflict with Nayuta and steal Kuma away from his team, you cannot use this as a reason why Nayuta would lose their conflicts against Doctor West, Nightwing, or the DUP; this as a central reasoning would break if Kuma is simply recruited after the other three conflicts. However, if you think Matt will make contact with Nayuta and ask them to steal the Demonpain plans from Doctor West for him, it is valid reasoning to use this team-up to explain why you think Matt will win his conflict with Doctor West and/or why it may improve Nayuta's chances to capture and hustle Elsa. However, you must also be able to explain why you think Matt would offer this deal and why Nayuta would take it.

Rebuttals should be done on an individual conflict; a successful rebuttal will reduce the vote for that conflict by half. For example, if Appel votes for Matt to win all his matches, while EA decides to rebut only the conflict between Matt and the DUP, the other four conflicts will be unaffected.

Overall placements will be done by who has the greatest total wins in their conflicts. This means there's only a total of four points to get.

As always, I have the final say in how much a vote counts, if at all. Contact me on Discord if you think I've made a mistake.

This is a much more complicated match than normal, as I'm essentially asking you to evaluate ten different one-on-one scenario matches. As such, each vote trade will come with an extra vote.

There is an end date to voting, but keeping with the spirit of the match I'm neither going to tell you when it is nor will I warn you. My usual rebuttal rules still apply.

Warriors will be taken from the following canons:

  • Matt Murdock: Just before The Punisher and Spiderwoman assault his compound
  • Doctor West: Between completing work on Elsa and Demonpain
  • Nayuta: Just before attacking the Choso Line
  • Nightwing: During the events of The Great Leap. Note that I do not have the time to read his entire run, so information is limited to that given during Freefall and The Great Leap.
  • DUP: Just prior to the events of inFAMOUS: Second Son

Battle[]

Prologue: Setting the Stage[]

The loud whirring of a shipping crane winds down, placing the last crate of the night on the docks. The foreman in charge radios the crane operator, telling her to leave for the night. He sighs and stretches, giving a suspicious glance at the heavily armed and armored guards the Japanese freight liner had brought with it. This “Asougi Group” was a little paranoid, but at least there was nothing out of the ordinary with the cargo. Until the clang of something hitting metal resounded from inside one.

The foreman scurries away as the guards surround the offending crate, whose door buckled and bent outwards.

“Zappa, stand back!” a girl’s voice comes from inside, and the pounding stops. The guards stall, confused until the shriek of steel tearing apart announced that something had sheared the locking mechanism in half. Another slam throws the doors open, and the guards try to follow the blur of a girl in black clothes and a kitsune mask zips behind one of them, her red sword sprouting from his chest. Their commander’s eyes open wide as he feels the barrel of a gun under his chin.

A gas bomb causes the rest to scatter as Kuma pulls the trigger, firing a few shots at the retreating guards as the rest of Nayuta streams out of the container. Kirakira’s chainsaw whirrs as she throws more gas grenades, concealing Joker well enough for the child to kneecap an Asougi goon. A lariat from Zappa breaks the soldier’s neck as Torataro runs past, his staff twirling to bash in the skull of another guard. He separates it and points the ends towards his remaining foes, letting out a wave of fire that kept them at bay.

“BANG!” a childish voice yells from the top of the container, and a bullet rips through another guard. ALyCE does a twirl before aiming her rifle again, shooting twice and downing another pair of Asougi guards. The fighting intensifies as the gas fades, the guards finally recovering. A spray from a gun is handily deflected by Kikuchiyo, her red blade flashing as the frontline fighters slightly contract their perimeter. The fighting stops for a second as a maniacal cackle resounds from one of the two girls still within the shipping container.

“Oh, this is great! Feel my power, peons!” a girl yells, tapping on her phone. One of the Asougi guards yells, pointing at the massive crane as it starts to move on its own. They scatter in fear as its massive arm swipes around, knocking around shipping crates and people alike with reckless abandon.

“Antenna, that’s enough!” Kuma yells, “They’re on the run, and you’re starting to get close to us, too!”

“Ah, right, sorry,” she says, tapping on her phone again as the crane stops.

“Kuma, found a survivor,” Porno says, the young-looking girl dragging a man behind her, bound in belts.

“Can you get information out of him?”

“Suuuuuure.”

“Uh, is it safe?” Medico asks, poking her head out of the shipping container.

“Of course it is!” Zappa says, laughing wildly, “We just struck a blow to Asougi, while traveling to a new place! We can reduce their influence here, too!”

“Yes, but where are we?” Kikuchiyo asks, “We were trapped in there for far longer than it would take to get somewhere in Japan.”

“Uh… I have bad news,” Antenna says, looking at her phone; she then holds it up for the rest to see, showing a navigation app with the words “New York City” in large characters. Latin letters, rather than Kanji.

“Yooooo we in New York now!” Zappa yells, sounding excited.

“We’re in New fucking York?” Kuma asks, aghast.

“Yeah,” Porno says, walking away from the shuddering guard, “And I think I know where we can hide for a bit. There’s this one row of warehouses the Russians used to use. It’s abandoned now, since they’re gone.”

The group looks at each other and nods. Porno holds her arms out at Kuma, who obliges and picks her up as they jog to where she indicated the abandoned buildings were.

“There’s one we can use for us,” she whispers in his ear, while tracing his collarbone with her finger, “And another we can use to set up our talent for hustling. We should be able to get it set up close to our base at home.”

“Could you please tell me normally, Porno?” Kuma asks. The shudder that ran through his body was certainly not from the chill night air. “This makes it hard to run.”

“We can take care of that, too,” she says, giggling before falling silent. A few minutes later, the group reaches the buildings Porno had told them about, and they set about shaping it up slightly, to at least serve as a place to sleep for tonight.

Once that was done, Kuma turns a glare towards Zappa, who quivers at the stare of the shorter, skinnier man.

“So. Zappa. We’re in New York.”

“Yes.”

“Not Japan.”

“Yes.”

“And where is the Asougi Group? And the schools Kirakira, Kikuchiyo, and I attend?”

“I’m sorry!” Zappa yells, “I’ll start thinking of how to get us back!”

“No, I’ll do that,” Kuma says, cradling his head in his hands, “You consider how we can establish ourselves here, since we’ll need at least a bit of a base.”

“If we’re resuming operations, we should resume your training,” Porno says, sliding next to Kuma.

“Not tonight, please,” Medico says, sounding annoyed, “We’re all exhausted, anyway, so I doubt he’d be able to… you know… get it… up.”

“Yeah, and it’d be hard to sleep with all the jealous glares,” Torataro says, yawning, “Let’s just talk about things in the morning.”

The rest of the crew awkwardly agrees, and they turn in for the night.


Deep under New York, so far that whether it was night or day was irrelevant, a green-haired, very muscular man in a lab coat laughs. Around him lie various electronics and cables, and resting against the wall is an enormous heap of steel fashioned in the rough shape of a person, and another structure on the other side that appeared to be a drum barrel with legs. A girl in fairly revealing clothes and elf ears picks her way around the detritus, unsure of what was actually valuable and what wasn’t.

“HAHAHAHAHA, the great DOCTAH WEST will show this city!” he says, finishing a weld and picking up his guitar, “They will tremble before my might, as from the depths of my lab, I – ”

“Isn’t this a Black Lodge facility, robo?” the girl asks.

“Well, yes, Elsa, but they lent it to me, so it’s mine. And as Master Therion commanded, I shall display the prowess of the Black Lodge with it.”

“He just wanted you out of his hair, robo,” Elsa mutters as the cacophony of Doctor West’s out-of-tune guitar permeates the lab

“Nonsense! Master Therion trusted me to pull this off with no resources, no funding, and no underlings! I am armed with my four greatest weapons: Demonpain, a Destroyer Robot, my own unparalleled genius, and you, Elsa. With those, we will bring New York to its knees!”

“But why, robo? And why did you bring Demonpain, robo?”

“Because why not? And I made the Demonpain, I get to decide what to do with it.”

Doctor West continues his rambles, punctuated by the occasional chord on his guitar, as Elsa just hangs her head in exasperation. She notices a pair of humans walking towards the lab on her sensors, and makes her way up through the lab to meet them.

“NYPD,” one of the two says, flashing a badge, “We’ve received a noise complaint.”

“I’m sorry, robo. I will unplug the doctor’s guitar, robo.”

“Good. Just… make sure it’s done soon.”

Elsa closes the door, leaning her tonfa guns on them to make sure the police don’t open it. Knowing Doctor West’s ingenuity, and likely backup amps, she heads over to the circuit breaker and simply shuts everything in the lab down.


Early the next morning, sirens slice through the buzz as New Yorkers scatter away from a trio of DUP armored cars, which barrel down the streets. A few pedestrians give them dirty looks until they come screeching to a halt in front of a small café. They then scatter as the doors slam open, and men in yellow vests file out, fanning around three diners – an elderly woman, accompanied by a much younger man and woman. The young woman takes a glance up, looking at the rapidly closing police force.

“David. Take your mom and go,” she says. The man obeys, tapping the older woman on the shoulder as his hands flash in sign language. The old woman looks confused, giving the younger one a look, but accepts his helping hand. David turns, putting one hand behind his back to give a parting message.

Good luck, sis.

She drains her coffee and gets up as the pair passes the cordon, drawing attention to herself.

“So how’s that boot taste, ya fuckin’ pigs?” she asks, calmly.

One of the Pawns fires in response. The woman transforms into paint as the bullet passes through her, pushing her back and into the whitewashed front of the building. A cartoonish image of her appears on the walls, leaping over the hail of bullets sent her way. She kicks between the windows, making her way up the building as she peels out of the paint and back into the real world, gesturing downwards.

A wave of paint washes over a few DUP soldiers, knocking them off their feet. It dries quickly, sticking them to the ground, and a few flung paintballs blocks the goggles of the grunts before they could draw a bead on her. She gestures, quickly spewing and hardening paint into a small block, crouching behind it as the miniguns on top of the APCs unload in her general direction.

As the bullets chew on the roof around her, she looks around, seeing a small block where the door leading inside the building was. Spotting a piece of racist graffiti on the concrete, she holds her hand towards it. The paint separates itself from the wall, flying towards her.

She breathes deeply, her good deed for the day done, and concentrates, holding her index finger in the air and creating a small ball of dense paint on top of it. She then raises her other index finger, repeating the process, much faster now that she got the hang of it. The firing lulls for a bit, so she pops up out of cover and points a finger gun each at the two flanking APCs, launching the projectiles.

The armored vehicles rock on impact, turning over as their insides are gummed up with sticky paint. The Conduit flips the remaining APC the bird, another orb of compressed paint manifesting on top of her middle finger and streaking to take it out as well. She notices movement from the grunts on the ground and makes a small paint jet at her shoulder, pushing her out of the way of a glowing orb of concrete. She sends another blast of paint at her assailant as the thuds of landing Knights resound, announcing the DUP’s reinforcements, followed by a blast behind her.

The exploding concrete grenade throws her off the roof, knocking the wind out of her. She recovers in midair, slamming into the ground and releasing a fine mist of spray paint, blinding the DUP soldiers. She rolls into a handspring, landing roughly on top of a red car. She holds out her hand, the vibrant color lifting off, revealing the shiny metal underneath as it coalesces around her hand and arm, creating a massive fist.

She leaps off the car, slamming her new weapon into one of the DUP soldiers. As the mook is ragdolled, she manifests jets of paint from her hands and legs. She uses the pressurized liquid to slide around the street, dodging gunfire and throwing hooks when she comes in range of an enemy. She grins, exulting in her victory, as a mass of concrete slams into her chest. She’s knocked to the sidewalk, which reshapes itself to curl around her hands and feet.

“Bravo,” a dry, but sincere, voice comes, as a woman in a blue coat walks on the scene, “It’s rare for a Bioterrorist to fight so skillfully and so naturally. And to answer your earlier question, young lady, I can’t say I’m aware of what boots taste like.”

“Of course you don’t, Augustine,” the younger Conduit says, “Can’t taste anything with all that shit in your mouth.”

“Funny, I don’t recall telling lies.”

“Oh, no, I mean from all those asses you’re Frenching.”

A look of rage crosses Augustine’s face before she touches the paint conduit’s mouth. Concrete grows from the younger woman’s teeth, meshing her jaw together in a makeshift gag. The woman had a look of triumph in her eyes, but couldn’t disguise the wince well enough.

“Yes, I’m told that hurts,” Augustine says, giving an insincere smile, “You, men, load her into a helicopter and take her straight to Curdon Cay. Treat her with caution.”

The DUP soldiers nod, carting the restrained woman away. Augustine nods, and steps into a car, one of her subordinates holding the door for her. She sits down across form a secretary, who gives her a questioning look. She gestures, and the secretary speaks.

“Your next appointment is in City Hall, ma’am. You’re speaking with a councilman who opposes the current mayor.”

“Good,” Augustine says, taking a glance out the window, “Look at these people. They’re frightened, and the Bioterrorists in their midst feel confident. The current mayor tied our hands, allowing us on the condition that we ‘don’t cause civilian casualties.’ As if we can operate under restrictions. No, what the DUP needs is full, unfettered control of the city.”

The secretary simply nods, having heard this particular tack of Augustine’s several times already.


Across the city, a lone man leans back in his penthouse apartment. The apartment was the last thing he needed to pack up before heading back to Gotham. Or to Bludhaven, and just skip the process of getting annoyed with Bruce again before leaving. Dick Grayson pours himself a coffee, turning on the news as he does so.

“And last night a group of stowaways from Japan assaulted a dock worker, along with a group of guards hired by the Asougi Group. The police is asking for tips to their whereabouts, but despite their flashy costumes they are nowhere to be found.”

Nightwing’s eyebrow raises as the news shows a blurry, highly pixelated shot of the group of teenagers running through the shipyard. They certainly dressed like a supervillain crew. He then thinks back to the time Tim had shown him this thing called “anime,” and frowned. That might just be the style in Japan these days; he’d have to keep an eye on them to be certain.

“And in breaking news, the Department of Unified Protection apprehended another Bioterrorist this morning. ABC has received exclusive footage from the DUP,” the anchor says, and the screen quickly turns to a chaotic jumble of shaking and paint, with a timestamp on the corner. Dick sends a quick text to Oracle as the presentation concludes, “Brooke Augustine asks New Yorkers to assist in reporting Bioterrorists, who as you can see here are clearly a danger to those around them. Thank you for tuning in to Morning Newsstand, this is Lance Nettar signing off.”

A text back from Babs contains a video, and watching it shows the full story: the DUP had indisputably shot first. Dick sighs, holding his head in his hands, before sending Bruce a text. As expected, he got a phone call almost immediately.

“You want to stay in New York for a bit?”

“Yes. There’s some new villains in town; what kind of former Robin would I be if I didn’t try to give them a thrashing?”

“All right, son,” Bruce says, his voice thick with nostalgia, “But be careful. There’s some new elements in charge, so my reach can’t help you as much as it used to.”

“Have I ever let you down?”

“No, no you haven’t. Good luck.”

The call shut out as quickly as it began, though this was hardly unusual when talking with Batman. Dick stands and picks up his coffee, walking over to the floor-to-ceiling windows and looking outside. The city below wasn’t his, but it was still under his protection for a bit.


“This is an… interesting challenge,” Matt Murdock says, pacing in his office in front of a pair of higher-ranking toughs from his organization, “The new DA, the mayor, even the new Chief of Police… they’re all proving resistant. And we need them to not be if we’re going to put New York fully under our thumb.”

“Do you want us to… send a message?” one of them asks, to which Matt simply shakes his head.

“No, that’s not going to work with these types. We’d have to kill them, and corrupting them is more fun.”

With that said, Matt turns and looks at the door expectantly. The two underlings look as well, trusting that he heard someone coming. True to the prediction, another man entered, wearing loose black clothing.

“Murdock. One of our men recovered.”

“Excellent. So who’s this mystery man that’s been hounding us?”

“Luckily, ol’ Sam came here from Bludhaven. Recognized Nightwing, a costumed vigilante active in that city.”

“Nightwing? The flippy acrobatic dude?”

“Supposed to ‘move like a ninja,’” one of the underlings says, shuddering.

“Move like a ninja, huh?” Matt says, exchanging a glance with the new arrival.

“You can’t possibly…”

“I wonder how I’d look in spandex?”

“That might be blackmail material by itself. Threaten to do so more if they don’t comply.”

“Well, I think we might be able to kill a few birds with one stone. Nightwing might be our in with the DA.”

“We’ve still got surveillance on the DUP that that mad scientist.”

“Keep that up; I want to know what they’re doing. You’re all dismissed.”

The members of his organization file out, two giving him respectful nods and the third bowing. Matt moves towards the window of his office, peering down. He couldn’t see the city below – not quite – but it was within his grasp. All he had to do was reach a bit, and it would be his.

Chapter 1: A Little Night Music[]

“We need materiel,” Kuma says, clearing the hideout’s one table of the accumulated pizza boxes that came with a week living in a new city, laying a map of New York City out in its place. The other members of Nayuta move around it, with three notable exceptions. Kuma throws an annoyed glance at Zappa, Antenna, and Porno, who remain on the couch watching TV and eating popcorn.

“Is this more important than watching Patty & Milly?” Porno asks.

“If we don’t do this, I can’t maintain the talent. And without them, we don’t have the money to let you watch anything.”

The three move in a flash, Antenna tapping the cat eared headband she’s wearing while Zappa and Porno stare at the map, eyes tracing the streets between the colored outlines of the places they had already hit and their bases of operations.

“Hit them where it hurts, huh?” Medico mutters.

Antenna nods a couple times before taking out a small box of toys. She places four on the map, before stepping back.

“The waves are pointing me to four places,” she says, pointing at each toy in turn, “The naked Power figure is on a Mafiya brothel. Some crazy scientist-cum-cultist’s lab is under the fleshlight, and the Kendama is on a warehouse controlled by the DUP.”

“And the vibrator?”

“That’s on a high rise owned by some rich guy named Bruce. There’s a few spaces underneath that are a complete black box. Not sure if it’ll have what you need, but something interesting’s bound to be there.”

“Well, I know which one we’re gonna hit,” Zappa says, moving his hand over the map. Kuma groans inwardly, anticipating the billionaire, only to be surprised as Zappa clears away all but the Kendama.

“It’s a good choice,” Kuma says, and Zappa gives a massive grin.

“Why there?” Kirakira asks, “I figured you’d go for the mystery.”

“Well, I’ve got a fun idea,” Zappa says, grin widening, “Antenna, over here.”

Antenna moves over, watching something on his phone before cackling. The tension breaks as she moves, signaling the end of the meeting. Kikuchiyo stalks off to do some sword training, while the others stretch and put away the map. Their hunts only actually happen at night, so they have free time.

“Joker, Torataro,” Kuma says, “Let’s install those soundproofing things we got last night.”

“Sure,” Torataro says, “I could do without hearing Kirakira and Medico talk about ‘strategies’ for you.”

“Y-yeah. And I don’t want to hear Porno and Antenna discuss your… ah… performance,” Joker mutters.

“My room’s between them,” Kuma says, deadpan, as three of the girls turn beet red. The three boys walk out to get the materials as Porno smirks, meeting Antenna’s eyes. She, at least, had known how thin the walls were.


That night, a group of seven teenagers and one young boy crouch in an alleyway, one of the many blind spots in DUP security. They split up, four of them going to the front entrance and four moving towards the rear, unaware of the man watching them from the rooftops. One of the ones going around the rear taps on his phone, and a few gunshots ring out.

Dick Grayson moves on, content to let two of his foes duke it out as Zappa barrels into the front gate. The large man chokeslams a distracted DUP soldier through the ground. The soldier struggles to maintain consciousness, only for Joker to slam a metal bat into his faceplate. The young boy quails under the sudden attention from the DUP, and he hides behind Zappa.

The Pawns open fire, and Zappa shields Joker while Kikuchiyo runs in front of them both, deflecting most of the bullets with her sword. She charges in as Medico injects Zappa with something that closes the wounds, and Joker peeks out from behind him. He spots a bald man in an overcoat holding a hand towards Kikuchiyo, and grabs a baseball from his backpack, throwing it at the DUP Bishop.

The flaming projectile slams into the man’s head, killing him. Kikuchiyo swings her sword towards a Rook, the large man staggering in shock as he feels something biting into his bulky concrete armor. The girl immediately throws her sword in the air, drawing his attention away as she dashes towards him, catching the blade as it falls. She moves at dizzying speeds, slashing at him multiple times before he can react.

The Rook creates a concrete barrier around himself, and a few slashes do little to it. Zappa runs up to the back of it, finding a small opening. He reaches in side, ripping the soldier out of his fortification and throwing him into the air. Another gunshot rings out as ALyCE snipes the Rook in the head, and the four of them head to the large metal doors. Zappa flexes his muscles as the muffles sounds of fighting reach them.

The door opens on its own, revealing the chaotic scene inside. Porno throws a ball of bandages at a Knight, skillfully manipulating them so that they bind the soldier. She binds the man tighter, breaking his spine as Kuma throws a couple firecrackers at another Knight mid-jump. The soldier gets thrown off balance, crashing to the ground as Kuma double-taps at point blank.

As the pair swiftly binds and disorients other soldiers, lightning strikes in another part of the warehouse, despite being indoors. The fried DUP solder falls as Torataro lands, grabbing his staff and separating it into a pair of nunchucks. He twirls them, deftly braining a pair of Pawns who tried to flank him before donning a welding mask, turning his weapon into a flamethrower and roasting another few DUP guardsmen alive.

The sound of a motor fills another part of the warehouse as Kirakira spins and slashes with her chainsaw, messily ripping through a pair of mooks. She throws a gas grenade, sending another pair into coughing fits before ripping into them as well. She leans to the side as a katana flies past her, impaling a DUP member who tried to hit a silent alarm.

Torataro gapes at Kikuchiyo as the warehouse quiets, the battle over. Joker runs up and tugs on Kuma’s sleeve as Antenna and ALyCE enter the warehouse, no longer needing to watch over the building.

“I think I’ve found someone,” he says, and leads Kuma over to a woman in a holding pen.

“You… who?” she asks, looking dazed, “I was working my corner when…”

“You were a prostitute?” Kuma asks, looking at her appraisingly.

“Yes…”

“Well, I have a business proposition for you…”

Kuma talks to the woman, eventually coming to a work agreement. Joker picks the lock to the cage and frees her. Zappa calls out to the two of them, and they walk towards him. Kuma looks around, shocked that the once-stocked warehouse is now empty, save for a few of Antenna’s drones and a couple trucks, loaded with its prior contents.

“What…”

“Oh, my idea requires the warehouse to be empty,” Zappa says, “Totataro told me he could strip all these down, so let’s get going. This is going to make an impact!”

Kuma nods, looking around again and focusing on the drones.

“Those drones… they look like fla†††’s. What are you planning to play?”

“Oh, nothiiiiiing,” Zappa says, elaborately playing innocent.

“I guess we’ll find out tomorrow, then?”

“That’s the spirit!” he says, clapping his second-in-command in the back, “Now let’s get back. The new Patty & Milly is on soon.”

“And we don’t want to get caught with this,” Kuma mutters, knowing it would fall on deaf ears.


The shrieks of an abused guitar wail through the New York skies, drowned out entirely by the crashing of the metal monstrosity from which they come. Doctor West rampages through the city, for whom the sudden appearance of a giant robot was a fairly unusual sight. The crashing of moving steel, roar of missiles, boom of guns, and cries of panic are in turn silenced as they travel through the city, barely registering above the noise of habitation as they reach a darkened alleyway.

There, a man in a dirty overcoat quails on the ground, hands risen to protect his face from the one in blue-and-black spandex standing above him. A pair of Escrima sticks shatters the bones keeping them up, turning the pleas for mercy into yells of pain. The falling hands brush against a device in the coat’s pocket, which transmits a beeping to the wounded man’s Bluetooth earbud.

Another hit cracks his jaw, leaving him unable to smile in relief as he knew help would be on the way. More blows turn that relief into concern, then worry that help wouldn’t arrive in time. As the man’s consciousness grows hazy, losing feeling in his body, the pain mercifully stops. The feeling of something hitting him fades, too, as he slips in and out of darkness. The flashing lights of an ambulance only barely register in his eyes as he sees his would-be saviors arriving.

“Damnit, damnit, damnit,” Matt curses, running over to one of his employees as the ambulance staff reaches first, checking for vitals. The man, John, had always been loyal; he’d at least wanted to ease the poor soul’s passing with opiates. But the panic made by Doctor West had choked the city’s emergency systems, leaving too little too late for John. And anyone else unlucky enough to get in a life-threatening situation tonight, but they weren’t his concern.

One of the paramedics looks at him, shaking her head. Mat slams his fist against the wall, pretending that his frustration at the idiot ruining his plans was towards the apparently senseless act of violence. His eyes widen, remembering his failsafe, and he taps the paramedic on the shoulder as they bring out the stretcher with the bodybag.

“Hey, can you take his coat off for me?”

“What?”

“His coat. I was called here by a panic button, and the ones I give out have recording devices. It’s John’s best chance for justice, even if it won’t bring him back.”

She nods, helping the others do so. As soon as it’s in his hands, he opens it up, laying it on the ground and pulling out a pair of scissors. He cuts open the lining over the jacket’s breast, fishing out the device within. He pops out the memory card and inserts it into a reader, which he then plugs into his phone. The paramedic walks over as he watches the video, before gasping.

“That’s Nightwing!”

“Yes. I practice law, and some of my clients aren’t exactly squeaky clean, so I’ve had run-ins. Looks like he’s done playing with me. So I’m done playing with him.”


“So why are we going to one of our warehouses?” Augustine asks her secretary as they ride in the back of her car.

“Lost all contact in the middle of last night.”

“In case you didn’t notice, there was a giant fucking robot in the city.”

“This happened just prior. It might be connected,” the secretary says. Augustine sighs, leaning back.

“And your other piece of bad news?”

“The Bioterrorist you caught at the diner the other day. She’s escaped,” the secretary says, looking at his phone, “And it seems the media are at the warehouse, too.”

“Let’s just get this over with,” Augustine says, massaging her head as the car comes to a stop. She studiously ignores the cameras as she barks orders to the soldiers on the ground, who fan out and surround the warehouse. She gestures towards it, and one of the soldiers approaches, entering the combination on the keypad to open the door.

The DUP gives a collective gasp as the warehouse is revealed to be empty, followed by the chattering of the media behind them. Augustine, baring her teeth, strides inside. She stops before a barely-visible laser tripwire, which she casually steps over. And then stumbles, as the ground in front of it sinks a couple inches.

She leaps backwards, encasing herself in concrete as four drones fly down from the ceiling, facing her. They stand off for a few seconds, until sound comes out of them.

O du lieber Augustin, Augustin, Augustin,
O du lieber Augustin, alles ist hin.
Geld ist weg, Mäd'l ist weg,
Alles hin, Augustin.
O du lieber Augustin,
Alles ist hin.

Augustine launches a wave of concrete, destroying the drones as her face flushes in humiliation. She turns to her men and starts barking orders, oblivious to the media frenzy.


“Mr. Murdock, I’m seeing you personally due to professional courtesy. The recent troubles in the city are leaving me with little time.”

“Of course,” Matt says, “I’d imagine the District Attorney’s office is having a hard time, what with the vigilante, DUP, and this nutter with a giant robot.”

“That fucking Nightwing is the worst. Does he have any idea how many criminals are let free because his evidence is inadmissible?”

“Most departments would choose to fudge its origin, Mr. Arnolds.”

“No. I, the Mayor, and the new Chief of Police were elected and selected to weed out exactly that kind of corruption.”

“Well then, Tee – if you’ll allow me to call you that – I believe I may have the solution to that particular woe.”

“Do tell me this hypothetical solution, Mr. Murdock. That way I won't have to recuse myself, and can let our boys in blue send their fully independent conclusion my way.”

The lawyer waves over his assistant, who opens a briefcase and sets it on the table. Matt takes out the contents, placing it before the DA. Tee looks over the images, showing a man collapsed on the ground, as well as a man who appeared to be Nightwing with a raised stick.

“One of my employees, John Smythe, was murdered last night. We tried calling the police, but the rush of reports about the robot rampage prevented any of our attempts from getting through until just before our meeting today. John was a good man, though sadly without any next of kin. “

“And you want us to prosecute this with Nightwing as the main suspect?”

“I have video evidence that he was the one who attacked John. I’m not just asking you to prioritize this case, Tee. I’m asking you to let me be part of it. As the only one who can take up the mantle, I want to ensure he receives justice.”

“I can’t let you be part of our team of lawyers, you know. But you can certainly be a witness, one given extra time on the stand due to the nature of the evidence you produce.”

“That… is an acceptable compromise,” Matt says, noting that Tee was giving him a measuring stare. Now was not the time for negotiations.

“Very good. Report to the precinct and share your evidence with the police. They may be chafing at the new regulations, but they’re as upset by Nightwing’s tampering as I.”

“Thank you, Tee. Neither of us will regret this; I believe we have taken a step to brighten New York’s future.”

“I sure hope so,” Tee says, waving Matt out. As the Kingpin strolls out, he takes a stop at the complimentary coffee bar. The brown liquid was far more vile than he usually preferred, but it allowed him the time to watch the news, currently playing a small segment on the emptied DUP warehouse, now with some grainy CCTV footage of the supposed culprits. He makes eye contact with his assistant, mouthing a short phrase.

“Contact them.”

Ch. 2: Electric Bicycle[]

A Japanese teenager walks into a New York Starbucks, blending in to the crowd in his blue coat and pants. Kuma looks around, gaze passing over Kikuchiyo, who couldn’t help but stand out in her white school uniform, as well as the far more plainly dressed Medico, who drew different attention for a pair of different reasons. He then spots Torataro relaxing in the corner, trying and failing to chat up the late-twenties grad students who desperately needed the caffeine.

He heads to the counter, fumbling a little with the English needed to buy a cup of coffee, and finally spots the man he was here to meet. The red suit and sunglasses were loud enough that Kuma wondered how he had missed Matt Murdock in the first place, but that was a question for another time. The two give each other a nod, and once Kuma’s coffee is ready he walks over, sitting down across from the lawyer.

“Hello, Mr. Murderdock… apologies, Mr. Murdock,” Kuma says, blushing slightly as someone behind him snorts at the mistake.

“Please, just call me Matt,” the lawyer says in perfect Japanese.

“All right, Matt,” Kuma says, switching back to his native tongue, “You left us a note.”

“Yes, about a job offer. Want the details?”

“Please.”

“Surely you’ve heard of the giant robot rampages?” Matt asks, taking out a few photos, “This is the culprit, one Dr. West from the city of Arkham. I have reason to believe he’s trying to build something more powerful I’d like you to retrieve the plans for me. Would help in finding a way to counteract the menace.”

“And what’s in it for us?”

“Aside from the good karma?”

“Yes.”

“Well, you’re trying to return home, right? I know a few… back ways. More comfortable than that container you came in, but also less likely to be noticed by Asougi.” Matt smiles inwardly as he hears a slight spike in the heartrate of the man sitting across from him, as well as three other people in the café. They were all hooked.

“Give us the info you have, and I’ll give it to our leader. If he thinks this is a good idea…”

“Come on, Kuma. We both know that you’re the man with the plans. If you buy in, he’s going to, too.”

“I’ll take it to our leader,” Kuma says, heartrate spiking again; in anger this time, not interest.

“Very well,” Matt says, backing off for now and passing him a manilla envelope, “There’s a burner phone in here, along with the info. Use it to contact me once you’ve finished the heist. Now I believe it’s time for me to grab a brownie. The ones here are pretty good.”

Kuma takes the envelope as Matt stands, leaning on his cane as he hums and moves back to the line. The teenager catches a few bars of the Austrian folk song that Zappa had introduced them to as he gets up, turning around and leaving the store. A half-hour on the bus later, and he walks into the large warehouse that he and the rest of Nayuta use as a base.

“Our mysterious note guy any good?” Zappa asks as the other three trail in behind Kuma.

“The job is, at least,” Kuma says, spreading the contents of the envelope on the table.

“So a smash and grab… likely more traps than guards, but the one to watch out for is that girl?”

“Hmmm… should we Dohna Dohna her?” Porno asks, leaping on Kuma’s back.

“Well, she’s a robot, right?” Kuma asks, hesitant, “Will that even sell?”

“Probably,” Torataro pipes in, “Overheard some customers talking about how they’d like some ‘russy’ the other night.”

“Antenna, think you can reprogram her if I fail to talk her into it?”

“Yeesh, talk about cold. But there’s no program I can’t hack. Given time, anyway.”

“Tonight, then?”

“Tonight.”


In the evening that day, Dick Grayson crouches on a rooftop, peering over a DUP compound. He’d had to fight the police as often as the criminals on the streets lately. They’d shouted that he was being taken into custody, but with the crooks he’d caught for them out and about the next few days they likely couldn’t hold him, either.

The area scouted, he slips off the roof, hooking into his glider. If anyone was putting pressure on the cops, it was likely the DUP. He flies over the fencing, determined to figure out what crimes they were trying to get away with and present them to the police. He taps a button on the glider, letting go as it swoops up under its own power, returning to a rooftop in case he needed it.

Nightwing looks around, giving the art on the side of the base an appreciative glance. A life-sized woman, lean with a fierce stare. Her red hair was done up in a ponytail, and she was dressed in a practical set of sport pants and a matching top. If this is what Augustine had looked like, maybe he could have fixed her if they’d met a few years earlier. Whoever the artist was had included enough detail that, though cartoonish, she might just step out of the wall.

And she did just that a few seconds later, to his well-concealed surprise.

“I don’t think this is a very safe place,” he says.

“Nah. The pigs’ Conduit detection stuff is horseshit.”

“Come on, I know they may not be the best people, but…”

“Yeah, yeah, if you like the cops so much why don’t you just turn yourself in?”

“What for?”

“Ah…” the paint conduit mutters, clearly piecing together something in her head, “Well, you won’t find anything on that here, at least.”

“You know why I’m being chased?”

“Yep.”

“Can you tell me?”

“Depends. I could use some help here.”

“With what?”

“Busting open some of their cages. They grabbed my brother after I was broken out. Figured I could rescue him and pay the favor forward by freeing a bunch of other conduits. With you here…”

“Fine. It’s at least a good cause.”

The two shake hands, before turning at the sound of footsteps. As a DUP Pawn rounds the corner, a pair of paintballs streaks from the woman’s fingers, splattering on his goggles. Nightwing takes the opportunity to launch a taser dart from his belt, hitting his foe in the throat. The Conduit moves to the convulsing, unconscious Pawn, looking at him with contempt before summoning some paint to her hand.

Nightwing grabs her wrist as she draws it back, grabbing the spike of hardened paint from her palm. The two give each other hard stares, annoyed and slightly confused.

“If you want my help, no killing,” Dick says, breaking the silence first.

“I suppose that’s fair,” she says, shooting a few globs of sticky paint to fasten the soldier to the ground. A high-pressure jet of watercolors slices through a deadbolt, opening the rear entrance for Dick to slip inside. The Conduit follows, covering the cameras in paint as they go. A cloud of spray paint blinds the sole patrol they encounter, and a flurry of paint bolts and escrima sticks ensure communication is cut completely. They then walk up to the only holding cell with someone in it, and another jet of watercolor cuts the lock open. The man inside pulls the conduit into a hug as he exits.

“Carrie, you’re okay.”

“Yes. I am.”

“But Mom, she… during the robot attack…”

“I know. I heard. Look, David, I still have a couple things to do here. Sounds like they haven’t found our father’s side apartment yet. It’s stocked; meet me there.” The man’s expression darkens for a second, before turning resolute. He nods, gives Nightwing a thank-you, and runs out the way they had entered.

“So these cages…”

“Two rooms, one ahead and to the left and the other up those stairs. I’ll take the latter. By the way, you’re wanted for murder.”

The Conduit jets away, using her paint to leap up the stairs before Dick could so much as blink. He shrugs, having partaken in his fair share of quick exits, and makes his way to the door she had pointed out previously. He passes through, seeing rows of pens; the one nearest him had only one person, so he simply ripped the door off its hinge, spotting a very dirty man inside.

“You… you’re Nightwing!” the man says, fumbling in his coat for a scrap of paper, “Can I have your autograph?”

“Sure,” Dick says, smiling warmly at the man. He was at least able to allay one person’s fears tonight. He signs the dotted line on the folded piece of paper given to him. The bum opens it, tearing off a yellow sheet from the back and giving the white copy back to Nightwing before vanishing.

He glances at the paper, noting the seal of the New York State court system on it and grimaces. They’d now served him notice of trial, and he’d signed it without even realizing. He sighs, folding the paper and shoving it into his spandex, only to jump at the strident sounds of an alarm. One thing had become abundantly clear: this was all a setup.

He runs, crashing through a window ahead of a concrete grenade, which sails across the compound and detonates, creating a massive hole in the wall. Screams resound as more shards of concrete fly over his head, crashing into a storefront and flattening a parked car. Dick stumbles as more concrete flies past him and bullets rake the ground, trying to lose his pursuers in the crowded street. The gunfire stops, fortunately, his human shields working.

He turns into a darkened alleyway as a concrete spire springs from within the compound, a DUP Knight launching up to try and find him in a birds-eye view. A couple turns take him to a safehouse, which he enters. Confident that he’d lost them, he strips off his suit, setting the paper aside. He changes into civilian clothing, and sits to read the court notice as he does so.

As the woman had told him, he was being accused of the murder of a “John Smythe.” Which made things simpler; it seemed Matt Murdock had finally made a move. This would be easy; he just needed to find evidence and give it to the police. And maybe have a talk with that ‘Carrie’ about the kinds of people she associates with.


Later that night, fresh panic washes through the city as another one of Doctor West’s rampages starts, the massive cylindrical robot moving through the city. Without Demonbane or Metatron to keep him in check, the man’s rampages were longer and more violent than those in Arkham. Which worked to Kuma’s advantage, as it kept the man away from his base for longer.

He signals the hunting team, which was far smaller than the DUP raiding party. Kikuchiyo and Zappa walk in front of him, while Antenna rollerskates in the rear, tapping on her phone. The door crackles and buzzes as she overrides the electronic locks, grin on her face. It swings open, and the group charges in. They immediately scatter, spotting several mechanized turrets and a girl with two tonfas.

“Please leave, robo,” Elsa says, firing her tonfas as the turrets rain suppressive fire. As her aim tracks towards Antenna, still tapping on her phone, Kikyuchiyo breaks cover. She runs low, breaking at sharp angles to keep things between her and the turrets. Her sword flashes around her, deflecting anything that still managed to keep her in sight, as Elsa turns to focus on her.

Kikuchiyo sheathes her blade as she slides around an overhead strike from the tonfa, which cracks the galvanized steel floor. She skids behind her foe and rises, unsheathing her blade in a perfect strike, hitting where the neck meets the shoulder. The clang of steel hitting steel stuns her for a moment, before she uses her arms to lift herself up, using Elsa’s neck as a pivot.

The robot girl spins, her tonfas sliding under the airborne Kikuchiyo. The human girl lands in front of the robot, sword held overhead. Elsa catches the overhead chop with crossed tonfas, locking both weapons in place. The two flex, straining at each other with their weapons until a deep yell draws Elsa’s attention upwards.

She increases her power output briefly, shoving Kikuchiyo’s blade away before jumping back. The samurai girl takes a half-step back as the barrel of one of the turrets slams down where her foe had just been, Zappa falling down after it. He ducks as she shifts her grip and swings, slashing diagonally at the robot who blocks it with a tonfa.

Elsa gasps as Zappa grabs her shins, lifting her up before powerbombing her. She rolls away as Kikuchiyo tries to stab her on the ground, firing the guns in her tonfas. The human girl parries the massive bullets, sending it careening into one of the mounted turrets, which explodes.

The debris forces Kuma to roll out of cover, sprinting to get behind the next set of crates before a shot from the other turrets catches him. He peers out at the battle raging in the center of the workshop, before a ping on his phone draws his attention. He sees Antenna’s avatar on their texting app, followed by a short message.

Let the robot fight our crazies. See if you can shoot the mushroom-looking thing hanging from the ceiling.

Kuma sighs, stowing his phone, and carefully, steadily aims at the “mushroom-looking thing” that was, indeed, hanging from the ceiling. He unloads his entire magazine at it, each shot missing its mark. He reloads, groaning, knowing it wasn’t going to work. Thinking he should have brough ALyCE along, he raises his gun and takes halfhearted aim, expecting to miss.

And, beyond all hope, each of the three shots hit. The device fizzles and sparks, emitting some sort of smokey liquid, as Antenna whoops, tapping more furiously on her phone.

“Zappa! Kikuchiyo! Break away!” she yells, laughing before dramatically tapping her phone one more time. The two leap back from a confused Elsa, who immediately buckles under the hail of highly accurate high-caliber bullets. The robot girl folds, collapsing in a twitching heap. Kuma looks at Antenna, who runs up and attaches a cable from her phone to the girl’s ear, before giving a thumbs up.

Even after all that, the robot was still alive. Kuma sighs, fishing out some tape and a few pieces of folded cloth that Matt had tucked into the envelopes, tossing them to Zappa. Kikuchiyo takes over the unconscious Elsa, binding her as Antenna and Kuma move deeper into the lab, sweeping anything that might seem useful into bags. They eventually reach a safe box, which Antenna hacks in a manner of seconds.

Throwing the Demonpain plans inside, along with the large stacks of cash and a few other assorted digital storage units, they return to the front of the lab, where Kikuchiyo has finished tying up their captive. She steps back, looking at her handiwork and nodding. She looks at Antenna and Kuma, raising her mask; her eyes shone, expecting approval.

They took a glance, only for Kuma to facepalm while Antenna acted comically scandalized; the robot girl was tied in near-textbook shibari, complete with a ball gag and blindfold. Seeing their reactions, Kikuchiyo blushes, realizing belatedly what she had done. Her knuckes whiten on her sword grip, embarrassment turning to fury.

“I’ll yell at Porno later, Kikuchiyo,” Kuma says, “So please calm down.”

She gives him a measuring stare, before slamming her fox mask back down and sighing. Zappa, having finished his task, comes over and laughs at the sight before awkwardly cutting off as he sees Kikuchiyo’s hand twitch towards her blade. He lifts up the limp robot, slinging it over his shoulder as the group exits the compound. Kuma looks back as he leaves, nodding as he sees the DUP flags pinned in fairly visible places.


Back in their base, Kuma rouses a still-bound Elsa, though with the gag and blindfold removed. Antenna leans against a wall behind him, putting on a show of not paying attention and playing with her phone, while Joker stands on his other side, gripping his bat nervously. The robot wakes, looking around at the steel walls and her bonds.

“Is this the part where you ravish me, robo? Bound as I am, I suppose I must suffer the indignity, robo,” she says, blushing faintly.

“We’re not going to be the ones ravishing you –”

“Ah, you plan to force me to service others, robo? What beasts have I gotten myself captured by, robo? Sob, sob, robo.”

“Just saying ‘sob’ doesn’t count as cryin – anyway, we’d rather not force you, either. We’d rather you do this by your own will.”

“I have promised myself to another, robo. I must remain pure for him, robo.”

“You have a boyfriend?” Kuma asks.

“No, robo. But he probably likes virgins, right, robo?”

“Well, that’s a bit of an assumption,” Kuma says, making eye contact with Antenna through a mirror. The girl looks back down at her phone, continuing to listen in. “I, and a lot of the guys I know, tend to like a girl with experience. He might be the same.”

“Kurou is not… wait… with those girls around him… and how they’re dressed… ROBOOO! Fine, robo! I’ll do it, robo! I’ll get experience here and snatch him away from those skanks, robo!”

“Good to have you on board, Elsa,” Kuma says, untying her and helping her up, “We can get you with customers tonight.”

Antenna and Joker sigh, the former in exasperation and the other in admiration, as Kuma leads Elsa towards a room. They had felt and seen, respectively, his silver tongue in action before, but it amazed them every time.

Ch. 3: Tea, Crumpets, and Explosions[]

Matt Murdock leans back in his chair, running his fingers over a braille menu. The soft music of the upscale restaurant bounced off its every corner, painting a picture of it through his ears. Through the massive windows next to him, the New York City skyline hummed. It was faint and muted, not to mention devoid of color, but breathtaking nonetheless.

His ears also picked up the sound of a mild commotion near the door, and he drew his attention back to the restaurant. He waves over a waitress, giving her a couple instructions. She returns, leading a casually-dressed Japanese teenager through the restaurant, drawing stares from its patrons.

“I did tell you this place has a dress code, Kuma.”

“These were the fanciest clothes I have,” the younger man says, sitting down.

“I could have spotted you a suit if you’d told me,” Matt says, and gives a small smirk as the eyes of the nearby staff widen, likely worried that they would suffer for having delayed such an important guest.

“I don’t run with these crowds,” Kuma says, slipping back into Japanese as the waiter hurries over with a Japanese-language menu, “And it won’t help me once I get back to Japan, either.”

“Speaking of…”

“Yes, I have the plans here.”

“Good, then we can relax and watch the… entertainment.”

“If you’re trying to seduce me, Mr. Murdock, I’m straight.”

“And into… petite women, at that. I’m aware. No, tonight’s entertainment is something you made possible, and something I think only you would appreciate from that group of yours.”

“I assume this has something to do with the DUP flags?”

Matt smiles, the expression growing sinister as a thunderous sound outside brightens the sky. As other patrons are blinded by the explosions, it simply throws the city into sharper relief for the lawyer; the buildings pop and thrum, well-defined and visible from farther away. As is the massive cylinder that rises from the ground on one side of the city, gradually making its way towards the concrete-reinforced skyscraper on the other side.

“Knowing what I know about West, he’s likely to attack anyone who’s wronged him. And pitting him against the DUP… we’re both trying to wrest control of the city. It’s a PR disaster for them no matter how it turns out.”

“How do you figure?” Kuma says, face growing impassive as the massive drum walks through the city, firing occasionally but not madly as it would previously.

“If the DUP can’t fight this off, they’re just as weak and powerless as the rest of us, and incapable of protecting anything but their own asses. If they can, then they clearly only care about their own safety; where were they during the previous few rampages? And…”

Mat cuts off, tilting his head as he listens to Doctor West’s voice, coming through the glass. A TV had been set up, so the others would likely be able to hear this in a few seconds.

“Ohhhhhhhhhh, DEEEEEEEEEE EUUUUUUUUU PEEEEEEEEEEEEEEEEEE! WHERE IS SHE?” he wails, alongside the surprisingly decent melodies from his guitar, “What have you done with my daughter?!”

As the accusation flies through the TV, eliciting mutterings, Matt snaps his attention to Kuma, raising an eyebrow.

“If he’s talking about Elsa, she’s part of our hustling talent now. By her own free will.”

“Consider me impressed,” Matt says, chuckling, “This is even better than I’d hoped.”


“Dick, what was that?” the phone squawks, Barbara Gordon’s voice carrying concern.

“That’s the madman with a robot I’ve mentioned. Sounds like he straddled my building before walking off somewhere.”

“Shouldn’t you go and stop him, then?”

“Ordinarily yes, but if this turns into a four-way fight…”

“So we should focus on this so that it doesn’t.”

“Yes,” Dick says, walking towards the corkboard he’d set up, “Discovery went… poorly,” he says, pointing at a pair of pictures on the board, “Both DA Arnolds and the new Police Chief, Leonard Laboratory, had most of my evidence thrown out under the Exclusionary Rule.”

“That applies to defendants?”

“The judge agreed with them, according to the Wayne Enterprises attorney. They argued that my evidence gathering not only constituted a crime, but would violate the constitutional protections from unreasonable search and seizure.”

“Christ, they added charges, didn’t they?”

“Ungrateful bastards. I’ve sent you their video evidence; unfortunately I don’t have an alibi for the time.”

“I’ve watched it. This isn’t good, Dick; their imposter matches your physique almost exactly, and I’m pretty sure those are actually your escrima sticks.”

“Murdock probably picked them up after I had to throw them at his thugs. I think we need to be more… aggressive about this.”

“I’ll get this done as quickly as I can, Dick, and Bruce has also invited Arnolds and Laboratory to that gala of his. He’s going to try reasoning with them, too.”

“I’ll see if I can persuade Matt directly, then.”

“There seems to be this one crime syndicate he’s been talking to a lot lately. Name’s Nayuta, based out of the docks. Mostly prostitution, and not all are willing.”

“I’ve seen them before. Small outfit, so they tend to take everyone when they go ‘hunting,’ as they call it. I’ll try hitting them first, send a message there.”

“All right. Be careful, Dick. I have a bad feeling about this.”

“It’ll be fine, Babs. People have tried to frame me before, and we’ve beaten them.”

“In Gotham and Bludhaven, where the cops are on our side. Still, I see your point. Take care.”

Barbara hangs up, leaving the apartment completely silent. Nightwing puts on the news, which is now reporting on the latest robot attack, as he lays out a map of the docks.


Augustine steps out of the DUP building, which is surrounded in a hail of metal. Bullets fly from both her fortifications and the steel monstrosity storming towards it, and the air between is filled with shrapnel from the seemingly endless waves of missiles, each shot down by her soldiers before they could strike the building. They were at a stalemate, but one that would rapidly shift into losing territory if left too long.

A laser beam sliced off one of the concrete spikes that housed her soldiers, signaling that it had already been left too long. Augustine takes a deep breath, summoning all the concrete she could sense into her body. She exhales, rising into the air as large slabs take shape around her. The Destroyer Robot stops in its tracks, its pilot slightly confused by the sudden appearance of a large concrete construct, resembling a scorpion with four legs.

The robot’s machine guns bounce off of the concrete armor, and its missiles are intercepted by shards of the same. It starts to move forward again, only to be stopped in its tracks by the scorpion’s stinger. The robot struggles as the concrete reshapes itself into a lasso, holding it in place. After a few seconds of struggle, its front arms point at the line of concrete connecting the scorpion to the bindings, the massive drills on either side whirring to life.

They slam together, chipping into and through the concrete thread. The grey mass stops, falling down as Augustine releases her control. It halts just below the robot’s body, snaring a leg and forcing it to a knee. It retreats back to the golem, rejoining it and recreating the stinger before a drill slams through the street, right where it had been earlier. The drum can opens in the front, revealing machinery and its pilot.

Doctor West stands, strumming his guitar through bleeding hands. His eyes wide, tears streaming down his face, dart around as his mouth warps into a rictus of hate. Spittle flies as he sputters, and sprays as he starts to speak.

“You… you… YOU FUCKING ASSWIPE BASTARDS! No, no… I will not stop here. GENOCIDE! CROSFIIIIIRE!”

His ravings turn to gibberish as he continues to wail on his guitar, blood dripping from his fingers. The tap of it hitting the floor of his cockpit is gradually replaced by a mechanical grinding as the robot shifts. Augustine, still hovering in the core of the golem, is forced to look away. Whatever that something was that drove the unnatural whirring and reconstruction of machinery, it threatened to drive her as mad as its maker simply by observing it.

The air grows silent as the movement finishes, West’s guitar also halting. He rests the base on the floor of his cockpit, staring almost vacantly towards Augustine. She takes a second to admire the brutal, deadly beauty of rows and rows of high-caliber machine gun barrels, missile pods, and laser canons now pointed at her.

Past her, she realized, and at the DUP headquarters.

She springs into action as Doctor West flourishes, picking up his guitar again and strumming it. Her concrete construct rears, standing on its hind legs, and lurches forward, slamming into the robot as fire filled its frame. She knocks it backwards, through a building, as the percussive blasts of gunfire and missiles rock the golem.

She hovers above it, gathering concrete from all around her and reinforcing the compact shell of cement. The wall muffles the sound of explosions, which are still loud enough to rip away Augustine’s grunts of exertion as she concentrates harder on her powers than she ever has before. Eventually, the behemoth falls silent, allowing her to relax.

The cheers of adulation from her soldiers washes over her as she digs out the culprit, though she feels the pointed and glum stares of the common people on her. But she wasn’t worried about that; they ultimately didn’t matter. Some finessed news reports and they’d be on her side again.


The dissatisfaction spreads through an upscale teahouse, the wave of discontent breaking upon Matt Murdock and Kuma, who watched the entire fight play out through the massive windows that overlooked the skyline.

“See what we can do together, Kuma?” Matt says, seemingly enraptured, “What we can orchestrate, with a few pulled strings?”

We?”

“We. The big picture was my plan, sure, but your kidnapping of Elsa turned this from a simple fight to something the DUP brought on New York. And with it, the capture of both the imbecile in the robot and the beginning of the end of the DUP’s stay in this city.”

“Taking Elsa wasn’t for you, Murdock.”

“No, but it worked in my favor. And just think of how your natural cunning could be applied; you’re wasted as a small-time pimp.”

“You are trying to seduce me.”

“Only into my employ. A few years training under me, and you could easily crush Asougi under your heel. Hell, you could take them over if you wished.”

“And the rest of Nayuta?”

“Well, if they can’t use the networks you’ve already set up I’m not sure they deserve to survive. What do you say, Kuma? Leave your pawns behind for a bit, find new ones, and help me to help you?”

Matt stretches out his hand, and Kuma takes a long look at it. He looks back up, meeting Matt’s gaze.

“Our deal was this information for passage back to Japan,” he says, placing the manilla envelope in the lawyer’s palm.

“And that will be honored,” Matt says, a tinge of disappointment flashing across his features, “Looks like we’re not as alike as I thought.”

“It was a good pitch. But two things turned me away.”

“Oh?”

“You asked me to abandon my friends, which is never in the cards. And then you showed me this,” Kuma says, gesturing at the skyline, “And that you revel with it. Very Asougi-like.”

“You wound me.”

“Letting a giant robot rampage through the city just to see what would happen? That’s classic Asougi.”

“Fine. We’ll deliver the tickets to you.”

“You’d better,” Kuma says, glaring for a second before his expression softens slightly, “And thanks for the food.”

Matt watches with a smile as the teenager makes his way through the crowd and out the door, before turning slightly and nodding to the ninja he had guarding them.

“Are we actually honoring this? For some low-level pimps?”

“Yes. But withdraw our forces from watching over the docks; they’re probably on Nightwing’s radar by now. Maybe Kuma will ask for help if his friends are in jail.”

Ch. 4: Two Pump Chump[]

Late the next night, Joker tiptoes around the warehouse complex that Nayuta had taken over. The others had gone out hunting, but Kuma had finally trusted him enough to let him manage the hustling business on his own. He wore his hunting outfit and brought his bat just in case, but the night had been going smoothly so far.

He cursed himself for tempting fate as a muscular man in tights drops down in front of him, glaring. Joker brandishes his bat, recognizing Nightwing from the news. The (alleged) murderer stares, clearly not expecting his presence as the customers – fewer than Kuma would have brought in, but still a decent showing – scatter in a panic.

The young boy glowers as hard as he can at the imposing adult. Clearly not hard enough, as amusement flickered across Nightwing’s face before he puts his hands up in mock surrender.

“Look, kid, I don’t know how they roped you in here, but I’m here to help,” he says, reaching forward only for a swing of the bat to stall him.

“Stay away, killer!” the boy shouts, in Japanese.

“Look, I didn’t do what the news said I did,” Dick says in the same language, “Plus, I’m here to help you, and everyone else trapped here.”

“I’m not trapped.”

“And where would you be if these criminals hadn’t forced you to work for them?”

“If they hadn’t found me, I’d still be being pulled in and out of cold sleep by Asougi for their weird experiments.”

“Oh.”

“And they’re not forcing me to help. They’re letting me help. I chose this.”

“Kid…”

“They trusted me with this.”

Dick’s mouth draws thin as he grabs his escrima sticks off his back. The child wasn’t going to listen to reason; whatever these criminals had saved him from was bad enough that it had earned them this much loyalty. Maybe Bruce should look into this “Asougi Group,” but that was a discussion for later.

Joker swings again, and Nightwing leans back to dodge. The child continues his fruitless assault, forcing Dick to weave to avoid getting kneecapped. His mind races, trying to figure out how to defuse the situation without getting a “reckless assault of a minor” charge added to his compounding list of alleged crimes.

As it happens, the solution wasn’t complex. As he danced just out of reach, the boy began to slow. Seemingly not made of the same stuff as the likes of ALyCE or Kikuchiyo, Joker’s desperate defense of the hustling facilities turned into a simple match of a child trying not to collapse of exhaustion as he flailed against an adult.

Joker loses his mighty struggle, collapsing in a heap, as Nightwing looks at him in pity. The acrobat turns and moves to the warehouses. He roughly busts open the deadbolted doors, as the women inside – some barely old enough to be called such – run out, thanking him. With two exceptions: one who said that she had a work agreement with the group that was being honored, and a girl with elf ears who insisted she “needed the experience” and nearly broke his fingers prying them off her arm.

He stops cold as he sees a man in ninja garb kneeling next to the collapsed boy, picking him up and setting him down on a chair.

“Here to protect your lackeys?” he asks, walking towards the obvious associate of Matthew Murdock, Esq., though no link would ever be proven.

“Hardly. I merely came to deliver payment for services rendered. And re-extend an offer of employment to their ‘Bear,’ though he seems to be absent.” He pulls out ten tickets, placing them in the mail slot before turning back to Nightwing, “Tickets back home to Japan.”

“Then I have bigger fish to fry.”

“I’m sure you do.”

“Tell your boss that I don’t know what strings he pulled to expedite the trial this much, but it’s not going to help him.”

“He’s heard you. By the way, this is an additional destruction of property charge.”

“Get bent, asshole.”

The ninja looks suggestively at the brothel behind the vigilante, who snorts in disgust and leaps, grabbing into his powered glider. If this gang wasn’t important enough for Matt to fight over, he and Oracle might have seriously misread the man’s plans.


Matt Murdock strolls into the courthouse, nodding at the security guard as he flashes his ID. He strolls, confident but somber, towards the courtroom. The next three days might be the most important of his life. Whether or not Nightwing gets thrown in jail, whether or not he could get leverage on Mr. Arnolds or Chief Laboratory… all of it hinged on these next few days. And he was mostly powerless, until he could get called to the witness stand.

The courtroom falls deathly silent as he enters, his reputation preceding him. It erupts in murmurs and whispers as he sits in the public seating, behind the prosecution, rather than stepping past the barrier that leads into the courtroom itself. The judge, a man with black hair and a very punchable face, walks in through the back, setting down a cup of coffee on his table as the room rises, going through the usual formalities.

“Your Honor, I must object to beginning proceedings. Not only is the speed of this trial unusual, my client has not indicated to me that he has received a summons,” the lawyer for the defense, some Wayne Enterprises toady, says.

“Overruled. You should have made a written request for a stay, Mr. Lorenz, and we have a copy of his signed summons here,” the judge says, producing a yellow paper. The lawyer examines it, grimacing as Nightwing’s signature was indeed on the paper. Without any other samples of the man’s handwriting on hand, he couldn’t call this into question. With the formalities concluded, the court erupted into murmurs yet again as they noticed the lawyer for the prosecution: DA Arnolds himself.

“Good morning, Judge Westerling,” he says, “And to the ladies and gentlemen of the jury, and to all those in the court. Today, we bring before you a case starting with the death of John Smythe, who was found in an alleyway. Beaten to death with a pair of blunt objects. The defendant, the man known only as ‘Nightwing,’ styled himself a vigilante, meting out his version of ‘justice.’ The reality is that what happened to John was a meticulous and methodical murder.

“The evidence will demonstrate that John was incapable of defending himself. That long before the final blow was struck, he had his arms broken. His legs, crippled. His jaw shattered, unable to even scream for help. The defendant has declined to appear at any stage of this process, so we are unable to hear his exact thoughts. His lawyer, however, will try to cast aspersions on the character of John and on the character of his employer, Mr. Matthew Murdock, in an attempt to make this killing seem justified.

“What the evidence will show, however, is that Mr. Murdock feared for John’s safety, specifically from Nightwing. Enough to have a silent alarm, which recorded the catastrophic damage, and the cold precision with which it was carried out. What it will show is a pattern of targeted attacks against Mr. Murdock, his business, and his employees. The attacks range from beatings of the type John had suffered, burglaries, unlawful wiretapping, and even the attempt to frame Mr. Murdock for John’s murder. It will show that the death of John Smythe was not an outlier, but instead an extension of Nightwing’s criminal activities.”

Tee continues on, introducing the other lawyers working the case before elucidating the jury on their responsibilities, the definition of reasonable doubt, and a host of other legal terms. He further expounds on the evidence that would be presented, what he aims to prove with each piece, and why they matter. After about a half hour, he heads back to his seat, closing his opening statement.

“And what we’ve heard from the State,” the Wayne Enterprises lawyer says, starting his own opening arguments, “is nothing but conjecture. Theories aren’t enough to defeat the presumption of innocence, and I think you will also find little direct evidence of Nightwing’s culpability. Had the incompetent police force allowed his evidence, it would in fact – ”

“Mr. Lorenz,” the judge says, slamming his gavel, “You will remember the purpose of an opening argument. It is not to relitigate your client’s attempts to foist illegally obtained evidence on the court.”

“Apologies, Your Honor. I believe the witnesses and evidence will, in fact, run counter to the State’s guesses, demonstrating not only that Nightwing’s actions against Mr. Murdock were justified, but that the alleged killing is so far beyond his usual activities as to suggest a framing.”

The lawyer continues, hoping the damage sticks, trying his best to denigrate the prosecution and portray them as ineffective and corrupt. He eventually returns to his seat after a few minutes, not having much tack to go on.


Later that night, Matt Murdock tilts his head in his office, sounds growing sharper. He pokes his bookshelf with his cane before striding towards his desk, shuffling through papers absently while taking the occasional glance towards the window. Those who don’t know about his abilities would occasionally ask him why he had such a large window, despite being blind. Since these were typically his shadier clients, he’d tell them the window was for them. So that they could look out at the world and know they were above its vulgarities.

The thought crosses his mind that his visitor would confirm this twofold: one, that the baseness of the world needed to break the window to get in; two, that the visitor saw himself as much the same. He tenses as the crashing of shattering glass reaches his ears, braced so that falling back under the weight of Nightwing didn’t hurt him too bad.

“You know I’m innocent. Drop the charges.”

“I know exactly what you did. And so will the court,” Matt says, crossing his arms in front of his face, blocking an escrima stick.

“Drop the charges,” Nightwing growls, swinging again. Bats was right about one thing; a little fear was necessary.

“It’s not my… AAGH,” Matt starts, screaming as he feels a bone snap, “not my – OW – call!”

“What?” Nightwing asks, pulling away slightly. Matt takes the opportunity to slip in a headbutt, getting the vigilante off of him. He sprints to his desk, fumbling for the panic button before collapsing in pain. A pair of darts clatter to the floor, one shattering a bone in his hand and the other making his broken arm worse.

“This is a criminal case, you psychopathic fuck,” Matt growls, the pain leaking some of his actual thoughts into his acting, “You want this dropped? Talk to the cops.”

“This was done at your behest, right? They listen to you.”

“Ha. I bloody wish. I just provided the video upon their request.” Nightwing glares, taking a step forward as his grip strains on his escrima sticks. Matt, thinking quick, continues talking, “You know, the courts look really harshly on murdering a witness in an ongoing trial.”

“I wasn’t going to… damn,” Nightwing says, noticing a glint in the bookcase. He runs towards the window and jumps, the whine of an engine announcing his glider’s arrival to make a speedy getaway. Matt limps over to the desk, pressing the panic button, and sitting back as the alarms in the building ring stridently.

Tomorrow would be very interesting.


The door to a back room in City Hall opens, and a man in a sharp black suit walks in. He looks around, gaze wandering over the sparse furnishings in the room before spotting a man in a grey suit, which didn’t fit quite as well, pouring himself some tea.

“Hey Tee. You just take water, right?”

“Thank you, Leonard,” the DA says, accepting a cup of cold water from the police chief.

“To the incarceration of Nightwing,” the other man says, lifting his cup in a mock toast, “Some of my people responded to a call just now. Don’t be too surprised tomorrow.”

“I’m already aware. I have to be.”

“Right.”

The two men drink, falling silent. They already knew most of the small talk related to the other’s work, so they felt relief as the sound of thudding footsteps on the carpet outside cuts through the awkward silence. The door opens, letting in a lean, muscular man with short blonde hair and blue eyes, wearing a dark blue suit.

“Mayor Pruntel, welcome,” Leonard says, “Mind telling us why we’re here?”

“The Department of Unified Pissmaggots,” the mayor says, loosening his tie and pouring himself some coffee, “Councilwoman Polanet and her cronies are blocking attempts to remove them, and the city’s hungry for their blood.”

“That’s troubling,” Leonard frowns, “My boys haven’t been able to find civilian casualties, but I’m pretty sure Augustine’s manipulating something.”

“Why?”

“Anyone who’s missing has been declared a Conduit, and anyone injured is reported as the fault of a Conduit, not the DUP.”

“And the evidence that proves otherwise?” Tee asks.

“Entirely absent, seized by the DUP under their standing warrant from the DOJ. No judge is going to sign off on our warrant to override that without serious evidence that something’s happening. Or a lawsuit against the DUP.”

“A lawsuit…” Tee mutters.

“Oh no, not Murdock. You know as well as I do that he’s shady as hell.”

“I do, yes, but I wasn’t going to mention him. One of the prosecutors knows a couple insurance lawyers, and it sounds like there’s some movement there.”

“How the bloody hell is an insurance lawyer going to help us?” the mayor asks, “They only care about their profits, not the damage they cover.”

“The companies are going bankrupt paying out damages from the DUP. It’s hard to tell what, but they’re likely to try and file a suit.”

“If the insurance companies are going bankrupt, it might be a good time to try the city-wide insurance plan I’ve been drafting.”

“Act fast, because I’m pretty sure the lawsuit’s nearly ready to be served.”

“Sure. Well, boys, that’s all for tonight.”

The three of them file out, trying not to wonder if the regular meetings were technically corruption or could be justified as three friends talking about work.

Ch. 5: Popcorn[]

“Man, every channel is showing this lame trial stuff or that lame politics stuff,” Zappa grumbles, flipping the remote towards Kuma, who is – for once – sitting on the couch and watching TV. Porno, sitting in his lap, catches it, turning the volume down a bit.

“Well, the tickets are for tomorrow,” Kuma says, “I cancelled everything else to save some extra cash. Especially with Nightwing fucking things up, we need all of it.”

“I’m sorry,” Joker says, sitting depressed at the coffee table.

“Don’t worry about it,” Torataro says, “Not like anyone expected Nightwing to show up. Or you to be able to do anything if he had. You’re not Kikuchiyo.”

As the named girl speaks up, annoyed, Kuma snatches the remote from Porno, putting the volume back up as the news program concludes a segment.

“And that’s the basics of the anti-bribery laws Mayor Pruntel signed this morning. As it is unprecedented in the entire nation, we will have to wait and see how strictly it will be enforced. Now we return to Day 2 of the highly publicized trial of the vigilante Nightwing, where the prosecution is set to call their next witness to the stand.”

“The prosecution calls upon Matthew Murdock,” Tee Arnolds says, and the courtroom buzzes in anticipation. Speculation flies around as the lawyer takes the oath, as he had not only previously avoided being on the other side of the witness stand, but he was injured as well. After giving his name and occupation, Tee steps up to a podium, leaning in to a microphone.

“Mr. Murdock, what was your relationship with the victim, John Smythe?”

“I was his employer.”

“For how long?”

“Nearly fifteen years.”

“And how did he enter your employ?”

“I heard him selling newspapers to support his orphanage. I talked to him, learned he was quite skilled at cold reading people. I hired him on as an intern, then when he turned eighteen made him a full employee.”

“And he worked in what capacity?”

“He advised me and other partners in my firm on the reactions of the judges and jury to testimony.”

“Were you aware that John considered you a ‘savior’ of his?”

“Objection, relevance,” the Wayne Enterprises attorney says.

“The victim’s connections to and relationship with the witness are relevant to establishing motive, Your Honor.”

“Overruled. But be quick, Mr. Arnolds.”

“He told me once,” Matt says, smiling sadly, “when he had mistaken ABV for Proof on a bottle of whiskey.”

“And would you consider him, in turn, an important member of your firm?”

“Invaluable.”

“This is a memo you had sent out last month,” Tee says, passing a sheet of paper with Murdock’s official letterhead around to the defendant’s team, as well as to the bailiff, “Do you recognize it?”

“Yes, I do.”

“Could you please read it to the court?”

“To all staff members, please be advised that the violence perpetrated against us by ‘Nightwing’ has been growing worse. Should you choose to do so, we can provide you with panic buttons, which may be sewn into clothing at your discretion. I implore all of you to stay safe. Best Regards, Matthew Murdock, Esq.”

“Permission to enter this memo as evidence, Your Honor?”

“Granted.”

“Thank you,” Tee says, handing over the paper, “Regarding this ‘panic button,’ Mr. Murdock, what were its functions?”

“It sent a signal to myself, to law enforcement, and to the nearest hospital that there was an assault in progress. It also recorded video, to present to the police as evidence.”

“And before we play this video, can you tell the court the frequency and severity of these attacks?”

“About once every two weeks. Those attacked have broken bones, concussion, and are frequently put in intensive care while unconscious.”

“I will play, for the court, the tape recovered from John Smythe’s panic button. Please verify that this is, in fact, the recording you presented to the police,” Tee says, plugging the memory card into a rectangular device. A few minutes later, a decent-quality video emerged, showing a stoic man in blue and black tights methodically swinging his nightsticks. Blood splattered sometimes as he hit, the muffled thuds and whimpers of pain of the victim causing some members of the jury to cringe.

“I can verify that this is, indeed, the recording recovered from John Smythe’s body,” Matt says after it finishes.

“Permission to enter the recording as evidence, Your Honor?”

“Granted.”

“And Mr. Murdock, you seem to be fairly heavily injured today. Could you elucidate the court on why?”

“Objection, irrelevant.”

“Oh, no. This is very relevant, and I’m glad Mr. Arnolds asked,” Matt says, with a smug grin, “I had a run-in with the defendant last night. He tried to threaten me into dropping the case. Classic vigilante, ignorant of how the law is actually practiced.”

“Overruled. Though I would ask you to wait for me to say that before testifying.”

“My apologies, Judge Westerling.”

“And do you have evidence of this?”

“I do,” Matt says, pulling out another memory card, “This is a video recording from the camera I use to record meetings. I had accidentally triggered it prior to the assault.”

Tee plays the video, which shows the third scene of the previous chapter.

“Permission to enter the recording as evidence, Your Honor?”

“Granted.”

“The prosecution rests.”

“All right. The defense may begin their cross-examination.”

The lead attorney for the defense gets up, making his way to the podium. His confident swagger causes a few mutters, as Matt’s testimony was fairly damning. The court listens, curious to see why the defense was so confident that the case would be cracked open.

“Murdock. Did you hire a ninja to dress up as Nightwing and have him beat John Smythe to death so that you could frame my client for his murder?”

“Objection!” Tee yells as the courtroom gasps, “Council’s question is belligerent, beyond the scope, assumes facts not in evidence, is inflammatory, and insane!”

“Sustained,” the judge says, banging his gavel, “Mr. Lorenz, you have been warned multiple times already for disruptive and unprofessional behavior. Continue in this vein and I will have you ejected. Defendant will not be without council; Mr. Leefold is present.”

“Understood, Your Honor,” the lawyer says, sneer barely concealed, “Murdock, how did you conclude that Nightwing was responsible for the attacks on your employees?”

“Well, one of the employees attacked came to New York from Bludhaven, and recog – ”

The TV shuts off, as Kuma gives Porno an accusatory look.

“He got it right. The rest of it’s going to be boring. Let’s play a board game.”

“Fine, fine,” Kuma says, lifting her off his lap and hunting for something for them to play.


Later that night, Matt strolls into the Wayne gala, letting none of the stress of testifying show on his face. The Wayne Enterprises security guards glare at him as he enters, but ultimately make no move to stop him. He had an invitation, after all.

He looks around the opulent hall, seeing three general knots. One was the obvious: Bruce Wayne and his ward, Dick Grayson, surrounded by the wealthy and powerful. The second was similarly clear to anyone who knew the current political situation: Mayor Leol Pruntel, DA Tee Arnolds, and Police Chief Leonard Laboratory, surrounded by a smattering of trade association heads, union leaders, and other representatives of the middle and working classes. Third, and equally predictable, was Brooke Augustine, standing alone.

Matt makes his way through the crowd, greeting the smattering of celebrities and otherwise connected who knew him. Leonard moves to follow him surreptitiously, but not really attempting to hide his tailing from an astute observer. Normal both for a man who had just been attacked, and was thus being watched for security, and for a man who was considered unsavory, and thus was being watched because of his unknown motives.

Which was true was, ultimately, irrelevant. Matt makes his way to the band, palming a $100 bill, and whispers to the conductor between songs. He steps back, giving Augustine a smug grin as the Austrian folk song he requested starts to play. The woman, recognizing the tune from a few days prior, turns red, storming through the party.

“Ms. Augustine,” Matt says, as the attention of everyone draws towards them, “On behalf of State Farm, Berkshire Hathaway, Progressive, and Liberty Mutual, amongst others, I am hereby serving you with a class action lawsuit, pursuant damages for massive casualty insurance claims due to the actions of the DUP.”

“Did I hear something about the DUP causing casualties?” Leonard asks, walking towards the pair, followed by Leol.

“Well, they’ve been deemed at fault by several dozen insurance companies for casualty insurance, most notably when they shot up a store while chasing Nightwing and during that whole scuffle with Doctor West. And since the damages involved are genuinely massive, they have decided to file a claim against the DUP.”

“Sounds like civilian casualties to me,” Leol says, “They’re civilians, and they’re claiming casualty insurance for act caused by the DUP. Which puts you in violation of the agreement signed by former Mayor Kastella. You are no longer welcome in New York; cease operations immediately, and remit all persons and materiel you are currently holding into police custody.”

“You ungrateful bloody shite,” Augustine growls, as concrete swirls around her feet. Leonard steps forward, and a metallic click cuts the flow of power, letting the small slabs fall to the ground. Augustine looks at her hands, dumbfounded that her own Conduit-suppressive cuffs would be used on her.

“Take her in for attempted assault on the Mayor,” he instructs a pair of officers, who grab the resisting woman, turning her around and marching her out of the gala. The band starts the folk tune again, and Matt sings as the head of the DUP is lead away.

O du gehasst Augustine, Augustine, Augustine,
O du gehasst Augustine, alles ist hin.
Glaube ist weg, Schutz ist weg,
Alles hin, Augustine.
O du gehasst Augustine,
Alles ist hin.

“A little excessive, Mr. Murdock. But is arresting her truly necessary?” Bruce Wayne asks, having come over to the commotion.

“That’s up to Mayor Pruntel. It’s his decision whether to press charges or not.”

“I’ll consider that later tonight,” Leol says, “but it’s much safer for her to be taken into custody at the moment.”

“Speaking of things that aren’t really necessary, I hear you’re prosecuting Nightwing?” Bruce asks.

“We are,” Tee says, taking over, “The evidence is quite damning.”

“I’m not sure that’s the wisest thing for you to be doing.”

“If that’s a threat, Mr. Wayne, it’s a poor one. It’s part of my job to prosecute accused murderers, whether or not that may draw their ire.”

“And you surely can’t expect his other crimes to be dropped, either,” Leol chimes in, “Warrantless wiretapping, assault, breaking and entering, destruction of property, burglary… each of these have a very strong case, as well. The man’s a menace.”

“Well, I’m sure there are others who agree with me. Like Wandrew Boss, or perhaps Larnold Q. Arias?”

“Mr. Wayne, are you seriously threatening to fund our political opponents if we decline to drop a criminal case?” Leol asks, as the crowd around them grows deathly silent.

“That seems a little aggressive, Mayor.”

“Are you, or are you not?”

“Since I have to spell it out for you, Mayor, I don’t agree with this policy and will donate to those whose policies on this matter align with mine.”

“And that’s fine to do on your own time and in private, Mr. Wayne. However, you have both openly and publicly declared your intent to support political challengers if we do not render a service to you. This qualifies as bribery under the law I signed this morning. Chief Laboratory, if you would?”

“With pleasure,” Leonard says with relish as he claps a pair of cuffs on the stunned Bruce Wayne.

The gala erupts in a furious tide of sound as the socialite is led away. Bruce is the only one who notices Matt Murdock slip a business card in his pocket, a tacit offer to represent him in court. If Nightwing’s primary lawyer was any indication, he would likely need it.


The air in the courtroom buzzes silently as Tee Arnolds gives a compassionate look to Nightwing’s only remaining lawyer, one Mr. Leefold, while the man’s primary lawyer is escorted out of the room. It couldn’t have been easy being paired with that buffoon, and only worse with the array of evidence against him.

“The State may continue their closing arguments. Hopefully without interruption,” Judge Westerling says, slamming down the gavel. A motion of which said judge was very fond.

“Very well, Your Honor,” Tee says, shuffling his notes to refocus himself, “I believe I have demonstrated already the contempt this so-called ‘Nightwing’ holds for not just the law, but for the people of New York in general. His violations of the law in the course of this case have been varied and many, but all trace back to one thing. One event, a mere five nights ago, wherein the defendant – who, might I add, has chosen to be entirely absent from these proceedings – beat a man to death.

“You’ve heard the testimony from Mr. Matt Murdock about how Nightwing targeted his firm, where the victim worked. You’ve also heard testimony on how he was an irreplaceable employee of said firm. You’ve seen the video, wherein the defendant makes careful, methodical strikes to – ”

Tee cuts off as a body is flung through the courtroom window, screams echoing as some of the shards of glass fly into the crowd. A man in black-and-blue tights sails through the hole, landing beside the man he had thrown through. Miraculously, the man was still alive and struggling, only to be hauled up.

“Objection, Your Honor,” Nightwing says, flashing a dazzling smile, “I believe this man has something to say.”

“I.. I did it,” the man mumbles. He was bruised and battered, with something clearly wrong with his eyes, “Matt Murdock hired me to kill John Smythe, and I did it…”

“Well, now that that’s clear,” Nightwing says, dropping the man on the floor and walking towards the DA, “I think we should be fine. A good dose of Pentothal…”

He cuts off as Tee Arnolds claps a pair of handcuffs on him.

“This makes one thing and one thing only clear, ladies and gentlemen of the court,” the DA says, raising his voice to be heard over the commotion. Its gravitas hushed the crowd, save for the occasional groans of those being treated by paramedics, “That this man – Mr…” he trails off, before tearing off the mask hiding the man’s identity, “Mr. Grayson, otherwise known as ‘Nightwing,’ has kidnapped a man, tortured him, and injected him with narcotics. Might I remind the court that sodium thiopental is not a truth serum, and instead an anesthetic which makes the victim suggestible.”

“Shit,” Nightwing mutters.

“All of which means is that lying before you on the ground, receiving emergency medical treatment, is a man with a physique similar to Nightwing’s, who has been tortured and drugged into confessing a crime. A crime of which Nightwing stands accused, and a man who Nightwing has brought to us. Ladies and gentlemen of the court, this is New York City. We are not Gotham, with its legions of corrupt cops and toadies in the pockets of some lunatic in a bat costume. Show the rest of the world how a civilized court deals with this manner of deranged psychopath.”

“Court will recess for ten minutes,” Judge Westerling says, “During which the broken glass will be cleaned, and the injured taken to the hospital.”

Tee walks out of the courtroom, where a gaggle of reporters awaits. Unsurprising, considering he had just unmasked one of the most notorious vigilantes in Gotham a few minutes prior. After repeatedly assuring the press that he had no comment other than hoping that the departed John Smythe would receive justice, he gets a call from Westerling to meet in the judge’s chambers.

He walks to the cozy office, where Mr. Leefield already sits, closing his eyes as he takes a sip from a porcelain cup of coffee. Westerling indicates another for Tee, which he gratefully takes. The man’s coffee was one of his few redeeming qualities, and he takes a couple sips while waiting for the others to speak.

“I have decided to amend my client’s plea to nolo contendre.”

“I think it’s in order,” Westerling says.

“It’s not. Section 220.60 of New York’s Criminal Process Law only stipulates a change to a guilty plea.”

“Oh?” Westerling says, flipping through a book while Leefield curses under his breath, “Why, you’re right, Mr. Arnolds. mea culpa. A plea of nolo contendre would not be accepted.”

“An Alford Plea, then. For all charges, which per Carney v Feldstein and People v Moret, is up to Judge Westerling to accept.”

“And I do.”

“Very well, then.”

Tee puts down his empty coffee cup, nodding to Westerling and Leefield before heading out. He takes the back entrance, hoping to avoid the media frenzy Mayor Pruntel was feeding by announcing the verdict. This takes him past Matt Murdock, who taps his cane a couple times.

“Rather anticlimatc,” the lawyer says.

“Yes. But justice was served.”

Epilogue: Exit Stage Larboard[]

Brooke Augustine slumps in her office the next morning, feeling defeated. The NYPD roots through her headquarters, filing and packing large amounts of material in boxes. Leol had declined to press assault charges, but the federal government had refused to intervene and prevent her expulsion from the city. A glance out the window at the swelling crowd outside did little to improve her mood.

The signs and chants of “Down with the dupes” showed her exactly how badly the city had turned on her. She sighs, massaging her temples as she notes a line of prisoners being led out of the compound. The crowd erupts in cheers as several run to their families, embracing their loved ones. She feels a momentary twinge of pleasure as one sits aside, alone and clearly unloved.

Doctor West rests on the pavement, supremely annoyed. He’d accomplished so little of what he had initially set out to do, and Elsa was also still missing. He looks up in surprise and irritation as a shadow is cast over him, before abruptly rising in front of the blonde man in front of him.

“M-m-m-master Therion!”

“Doctor West. I still have need of your services. We return to Arkham.”

“But Elsa…”

“Is already in the car,” the man says, his palm curling to point at the vehicle. The android was, indeed, sitting in the driver’s seat, even giving the pair a cheery wave. He nods, and the air warps as the magus teleports them into the car. As they make their way through the crowded New York streets, they pass an armored car, emblazoned with NYPD insignias. Two muscular men sit inside, bound in chains and across from each other.

“Sorry, Bruce. I fucked up,” Dick Grayson says, facing his mentor and father figure.

“Not too badly, son,” Bruce Wayne says, “You did bust up some of the criminal elements, and played a big part in forcing the DUP to withdraw. These chains won’t hold us for long.”

“I’m not so sure; trying to throw the weight of the Wayne Foundation around might just make the sentences worse.”

“I meant literally,” Bruce says, as the manacles fall off with a click. The guards inside panic, but a series of quick punches leave them knocked out, with several bones broken.

“You sly old coot, where’d you hide the lockpick?” Nightwing asks, contorting himself to grab it and loosen his own restraints.

“Best if I don’t tell you. Now get changed,” Bruce says, plopping a duffel bag next to Nightwing as he dons the Batsuit. The dynamic duo, now suited back up, opens the back of the truck, to the concerned yells of the driver. The citizens gawk, whether in awe or concern, as the two superheroes launch grappling guns, swinging up and around the New York skyline.

They pass a newly-replaced window as they soar past Matt Murdock’s firm, the Kingpin of Crime smiling as he sees the heroes flee his grasp. So long as they stayed in Gotham, there wouldn’t be much of a problem. He sighs as he takes a sip of wine; so close and yet so far. Despite the fortune he had made from selling the Demonpain plans, the upper levels of New York City’s law enforcement remained out of his grasp.

He had been missing one crucial piece in the complex web of manipulation: something to make them want to cooperate. They were certain that Nightwing’s conviction was due to the evidence and incompetence of the man’s lawyer, unaware that Mr. Lorenz had been paid handsomely to act a buffoon. His gaze turns to the airport as his thoughts turn to the Japanese criminal group he had aided. Perhaps if he had made use of their brothels to trap Tee or Leol, or maybe even consulted Kuma’s mind for planning… but that wasn’t in the cards.

The group of Japanese teenagers sits restlessly as the private jet rockets down the runway, pressing them against their seats. An announcement comes through the speaker, telling them they are free to roam the plane, which shatters the tension as the teens prove to be little more than children in a shiny new toy.

“Kuma, Kuma,” Porno says, poking him, “You want to join the Mile High club with me?”

“Sur… WHAT?”

“You look kind of upset, so I figured that might cheer you up.”

“No, I’m just somewhat ticked off at that Nightwing guy. We’d been doing pretty well, but then he comes and wrecks it. Not like we’re coming back broke, but…”

“Bigger is better, right?”

“In terms of our cash, yeah… could you stop rubbing against me?”

“I was joking earlier, but now I kind of want to. Come on, you’ve got training.”

“Wait, Porno, hey…” Kuma says, not quite resisting as the girl drags him towards the sleeping cabins at the back of the plane.

Placements[]

5th place, DUP: 0-4
The DUP proved too incompetent to fight properly against their opponents. Since their anti-Conduit training was ineffective against any actual Conduit threat, it was reasoned that they wouldn’t do well here, either. Further, their reckless nature means they wouldn’t try to avoid civilian casualties, failing their secondary loss condition on most of their conflicts.
4th place, Doctor West: 1-3
While his success against the DUP was through equal parts of his abilities and their lack thereof, Doctor West’s general insanity proved to be a hinderance. He was far too erratic to put up much of a fight when he was on defense, and managed to miss fighting Nightwing entirely.
1st place, Nightwing: 3-1
Nightwing’s proactive conflicts were both places where he excelled, as he is typically at his best while on the attack. Doctor West missing his apartment is more due to the latter’s failings, while his loss against Matt can be chalked down to a Gotham vigilante running afoul of (still artistically licensed) actual laws.
1st place, Nayuta: 3-1
Nayuta, much like Dick, are quite skilled on the attack. This showed in similar places, as their greatest successes came from their proactive conflicts. Their success against Matt is thanks to the strength of their bonds, while their loss against Nightwing is due to having limited manpower to defend against someone else good at covert strikes.
1st place, Matt Murdock: 3-1
Matt was on the offensive for all his conflicts, and was able to succeed in most of them thanks to his ability to manipulate and shift the field of battle to his favor by changing where it’s fought. His one failure is thanks to Nayuta’s bonds being stronger than his ability to seduce teenage boys.

Categories[]