User blog comment:JWarrior89/Season 3 Episode 1: The Flood vs Xenomorphs/@comment-143604-20120403005443

Drayco90's Edgey Edges of Edginess


 * Small Infectey Range- The Flood. The Facehugger isn't all the deadly by its lonesome, and even in an effective enviroment, it's not that useful against nonliving, nonorganic targets, or undead things like the Flood- I highly doubt most flood types would work as a Xenomorph Baby Daddy, but the infection form is near useless in combat too, just throwing itself at the enemy and sploding on contact in an actual fight, while requiring multiple creatures to infest a dead body. Still, the Infection Forms MIGHT manage a few kills on their own. Maybe.


 * The Main Combatey Range- Xenomorphs. The Xeno Drones are smarter, faster, stealthier and far more tactical than the Combat Forms. Yes, the Combat Forms have all the knowledge of weapon and vehicle use they had in life, but in combat? They're still just mindless zombies, they just happen to be packing heat. The Drones may not realize where to deal the MOST damage, but they know one thing- and that's that the Flood Combat Forms are slow to react, and with thier speed, tough shells and intellegent teamwork, they can easily overwhelm the Combat Forms.


 * The...Third One Range- Xenomorphs. The Flood Infection form is useful sure- but it's slow, easy to avoid and easy to take down. Once it goes down, you have to deal with the infection forms, but to a warrior, those infection forms are going to be minor annoyances until they really start swarming, and there's not enough of them spawned from an infection form to swarm the Xenos unless the number of Xenos is incredibly lower than the Floods. The Warriors are the deadliest Xenomorph troop, and one of the horror and sci-fi genre's mainstays for a reason. The Infection Forms are brief jokes that don't pose much of a threat.


 * The...Fourth One Range- Even. The Pure Form is incredibly useful due to it's ability to swap into ranged mode and hit the Xenos from a distance, but the Praetorian is also incredibly useful as the bullet-proof shell will make it a nightmare for all of the Floods other units, who will be next to defenseless against it's wrath. If the Pure Form takes anyother mode, it won't last long, but the Ranged Mode will be enough of a nuissance to even out the category.


 * One side note from me Range- There's one X-Factor I feel should be brought up- The Xenomorph Acid Blood. Specifically, the infection of a creature with acid blood. While it goes without saying that we can't do anything but speculate about the actual realism of the Flood infesting Xenomorphs, the acidic blood will make that hell for them when they try- as the Xeno would be bleeding on the ground, and when the mindless Flood move over to infest it, the blood will pop the apart, as we've seen in the games that even the minorest of "damage" will put infection forms down. That goes likewise for the other forms, as each Xeno killed creates a small pooled up death trap that will take out Infection and Carrier forms immediatly, and do damage to the Combat and Pure forms. On an extra, extra note- if the Xenos DO manage to get infected it would likely only be for a brief time, before the acid blood naturally burns the invader out of the corpse. I don't see infested Xenomorphs being a game changer. Hell, I'd almost argue it puts more favor on the Xenomorphs' hands. Er, claws. Whatever, you know what I mean.


 * Deadliest Warrior- Xenomorphs. With the above in mind, the Xenmorphs are simply the smarter, deadlier creatures. They work together better, they compliment each other better, they're stealthy, they're more devoted to their task, they're faster, they're stronger than most of the flood forms, and they can take more damage for the most part. This is a close one, but the Xenomorph acid blood will easily devestate any attempt the Flood make to win this. Every dead Xenomorph becomes as much an advantage for THEM as it does for their killer, and that makes this a war of attrition the Flood simply cannot win.