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We were standing on the edge of discovery. A powerful technology with infinite possibilities. Instead, we let them in. Fused an unholy union of flesh and metal. And now this brave new world has gone to Hell.
— Narrator

The Demons are the main enemies of the rebooted version of the iconic, classic FPS game, Doom. In the reboot of Doom, the demons are brought to Mars using a portal, and some of them possessed advanced technology with the help of some corrupt UAC elements, specifically, Dr. Olivia Pierce. For the game, the demons have been drastically changed in terms of appearance for the audiences, and they can be "executed" by the protagonist, the Doomguy. In the game, the demons can pose a serious threat to the protagonist, even if he's faster than all the demons there. The demons keep getting stronger as the game progresses. From the small, fragile Imps, to the titanic final boss, the Spider Mastermind. The demons may be formidable, and can overcome much of the UAC's forces within a short amount of time, but due to the Doomguy's intervention, most of their forces are wiped out.

Battle vs. Aliens (XCOM: Enemy Unknown) (by Monkey Doctor 33)[]

TBW

Expert's Opinion[]

No doubt, the Demons are outmatched by the Aliens. Though the Demons are far more ruthless and intimidating, the Aliens' firepower is simply overwhelming. Individually, the Aliens' units are far less expendable and more specialized than those of the Demons' chaotic units. Even with the inclusion of the Demons' powerful Cyber Demon they are still utterly trumped by the sheer might of the near-invincible Sectopod. Not to mention that the Aliens are capable of working together despite their differences against their hellish opponents.

To see the original battle, weapons, and votes, click here.

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