User blog comment:Leolab/Hawke's Party (Dragon Age 2) v Adventurers (Final Fantasy XIV)/@comment-422690-20170516224225

So...

Main Tank: Argasar Urumet wins. Signpost-san takes tanking a little differently than Aveline does. Aveline tanks by taking a portion of her allies' damage onto herself; Argasar's method involves drawing the enemey's attention to himself. Ignoring party interaction for the moment, Aveline is a very sturdy tank. Her ability to block and mitigate damage is tremendous, but she also has issues dealing damage. While Argasar has less tools to mitigate damage, he also has more tools to keep himself healed. His damage outpaces hers by a large margin, and she is not capable of healing herself except through potions. Argasar, despite his lower defenses, has greater survivability. Edge: Adventurers.

Off Tank: Carver wins. Carver is Hawke's Party's single biggest asset here, thanks to FFXIV lore reasons. Lore-wise, a vast majority of the Class and Job weaponskills manipulate Aether to add their fancy effects and shit. This is magic. While they don't count as "spellcasters" per se, as the actual damage comes from the weapon, the effects applied would still be "hostile magical effects" and subject to being cleansed. Carver's ability to silence and remove debuffs from a large portion of the field means that the Adventurers need to focus him down first. He is tanky, however, and requires a lot of effort to kill. Edge: Hawke's Party.

Caster DPS: Leo Lab wins. Because of course I do. Speaking seriously, while both combatants are able spellcasters, a vast majority of Merrill's Dalish Pariah spells won't effect Leo. If he's not an idiot (and I'm not), he will be casting outside of Merrill's range. On top of this, utilizing Blood of the First means she's leaving herself vulnerable, as she cannot be healed while using her own life for spellcasting. While Leo does have a move to sacrifice some health for more mana, he can be healed back friom it without losing the ability to cast some of his spells. Further, Leo has better defensive tools than Merrill does, able to wall off a solid 30% of his maximum HP in damage.

Melee 1: TBC

Melee 2: TBC

Ranged melee Physical: TBC

Healer 1: Helala Hela wins.

Healer 2: TBC.

Party: TBC

Overall: TBC