User blog:Bulls12345/Hellboy vs John Constantine (Rematch)



Its brains vs brawns between two of the greatest occult detectives who ever lived. Hellboy, The World's Greatest Paranormal Investigator, demon turned protector of the living world, goes up against John Constantine, Hellblazer, the World's Greatest Con Man who is feared by both Heaven and Hell. Two demon slayers go head to head in a battle between street smarts, brawls, and attitude. Hellboy's strength, durability, and ferocity, against Constantine's cunning, deceptions, and magic. A battle between two of the greatest foes of the occult world to find out who is...

THE DEADLIEST WARRIOR!!!

Hellboy
Hellboy is a (former) B.P.R.D. agent the and the unwilling Harbinger of the Apocalypse. He is child of the demon Azzael and the witch Sarah Hughes. He was brought into Earth in 1945 Scotland, where he was raised by the caring Trevor Bruttenholm. Since then Hellboy has been trained by the B.P.R.D. to fight the dark creatures in the humanity's side.

Powers
Hellboy's superhuman abilities would seem to stem from his demonic nature. While his specific powers and abilities have never been explicitly listed, Hellboy is much stronger and more physically durable than an ordinary human.


 * Regenerative Healing Factor: Hellboy also possesses a "healing factor" that allows him to recover from wounds at an incredible rate and quickly heal from fatal wounds. He can survive a sword thrust and a spear blow through his chest. In the movies, he is depicted as being fireproof, but in the comics he can still burn; however his accelerated healing may still give off the illusion of being immune to fire.


 * Enhanced sight: Hellboy has been noted to be able to see farther than the average human


 * Superhuman Durability: The tissues of his body are much harder and more resistant to injury than those of an ordinary human. As a result, he can withstand great impact forces, high caliber bullets, exposure to extremes of both temperature and falls from great heights. He has been savagely beaten by large monsters such as werewolves, zombies, and vampires on several occasions and survived, often with relatively minor injuries. On one occasion, Hellboy directly charged an MG-42 machine gun and took numerous bullets to the chest before destroying the gun. On another, he was impaled by a massive spearhead through the chest, but smashed the handle and charged the attacker, leaving the spearhead buried in the tree behind him.


 * Superhuman Strength: The extent of Hellboy's strength is unclear, but he has, for example, torn down a large tree and hurled it at an opponent. He has also thrown opponents weighing at least four to five hundred pounds.
 * Superhuman Agility: Hellboy can jump and freerun through high places, and is fast enough to dodge his enemies' attacks.


 * Hand to hand Combatant: He is trained in various forms of combat. In the graphic novel "House of the Living Dead", Hellboy knows how to wrestle, and even used his fighting skills in professional wrestling match with a vampire luchador and a zombie wrestler. It should be noted though that Hellboy is, by his own admission, a lousy shot; he prefers to “mix it up” in hand-to-hand combat whenever possible. He is also a trained swordsman.

Weapons

 * The Right Hand of Doom: A fist made out of durable stone, Hellboy uses in fighting his enemies, often pummeling and beating them up. It is also the key to the end of the world. And though he can't use it to fire guns, but it has proven flexible enough to catch a fly.
 * Good Samaritan: A four round oversized revolver. The rounds it uses large rounds that can easily penetrate most materials and has a variety of bullets such as garlic, Irish church bell fragments, clovers, and cold iron. Hellboy uses his left hand to fire the weapon as his right hand of doom makes it unable to be hold.
 * Longcoat: Hellboy is almost always seen wearing a large and heavy jacket that reaches well below his knees. The pockets of this jacket are typically filled with many of the charms and totems mentioned above, granting him even greater paranormal protection. His jacket has been heavily damaged many times, yet it always shows up repaired with each new story. He also keeps items in his belt.
 * Excalibur: A longsword in Arthurian Legend. Wielding this sword marks him as the rightful King of England, and will allow him to lead an army of England's noble dead.

X-factors

 * Superhuman Physicality: Hellboy being a demon is gifted with superhuman strength, speed, and durability. Making him more powerful than the strongest human.
 * Training: Hellboy is trained through various forms of combat with natural and supernatural enemies. Also had military training.
 * Experience: Hellboy existed since the 40s. And throughout the years earned experience in fighting.

Cons

 * Hellboy is a lousy shot with firearms.
 * He is gruff, sometimes stubborn, and hotheaded at times.
 * He can be affected by a few magical attacks, and has problems dealing with ghosts and spirits physically.

John Constantine
John Constantine is a cynical, foul mouthed, con man, magician, and occult detective stationed in London. Born from a lineage of sorcerers dubbed as "Laughing Magicians", John became innate with the occult. Travelling all over the world to learn his tricks of trade. John made his adventures enlarging his reputation and fear over Heaven and Hell. Being a "weirdness magnet", John adventures often times have him searching for trouble, and trouble finding him instead. He is known for screwing over the most powerful being in the world, such as God and Satan (which he defeated 5 times, killing him in the 4th).

Magic
John's powers comes from his occult knowledge. His magical prowess varies from time to time, probably because of the many different writers doing whatever they want with him.

Examples of John Constantine magic:
 * Cursing: John can put a curse on his enemies, some relatively harmless, while others are dangerous. Like the time where he put a bunch of cold inmates into a catatonic state. Or making his father waste away. His curses are strong enough to affect demons.
 * Spells: John knows a variety of spells he can use to get him out of tight situations. He has spells that can immbolize, seal, and destroy demons, elemtals, and gods.
 * Spirit Ward Creation: Use sigils to make him undetectable by supernatural means, and sigils that he can use to ward off demons and other supernatural creatures.
 * Magic circles: Powerful defensive circles which he writes in a wall or the floor that protects him both from supernatural and physical attacks.
 * Realm travel: Constantine can open portals to places like Heaven, Hell, Limbo, or the Green. Constantine can even open a portal through time that allows him to time travel. He can also send his enemies to Hell.
 * Evocation: John can summon ghosts, the undead, or demons. He can summon soulstorms to attack his foes.
 * Pyrokinesis: Conjure fire or hellfire for various means such as attacking his enemies, oftentimes from his lighter or ciggarette.
 * Illusions: Conjure illusions to trick and confuse his opponents.
 * Mind Control: Constantine's mind magic involves hypnotism, occlumency, and brainwashing. Like erasing someone's memories, or like when he brainwashed a whole maximum state prison to riot just for them to bring him a ciggarette.
 * Invisibility: Using magic to make him invisible and undetectable.
 * Sychronicity Wave Travelling: A natural born magic in every Laughing Magician. It allows John to make his own luck, jinx his opponents, protect him from danger and harm, track down people, enemy attacks to miss, and reshape the battle to his own accord.

Weapons

 * Trenchcoat: John's trenchcoat is durable enough to withstand his battles. It is also sentient and contains its own demonic powers like strangling people, mind controlling its victims to become violent, and cursing those who wore it aside from Constantine and his friends.
 * Webley Revolver: weapon he used during his battle with the Family Man. Though not keen in using firearms, John is a capable marksman when he needs to be.
 * Twin Blade: A 3-4 feet long short sword. The blade was forged from the remains of the two fallen Lords of Hell. And can cause instant death to those it wounds. It is strong enough to kill omnipotent being such as Satan aka The First of the Fallen.
 * Demon blood: Blood transfused to him by the demon god Nergal. Demon blood has healing properties that John can use. It is dangerous when consumed by the victim as it is highly poisonous and corrosive dangerous even to supernatural creatures such as the King of the Vampires. When weaponized, it can mind control people into mindless slaves.

X-Factors

 * Arcane Knowledge: John is self taught in magic and occult. He had years of travelling to know his craft. His supernatural knowledge is rivaled by a very few even in the DC Universe
 * Cunning: John is the World's Greatest Con Man. John himself has a high IQ rate. He can make the most amazing feats of trickery sometimes in very few time. He can trick even the strongest gods and beings in the world. His most craziest feats include scamming and beating the Devil 5 times (and even killing the Devil in the 4th) and blackmailing God.
 * Luck: He's a hell of a walking plot device. His luck flows all over him like rain. Probably by his Sychronicity Wave Travelling.

Cons

 * Unlike most comic book magicians, Constantine rarely uses magical spells unless he has to, especially in combat. He would rather bluff or talk his opponents first, or outsmart them rather than to outgun them.
 * John is just a normal human.
 * John is a capable hand to hand combatant utilizing street fighting such as sucker kicks and eye gouging. But he never had cqc training.

Rematch Information
I know some think of this battle as unfair, lopsided, or not meant to be. But the previous battle was innacurate, and doesn't deserve to be in this wiki. The reason to why I created this rematch is that the previous battle used two seperate character of Hellboy and John Constantine, which are different from each other. I created this battle to and used the most well known version. So let's just get it over with and  clean this wiki by rematching inaccurate battles we find.