User blog comment:Bulls12345/Hellboy vs John Constantine (Rematch)/@comment-5795750-20130725220836

BG1's "The Magic of Hell" Edges:

Powers vs Magic - Hellboy's powers are great for when he wants to go on the offensive especially with regards to the regenerative healing factor and agility. However, Constantine has more than enough defensive and ranged magic to counter the superhuman abilities - heck I think even with enhanced sight, Hellboy is going to fall for the illusions that Constantine pulls up. What really gets me to vote for Constantine though is his synchronicity which will make him extremely lucky and perhaps give him the chance to get the upper hand.Aalso his ability to call for back-up should the need arise - whether the allies be living or dead (perhaps maybe the souls of the dead that are on Hellboy's head so to speak)

EDGE: Constantine

Weapons:

Close Range - I'm not sure here but I have to give it to the trenchcoat since it is sentient and perhaps being as such, it'll give Hellboy such a pain i.e. he may have to chase the coat at some stage leaving him vulnerable to Constantine's ranged attacks. In direct combat however, Hellboy might rip the jacket apart but as long as the jacket wastes Hellboy's opportunities to get at Constantine, then Constantine himself is safe.

EDGE: Constantine

Mid Range - A longsword vs short sword huh? Well the longer length of Excalibur coupled with the training Hellboy probably may have received in swordfighting plus the ability to raise the dead might (methinks) counter the instant lethality of the Twin Blade but again John's luck may win out here.

EDGE: Even

TBF