User blog comment:Cfp3157/PlayStation All-Stars Battle Royale: Zeus vs. Big Daddy!/@comment-143604-20140129012704

Drayco90's Edgy Edges of Edgy Edgines-AMERICA!


 * Square Moves- Zeus. This one isn't even a contest. Big Daddy has very few combos, and his square moves are absolutely pitiful- not enough armor, they have no range, they have poor comboability, and they generate little AP. Zeus, on the other hand, has solid combos built around his squares, has pretty good armor on them, they have longer range than Big Daddy's, hit like a train filled with bricks, and generate AP for days.


 * Triangle Moves- Zeus. These are Big Daddy's best moves, but even at his best, Big Daddy is too slow, too weak and too ineffectual to actually do anything in a fight. His charge, one of his most important tools, is still highly telegraphed and easy to dodge- especially with Zeus' tools. Meanwhile, Zeus huge lightning attacks and range make him dominate at any range Big Daddy can stay in easier than he can escape the attacks, and those attacks also generate gross amounts of AP. In free-for-all, one triangle attack can get a Level 2 super ready- even in one-on-one, it only takes a few hits to pop a super and earn a kill.


 * Circle Moves- Even. Big Daddy's Plasmids have some interesting set-ups, but a low usecase for execution on most of the combos from them, while Zeus has some really interesting tools (Some of which can set up hit-confirms), they likewise suffer from low usecases, so it's even here.


 * Grabs- Even. There's no functional difference here.


 * Supers- Zeus, Easily. Zeus has a level one hitconfirm, multiple ways to ensure a Level 2 kill, and can earn significantly larger numbers of kills on his Level 3. Big Daddy has a bad Level 1 that requires specific setups and luck, a mediocre Level 2 that can easily be dodged, and a bad Level 3.


 * Deadliest Warrior- Zeus is broken tier for a reason, this shouldn't even be a contest.