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Necrons vs Daleks.png

Across the stars, tales of ancient all-destroying empires are told. Planets once teeming with life now becoming silent rocks. Of course, to many, these tales are just that. But to others, they are all too real. 

The Dalek Empire- The xenocidal, cybernetic remains of the once proud Kaled civilisation, whose sole intention is the utter eradication of all life.


VS.


The Necrons- The ancient, advanced android bodies of the former Necrontyr, who shattered gods and empires.

WHO...IS...DEADLIEST?

To find out the history of war and modern science collide, as we test the weapons and tactics used by these instruments of war. We dissect their strengths and weaknesses and file them in for an all new battle to the death. It’s no rules, no safety, no mercy. It’s a duel to the death as we find out who is the Deadliest Warrior.

Warriors

Necrons

Order. Unity. Obedience. We taught the galaxy these things long ago, and we will do so again.
— Imotekh the Stormlord, Phaeron of the Sautekh Dynasty
Necrons.jpg

An ancient race of androids, the Necrons were once an organic race called the Necrontyr. Cursed with short, torturous lives due to excessive amounts of solar radiation, the Necrontyr focused on rapid technological expansion and began to spread across the Milky Way galaxy. After encountering the Old Ones, a race of long-lived entities, the Necrontyr declared war on them after the Old Ones refused to share the secrets of immortality with the short-lived Necrontyr. During the war, the Necrontyr found themselves collapsing under the power of the Old Ones. Desperate for aid, the Silent King, Szarekh, was contacted by a mysterious individual called Mephet'ran, also known as "The Deceiver", one of a race of star gods the Necrontyr called the C'tan. Using their technological skills and assisted by the C'tan, the Necrontyr were subsumed by Biotransference and turned their bodies of radiation ridden flesh to soulless, self-repairing bodies of Necrodermis, leading to the creation of the Necrons.

After destroying the Old Ones, Szarekh despairing at what his people had become waged a surprise attack against the C'tan, shattering or killing as many of them as the Necrons could. Taking irreplaceable losses to their former masters, the Necrons retreated to vast stasis tombs to wait until the lesser races had died out so the galaxy could at long last be reclaimed. During the 41st Millennium, occasionally one of the lesser races would disturb a stasis tomb and awaken the ancient force within, unwittingly releasing the power of the Necrons into the galaxy once more.

Necron Warriors.jpg

The deathless legions of any Necron army are the Necron Warriors. Made of the rank-and-file of the Necrontyr, the Necron Warriors are skeletal robotic drones serving the whims of their Lords, Overlords and members of their Triarch.
Weapons

  • Gauss Flayer
    • Necron Warriors are equipped with Gauss Flayers, powerful energy weapons capable of stripping targets apart molecule by molecule fitted with an axe-like bayonet. The Gauss Flayer can effortlessly tear through the amour of most vehicles however, it is limited by its short range.

Necron Immortals.jpg

The elite shock troops of the Necron army, the Immortals were once the prized guards of Necron nobility and among the first to pledge allegiance to the C'tan. Still capable of savouring battle, the Immortals make up the first wave of a Necron attack.
Weapons

  • Gauss Blaster
    • Immortals are issued with Gauss Blasters, a double-barreled version of the Gauss Flayer. Calibrated to deal maximum damage to vehicles, Gauss Blasters strip their targets apart molecule by molecule.
  • Tesla Carbine
    • Necron Immortals have been encountered with Tesla Carbines. These energy weapons fires bolts of living lightning which jump from target to target getting stronger with each arc fired feeding off of the destruction left behind.

Necron Destroyer.jpg

Not all Necrons emerged from their sleep unscathed by the ravages of time. Some lost their minds and think only of the utter annihilation of organic life. These Necrons become known as Destroyers. Replacing an arm with a Gauss Cannon and their legs with an anti-gravity skimmer, the Destroyers head to the midst of the fighting to hunt down and annihilate whatever stands in their way.
Weapons

  • Gauss Cannon
    • A heavy Gauss Weapon, the Gauss Cannon is a larger, four-barreled version of the Gauss Flayer. Much like the Gauss Flayer, the Cannon can effortlessly destroy armoured vehicles and vapourise infantry, a molecule at a time.

Necron Lord.jpg

The lowest level ruler of a Necron Tomb World is a Necron Lord. Capable of independent thought unlike its mindless servants, the Necron Lord leads its forces into battle with anything that dares to disturb the power of the ancient force on the planet.
Weapons

  • Staff of Light
    • An ornate status symbol and devastating weapon of the Necron leadership, the Staff of Light fires beams of energy capable of piercing even the toughest Power Armour of the Adeptus Astartes. It can also be used in melee combat.
  • Resurrection Orb
    • A spherical object of an unknown material, the Resurrection Orb is capable of of rapidly repairing even the most grievously damaged Necron Warriors and bring them back to full strength.
  • Tesseract Labyrinth
    • A fist-sized cube, the Tesseract Labyrinth acts as a pocket dimension capable of storing either troublesome enemies of the Necrons or even to release the limitless power of a C'tan Shard in times of great need.

Nightbringer.jpg

One of the many C'tan Shards in the arsenal of the Necrons, Aza'gorod, also known to the lesser races as The Nightbringer, is to many races the embodiment of death. Many of the Imperium's Ordo Xenos, suspect the origins of the legends of the Grim Reaper are inspired by some subliminal memory of the power of Aza'gorod. Despite being a mere fragment of its power, The Nightbringer has access to limitless unnatural power to release upon the enemies of its former slaves.
Powers

  • Entropic Touch
    • The Nightbringer causes metal to decay and rot on contact to the C'tan Shard's grasp.
  • Time's Arrow
    • The C'tan Shard of the Nightbringer manipulates the Space-Time Continuum and drags its victims back to the void long before time existed.
  • Gaze of Death
    • The Nightbringer draws the life essence from the battlefield, leaving nothing but death in its wake.
  • Transdimensional Thunderbolt
    • The Nightbringer projects a beam of unnatural energy at its target.

Necron Doom Scythe.png

The main fighter of the Necron forces, the Doom Scythe operates in vacuum and in the atmosphere of a world. Armed with devastating weaponry, the Doom Scythe is a symbol of terror to most races; mostly in part due to its whining engine and rapid maneuverability in combat due to the robotic Immortal piloting it and the lack of necessities like oxygen or sealed cockpits.
Weapons

  • Death Ray
    • A powerful directed energy weapon, the aptly-named Death Ray fires a beam of blinding white light that disintegrates organic targets and leaves molten metal and rutted terrain in its wake.
  • Twin-linked Tesla Destructors
    • The largest version of the cruel Tesla Weaponry, the Tesla Destructor is typically carried on Necron vehicles due to its size. Similarly to the smaller Tesla Carbine, the Destructors fire bolts of living lightning that jump from target to target, strengthening with every arc fired. The Tesla Destructors on the Doom Scythe are Twin-linked, meaning the two weapons are synchonised to fire simultaneously leading to double the firepower.

Necron Scythe-class Harvest Ship.png

Akin to a cruiser in function, a Necron Scythe-class Harvest Ship is the most common form of starship in a Necron battlefleet. Utilised in gruesome 'harvests' of planetary populations, a Scythe-class is the first step in the Triarch's plan for Apotheosis; a return to the flesh.
Weapons

  • Particle Whip
    • A form of devastating, sort range weaponry, the Particle Whip fires a stream of anti-matter particles that detonate on impact to its target.
  • Lightning Arc Batteries
    • Lightning Arcs are bolts of stored solar energy that are released similarly to Tesla Weapons, creating forests of living lighting. The sheer volume of lighting generated give Necron ships a massive advantage in mass-strike capabilities.
  • Star Pulse Generator
    • The Scythe-class will release a massive pulse of stored energy that will severely damage all non-Necron ships in the radius.
  • Portal
    • A stone gateway in a Necron ship, the Portal allows for extradimensional transportation of Warriors and Canoptek Scarab Swarms in boarding actions.

Necron Cairn-Class.jpg

The Cairn-Class Tomb Ship is the largest recorded warship from the Necrons. Clsoe the fifteen kilometres across, the Cairn-Class is able to effortlessly annihilate enemy ships in moments with incredibly powerful arsenals of weaponry. Fortunately, the Cairn-Class appears to be quite rare with only seven recorded sightings of one by the Imperium in the 41st Millennium.
Weapons

  • Particle Whip
    • A form of devastating, sort range weaponry, the Particle Whip fires a stream of anti-matter particles that detonate on impact to its target.
  • Lightning Arc Batteries
    • Lightning Arcs are bolts of stored solar energy that are released similarly to Tesla Weapons, creating forests of living lighting. The sheer volume of lighting generated give Necron ships a massive advantage in mass-strike capabilities.
  • Star Pulse Generator
    • The Cairn-Class will release a massive pulse of stored energy that will severely damage all non-Necron ships in the radius.
  • Sepulchre
    • Large Necron ships are equipped with Sepulchres. These chamber-like constructs release a wave of psychic energy at any vessal to come in range. Those struck by this wave become paralysed with terror and rampage uncontrollably through the ship in their madness.
  • Portal
    • A stone gateway in a Necron ship, the Portal allows for extradimensional transportation of Warriors and Canoptek Scarab Swarms in boarding actions.

  • Warriors: 1,300,000
  • Immortals: 300,000
    • Tesla- 120,000
    • Gauss- 180,000
  • Destroyers: 200
  • Lord: 1
  • C'tan Shard of the Nightbringer: 1
  • Doom Scythe: 300
  • Scythe-class: 150
  • Cairn-class: 1

  • Necrodermis is capable of absorbing incredible amounts of damage ranging from T'au Pulse Rifles, Astra Militarum Lasguns and Astartes Bolter rounds.
    • Despite its durability, Necrodermis is not indestructible. It can be melted to scrap, disintegrated, and blown apart and rendered irreparable.
  • Necrons have the capacity to repair and regenerate from damage that would normally destroy most lifeforms.
    • The programs that cause the Necrons to repair and rejoin combat are referred to as "Reanimation Protocols". The Reanimation Protocols can be sped up by the use of a Resurrection Orb.
  • Given the capabilities of the Gauss Weapons, it's a fair assumption that they can breach Dalekanium and Dalek shields given time and range.
  • The Necrons used in this battle will belong to the Maynarkh Dynasty; one of the most aggressive and militaristic dynasties of the Necrontyr. Feats of the Maynarkh Dynasty include:
    • Utterly destroying one of the C'tan, Llandu'gor the Flayer
    • Rendering the entirety of the Orpheus Sector of the Imperium of Man lost beyond reclamation
    • Being responsible for the nigh-complete eradication of the Angels Revenant Chapter of the Adeptus Astartes in the Orphean War

  • Daleks

    Purify the Earth with fire. The planet will become my temple and we shall rise. This will be our Paradise!
    — Dalek Emperor
    Daleks main-1.jpg

    The Daleks were the mutated descendants of the Kaleds of the planet Skaro. They fought the Time Lords in the Last Great Time War, ending in the near-total destruction of both races. Regarded by the Time Lord known only as "The Doctor" as his greatest enemy, the Daleks were hated and feared throughout time and space. They were the oldest and most frequent foes of the Doctor, having faced him several times in all of his incarnations.

    Although the Daleks looked entirely mechanical, they were in fact cybernetic organisms or cyborgs, with a biological body sheathed in and supported by a protective outer shell of Dalekanium metal armour, armed and mobile. In this respect they were somewhat similar to a Cyberman; unlike them, the Daleks' bodies had mutated so drastically from their Kaled ancestors they had lost all humanoid appearance, save for one eye.

    Dalek2.jpg

    The frontline of the Dalek Empire, the Dalek Drone is the embodiment of death and destruction across the known universe. Encased in a Dalekanium shell, the Dalek Drones obey all orders from their superiors without question. In the absence of new orders, Drones will revert to the primary directive, the utter annihilation of all non-Dalek life.
    Weapons

    • Gunstick
      • The main weapon of destruction for a Dalek, a Gunstick possesses the firepower to extinguish the life force of most living creatures. On maximum extermination setting, a Gunstick can utterly disintegrate a human-sized target or three of them can obliterate a medium-sized building.

    Assault Dalek.jpg

    When the Daleks need to breakthrough a stronghold, they dispatch Assault Daleks. Similar in appearance to Drones, Assault Daleks are equipped with powerful cutting torches as well as their standard gunstick.
    Weapons

    • Gunstick
      • The main weapon of destruction for a Dalek, a Gunstick possesses the firepower to extinguish the life force of most living creatures. On maximum extermination setting, a Gunstick can utterly disintegrate a human-sized target or three of them can obliterate a medium-sized building.
    • Cutting Torch
      • The Dalek cutting torch is capable of slicing through metals capable of withstanding meteor showers.

    Emperors guard.jpg

    The Emperor's Guards are black-domed Daleks that serve the whims of the Dalek Emperor or other high-ranking Daleks and protecting their charges at near fanatical costs. Also referred to a Elite Guard Daleks or Imperial Guard Daleks, these units were typically issued with more powerful weaponry than the regular Drones. That said, they were present in fewer number than the rank and file.
    Weapons

    • Gunstick
      • The main weapon of destruction for a Dalek, a Gunstick possesses the firepower to extinguish the life force of most living creatures. On maximum extermination setting, a Gunstick can utterly disintegrate a human-sized target or three of them can obliterate a medium-sized building. Some Dalek Guards were encountered with two Gunsticks.
    • Upgraded Gunstick
      • The Dalek Guards were seen with larger gunsticks. Presumably they were a lot stronger than regular Gunsticks.

    Dalek Supreme.jpg

    The Supreme Daleks, or Dalek Supremes, are Daleks that function as commanders of Dalek forces. Typically fitted with a different coloured casing, the Supreme issues orders to all its subordinates and demands total obedience and completion of its commands. Failure, to the Supreme is punishable by extermination.
    Weapons

    • Gunstick
      • The main weapon of destruction for a Dalek, a Gunstick possesses the firepower to extinguish the life force of most living creatures. On maximum extermination setting, a Gunstick can utterly disintegrate a human-sized target or three of them can obliterate a medium-sized building.

    Temporal Weapon Dalek.jpg

    One of the diabolical creations of the Daleks in the Time War, the Temporal Weapon Dalek is a standard Dalek Drone fitted with a Temporal Cannon. Developed in the Tantalus Eye by the Eternity Circle, the Temporal Weapon Daleks were to be dispersed across the universe by Progenitors. However, the Time Lord known as The Doctor ensured the Dalek base in the Tantalus Eye never existed.
    Weapons

    • Temporal Cannon
      • The main weapon of a Temporal Weapon Dalek, the Temporal Cannon was a De-mat weapon. This meant it had the ability to erase an individual or event from time itself. However, the effects of the weapons meant the Daleks had to take great pains to render temselves immune to the blast of a Temporal Cannon.

    Dalek Fighter Pods swarm Arcadia.jpg

    The standard air-to-air fighter for the Daleks in the Time War. The Fighter Pod was a smaller version of the Dalek Emperor's casing in the Time War and was piloted by three Dalek Drones. Carried by the larger Saucers, Fighter Pods were equipped with a single energy weapon turret to attack either other fighters or ground targets. They could function in atmosphere or in space.
    Weapons

    • Laser Turret
      • Dalek Fighter Pods were equipped with a laser turret. It was capable of destroying vehicles, damaging buildings and causing havoc to ground forces.

    Daleksaucer.jpg

    The standard spacecraft of the Dalek race, Dalek Flying Saucers have been used since the Daleks first developed space travel. Fitted with Particle Beam cannons, tractor beams, missile pods and other powerful weaponry, Dalek Saucers possessed the ability to effortlessly destroy most opposing vessels and many could shatter planets with ease. By the Last Great Time War, a Dalek Saucer could hold a contingent of 2,000 Dalek Drones.
    Weapons

    • Particle Beam cannons
      • Dalek Saucers are fitted with Particle Beam cannons. These weapons were effortlessly capable of blowing through most forms of enemy vessels and could even be used in a ground attack role. They appeared to be able to function as autonomous turret batteries as evidenced when a single Dalek Saucer with a compliment of five Daleks came under attack by Dalek-enhanced Spitfires in World War II.
    • Missiles
      • Dalek Saucers from the Time War were fitted with missile tubes. Two of these were capable of shattering an outdated Type 40 TARDIS without shielding (which would require the force of the Big Bang to destroy). On larger vessels, Dalek missile salvos could effortlessly shatter planets.

    Dalek Flagship.jpg

    Resembling a larger Dalek Saucer, the Dalek Flagship is the base of operations for any Dalek battlefleet. Armed with weapons capable of cracking a planet like an egg, the Dalek Flagship represents a sight of terror amongst the creatures of the galaxy.
    Weapons

    • Particle Beam cannons
      • The Dalek Flagship is fitted with Particle Beam cannons. These weapons were effortlessly capable of blowing through most forms of enemy vessels and could even be used in a ground attack role. They appeared to be able to function as autonomous turret batteries as evidenced when a single Dalek Saucer with a compliment of five Daleks came under attack by Dalek-enhanced Spitfires in World War II.
    • Missiles
      • The Dalek Flagship is fitted with missile tubes. Two of these were capable of shattering an outdated Type 40 TARDIS without shielding (which would require the force of the Big Bang to destroy). On larger vessels, Dalek missile salvos could effortlessly shatter planets.

  • Drones: 300,000
  • Assault: 100,000
  • Emperor's Guard: 300
  • Supreme: 1
  • Temporal Weapons: 1
  • Fighter Pod: 5,000
  • Flying Saucer: 150
  • Flagship: 1

  • Daleks are made of Dalekanium, an incredibly strong and durable metal.
    • As such, it will require either high explosives or powerful energy weapons to destroy.
  • Dalek Drones and Assault Daleks have the ability to spin their midsection to provide 360 degrees of fire.
  • Gunstick blasts are of an electrical nature; being able to be conducted by metal or water.
  • Dalek armour are fitted with force fields that are highly resilient to energy and ballistic weaponry.
    • Overwhelming energy weapon fire can force the Dalek shields to recharge leaving the unit vulnerable.
  • The Daleks used in this battle are from the Last Great Time War era. This means the Daleks have access to temporal weaponry. Some feats of the Daleks in the Time War included:
    • The utter destruction of the Nestene homeworld and several others by the use of the Time Destructor.
    • Irreparably warping the Space-Time Continuum through the use of temporal weaponry.
    • Breaching all four hundred nigh-impenetrable Sky-Trenches of the Gallifreyan city of Arcadia; the second most defended city on Gallifrey.
  • Standard Daleks such as Drones to Guards can use anti-gravity boosters to hover and traverse space and obstacles.

  • Battle

    Akhet System, Segmentum Tempestus, 999.41M

    A piercing whine split the air as a luckless Guardsman of the Astra Militarum threw his arms in the air, screaming. The viridian beam of a Gauss Weapon stripping the human down to his atoms, layer by layer, until nothing but spiralling dust remained. The brass colour of the skeletal invaders' mechanical bodies identified them as Warriors of the Maynarkh Dynasty, that had all so easily scoured the Imperium from the Orpheus Subsector. The heavy footsteps of the vast legions of automata filled the air as the Necron proceeded to wipe the last traces of the Imperium from another tomb.

    Akhet II, Fringeworld of the Maynarkh Dynasty

    Khepheru the Deathless Void, minor Lord of the Maynarkh Dynasty, studied a hologram of the odd dish-shaped warships for several seconds. It seemed his assigned Chronomancer, Kaa, had been correct in this prediction. The vessels did not appear to have come from this galaxy or, for that matter, this universe. Already, he had lost several Jackal-class raiders to these ships. Summoning his Staff of Light to his hand, Khepheru ordered his fleet slip their moorings. The reconquest would have to wait.

    Novarus (Akhet IV), Imperium mining world, Akhet System

    Buildings burned as the forces of the Imperium began their orders of retreat. A crackling beam of cyan energy whistled past impacting a Battle Brother of the Lords Reverent chapter of Adeptus Astartes. The beam burning through ceramite like it was naught but dried parchment, the skeleton of the Astartes illuminating through the Power Armour. Two of these unidentified Xenos dived out of the sky firing into the masses of Imperium forces and civilians alike. The staccato battle cries of the invaders accompanied the whines of their weaponry. One word repeated over and over again: Exterminate. Eventually the world fell silent as the saucer-like vessels in atmosphere intensified their fire.

    Claws of Mag'ladroth, Cairn-class Tomb Ship and flagship of Khepheru the Deathless Void, orbit over Akhet IV

    Khepheru observed the burning remains of Akhet IV, known to the verminous, lesser race known as humans as Novarus, with displeasure. A mere mining world to the Imperium but to the Maynarkh, it was a world concealing a much greater prize. Willing his fleet of Scythe-class Harvest Ships to engage silent running, the fleet slipped past the few fleeing vessels of the Navis Imperialis. Of no consequence now. Khepheru thought. Of course, he had entertained the possibility of eradicating the human fleet but it was of little value to him. Even in the Flesh Times, Khepheru had always represented the worst of his dynasty's more...violent impulses. Hunting down fleeing targets were all but fair game to him. The Great Sleep had only further brought these traits to the fore.

    Khepheru felt his thoughts interrupted as an Immortal entered the bridge. "Speak." the Lord commanded. "This one is sorry for the intrusion Lord Khepheru." the Immortal began, the voice in flat monotony. As Khepheru waited, the Immortal droned on. "The portal is ready for activation. Shall we begin preparations for ground assault?" Wordlessly, Khepheru nodded. It was time these lesser races felt the power of their rightful masters.

    The Reaper's Embrace, Scythe-class, Akhet II

    Damage reports filled the bridge of The Reaper's Embrace. A wave of alerts blared through the ship. "Structural integrity compromised. Hull damage critical. Critical damage outpacing repair." The reports all read the same to Khufro, the Immortal assigned as captain of the vessel. Even the basic weaponry of the attackers was enough to destroy the Necrodermis of the fleet's ships. Another alert filled the bridge, "Boarders detected. Breaching hull." Khufro picked up his Gauss Blaster and ordered a newly awakened phalanx of Warriors to follow him to the breaching site.

    Upon reaching the breach, Khufro noted the craskling arcs of Tesla Carbines bouncing through the ship's corridors. Shattered Immortals slowly drawing back together with a viridian glow. The mostly obliterated remains of Warriors shone with a blinding green light and faded from the ship. Phasing back to the tombs. Khufro speculated. One of the boarders turned the corner, armour bronze in hue. Khufro levelled his Gauss Blaster and fired both barrels at the interloper, the green beams screaming through the air. As the weaponry impacted, a faint shimmer flickering around its form. A shield Khufro realised, as a blue beam of energy coursed through the Immortal's body, shattering engrams and faint memories of the being Khufro had once been. Even as Khufro's vision faded to black, the intruders began to cut a path through the vessel.

    Fleet Command Saucer Alpha, Akhet III

    The Supreme Dalek observed the carnage from the communications barrier engaged by one of its many subordinates. Even this far into the future, the verminous race of Mankind still continued. The black domes of Guard Daleks indicated this mission had been authorised by the explicit orders of the Dalek Emperor itself. Information drained from the corpses of human soldiers identified the previously unidentified skeletal machines encountered by the fleet as a race known only as the "Necrons". Focusing its attention to a battle on the surface of the world identified as "Akhet IV", the Supreme noticed a sickly green light emerging from the ground as more Necron spilled forth. Ordering the Dalek forces to disengage, the Supreme instructed one of its subordinates to begin the preparations for firing.

    Akhet III

    One of the Battle Brothers of the Lords Reverent looked up as the domed invaders began to ascend, disengaging from the battlefield. Perhaps these xenos had finally learned that to challenge the God-Emperor's will was futile? the Battle Brother wondered. A viridian glow spilled through the cracks in the ground, as brass, skeletal forms emerged from the earth. The Imperium's forces began to turn their weapons to this threat. The piercing whines of Gauss Flayers filled the air, punctuated by the screams of those caught by the atomising beams. A thundering crack filled the air, the ground shuddering from the impact of multiple missiles. In a matter of moments, a rolling firestorm swept the planet known as Akhet III/Novarus. From orbit, the Dalek fleet observed the world crack in half like an egg.

    Claws of Mag'ladroth

    Khepheru silently seethed at the reports of the destruction of Akhet III; A tomb world of thousands snuffed in an instant. A report came in that changed the Lord's opinion of the situation for the better. The expedition sent to Akhet IV had discovered one of the many shards of the perfidious C'tan. Specifically, a shard of Aza'gorod, the one many called 'the Nightbringer'. The technology of these invaders wouldn't last against the power of a fractured god. Khepheru ordered his fleet to engage these invaders in a pitched battle. It was time to end this facade of a war once and for all.

    Akhet System

    A multitude of Dalek Saucers flitted between asteroids and celestial bodies as a sickly green glow illuminated the system. Fighter Pods engaged in spiralling dogfights as squadrons of Doom Scythes launched from their carriers; the crackling white beams of Death Rays and leaping arcs of Tesla weaponry were interspersed by the blue bolts of Dalek energy weaponry.

    X-Factors

    X-Factor Daleks Necrons Reason
    Weaponry 90 90 Both forces have incredibly destructive weaponry; with Dalek gunsticks able to destroy machinery or organic matter effortlessly, and Necron Gauss weapons easily annihilating most materials in one or two shots.
    Technology 90 95 The Daleks were able to reverse engineer an Eye of Harmony (an artificial black hole used to power time-travel) and easily crack through TARDISes. The Necrons by contrast were able to develop technology able to map the stars in realtime.
    Individuality 80 55 Daleks typically will operate independently of larger forces. The lower-ranked Necrons have long-lost their abilty of independent thought and are bound by command protocols to their Lords.
    Total 260 240

    Notes

    Battle is an army vs army clash within the confines of a solar system.

    Note: Regular Daleks are capable of using anti-gravity boosters to hover and bypass obstacles.

    Note: As MD33 has so pointedly made clear, Dalek gunsticks can hit aircraft from the ground. https://www.youtube.com/watch?v=5THPsnlOzbg from around 1:10

    Voting ends on the 13th of November.

    Votes must be at least one paragraph in length and must have proper punctuation and grammar.

    Please no bias or arguments.

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