User blog comment:Cfp3157/Ride Immortal, Beasts of War: Immortan Joe vs. Commandant/@comment-5232784-20160608152323/@comment-422690-20160610024520

Since you decided to challenge this instead of improving your own stuff...


 * 1) You're assuming the fight starts at sniper distance. Even if it did, a scope does not guarantee a better sniper. Might I remind you that Simo Häyhä, the sniper with the highest confirmed kill count, used no scope in snowstorm conditions against the Russians. Scopes only help if you're trained to spot lone human targets - something which we can reasonably assume the Warboys were not. Why can we assume this? Because their combat system has a focus on vehicles, not people. The War Boys would be trained to spot vehicles, which is very different from and far easier than spotting a couple dudes walking.
 * 2) Here, it's less about experience in the environment and more about experience in general. As mentioned above, the War Boys are used to fighting from vehicles, against vehicles. The Commandant's men are used to fighting both infantry and vehicles - an actual ground war, rather than solely one aspect of such.
 * 3) Quite a bit, actually. Their trigger and fire discipline is awful, for one. Nux doesn't even have the wherewithal to secure pistol before leaping between vehicles; training is as much about keeping your firearms in order - and keeping them on you - as it is shooting. The War Boys don't show much success with the latter, either. Re-watch the movie. All (or almost all) the kills they get are with melee weapons, cars, or thundersticks.
 * 4) See above; there's the undeniable fact that the thundersticks are by far the most effective weaponry they have. Immortan Joe is more likely to order his troops to close and use the thundersticks because that's what his War Boys are best at.
 * 5) You're asking me to prove a negative. This is not how arguments work; the burden of proof is on the one claiming the positive. Meaning you have to prove that the are trained in ground warfare.
 * 6) Because, as mentioned many times by others, the actions the Commandant takes with his men keep them combat-fit. Immorton Joe's leadership is based on deprivation; he keeps his people in line by making sure they don't have access to what they need to live, keeping them barely above starvation. This leadership will lead to both stunted physical and stunted mental development; undernourishment on the scale seen in Mad Max tends to cause mental impairment as well.
 * 7) This one and the next are linked, so I'll answer it in the next bullet.
 * 8) Logistics doesn't matter here. This isn't a war, this is a single firefight. Tactics is what wins these small-scale, localized engagements. Logistics would only apply if this is a protracted, drawn-out fight. Using superior logistics as a lynchpin argument in this kind of match is fucking stupid, since logistics is a non-issue in this scenario. Please note the emphasis.