User blog comment:Thundrtri/The galaxy's last breath will be drawn: Covenant VS CIS Droid Army/@comment-181289-20130326011712

I gotta give this to the Covenant, largely do to superior troops. The CIS droid army suffers from the droid having an extremely hard time functioning on their own, even with leaders they are slower to react and have difficulty adapting to changing situations. The Covenant, expcepting maybe the Grunts, has the advantage of living thinking soldiers who can adapt to situations and and genrealy speaking, much tougher.

Leaders wise: The CIS is better equipped in this situation, Dooku and Grevious are better leaders than Regret and Ripa.

Bosses units: Hunters Take this. The Drodika's shields and meant to stop small blaster fire, not the heavy weapons of the Hunters. Addtionally the hunters can pivot extremly quickly and crush oppoents with their sheilds. Destroyers are dangerous but are hurt by the problem all droids have and they are extremly slow in addapting and think, Hunters have been shown to be quiet intelligent at times.

Expendable Troops: Grunts win, the B1 generation of battle drois are extremly fragile and can be killed with a single shot. Grunts aren't the toughest species around but are farily durable and can takea few hite before going down. Addtionally they bring a larger vareity of weapons to fight with including heavy weapons liket he fuel rod.

Commados: Elites take it. They are smarter, faster, stronger and significantly better protected. With energy sheild and physical armor, they will tear the commadno droids apart. The plasma weapons of of Covenenant will melt thorugh the droids armor where as the blasters of the droid will be absorbed by the sheilds.

The Flyers: Drones get this becasue they are brining a larger varierty of weapons which includes the Needler, which tracks the traget giving them a huge advantage over the slow think droids.

Special Troops: Kig-Yar win this one for the Covenant as well. Agains they think much quicker than their droid opponents but they also have the advantage of working as snipers. Meaning they are more likely to hide and take the enemy out at a distance,which they have a big advantage in. Also the droids Rockect Launchers is dangerous, but the Kig-Yar shields deflect rockets, there by rendering the rockets much less effective.

The Brutes: The Jiralhanae take this. Contrary to popular belief these brutes are not stupid, and are in fact quiet intelligent, and quiet competent tacticians. They also have much better protection, with energy shields, metal plates and their own natural toughness which can take huge amounts of damage. The Spiker is going the tear apart the B2 droids armor and the gravity hammer will devastate the ranks.

The Tank: The Wraith wins do to the fact it is much more maneuverable. It's going to by much harder to hit than the slow moving AAT. Additionally it can fire from behind cover and rain plasma down on the enemy.

Light support: The Hailfire droid wins. The driver Revenant is way to exposed and the fire power doesn't make the Hailfire droid.

Light Vehicle: I give this to the Ghost. It's pilot is better protected than the STAP pilot, plus the Ghost can ram the target if need be. The STAP is far to fragile to go head to head with the Ghost.

Walkers: Even, these two units have almost the exact same strengths and weaknesses to almost the same degree.

Heavy Support: The Scarab takes this by a huge margin. It's practically a fortress where as the MMT is mostly used to transport units and is not nearly as well armed.. I'd also like to point out the Scarab is not "easy to trip"

The Fighter: The Seraph wins hands down. It has much better protection and will take much more damage than the Tri-Fighter or Vulture droid who are much more fragile. They will simply out last them.

The Gunship: I really don't consider the Ghost a gun ship, but the Droid gun ship wins for similar reason the Seraph wins as a fighter. It's more durable. It also has a much better range of weapons.

Battleship: The CCS Battle cruiser wins as they are actually meant for assault. Lucrehulk-class Battleship function more as a command base then a true battleship. It may be well protected the plasma torpedoes tear shields and ships apart. Combined with the maneuverability, they will take out they Lucrehulk ships.

WINNER:Covenant. While CIS has better leaders, they do not make up for the far superior units of the Covenant, and add to the fact the Covenant's leaders are actually quiet good, even if they are not up to Dooku or Grevious as leaders.