User blog comment:El Alamein/Peacekeepers vs. Combine Civil Protection/@comment-5078776-20160210044008

THEY'LL SET FIRE TO YOUR BRAIN!!! While I do applaud the baton's lighter build, the shock club simply is capable of doing to do more damage. The bigger head means more damage per strike, and that's very important in terms of blunt weapons. The stun baton's two inches aren't going to help, and can easily be disarmed by the club's heavier and more powerful strikes. Both guns are bringing certain advantages and disadvantages that make both sidearms an even match. On one hand, the Vektor's smaller size makes it a more mobile and light weapon, but that smaller size translates to less sighted accuracy over range. The USP also brings more ammunition, but it's heavier and being wielded by less disciplined soldiers. The Manhack is a handy little distraction tool, but it's also one dumb motherfucker. It doesn't do much damage except against flesh, and the absentminded pursuit of its prey makes it an easy target if you take the time to aim. The flamethrower doesn't even need that; once the Manhack gets within range, the AoE style of the flamethrower will cook that little drone. The flamethrower brings the advantages of a typical flamethrower like pure power, destroying or reaching over cover, and psychological warfare with nome of the weaknesses like weight or user danger.
 * Melee: Combine Civil Protection
 * Pistol: Even
 * Submachine Gun: TBA
 * Asault Rifle: TBA
 * Special: Peacekeepers
 * X-Factors: TBA
 * WINNER: TBA