Previously, on Deadliest Fiction, in one of my past battles, the time-lost Samurai Jack had a battle with the undead skeleton knight Sir Daniel Fortesque, and defeated him, and probable would have destroyed the knight, if not for a common foe, who was attacking the village that Sir Dan was sworn to protect. After laying the good knight to his eternal rest, Jack left, to continue on his journey.

However, I ended the story with the following -

Meanwhile, back in his hidden throne room, Aku had watched what had happened. “So, once again, my enemy has managed to elude death. Personally, what puzzles me is why that one skeleton managed to assist him. Why was he able to remain free of that sorcerer’s control, while others became little more than slaves? Hmm. I must find out more about him. Perhaps I should send another one of my foes after him, like that annoying and rude-mouthed bagpipe-playing haggis-eating Scotsman. Yes, I’ll send him that way, and waken Sir Daniel myself. Muwahahaha!”

Well, here is that battle. Aku comes to Sir Dan's Crypt, Awakens the good knight, Tricks him into battling a murderous, and utterly evil haggis-eating, bagpipe-playing loudmouthed rude lout known as the Scotsman, who actually isn't evil, though we can argue about the murderous part, but he does enjoy a good fight.

There are questions to be Asked and Answered. Will Sir Dan find out the truth? Will he lose his head, again? Will the Scotsman learn to play the pipes right? Will haggis be involved? We shall find out.

Sir Daniel Fortesque

Sir daniel fortesque.jpg

Sir Daniel Fortesque served the King of Gallowmere as a knight. To be honest, Daniel only got the job because he was a good storyteller - there hadn't been a war in years, but the king loved a good story. Then one day, the necromancer Zarok, who had once been the king's adviser, until he was found dealing in Black Magic, launched an attack against the kingdom. Dan was told to lead the charge against him. It didn't go so well for him. The battle was won, but he was dead - embarrassingly enough, the knight was the first casualty of the fight. Understandably, the King didn't like that detail, so he had the story changed, making Daniel the Hero, having slayed Zarok in mortal combat, only to die of his wounds shortly after he did, and thus, Daniel was given a Hero's Burial. Problem was, the other Heroes didn't recognize him as one of them.

However, a hundred years later, Zarok returned, and resurrected the dead, thereby giving Daniel a second chance to prove himself, especially since no one else was capable of defeating Zarok, as there were either possessed, or held captive, or terrified out of their wits. Daniel managed to defeat him, saving the kingdom, and was even considered to be a real Hero.

Then, five hundred years later, someone found Zarok's book of spells, and once again, Daniel was called to duty. Some so-called Lord Palethorn wanted to rule the world, and tried to use the book to do so. Daniel woke up, teamed up with this ghost, this professor, and this lovely Egyptian Princess mummy - well, she was lovely to Daniel's eye anyways, what with both of them being undead creatures with good souls, and all that. Daniel managed to defeat this Lord, and the Demon he had Summoned. As for Daniel and his new Girlfriend, well, they used a Time Machine to get back to Daniel's own time. Problem is, let's just say that the Sequel is stuck in Development Hell, as the current ending is something of a Downer.

Sir Dan's Weapons

Unarmed - His Left Arm. Dan is able to remove his left arm, and use it for both Melee and Range attacks, like a boomerang, but it is very weak.

Main Weapon - Magic Sword and Gold Shield. Dan's sword is, essentially, an enchanted Broadsword, capable of delivering fairly strong attacks. The Shield is fairly strong as well, being capable of withstanding a great deal of damage.

Long Range - Gatling Gun. This is a portable version of the great-grandfather of all automatic firearms. It does a lot of damage, and holds a lot of bullets.

Explosive - Bombs. Basically, an oversized Grenado that has a lit fuse, which is always lit, like your typical Cartoon Bomb.

Psychological - Undead Skeleton. Given Sir Dan's undead nature, the skeletal knight is very difficult to destroy, as he is capable of putting himself back together.

The Scotsman

Scotsman Samurai Jack.png

The Scotsman, known for being loud, and rude, and always playing his bagpipes, makes his debut when he encounters the one known as Samurai Jack, while crossing a rather long, and narrow bridge, from opposite ends. The two of them have an argument over who would get to their destination, and come to blows over this. This results in a swordfight that lasts three days, which had no clear winner, with both warriors eventually being unable to fight, yet refusing to quit. The two are then forced to work together, due in part to being handcuffed to each other, in order to fend off bounty hunters. The two come to a mutual understanding, and, once freed of each other, part as friends.

The pair would later encounter each other again, when the Scotsman came looking for the time-lost samurai, after his bonny wife gets kidnapped by Celtic Demons, and was only allowed to rescue her with the help of a stranger, and Jack was the only stranger he knew. The pair journeyed to the Scotsman's home, where Jack is introduced to the clan, who are just as loud and rude as he is, though he claims to be the mellow one of the family, although he has no problems intimidating them if need be. After proving himself, Jack soon helps the Scotsman save his wife, although, as it turns out, said wife didn't need help, especially after the head Celtic demon called her Fat, and signed his proverbial death warrant - the Scotsman's Wife is actually stronger than he is, and is very scary when angry.

Later, the pair would encounter each other, when the Scotsman finds an amnesiac Jack working as a waiter named Bret Worthington. The Scotsman points out the Samurai's true identity, with catches the interests of several nearby bounty hunters. The Scotsman is forced to protect the Samurai, who has forgotten how to defend himself, and has lost his sword as well. After this, the Scotsman takes Jack with him, as the pair go on a journey to recover Jack's memory, the Scotsman battling various threats along the way. Eventually, they end up on an island, with several sirens, who were the reason that Jack had forgotten who he was. Jack had come to the place, to try to convince them to stop abducting sailors, but they'd beaten him, in part because of their singing, causing him to forget who he was, and took his sword. The Scotsman proves to be immune to their singing, and soon fights to free them. As it turns out, the creatures can't stand his bagpipes, so he begins to play them. This has the effect of freeing their slaves, including Jack. The Sirens merge together, like a hydra, and try to constrict the Scotsman. However, Jack, his mind now free, looks at his sword, and remembers who he is. Grabbing his sword, Jack attacks the creatures, saving the Scotsman, who was still playing his pipes. Afterwards, having found out that the sailors have abandoned them, save for a rowboat, the Scotsman and Jack have a contest over who rows the boat. The Scotsman looses, meaning that Jack gets to row them to shore, much the the Scotsman's chagrin, as he wanted to do the rowing.

The Scotsman's Weapons

Unarmed - Brute Strength. The Scotsman may not know any fancy tricks like a certain pajama wearing swordsman, who has a basket on his head, but when one can lift a tank, and use it to crush bounty hunters, you don't really need any. He has no trouble using his head as a battering ram upon his foes, and has no issues to using his fists to smash them.

Main Weapon - Magic Claymore. Crafted with Celtic Runes embedded into it, the Scotsman's sword is equal to the one used by Samurai Jack in terms of strength and power. The Scotsman has no trouble slicing through robots, especially with his own strength powering each swing.

Long Range - Machinegun Leg. The Scotsman's left leg was replaced by this thing, at some point in the Scotsman's past. Used mainly when the Scotsman is outnumbered, this thing has plenty of bullets, and the rounds are powerful enough to severely damage, if not destroy, robots. No one will be looking up this man's kilt anytime soon.

Explosive - Grenade. Your basic grenade really - pull the pin, throw it, and five seconds later, Kaboom.

Psychological - Bagpipes. Seriously, this guy is a terrible musician - Jack had to cover his ears when he heard the Scotsman playing the instrument when they first met. As it is, when the Scotsman found out that Jack, among others, were being controlled by the singing of three sirens, the Scotsman used his pipes to prevent the creatures from controlling their slaves, which restored them to normal, which allowed Jack to save the Scotsman.

X-Factors

Sir Daniel Fortesque Versus The Scotsman
X-Factor Sir Daniel Fortesque The Scotsman
Training 60 70
Combat Experience 80 85
Endurance 90 85
Killer Instinct 85 85
Physical Strength 80 95
Average 79 84

1. Training - Sir Daniel is mostly self-taught, when it comes to his weapons. The Scotsman, on the other hand, coming from a clan filled with rough, and tough, warrior-types, likely has had some sort of training, though it was probably informal at best. Edge - The Scotsman

2. Combat Experience - Sir Daniel has fought zombies, vampires, demons, and a dragon or two. The Scotsman on the other hand has fought Bounty Hunters and Celtic Demons - and is also the Second Most Wanted Man on the Planet, just after Samurai Jack, meaning he has most likely seen his fair share of fighting. Edge - The Scotsman

3. Endurance - Sir Daniel is an Undead Skeleton, meaning it is very difficult to kill him. The Scotsman on the other hand, lasted three day in a fight against Samurai Jack, which had no clear winner, though the Scotsman was still on his own two feet, but having trouble lifting his sword, would survive a long drop from a broken bridge, fight plenty of bounty hunters, carried/swam with Jack for some distance after their one ship sank, and survived being constricted by a snake-like creature - still, the Scotsman is mortal. Edge - Sir Daniel Fortesque

4. Killer Instinct - Neither of these guys are blood-thirsty killers, but when someone harms those they care about, they take it personally. That being said, it's a bad idea to call the Scotsman's Wife fat - last one that did that got their entire army wiped out by her, and she was unarmed. Edge - The Scotsman's Wife (lol) - Actually, Even

5. Physical Strength - Sir Daniel is fairly strong, for a skeleton without and muscles - carrying around that hammer, along with his other weapons, like the Gatling Gun, is no easy feat. That being said, the Scotsman has used a tank-type vehicle as an improvised weapon, one that he threw on top of some enemies. Edge - The Scotsman

6. Average - The Scotsman gets this one. Seems that Danny Boy comes up a little short. Still, I wouldn't count him out just yet. Edge - The Scotsman

Battle Rules

This is a 1 on 1 battle, where Aku has summoned and tricked Sir Daniel Fortesque into attacking The Scotsman, claiming that the bagpipe loving warrior is a dangerous brigand who will destroy the village Sir Dan protects. The battle will take place on a roadway, near an open field, with plenty of room for our fighters. As these two fighters are Hero-types, even if The Scotsman qualifies as more of an Anti-Hero, this battle will not end in death - expect someone to show up at the last minute, if you know what I mean.

Weapons Edges, or a good 5-sentences paragraph are needed for a vote. Good Spelling and Grammar are needed for a vote to count as a Full Vote. Those with Poor Spelling and Grammar will count as a Half Vote, if I bother to count them. This Rule even goes for Annons - if you want your vote to count Fully, Spelling and Grammar are a must.

Voting will go until April 21 or so.

Battle

(I will be using ^ for Sir Daniel’s mumbling. I will also be using correct spelling for the Scotsman, for I can’t do the Scottish Accent proper justice in writing.)

Aku brooded over what he had seen. He had just watched his most hated foe, that cursed sword-wielding time-lost samurai, vanquish an army of skeletons. What was even more incredible was that one of them had joined him as an ally in the fight! And then, after all was said and done, the samurai had helped the skeleton to its crypt, and told the folks in the nearby village of how it had helped him!

Aku then did some research on the person the skeleton had once been – Knight to a King, blab blab blab, Killed in battle, nice, made a Hero, bad, bla la blab, Sorcerer came, summoned the undead, the knight among them, knight fought and beat the sorcerer, blab la blab, Aristocrat came, used a book of the sorcerer to summon the undead, and the knight fought him as well, blab blab blab! And yet again, someone else had summoned him, and he had fought against them, again!

“You’d think these weaklings would know better than to summon a hero who fights those he summons,” said Aku. He then turned his attention to another one of his foes – a Scotsman who was, currently, the Second Most Wanted Man on the Planet! There he was, at a tavern, eating haggis.

“What’s haggis anyways?” Aku asked. He then did some research, and felt sick to his stomach. “Sheep’s stomach stuffed with meat and barley?! Yuk!!”

Then, he saw the Scotsman playing his bagpipes. At this first note, Aku immediately muted the spell he was using, so that he wouldn’t hear the infernal racket. “And people complain about My music! At least peoples’ ears don’t bleed after listening to me!”

Then, a number of patrons surrounded the Scotsman. More than a few had posters. Aku resumed the sound, putting up with the dreaded bagpipes, which thankfully quieted down.

“He ain’t no Samurai Jack, but he’s still got a hefty price on his head,” one of the bounty hunters said. “That and he’s a terrible pipes player.”

“That’s not what me wife says,” the Scotsman said. “And I ought to know – she has the voice on an angel.” The man’s look became dreamy. “Her angelic tones lull me to sleep whenever I’m with her, and she’s so beautiful, and compassionate.”

“I bet she’s fat and ugly, with the voice of a frog.”

The Scotsman’s eyes narrowed. “Oh you’ve done it now. You can insult my pipe playing all you want, but Never Ever Insult My WIFE!”

With a yell, the Scotsman drew his sword, and charged at the one who had spoken, slicing him in half, revealing him to be nothing but a robot. Others drew their weapons, and began firing. The Scotsman hid behind a table, which absorbed most of the rounds. After a while, the bounty hunters paused, to check their handiwork. The table was nothing but rubble, however, the Scotsman stood up.

“Was that the best you could do?” he asked.

The bounty hunters started to reload their weapons, just as the Scotsman lifted his left leg, which was really a machinegun.

“Let me try!” The Scotsman fired his weapon, moving his leg in a semicircle, taking out several more robot bounty hunters. He lowered his leg, and watched the dust clear. A number of them were standing close together, and pointed their weapons at him. The Scotsman grinned, pulled a grenade from the pouch on his kilt, removed the pin with his teeth, pressed a button, and tossed it at them. The grenade exploded, taking them out. Then, moving quickly, he grabbed the bounty hunter that snuck up behind him, and pulled him in front of him. The Scotsman cracked his knuckles. “Let’s try this with one hand behind me back.”

The bounty hunter dropped his weapons, and ran out the door.

The Scotsman scoffed at this. “Coward.” He then looked at the other patrons, who were looking at him. “Any other takers?” The patrons resumed eating and drinking. “Wise choice.”

Aku scoffed as he watched what happened. “Why are all these bounty hunters fools and idiots? I would have come up with a better plan than to just blast the table he was hiding behind! They can’t even shoot properly!”

The Scotsman walked up to the owner of the establishment, who was behind the counter. “I’m looking for a friend of mine, I think he might of come this way.”

The owner gulped. “What does he look like?”

“He’s as skinny as a twig, a head shorter than me, and he walks around in his pajamas, while wearing a basket on his head.” The Scotsman pointed at a Wanted Poster. “That’s him right there.”

The owner looked at it. “Oh, yes, he did come by a week back. He asked for some water for his tea, and sat by the fireplace. Some of the other patrons tried to collect the bounty on his head. He told them he’d fight outside, as he didn’t want the place to get ruined. Well, they went outside. He was the only one to come back in. He asked for more water, had his tea, and left quietly, without causing a mess.”

The Scotsman looked around, and saw the damage. “Yeah, that happens to me a lot. So, where did he go?”

“He didn’t say.”

“Yeah, he isn’t one for talking much,” the Scotsman said. “That being said, he has a habit of going to places that have trouble. Do you know of any such places?”

“There was a town plagued by an army of the undead not too long ago,” the owner said. “Something about a Sorcerer who was defeated by a swordsman. I’m not sure though.”

“I’ll go check it out. Oh, here’s something to pay for the damages.” The Scotsman pulled out a huge gold nugget from his pouch, placed it on the counter, and left.

“Where does he get those from?” Aku asked. “It’s not like you can just find those laying on the ground!” He then began to brood once more. “Too bad you can’t get these so-called Heroes of Justice to fight each other. Might make things-” Aku’s eyes widened. “Get them to fight each other?!” He grinned an evil grin. “Yes, get them to fight each other. Muahhahaha!”


A few hours later, Aku was at Dan’s Crypt, looking at a list. “Let’s see, one dead loser – check. One magic sword and golden shield – check. One antique Gatling gun – check. A bunch of old-fashioned bombs – check. Annoying Genie-thing tied up?”

“Mmmph!” said a magically bound, and gagged, Al-Zalam, who was hidden down a side branch of the Crypt.

Aku grinned. “Big check. Now, to make myself less evil looking.” At this, he transformed into his Hermit disguise. “He won’t suspect this form – after all, making myself look like a young beautiful woman would be really suspicious.” He then shot a bolt of lightning at the body. As electricity crackled through the body, causing it to jolt, and twist, and turn, and move, and clear the dust and cobwebs off, an eye reformed. “It’s Alive!”

^What in the world?^ Daniel mumbled as he swung himself into a sitting position. ^What foul evil creature has summoned me this time?^

*Whack!*

^Ow!^ Daniel rubbed his head. ^Who hit me?^

“I did yah numbskull!”

Daniel looked, and found himself looking at a little old man with green skin, a black outfit, white hair, mean eyes, and big stick. ^So you’re the foul sorcerer who has summoned me!^

The old man hit him with the stick, again. “Call me foul again and I’ll use your skull to store pens and pencils in!”

^You sure are cranky,^ said Daniel.

“Get as old as I am, and you’d be cranky too!” the old man yelled.

^Why have you summoned me?^ Daniel asked. ^If you plan to conquer the world, it’s my sworn duty to stop you!^

“Nah, I’m not into that stuff,” the old man said. “You’d have rebellions, try to manage things, not to mention those guys that try to take you on. I prefer simpler things, like gardening, and protecting people.”

^So, why have you summoned me?^ Daniel asked.

“There’s a rather dangerous bandit I need you to put a stop to,” the old man said. “Otherwise he’ll destroy the village you’re the protector of.”

Daniel’s eye widened. ^You know, this is the first time someone has intentionally summoned me for a good reason.^ He then stood up, and picked up his weapons. ^Where is this bandit?^

“I will take you to a place where you can ambush him,” the old man said.

A portal opened up next to them.

“Mmmph! Mmph!” came Al Zalam’s muffled cries.

^What was that?^ Daniel asked.

“Uh, just the wind!” the old man yelled. “Now hurry, before you get left behind!”

At this, Daniel, and the disguised Aku, jumped through the portal, which vanished.

Al-Zalam managed to free himself, but was unable to remove his gag. “Mmph mmph! Mmph mmph mmph! Mmph mmph?” (Oh no! I must save Daniel! But how?) Then, he remembered something. “Mmph mmph! Mmph mmmmph mph.” (I know! That samurai guy!) He then zoomed out the Crypt.


Meanwhile, out on a lonely dirt road, the Scotsman was playing his pipes. Daniel, who was behind a large boulder nearby, was holding his hands to his head, as he looked at the old man, who was likewise holding his hands to his head.

“That’s him!” the old man yelled. “Stop him before he makes everyone deaf!”

At this, Daniel jumped out from behind the boulder, and put one of his hands up, still holding the other to his head.

The Scotsman stopped a few paces from him, and stopped playing. “By th’ look on ye face, I can tell ya like th’ pipes bony laddie!”

^That is not music!^ Daniel called out.

“Not music? In that case, get off the road and let me through!” the Scotsman demanded. “You’re free to do that! I know of a fella that played music which caused kids to go wild and be violent!”

^No, I will not let you through!^ Daniel said, as he got out his sword and shield.

“So, that’s the way you want it.” The Scotsman pulled out his claymore. “Then let’s see how well you like the taste of six feet of steel!”

The Scotsman swung his sword, but Daniel used his shield to block it. Daniel swung his sword, but the Scotsman parried the blow.

The Scotsman grinned. “Say, you’re pretty good. I like that! Ha ha ha! But let’s see how good you really are!” He then swung his sword again, this time shattering the shield.

Daniel gulped. This wasn’t going to be easy. The Scotsman punched him, causing his head to spin around.


Meanwhile, Samurai Jack was walking down a road, when a brown figure showed up in front of him – Al-Zalam.

“What are you doing here?” the samurai asked.

“Mmmph mmph!”

The samurai noticed the gag. “Evil magic?”

Al-Zalam nodded.

Jack pulled out his sword. “Hold still.” He swung.

The gag fell from Al-Zalam’s mouth. “Thank you. Daniel’s in trouble!”

“What kind of trouble?”

“Evil guy with big flaming eyebrows wants him to fight someone for whatever reason,” said Al-Zalam. “I don’t know who he was talking about, but if this guy hates him, he can’t be all bad.”

“Take me there!”

Al-Zalam grabbed Jack’s hand. “Hold on!”


Back at the fight, The Scotsman had retreated behind a pile of rocks. Daniel, he’d managed to get his eye to stop spinning around. He then focused on his foe.

“You got him!” Aku shouted. “Now go get him!”

The Scotsman noticed the old man. “So, Bony there is the servant of someone else. Hmm, seems familiar somehow. Can’t remember though. Oh well!” He then stood up, lifted his leg, and began firing at the skeleton. However, the bullets all went through the spaces between the skeleton’s ribcage.

Daniel picked up his Gatling gun, and fired it. However, the rounds all missed the Scotsman, badly.

“You can’t shoot properly, Bony!” the Scotsman yelled.

Daniel growled. ^I’ll show you!^ He pulled out a bomb, lit the fuse, and threw it.

The Scotsman saw this, pulled out a grenade, pulled the pin, pressed the button, and tossed it, before ducking behind the rocks.

The explosives went off with two loud Booms, scattering dust and rocks everywhere.

Daniel waited for the debris to settle, and stepped forward. However, when he got to the rock his foe had been using for cover, the Scotsman sprang out, and threw a punch, one that sent Daniel’s head flying.

^Not good!^ Daniel muttered. His body drew his sword, only for that to get knocked out. His body then pulled his left arm out of its socket, and hit the Scotsman with it, catching him off guard, for a moment. Then, the body ran towards Daniel’s head. The body grabbed the head, and was all set to put it on, when a blow hit him from behind. Daniel’s head found itself looking up at the Scotsman.

The Scotsman pulled out his sword. “Say your prayers, Bony.” He then lifted his sword, and swung.

Daniel closed his eye, and prayed for a miracle.

*Clang!*

Daniel hesitantly opened his eye, and then opened it all the way. The Scotsman’s sword had been stopped by another one, which looked familiar. He followed it to his owner, and his eye widened. It was the samurai he’d met before.

The Scotsman looked at the samurai. “Laddie! Nice to see you again. Could you remove your sword so that I can finish Bony off here?”

“Normally, I would, but in this case, an exception has to be made,” said Jack. “Despite his appearance, Sir Daniel Fortesque is on the same side as you and me.”

“This bag of bones is a friend of yours, I take,” said the Scotsman.

“We worked together to save a nearby village,” said Jack. “If it wasn’t for him, I might not have been able to vanquish the necromancer who was controlling the dead in the nearby cemetery.”

“In that case, a friend of yours is a friend of mine,” the Scotsman said, sheathing his sword. “Still, I’d like to know why he attacked me. All I was doing was playing my pipes when he challenged me to a fight, all while I was looking for you.”

“Why were you looking for me?” Jack asked.

“My wife would like a basket like the one you wear so that she can pick flowers.”

Jack grinned. “I’m sure she would.”

^Wait a minute, you have a wife?^ Daniel asked, having put himself back together.

“Of course I do,” said the Scotsman. “I’m a fairly good husband, and I make sure that demons and the like don’t harm her. After all, she’s quite beautiful, and she’s got the voice of an angel.”

Jack coughed at this. Then he said, “Still, one thing we have to figure out is where the one who summoned you is.”

^Why is that important?^ Daniel asked. ^I was informed that this guy was a bandit.^

“Bony, I’m a lot of things, but a bandit isn’t one of them,” said the Scotsman. “There’s an old man behind those rocks.”

Jack scowled. “Aku! I know you’re here!”

“Muhahaha!” Aku appeared, in his real form, towering over them. “So, you figured it out.”

“I had some help.” Jack looked at Al-Zalam, who was hiding behind the rocks that the Scotsman had been hiding behind previously. He then looked back at Aku. “Now to finish you once and for all.”

Aku sent a bolt of lightning at the group, only for Daniel to jump in front of the Samurai and Scotsman, taking the blast that had been meant for them. As the two mortals looked at the skeleton, who lay on the ground, Aku took advantage of this, and turned into a bat, so that he could retreat to safety. “I’ll see you again, Samurai Jack!”

“You coward!” the Scotsman yelled. “You couldn’t face one warrior, let alone three! Bony here’s more of a fighter than you are! Go ahead and run!”

Jack placed his hand on the Scotsman.

“What?”

The Scotsman then looked at Daniel, who was not moving.

“Oh.”

The Scotsman grabbed Daniel’s hand. “Do you want me to play a dirge for you?”

Daniel’s eye widened. ^No! The magic is fading from me. Take me back to my Crypt.^

The Scotsman nodded. “We’ll do that for you, Bony.”

^Thank you.^


A little while later, Jack and the Scotsman walked out of Dan’s Crypt, the Scotsman was weeping, freely.

“I know he was a skeleton, and I know I would have beaten him easily, but he’s a brave one, eh laddie.”

Jack nodded at this. “He sacrificed himself, for our sake.”

“Say Jack, next time you meet Aku, give him a good one for Bony, and one for me.”

Jack nodded once more. “Believe me, I will.”

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