User blog:Dargoo Faust/Mid-Season Special! Geralt of Rivia vs. Talion

'''Whether it be for chests full of gold, or valiant revenge, a hunter has always had his game. '''Not all fantasies are full of bright green hills and cheerful adventurers. With magic, comes demons. With beasts, comes monsters. And there must always be one to hunt them down, lest the world buckle and give way to chaos.

Geralt of Rivia, The White Wolf, a legend among the legendary Witchers who hunt the Continent's monsters.

VS

Talion, the last ranger of Gondor, who vowed revenge against The Black H and for the murder of his family.



''' WHO IS THE DEADLIEST!? '''

 SEASON 1 (Mid-Season Special!) EPISODE 5 



Geralt of Rivia
"People like to invent monsters and monstrosities. Then they seem less monstrous themselves. When they get blind-drunk, cheat, steal, beat their wives, starve an old woman, when they kill a trapped fox with an ax or riddle the last existing unicorn with arrows, they like to think that the Bane entering cottages at daybreak is more monstrous than they are. They feel better then. They find it easier to live."

- Geralt of Rivia (The Last Wish, by Andrzej Sapkowski)



Geralt of Rivia is the main protagonist of the Witcher series by Andrzej Sapkowski and its adaptations (including The Witcher, The Witcher 2: Assassins of Kings and The Witcher 3: Wild Hunt computer games). He is a Witcher - a monster hunter for hire. He possesses some superhuman/magical abilities and is also recognized as a master of the sword.

He was taken from his mother at birth to the School of the Wolf at Kaer Morhen, and was one of only boys that would survive the Trial of Grasses and Vesemir's vigorous training. This granted him an immense array of specialized mutations that give him greatly enhanced senses, strength, agility, and endurance, allowing him to hunt down and kill the whole array of monsters that prowled the world. Geralt was taught much in terms of fighting technique, alongside learning five basic magical signs that could be easily applied in combat: Axii, Aard, Igni, Quen, and Yrden.

He then became a monster hunter, like many other Witchers, and took numerous kills under his belt - for the right prices. Utilizing his specialized Witcher abilities and weapons, he decimated beasts from Ghouls to Ogroids, from Wraiths to Hybrids. No beast nor man has shown to be too much for Geralt; he has hunted things like the ferocious Griffins, and has defeated warriors like the King of the Wild Hunt in single combat.

Equipment/Abilities
    Witcher Signs- While they are no warlocks, Witchers do train in magical abilities. They are taught five basic magical signs, which have different effects. He can use multiple signs at the same time. Using each of the signs takes a significant portion of Geralt's stamina. Alchemical Creations- Witchers are also educated in wide and diverse craftsmanship which is alchemy, and can create potions and bombs that would be lethal to normal human beings. Geralt can't down too many potions, though, as even withcers have a limit to toxicity (Geralt can only drink around two/three potions before getting ill effects).   Kaer Morhen Armor Typical armor used by the Witchers of Kaer Morhen, a composite between Leather covering and Chainmail plates. It is best at defending against slashing attacks, but can also take in hits from bludgeoning and stabbing weapons. However, there is no covering on the head.  The Witcher's Training and transmutation comes with an array of benefits--and losses. Geralt is no exception, save for the fact that he underwent additional, intense training that gave him his trademark white hair. Note: these facts are meant just to help better inform the voter, not become it's own category within a vote. One could make it a category, if they really wanted to though. <p style="font-weight:normal;font-size:14px;line-height:22px;"> Other Examples:
 * -| Weapons=
 * -| Magic/Extra=
 * Aard- A telekinetic thrust can can knock down or (in cases of larger/stronger foes) repel enemies. Can sometimes be so strong as to stun or disarm foes.
 * Axii- A mental wave of magic that dominates the will of Geralt's foes. It can be used to stun an enemy temporarily, or, with weaker foes, subjugate them until Geralt is incapacitated.
 * Igni- A pyrokinetic burst that can light enemies on fire. Can be concentrated into a constant stream of fire, which can even melt weaker metals if strong enough.
 * Quen- Forms a protective field around oneself, which can block several small attacks, or save Geralt from a single, deadly blow. If intense enough, It can form a large dome/barrier around Geralt.
 * Yrden- By far one of the most complicated of the signs, Yrden is a magical trap that forms a circle around Geralt, which slows down and applies random status affects on his foes. Of note is it's ability to force intangible enemies like Wraiths to become tangible, allowing Geralt to hit Talion unconditionally as long as he is within the trap (Even if he enters the Wraith world).
 * Grapeshot- A bomb used mainly to destroy monster nests, grapeshot can also be used as a deadly weapon. It can spray silver shrapnel within an effective radius, and also inflicts some extra fire damage.
 * Samum- A bomb that functions similarly to a flashbang, Samum temporally blinds/stuns foes with a bright flash of light.
 * Swallow- A potion that accelerates vitality (health) regeneration in mutated organisms, effectively enhancing Geralt's already impressive healing factor. Lasts 20 seconds.
 * Tawny Owl- A potion that enhances Geralt's stamina regeneration, incresing his endurance greatly. Lasts for 30 seconds.
 * Thunderbolt- A potion that increases Geralt's attack power, and as a result his overall damage output. Lasts for 30 seconds.
 * -| Armor=
 * Weight (All pieces): 3.4 kg (7.5 lb)
 * Material: Composite Leather/Plated Chain-mail
 * -| Other Abilities=
 * Witchers can constrict their pupils in order to have near-perfect night vision.
 * Witchers are immune to almost any virus and disease due to their enhanced immune system.
 * Witchers have an enhanced liver, and can drink and ingest poisons and potions that would kill normal men.
 * Witchers are infertile; they cannot procreate and ultimately cannot pass down genes.
 * Witchers have superhuman strength, reflexes, and endurance.
 * Witchers have a sixth sense that allows them to "feel" things around them, be it items of importance or people's immediate intentions. This explains their uncanny ability to track and hunt people and monsters. This could really help Geralt should Talion decide to take the stealthy route in combat.
 * Witchers have slightly enhanced healing abilities.
 * Witchers have an incredibly long lifespan
 * -| Geralt in Action=
 * https://www.youtube.com/watch?v=QdMXAVhZPb0

Talion
<p style="font-weight:normal;font-size:14px;line-height:22px;">"Could you really rest for all of eternity, knowing that you had the chance to stop him but did nothing?"

- Talion

<p style="font-weight:normal;font-size:14px;line-height:22px;">Talion is the main protagonist of the Action/Adventure game Middle-Earth: Shadow of Mordor, who is an undead wraith that shares a body with the legendary elven smith Celebrimbor. Talion has many abilities that distinguish him from the other wraiths of middle earth, especially due to his possession of a physical body.

<p style="font-weight:normal;font-size:14px;line-height:22px;">He is a decendant of the Northmen, and was also raised in Minas Tirith. He was trained as a Ranger of Gondor, and slowly ranked his way up to Captain of the Black Gate. Tragically, his family was slain by the powerful Black Hand of Sauron, who, by enacting a ritual to bring forth the wraith of Celebrimbor, inadvertently allowed the elf and Talion to both inhabit his body.

<p style="font-weight:normal;font-size:14px;line-height:22px;">Celebrimbor (who was an immensely powerful wraith), now shared his body with Talion, and the two joined forces to get revenge for Talion's fallen family, hacking and slashing through the Uruk Armies, and stealthily picking off commander after commander. And after that, they aimed to take down Sauron himself, one and for all.

Equipment/Abilities
<p style="font-size:14px;line-height:22px;text-align:left;"> <p style="font-weight:normal;font-size:14px;line-height:22px;"> <p style="font-size:14px;line-height:22px;text-align:left;"> <p style="font-weight:normal;font-size:14px;line-height:22px;"> Wraith/Ranger Abilities- Talion was granted a wide variety of power and abilities due to his bonding to Cerebrimbor. Here's a list of his offensive abilities. Note: Talion doesn't have an unlimited use of these abilities, and some of them (like Domination) require that Talion strike fear into his foe, which is near impossible for Geralt. <p style="font-size:14px;line-height:22px;text-align:left;"> <p style="font-weight:normal;font-size:14px;line-height:22px;"> Ranger Armor The Ranger Armor doesn't offer much in terms of protection, as it only seems to be a crude amalgamation of leather strapping, cloth, and fur. The head is left uncovered, as well as significantly sized parts of the torso and limbs. Talion tends to rely on his versatility alongside his wraith and ranger abilities to not get hit too often. <p style="font-size:14px;line-height:22px;text-align:left;"> Talion's Wraith abilities give him a variety of passive abilities, and due to his bonding to Cerebrimbor, has all of the elf's increased agility and accuracy. Note: These facts are meant just to help better inform the voter, not become it's own category within a vote. One could make it a category, if they really wanted to though. <p style="font-weight:normal;font-size:14px;line-height:22px;"> Other Examples:
 * -| Weapons=
 * -| Magic/Extra=
 * Shadow Strike- Talion has access to limited 'teleportation'; he can move at 'shadow speeds' towards his target for extremely powerful and quick strikes.
 * Flame Binding- Talion can bind his foes' feet to the ground with flames, temporarily incapacitating them and giving him a large combat advantage.
 * Domination- Using his wraith powers, Talion can dominate and enslave Uruks for extended periods of time, by striking fear into his foes. This power is only implied to work on weak-willed and mentally challenged foes like the Uruk, Caragors and Graugs, and may not even work fully on men (or in this case, Witchers)
 * Wraith Burn- Talion can perform a wave of fire AOE blast by striking the ground.
 * Invisibility- By entering the Wraith World, Talion is rendered effectively invisible, the same way in which the One Ring turns it's wearer invisible. Effective for around 20 seconds. Sounds and smells are still produced when in this state, however.
 * Drain- Some of Talion's attacks can drain energy from an opponent which deals damage and replenishes Elf Shot.
 * Spectral Daggers- Talion can conjure and throw spectral daggers from within the Wraith world, dealing light damage and knocking the enemy back.
 * Poison- Talion carries with him a highly toxic poison that can either kill or frenzy Uruk warriors, however this is mostly used outside of combat for stealth kills (Talion mainly uses this for poisoning food).
 * -| Armor=
 * Material: Composite Leather Strapping/Cloth/Fur
 * -| Other Abilities=
 * Cerebrimbor is one of the best and most legendary smiths in all Middle Earth, having crafted all of the rings of power within the Shadow of Mordor universe.
 * Talion has Superhuman strength, speed, and stealth capabilities.
 * Wraiths are effectively immortal, due to their being undead, but Talion's physical body can be destroyed/killed.
 * Being bonded to Cerebrimbor gives Talion better acrobatic skills, even above your average Ranger.
 * Cerebrimbor also gives Talion a major boost in accuracy; many elves in Middle Earth are masters of the bow, and he is no exception.
 * Cerebrimbor is also much more intelligent than Talion, and can give him advice during and outside of combat.
 * -| Talion in Action=
 * https://www.youtube.com/watch?v=yQo0U6CSMFg

X-Factors
Experiance (Combat)-

Both fighters have been at it for a while, but Geralt has been fighting monsters for decades upon decades; he has been living ~100 years, and most of them were spent in hunting/training/combat. Also, when it comes to the variety of the monsters/enemies that each warrior faces, Geralt has fought a much more diverse array of foes, including: vampires, trolls, knights, giants, ghouls, wraiths, drowners...the list goes on. Middle Earth has it's fair share of diversity, but Talion is only really well versed in Mordor and it's occupants. Geralt also happens to have fought monsters that can become intangible and invisible, as well as those who are undead and have access to teleporation.

Training-

Another one for Geralt, as the Witcher training, especially the one found at Kaer Morhen, is like nothing that has touched Talion. While the training needed to become captain of a squad of Rangers is intense to say the least, the witchers undergo trials starting at early childhood that literally transform their bodies and minds. Plus, Talion's abilities were obtained through a short ritual and subsequent tutoring by Cerebrimbor, while Geralt had to force his body to adapt and change into that of a Witcher over years. Like they say, only three out of ten boys survive the process.

Tenacity-

Both fighters have an extreme amount of determination to achieve their respective goals, but Talion's is something a tiny bit more extreme than what Geralt has in this case. A-la Kratos, Talion is revenge driven, and a significant portion of the events in Shadow of Mordor are put into place by Talion's hunt of the Black Hand. Geralt's determination to save and protect Ciri is much more than substancial, yes, which is why this is such a close call. And, considering the lengths both fighters went through to achieve their goals (Geralt, hunting down Ciri over several different countries and facing the Wild Hunt, and Talion, waging Gueralla warfare and decimating the entire Uruk army, all over Mordor). Both fighters also have an extremely powerfull will to live as well, examples being countless on both sides. Also of note is that both fighters are going to see each other as an interference in each other's respective goals.

Brutality-

I had to call this one a tie, mostly because both fighters have different and equal reasoning behind their inhuman brutality, and have both done equally atrocious acts. As part of the process of becoming a Witcher, Geralt was stripped of almost all his emotion, and can tolerate or even commit to extremely vile and brutal actions without flinching. Talion, on the other hand, is a wraith hell-bent on revenge, and he has shown a very small amount of problems in torturing and manipulating his way to face the Black Hand, Geralt being of no exception. Also, both warriors have no qualms when faced with intense gore and amputation.

Physicality (Includes Strength, Speed, Durability, and Agility)-

While Geralt has some perks when it comes to durability and strength, and can sometimes survive hits from the likes of Giants, Talion ranks in much more points in terms of agility and speed. He can scale walls Geralt couldn't hope to climb, and run circles around Geralt if need be. The difference in strength isn't too phenomenal, with both fighters being able to properly dismember and hack apart foes both large and small. One could, however, say Geralt is more durable, but that still doesn't make up for his lack of high speed and agility. And since Geralt won't have access to Roach (His horse), he's going to be pretty crippled in speed.

Setting
The Battle will take place in Mordor, on an unremarkable battlefeild. Geralt will be nearing the end of his journey, and is traveling the Universes with Avallac'h in order to get to one of the Wild Hunt's generals. He comes across Middle Earth, and has to traverse the land in order to get to the other portal and find Avallac'h before it closes. Talion, on the other hand, has just dispatched a small group of Uruks, and had just send their commander to spy within the ranks of the Uruk army. While Geralt explores and searches the lands, he comes across Talion, who demands to know Geralt's purpose/identity in Mordor, which quickly turns into a heated argument. Both men decide fighting is the faster option.

Rugged landscapes, dead shrubbery, and clouded skies, Mordor is vast wasteland, with some decent hiding spots for Talion to utilize his stealth, and for Geralt to track him down.

Voting Rules
<p style="font-weight:normal;font-size:14px;line-height:22px;">To be accepted a vote must:

<p style="font-weight:normal;font-size:14px;line-height:22px;">1) Have a long, detailed, and organized structure.

<p style="font-weight:normal;font-size:14px;line-height:22px;">2) Be readable, or at least have some sense of Grammar and Spelling.

<p style="font-weight:normal;font-size:14px;line-height:22px;">3) Be somewhat reasonable.

<p style="font-weight:normal;font-size:14px;line-height:22px;">'''All steps are defined by myself, and if I will notify the voter if it does not meet criteria. Votes that meet only some of the criteria MAY get half credit.'''

Battle
<p style="font-weight:normal;font-size:14px;line-height:22px;">TBW

Expert's Opinion
<p style="font-weight:normal;font-size:14px;line-height:22px;">TBW