User blog:Monkey Doctor 33/White Masks (Rainbow Six Siege) vs Africa Militia (Call of Duty: Modern Warfare 3)



'''YES, PEOPLE. THE PRIMATE DOCTOR HAS RETURNED! AND HE'S GOT A BATTLE TO BRING OUT!'''

(Bad start, sorry)

Yes, that's right, comrades. I'm back! And before we jump to the battle, I apologize for my inactivity for nearly a year. Real life consumed me fully that time, but now, holiday strikes for ONLY two weeks. So, I decided to use the time provided to return to this wiki, and make a comeback battle. Ignore Team Rainbow vs the Infected. Never got interested in it, anyway. But then, I have just received an idea from my brain today, concerning Rainbow Six Siege's main antagonist, the White Masks. I go through many ideas of a comeback battle for today, and this is what I get. Still, I also got this idea after playing Rainbow Six Siege for a damn long time. And seeing how anonymous the White Masks are, I wonder, "What match would be perfect for these Whiteys?" And I finally got the answer after some considerations, and it is MW3's African Militia. I found them suitable because I need a terrorist group from fiction that's not too large, or too small to be a suitable match for the Masks. And the African Militia are pretty good as the Masks' first match in their first fight in this wiki. And after a boring sequence of introduction, let's just get straight into the battle!

White Masks, a new terrorist group, shrouded in mystery that terrorized the international world with their growing strength in numbers, that prompted the reactivation of the legendary CTU, Rainbow!

VS

Africa Militia, a genocidal terrorist group, led by Commander Waraabe, that terrorized the Third World with their brutality and fierce weapons!

In this battle between terrorists...

Which is DEADLIEST?

White Masks


"They are the very definition of an unknown quantity. Our only action is to meet force, with force."

- Six The White Masks are a mysterious new terrorist organization that debuted in Tom Clancy's Rainbow Six Siege. Indiscriminate of age, nationality, religion, or gender, the White Masks are a formidable group of terrorists that can carry out attacks anywhere around the world. Their leader, motives, and origins are not clear, but their plain masks, which are easily identifiable, symbolize the new century's new breed of terrorists. They are the game's main enemies in its Terrorist Hunt mode, and are trained in various tactics to eliminate their enemies. From outnumbering the enemy and laying hails of bullets, to using a multi-functional suicide bomber. They have grown so large and powerful that Rainbow is reactivated, after years of being absent from the world of counter-terrorism.

Africa Militia


"Butcher them now, show no mercy!"

- Waraabe The Africa Militia are a group of two factions, merged together, that operated in the titular continent. Merged from the PRF and a group of Somali triggermen, under the lead of Waraabe, the militia managed to terrorize parts of Africa, spreading their brutality to other regions. Their origin is unknown, but they come from either Sierra Leone, or Somalia. From the words of some militants, the Militia have committed genocide over several African countries. Such examples are dousing civilians with gasoline then setting them on fire, and shooting civilians in the head inside the remains of a burnt-out hut. They faced Task Force 141 during their mission to track and kill Vladimir Makarov, and Waraabe is revealed to have worked alongside Makarov in delivering chemical weapons to Europe, with his militia helping, as well. Their fate after Waraabe's death is unknown.

White Masks
Assault Rifle 1= Assault Rifle 2= Shotgun= Pistol= Special= Tactical Support Explosive

Africa Militia
Assault Rifle 1= Assault Rifle 2= Shotgun= Pistol= Special= Tactical Support Explosive

X-Factors

 * For brutality, the Africa Militia take the edge. The White Masks' brutality is clearly uncompromising. They shoot anyone they see on spot, not caring whether it's a damn civilian or a CTU operator. They also unleashed a bio-chemical weapon on a university filled with, let's just say, teenagers and young adults and slaughtering some with their guns. But all and all, they're not some kind of "normal", brutish insurgency group. While they're relatively anonymous, they're seemingly more professional. Atrocious acts such as burning people have never been seen being performed by a White Mask. They all are like, "just lay down a bomb and see bodies fly", they don't need to do anything uncivilized to a victim. They just do something, see the effect, then be as satisfied as they want. The Africa Militia? Well, dousing people in gasoline then burning them, committing goddamn genocide, and other unnamed war crimes? The Militia take this.
 * For experience, the White Masks take this. Honestly, the White Masks taking the edge of experience here is kind of confusing for me. Their background isn't truly explored in the game, and so far, they've just taken on the Rainbow team, which consisted of elite CTU operators from around the world. But on the other hand, the Africa Militia faced Task Force 141... and failed. The Africa Militia, as stated, has ravaged Africa for, quite a long time, but the "time" is not specified. What makes me give the edge to the White Masks is that with their involvement and attacks all over the world, not just on one continent, could give them more challenges in facing the authority. As such, the White Masks win the edge. Besides, what could they do so... "long" that the Rainbow program is reactivated? But on the other side, how long has the Africa Militia been doing their business?
 * Further notes on why I am confused with this... and a note to the readers. The White Masks and the Militia operate differently, both in place and method. The Africa Militia are more of an open-combat terrorist group, taking on enemy forces in open places. On the other hand, the White Masks are experts in close-quarters-combat, seeing most places that they "inhabit" in are enclosed spaces, such as a house, a cafe, etc. But I believe the Masks are also able-bodied outside, as they are inside.
 * For intelligence, the White Masks take this. In combat or no, in-game, the White Masks have been seen coordinating each other when facing the Rainbow team, and is responsible for unleashing a bio-chemical weapon on Bartlett University. And in the White Masks' own trailer, one of them was seen actually making chemical weapons, with help from his colleagues. This shows that not all of the White Masks are dang trigger-happy people, but some of them are people with some scientific smarts. The Africa Militia? They know how to operate various military weapons, but other than that, they ain't that smart.
 * For logistics, once again, the White Masks get the edge. The Africa Militia got all the cool weapons, courtesy of the Call of Duty franchise. They do get some RPG-7s and their companions, the AK-47s, but how about their overall troop logistic? Both of these guys' logistics have never been explored. But logically, seeing what the White Masks make with when making a chemical weapon. And the White Masks are visibly physically more fit than most of the Africa Militia, while they're visually slimmer. Not just that, if their logistics are lower than the Militia, how did they get wall reinforcements, barbed wires, deployable shields, grenades, and equally-fit weapons? Oh, and not to mention, what kind of armor does the Bombers wear, that it can absorb full-clip shots from various assault rifles?
 * For training... sorry, Africans, the Masks get this again. As said in the intelligence section, the White Masks can coordinate with each other when facing a certain threat. They are also trained in many different ways in ambushing or trapping unfortunate operators/enemies in their zone. Reinforcing walls, setting up millions barbed wires in a choke point while having some C4 put in somewhere to blow up the slowed enemies... the Africans? Take cover, then spray and pray. Use vehicles to kill people, whether by ramming them or shooting them. But then, this fight has no vehicles. And on a side note, the White Masks most of the time don't miss their shots, able to control recoils from various guns and training their weapons on the target. They miss sometimes, but seconds later, bullets rain down on the target.. Depending on the difficulty.