User blog:Leolab/User Siege Tourney, Round 30 of 64: Drayco90 (Austonio) v Redkite (Markus)



Austonio Machete Michelangelo Rasputin Elder III, Esquire, Practicing Wizard at Law: The batshit insane general

Attacking

Markus Thaowan: The Great Captain from Asaea

Prologue
Markus Thoawan walked out of his room, intending to find something to eat. He chafed at the forced inactivity, but his host's presence effectively axed the possibility of doing something worthwhile.

"Ah, and now I see the man forgotten by his country!"

Markus groaned and turned to face the speaker.

"Austonio, I want to find something to eat. Not be driven mad. And Asaea has most definitely not forgotten me. I'm their top general, after all, and they helped the world recognize me as a Great Captain, after all."

"But no, no, NO! Your country is ENGLAND! Aseas's their colo... colonoscopy?"

"Colony."

"Colony. Yes. Asaea's their colony."

"But we've been governing ourselves for decades."

"And there it is! You're one of the... the... um.. one, two, three.. bee? Oh, not the bees. NOT THE BEES!"

Markus took a step back, startled.

"Ooh, ooh, FIVE! One of the five Great Captains. And England never gives you supplies. You'd think they'd kill ALL the horses and send you the extra food!"

Markus and Austonio walked into the mess hall, slightly bemused.

"Ah, and here we are. Austonio, are you going to try the bee soup?"

"No, no, NO! Not the bees."

"Today's the bee special. Everything is made with or contains bees."

Austonio turned and ran off in the other direction, screaming something about the bees being in his eyes. Marku shook his head and walked towards the tables full of food.

That's really too easy

Attacker
Symbol =


 * -| General =

Ranged Weapon- Hat-Based Flamethrower

Polearm- Guan Dao

Main Melee- Shortsword

Off-Hand- Flail

Single Combat is accepted.


 * -| Army =

Tactics- After the odd circumstances that lead to his being put into power, Drayco has proceded to thoroughly confuse his foes by...having about as much clue about what he is doing as anyone else does, IE none. His seemingly random and completely batshit tactics leave enemeis confused, disoriented and make him near impossible to predict or react to...but it's hardly an efficient tactic. How he's won anything is anyone's guess.

Attacking

3,000 Swordsmen, full iron armor with no helmets or shoes. We couldn't afford another 6,000 shoes.

3,000 Bowmen, carry a quiver of 40 traditional arrow and 10 arrows made to be lit on fire as flaming arrows, wear leather armor with large cloth cloaks that allow for blending into folliage, and can easily be brushed off in emergancy.

1,000 Horseback Pikemen. Wear light leather armor and skull-caps.

1,000 Horseback Archers, carrying a larger quiver strapped to horse's sides with 80 traditional arrows and 20 arrows meant for fire. Wear light armor with a basic helmet.

5 Battering Rams, no crew. They're there to strike fear into the enemies hearts. Because they're all painted and shizz. Spooky paint.

5 Trebuches, manned by 10 men each and firing chunks of rock and debris. Some of the projectiles can be lit on fire just before firing for fire damage. Naturally, this is used more often than it isn't.

Defender
Symbol =


 * -| General =

Weapons and Armour:

Main: Steel Short Sword

Wooden Pike with Metal Tip

Wooden and Metal Bow and Arrow

Mutli-layered Wood and Metal Tower Shields

Armour: Chain-mail Undercoat covered by Steel Plate Armour (Equipped by all troops)

Will take on single battle challenges.

Armour: Chain-mail Undercoat covered by Steel Plate Armour (Equipped by all troops)
 * -| Army =

Tactics: In the event of an enemy attack severals tactics have been established. 3/4 of bowmen are too attend wall while the remaining fraction will work with infantry. On the wall, the bowmen will use wave fire and independant fire. Wave fire involves a unifyed bombardment of Arrows all fired at once, this can be done in rounds but should enemies return fire or come too close, independant fire can be used. On the ground, swordsmen, pikemen and a fraction of bowmen will attend the main gate and await potential entrance. The pikemen will await the forces first with pikes pointing and shields up followed by the swordsmen also with shields up and swords ready, the behind the infantry bowmen will prepare to use wave fire for awaiting enemy. In the event of overwhelment, men will retreat to the inner wall and repeat the same tactic.

Army:

Training:

Before specific roles within the military force is assigned, all men undergo extensive training lasting roughly 7 weeks. This includes extensive running and training to build fighting mentality and moral and unite the men to work together. All are also briefed on fighting tactics and trained to ensure they are capable. After 4 weeks, men are able to choose what role they seek, in the case of a overwhelment of men for a specific role, people will be transfered alphabetically. Men will then recieve training on their chosen role and the weapons associated aswell as tactics involving this.

Leadership:

All 3 unit sections were led by a captain. These captain's were recognisable by their white cape and impressive helmet which has metal extensions featuring a feathers and a soft nilon covering up to their nose so only their eyes are visible. All 3 captains had the weaponary of their unit, but the Pikemen and Archer captains also had swords and the Pikemen's pike had a small flag of Asaea before the metal tip. These captains would communiation with eachother Markus to control tactics.

Defending:

2000 Swordsmen - Steel Short Sword, Mutli-layered Wood and Metal Tower Shield

3430 Archers - Wooden and Metal Bow and Arrow, Steel Short Sword

2000 Pikemen - Wooden Pike with Metal Tip, Mutli-layered Wood and Metal Tower Shield

12 Trebuchets installed into outer-wall with 5 Crew members per machine. Crew are also trained archers and are equipped with the same weapons as archers.

X-Factors
These X-Factors are created by taking averages from the X-Factor evaluation blog, rounded to the nearest number. I did not choose them. There is no bias.

Victory Conditions
Attacker=
 * Overrun castle
 * Force defender to surrender
 * Win Single Combat
 * -| Defender=
 * Force attacker to surrender
 * Annihilate attacker
 * Survive for 4 months
 * Win Single Combat
 * -|Tie=
 * One side meets the victory conditions but loses their general
 * Both sides lose their general.