User blog comment:Leolab/Hawke's Party (Dragon Age 2) v Adventurers (Final Fantasy XIV)/@comment-5043545-20170514161603

WanderingSkull's GraveDigging Tunes "Adventure Time!"

Main Tank: After looking around through all of their respective traits and talents, the Dark Knight locks this one down with ease. Aveline is going to be weak against a much more aggressive fighting style that has natural damage reducing capabilities and without any serious way to weaken damage without impeding herself, she is going to continue to struggle in an attempt to have an extended conflict. Salted Earth forces Aveline to take damage in the only range she can fight back in, her attempts to increase her own durability against aggressive attacks work against her here as they lower her ability to move, hell combine Salted Earth and her slow movement, she'll be trapped in a cycle of trying to defend while taking damage from different sources, this leaves her the option of lowering her defenses to keep up, but ultimately leave her a squishy target that is doomed to fight back. Souleater plays an important role in keeping the Dark Knight healed without having to sacrifice much in the way of his defenses or own speed which allows him to further overwhelm Aveline. This isn't even getting into the field of the Living Dead which sounds horrifying and allows the Dark Knight to continue to fight on in the case that Aveline even manages to down her opponent, and if he continues to get healed or heal himself then he can just fight at full capabilities while Aveline is wore down and weak to the Dark Knight's power. EDGE: Adventurers

Off Tank: TBA