User blog comment:Sith Venator/Avery Junior Johnson vs Solid Snake/@comment-143604-20120320222648

Drayco90's Edgy Edges of Edginess
 * Long Range- Snake. The Rail Gun may not hit as hard as the M99, but it hits faster, and the M99 requires Johnson to be on a vehicle or some kind of stationary position, which only makes him a far easier target. While neither of these weapons are incredibly swift to carry by any strech of the imagination, Snake's Rail Gun will be much quicker and easier to deploy, and can easily devestate any M99 Position before Johnson can fire it off.
 * Sniper Rifle- Snake. Johnson's Sniper is only barely longer range than Snake's, and fires only four shots per clip. Snake's rifle may come up 300 meters or so short, but it has a 10 round clip and while the Halo sniper is designed to deal more damage to heavily armored targets, this is exactly the kind of fight that highlights where that can become a liability. The Halo-Sniper is heavier and slower, and much less subtle. Snake, using his octo-camo, can find a fantastic sniping position and do massive damage to Johnson and his men without worrying about them finding him. In short, the Halo Sniper is much more powerful, but Snake's is all about finnesse, skill and stealth- three key factors that are much more valuable than raw firepower in a sniper.
 * Battle Rifle- Johnson. These weapons are extremley similar, right down to using the same type of ammo, but the DMR has better accuracy with it's crazy awesome zoom feature, has a larger magazine (Maybe? Does the Mk 14 have it's 10 shot box or 20?) and as a result it can put much more accurate bullets into a target at much greater distances.
 * Rifle 1- Snake. Dayum, another one that uses nearly the same type of ammo and has nearly the same effective distance. I'm giving the edge to Snake on this one, because the SCAR-H seems to have more controlled fire and more accuracy, the MA5B Assault Rifle on the other hand, is more or less a spray and pray weapon.
 * Rifle 2- Johnson. The BR55 Battle Rifle seems to use the more powerful round at longer distances and greater accuracy. That assement might come from the AN-94 page on wikipedia being really long, and me not really wanting to even skim it to learn anything, but...yeah.
 * Machine Gun- Snake. The AIE-486H is a deathtrap when it's mounted in place...but mostly for the poor sod operating it. It's VERY vulnerable and open from all sides, espicially by a warrior as stealthy as Snake, and while the M60 sure as hell ain't winning an award for subtltey, it's going to be MUCH easier to set up, and in a much more reliable position. If they're carrying these things instead of mounting them, than Johnson's edge in strength that will allow him to carry it easy will be balanced out by Snake's speed carrying a lighter gun. Besides, the Cheif was slowed considerablly every time he grabbed an AIE-486H, and he was MUCH more powerful than Johnson, strength-wise.
 * Sub-Machine Gun- Even. These weapons are similar, but I'm not sure which type of MAC-10 is getting used here- there's one that has more powerful rounds and greater effective range than the M7/Caseless, but there's another that is effectivly the same (though I can honostly say I don't know how .45 ACP rounds compare to the 5X23mm rounds of the M7.) so I'm just calling it even here. Both weapons are incredibly sprayish and unreliable, though it fits Johnson's MO much more than Snake's.
 * Shogun- Johnson. I assume we're going with the M90, not the M90A, based on how specific you get with the weapon names everywhere else, which has a much round capacity, and seems to have a more effective range- though the wikipedia link doesn't have information on the Saiga-12's effective range and the type or round used, leaving me to make assumptions about the one type of weapon that I'm Hellen-Kelleristic in.
 * Pistol- Snake. This is Snake's category, no contest. Snake's favorite weapons are the FN Five-Seven in one hand, and a CQC Knife in the other, and with his incredible stealth and discipline, his quieter and more accurate hand gun far exceeds Johnson's more powerful M6G, which no one in Halo really likes to use except in an emergency situation. The Halo 1 god-pistol, the Magnum ain't.
 * Rocket Launcher- Johnson. The M41 Spanker has a larger clip of two rockets, and while they don't seem to go as far as Rockets fired from the RPG-7, which has an effective range of 200 meters compared to no written information on the Halo wiki but an approximated distance seen in the gameplay (hey- don't sue me, I think it's a valid source when none other are present.), and the explosion may not be as big but it's also more concentrated which will mean more damage in the smaller area hit.
 * Special- Even. The Spartan Laser is deadly if it hits, but it's slow and very, very obvious. It would take some incredible circumstances for someone trained in Solid Snake's fields to not notice the ridiculously loud beeping of it charging, or the very blatant giant red dot off doom. The Spartan Laser will devesate anything it hits, but it will also run out of "ammo" very quickly. The M6 Grindell/Galilean will be less accurate and only more useful at closer ranges, but it will be more reliable and have a higher chance of doing some major damage. I think the inherient advantages and disadvantages of the two weapons balance out just right.
 * Deadliest Warrior- Solid Snake. He's got the stealth, the precision, the brutality and the discipline that Johnson can't match- he's been through worse situations that've required far more determination than Johnson (that microwave hallway at the end of MGS4 makes everything Johnson's been seen doing in the Halo games look like a cakewalk.) and he simply packs better weapons in the better categories. This is close, but Snake is the smarter man, and the better man. At the end of the day, having the best weapons is nice, but it's the man behind the gun that counts, and in that regard, Johnson doesn't measure up.