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Tybalt's DF Homelessness Relief Initiative

Leon Trotsky vs Michael Collins

Vice Admiral Horatio Nelson vs Admiral Fyodor Ushakov

Lautaro vs Lapu-Lapu

Para (India) vs Special Forces Group (Japan)

Commandos Marine (France) vs Alpha Group (Russia) (may or may not do)

(This next one is a maybe, depending on whether balancing can be achieved)

Battle of the Mentors: Skulduggery Pleasant (self-titled) vs Albus Dumbledore (Harry Potter)

Political Ideology BR bitches

Deadliest Fiction, like any other successful wiki, needs a way of processing political issues. Even if we don't have explicitly political topics here, there's always the office type politics of the Staff, and of our complex, known as DFederal. And with such processes, come elections.

But while other wikis may elect their representatives through the exchange of ideas, Deadliest Fiction holds elections through bloodshed. So today ladies and gentlemen, I'll be your host in the Political Ideology Battle Royale, to determine who is... the Deadliest Ideology!

Steven Universe, the half-Gem pacifist who is such a centrist he accepts genocidal dictators as family

Finn the Human, the courageous sword-wielding protector of various monarchs within Ooo.

Rudol Von Stroheim, the Nazi soldier, hell-bent on demonstrating the might Germany and its science

Balalaika, the former battle-scarred Communist Soviet Captain, who now leads the men of Hotel Moscow

Genji, the mischievous Shimada Clan child, who transitioned into a physically enhanced cyborg ninja.

Hermione Granger, the liberal advocate for elves everywhere, and extremely intelligent witch.

Soldier, the ultra-American conservative patriot, who will use any excuse he has to blow up enemies of the States.

Baron Vengeous, the religious zealot general of Mevolent, who seeks to usher in absolute theocratic devotion to the Faceless Ones.

Zaheer, the anarchist revolutionary who wishes for everyone to fucntion without the corruption of government.


Steven Universe

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Please, the fighting has to stop. We aren't enemies. We're family. Please listen to me. I need you to know who I am!
— Steven treating genocidal fascist dictators as family

Steven Quartz Universe is the titular main protagonist of the show of the same name. He is the son of Greg Universe and Rose Quartz, the only known hybrid of a human and a Gem, the first Crystal Gem of human descent. As a result of his parentage, Steven is an extraordinarily unique being with innate powers beyond that of both normal humans and Gems. While only a child, Steven has steadily grown from a tag-along to the Crystal Gems into the team's unofficial leader thanks to his kind-hearted nature and resourcefulness. Though he is part of a monumental legacy, Steven is devoted to fulfilling his destiny as the protector of humanity, just as his mother was before him.

Finn the Human

Rudol von Stroheim

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GERMAN SCIENCE IS THE BEST IN THE WORLD
— Stroheim declaring German superiority

Rudol von Stroheim is a high ranking Nazi officer who was sent to Mexico to oversee the containment of Santana, a pillar man, for study. After Santana broke free and began slaying the German soldiers, von Stroheim sacrificed himself to destroy Santana by detonating a grenade which blew the two of them up. However he was later resurrected and given a cyborg body, aiding Joseph Joestar in his quest to defeat the remaining pillar men.


Powers and Abilities:

  • Cyborg Body: After his resurrection von Stroheim was given a new cyborg body which gave him significantly improved strength, durability and agility. Some of these enhancements include;
    • Superhuman Strength: When creating his cyborg body, Nazi scientists used tests on Santana to make the body even stronger and von Stroheim can crush an object with a pressure of 1,950 kg/cm2.
    • Increased Flexibility: Von Stroheim also has a great deal of flexibility, enough to completely rotate his arm round the back of his head and grab onto Kars' hand.
    • Superhuman Durability: Perhaps the most impressive part of von Stroheim's cyborg body is that it makes him partially immortal and he can be ripped and cut apart and still survive, even being able to fully use the top half of his body after being sliced in half.
    • Mechanised Eye: As with virtually every other part of his body, von Stroheim has had his eye mechanised and it is able to zoom in on an object up to the point that he can analysis their internal structure. It also gives him a smaller but more concentrated beam of ultraviolet light which has enough power to pierce through skin and bone.
    • Projectile Hand: Von Stroheim is capable of firing off his mechanical hand with enough force impale and wound and enemy, with enough force to pin an them in place as shown when he pins Kars to a plane falling into a volcano.
  • Various Firearms: Von Stroheim has several weapons built into his cyborg body including; a pistol, a SMG, a shotgun, a rifle, grenades and a rocket launcher. He also has an abdominal machine gun which is able to fire 600 armoured bullets a minute capable of piercing a 30mm steel plate.
  • Ultraviolet Shoulder Cannon: Designed specifically as an anti vampire weapon, von Stroheim can fire two powerful beams of ultra violet light from flood lights located on either shoulder.


Balalaika

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The justice you refer to smells pretty rotten to me. The stench of bloodbath, wouldn't you agree?
— Balalaika to Rock

Balalaika (バラライカ, Bararaika) is the boss of Hotel Moscow. Her real name is Sofiya Pavlovna, but that name is not used in her presence. She was brought up by her grandfather, the high-ranking military head of the USSR. Balalaika's father has presumably either been condemned by the USSR or fled the country.

Before joining the mafia, Balalaika was a captain in the Soviet Army, Vozdushno-Desantnye Vojska'(translate from Russian: air assault troops) paratrooper and a veteran of the Soviet war in Afghanistan. A fine marksman and sniper, she received the nickname "Balalaika" (one of the Soviet army's slang terms for the Dragunov sniper-rifle).

Balalaika can be easily identified by the burn marks which scar most of the right side of her face, neck, breasts and leg which she sustained in Afghanistan, earning her the nickname "Fry-Face". She is usually shown smoking a cigar, in contrast with the other characters who smoke cigarettes. In view of her participation in the Soviet war in Afghanistan and the missed possibility to take part in the 1984 Summer Olympics in Los Angeles, it is possible to define her age between 35 and 40 years old.

In April of 1986, while on an international illegal operation outside of Soviet territory, Balalaika and her unit saved a child who was in a refugee camp. The media recorded the event that led to the “Voluntary Discharge” of Balalaika and her unit; promptly deserting the Soviets forces. Balalaika arrived in Roanupur in 1993, which lead to a large-scale conflict with the already-established Triads under Chang's leadership. Rather than destroy the city, a peace was brokered between the rival criminal organizations by Dutch.

Later, Balalaika settled her empire in the town, choosing Hotel Moscow as its headquarter, and continued to reign over the crime industry of the town. Her mafia and Chang's triad have always been regarded as two of the strongest criminal organizations in the town ever since.

Personal Equipment/Abilities:

  • Stechkin APS:
  • Adept Leadership Skills:
  • Tactical Skills:


Crew Equipment/Abilities:

  • Large arsenal of weapons:

Genji

Genji.png
Even if I sacrifice my body, I will never sacrifice my honor.
— Genji

Genji Shimada was born into the Shimada ninja clan and lived a life of luxury and privilege. He had little interest in the clan's illegal activities, and despite excelling in his ninja training, he preferred a playboy life style. This caused the rest of the clan to view him as a dangerous liability and resented his father for protecting him. When his father died, his older brother Hanzo gained control over the clan and pushed his brother to get more involved in the clan, sparking a fight between the two. Hanzo won this confrontation and believed to have killed his brother, in reality Genji survived and was rescued by Overwatch and the intervention of Dr. Angela Ziegler, also known as Mercy.

Overwatch viewed Genji as a potential asset against the Shimada Clan and offered to give him a new cybernetic body if he joined Overwatch and helped them against his former clan, Genji accepted the offer. After he brought down his brother's criminal empire however, Genji felt at war with himself. He was repulsed by the mechanical parts of his body and could not come to grips with what he had become. Genji left Overwatch and wandered the world in search of meaning. He eventually came across the omnic monk Zenyatta. Genji rejected Zenyatta's teachings at first, but Zenyatta would eventually become Genji's master. And Genji came to terms with his cybernetic body.

Equipment/Abilities:

  • Dragonblade:
  • Wakizashi:
  • Shurikens:
  • Superhuman Physicality:

Herminone Granger

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I hope you're pleased with yourselves. We all could've been killed. Or worse, expelled.
— Hermione not sorting out her priorities

The daughter of Muggle parents, Hermione Granger was a bright, ambitious child who was delighted to learn that she was a wizard and was invited to Hogwarts. Meeting Harry Potter and Ron Weasley, Hermione struck up a friendship with the two, and the trio quickly became inseparable, with Hermione often acting as the brains of the group. Hermione's intelligence made her a star pupil at Hogwarts, and she became a prefect in her fifth year.

In her sixth year, Hermione found herself grappling with both feelings for Ron and the return of Voldemort, the dark wizard and Harry's arch-enemy, culminating with her joining the Order of the Pheonix and going on the run with Harry and Ron to find the Horcruxes, six magical objects that Voldemort used to become immortal. After destroying the Horcruxes, Hermione took part in the Battle of Hogwarts, finally admitting her feelings for Ron, and was pivotal to the defeat of Bellatrix Lestrange. After the defeat of Voldemort, Hermione completed her Hogwarts education and got a job within to the Ministry of Magic, eventually working her way to Minister of Magic, while her and Ron's daughter, Rose, attended Hogwarts.


Equipment:

  • Wand: A ten and three-quarters inch wand made with vine wood and a dragon heartstring core, it is a crucial part of spellcasting, though Hermione has shown some skill with wandless magic.

Powers and Abilities:

  • Skilled Duelist: Hermione is an immensely talented and quick-witted magical duelist, using a style that favors mixing non-combat spells with more traditionally offensive ones to keep opponents off-guard. She's regularly defeated older and more experienced Death Eaters in combat, and was even able to hold her own against Bellatrix Lestrange with the help of Ginny Weasley and Luna Lovegood.
  • Skilled Spellcaster: Hermione is one of the most brilliant wizards of her time, able to quickly and easily master any spell she sets her mind to learning, regardless of her own education level or the difficulty of the spell. She was frequently and regularly identified as the top of her class, and numerous wizards, including Harry, admired her spell work.
    • Charms: Hermione's favored form of spell is charms, spells that add certain properties to an object or individual. During the year she spent on the run with Ron and Harry, her numerous protection charms enabled the group to evade Voldemort's forces, and her use of an extension charm gave the group the supplies they needed to survive in the wilderness. She even managed to cast the Memory Charm, a famously tricky spell, on her first try. Her favorite trick is the creation of Bluebell Flames, portable, waterproof fires, which she often carried around in jars for when she needed them.
    • Transfiguration: Hermione had a natural knack for Transfiguration, which alters the form of an object or subject, and was one of the first students to turn a matchstick into a needle. By her seventh year, she could outright conjure objects out of thin air, such as a wreath or a flask, and was able to transform Ron into an entirely different person without use of a polyjuice potion.
    • Defense Against the Dark Arts: Despite this being the only subject Harry in which Harry was her superior, Hermione still showcased a natural skill with combat spells, mastering the full body-bind curse within her first year. By her fifth year, Hermione had mastered all of the spells Harry taught through Dumbledore's Army, and her talent made her a top candidate for an Auror following the Second Wizarding War.
    • Dark Arts: Despite her discomfort with the majority of them, Hermione was skilled in casting various jinxes and hexes. During her seventh year, she was able to create a Blasting Curse so powerful it destroyed Harry's wand and was later able to hit him with a Stinging Curse so strong it disfigured him for several hours.
    • Apparation: Hermione was the first in her class to apparate successfully, and she's even been able to do it while falling through mid-air.
    • Healing Magic: Hermione was a natural and effective healer, and she was able to take care of Harry and Ron with very little in the way of supplies after they sustained injuries during their hunt for the Horcruxes.
  • Genius Thinker: Hermione was regularly noted for her incredible intelligence and logical thinking, which put her regularly in the top of every class. She often acted as a vital source of information for Harry and Ron, and her research and investigative skills were regularly what put the group on the right track, though she often lacked true intuition, requiring Harry to put the information together.
  • Natural Leader: While often playing a secondary role to Harry, Hermione often worked to keep the group focused and unified on the task at hand, and she played a major role in the formation and training of Dumbledore's Army. Her natural talents as a leader enabled her to become one of the youngest Ministers of Magic in history.

Soldier

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If fighting is sure to result in victory, then you must fight!
— The Soldier quoting The Art of War

The Soldier wished to fight in World War 2 but was rejected by every branch of the American military. Determined to fight none the less, the Soldier bought a ticket to Poland where he thought himself how to use a variety of firearms and embarked on his Nazi killing spree. Once he heard the war ended four years after it did, Soldier returned home with a bunch of medals he designed and awarded to himself.

Equipment/Abilities

  • Rocket Launcher: The Soldiers primary weapon. It comes loaded with four rockets at a time and as well as doing direct damage to anyone it hits it can also do splash damage making it good for crowd control. However the also Rocket Launcher has a secondary use; when fired at the feet of the Solider he uses the explosion to rocket-jump into the air, greatly improving his mobility and allowing him to rain down hell from above.
  • Gunboats: A pair of metal-reinforced jump boots which reduce the self-damage taken when rocket-jumping by 60%.
  • Shotgun: When using his rocket launcher isn't viable, such as when fighting an opponent at close ranges, the Soldier switches to a Shotgun. It is a pump action, sawed off shotgun which holds six rounds.
  • Shovel: If things get desperate then the Soldier can always fall back on his Mann co. Shovel to fight in a melee range. It is about 2 foot long with a sharpened metal head.
  • Physicality: The Soldier is strong enough to snap a guys neck and send him flying with a single punch, pick up a robot and use it as a weapon to beat another robot with, snap a bear's neck. Has the stamina to jog for 5 straight hours with breaking aa sweat. And is durable enough to survive having his spine broken.

Baron Vengeous

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Try dying with some dignity you godless wretch.
— Baron Vengeous to Billy-Ray Sanguine

During the War, Baron Vengeous was one of Mevolent's Three Generals. He was the leader of the fanatical Diablerie, a cult of people dedicated to bringing the Faceless Ones back through any means necessary. Vengeous was in search of Lord Vile's armour and blood from a descendant of an ancient one, so that he could revive the Grotesquery, an abomination of a creature, formed by the body parts of many other beasts. The Grotesquery, due to having the torso of a Faceless One, was purported to be able to herald the return of the remaining Faceless Ones. Sometime after 1861, Vengeous had a legendary battle with Skulduggery Pleasant, who threw a stick of dynamite at him.

Powers and Abilities:

  • Rupture Ability: Vengeous's only known power is the ability to make objects and people rupture by looking at them with his eyes glowing yellow. He needs to be concentrated to do this however and if he is distracted then he is unable to use this ability.
  • Skilled hand to hand combatant and swordsman: Vengeous has been shown to be a very skilled melee fighter and is able to fight off multiple opponents at once and has gone toe to toe with other powerful mages. He has also been shown defeating a vampire in it's night form which is a considerably impressive feat considering that most other characters struggle to defeat vampires in their weaker daytime form. He is also a skilled swordsman and his main weapon is a cutlass which is sharp enough to easily slice through skin and bone.
  • Peak Physical Condition: Despite appearing to be his his mid fifties, Baron Vengeous is an incredibly fit human being as has shown above average strength and speed, being able to dodge a fireball from close proximity. He is also very durable as he survived having a stick of dynamite being thrown at him and exploding in his face.


Zaheer

The idea of having nations and governments is as foolish as keeping the human and spirit realms separate. You've had to deal with a moronic president and a tyrannical queen. Don't you think the world would be better off if leaders like them were eliminated?
— Zaheer using high school level philosophy

Zaheer is the leader of the Red Lotus, a martial arts expert, and an anarchist, who strongly believes in the foundation of a new world without the Order of the White Lotus, the four nations, or the Avatar. After the Harmonic Convergence of 171 AG, he also became an airbender. While in pursuit of his goals, Zaheer and three of his comrades were captured and imprisoned in separate, high-security prisons. Upon becoming an airbender thirteen years later, he escaped the custody of the Order of the White Lotus and subsequently freed his allies from prison, including his girlfriend P'Li. He threw the Earth Kingdom into chaos by killing the Earth Queen and attempted to end the Avatar Cycle by killing Avatar Korra while she was in the Avatar State. This attempt failed and Zaheer's comrades were killed, leaving him as the only survivor of their group of four.

Following his defeat, Zaheer was once again imprisoned, this time in a new facility near Republic City. To his disappointment, he heard of Kuvira placing the people of the Earth Kingdom under her military dictatorship, thus rendering his attempt to free them from oppression futile. Hoping Korra could stop her, Zaheer helped Korra in 174 AG to meditate into the Spirit World and let go of her fear of him and of "what might have been"


Situation/Notes

Because I want nothing to do with a DFederal setting in any royale made by me, I decided that a large city in the style of New York City would be the easiest to use. There will be all sorts of large skyscrapers, surrounded by other smaller ones. Cover is plentiful, since pretty much everything is fully furnished as they should be. However, there are all sorts of non lethal traps across the city, in order to spice up this election(tiger pits,rope traps, sound traps attached to doors etc.). And on top of this, this city is populated (something that will have more significance in the NPC portion)

The candidates and citizens are prevented from leaving the city by a forcefield surrounding the entire area. This forcefield is completely impervious to attack, whether magical of physical.And finally, there are massive TV screens all over the city, broadcasting every fight that goes on to give citizens information on their candidates.

There are multiple people/groups that function as NPCs for this battle that must be addressed.

As the creator of this royale, I Tybaltcapulet of course shall moderate the election. I mostly function as an announcer, notifying the candidates and citizens when a one of the other candidates has "dropped out of the race" which either means they've been killed or have lost enough approval from the citizens. Also, every so often, I will throw more traps out to the field at my own leisure.

The Citizens of this generic city are also very important to the victory of these candidates, as they are in any election. They were cloned by yours truly, and designed to be politically neutral upon creation. It is very important to note I do not mean they are centrists, as that would be an unfair advantage to the Centrist candidate. I mean they have no political opinions whatsoever, and are essentially blank slates. Candidates will need to win them over by presenting them with the best possible leadership skills. (It is up to each voter to give their own interpretation on how a politically neutral population will react to each of the candidates.)

It's election time for DF, and bloodshed is required to

Crystal Gems vs Stardust Crusaders

The Stardust Crusaders

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Their story has begun! Their time is running out! They will finish this! They won't stop! CRUSADERS!
— EXCERPT FROM THE TRANSLATION OF "JOJO SONO CHI NO KIOKU ~END OF THE WORLD~"

The Stardust Crusaders are the main group from the third part of JoJo's Bizarre Adventure. Consisting of six Stand users the group was first formed by Joseph Joestar to defeat the vampire DIO, who had taken over the body of his grandfather, Jonathan Joestar. Originally consisting of Joseph, his Grandson Jotaro and Joseph's friend Avdol, they later added Kakyoin and Polnareff, stand users brainwashed by DIO, to their side and together they went on a journey from Japan to Egypt, in order to defeat DIO and stop his plan for world domination.

Joseph Joestar.png
OH! MY! GOD!

OH! NO!

HOLY SHIT!

SON OF A BITCH!
— Joseph's glorious Engrish

Joseph Joestar is the grandson of Jonathan "JoJo" Joestar and the leader of the Stardust Crusaders. Fifty years after defeating the Pillar Men, Joseph caught word of the return of DIO, the vampire arch nemesis of his grandfather. Determined to defeat this great evil and save his daughter from the curse inflicted on her by DIO, he teamed up with his own grandson Jotaro and other noble spirited Stand users to hunt down the vampire and finish the generation spanning rivalry between DIO and his family.

Stand:Hermit Purple

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Joseph's Stand is Hermit Purple. It takes on the appearance of thorny, purple vines which are summoned through Joseph's hand. It's abilities include;

  • Psychic Powers: The primary purpose of hermit purple is the ability to discover information usually through the use of electronic equipment. Joseph has been shown using this ability in the following ways;
    • Spirit Photos: The most common use of this ability, Joseph does this by using hermit purple to destroy a camera which prints off a picture of a person of location in it's current state. The psychic photos are usually linked to someone with a direct relation to Joseph, such as how it nearly always created pictures of DIO as he was possessing Jonathan Joestar, Joseph's grandfathers body. The photo cannot give specific locations of the person of place pictured rather it pictures them in their current state at that moment.
    • Spirit Videos: Joseph can also use Hermit Purple to produce live psychic videos on a television. This can manifests itself by the television switching through channels at a rapid rate to try and create sentences which give information to Joseph or can be used to film a location such as when Joseph uses a television to broadcast the inside of his own brain.
    • Manipulation of the Environment: Joseph can also use Hermit Purple without the use of electronics such as when he used dust to create a map which showed the location of a specific object.
  • Grappling: While not strictly an offensive weapon Joseph can use the vines of Hermit Purple to grab hold of things with enough strength to choke someone or hold them in place, although the vines are weak enough that a relatively strong Stand or person can break out of them. Joseph can also use the vines to swing from place to place to increase his mobility or grab hold of objects. The vines are also very dexterous, able to manipulate a video game controller with great precision.
  • Hamon Conductor:Hermit Purple can also be used to conduct Hamon and Joseph uses this to transmit Hamon along the vines as an offensive weapon.

Other Abilities

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  • Ripple: Known as Hamon in the east, Ripple is the usage of energy of sun rays through a special breathing technique which allows the user to harness solar energy as an attack. Mostly used as a way to combat the undead, Ripple will also cause a severe pins & needles feeling before fainting on a normal person. An object, while charged with Ripple energy, will become more dangerous, and its user can perform several techniques that can combine with the warrior's own tactics, to allow for a very flexible fighting style. The biggest weakness of this style is that the user must have controlled breathing in order to use Ripple and if the user cannot properly breathe (aka they were being choked) then it cannot be used. Joseph most commonly uses the following types of Ripple attacks;
    • Ripple Hair Attack: Joseph infuses strands of hair with Ripple which hardens them enough to block incoming projectiles, including gunfire. Joseph was also able to use a similar technique with spaghetti where he hardens it and uses it as a projectile, powerful enough to break a wine glass.
    • Overdrive: Overdrive sends a large pulse of Ripple energy through an object. Joseph uses this in many creative ways, from sending a burst of Ripple through a cactus, along a string to entangle someone and most notably to fire the metals caps of a bottle drink at an opponent with enough force to break bones.
    • Rebuff Overdrive: Another usage of the aforementioned Overdrive, Joseph uses Rebuff Overdrive to transmit Ripple into his elbows to deliver a powerful attack.
    • Ripple Overdrive: Another usage of Overdrive is to channel the Ripple energy through the users arm to perform a powerful chop. This slowly transfers Ripple through the point hit, advancing until it blows up, with enough power to cut through solid bone.
    • Zoom Punch: The Ripple user launches his fist forward and strikes his opponent. This attack involves a ripple breathing technique that dislocates and stretches the joints to extend the arm and give it greater reach while also using the same ripple to dull the pain caused by the move.
  • Skilled Hand to Hand Combatant: Trained in hand to hand combat by Lisa Lisa as part of his Ripple training, Joseph is a skilled hand to hand fighter and can go toe to toe with vampires, other experienced Ripple users and even the incredibly powerful Pillar Men.
  • Quick Wit: Undoubtedly Joseph's greatest asset in any battle is his keen intelligence and quick wit which enables him to outhink and manipulate his opponent. Joseph's favorite strategy is to psyche out his opponent by predicting what they are going to say next and analyzing their personality in order to figure out how to anger them or put them off. Joseph is quick to exploit any character flaws that he can pick up from his opponent such as pride, honor or determination towards a certain goal, to his own advantage. Moreover Joseph makes great use of his environment and any objects he can find lying around to aid him in battle and his Ripple Overdrive technique makes any object he does pick up all the more dangerous. Joseph has successfully used bottles, icicles, pasta, hair, pebbles and even a plane as weapons to gain an upper hand. Joseph also uses his own goofy demeanor to attack from unexpected angles or make critical moves under the guise of clumsiness and will sometimes use on obvious trick to mask another trap set up to defeat his opponent.

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Yare Yare Daze
— Jotaro's favorite thing to say to all the bullshit happening

Jotaro Kujo thought was possessed by an "evil spirit" and after brutally injuring a gang of men who attacked him he voluntarily handed himself over to the police and refused to leave his cell out of fear of what he might do. He was later talked into leaving by his Grandfather and would find himself caught up in a journey half way across the world into order to save his mother from the clutches of a century old adversary.

Stand:Star Platinum

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Star Platinum takes the appearance of a purple humanoid figure with black wavy hair with a muscly build. It has the following abilities;

  • Superhuman Strength: Star Platinum possesses immense strength, being able to throw a Jeep carrying four men and a girl out of the path of an 18-wheeler with one hand, later pulling the same Jeep out of a canyon with only a car as a counter-weight, and destroy large artificial diamonds within seconds.
  • Superhuman Speed: Star Platinum can catch a bullet fired at point-blank range, and throw thousands of powerful punches within seconds.
  • Self-Preservation: Star Platinum possesses the awareness and reaction speed to protect Jotaro in many instances that he himself seems unaware; halting a bullet he experimentally shoots at his own head; protecting him while frozen by DIO's Time Stop; and reviving him from near-death by directly pumping his heart.
  • Incredible Precision: Star Platinum utilises eagle-like eyesight throughout Stardust Crusaders. At some point, Jotaro, with Star Platinum's eyes, could see across a desert for four kilometres, as well as identify meaningful details, such as a specific type of fly in high-resolution images. It can also follow a card shuffle performed by a professional gambler, subsequently recounting the entire new order of the deck. This also allowed Jotaro to throw things with both great power and great accuracy, enabling him to increase the range at which he can attack and enemy by throwing projectiles at them. It's so precise that Jotaro has shown being able to fire a bullet with the same force as being fired from a gun at ranges up to 70 metres
  • Star Finger: Star Platinum can suddenly and forcefully extend his middle and index fingers to a length of one or two meters, allowing it to perform sneak attacks and stab opponents from afar.

Other Abilities:

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  • Above Average Strength and Durability: While most of the time Jotaro lets Star Platinum do all the work, he isn't afraid to get his own hand dirty. He is strong enough to knock a grown man off his feet with one punch and support the full weight of another man while acting as a bridge of sorts. Even as a child Jotaro was able to lay down a vicious beat down on a grown man. On the durability side of things Jotaro is able to take a lot of punishment and even getting a ceiling fan embedded in his shoulder got nothing more than an annoyed shrug.

Avdol.png
Trying to predict the future in front of a fortuneteller?
— Avdol
YES! I AM!
— Muhammed Avdol confirming that he is indeed Muhammed Avdol

Muhammed Avdol is a fortune teller by trade and a long time friend of Joseph Joestar. Initially he was brought in to help get Jotaro to leave the jail cell he had forcibly kept himself in and teach him about Stands he would later accompany Jotaro and Joseph on their quest to defeat DIO. Avdol acts as an advisor to the rest of the gang about Stands and their users and provides guidance on the various Stand users they encounter across their journey.

Stand: Magician's Red:

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Avdol's Stand Magician's Red is a half human, half bird humanoid Stand. Sprouting a rooster head from a muscular human body, it's legs are feathered and often shrouded in flames. It's abilities include;

  • Flame Manipulation: Magician's Red has the ability to create and manipulate flames with incredible destructive power. These flames are powerful enough to evaporate metal projectiles in mid air and slice through steel railroad tracks. Avdol's main technique is called Crossfire Hurricane which shoots forth flaming ankhs for Magician's Red's mouth. He can also manipulate the Ankh's however he wishes and break them up into multiple pieces to attack an opponent from two directions simultaneously. Magician's Red can use its flames to bind an opponent, as if he were tying them up with a rope and by holding the flame close to a person's face it burns away the oxygen to knock them unconscious through oxygen deprivation. Finally the flames can also be used as a life detector by creating a compass of flames which flickers when it detects the heat source of any non-visible opponent.
  • Superhuman Strength & Speed:Aside from its flame manipulation Magician's Red is also a very physically capable stand, able to grapple with Star Platinum and shatter Judgement's armour with a powerful kick. It is also very quick and was able to dodge the lightning fast strikes of Silver Chariot without much trouble.

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I'll just die like this. As recognition of your strength. Committing suicide at this point would be dishonorable.
— Jean Pierre Polnareff

Born in France, Jean Pierre Polnareff is the user of the Stand Silver Chariot. Polnareff began to train extensively in the use of his Stand after his sister was raped and killed by a mysterious stranger with two right hands, in the hope of getting his revenge. Subdued and brainwashed by DIO, Polnareff would later join Joseph Joestar and his group in his quest to save his daughter from DIO's curse, after they removed the flesh bud that was controlling him.

Stand:Sliver Chariot:

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Polnareff controls the Stand Silver Chariot which takes on the appearance of a robotic humanoid, clad in a tight fitting set of medieval armour. Silver Chariot's main form of attack comes from it's Rapier which is sharp enough to cut through solid rock. It's abilities include;

  • Superhuman Speed: Without a doubt Silver Chariot's best asset is it's speed. Silver Chariot is fast enough to skewer coins and balls of fire, deflect bullets and even keep up with the insanely fast Star Platinum's barrage of punches and that's when bogged down with it's armour. Polnareff can command Silver Chariot to shed it's armour to become even faster, so fast that it moves too fast for the human mind to comprehend so that it appears as though it is in multiple places at once. These doubles are not illusory; the Stand is moving between different positions at a speed that is faster than the eye can see. As such, were all the doubles to attack at once, it would mean that the Stand is attacking from all those positions simultaneously, giving it incredible destructive power.
  • Superhuman Precision:As a result of it's superhuman speed, Silver Chariot is also incredibly precise. As previously mentioned Silver Chariot can deflect and slice in half bullets, slice through fire and even strategically break several items in a hotel room to allow it to see the battlefield, despite being unable to see beforehand.
  • Armour: As mentioned above Silver Chariot is clad in a suit of medieval knights armour including a metal mask covering it's face. It is because of this armour that when attacked in this state Polnareff does not receive any corresponding injuries although the trade off is that it's speed is significantly lowered and Polnareff is unable to see through the Mask, meaning he has to constantly have an opponent in his eyesight in order for Silver Chariot to attack them effectively.
  • Sword Shoot: A secret technique that Polnareff has shared with nobody, Silver Chariot can launch the blade of his rapier at an opponent with enough power to pierce through a human body and even if the attack misses it can be bounced of a wall or object to strike an opponent from an unexpected angle. The drawback of this however is that Silver Chariot can only materialise one sword and so is only usually used as a last resort.

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I guess I don't have the heart to abandon a kid who likes dogs!
— Iggy

Iggyis an ill tempered Boston Terrier, hailing from New York. Little is know of his background or how he received a Stand but he has spent most of his life living in the streets, where his Stand makes him the alpha male of the other strays. Unable to be captured by normal dogcatchers he was eventually caught by Avdol and was flown into Egypt during the hunt for DIO, as even with his antisocial behaviour he would still be a valuable asset on their mission.

Stand: The Fool:

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Iggy's Stand, The Fool, is an unusual Stand as it doesn't have an actual physical form. Rather it is formed by sand and dust particles to take whatever form Iggy wishes, most commonly a mechanical dog like creature. It has the following abilities;

  • Sand Manifestation: As stated above Iggy can use his Stand to form whatever he wants to from people, to objects or parts of the environment. These forms also take on some of the properties of what they are copying for example Iggy was able to turn the Fool into a glider to fly away. The Fool is remarkably accurate in these mimics and people it creates from sand are convincing enough to fool even close friends of the real person. Iggy can also use the Fool as a protective barrier, strong enough to protect him from powerful Stand attacks such as Horus' ice shards. As the Fool is bound to the Sand that it is manipulating it cannot be damaged and by extension Iggy is also not damaged if his sand creations are destroyed.
  • Superhuman Strength: Despite being made of Sand the Fool is surprisingly strong, powerful enough to slice through a concrete pillar.

Other Abilities:

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  • Dog Senses: Naturally as a dog, Iggy has a sense of smell and hearing much greater than that of a human. He is able to detect hidden enemies and their location, track down food through crowded city streets and was also able to detect the Stand Geb before it could attack. This makes it very hard for enemies to sneak up on Iggy or launch a surprise attack.

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JoJo's mother, Ms. Holy, is a woman capable of calming the hearts of others. People feel at ease around her. This may sound awkward... but if I were to fall in love, I'd like it to be with someone like her. I would give my all for her. And I would want to always see her warm, happy smile.
— Kakyoin thirsting after Holy Kujo
Rerorerorerorerorerorero
— Kakyoin licking a cherry

Noriaki Kakyoin acquired his Stand at a young age and struggled to make meaningful relationships with other people as they couldn't see Hierophant Green. When vacationing in Egypt with his parents he was approached by Dio Brando, who saw his Stand potential and brainwashed Kakyoin into following him. He was given the mission to kill Jotaro Kujo but was defeated and had the flesh bud pulled out of his head, breaking the brainwashing. Kakyoin then decided to join Jotaro and the others in their mission to stop Dio, to restore his pride in himself and save Jotaro's mother from Dio's curse.

Stand:Hierophant Green Kakyoin's Stand is called Hierophant Green. Hierophant Green takes on the appearance of a humanoid robot in the upper half of his body with the bottom half being made up of snake like coils which allows Hierophant to stretch to great lengths. It's abilities include;

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  • Coiled Body: As mentioned above the lower half of Hierophant Green is made up of coils and it can unravel itself to stretch great distances. Kakyoin was able to stretch Hierophant across a 20 metre radius several times over in his battle against DIO and was seen stretching up to 100 metres in the battle against the Sun, although it could likely stretch to much further distances. Kakyoin can also control the thickness of the coils from being as thick as a rope to thin as a piece of string which Kakyoin can use to ensnare or immobilise his opponent. The coils can also be used as a detection device, allowing Kakyoin to create a area of sensitive strings to detect movement and attack automatically if these "tripwires" are disturbed.
  • Emerald Splash: Kakyoin's main form of attack with Hierophant Green is in the form of Emerald Splash. Hierophant gathers energy into it's body and fires it out in a shotgun like blast, in the form of rock hard emeralds. This attack has a roughly 20 metre range and can be fired multiple times in quick succession. Hierophant Green can also fire emerald splash from multiple directions as shown in the battle against Dio, where Kakyoin fires an emerald splash from a 360 degree angle.
  • Marionette Control: Hierophant also has the ability to sneak inside of somebody and take complete control of their body, either to prevent them from attack him or to use as a weapon against an opponent. This ability is particularly effective against an opponent who is unwilling to harm an innocent as he can literally use the person as an offensive option or just as a human shield. While quite fond of using this ability when brainwashed by Dio, Kakyoin is reluctant to use this ability when not under his influence and only tends to use it as a last resort against an enemy he cannot hope to defeat.

The Crystal Gems

🎵We... Are The Crystal Gems🎵
— The Crystal Gems

The Crystal Gems, also referred to as the Rebels, are a group of Gems established by Pink Diamond under the guise of Rose Quartz. Unlike the rest of their kind, they seek to protect Earth instead of exploiting it and are the self-proclaimed guardians of humanity.

Since Steven Universe hasn't been explored much on this wiki, and no one besides Steven and Connie have been used, I will provide this link to provide a general description of Gems(yes, I'm too lazy to give the link a title besides 1). [1]

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Steven Quartz Universe is the titular main protagonist of the show of the same name. He is the son of Greg Universe and Rose Quartz, the only known hybrid of a human and a Gem, the first Crystal Gem of human descent. As a result of his parentage, Steven is an extraordinarily unique being with innate powers beyond that of both normal humans and Gems. While only a child, Steven has steadily grown from a tag-along to the Crystal Gems into the team's unofficial leader thanks to his kind-hearted nature and resourcefulness. Though he is part of a monumental legacy, Steven is devoted to fulfilling his destiny as the protector of humanity, just as his mother was before him.

Gem Weapon:Pink Diamond's Shield

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  • Shield Proficiency:Steven can summon Rose's shield. Because Steven's powers are maternal in nature, he is required to feel a strong need to protect and help others to call his shield out. Early on, he had little to no control over how to summon it, only calling it forth by chance or when in mortal danger.Steven is now able to not only summon his shield with little effort but also increase its size at will. He appears to have become quite skilled in wielding it as he was able to use it in conjunction with his protective bubble and defend against Pearl's strikes. Unlike some other Gems, instead of "pulling" his shield out of his gemstone, it appears over his arms similar to Garnet's gauntlets appearing over her hands.
  • Projectile Shield:Steven, when in great excitement, can throw his shield as a projectile with great speed and power. He weaponizes it as a ranged attack against Peridot, hitting her in the head with enough accuracy to temporarily stun her. Steven can throw two shields at once as shown in a sparring match with his friend and partner Connie. Steven can boomerang his shield off of several targets, causing it to return to his hand. His shield also has razor-sharp edges and can cut through substances as tough as a solid rock before returning to him, showing Steven's growing skill in this technique. The shield may also have potential to damage metal, as seen in its debut where Steven got so excited, he accidentally had it ricochet off the roof, floor, and walls of the house on the Crystal Temple, until it hit Steven's TV, impaling and damaging it.
  • Shield Vibration: On certain occasions when Steven's shield is hit, it emits an audible vibration that disables magical constructs.It destabilized Lapis Lazuli's water clones when a ball of water hit Steven's shield.It also seems to work against Holo-Pearls, (training robots that Pearl creates) as when it attacks his shield, and it promptly deactivates (the same sound can be heard as it does).

Other Abilities:

  • Healing Steven's saliva has the power to heal the injuries of both humans and Gems, and even inanimate objects. Steven's healing capabilities have not yet been seen to the full extent of his power, but he is shown to be capable of healing cracked gemstones as seen when he healed Lapis Lazuli.He can also heal common human injuries and conditions, seen when he healed Connie's eyesight, and his father's broken leg. Steven has been shown to lose such powers for an extended period of time. This appears to be based on the amount of confidence he has in his abilities, and could be entirely psychosomatic. He can also temporarily reverse the damage of Corruption on Corrupted Gems( which are essentially normal Gems who have been made into a monstrous form, and have lost any semblance of their former minds)
    • Resurrection:Like his mother, Steven possesses the ability to resurrect the dead with his magic tears.The recipient turns pink and gains special abilities, such as the ability to grant access to Lion's Dimension, which is a sort of pocket dimension, through their hair. This basically enables teleportation through the revived person and the pocket dimension.
  • Superhuman Strength/Durability: As a part of his half-Gem physiology, Steven has various superhuman qualities. He has demonstrated his elevated strength byt: ripping an arcade machine apart, destroying a van's dashboard with a single punch,forcing a giant breakfast themed monster into lava, and lifting heavy pieces of music equipment that required two normal adults to carry. To accompany this elevated strength, he can also take a beating as well. He can survive large rocks directly slamming into his body and even the force of FTL travel with no injury whatsoever.
  • Phytokinesis:Like his mother, Steven possesses limited control and influence over plant life. Using his healing saliva, Steven is able to grow sentient and sapient flora by licking plant seeds. Steven discovers he has the ability to grow watermelons shaped like himself. They act as his bodyguards, but they are not directly under his control, and the Watermelon Stevens ignore his orders and attack whoever they think is threatening him, suggesting that he does not have full mastery of this ability thus far. It seems that this has changed, as once he brought a Pumpkin to life, it was completely non-hostile and possessed its own opinions of others. It is also possible that, in the case of Pumpkin, Steven had full knowledge of the ability and thus control over it, whereas in the case of the Watermelon Stevens, it was accidental.
  • Bubble Shield: Steven can summon an incredibly durable bubble. The bubble encases him and others that he is protecting. Steven is capable of summoning it reflexively, as he instinctively summons his bubble to protect himself and others. Steven can expand his bubble to push away enemies.He can use the bubble to free himself from others' grasp. The bubble also seems to have its own internal atmosphere, as Steven can survive inside it for hours, even though it is air tight.
    • Spike Bubble: Steven can morph his bubble in such a way that sharp spikes appear along its surface.
    • Long-Range Bubble: Steven can stretch a side of his bubble into a small tunnel that connects it to another bubble.
    • Expand and Shrink: Besides the bubble offensively popping in "Nightmare Hospital", it has shown the ability to grow larger and smaller in "Bubbled".
    • Popping:Steven can "pop" his bubble to knock surrounding enemies back, as seen where he knocked much larger Gem mutants back by popping his bubble. His bubble will also pop if he is startled,or if immense pressure is applied to the bubble.Steven's bubble is incredibly durable. However, it is better at withstanding short, narrow bursts of pressure, such as being hit with a harpoon, than a large amount of pressure constantly being applied over a large area of the bubble.
  • Speed of Descent Regulation:Steven, like Rose, can levitate his body and even manipulate its gravity based on his emotions. When he thinks happy thoughts, he floats slowly to the ground, while when he is sad or angry, he descends much quicker. While floating slowly, anything he touches will also float just as slowly, no matter how large. This also allows him to jump higher than normal, having to be able to jump up to the temple's face and even above the clouds.
  • Intelligence and Creativity Though never directly stated, Steven is shown to be extremely intelligent in his own right. He is a natural problem solver, as most of his early adventures relied on him using intelligence and creativity to get himself out of trouble without the use of his powers. He is also able to converse with the highly intelligent Connie on an equal footing since they first met. For much of the early series, his intelligence was overshadowed by his immaturity, something that has faded as he has matured and shown how deeply he thinks about things, particularly what he has learned about Rose Quartz, even though he actively tries not to.

Garnet is the fusion of Ruby and Sapphire and the current de-facto leader of the Crystal Gems. Garnet is one of the last surviving Gems on Earth who joined the Crystal Gems in the rebellion against the Gem Homeworld, and afterwards assisted her friends in protecting the Earth over the next few millennia. After Rose Quartz/Pink Diamond gave up her physical form to give birth to her son, Steven Universe, Garnet took over as the leader of the group.

Gem Weapon: Garnet's Gauntlets

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  • Gaunlet Proficiency:

When channeling the collective power of the universe through her gemstones, Garnet can summon a pair of gauntlets. Garnet is highly proficient when using her gauntlets and is extremely skilled in hand-to-hand combat. She can deal massive strikes that can deal a heavy amount of damage and deliver swift blows with lightning speed.

    • Rocket Gauntlets: As the name implies, Garnet can take aim with her gauntlets, and fire them, just like a normal rocket launcher, except without the explosion
    • Weapon Size Augmentation: Garnet can increase the size of her gauntlets, easily quadrupling their size, and deal increased damage at the cost of reduced speed.
    • Deflection: Garnet can also utilize her gauntlets to act as a shield, being able to block electric shockwaves and volleys of small objects
    • Shock Wave Emission:Along with being able to block shockwaves, Garnet has been shown to be able to emit them herself, and they're strong enough to make something, such as carrots, fly out of the ground.

Other Abilities:

  • Future Vision:Garnet can see multiple future outcomes and probabilities with her third eye. This includes extremely unlikely and ridiculous outcomes, as a considerable amount of her available visions depict Steven's (and possibly other individuals') demise at the hands of mundane tasks or objects on a regular basis. Future vision must be used consciously and takes some time to use, as Garnet has been shown in a thinking position when activating it. The future can be altered by differing actions however (Basically like Boingo's Thoth in JJBA). Garnet must also consciously seek out specific details and judge which possible futures are most probable, which means she can overlook some possibilities. Garnet's visor improves her clarity and focus while using future vision, but she can still use the ability with it off
    • Temporary Power Transfer: Garnet can temporarily pass on her future vision ability to others through lip contact. While Garnet has only been seen using lip-to-forehead contact to transfer her power, it is unknown if this is the only method. As she has only been seen sharing her power with Steven, her affection could say bias on how she chooses to transfer the power.
  • Heat Resistance:Her invulnerability is often displayed in her extreme resistance to heat, from when she had scalding-hot coffee splash onto her without flinching in "Future Vision" to when she left to retrieve the Earth Beetle (which required her to swim in active lava)(It has also been said that she could swim in the core of the Sun and survive, but since this isn't canonically confirmed, it will not be considered fact)
  • Electrokinesis:Garnet can generate electricity,like when she used it to charge the battery of a van, or when she recharged the power of an arcade game after it had been unplugged.
    • Electric Resistance:Garnet is impervious to electricity, as seen when she easily deflected a lightning bolt that was about to hit her and Steven with her gemstone and again when she stopped another Gem's electricity and redirected it straight back at her.
    • Electric Jump:Garnet can use her electrokinesis to generate electricity and releases it on impact with the ground, where the energy then travels to the target. This particular move is long-ranged.
  • Item summoning:Garnet has the ability to materialize different items out of her gemstone(s), similarly to Pearl.

Pearl is a member of the Crystal Gems. One of Rose Quartz's closest followers and her sole confidant, Pearl is one of the last surviving Gems on Earth who joined the Crystal Gems in their rebellion against the Gem Homeworld. Pearl would afterward protect the Earth over the next several millennia alongside her friends, while later teaching Rose's/Pink's son, Steven, the ways of Gems.

Gem Weapon:Pearl's Spear

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  • Spear Proficiency:Through her many years of training, Pearl can summon her weapon, a pearlescent spear. Pearl is very skilled in the art of spear-wielding and goes in tandem with her pattern of fighting that involves formal (Ballet) dancing. She moves gracefully and swiftly, attacking with grace and poise. She stays calm and collected during melee battles, duels, and skirmishes. Pearl also has great skill in throwing her spear.
    • Dual Wielding: Pearl is capable of wielding dual spears in battle, implying she is ambidextrous.
    • Energy Projection:Pearl can fire arrow-like blasts of energy from the tip of her spear. This can be done as rapid-fire or charged to unleash a more powerful blast.

Other Abilities:

  • Swordsmanship:Pearl possesses expert knowledge and skill with a sword. For one on one dueling, Pearl's preferred weapon is a straight-bladed saber. Pearl's parries are tight and minimalist; her offense is a pattern that is specific to the environment. This pattern consists of lunges, thrusts, and horizontal slashes.
  • Engineering: On multiple occasions, Pearl has demonstrated a high level of skill in mechanical engineering, being able to reverse engineer very advanced robots, and convert it into a combat ready robot on a very short notice.She also constructed a rocket in an attempt to leave Earth, with just old materials in an old barn.
  • Holographic Projection:Pearl can project holographic images from her gemstone, which she uses mainly as a visual aid when lecturing Steven. While most of the holograms seem to be intangible, some can interact with solid matter. Furthermore, the holograms can function without Pearl's presence up to two weeks, implying that her holograms can live independently.
    • Self-Duplication:side from Holo-Pearls, which is projected through her gemstone, Pearl can also replicate herself several times into hologram-esque clones of herself.
  • Psammokinesis: Pearl is shown manipulating a small amount of sand to create figurines, butIt is currently unknown how much sand she can control at one time. This ability has only been shown once so far.
  • Nephelokinesis:Pearl can channel clouds in the direction of her choice, being able to cover the area she's in a fine mist,reducing visibility and is able to dissipate quickly.
  • Interdimensional StoragePearl can store objects inside a dimension in her gemstone, including other gems and humans.

Amethyst (specifically Amethyst Facet-5 Cut-8XM) is a member of the Crystal Gems. She is the last known Gem manufactured on Earth as a part of the Gem Homeworld's Kindergarten project, being one of the last surviving Gems on Earth. After being found by Rose Quartz and the other Crystal Gems, Amethyst helped her friends protect the Earth over the next four millennia, and often aids in the shenanigans of Steven Universe, Rose's/Pink's son.


Gem Weapon: Amethyst's Whip

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  • Flail/Whip Proficiency:Amethyst is very skilled with her whip, which mixes very well with her immense physical prowess. She can throw her whip to entangle or bind her target from afar. Offensively, Amethyst uses her whip to lash at opponents and cause damage that is strong enough to easily split a dumpster in half. Occasionally, she uses her whip to grab onto objects or lift them and throw them at the enemy
    • Slicing:Amethyst's lashes are precise enough to cut through solid materials, such as metal, in a clean line.
    • Whiplash:Amethyst can send waves of violet energy along her whip or whips, creating an immense explosion.

Other Abilities:

  • Shapeshifting:While most Gems are capable of shapeshifting, Amethyst is particularly skilled at it, specializing in transformations. She may use this skill to enhance her unarmed fighting or take on more bizarre forms depending on the task at hand. Some of her forms include several random to lethal animals, a fully-functional helicopter to trasport others.However, Amethyst cannot shapeshift when she is under a lot of pressure.
  • Martial Arts:Out of the Crystal Gems, Amethyst is the least likely to rely on her weapon in combat, instead relying on her martial art skills and enhanced physical prowess as a method of dealing with the minor threats through forceful punches and kicks. She also is a skilled wrestler, easily defeating all her human challengers in the Beach City Underground Wrestling league. Her fighting style can sometimes be considered reckless and foolhardy, as it has resulted in harming the other Gems by knocking into them.
  • Spindash:Amethyst can rapidly roll into a ball-like shape to attack enemies. (Yes, this is basically Sonic but purple, so what Espio? I don't know Sonic very well so yes, I had to look it up)
    • Homing Attack:Amethyst can home in on nearby enemies while spin dashing.
    • Whiplash Spin Dash:Amethyst is able to summon both of her whips, ignite them with violet fiery energy and then spin dash on top of them, giving a violet aura to her spin dash. When she makes contact with something, it causes a big violet explosion.
  • Hair Blade (Yet another Jojo like ability, except it isn't in the name of obsessive love) Amethyst can use her hair to slash at an enemy with such potency it severs others.
  • Enhanced Endurance/Regeneration/Digestion:Amethyst can normally regenerate very quickly and with great variation, but this has been shown to backfire. Her endurance is such that Garnet threw her at a massive flying, observer robot, and she survived long after it had proved futile. And weirdest of all, Amethyst can eat materials (including glass, plastic, paper, etc.) and can digest it without getting sick or disgusted. She can get food poisoning oddly enough, like when she ate a very old and rotting burrito.

Lapis Lazuli is a member of the Crystal Gems. During her alignment with the Gem Homeworld, she was caught in the Rebellion and got poofed by a Bismuth, so Homeworld mistook her for a Crystal Gem and imprisoned her within a magical mirror. She would remain in the mirror for thousands of years until she eventually convinced Steven to free her. Once she returned to Homeworld, she was forced back to Earth by Peridot and Jasper, the latter whom she fused with into Malachite to imprison and take her anger out on her. After she unfused and decided she had no other choice but to live on Earth as she trapped a highly regarded soldier, Lapis lived at the Barn with the newly reformed Peridot until the threat of another war became a reality. She left Earth and took the Barn with her to the Moon until Steven found and convinced her to come back, but she decides to leave the Moon after he has another vision of the Diamonds. However, she returns to Earth to fight against the Diamonds, becoming a Crystal Gem.

Abilities/Skills:

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  • Hydrokinesis: Lapis Lazuli has immense power over water and liquid material. She also can control liquids that are only partially composed of water, such as orange juice. She used the Earth's entire ocean to her advantage, even weighing opponents down. Lapis can form water into various constructs that she can control, including hands to smite enemies or use as a platform, chains to entangle or trap enemies with, divide the sea to make a path, and form a section of the Atlantic Ocean into a space elevator.
    • Water Generation:In addition to manipulating existing liquid, Lapis can generate a certain amount of water from her gem. It is unknown whether the water is somehow stored within her gemstone, or if she simply condensed the water molecules in the air into a liquid form.
    • Matter State Manipulation:Lapis is able to change the state of matter of water, causing it to turn into ice. This is first shown when her Crystal Gem water clones create matching weapons of ice. She can also manipulate the density of the ice formed, as the ice weapons created by the clones were strong enough to contend with the actual weapons of the Crystal Gems.
    • Hydromimicry: Lapis can use her control over water to create flawless, powerful water clones of her enemies, which possess the same fighting styles as the originals.They also can regenerate when damaged and even split to create new clones, making them effectively invincible against most attacks. The only thing that has been shown damaging them was a sound wave from Steven's shield.
    • Water Bubbles:Lapis is able to form water bubbles that can contain objects. These bubbles are similar to standard Gem Bubbles, but instead hold liquid.
  • Water Wings:Lapis can summon and remove water wings-like constructs, which can propel her at high velocities as an evasive maneuver or as a method of transportation. Her wings have allowed her to fly between planets and reach Homeworld from Earth in less than a year. Unlike her other abilities, Lapis cannot summon her wings with a cracked gem.
  • Enhanced Durability/Strength:Lapis appears to be rather durable, surviving the crash a large spaceship without needing to retreat into her gemstone to heal.She also appears to have superhuman strength, enabling her to lift fragments of the same ship just about effortlessly.

Bismuth is one of the original members of the Crystal Gems. Before the end of the Rebellion, she and Rose had a conflict of interests, leading to them falling out. This ultimately led to Bismuth being poofed, bubbled, and left inside of Lion's Dimension. Rose then lied to the other Gems, telling them that she went missing in battle. 5,300 years later, Rose's son, Steven, accidentally freed her. After her proposal had been rejected once again, she and Steven fought and she was poofed and bubbled again by him. This time, unlike Rose, Steven revealed to the others what happened to her. Bismuth was kept in her bubble for some time afterwards out of fear she might lash out again until Steven finally freed her again to rejoin the team permanently. Powers/Abilities:

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  • Shapeshifting Weapons: Befitting her purpose as a blacksmith in Homeworld society, Bismuth is able to easily shapeshift both of her hands into several types of weapons or tools, such as hammers, screwdrivers, and even a Roman scissor(yes the scissor, Laqy, it has come back to haunt you) , matching their shape and durability. They are used in both combat and smithing.
  • Thermal Resistance: Bismuth is impervious to high temperatures. She can shower in lava as if it were water and collect samples of lava with her bare hands, showing no visible injuries. She shares this power with Ruby and by extension Garnet.
  • Enhanced Breath: Bismuth is shown to be able to instantly cool a heated sword that was dipped in lava simply by blowing on it.
  • Skilled Craftsmanship: As shown in her debut, Bismuth is shown to build and forge remarkably powerful weaponry and amazing structures such as arenas and spires. To add to this, she was a craftsman for Homeworld as well as the blacksmith for Rose's army.
    • Weapon Alteration:Bismuth is capable of creating attachments and upgrades for Gem Weapons such as giving Garnet's gauntlets spiked edges, turning Pearl's spear into a trident, and turning Amethyst's whip into a spiked flail. Gems who have their weapons altered by Bismuth can freely summon either version.(For this battle, the Gems will have access to all Gem weapon upgrades made by Bismuth)
  • Superhuman Strength: Bismuth is incredibly strong, capable of rivaling Garnet in terms of power and shattering solid stone to bits with her blows. Even without using her weapon hands, she is capable of lifting a statue made of solid rock over her head and throwing it with enough force to leave a crater in a stone wall. According to Bismuth, she and Garnet once took on a battalion of Quartz soldiers with relative ease.

Fusion Gems are the product of two or more Gems (or half-Gems, who can fuse with both Gems and humans). Fusions are formed when the participants are emotionally harmonious with each other. This state can be spontaneous, but it is usually achieved deliberately through a synchronized dance. Fusions and their minds become one, essentially creating a new entity seperate from the original Gems involved

To fuse, Gems must be in perfect sync mentally, physically, and emotionally. Fusions are usually formed when two or more Gems perform a synchronized dance, though this is only optional, as seen with Smoky Quartz. Each fusion's dance is different. Same type Gems are able to fuse by physical contact. If successful, Gems transform into an amorphous mass of light before fully transforming.

The abilities of Gem fusions vary based on the two Gems who fuse. Whenever a Gem fuses to make a weapon, they combine their original weapons to create a new one composed of those two or more weapons. If a Gem possesses significant other abilities, such as Sapphire's future vision, that may also be incorporated into the fusion's abilities.

Other Notes:

The personalities of each fusion will be described, and will be very important to keep in mind as they are the major weakness of most fusions(Because SU likes to use the fatal flaw for a lot of characters within its universe)

Not all abilities from the two or more gems involved will necessarily be carried over to the fusion, or at least it isn't usually shown or mentioned within the show itself(If you have any questions on such abilities, just ask)

Opal

Opal is the fusion of Pearl and Amethyst. Opal is extraordinarily agile, limber, and gracefully elegant, being able to stand on the tips of her toes constantly and execute acrobatic reflexes. Because of this, she is swift and agile in battle, able to outmaneuver almost any opponent she comes across. Opal can jump exceptionally high and far, even from a stationary position. These abilities also grant her impressive parkour and free-running skills, allowing her to scale almost any surface or terrain quickly. Opal is the combination of two entirely opposite gems, so when she forms, it creates a very peaceful and calm fusion. In fact Opal can entirely forget the task at hand,due to how at peace she is.

  • Archery Proficiency:Opal's weapon is an opalescent recurve bow that fires arrows made of light-based energy (from Pearl's spear). The bow is roughly as tall as Opal herself. She fuses both of her fusees' weapons together to form her bow. Pearl's spear makes up the limbs of the bow while the lash of Amethyst's whip becomes the string. Her arrows are summoned when the bowstring is drawn back. She currently has two known kinds of arrows.
    • Gem-Bubbling Arrows:These arrows can explode in midair, emitting bright light and dispersing smaller arrows in multiple directions from the center. Gems that are pierced by these smaller arrows have their gemstone(s) automatically bubbled and teleported away.
    • Multi-Shot Arrows:These arrows also have the ability to split into multiple, smaller arrows that can attack multiple targets simultaneously or overwhelm one target.

Sugilite

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Sugilite (the fucking Nicki Minaj gem)is the fusion of Amethyst and Garnet.Being a juggernaut-style fighter, Sugilite uses her sheer strength to smash objects and size to overpower and crush any opponent(s).

Though not as acrobatic and nimble as Opal, Sugilite makes up for it by sheer size - her long legs allow her to cover much ground quickly and leap long distances. In "Coach Steven", she is only defeated when Pearl outsmarts her by luring her up the hill behind the Crystal Temple. She then used her spear to trip Sugilite, causing her to tumble down the side of the temple and damage herself with her own flail, thus knocking her out and separating the fusion. Sugilite unlike Opal before her, is very brash and reckless. She is highly volatile when challenged, and is highly aggressive if formed for too long.

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  • Flail Proficiency:Her weapon is an enormous flail that uses Amethyst's whip as a chain and Garnet's clasped gauntlets as a bludgeon. Using this flail, Sugilite easily smashes through buildings, reducing a defunct Gem Communications Hub to rubble in a short period. The sheer size of Sugilite's flail combined with the length of its chain gives it much longer range than other Gem melee weapons, much like Amethyst's whip.
  • Wind-up Punch: Sugilite twists two of her arms together to deliver a devastating punch.

Sardonyx

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Sardonyx is the fusion of Garnet and Pearl. When in battle, Sardonyx is both graceful and accurate, but also powerful and rather playful, messing with her opponents or audience with tricks and jokes. Despite this, she is usually quite tactical, thinking things up before acting, to make things perfect. Sardonyx is a very cheerful fusion that seemingly thinks very highly of herself. She can be rather cocky, and frequently forgets how others feel.

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  • Warhammer Proficiency:Sardonyx can combine Garnet's gauntlets and put them on the end of Pearl's spear facing inwards to make a hammer. Her use of the war hammer is methodical in approach. She uses precise, keen strikes on specific areas to inflict the most damage while also reducing the amount of effort needed to take down a structure or opponent.
    • Drill Transformation:By rapidly spinning the top part of her hammer, Sardonyx can transform her weapon into a drill that could easily rip through material that Garnet and Pearl's weapons couldn't even dent.
  • Anatomy Manipulation:Sardonyx has been shown to have "doll joints", body segments that have full rotation independent of the rest of her body.She has been seen to spin her upper body above the sash while talking to Steven, her sash arms are seen moving separately from the rest of her body throughout the scene, and her whole body can spin on one joint while her feet remain pointed up and immobile.It is shown that not only can her waist spin in this fashion but also her neck.She can spin these parts of her body while not taking her eyes off a target.
  • Enhanced Calculations:Sardonyx could knock out specific points of a structure to make it did not collapse until she wanted it to. She may have inherited this from Garnet, who mentions her ability to sense structural integrity.Alternatively, this could have come from Sapphire's future vision; she may have been able to see if knocking down a certain pillar may have caused the entire hub to collapse. She may have also inherited this from Pearl, who is precise and accurate.As with Garnet, it is currently unknown whether this is a Gem ability/power that is inherited from Ruby/Sapphire unique to both Garnet and Sardonyx or a simple observation.

Smoky Quartz

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Smoky Quartz is the fusion of Steven and Amethyst, and is Steven's first fusion with a Gem. As a fusion, Smoky Quartz adopts both Steven's and Amethyst's personalities. In this case, Smoky Quartz has a proud, carefree, excited, and happy-go-lucky attitude.They are extremely confident in battle because of their cooperators' trust in one another, and as a result, they are a moderately stable fusion. However, like most fusions, they can unfuse when under stress or intense emotion. Smoky also has both of Steven and Amethyst's self-doubts added together. They tend to lack confidence in their actual selves, especially when they fail again and again.

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  • Yo-yo Proficiency:Smoky Quartz can transform Steven's shield and Amethyst's whip into a multi-colored crystalline yo-yo. They can use this to swing from and to different platforms as well as to attack opponents and wrap it around objects. Smoky Quartz can use up to three yo-yos at once (one for each arm). It is a surprisingly versatile weapon, being a useful close range weapon and capable of extending over long distances for ranged attacks.
    • Yo-yo Spin:Smoky Quartz can spin themself rapidly, causing their yo-yo to swing very quickly, which can be used in an offensive maneuver
    • Yo-yo Fans: Smoky Quartz is capable of spinning their yo-yo(s) with great speed, creating strong enough winds to push back a heavy-built Gem like Jasper.
      • Yo-Yo Whirlwind:When spinning all three of their yo-yos, Smoky can generate a tornado capable of lifting large gems such as the Zebra Jasper into the air.
      • Yo-yo Grapple:Smoky can use their yo-yo to grapple to objects or to an exit.
        • Yo-yo Squeeze:Much like Amethyst with her whip, Smoky can wrap their yo-yo around an object, then pull on the yo-yo to tighten its string until it damages the object.
  • Speed of Descent Regulation: Smoky Quartz is shown to be able to land softly from a great height. In some scenes, it seems that the yo-yo assists in helping to glide across distances.
  • Rapid Spin: Smoky Quartz is shown to be able to spin like a top, using their momentum to knock enemies back before delivering another blow with their yo-yo.

Alexandrite

Alexandrite New Regen by Lenhi.png

Alexandrite is the fusion of Garnet, Amethyst, and Pearl. Alexandrite starts off cold, somewhat distant, intense, and sloppy. she is shown not to have a distinct personality, instead displaying the three separate personalities of Pearl, Amethyst, and Garnet. These personalities can exist at the same time and often come into conflict with each other, which may cause Alexandrite to de-fuse.

Alexandrite has incredible amounts of physical strength and stamina; her long legs allow her to cover a lot of ground quickly. She uses her sheer strength and size to lift weighted objects, like a bus. Garnet describes her as "an incredible force on the battlefield", making clear Alexandrite is indeed a formidable warrior, capable of anything as long she keeps a singular goal in mind.

  • Weapon Proficiency: As a fusion of multiple Gems, Alexandrite is skilled in wielding a variety of weapons, such as Opal's bow, Sugilite's flail, Sardonyx's war hammer, and the base weapons of the Gems she is composed of.
  • Anatomy Manipulation: Like Sardonyx, Alexandrite has "doll joints", body segments that have full rotation independent of the rest of her body. She is seen spinning her upper body above her sash while attacking with Sardonyx's war hammer without impeding her lower body movement.
  • Fire Breathing: Alexandrite can create a plume of fire from her lower mouth.


X-Factors:

The Stardust Crusaders with the exception Joseph and Jotaro are all natural-born Stand users, who have had most of their lives to master their Stands and their applications in battle. They all have also have had much experience with a variety of different Stands and their users within their journey to save Holly. And specifically Joseph himself is a highly experienced fighter, who has defeated powerful vampires, and the Pillar Men including one who literally became immortal and could manipulate life itself.

With all the experience the Crusaders have, the Crystal Gems simply outclass them, no contest. With the exception of Steven and Amethyst, the Crystal Gems are thousands of years old, with thousands of years of experience. Pearl,Garnet and Bismuth took a major part in the 1,000 year rebellion to save the Earth,taking part in countless battles. This rebellion was also quite organized,well led, and faced a technically superior opponent,forced them to abandon the planet, and resort to essentially nuking the planet with the Diamond's corrupting light.

This is on top of the fights they have gone through against various Gem monsters, powerful Homeworld Gems, and even the Diamonds themselves, who are known as the most physically durable,strong, and most powerful Gems in history.

Most of the Crusaders lack any sort of formal training whatsoever.Joseph is really the only trained individual here. He received a high level of Hamon and hand-to-hand the hands of Lisa Lisa and her assisting instructors. The rest of the crew however, is mostly self-taught and trained.

It is unknown the level of training the Crystal Gems had before the events of the show, but, they(they meaning Pearl, Garnet, and Bismuth) were known to frequently spar before battle, and it can be assumed that they were all trained in the basics of combat, and how to use their weapons effectively.Pearl is a highly trained swordsman, who is currently training Steven in swordfighting alongside his friend Connie. It is also unknown how much training Amethyst and Lapis have received, though it can be assumed they are mostly self-taught.

Thr Crusaders have never been the best at teamwork. They aren't terrible at it, but most of them hardly know each other, and haven't built up the bonds for great teamwork. They can unite to take on a particularly tough opponent, but are mostly seen fighting enemy Stand users on their own.And then there's Iggy. Well simply put Iggy isn't really a team player and will frequently be an unreliable ally and just walk away from the group and the battle.

The Crystal Gems heavily rely on each other, and are frequently seen working together to take down Gem monsters,Homeworld Gems, etc. They combine their attacks to maximize the power,such as Amethyst wrapping her whip around an enemy to restrain them so everyone can better attack, or Lapis grabbing everyone in her water to throw them at the enemy at the same time. This is highlighted further in the concept of fusions which entirely on the two or more Gems involved to be deeply connected to maintain cohesion.

The Crusaders are unafraid to beat up or even kill anyone who faces them without question. This is especially true for truly evil combatants who will get the most severe of beatdowns, either outright killing them or cripple them

The Crystal Gems on the other hands don't really feel the need to be overly brutal in their combat approach. They aim above all else, to incapacitate their enemy into submission rather than kill or maim their opponent unnecessarily. Steven himself is usually somewhat of a pacifist, not wanting to fight unless forced, and this even applies to his biggest adversaries and worst enemies.

Notes/Situation/Voting

For the puposes of this battle, the Crystal Gems will not be able to see Stands.Their bodies and weapons come from a manifestation of some type of light energy. They therefore aren't any type of supernatural or magical creature and are unable to see Stands.(If you disagree and can reasonably prove they can, i'll be glad to change this)

This isn't necessarily a battle to the death in the traditonal sense. If the Gems sustain enough damage to retreat into their gem, they're effectively out of the fight. If any of the Crusaders are fully incapacitated and cannot continue to fight, they're out.

This takes place right before the "D'Arby the Player" Arc in the JoJo Universe, and right after the fight against Blue and Yellow Diamond in the episode "Reunited" within the Steven Universe episode.

This is an alternate situation where after the fight with Blue and Yellow Diamond, the gems go on a mission to retreive an artifact to power Pink Diamond's ship. Meanwhile after Iggy comes back from his fight with Pet Shop, so the Crusaders decide to regroup and use the time to plan their next move. Using Hermit Purple, Joseph discovers several large figures that happen to be the Crystal Gems near a Warp Pad. Believing that they are more of DIO's minions, they immediately go out to stop them. When they inevitably meet, the battle begins.

This is a team battle obviously. Votes need to consider how each combatant functions in 1v1 fights and how they benefit their respective teams. Votes that fail to take this into consideration will be counted as a 1/2 vote.

Valid rebuttals of a vote will either make it a 1/2 vote or make it not count entirely based on my discretion.

You all know what I need for the format of your votes otherwise

X-factors are not required in your vote but are appreciated.

I hold the final say as to whether a vote counts or not, guidelines not withstanding

Planning against The World

"Old man, is that mangy mutt even going to be able to keep on fighting? If he can't, then we should go on without him."

"Patience Jotaro, we all want to forge ahead just as much as you do, but we all need to regroup and recover"

Jotaro simply grunted in response , visibly upset that they would have to delay finding DIO yet again. This wasn't the time for rest in his opinion. Not with his mother in danger, and being so close to the malevolent vampire. It was deeply frustrating to say the least. Then Joseph walked off for a second and grabbed a small camera off the floor.

"The Art of Haggling came through for me again gentleman. I brought em' down to 100 yen on this one. What a sucker." Joseph said while trying to keep back his laughter

Meanwhile at a nearby camera shop

At the store's counter, an overweight salesman in his forties starts laughing to himself as he flipped through his money. He then slammed it on the counter and belly laughed until he collapsed on the floor, totally unable to control himself.

"I really conned that old man this time. This is way too easy. I usually charge 50 yen for an old piece of shit like that.Dumb tourists..."

He then bent down and gathered the rest of his money from the past few weeks and put it in a couple piles, then shoving it into his pocket. Chuckling to himself he simply said:

"I'm going to get drunk tonight!"

-

Polnareff then stood up, attempting to tell Joseph he had clearly been conned but he felt a hand on his shoulder stop him. It was Kakyoin just shaking his head in a solemn manner.

"Just let him have this Polnareff. I don't think any of us really feel like dealing with the aftermath of his anger right now"

"But-"

Kakyoin stared more intently, making sure Polnareff knew he was serious about this.

"Ugh, fine I won't say anything, but we should make sure he doesn't waste the money next time."

Then Joseph yelled " HERMIT PURPLE", springing forth his trademark purple vines with thorns, then raising his arm into a 90 degree angle. Then finally with a forceful chop, the old man obliterated the camera.An old, low quality photograph then emerged from the remains of the camera.

"What in the name of hell is this?" Joseph rasped

"Well old man? Don't keep us in the dark, what the hell is it?"

The photograph displayed six rough figures traveling in the desert, all looking rather strange by their standards. There was one very tall one with square hair, thin arms, and large fists. The second was a shorter, plump child by the looks with curly hair and some sort of shield in his hands. The third, a petit humanoid with triangle hair and a spear in her hand. Behind her, a figure similar in size to the child, with long flowing hair, and a whip in hand. And finally two others, a stocky figure with dreads and a hammer for an arm, with a flying humanoid with watery wings.

"Avdol, have you ever seen anything like this before?"

Avdol stepped forward, deliberately grabbing the picure. He carefully inspected the photo, racking his brain for any potential information he could provide.But after a half a minute of looking, he just couldn't.

"My apologies Mr. Joestar, but I have no idea who these people are or what they can do."

Kakyoin chimed in with: " Whoever they are, they're clearly Stand Users working with DIO. They wouldn't be in the photo if they weren't"

"It looks like there's two children in this photo. And I didn't think that DIO could sink any lower. C'est dégoûtant!"

"I agree Polnareff, but Hermit Purple's shown an enemy to us that we must defeat. We have no choice. Jotaro, wake Iggy up-"

The rest of the group then suddenly looked towards the mutt's makeshift bed only to see that he had disappeared.

"IGGY!"

"IGGY!"

"IGGY!"

"IGGY!"

"IGGY!"


Class 1-A (MHA) vs X-Men or New Mutants (Marvel)

(Making the previous battle work was gonna be way too much of a hassle, so it's time to use MHA vs Marvel like I should've months ago)

Class 1-A:

Class 1-A is one of the homerooms of the Department of Heroes within UA High School and of the main protagonist Izuku Midoriya. It is within this department where Students learn everything they need to know to become excellent heroes in service of the community and work towards the qualifications necessary to be allowed to use their Quirks in public spaces.

This includes many practical exams, rescue training, training to maximize quirk potential, facing experienced Pro Heroes i.e. their teachers in final exams, and even workin alongside Pro Heroes in work studies and internships.

Yuga Aoyama, also known as the Shining Hero: Can't Stop Twinkling, is a student in Class 1-A at U.A. High School, training to become a Pro Hero.

Yuga appears to be a vain and prideful person, thinking of himself as superior to the rest of his classmates, especially in regards to his Quirk. He is extremely flamboyant, often posing, and trying to draw attention to himself. He also plays up his French heritage often implementing French words into his sentences

However, this persona is shown to be mostly a facade, as Yuga holds severe insecurities about his Quirk, and, in reality, he doesn't see himself as above anyone else. In fact, he appears to think of himself as different from everybody, due to the "defective" Quirk he was born with. Yuga has been struggling with this since his childhood and wishes to become "normal" one day.

Powers/Abilities:

  • Navel Laser:Navel Laser gives Yuga the ability to fire sparkly laser beams from his navel.These beams can range from short to long-ranged, with strong enough recoil to propel the user through the air at a high speed. Yuga's beams are powerful enough to destroy metal, although they do not appear to be lethal.
    • Art of Seduction: (Yes Aoyama is really this flamboyant)Yuga's basic move. He places his hands behind his head and fires a continuous, straight beam from his navel.

Equipment:

  • Hero Outfit:Yuga's hero outfit, though it may look like it was meant to only look flashy, is actually made of high tech so that he can channel his laser beam to other openings, such as his knees.
    • Sparkle Shades: These large shades are designed so that Yuga doesn't blind himself when using his quirk
    • Sparkle InnerThis equipment is very high tech, as it's designed to send the energy emitted by his navel elsewhere on his body.
    • Sparkle Emitter Gear:This equipment is divided in five "sparktacular" sparkle items that focus the sparkle energy transmitted by his "Sparkle Inner" into a single sparkling sparkle beam.
    • Sparkle Belt: This belt is almost always worn by Aoyama both in normal life and while in his costume. Due to a birth defect, his Quirk leaks out occaisonally, and this belt helps him control it better.

Mina Ashido , also known as Pinky, is a student in Class 1-A at U.A. High School, training to become a Pro Hero.

Mina is a cheerful, easygoing girl who displays a wide smile on her face most of the time. Highly social and excitable, she loves to hang out with her friends, and is shown to become very upset when denied an opportunity to be at a gathering.

She is also however, known to be very academically inept, frequently thought of as an airhead by her classmates.

Powers/Abilities'

  • Acid:Acid allows Mina to create corrosive liquid from her skin.

This Quirk alters Mina's skin pigment, resulting in it having a purple-pink coloration, but in spite of that, her acid itself seems to be colorless.Acid can be generated in high quantities from any part of her skin, with Mina being capable of manipulating it to an extent.

Mina can produce acid that's strong enough to melt solid objects, including metal ones. This gives Mina an advantage against most adversaries, especially those who are overly reliant on easily-destroyable weapons and equipment, such as Yuga Aoyama.

Mina has a limit of how long she can keep producing acid, with her skin gradually losing its natural resistance to corrosion.

    • Acid Veil:Mina's special move, by maximizing her acid's solubility and viscosity, she creates a powerful acid wall which blocks incoming projectiles. It is strong enough to block hardened balls (which are stronger than concrete) with ease.
  • Quick Reflexes: Mina has a notably quick reaction/dodge time. She was able to easily dodge Aoyama's Navel Laser multiple times, and blocked several very fast moving balls with precise flicks of acid.

Equipment

  • Acidproof Shoes:Mina wears special shoes that have holes in their soles, that let Mina secrete acid from her feet. The shoes are not damaged by the acid, so Mina can easily use them to slide across the ground with her acid.

Tsuyu Asui also known as the Rainy Season Hero: Froppy, is a student in Class 1-A at U.A. High School, training to become a Pro Hero.

Tsuyu is a straightforward and laid-back individual who always speaks directly from her mind and what she thinks about others. Tsuyu prefers to be called "Tsu", but only by people she views as friends.

Tsuyu has proven to be very observant of others, as she was the first to note the similarities between Izuku Midoriya and All Might’s Quirk. Tsuyu is noticeably calm and collected, being able to stay levelheaded in stressful situations.

Powers/Abilities:

  • Frog:

Tsuyu's Quirk allows her to do anything a frog can do such as: hopping long distances, jumping, sticking to walls, extending her tongue, which can lift an entire person's body, up to a maximum of 20 meters, ejecting / washing her stomach, secreting toxic, sticky liquid, and camouflage. However, when she is in cold environments for too long, she is unable to use her Quirk and goes into hibernation.

As part of her training, Tsuyu worked out all the muscles in her body, including her tongue, by rock climbing on the side of a cliff while having her elongated tongue remain in place at the top of the structure.

X-Factors

Notes/Voting

X-Factors

Battle

Inside a makeshift building near the Lovelace Mansion

"Rock, you sure this is a good idea? Because even for me this is a little fucked."

Revy looked at her normally more cautious partner with a mix of shock and the faintest touch of disgust. This was the type of stuff she would do without a care, not fucking Rock, so what the hell was going inside of that brain of his? Seeing it from the outside, she finally understood, at least on a basic level how terrible it was to watch and hear.

"Relax Revy, this is simply a calculated risk, since we lost track of her last time, it's necessary to-"

"BULLSHIT IT IS! WE DON"T EVEN KNOW WHAT COULD HAPPEN IF THAT DAMN GLASSES BITCH COMES BACK, AND YOU'RE JUST PUTTING THIS KID ON THE LINE AGAIN!"

Rock chuckled to himself, calmly retrieved a cigarette and lighter from his pocket, creating a puff of smoke going straight towards the ceiling

" I didn't think you as the caring type, especially since Garcia's been less than nice to you. Have you suddenly grown a heart?"

Not wanting to explore that possibility, Revy shut her mouth for a second, giving Rock the opportunity to speak further.

"Besides, we have guards all over the mansion, if something goes wrong, we'll know about it and we'll take care of it, there's nothing to worry about"

Calmed down a tad, Revy tapped into a rare emotion that only Rock could draw out of her. Something ripped out of her years ago: her compassion

"After this, we gotta get you outta this place Rock, it's really fucking with your head. It's one thing if people like me get screwed up, but you? You should get the hell out of here and get back to your life"

"And do what Revy? Sit around and get treated like scum on the bottom of some wealthy fat cat's shoes? Be forced to be apologetic for my existence while near them? We talked about this before Revy, this is proof i'm nowhere near normal, and i'm never going back to that.Remember, you're the gun, and that means i'm the bullet. And you've already fired me, so there's no turning back."

Revy snorted and gave a small smirk at Rock's stubbornness. Staring him in the eyes Revy said while laughing:

"Fine, you can fuck up yourself if you really want to, but if you don't like it, don't come crying to me like a bitch.And stop talking about us as if I care about you that much, and stick to your messed up plan."

Rock then picked up a radio, turned it on, and simply uttered, " Alright Garcia, you ready?"

"Yes, anything to bring back Roberta..."

---

The La Quinta Bar, Venezuela

The La Quinta bar was formerly a high class establishment. With top dollar entertainment, employees, food,wine, beer etc. this place was essentially the Garden of Eden for wealthy Venezuelan businessmen to sit, unwind, and indulge in whatever pleasures they desired. But after FARC came along, the building was reduced to rubble. Shortly after, the bar was rebuilt, but instead of being the paradise of the opulent, it was a haven for all sorts of lower class criminals, drug addicts, prostitutes etc.


Outside in the parking lot, a large humanoid appeared in a flash of light that was shaped in an orb. His form left nothing to the imagination, with his muscles being on full display. He was quite tall, with brown hair with a chiselled jaw to compliment. Wasting no time, the man proceeded into the bar, in search of provisions.

As he entered, he saw pretty much what anyone would expect in such a seedy place.


Belgian Armed Forces

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The Belgian Armed Forces is the national military of Belgium. The King of the Belgians is the commander-in-chief of the Armed Forces. The Belgian Armed Forces was established after Belgium became independent in October 1830. The Armed Forces comprise four branches: the Land Component, the Air Component, the Naval Component and the Medical Component.

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FN 57.jpg
The FN Five-seven, trademarked as the Five-seveN, is a semi-automatic pistol designed and manufactured by FN Herstal in Belgium. The pistol is named for its 5.7-mm (.224 in) bullet diameter, and the trademark capitalization style is intended to emphasize the manufacturer's initials—FN. It weighs 1.3 lbs and has a capacity of 20 rounds.

P90.jpg

The FN P90, also known as the FN Project 1990 PDWS, is a compact personal defense weapon (PDW) designed and manufactured by FN Herstal in Belgium. Created in response to NATO requests for a replacement for 9×19mm Parabellum firearms, the P90 was designed as a compact but powerful firearm for vehicle crews, operators of crew-served weapons, support personnel, special forces, and counter-terrorist groups. it is chambered in the 5.7 mm round,fires at a rate of 900 RPM, has a capacity of 50 rounds, and weighs 5.7 lbs.

FN SCAR L.jpg

The FN SCAR (Special Operations Forces Combat Assault Rifle) is a gas-operated (short-stroke gas piston) self-loading assault/battle rifle with a rotating bolt. It is constructed to be extremely modular, including barrel change to switch between calibers. The rifle was developed by Belgian manufacturer FN Herstal (FNH) for the United States Special Operations Command (SOCOM) to satisfy the requirements of the SCAR competition.This family of rifles consist of two main types. The SCAR-L, for "light", is chambered in 5.56×45mm NATO cartridge, shoots at a rate of 625 RPM, with a range of 770 yds, has a capacity of 30 rounds, and is 7.3 lbs. (For the purposes of this battle, the SCAR will have the F40NGL 40mm grenade launcher attachment, introduced in 2004.)


500px-M249 FN MINIMI DA-SC-85-11586 c1.jpg
The FN Minimi (short for French: Mini Mitrailleuse; "mini machine gun"), known in US service as the M249 SAW is a Belgian 5.56mm Squad Automatic Weapon, or SAW developed by Fabrique Nationale (FN) in Herstal by Ernest Vervier. First introduced in the late 1970s, it is now in service in more than 75 countries. The weapon is currently manufactured at the FN facility in Herstal and their U.S. subsidiary FN Manufacturing LLC. The weapon fires a 5.56mm NATO round from a 100 or 200-round belt, at a muzzle velocity of 925 m/s. The weapon has a rate of fire of 700-1150 rpm and an effective range of 1000 meters, though rounds from the weapon may travel up to about 3500 meters.

Baretta M82.jpg
The Barrett M82A1, standardized by the U.S. military as the M107, is a recoil-operated, semi-automatic anti-materiel sniper system developed by the American Barrett Firearms Manufacturing company. Despite its designation as an anti-materiel rifle, it is used by some armed forces as an anti-personnel system.It weighs an average of 30.3 lbs and has a capacity of 20 rounds, with an effective range of 1800 meters, and is chambered in .50 BMG.

Remington 870-0.jpg
The Remington Model 870 is a pump-action shotgun manufactured by Remington Arms Company, LLC. It is widely used by the public for sport shooting, hunting, and self-defense and used by law enforcement and military organizations worldwide.It weighs an average of 7.5 lbs,and has a capacity of 8 (including one round in the chamber).It is chambered in .12 gauge.

SPIKE ATGM.jpg

Spike is an Israeli fire-and-forget anti-tank guided missile and anti-personnel missile with a tandem-charge HEAT warhead, currently in its fourth-generation. It was developed and designed by the Israeli company Rafael Advanced Defense Systems. It is available in man-portable, vehicle-launched, and helicopter-launched variants.The weight of the missle is 30 lbs, with a range of 200-2500m and a diameter of 130 mm. (This is the specifications of the Medium Range variant of the system).

300px-USAF M72 LAW.jpg

The M72 LAW (Light Anti-Tank Weapon, also referred to as the Light Anti-Armor Weapon or LAW as well as LAWS: Light Anti-Armor Weapons System) is a portable one-shot 66-mm unguided anti-tank weapon. The solid rocket propulsion unit was developed in the newly formed Rohm and Haas research laboratory at Redstone Arsenal in 1959. It weighs 5

5 lbs and has a range of 200m

640px-Fête nationale belge à Bruxelles le 21 juillet 2016 - Armée belge (Défense) 08.jpg

Iveco LMV (Light Multirole Vehicle) is a 4WD tactical vehicle developed by Iveco, and in service with several countries. After its adoption by the Italian Army under the name VTLM Lince (Lynx)(Veicolo-Tattico-Leggero-Multiruolo/Light-Tactical-Multirole-Vehicle) it won the FCLV (Future Command and Liaison Vehicle) competition of the British Army as the Panther, but the fleet was put up for sale in 2018. It has a maximum speed of around 81 mph(130 km/h),has and operational range of 310 mi (500km) with a crew of 5. This is an infantry mobility vehicle, and will be primariy used to transport soldiers in this battle.

640px-Dingo 2.jpg
The ATF Dingo is a German heavily armored military MRAP infantry mobility vehicle based on a Unimog chassis with a V-hull design, produced by the company Krauss-Maffei Wegmann (KMW). It is designed to withstand land mines, rifle fire, artillery fragments and NBC-threats. ATF stands for all-protected transport vehicle in German. It is named after the Australian native dog, the dingo. Currently KMW is developing the Dingo 2 GFF for the German Army with increased internal volume. It has a maximum speed of around 56 mph (90km/h), an operational range of 621 miles (1000km), with a crew of 5.This vehicle on top of trasnporting troops, will be outfitted with the 7.62 Rheinmetall MG3 machine gun.

640px-F-16 June 2008.jpg
The General Dynamics F-16 Fighting Falcon is a single-engine supersonic multirole fighter aircraft originally developed by General Dynamics for the United States Air Force (USAF). Designed as an air superiority day fighter, it evolved into a successful all-weather multirole aircraft. Over 4,600 aircraft have been built since production was approved in 1976.Although no longer being purchased by the U.S. Air Force, improved versions are being built for export customers. In 1993, General Dynamics sold its aircraft manufacturing business to the Lockheed Corporation, which in turn became part of Lockheed Martin after a 1995 merger with Martin Marietta.It has an armament of 1 x 20mm cannon, 4 x LAU-61 rocket pods (with 19 Hydra 70 rockets in each pod),and 6 x AIM-9 Sidewinder missiles. It has a combat range of 339 mi (545km), and has a maximum speed of 921 mph (1,482 km\h)

Armed Forces of The Netherlands

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The Armed forces of the Netherlands consist of the Army, Navy, and Air Force.In addition, within the Kingdom of the Netherlands, there are small local conscript forces on the islands of Aruba (Arumil) and Curaçao (Antmil). These operate under the auspices of the Royal Netherlands Navy and Marines.a

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The Glock is a series of polymer-framed, short recoil-operated, locked-breech semi-automatic pistols designed and produced by Austrian manufacturer Glock Ges.m.b.H. The firearm entered Austrian military and police service by 1982 after it was the top performer in reliability and safety tests.The Glock 17 which will be used in this battle is the original 9×19mm Parabellum model, with a standard magazine capacity of 17 rounds, introduced in 1982. it has a range of 50m

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The Colt Canada C7 is a Canadian assault rifle, manufactured by Colt Canada (formerly Diemaco prior to 2005), having similar design and function to the Colt M16A3.

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The FN MAG is a Belgian 7.62 mm general-purpose machine gun, designed in the early 1950s at Fabrique Nationale (FN) by Ernest Vervier. It has been used by more than 80 countries and it has been made under licence in several countries, including Argentina, Canada (as the C6 GPMG), Egypt, India and the United Kingdom.

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The Accuracy International AWM (Arctic Warfare Magnum or AI-Arctic Warfare Magnum) is a bolt-action sniper rifle manufactured by Accuracy International designed for magnum rifle cartridges. The Accuracy International AWM is also unofficially known as the AWSM (Arctic Warfare Super Magnum), which typically denotes AWM rifles chambered in .338 Lapua Magnum.

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Mossberg 500 is a series of pump action shotguns manufactured by O.F. Mossberg & Sons. The 500 series comprises widely varying models of hammerless repeaters, all of which share the same basic receiver and action, but differ in bore size, barrel length, choke options, magazine capacity, stock and forearm materials. Model numbers included in the 500 series are the 500, 505, 510, 535, and 590.

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Spike is an Israeli fire-and-forget anti-tank guided missile and anti-personnel missile with a tandem-charge HEAT warhead, currently in its fourth-generation. It was developed and designed by the Israeli company Rafael Advanced Defense Systems. It is available in man-portable, vehicle-launched, and helicopter-launched variants.The weight of the missle is 30 lbs, with a range of 200-2500m and a diameter of 130 mm. (This is the specifications of the Medium Range variant of the system).

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The Panzerfaust 3 (lit. "armor fist" or "tank fist") is a modern disposable recoilless anti-tank weapon, which was developed between 1978 and 1985 and put into service by the Bundeswehr in 1992. It was first ordered in 1973 to provide West German infantry with an effective weapon against contemporary Soviet armour, thereby replacing West Germany's aging PzF 44 Light Lanze launchers and the heavy Carl Gustaf 84 mm anti-tank recoilless rifle manufactured in Sweden. The Panzerfaust 3 is operated by at least 11 countries and has first seen combat in Afghanistan. The rocket weighs 28 lbs, has a diameter of 60mm, and has a range of 920m.

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The Fennek, named after the fennec (a species of small desert fox), or LGS Fennek, with LGS being short for Light Armoured Reconnaissance Vehicl, is a four-wheeled armed reconnaissance vehicle produced by the German company Krauss-Maffei Wegmann and Dutch Defence Vehicle Systems. The Turkish company FNSS Defence Systems acquired the right for licence production in 2004.It was developed for both the German Army and Royal Netherlands Army to replace their current vehicles.

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The Boxer is a multirole armoured fighting vehicle designed by an international consortium to accomplish a number of operations through the use of installable mission modules. The nations participating in the Boxer program have changed as the program has developed. The Boxer vehicle is produced by the ARTEC GmbHindustrial group, and the programme is being managed by OCCAR (Organisation for Joint Armament Cooperation). ARTEC GmbH is based in Munich; its parent companies are Krauss-Maffei Wegmann GmbH and Rheinmetall Military Vehicles GmbH on the German side, and Rheinmetall Defence Nederland B.V. for the Netherlands.

640px-F-16 June 2008.jpg
The General Dynamics F-16 Fighting Falcon is a single-engine supersonic multirole fighter aircraft originally developed by General Dynamics for the United States Air Force (USAF). Designed as an air superiority day fighter, it evolved into a successful all-weather multirole aircraft. Over 4,600 aircraft have been built since production was approved in 1976.Although no longer being purchased by the U.S. Air Force, improved versions are being built for export customers. In 1993, General Dynamics sold its aircraft manufacturing business to the Lockheed Corporation, which in turn became part of Lockheed Martin after a 1995 merger with Martin Marietta.It has an armament of 1 x 20mm cannon, 4 x LAU-61 rocket pods (with 19 Hydra 70 rockets in each pod),and 6 x AIM-9 Sidewinder missiles. It has a combat range of 339 mi (545km), and has a maximum speed of 921 mph (1,482 km\h)

Looking at both of these two, I personally couldn't find much of a difference in training between these two. These are two well established, professional NATO affiliated forces. Their rank, structure, and knowledge/training should be generally the same, and as a result won't have any massive surprises for the other.

Starting from WW2 the Dutch had relatively limited combat experience,being totally taken by surprise by Nazi Germany. After their occupation, were promptly disbanded, with resistance groups taking over. After WW2 however, the Royal Netherlands Army has been able to participate in many other conflicts. They've dealt with disputes in Dutch New Guinea, the Korean War, the 1979 War, and have deployed troops in several missions (including peacekeeping), all across the Middle East,Africa. and even in other European countries.

Belgium in WW2 had also been defeated rather easily, however they formed large numbers within other armies and served as special forces on occasion. In more modern days , Belgium has sevred all across the world in multiple wars and countries. They've served in the Cold War, Afghanistan, Somalia, and Kosovo.

Again these are two small but well supplied nations. They have relatively modern guns, explosives and vehicles. These armies are also known to borrow some of each other's equipment, meaning they're both modern in the same way. They are able to afford standard issue equipment from several other countries, and also appear to be transitioning older equipment to newer ones. In short, both the Belgians and Dutch are modern developing nations with similar equipment.

Battle

(Bold means my voice over a loudspeaker)

Inside of a large chamber, with a lectern and several seats behind it

Tonight lady and gentlemen, we get to hear the varied perspectives of several men arguing about which generic Benelux country's armed forces will win in a border conflict. And of course, since we all know he won't shut his trap, the first to speak up is none other than our resident spice hoarding, Indonesian oppressing, Dutch national, Appelmonkey! Let's see what he has to say...

" Listen dumbasses, South Netherlands is gonna get destroyed by the might of their superior Northern masters,ORANJE BOVEN, ORANJE BOVEN, LANG LEVE DE KONING!"

Unsurprisingly, Appel has little to say due to his overwhelming Dutch pride, that makes him physically incapable of accepting his country's faults, even though things like Zwarte Piet exists. I think that getting a more neutral view of the situation, introducing our Mexican representation and sometimes only voice of reason/calmness/optimism, WanderingSkull!

"Look, I really don't care about Appel's national pride, and I all I really have to say is that the Dutch seem to have an just enough of an advantage in experience to win out here. I really don't know why you felt the need to set all this shit up and make us do a weird debate thing here"

Because Skully, if I don't give myself some sort of excitement in my battles, I'll die from the boredom. Do you really wanna test my will to live during all this COVID-19 shit? No? Good then, that means we can go back to the fun. Next we have- damn it! Can someone reboot the AI so we can continue here?

The sounds of metallic banging and rebooting went through the air as a humanoid construct roared back to life. It was none other than the MP5 wielding SPARTAN119 AI system. The AI made its way slowly to the lectern, and adjusted the microphone until the position was absolutely perfect. A monotone voice crept through the voice box for half a second, at which point it collapsed, out of power for the day.

Well shit... get Cfp the hell up here then...

"Seriously, no introduction? Fine, as the only one in favor of the Wafflemakers here I have to say that they have virtually all the categories necessary in order to win by equipment alo-" BANG

Cfp had nothing else to say as a Glock 17 round lodged straight through his skull. And who else would pull the trigger besides Appel? The absolute rage in his eyes, the reddened skin from the Dutch blood boiling, and the smoke around him. Unable to calm down, he set his sights on Jacky, the only voter to give the battle a tie. However, he was cut short from his rampage by another bullet to the chest this time. This time it was from me, and my trusty Mosin-Nagant.

Well damn, I didn't expect this to go that far. Like what the absolute hell was that? Appel turned into a friggin monster there! Get the janitor to clean up this damn mess, i'm going to go into the Harry Potter universe and get the Resurrection Stone. Play the sim while i'm gone, so at least something can go right.

---

Classified location near the Dutch/Belgian border

Journal Entry 204

2e Luitenant Jannik Bauer

"We've occupied Southern Netherlands about the better part of three months now. Our three pronged approach seemingly worked wonders to our success. Those miserable bastards collapsed under our might and our blitz of their lands. And it's all thanks to the brilliance of Lieutenant General Wijnen. I still remember the day I took command of the center prong, what a beautiful sight as our soldiers valiantly fought against the Southern Netherlands soldiers formerly known as the Belgians. I realize my fellow officers don't share my level of satisfaction, but I personally take great pride in our men crushing those inferior Waffle Munchers. But even so, I still kept my composure and lead as I normally would. Just another mission when the cards are really down. But still, I can easily recount the glorious victory as if it had just happened..."

---

3 months earlier

Tybalt's Nerd Corner: Swap Force Cores vs Trap Team Cores

I've played many games in my time, and like any other gamer, I have nostalgic ones I haven't played in ages, but look back on fondly. Star Wars Battlefront 2, the Lego games, and the one I'm using today: Skylanders. This innovative series is known for using a theme like Giant characters, swappable ones, and Skylanders that can trap enemies and use them. But the cores, aka the regular non-themed ones don't get nearly enough love, and I'm not going to stand for it anymore. And for this battle I'll be first using the Trap Team Core Skylanders the Skylanders who play second fiddle to the Trap Team. The second are the SWAP Force Core Skylanders, who are mostly eclipsed by the SWAP Force.

WHO IS DEADLIEST!?!?!?!?


Swap Force Core Skyalnders

Born in a city of crystal and gold atop Cats Eye Mountain, the young Scratch loved soaring through the sky and searching through the many gemstone mines. Her idyllic life was shattered when a band of Pirate Greebles invaded in their fleet of flying warships, plotting to steal the magical gems that lied deep inside the mountain. Donning her golden armor, some sharp claws and a nasty temper, Scratch led the counter-attack against the invaders for days on end. Although she was fast and powerful, the sheer number of the villains threatened to overwhelm her. Until that is, she realized their airships were built around enormous balloons. A few carefully aimed claw slashes later, and the pirates were sent plummeting back back down to earth. From that day to this, no Greeble has dared return to Cats Eye Mountain, and the city is safe once more. Scratch's heroic deed caught the eye of Jet-Vac, who invited her to join the Skylanders.

Abilities:

  • Cat Scratch: As a Feathercat, Scratch has long claws she can use to harm enemies like any other large cat. However, what makes her different is that these claws are made of pure silver, and can be infused with a ruby or sapphire power. Both increase damage, but the Ruby power allows Scratch to go through multiple enemies, and the Sapphire power can make a wing attack that creates a vortex to pull enemies in.
  • Playful Pounce:Within her mask, she has a movable laser, that when she releases, Scratch immediately pounces at the last position it was at.
  • Masks:Scratch is in possession of various masks that augment her powers. However the most powerful masks she has, and the ones she will be using in this battle are the Ruby and Sapphire Masks. The Ruby Mask increases the area in which her laser can harm enemies. The Sapphire Mask
  • Wing Spark She dodges an attack and knocks away all enemies in an area around her.
  • Whirlwing: Holding this attack turns it in to a literal whirlwind, which as a result pulls all enemies in her immediate area

Pop Thorn hails from a race of creatures known as Pufferthorns. Often considered one of the cutest creatures in all of Skylands, they are generally quite timid and puff out sharp spines when scared. It is this ability that long ago led to the unfortunate legacy of being used as combs by giant trolls everywhere, being the sharp spines are perfect for brushing out tangles from their long, matted hair. But not long ago, one Pufferthorn took a stand. Tired of his race being used for nothing more than good grooming, Pop Thorn used his naturally thorny abilities to stand up and fight back against the giant trolls. Soon after, Master Eon made Pop Thorn a Skylander. And to this day, no trolls dare to comb their hair.

Abilities:

  • Puff:When puffing, Pop Thorn damages nearby enemies. While puffed, he rapidly shoots out homing spikes at nearby enemies. While puffed he can slam into the ground, can roll forward, reflect nearby projectiles, and releases damaging projectiles that damages attackers
  • Pop: When popping, Pop Thorn shoots out a large wind blast. While popped, he continues to shoot out gusts of wind at enemies. He can also leave behind mines that puff and explode when enemies approach them.
  • To Puff or not to Puff:This ability is based on whether Pop Thorn is popped or puffed. If he's puffed, his durability is increased. If he's popped, his speed is increased.

Scorp was raised in the Salt Flat Islands, an endless flat plain of rock where every day is very hot. To keep themselves entertained, the residents live for the sport of Sting Ball, an extreme game that only the strongest play to become King of Sting -- a title Scorp had won numerous times. During his last championship game, the opposing team cheated by using an enchanted water gem to make it rain. But the spell got out of control and soon a raging thunderstorm flooded the land. Using his powerful claws and incredible agility, Scorp bravely battled the rising waters to retrieve the gem and hurl it far into the clouds, breaking the spell and saving everyone. Seeing how his abilities could be used for more than sport, Scorp soon sought out and joined the Skylanders.

Abilities:

  • Emerald Crystal:Scorp throws a sticky ball at his opponent. After a short charging time, the ball then explodes on them. He can also charge a crystal attack, and release it to smash two crystals together and throw a massive sticky ball.
  • Tail Sting:Scorp uses his stinger to strike the ground, poisoning all nearby enemies. Scorp also creates a shockwave that shoots out directly in front of him
  • Shoulder Roll:Scorp can curl up into a ball and roll around, damaging all enemies in the way.
  • Chrome Carapace: Scorp's body is surrounded by a stone plate of armor, meaning all the damage he takes is reduced.

Having been asleep for thousands of years, Slobber Tooth was awakened by the fiery eruption of two volcanic islands crashing together. Immediately sought out by Kaos to become one of his minions, Slobber Tooth was promised great power. But the gruff and headstrong fighter chose to follow his own path instead. For this, Kaos attacked his ancient petrified homeland. As the only one who could protect his hibernating race, Slobber Tooth fought tooth and tail against Kaos and his minions, ultimately driving them away. For his heroism, Master Eon asked Slobber Tooth to join the Skylanders, where he could continue defending Skylands against the evil Kaos. Abilities:

  • Horn Swipe: Like the name implies, Slobber Tooth performs a head swipe that damages nearby enemies.Slobber Tooth is also equipped with an iron jaw that increases damage.
  • Unstoppable Force: Slobber Tooth charges forward a short distance with a powerful headbutt attack.
  • Chomp & Chuck: Slobber Tooth grabs enemies with a slobbery mouth attack. Enemies receive extra damage after being spat out, are covered in goo that does damage over time, and restore health. Slobber Tooth can also suck in enemies to set up a mouth attack.
  • Shockwave: Slobber Tooth does a tail slam on the ground, damaging all enemies nearby. This attack can fling enemies in the air, and also disturbs rocks in the earth, damaging enemies around him.
  • Tough Hide: Slobber Tooth has bonus armor.This is skin that is described as " tough as nails and rocks mixed together ".

Fryno was once a member of the notorious Blazing Biker Brigade and spent most of his youth riding around Skylands with the rest of his crew. But what Fryno did not realize was that, while he enjoyed a life of freedom and adventure, his crew was responsible for acts of burglary throughout Skylands. When Fryno discovered that he had been riding around with a bunch of villains, he burned with rage and demanded that they make amends for the wrong they had done. This resulted in an epic fight, which Fryno won, and the disbanding of the Blazing Biker Brigade. Fryno was in the midst of returning the valuables his crew had stolen when he met Master Eon, who was impressed with his good character and fighting abilities, and offered him a membership to a new crew -- the Skylanders.

Abilities:

  • Brawl:Fryno attacks by punching nearby enemies. Speed and damage of punches is increased depending on heat. He can also sacrifice heat to do extra damage.
  • Heated:Fryno repeatedly smashes the ground and increase heat level. He can also throw Tantrums, which have increased range and damage. Nearby enemies take damage while Fryno is heated.
  • The Horn And The Hog: Fryno dashes forward dashing damage to enemies in the way. When heated, Fryno jumps on a motorcycle to deal damage to nearby enemies.He can also throw the motorcycle at the end of a dash, causing a massive explosion that damages nearby enemies further.

Smolderdash had always wanted to be a royal defender of the Fire Temple - home of the First Flame, a sacred torch that had been ignited by the original Fire Source. Unfortunately, she had been born during an eclipse and was believed by her people to be cursed, which prevented her from such an honor. But when Kaos stole the flame and used it to light the candles on his birthday cake, it was Smolderdash who went after it. Blazing like a comet, she dashed into Kaos' Lair, repelled the troll security force with her flaming whip, and retrieved the sacred flame just before Kaos blew out the candles. Smolderdash returned home as a champion of her people and was finally granted the honor of becoming a royal defender. But she graciously declined, having set a new goal for herself - to help fight against Kaos as a member of the Skylanders.

Abilities:

  • Flame Whip: As the name suggests, Smolderdash rapidly uses her whip against her enemies.
  • Sunrise: Smolderdash charges a sun attack, and jumps into the air, slamming a huge sun into the ground.The larger sun then splits into five suns upon contact with the ground.
  • Solar Orb:Smolderdash shoots a fiery orb and can detonate it in midair. Smolderdash can also charge up these orbs to become more powerful, and whip them, speeding them up, and providing her with a fiery aura that damages enemies.
  • Eclipse:Smolderdash can become solar charged for a short time, making all attacks more powerful.She needs to recharge for a short time after it is used before it can be used again. While in Eclipse, she can also do the Smolderdash, a literal dash that increases mobility and discharges a large amount of fire behind her.
  • Sunny Armor: Smolderdash has some form of unknown solar armor that decreases damage done to her.

Bumble Blast started life as a humble beehive in the Radiant Mountains, where for ages the bees made the most sweetest, most magical honey in all of Skylands. When Kaos heard about this "super honey", he wanted all of it for himself and soon launched an attack on the peaceful Bees. But when his minions arrived to plunder everything the bees had created, they were met by Bumble Blast. He alone had been home to the bees and considered himself their protector. Using the power of the magic honey, Bumble Blast valiantly battled the evil minions, who felt his powerful sting that day. Afterward, Bumble Blast roamed Skylands as a protector of nature, where he soon joined with the Skylanders.

Abilities:

  • Beezooka: This weapon allows Bumble Blast to shoot honey homing bees at enemies. These bees will automatically target enemies coated in honey, and also do more damage to any honey covered enemies. The Beezooka van release several bees at a time, or can be charged up to release one massive Queen Bee that knocks enemies back.
  • Honey Glob: Bumble Blast can shoot a big ball of honey from his mouth that will coat enemies in honey when hit.The honey glob can also be made to contain bees at will. Even his skin exudes honey sometimes, having the same effect as non-bee infested honey.
  • Hive Mine:Bumble Blast can shoot a beehive into the ground. The hive explodes into honey when an enemy approaches it.
  • Bee-Pack Backpack:Bumble Blast has a beehive backpack that automatically launches bees at nearby foes.
  • Honeycomb Bark: By some stretch of logic, Bumble Blast is equipped with honeycomb bark armor which decrease damage done to him

Descended from a long line of shamans, Zoo Lou traveled far and wide to the Seven Strange Strongholds – ancient, mysterious sites of great wonder in Skylands – where he studied the wisdom and fighting styles of the Seven Strange Mages. After many years of traveling and studying, Zoo Lou returned to find an army of trolls had invaded his sacred homeland to mine its natural magic resources. Zoo Lou’s warrior heart burned with fury. And having now mastered the enchanted art of communicating with nature and summoning animals, he unleashed his great mojo – attacking the trolls and single handedly freeing his lands once again. It was this heroic feat that caught the eye of Double Trouble, who then brought Zoo Lou to Master Eon and the Skylanders.

Abilities:

  • Bird CallZoo Lou summons up to 5 birds that will attack nearby enemies. These birds home in and attack two times before flying away.
  • Wolf Call: Zoo Lou summons a helpful wolf ally.Each time the wolf attacks it gains increased attack speed
  • Piggyback Ride: Zoo Lou rides around on a wild boar, dealing damage to all nearby enemies. There is a short wait before this ability can be used again.It also kicks up damaging dust and rocks at nearby enemies, and can trample them on its own for a short amount of time.
  • Thicker Pigskin: Zoo Lou appears to have thick pigskin that increases his armor and decreases damage done to him

Looking for a way to magically banish the Skylanders, Kaos poured through every dusty scroll and ancient tome he could find. Upon stumbling across a rare and extremely powerful spell, he began to recite its words. However, he sneezed midway through the incantation. As a result, instead of sending the Skylanders far away, Star Strike was plucked from her home in the distant cosmos and brought into Skylands. Surprised, Kaos thought he’d won a powerful new ally in the mysterious and reserved Star Strike. But she knew evil when she saw it and promptly unleashed her fierce magical powers on him. Word of her victory over Kaos spread quickly and she was soon asked by Master Eon to join the Skylanders.

Abilities:

  • Star Gate:Star Strike summons powerful stars that will attack nearby enemies then return. She can also fire star shards that do increased damage, or rapidly fire off special sparkling star projectiles with increased damage.
  • Cosmic Twirl:Star Strike performs a magical spin, reflecting any projectiles nearby.This twirl can also be used to deflect her own attacks right into enemies. Star Gate attacks can be deflected to make two separate projectiles, or if deflected four times, make it grow larger and increase damage.
  • Starfall: Star Strike can cause stars to fall and damage nearby enemies. She can make many stars fall at once, or decide to make one explosive star. Any Starfall attack can also be deflected with Cosmic Twirl.
  • Star Evasion: Star Strike has a specially designed dress that has extra armor and decreases damage done to her.

Hailing from a race of beetles changed by the powerful secrets hidden in a buried Arkeyan city, Dune Bug was next in line to become the defender of those secrets. As a small pupa, Dune Bug and his father would travel to the ruins where he learned to read the ancient writings using his father's magic staff. On the day Dune Bug was to be given his own magic staff, the city fell under attack by the evil Sand Mages of Doom, who were after the secret Arkeyan tomes. Knowing what he had to do, Dune Bug used his magic to defeat the Mages and bury the city deeper into the ground until it was forever out of their reach. Dune Bug earned his magic staff that day - and a place alongside the Skylanders.

Abilities:

  • Mystic Missles: Dune Bug rapidly creates magical beams of energy from a staff.He can charge the staff, release to shoot three powerful exploding orbs of magic, or charge a dune grenade that traps enemies and explodes. He also is equipped with a golden staff that increases damage.
  • Dune Ball:Dune Bug creates a large magical ball that can be rolled around and scoop up enemies. This ball can be rolled up to increase size, damage, and how many enemies that can be trapped by it. Shots from the Mystic Missles on enemies in the Dune Ball will have increased damage.
  • Buzzing Beetle:As a beetle, Dune Bug can hover in the air, which causes damaging magical sparks to come from behind. He can also jump while hovering, creating a shockwave beneath him.
  • Buggy Buddy: Dune Bug can summon Buggy, a little bug who rides a dune ball and rolls up nearby enemies
  • Hardened Shell: Dune Bug has a golden shell that increases armor and decreases damage taken.

Built in the enchanted workshop of a toymaker obsessed with time, Wind-Up was created to help keep his massive collection of complicated clocks working perfectly. But when the toymaker popped out of existence in a freak accident caused by putting hot cocoa in a cross-wired Arkeyan oven, Wind-Up found himself surrounded by an invading Cyclops platoon - with an eye towards claiming the toymaker's secrets for themselves. Using split-second timing, clockwork strategy, and his totally wound up energy, Wind-Up bravely sprang into action and handily defeated the Cyclops. He later joined the Skylanders to help swing the pendulum the other way in their fight against anything that threatens Skylands.

Abilities:

  • Short Circuit:Wind-Up attacks nearby enemies with sparking claws.
  • Wind Up Punch: Wind-Up can attach a boxing glove to his claws, allowing him to deliver a massive and more damaging punch.
  • Cymbals: Wind-Up can also attach a pair of cymbals to his claws, allowing him to attack all enemies within its grasp, sacrificing power for a spread attack.
  • Wind Up!: A titular ability, this allows Wind-Upto wind up and damage nearby enemies. In order to perform more powerful attacks this ability must be used. He can also overcrank himself, eventually leading to an explosion that damages nearby enemies while dragging them in. Taking damage and running will also automatically wind him up.
  • Spring Shot: Wind-Up can shoot springs at enemies that launch them into the air.
  • Toy Gun: Wind-Up also fires rapid fire suction cup projectiles

Countdown was discovered by a group of Yetis who were snowboarding one particularly chilly morning when they came across a big bomb encased in ice. After bringing it back to their cabin, they were shocked when it actually came to life. No one, not even Countdown himself, has any memory of where he came from or how he ended up frozen in the mountains. Since becoming a Skylander, Master Eon has been graciously trying to help piece together fragments of his past. But this has proven difficult, as Countdown loses some of his memory every time he explodes – which happens a lot. In the meantime, Countdown has enjoyed working with Eon and fighting alongside the Skylanders to defend their world against evil – even though he occasionally forgets what he is doing.

Abilities:

  • Bomb Head Countdown can literally use his head to bomb enemies and regrow it through unknown means. He can also detonate the head freely.
  • Self-Destruct: Countdown is also able to blow himself up with no repercussions to himself, but instead does massive explosive damage to all enemies near him
  • Rocket Blast Countdown fires rockets from his hands and can fire three at a time, with two smaller rockets accompanied by one larger rocket.
  • Explosive Friendship: Countdown can summon bomb allies that explodes near enemies. He can summon up to four of them, and they light fuses on their heads that damage enemies further.

Roller Brawl grew up with five older vampire brothers, who were all very big and overprotective. Being the smallest of her family, she learned how to use her speed and cunning to become one of the toughest jammers in the Undead Roller Derby League. It was during the championship match when she caught the eye of Kaos, who fell head-over-heels in love with her. But when her overprotective brothers stepped in, Kaos had them captured by Drow and taken prisoner. Roller Brawl swore revenge, but even with her impressive skills, she was no match for an entire Drow army. Having developed a strong distaste for evil, she joined up with the Skylanders to fight against Kaos – while never giving up on her search for her brothers.

Abilities:

  • Roller Claws:
  • Derby Dash:
  • Skateblades:
  • Hardened Helm:

When he was young, Grim Creeper visited the prestigious Grim Acres School for Ghost Wrangling, hoping to attend as a student. But when the Scaremaster interviewed him, he found that Grim didn't have any of the usual training that other students had. Because of this, he was turned away. However, as the young Grim was about to leave, a herd of rampaging ghosts suddenly flooded the school -- carrying away the faculty and leaving the students to fend for themselves. Grim Creeper stood his ground -- not only defending the other students, but using his amazing reaping talents to fight back the ghosts and contain them until help could arrive. Now a Skylander, Grim is considered one of the best reapers ever to swing a scythe, proving that studies alone are no substitute for bravery, passion and true heroic spirit.

Abilities:

  • Scythe Swing:
  • Ghost Form
  • Poltergeist Scythe:
  • Help From Beyond:

Rip Tide was known far and wide as one of the best Aqua-Fighters in Skylands. He mastered a multitude of water techniques and astonished tournament spectators with his ability to adapt his fighting style to any opponent. Amongst his repertoire were Swordfish Fencing, Hammerhead Heaving, and even the rare Blubber Whale Wallop -- which he had used on numerous occasions in the legendary Rumble in the Reef. His unrivaled skill as a swordsman soon drew the attention of Master Eon. But when Kaos learned of this, he sent forth a legion of Squidface Brutes to stop Rip Tide before he could join the Skylanders... and everyone knows how that turned out, except for the Squidface Brutes, who after being knocked senseless can't remember a thing.

Abilities:

  • Horn Tetra Attack:
  • Fish Toss:
  • Whale On Em':

Daughter to the most royal family in Wondrous Waters, Punk Shock never really accepted her role as an undersea princess. She preferred a much more exciting life - hunting with her electric crossbow and listening to super-charged music. After journeying to the outer reaches of her kingdom to find adventure, Punk Shock returned home to discover adventure had found her. The kingdom and its people were magically frozen by the Snow Trolls, who were there to steal valuable treasure. Punk Shock used her awesomely charged crossbow to single handedly defeat the Snow Troll army and melt the ice that trapped her kingdom. Gill Grunt heard of the battle and quickly recruited Punk Shock into the Skylanders.

Abilities:

  • Spark Shot:
  • Splash Bomb
  • Spark Splash
  • Positively Charged:

Trap Team Core Skylanders

As a royal protector of the legendary monkey idol Kubla-Wa, Fling Kong trained seriously in the mysterious art of Monk-Ru, a form of fighting using the power of air. He was a devoted student, always the first to arrive to training and the last to leave. One day, a troop of foul-smelling, well-armed Gorilla-Goos appeared, led by the infamous General Snot. Snot had heard stories about the idol, particularly that it was made of solid gold. The villains quickly seized control of the temple that housed the idol and were on the verge of taking it. But suddenly the smelly gorillas found themselves face to face with Fling Kong – who attacked with the power of a true Monk-Ru master! Using his flying rug and powerful vortex discs, he expertly defeated the Gorilla-Goos and saved the idol. Soon after, word of his actions spread to Master Eon. Now a Skylander, Fling Kong knocks the wind out of evil throughout all of the Skylands!

Abilities:

Blades came from a long line of dragons that guarded the dungeon of Scalos Castle, where the Golden Fear Serpent had slumbered for a century. Although it was considered an honor, Blades dreamed of becoming a knight so he could go on adventures in faraway lands. But one evening, a deafening roar shook the castle and a wave of fear swept over. The serpent had awoken! Fighting his fear with each step, Blades descended into the chamber. As he entered, the golden beast grinned and made Blades an offer - he would leave the kingdom unharmed and slumber for another hundred years, as long as Blades agreed to remain in the dungeon for eternity. Knowing the safety of the kingdom was more important than his ambition, Blades accepted the offer. Then suddenly, the fear was gone and the serpent vanished - for it turned out the only way to defeat the serpent was to confront his fear. News of this bravery soon found its way to Master Eon, who came to see Blades at once and made him a Skylander.

Abilities:

Rocky was a rock digger who wanted to make a difference, and Roll was a boulder that wanted to see the world. The two of them had known each other since they were young and in mining school together. They had shared the same goal – making the sacred journey to Peek’s Peak, where it was said that one’s destiny reveals itself. But time went on, and it wasn’t until many years later that they found each other traveling the same path towards the mythical peak. The connection that was established years before had finally taken shape, and the two realized they were meant to journey far and wide together – as Rocky Roll. After several adventures together, they met Master Eon by chance, who recognized that their connection was special. Now as an awesome Skylander duo, Rocky Roll will crush anything that threatens Skylands!

Abilities:

Fist Bump had long been the sleeping protector of the Bubbling Bamboo Forest, but awoke from a long hibernation when a horde of nasty purple Greebles arrived with gigantic rock-smashing machines. Intent on building a new base, their machines wreaked havoc – chewing up the land and spitting out billowing clouds of smoke into the enchanted air. Seeing this, Fist Bump was furious. Using his enormous stone fists, he hammered the ground with all his strength, creating a massive earthquake that sent huge shockwaves towards the Greeble camp. This reduced the machines to mere scrap and sent the Greebles running off in a panic. The act of bravery caught the attention of Terrafin, who brought Fist Bump to meet Master Eon. Now as a Skylander, Fist Bump makes evil quake wherever he goes!

Abilities:

Trail Blazer was always hot tempered, especially when he saw anything as being unfair. One day, he came across another unicorn that was trapped in a net. But it wasn’t just any unicorn. It was the mythical Unocorn – a magical creature with a Churro Horn that sprinkled enchanted cinnamon throughout Skylands. Trail Blazer freed it at once. Soon after, the Dark Wizards who had set the trap returned, and were very angry to find their dastardly deed had been thwarted. But Trail Blazer was much more fired up – for it turned out the spicy cinnamon from the Churro Horn had somehow rubbed off on him and mixed with his elemental fire. So he was literally set ablaze with fury! He then ran fiery circles around the wizards, forcing them to flee and never return. After realizing his newfound fury could be used to fight evil everywhere, Trail Blazer sought out the Skylanders, who immediately welcomed him as a member.

Abilities:

Torch’s childhood was spent working with her grandfather as a dragon keeper, where she helped tend to a stable of dragons that protected her village. One year, an evil Snow Dragon unleashed a terrible blizzard that trapped her entire homeland inside a massive ice glacier! Torch was the only one to escape. Having always been fearless, she set out at once to rescue the villagers and her dragons from their chilly fate. Armed with her Firespout Flamethrower, she fought hard through the treacherous conditions and bravely defeated the Snow Dragon in an epic battle. After the village was free from its icy doom, Torch returned home to find her grandfather missing. The only token left behind was his lucky flaming horseshoe. Now as a member of the Skylanders, Torch wields her powerful flamethrower as well as her lucky horseshoe in hopes it will one day lead her to the grandfather she had lost.

Abilities:

High Five is one of the most skilled sky racers of all the dragonflies. But as the fifth son of the Royal High Flying Dragonflies, he was not allowed to enter any of the racing tournaments that took place each year because of his age. Instead, he was forced to watch from the sidelines as his four older brothers competed for the coveted Trophy of Sparx, which legend has said holds magical properties. One year, during the biggest racing event of the season, High Five learned that the Troll Racing Team had stolen the valuable trophy and were going to use the race to cover their escape. He quickly took action, jumping into the race and using his amazing flying skills to weave and dodge his way to the front of the pack, where he caught up to the trolls and brought them down. For his actions, High Five was given the Trophy of Sparx. Even more importantly, he was made a Skylander, where he now helps protect Skylands from any evildoers.

Abilities:

Food Fight does more than just play with his food, he battles with it! This tough little Veggie Warrior is the byproduct of a troll food experiment gone wrong. When the Troll Farmers Guild attempted to fertilize their soil with gunpowder, they got more than a super snack – they got an all-out Food Fight! Rising from the ground, he led the neighborhood Garden Patrol to victory. Later, he went on to defend his garden home against a rogue army of gnomes after they attempted to wrap the Asparagus people in bacon! His courage caught the eye of Master Eon, who decided that this was one veggie lover he needed on his side as a valued member of the Skylanders. When it comes to Food Fight, it’s all you can eat for evil!

Abilities:

Though Cobra Cadabra was an assistant to The Great Mabuni, a traveling magician that performed all over Skylands, he wanted more than anything to become a magician himself. Unfortunately, the guild of Mysteriously Mad Magic Masters of Mystery, who for centuries taught all of the greatest magicians, would not permit it. And so Mabuni decided to teach the cobra himself, even through it was forbidden. They studied everything together, from vanishing acts to snake charming. But when the guild discovered this, they sent a team of magic rabbit enforcers to punish them both. Although the beastly hares were the most powerful of their kind in Skylands, Cobra Cadabra remained brave. Playing an enchanted tune on his flute, he used what he had learned to cast a spell over the rabbits and lead them away. Upon hearing this, this guild was impressed by such a display of skill, and accepted the snake charmer as a member. Soon after, Cobra Cadabra was made a member of another group – the Skylanders!

Abilities:

On a remote island in Skylands, Déjà Vu tirelessly worked on a machine that would make the perfect three-minute egg in half the time. After pouring over countless magic tomes, and even consulting the lost plans used to create the legendary Tower of Time, she finally completed construction of the huge machine. Unfortunately, a gang of evil giant sea slugs, searching for a way to acquire super speed, learned of her machine and set about to take it at all costs. Slow, but well armed, the massive slugs bore down on the island. But rather than allow her work be used for evil, Déjà Vu quickly jumped into action and set the clock’s hands to thirteen – causing a time overload. Caught up in the blast, she was given an amazing power over time, which she then used to stop the evil slugs in their tracks and spin them home. Now as a Skylander, Déjà Vu uses her incredible powers to turn back the clock on evil!

Abilities:

As an orphan from the Dizzying Dunes, Tread Head had always dreamed of racing. And after a summer of scavenging for parts, he finally managed to build a bike that would allow him to enter the local racing circuit. The other competitors laughed at the crudeness of his work, but Tread Head had built it for performance, not for style. So when the race began, he jumped out to a commanding lead. But as he entered a canyon, he suddenly found himself at a roadblock – of Goblin troops! Knowing the other racers were in danger, he pulled off the road and kicked up so much dust that the Goblins had no choice but to flee, allowing the other racers to pass safely. Tread Head may have lost the race that day, but he earned the respect of Master Eon, who would see to it that Tread Head would tread on evil wherever he goes!

Abilities:

Growing up, Chopper was much smaller than the rest of his dinosaur kin. But this didn’t bother him because he had big ideas. Ahead of the annual hunting competition to honor the village idol, Roarke Tunga, Chopper spent weeks building himself a super Gyro-Dino-Exo-Suit. When the competition began, he took the air – firing his missiles and chomping everything in his path. With Chopper on the verge of victory, the competition came to a sudden halt when the nearby volcano erupted, flooding the village with lava. Seeing the residents of his village trapped, Chopper quickly flew into action. One at a time, he airlifted everyone to safety. And was even able to save the village idol. For heroically using his head, Chopper was made a Skylander!

Abilities:

Bat Spin hailed from the underworld, where as a child she was separated from her people. After spending months searching for them, she eventually was welcomed by a colony of magical bats who raised her as one of their own. After many peaceful years living with the bats, the colony was invaded by an army of undead trolls, who were set on stealing their magic to build an ultimate sonar weapon. Bat Spin quickly took action and used powerful abilities that she had learned growing up with the bats and essentially becoming one of them. She heroically defeated the trolls and saved the colony. This caught the attention of Master Eon, who saw at once she would make a worthy Skylander!

Abilities:

Funny Bone once lived on Punch Line Island – the funniest place in the Land of the Undead and home of the Eternal Chuckling Trees that magically make everyone laugh when the breeze tickles them. But after hearing stories of this, the evil Count Moneybone sent his minions to investigate if this magic could be used to make a "Funny Bomb" that would render Skylands helpless with laughter. Funny Bone was in the middle of burying his neighbors’ birthday cake on a breezeless day when the invaders arrived. Seeing their large axes, Funny Bone instantly knew that the Chuckling Trees were in danger. Without hesitation, he sprang into action, fighting off the minions and driving them from his humorous home. Now as a Skylander, Funny Bone delivers his own punch line to evil!

Abilities:

Most of the dolphins of Bottlenose Bay spent their days playing in the waves. However, Flip Wreck was different. Always the adventurous one, he took it upon himself to be a self-appointed protector of his undersea world. One day, while exploring an underwater graveyard of shipwrecks, he came across a massive Ice Viking ship that was still intact. Suddenly, a huge crew of Ice Vikings burst out from inside and began leading an attack on the unarmed dolphin residents. Flip Wreck took off at once and quickly fastened together armor, shield, and sword using pieces from the nearby wrecks. He then single-handedly defeated the Ice Vikings, who retreated never to be seen again. For his heroic actions, Flip Wreck was made a Skylander and now turns the tide against evil in Skylands!

Abilities:

Echo lived in an undersea kingdom that was built around an enormous oyster shell, and at its center was the Pearl of Wisdom. Every day water dragons from all around the kingdom would come to ask questions of the Pearl. Because this was a sacred ritual, anyone living near the Pearl were required to speak only in whispers. This was challenging for Echo, who lived directly next to it. She had a gift – and it was loud – and often got her in trouble. One day, a gang of sea horses known as the Aqua Jocks rode into town and claimed the Pearl for themselves. They cast an unbreakable bubble around it and began dragging it away with enormous chains. The nearby water dragons, who had been quiet for so long, were unable to even call for help. Then Echo appeared – and with her loudest sonar blast, she shattered the bubble and blew the sea horses out of the kingdom! Her heroic actions caught the attention of Gill Grunt, who recruited her as a Skylander. Now Echo sounds off against evil all throughout Skylands!

Abilities:

Notes/Voting

16 v 16 battle in a massive arena. The arena is filled with spike and posion traps that the Skylanders are aware of (but not their exact location of course). Waves of weak troll like enemies will randomly sent in.

(Unfortunately for Cult Leader EA) Death will not be the goal here, and will be against the rules. Incapacitation is the only way to eliminate a Skylander.

There will be abilities that will be ignored due to them essenially being game mechanics, so don't panic if everything isn't represented here. There are also diverging paths of abilities that are mutually exclusive. I'll be picking the first path I see on the wiki to save time, and to eliminate personal bias.

Voters are encouraged to evaluate how Skylanders work and benefit their teams just as much as their individual strength and power. Any vote that solely focuses on individual power will be halved or not counted at all.

Successful rebuttals to a vote will result in said vote being halved or being completely disregarded.

You all know what I need for voting but just in case:

Format 1: Detailed edge based vote with good grammar and that isn't just a couple of words or a sentence.

Format 2: At least a 7 sentence paragraph detailing why you believe a certain warrior will win.

I hold the final say as to whether a vote counts or not, guidelines not withstanding.Voting will end when I am satisfied the the quality and quantity of votes.

Might do these battles (will be reviewed later)

Dead Men (Skulduggery Pleasant) vs Crystal Gems (Steven Universe)

Modern Baltic States Army 3 Way Battle (Estonia, Latvia,Lithuania)

Magic Protagonist Showdown: Harry Potter (self-titled) vs Valkyrie Cain (Skulduggery Pleasant)

Gaston vs Shrek (F you Beast and Koichi too.)

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Since Beast couldn't be bothered to put Shrek in his little Among Us Royale, I have decided that it is time to finally bring the famous ogre to Deadliest Fiction. But who could possibly be chosen to face this most legendary loner turned family man? Why none other than the manliest man to ever grace Disney movies. The inspiring leader of the angry villagers in Beauty and the Beast, the hunter hunk Gaston.

Gaston

Gaston Profile.png
Take whatever booty you can find, but remember: the Beast is mine!
— Gaston

In a small town in France, Gaston is the local hero. A strong, albeit dim-witted, man of impressive skill and community service, Gaston is also a proud and boastful man. Although meaning well at heart, Gaston's pride is brutally wounded when he is rejected by the town's most intelligent girl, Belle. When Belle is taken hostage by the Beast, Gaston initially ignores her father Maurice, who comes to town in a dazed and confused manner. Finally having enough with Maurice as Belle bonds with the Beast, Gaston forces him into an insane asylum unless Belle accepts his marriage proposal.

Gaston is just about to close his offer when Belle arrives with Beast's mirror, proof that he is not insane. Realising Belle loves him instead of Gaston, the jealous hunter inspires a murderous rage against the Beast. Gaston and his mob lay siege to the Beast's castle, where they use a battering ram to break open the door. As the villagers get into a pitched battle with the castle's furniture, Gaston nearly murders the depressed Beast. Although the Beast does rally against Gaston once he realises Belle will return, the Beast spares Gaston. Still furious, Gaston stabs the Beast fatally until he falls to his death after slipping.

  • Superhuman Strength/Durability: Gaston has demonstrated that he has levels of strength well outside of a normal human. Gaston can rip a stone outcropping out of the side of a castle with little effort, use that same stone to smash a gargoyle's head off with one blow, grapple with the Beast after shoving him out of a window, and easily lift a bench with three adult women on it. He's also shown remarkable durability, being able to casually fall off the side of the castle with the Beast on top of him and continue to fight just as well as before
  • Skilled Tactician: Gaston is shown to be a somewhat skilled plotter, having come up with the blackmail idea. In addition, he also had decent enough observation skills to pick up the hint that Belle may have had feelings for the Beast just from a few subtle clues late into the film.
  • Skilled Manipulator: He is also very good at manipulation; after discovering that Belle was in love with the Beast, he used the villagers' ignorance and prejudices (as well as his own popularity) to rally them into killing the Beast. Despite this, however, he has ultimately shown himself to be very reckless regarding his planning. This is especially evident in Gaston's reprise where he loudly divulged in a crowded tavern enough key details about his blackmail plan to have all but ensured that everyone knew his true nature (though they still went along with it anyway).
  • Hunting Knife: When getting up close and personal, Gaston sports his clip point hunting knife. There is no exact size mentioned, so it can be assumed that it is an average sized blade.
  • Hunting Bow: For this battle, since Gaston is out on a more dedicated hunting expedition, instead of his Blunderbuss, he will be making use of his trusty Hunting bow. It appears to be similar in construction to a longbow, therefore it should function similarly in both range and power. Gaston himself is shown to be a skilled archer in the climax of the movie, nailing the Beast directly in the back with little effort.
  • Villagers: In the attack of the Beast's castle, Gaston riles up an entire mob of villagers to assist him in overcoming the Beast. These villagers are all armed with a variety of different makeshift weapons including pitchforks, torches, and hatchets.

Shrek

Shrek.png
This is the part where you run away!
— Shrek
  • Superhuman Strength: As an ogre, Shrek has immense physical strength far superior to ordinary humans. He has been shown lifting a fully armored knight above his head and throwing him like a rag doll, carrying both Donkey and Fiona at once, breaking through a wooden door with little difficulty, and moving a large rock all by himself. One of his most impressive feats was grabbing Dragon by her tail, temporarily stopping her.
  • Superhuman Speed/Agility: Shrek has remarkable speed and agility, being able to blitz a knight attempting to stab him in the back, outrunning an adult donkey which can reach speeds of 40 MPH, and most impressively, avoided the bolts of automatic crossbows (aka firing without reloading every single shot), and then flipping his entire body through sheer acrobatics to escape.
  • Enhanced Durability/Pain Tolerance: Due to his ogre physiology, Shrek can travel on foot for miles without tiring. He also survived being burned alive by Dragon and shot with an arrow in his butt. Even more impressive is that Shrek didn't even notice it was there until Fiona notices it
  • Unarmed Combatant: Despite having no martial arts training like Fiona, Shrek is a capable hand-to-hand fighter and can often hold his own against multiple opponents at once.
  • Survivalist: Living in the middle of a swamp for most of his life, Shrek has learned to live off the land to support himself and later his family. He is an excellent hunter, forager and cook, creating improvised dishes such as weed rat stew.
  • Strategist: At times, Shrek displays a high degree of cunning and cleverness, using a broken sword and chains to ensnare Dragon, as well as getting the idea to create Mongo by seeing Gingerbread Man standing next to Far Far Away Castle.

X-Factors

We don't really have all that much information on Gaston's experience prior to the film. He's quite obviously an accomplished hunter, likely hunting for many year to get such skill. But besides that, his only real experience we see is his attack on the Beast's castle, and his duel with the Beast himself.

Shrek on the other hand, has a much more defined combat history. At this point in the series, he's already fought against several knights at once , a massive fire breathing dragon , the literal Fairy Godmother, and several of his automatic crossbow wielding minions. Shrek's experience prior to the movie is also unclear, however, he definitely has more to go off of than Gaston in terms of the sheer number of scraps he's been in.

Gaston is quite frankly is a man mountain. No one's rips stone outcroppings like Gaston. No one's breaks a belt with his neck muscles like Gaston. No one's lifts ridiculous weights like Gaston. And no one casually takes a fall with the Beast on top of him like Gaston. No one's been like Gaston.

However, it's not controversial to say that Shrek simply outclasses Gaston at his own game, simply having more impressive strength feats like completely destroying a beer tap, lifting Dragon's tail, pushing a bunch of trash out of a log, and throwing around full plate armored knights around like ragdolls. And when it comes to speed and agility, Shrek has shown a remarkable ability to avoid crossbow bolts, while flipping around them, even with his size and weight. Shrek is well balanced in his physicality, having brawn and the flexibility to avoid combat/escape it.

While these two are seen mostly as brawn over brain, it would be unfair to assume them to be stupid. Both of these two exhibit craftiness and cunning in different ways. Gaston demonstrates mastery in manipulating the villagers into a frenzy to kill the Beast, and has decent observation skills, picking up on subtle context clues in relation to Belle's feelings for the Beast. However it must be noted that his arrogance, and chauvinistic tendencies get in the way of his intelligence.

Shrek on the other hand, is more adept at creating ideas and solutions on the spot. He often faces life or death situations where he must think outside of the box to defeat an enemy, escape, or both. For example, in the castle where he rescues Fiona, he takes an old sword, and immobilizes a massive dragon, allowing him, Donkey, Fiona to escape.

Note/Voting

The battle will take place within Shrek's Swamp

Gaston will be accompanied by five villagers

This will be Shrek in between the events of Shrek 2 and 3

Successful rebuttals to a vote will result in said vote being halved or being completely disregarded.

You all know what I need for voting but just in case:

Format 1: Detailed edge based vote with good grammar and that isn't just a couple of words or a sentence.

Format 2: At least a 7 sentence paragraph detailing why you believe a certain warrior will win.

I hold the final say as to whether a vote counts or not, guidelines not withstanding. Voting will end when I am satisfied the the quality and quantity of votes.

Gallian Army vs Red Army (March of War)

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Gallian Army

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The Principality of Gallia, thanks to its small size and population, doesn't have a very large standing army. The Gallian Army instead relies on conscription during times of war to fill its ranks. This practice splits their armed forces between the Regular Army, ~80,000 career soldiers, and the Gallian Militia, which can potentially be every single person of age in the country. Gallia includes military training as a required part of secondary and post-secondary education, ensuring that all possible militia members have at least some form of training. The country also has a functioning navy, though little information is given about this branch.

The full might of the Gallian Army is mobilized during the Second Europan War to resist both the Empire's attempts at invasion and the Federation's attempts at a diplomatic coup. While the army struggled against the military might of the Empire, it successfully repelled the invasion, though at high cost. The Gallian Civil War would then see its remaining regular military pit against itself, as the nation's laws prevented any militia deployment against internal rebellions.

Gallian Scout.png
Scouts are light infantry clad in light armor with high mobility, but sacrifice defense. While generally weak in comparison to other infantry, and lacking against armor. They more than make up for it with their long range primary weapons and speed. They are Gallia's primary recon unit.

Shock.png
The Shocktrooper is a core infantry class of Gallia. They are heavily armed soldiers who excel at close ranged anti-infantry combat, especially urban and trench warfare. While lacking the range of a scout, they make up for it with greater survivability, and are more well-rounded than their more lightly armored brethren.

Lancer.png
Armed with extremely high powered anti-tank weapons and wearing heavy armor, the Lancer is the primary anti-tank class in Gallia. However, the heavy armor and weapons means that their mobility is almost nil, and their weapons have relatively low accuracy, and aren't very effective against infantry units.

Gallian Light Tanks, or more simply Gallian Tanks, are fast, mobile, lightly armoured tanks which pack an unusually large calibre main gun (75mm) for their small size. These tanks are designed for hit and run tactics, rather than a stand-up fight like the medium and heavy Imperial designs.

Red Army

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Unlike the Soviet Union of real history, the Soviet Union in March of War was founded in 1881 after some rebels managed to assassinate Tsar Alexander II (while secretly being funded by European Powers), and after a short rebellion, overthrew the Aristocratic oppressors. The new government saw it as their sole duty to spread communism to the rest of the world, and as such forgot that the Europeans had helped them overthrow the tsar when they started funding socialist uprisings over all of Europe, Asia, and South America to overthrow aristocratic oppressorship. However, the old colonial powers weren't going to give up, and easily crushed each rebellion. So, the Soviets reacted in the most sane and straightforward way possible....

They declared war on the entirety of Europe! Thus, started the First Great European War.

The ultimate goal of the Soviet Union is to overthrow aristocracy and to spread the joy of communism to all the opressed proletariate of the world! They due whatever it takes to make this dream a reality.

X-factors

Notes/Voting

Gallian Army Strength: Scouts: Shocktroopers: Lancers: Snipers

Gallian Light Tank:

Red Army Strength Conscripts Red Army Soldiers: Partisan RPG Team: Snipers:

BA-10:

Successful rebuttals to a vote will result in said vote being halved or being completely disregarded.

You all know what I need for voting but just in case:

Format 1: Detailed edge based vote with good grammar and that isn't just a couple of words or a sentence.

Format 2: At least a 7 sentence paragraph detailing why you believe a certain warrior will win.

I hold the final say as to whether a vote counts or not, guidelines not withstanding. Voting will end when I am satisfied the the quality and quantity of votes.

Saltwater Crocodile vs Great White Shark

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As a result of a short voice chat conversation, I've decided to take it upon myself to do this battle and step outside my comfort zone. So without further ado let us introduce the two powerhouses that will be going at it today. The Saltwater Crocodile, the ambush apex predator, that terrorizes the fauna of Southeast Asia, Australia and Micronesia!. And their opponent, the Great White Shark, one of the most well known predatory fish across the entire world, even inspiring classics such as the movie Jaws!

WHO

IS

DEADLIEST?!?!

Saltwater Crocodile

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The Saltwater Crocodile (Crocodylus porosus) is a crocodilian native to saltwater habitats and brackish wetlands from India's east coast across Southeast Asia and the Sundaic region to northern Australia and Micronesia. The saltwater crocodile is the largest living reptile and crocodilian known to science. The saltwater crocodile is a large and opportunistic hypercarnivorous apex predator. It ambushes most of its prey and then drowns or swallows it whole.

Great White Shark

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The Great White Shark (Carcharodon carcharias), also known as the white shark, white pointer, or simply great white, is a species of large mackerel shark which can be found in the coastal surface waters of all the major oceans. It is arguably the world's largest-known extant macropredatory fish, and is one of the primary predators of marine mammals, up to the size of large baleen whales.

X-factors

Notes/Voting

Successful rebuttals to a vote will result in said vote being halved or being completely disregarded.

You all know what I need for voting but just in case:

Format 1: Detailed edge based vote with good grammar and that isn't just a couple of words or a sentence.

Format 2: At least a 7 sentence paragraph detailing why you believe a certain warrior will win.

I hold the final say as to whether a vote counts or not, guidelines not withstanding. Voting will end when I am satisfied the the quality and quantity of votes.

Brogust Tyb Edition: Edward and Alphonse Elric vs Trevor Belmont and Alucard

Edward and Alphonse Elric

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Edward.jpg
Whether it be an arm, or a leg, or even my heart you can take it!! So give him back... HE'S MY LITTLE BROTHER AND HE'S ALL I HAVE LEFT!!!
— Edward Elric bringing his bro back

Edward Elric also known as Ed or the Fullmetal Alchemist , is the titular protagonist of the Fullmetal Alchemist series. After losing his right arm and left leg due to a failed Human Transmutation attempt, Ed became the youngest State Alchemist in history by achieving his certification at age twelve. Three years later, Ed has become fully engrossed in his search for the legendary Philosopher's Stone, an item with which he hopes to restore his younger brother Alphonse Elric, whose whole body had been lost in the aftermath of the human transmutation.

Equipment:

  • Automail: Edward's right arm and left leg were entirely replaced with metal prosthetics called Automail. They not only function pretty much exactly like normal limbs in most regard, but are actively beneficial to combat. While his leg is almost never used in this way, Edward frequently uses his arm in combat, and is able to transform it into a blade to further increase its effectiveness. These prosthetic can also take some punishment, with claws breaking on them, and a regular (albeit quite thin sword) straight up breaking on it. However should it be suffciently damaged, Edward will essentially be without alchemy, as his form of alchemy requires both of his hands to pull out.

Powers/Abilities:

  • Alchemy:
  • Superhuman Physicality: While not as tanky as his brother below, Edward has shown some serious physical prowess of his own.

Alphonse.png
Survival is the only way, Ed. Live on and learn more about alchemy!
— Alphonse motivating his bro

Alphonse Elric, also known as Al, is the deuteragonist of the Fullmetal Alchemist series. He is the younger brother of the Fullmetal Alchemist Edward Elric. Al is also a victim of the failed Human Transmutation experiment in which Ed lost his right arm and left leg. Having had his entire physical being taken away from him in the aftermath of the tragedy, Alphonse exists solely as a soul alchemically bound to a large suit of steel armor. Now, Al travels with his brother in search of a legendary Philosopher's Stone, an item with the power to restore their bodies to normal.

Powers and Abilities:

  • Alchemy: Alchemy is the scientific technique of understanding the structure of matter, decomposing it, and then reconstructing it.
  • Superhuman Physicality: Alphonse frequently shows himself to be very physically capable outside of normal human physicality. Strength wise, he can easily knock both people and monsters flying with punches/kicks, pick Edward up with one hand no problem, and lift a large church bell all on his own. He can also tank quite a bit of damage, including falling through stairs with no consequence, gets hit by a speeding car, has a house collapse on him, and no sells bullets. And even being a massive suit of armor, he's still shown that he's speedy enough to catch up to a departing train and frequently dodge attacks from skilled and decently quick opponents.
  • Unique Physiology: As a result of his soul being bound to suit of armor, Alphonse has other unique qualities. He doesn't sleep, eat, or feel anything including pain. Also cutting off his breathing is of no concern since he doesn't require oxygen. Alphonse has one true weakness however. To bind Alphonse's soul to his armor, Edward had to paint a blood seal on his armor. This is basically a magical crutch that allows Alphonse to live. If this seal was to be damaged, his soul would fade away. This seal is located on the interior of Al's armor on the back of his head.

Trevor Belmont and Alucard

Trevor.jpg
Eat shit and die
— Trevor joshing Alucard

Trevor Belmont is the last remaining Belmont, the rest of his family having been driven to exile by the Church. He, a shambling drunk, eventually stumbles into the city of Gresit as it is under siege by Dracula's forces. There, he has a chance encounter with a wandering tribe known as the Speakers, who sought to provide aid and succor to those trapped within the city. He takes a request from their elder to rescue Sypha Belnades, in exchange for them leaving the town for their safety. He succeeds, and he and Sypha reluctantly work together to defend the city.

The town safe, the pair then found a coffin deep under the city, the source of the "Sleeping Soldier" myth. The coffin contained Alucard, Dracula's son, who joined them on their new quest to kill his father. The trio then journeyed to the ruined Belmont estate, seeking a way to anchor Dracula's moving castle. They succeed, and Trevor holds off an attack by Dracula's forces while Alucard and Sypha finish the spell to do so. Once it is finished, the trio then enters the castle to fight Dracula and his commanders. They emerge wounded but victorious, and Trevor sets out with Sypha to hunt down the remnants of Dracula's forces.

While traveling with Sypha, the couple fight several groups of demons and eventually come upon the town of Lindenfield, where they stay for a few days. During this time, they get roped in by the Judge and Saint-Germaine to investigate a priory of insane monks. The leader of the monks, Sala, was communicating with a Night Creature in preparation to sacrifice the entire town to open the Infinite Corridor. While the monks succeed in doing so, with the sacrifice of the entire town of Lindenfield, Saint-Germaine manages to redirect and close the portal, while the invading Night Creatures are killed by Trevor and Sypha.

Equipment:

  • Morningstar: A "flail" that has more in common with a whip, having a thin, variable-length chain with a small, blunt weight on the tip. The weight is consecrated, allowing it greater damage against the undead or otherwise unholy, and causes them to be explode on contact. Trevor is a master with his whip, able to use it creatively and unpredictably.
  • Whip: Trevor also carries his original, leather whip. Much like Morningstar, it's consecrated, letting it deal greater damage against the undead. Unlike Morningstar, it appears to be able to explode undead or demons on contact rather than needing the tip to activate.

Power/Abilities:

  • Superhuman Physicality: Trevor's notably stronger and faster than most other humans in the series, able to keep up Alucard and fight him to a draw. He's also quite durable, tanking fireballs, monster slashes, and falling from bridges virtually unaffected. He's also able to throw spears long ranges and with high accuracy.

Alucard Profile.jpg
Yes, fuck you
— Alucard shooting right back

Alucard is the son of the infamous vampire Dracula and his human wife Lisa Tepes. While he was away, Lisa was killed by several priests who had accused her of witchcraft. A year after this occurred Dracula sought revenge, slaughtering the humans who had killed his beloved and planning a human genocide. Alucard tried to stop his father, believing that the loss of innocent life wasn't worth vengeance, but was seriously wounded and retreated. He laid himself in a coffin beneath the town of Gresit to recover his strength.

A year later, Alucard was awoken by Trevor Belmont and Sypha Belnades, who were seeking the fabled "sleeping soldier" who could help them slay Dracula. Initially hostile, Alucard agreed to help the duo and confront his father. The trio venture to Castle Belmont, where Sypha uses an ancient spell to bring Dracula's castle to them. Alucard, Trevor, and Sypha fight through several of Dracula's minions before finding him. The three struggle to defeat him until Alucard appeals to his mother's memory, convincing Dracula he would rather die and staking him. With no purpose left, Alucard decides to stay at the castle to guard and learn its many magical secrets.

  • Human/Vampire Physiology: As a vampire/human hybrid, Alucard possesses many of the advantages of the vampire body without its weaknesses. Alucard possesses an incredible healing factor, as well as possessing superhuman durability to allow him to be thrown through stone walls without tiring. He also possesses superhuman strength and speed, appearing to almost teleport with how fast he could run.
  • Telekinesis: Alucard is capable of using telekinesis. He often uses it with his sword, causing it to float around him to attack or defend himself in battle. He can also use it for more mundane purposes, such as levitating or drawing his sword from his scabard.
  • Levitation: Alucard can levitate, at incredible speeds and with little difficulty. He can use his ability for flight, as shown in his fight with Dracula, or can levitate fast enough to appear to teleport to the naked eye.
  • Shapeshifting: Alucard can shapeshift into a cloud of bats or into a wolf.
  • Expert Swordsman: Alucard is a highly skilled swordsmen and hand-to-hand combatant, able to compete with Trevor Belmont on both fronts. He is skilled enough to use his sword telekinetically, and in his wolf form. He was also capable of fighting Dracula in a brawl unarmed, even if it was only temporarily.

X-factors

At a young age, the Elric Brothers went under the tutelage of Izumi Curtis , a master alchemist and talented martial artist. The first part of their training was to leave them on an island with nothing but a knife for an entire month and learn the meaning behind the phrase " One is All, All is One". After they both suceeded in this task, they then went on to study under her for another six months, learning both alchemy and martial arts skils.

It isn't clear how much experience Ed and Al have before the story begins, however they've gone against a variety of opponents. They've faced a horde of mindless zombies, other strong alchemists with their own specializations, superhuman chimeras,two beings similar to Alphonse, and powerful homonculi with potent healing factors.

Like the Elric brothers, we don't get a definite read on how much experience Trevor really has. But it's clear that he's had more action before his series.Considering the fact that he's basically been forced to live on his own for years on end, it's not a stretch to say he had to fight and scrounge for what he needs, especially with the mistrust of the Belmont family. As for Alucard, since his only actual fight before the events of the series was one with his father, which he lost and then stayed in a coffin for about a year. Both of these two have fought a variety monsters, demons and vampires in their time together, even if it was relatively short.

The Elric brothers are very much opposed to taking a life the vast majority of the time, even when they're fighting against people they detest. This includes sparing the life of a man who made a chimera creature mixed with his daughter and their dog, and another person who bragged about their direct causation of a major civil war/genocide . However, this won't stop them from injuring opponents enough to beat them, acheive victory etc.

Trevor and Alucard on the other hand while not bloodthirsty monsters, are much more willing to kill. They show no qualms with killing all sorts of demons, vampires, human etc. They don't show nearly as much mercy for evildoers, even if it's Dracula, who is Alucard's father. This does cause Alucard considerable distress and pain to carry out, however he was still willing to carry it out to save the world.

Edward and Alphonse are generally intelligent and creative, showing their very high aptitude in alchemy in a variety of ways. They've also been shown to be particularly skilled in combat, working through their own weaknesses and enemies' strengths to win. But there are some issues with Edward himself that sometimes throw this out the window. He's quite quick-tempered and impatient at times, and absolutely loathes being called short or someone even alluding to it. Even when he's composed, it's caused him to lash out in a violent manner both physically and verbally.

Trevor has shown he's both a competent fighter, and a superb tactician who can improvise. He was able to cobble up an effective fighting force out of a bunch of random villagers, and an inexperienced Sypha with limted time and resources . Alucard on the other hand is more of a scholarly being, having detailed knowledge from his parent's library on medicine, magic, and many other subjects.

Alphonse and Edward as brothers are incredibly close, they train together, fight together, and are work together frequently. They use their alchemy in tandem with each other. However, Edward's more headstrong and impulsive personality does tend to get in the way sometimes. Like the time he attempted to go toe to toe with a serial killer with powerful alchemy that Ed had no knowledge of.

Alucard and Trevor initally were enemies, especially since the Belmonts and vampires have been bitter enemies for generations. This carries on through a lot of their interactions even as a team. But through their time together, they clearly respected each other, even if they didn't admit it. And their antagonistic relationship turned into more of tough brotherly love, the type that involves them constantly giving each other shit for entertainment.

Notes/Voting

This battle will take place in a large town in Wallachia. Neither group will be familiar with the surrounding area

This battle will be won

The Elric brothers will not have access to a Philosopher's Stone, and Edward will not be outfitted with Northern Automail

Timeframe: Trevor and Alucard: Season 4

Edward And Alphonse: Right before the fight with Father

Successful rebuttals to a vote will result in said vote being halved or being completely disregarded.

You all know what I need for voting but just in case:

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Format 2: At least a 7 sentence paragraph detailing why you believe a certain warrior will win.

I hold the final say as to whether a vote counts or not, guidelines not withstanding. Voting will end when I am satisfied the the quality and quantity of votes.

Green Berets vs Spetsnaz GRU

Green Berets

Spetsnaz GRU

Notes/Voting

Successful rebuttals to a vote will result in said vote being halved or being completely disregarded.

You all know what I need for voting but just in case:

Format 1: Detailed edge based vote with good grammar and that isn't just a couple of words or a sentence.

Format 2: At least a 7 sentence paragraph detailing why you believe a certain warrior will win.

I hold the final say as to whether a vote counts or not, guidelines not withstanding. Voting will end when I am satisfied the the quality and quantity of votes.

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