User:Cfp3157/Sandbox

The Batman; Dark Knight of Gotham


BIO TBA

The Punisher; Bane of Hell's Kitchen


BIO TBA

War is a Madness: Immortan Joe vs. Commandant
TBA

Immortan Joe


BIO TBA

Weapons:
 * Sidearm: Colt Anaconda

Commandant


BIO TBA

Weapons:
 * Sidearm: Browning Hi-Power

The Battlefield is a Playground: The Specialists vs. RED Team
TITLE CARD AND INTRO TBA

RED Team

 * -|The Militant=
 * -|The Hunter=
 * -|The Criminal=
 * -|The Behemoth=
 * -|The Assassin=
 * -|The Scientist=
 * -|The Bomber=
 * -|The Lunatic=
 * -|The Pyromaniac=

Hell is for those who do not dare: Erron Black vs. Daredevil
INTRO TBA

Erron Black


BIO TBA

Equipment: Abilities:
 * Revolvers:
 * Repeating Rifle:
 * Caltrops:
 * Sand grenades:
 * Tarkatan arm blade:
 * Enhanced Durability: Likely due to his exposure to Outworld's magic, Erron Black has shown to handle far more damage then most humans can, easily shrugging off otherwise crippling wounds.
 * Expert Marksman:
 * Skilled Hand-to-Hand Combatant:
 * Skilled Tactician:

Dreaming of Dark Sins on a Bright Day: Dexter Morgan vs. John Doe
Two serial killers with entirely different motives, agendas, and desires cross paths in the ultimate game of cat-and-mouse. Dexter Morgan, the Bay Harbor Butcher and serial killer who hunts the scum of Miami's worst. John Doe, master manipulator and murderer who's delusions of the coming Doomsday led to the corruption of David Mills.

Dexter Morgan


After seeing his mother brutally killed and left inside the cargo with mangled corpse covered in blood at a very early age, Dexter was rescued by Officer Harry Morgan who arrived on the scene and taken the young child under his care after the tragic accident; At a very early age Dexter began to show signs of being a psychopath by killing the neighbor's dog when it's loud barking bothered his sickly mother, worrying about what would become of his foster son Harry Morgan began to teach Dexter on how to become "normal" and to focus his killing urges on those who "deserve" it in order to survive. Now in his Mid 30's, Dexter Morgan is a Blood Spatter Analyst for the Miami Police Department by day who moonlights as a serial killer vigilante by night.

Modus operandi

Dexter's M.O. is methodical and precise; he leaves little to no room for error. Dexter, first, confirms his victim is a merciless murderer (in a way, like him) by stalking and studying them intensely. Once he determines their guilt, Dexter sets up his kill room and waits for the best opportunity to ambush his target, usually with his garrote or M-99 tranquilizer. Capturing his victim, Dexter brings them to the kill room to delivr the killing blow. Once his Dark Passenger is satisfied, Dexter disposes of the body and all the disposable materials into the Gulf Stream, which carries the remains to the Atlantic.

Equipment: X-Factors:
 * Variety of knives and surgical equipment (bone saw, scalpel, butcher knife, etc.)
 * Syringes of M-99
 * Pianowire Garrote
 * Skilled Martial Artist
 * Skilled Strategist
 * Stealth Expert
 * Skilled Detective
 * The Dark Passenger

Beasts from Our Nighmares: Centaur vs. Werewolf


A savage and feral fight is about to take place between these two fantastic beasts of the fictional wild! A Centaur, the half-man half-horse beast from Greek mythology portrayed as either wise men or ferocious warriors! A Werewolf, the ravenous hunter under the full moon that struck fear into medieval peasants! Hoof meets claws and teeth meet fists as these two tear into each other! But at the end of the day, only one walks away victoriouis as... THE DEADLEIST WARRIOR!!!

Centaur


BIO AND QUOTE TBA

Weapons:
 * Primary Weapon - Superhuman strength and hands:
 * Improvised Weapon - Hooves:
 * Mental X-Factor - Herd Mentality:
 * Physical X-Factor - Equestrian Mobility:

Werewolf


BIO AND QUOTE TBA

Weapons:
 * Primary Weapon - Superhuman Strength and claws:
 * Improvised Weapon - Teeth
 * Mental X-Factor - Pack Mentality
 * Physical X-Factor - Canine senses

X-Factors
X-Factor- Centaur / Werewolf

Intelligence- 80 / 50

Brutality- 55 / 80

Teamwork- 70 / 85

Physicality- 75 / 70

Gaston vs. Clayton


TBA

Gaston


BIO TBA
 * Iconic: Longbow- Despite being a crackshot with a semi-automatic blunderbuss, Gaston utilizes a bow on most of his hunting trips. He most notably uses his longbow when he shoots the Beast with it.
 * Melee: Hunting Dagger- A 10-inch clip point hunting dagger, Gaston uses the knife as a last reserve weapon when he can't use his bow or find a better melee weapon. He used the knife to fatally stab the Beast, and likely uses it to skin his hunting trophies.
 * Minions: Villagers- Villagers spurred into a murderous rage by Gaston, armed with pitchforks, torches, and axes.

Clayton


BIO TBA
 * Iconic: Double-Barrel Shotgun- Clayton is an expert marksman with his shotgun, using it to great effect while hunting gorillas and Tarzan.
 * Melee: Machete- Clayton keeps a machete on him to slash through jungle brush, and also utilized it as a makeshift weapon against Tarzan.
 * Minions: Hunting Party- Clayton is supported by hunters who carry crowbars, hooks, and whips.

Falcon


BIO TBA

Equipment:

 * EXO-7 Falcon Suit: A jetpack created by Tony Stark after the destruction of his original. The suit allows the wearer to fly via three VTOL jet engines controlled by grips and Sam's cybernetic goggles. The wings could either stiffen to be manually controlled from the grips, or unfold to act as traditional flexible wings. In addition to utilizing the wings as Melee blunt weapons, the suit was equipped with a machine pistol gauntlet and specialized goggles that utilized a HUD system which could examine on various scales and track enemies. The suit also features armor plating- the extent to which this is useful is unknown, but likely able to resist small-arms fire and superhuman strikes.
 * Redwing Drone: A small combat drone which helps Sam on missions.
 * Steyr STP: A traditional 9mm machine pistol, which is kept on a wrist gauntlet that can spring it into Sam's hand in a matter of seconds.

Abilities:

 * Skilled Hand-to-Hand Combatant:
 * Skilled Pilot:
 * Skilled Marksman
 * Expert Acrobat
 * Capable Tactician
 * Peak Human Physical Conditions:

Robin


BIO TBA

Equipment: Skills:
 * Robin Suit: A set of armor that was given to Robin to fight crime. The suit offers a small degree of protection against small-arms fire, and his mask lets him trigger Detective Mode- this allows him to see enemies, structurally weak walls, and possible hiding places. The cape can stiffen and lets Robin descent into a glide. The utility belt holds most of Robin's gadgets, such as his shuriken, snap-flashes, a canister of explosive gel, and smoke pellets.
 * Bo staff: Robin's weapon of choice, the Bo staff is a metallic fighting staff utilized by Robin in melee combat. The staff, while also capable of knocking out average thugs with ease, can create a ballistic shield to protect Robin.
 * Shurkien: A sharp throwing projectile, utilized by Robin as a throwing projectile.
 * Grapnel Gun: A grappel gun that lets Robin launch himself up to vantage points and ledges. He also wields a smaller Zip-Kick, which propels himself towards enemies during combat.
 * Smoke Pellets: Small bombs that created a large cloud of smoke that could blind enemies so Robin could make an escape.
 * Snap-Flash: A nonlethal explosive that could be detonated manually.
 * Expert Hand-to-Hand and Staff Fighter: Robin has been trained extensively by Batman in hand-to-hand combat, as well as staff fighting. His skill let's him take on both large groups of thugs in a melee fight, and against competent foes like Harley Quinn and League of Assassin members. To keep in shape, he also practices cage fighting in his spare time, making him a skilled brawler.
 * Genius-level intelligence: Drake is perhaps the smartest of the Robins, able to deduce Batman's secret identity on his own using nothing but his own detective skills.
 * Expert Tactician: Robin can easily create plans and adapt them to most situations against the criminals of Gotham.
 * Peak human condition: Robin keeps his body in top-notch shape, capable of pushing his body to the absolute point a young man his age can.
 * Master Acrobat: Robin is an accomplished acrobat, incorporating unparalled agility in both his fighting style and his general movement.



Indominus Rex vs. Great Leonopteryx


Prepare for untamed savagery and feral rage as these two apex predators tangle for the top of the food chain! The Indominus Rex, the genetic hybrid of Jurassic World who's killing rampage transformed the tourist attraction to a land of the dinosaurs once more! The Great Leonopteryx, the aerial apex of Pandora who ruled the skies and bowed for no other beast! When these two hunters sink their teeth into the other, one stays predator and one becomes prey as they skirmish for the title of...

THE DEADLIEST WARRIOR!!!

Indominus Rex


Genetically engineered and created by top scientists of Jurassic World, the Indominus Rex was engineered to be the newest attraction for the park. Mashing together T-Rex, Velociraptor, cuttlefish, frog, and a variety of other creatures, the Indominus Rex was successfully created as the first genetic hybrid of Jurassic World. Gifted with unparalled intelligence, the Indominus Rex crafted a plan to escape from her enclosure. Lowering her body temperature and camoflauging with her environment, she kills the team sent to investigate her escape and unleashes her wrath on the world.

Indominus Rex starts her rampage in a restricted forrest section of the part, where she nearly kills the nephews of park operations manager Claire Dearing, and attacks her alongside park warden Owen Grady. Afterwards, she kills several Apatosaurus for sport, and breaks into the pterosaurus aviary. Mercenaries are brought in to defeat the Indominus, alongside the RAPTOR SQUAD*, but this backfires on them when Indominus assumes the position of alpha within the RAPTOR SQUAD*. The pack attacks the mercenaries, and arrive into the park's evacuation center. Grady, who'd imprinted on the raptors when they'd hatched, convinces them to fight Indominus with him. RAPTOR SQUAD* puts up a decent fight, but two are killed. Dearling, without other options, unleashes the veteran T-Rex, who weaken the Indominus alongside the lone raptor Blue enough to force her near the park's lagoon- where she is promptly eaten by a Mosasaurs. (*) If someone puts this original bio on the page, erase "RAPTOR SQUAD" with "pack of velociraptors". If someone keeps the RAPTOR SQUAD, Appel has permission to fix it.
 * Close Range: Jaws
 * Mid Range: Claws
 * Special: Camoflauge

Great Leonopteryx



 * Close Range: Serrated teeth, razor sharp crest
 * Mid Range: Clawed feet
 * Special: Flight

Eliot Ness vs. Wyatt Earp


Cops cross time as these two legendary law enforcement officers showdown at sunset to catch the caper! Eliot Ness, officer from the Prohibition that cracked down on organized crime in Chicago with his Untouchables! Wyatt Earp, ex-criminal turned Western legend that travelled across the Frontier to wrangle in various outlaws! Different time periods and arsenals, but watch as modern firepower goes against pinpoint precision and Untouchable meets Sherriff! But with iron wills and deadly skill, only one officer gets to walk home as...

THE DEADLIEST WARRIOR!!!

Eliot Ness


"Unquestionably, it was going to be highly dangerous. Yet I felt it was quite natural to jump at the task. After all, if you don't like action and excitement, you don't go into police work. And, what the hell, I figured, nobody lives forever!"

- Eliot Ness

BIO TBA

Wyatt Earp


"Fast is fine, but accuracy is everything."

- Wyatt Earp

BIO TBA

Indiana Jones vs. James Bond
It's a nail-biting and intense caper as these two icons of pop culture trade blows in a chance encounter!!! Indiana Jones- the archaeologist on the lookout for rare and amazing artifacts, who's fantastical and wild adventures have led him to clash with Nazis, cultists, Soviets, and much more! James Bond- the suave and deadly spy that serves death from the shadows for Queen and country. As these two flirt with chance and danger once more in a fight that will thrill all, only one can walk away with the loot as...

THE DEADLIEST WARRIOR!!!

Indiana Jones


BIO TBA
 * Melee - Bullwhip
 * Blade - Machete
 * Handgun - Smith and Wesson Hand Ejector II
 * Rifle - M1 Carbine

James Bond


BIO TBA
 * Melee - Expert Martial Artist
 * Blade - Fairbairn-Sykes Fighting Dagger
 * Handgun - Walther PPK
 * Rifle - Armalite AR-7

The Bride vs. The Arrow


There is no room on the battlefield for justice, but justice can be the reason there is a battle in the first place! The Bride, the former Viper Squad member who went on a bloody quest for vengeance after her teammates nearly killed her! The Arrow, the vigilante of Starling City determined to better his city after five years on a hellish island! It's master swordsman against master archer and assassin versus vigilante as these two fight for their own ideals. But when the adrenaline stops pumping, only one can be...

THE DEADLIEST WARRIOR!!!

The Bride


"Looked dead, didn't I? But I wasn't. But it wasn't from lack of trying, I can tell you that. Actually, Bill's last bullet put me in a coma. A coma I was to lie in for four years. When I woke up, I went on what the movie advertisements refer to as a 'roaring rampage of revenge.' I roared. And I rampaged. And I got bloody satisfaction. I've killed a hell of a lot of people to get to this point, but I have only one more. The last one. The one I'm driving to right now. The only one left. And when I arrive at my destination, I am gonna kill Bill."

- The Bride

BIO TBA

Weapons
A katana crafted by master swordmaker Hattori Honzo, this blade is incredibly durable. Crafted to slay the Viper Death Squad, Hanzo has stated that this was his best sword ever made, and this has proven to be correct. The Bride has used her katana to slay O-Ren Ishi, a master swordsman as well, and a ridicously large amount of Crazy 88 Yakuza. The sword is also sharp enough to break other steel swords, even after a lengthy battle. A six inch steel knife, this is the Bride's weapon when her Hattori Hanzo katana sword is too noticeable to use.
 * Weapon of Choice: Hattori Hanzo katana
 * Secondary: SOG Knife

Skills

 * Master swordsman: The Bride is a master swordsman, capable of slaying several dozen Yakuza swordsman alone, whether they wielded axes, swords, or the flying guillotine. She has also defeated Bill and O-Ren Ishi, the latter being highly skilled in her own right.
 * Expert knifefighter: The Bride has shown to be a highly skilled knifefighter, showing expertise handling with the blade as well as throwing the blade.
 * Master assassin: Trained by Bill and Pai Mei, the Bride is an incredibly skilled assassin. She is noteworthy skill in stealth, interrogation, quick-thinking ability, and  death dealing. She is a capable marksman, especially with throwing blades and pistols.
 * Master martial artist: Under tutelage from Pai Mei, the Bride has shown extraordinary skill in martial arts, primarily kung fu. She has mastered several styles of kung fu, and is incredibly precise in her attacks. She has displayed enough technique to snatch eyeballs out of heads, shatter wood within three-inches, and perform the Five-Point-Palm Exploding-Heart Technique; A technique so deadly that the target will die within five steps.
 * Peak Physical Condition: The Bride has displayed the peak of human physical condition. Her extraordinary sense of balance allows her to walk easily on high beams, punch straight through wood, and dodge various attackers with ease. Most noteworthy is her indomitable willpower and durability; she has survived headshots, stabbings, lethal cuts, gunshots, and being buried alive, always coming back with a vengeance.

The Arrow


"My name is Oliver Queen. After five years on a hellish island, I have come home with only one goal: to save my city. But to do so, I can't be the killer I once was. To honor my friend's memory, I must be someone else. I must be... something else."

- The Arrow

Weapons

 * Weapon of Choice: Oneida Kestrel compound bow
 * Secondary: A dozen flechettes

Abilities

 * Master Archer 
 * Peak physical condition 
 * Expert Weapon User 
 * Highly skilled martial artist
 * Expert Tactician 

X-Factors
X-Factor: The Bride / The Arrow

Physicality: TBA / TBA

Experience: TBA / TBA

Skill: TBA / TBA

Willpower: TBA / TBA

Intelligence: TBA / TBA

Sam and Dean Winchester vs. The Headless Horseman


A classic battle between good and evil will take place to determine the fate of all the world! The Winchester Brothers, two brothers who travel across the country to hunt the supernatural after their mother was killed by Azazel! The Headless Horsemen, the first Horsemen of the Apocalypse brought back to life to lead Moloch's army! Can the two Winchesters stop the apocalypse, or will Death bring Hell upon the world? Only you can decide which of these supernatural powerhouses gets to become...THE DEADLIEST WARRIOR!!!

The Winchester Brothers


"We know a little about a lot of things; just enough to make us dangerous."

- Dean Winchester

BIO TBA

Weapons

 * Colt M1911A1: Dean's weapon of choice is a custom-made Colt M1911 pistol, with ivory grips and an engraved slide. It holds seven rounds and fires .45 ACP rounds made of pure iron.
 * Taurus PT92AFS: Sam's weapon of choice is a Taurus PT92AFS pistol, with pearl grips. It holds fifteen rounds and fires 9mm rounds made of pure iron.
 * The Colt: A Colt Patterson 1836 revolver, this weapon has two rounds that are capable of killing demons, rather than excorcising them back to Hell.
 * Sawed-off Shotgun: A normal side-by-side sawed-off shotgun, loaded with rock salt shells that are able to temporarily repel ghosts and kill demons.
 * Ithaca 37: A normal Ithaca 37, with most of the barrel sawn-off. It is loaded with 6 rock salt shells that are able to kill demons.
 * Knives: The Winchester brothers carry knives with them, each made of pure iron. They also carry a Bowie Knife, that can kill demons but will also kill the host.

Equipment

 * Salt: The Winchester brothers almost always carry salt on them, so that they can create lines that can repel demons.
 * Crucifixes: The Winchester brothers carry crucifixes so that they can bless water into holy water, which harms demons.
 * 1967 Chevy Impala: The Winchester brothers drive around in a Chevy Impala. The trunk is filled with several additional firearms that they can use, as well as any other equipment they decide they may need.

Abilties

 * Peak physical condition: Dean and Sam are both at the peak of their physical level. The brothers have been shown to be strong, fast, and agile, as well as having incredibly quick reflexes. Of the two brothers, it seems as though Dean is the stronger one physically.
 * Occult knowledge: Due to the wide variety of creatures the brothers are forced to face, Dean and Sam have acquired vast amounts of knowledge of various religions, cults, myths, and cultures. Of the two brothers, it seems as though Sam is the more intelligent one.
 * Skilled Hand-to-Hand Combatants: Dean and Sam are both skilled fighters in a fistfight. Despite having no distinct fighting style, the two can easily outfight and outbrawl beings stronger, faster, better trained, and more experienced then them.
 * Skilled Marksmen: Dean and Sam are both skilled marksmen. Due to their reflexes and skill, the brothers can make difficult shots in a split second.
 * Improvisation: One of the brothers' greatest assets is their ability to think on-the-fly and develop easily adaptable strategies. The brothers' plans are often required to go through serious changes, and they can easily adapt to most situations presented against them.

Headless Horseman


BIO TBA

Weapons

 * Hessian Battle Axe: Death's primary weapon is his battleaxe. The weapon heats up 500 degrees, so that those that are chopped at can be cauterized in an instant.
 * Throwing Axe: Death also wields a throwing axe, which he can throw with such strength that it can be stuck in solid stone without any resistance.
 * Mossberg 590 Shotgun: Death's firearm of choice is a Mossberg 590 shotgun. It holds six rounds, is pump action, and does incredible damage.
 * M4A1: Death also has an M4A1 carbine, which he fires with keen ability. It has a 30 round magazine, fires 950 rounds a minute, is equipped with a foregrip and a ACOG scope.
 * M67 Grenades: He carries three M67 grenades with him.

Abilties

 * Superhuman Strength: Death is incredibly strong, capable of tossing humans around like ragdolls or chop through stone. Once the spell that was binding him was broken, he was able to rip apart several steel chains with ease.
 * Killing Everything: As Death, Death can kill anything. Angels, demons, and other things that were once unkillable; he can kill it.
 * Invulnerability: He's Death; It's kinda hard to kill Death. He can still feel pain from gunshots or explosions, and he cannot regrow limbs. That being said, Death is pretty much impossible to kill.
 * Skilled Marksman: Death, in his former life as Abraham Van Brunt, was an accomplished Hessian. He was a skilled marksman, and his skill has become applicable to modern firearms as well.
 * Skilled Wrestler: Death is a skilled hand-to-hand combatant, preferring to use his raw strength and powerful grappling techniques when he fights someone.

Weaknesses

 * Sunlight: One of Death's most appplicable weaknesses is sunlight. Under sunlight, Death is under so much pain he can barely move. It's a cliche, but it's true.
 * Rock-salt: Despite it not being able to kill him, rock-salt will temporarily stun Death and harm him more than most bullets.
 * Iron: Same as above.

The Team (Young Justice) vs. S.H.I.E.L.D. Trainees (TV Show)
Intro TBA

The Team


"Then I accept the burden, until you are ready to lift it from my shoulders. You were born to lead this Team, maybe not now, but soon."

- Aqualad

The Team is a group of sidekicks and proteges of several experienced members of the Justice League. Originally promised with a trip to the Watchtower, four sidekicks were eager to finally be treated as an equal to their mentors. Robin, Aqualad, Speedy, and Kid Flash assist their mentors in defeating several villains in their respective cities. Meeting in the Hall of Justice, the four are dissapointed to discover their tour interrupted because of an incident that takes their mentors elsewhere. Fed up with being lied to, Speedy leaves in anger while the other three are disappointed. Robin hacks the League computer to discover a fire at Project Cadmus, a mysterious genetics lab. Robin, Aqualad, and Kid Flash save those caught in the fire, and discover Project K and the Superboy, a clone of Superman. Once the Justice League come to Cadmus to reprimand their proteges, much to their surprise they discover that the four managed to take control of the situation well. Batman, considering the potential this team offers, unofficially allows the four to continue their superheroing independently of the Justice League. Joined by the Martian Manhunter's niece Miss Martian, the team of young superheroes act as a covert operations team that do things the League cannot do in public. They are supervised by Red Tornado, and are sent on missions by Batman.

Members
Kaldur'ahm was once just an Atlantean student of the Conservatory of Sorcery, raised by Shayeris parents. After joining the military at age 12, Kaldur'ahm was transferred to the Sorcery school two years later. While studying with his friend Garth, Ocean Master invaded the city and nearly killed Aquaman. Combining Garth's sorcery skills with Kaldur'ahm's battle skills, the duo alongside Aquaman defeated Ocean Master. While Garth remained in Atlantis to continue his sorcery studies, Kaldur'ahm decided to join Aquaman as his young protege, Aqualad.
 * -|Team Leader=
 * Name: Kaldur'ahm
 * Code-name: Aqualad

Powers: Abilities: Equipment:
 * Atlantean Sorcery: Despite falling in skill due to losing focus on his studies, Aqualad still retains some skill in Atlantean Sorcery. Aqualad can create electricity from his tatoos and focus it through his water constructs or direct contact with his opponents.
 * Atlantean Physiology: Aqualad, despite being human, through scientific means has adapted to small Atlantean physical traits. Aqualad can breath underwater, resist freezing temperatures, and retains superhuman durability and strength.
 * Expert Hand-to-Hand Combatant: Aqualad's skill in hand-to-hand is admirable. Aqualad was able to fight Robin to a standstill, and take on the assassin Chesire despite being poisoned for several minutes.
 * Skilled weapons user: Aqualad is skilled in several forms of weaponry. Using his water bearers to create constructs, he has shown to be skilled using whips, swords, shields, etc.
 * Water-bearers: Twin hilts that can hold onto water which Aqualad then uses to create his hard-water weapons. They are also used as a type of water gun to shoot water from his water pack and can be used to help manipulate sources of water.
 * Water Pack: A black backpack that holds unspecified amounts of water for Aqualad to create contructs with.


 * -|Martial Artist=

Dick Grayson was a former member of the Flying Graysons, a family of acrobats in Haly's Circus. However, the mobster Zucco had the Graysons killed when Dick was nine, making it look like an accident. Dick and his uncle, Rick, were the only survivors. While Rick was too injured to take care of Dick, the orphan was adopted by Bruce Wayne, the secret identity of Batman. Dick was eventually thrown into the crime-fighting world, working alongside his adopted father as a partner and protege as the Boy Wonder, Robin. Powers: Abilities: TBA
 * Name: Dick Grayson
 * Code-name: Robin
 * Peak human condition: Robin has trained himself to be the peak of his physical capabilities. He is strong enough to put a depression into a wall without injury, and his durability, speed, skill, and reflexes allow him to go toe-to-toe with others.
 * Expert of Stealth: Robin is a master at stealth, capable of disappearing and reappearing without anyone noticing.
 * Expert Hand-to-Hand Combatant: Robin is an expert at several forms of martial arts, capable of defeating multiple foes at once and fighting Aqualad, a superior foe physically, to a standstill.
 * Master Acrobat: Robin is a master gymnast and acrobat, capable of performing the most intricate and difficult routines and acrobatic acts. His skills are so superb that Miss Martian had to use her telekinesis to keep up with him, even though he was under the weakening affects of Parasite.
 * -|Powerhouse=


 * Name: Connor Kent
 * Code-name: Superboy
 * -|Speedster=


 * Name: Wally West
 * Code-name: Kid Flash
 * -|Calm One=


 * Name: M'gann M'orzz
 * Code-name: Miss Martian

S.H.I.E.L.D. Trainees
BIO TBA

Members
Quote TBA Quote TBA Quote TBA Quote TBA
 * -|Team Leader=
 * Name: Peter Parker
 * Code-name: Spider-Man
 * -|Martial Artist=
 * Name: Ava Ayala
 * Code-name: White Tiger
 * -|Powerhouse=
 * Name: Luke Cage
 * Code-name: Power Man
 * -|Speedster=
 * Name: Samuel Alexander
 * Code-name: Nova
 * -|Calm One=


 * Name: Danny Rand
 * Code-name: Iron Fist

Kratos vs. Hawke
TITLE CARD AND INTRO TBA

Kratos; The Ghost of Sparta


A legendary Greek warrior and feared servant of the Gods of Olympus, Kratos was once a mighty Spartan Warrior who quickly rose to prominence because of his rage, brutality and skill, eventually becoming a legendary general at an early age. Ambitious, Kratos sought to bring the glory of Sparta to all of Greece- but when he was confronted by the Barbarian King and his hordes, Kratos was overwhelmed. Just before death, Kratos called out to the God of War, Ares, to save him. Ares answered, binding the deadly Blades of Chaos to his arms and making Kratos his servant, but giving him the power to push back the Barbarians and turn the tide. He continued to serve Ares bidding, until the God tricked him into slaughtering his own wife and daughter, believing that he would create the ultimate warrior in Kratos if he no longer had anything to live for. The Oracle bound the ashes of his fallen family to his skin, making him appear solid white- The Ghost of Sparta.

Vowing revenge on Ares, Kratos abandoned the God of War, taking up the cause of the rest of Olympus on a long, many year journey to obtain forgiveness for his sins, to gain vengeance against the God who betrayed him and to finally relieve himself of the nightmares.

Equipment:
 * Iconic - Blades of Chaos: A pair of swords forged in the depths of the Underworld, the Blades of Chaos are chained to Kratos' wrists, which can slash and stab from his hands or thrown by Kratos to function like grapples.
 * Projectile Magic - Zeus' Fury:
 * Fire Magic - Charon's Wrath:
 * Protection Magic - Sun Shield:
 * Ice Magic - Horn of Boreas:
 * Disabling Magic - Medusa's Gaze:
 * Death Magic - Army of Hades:
 * Minion Magic - Efreet:
 * Lightning Magic - Eye of Atlantis:
 * Area of Effect - Poseidon's Rage:
 * Super Mode - Rage of the Gods:

Hawke; The Champion of Kirkwall


A mage refuge from Kirkwall who led his family to safety from the Fifth Blight, Hawke would soon become one of the most influential people of the Dragon Age. Enlisting with his brother Carver as a mercenary in Kirkwall, Hawke spent a year doing the occasional enforcement or bodyguard job until he joined the Tethras expedition, led by his soon to be best friend Varric. Recruiting several key companions including the Grey Warden Anders and his future lover Isabella, Hawke and Varric went into the Deep Roads in search of a lost dwarven thaig. Despite Varric's brother attempting to seal them in to thei deaths, Varric and Hawke escaped. When Hawke returned to the surface, he learned Carver had joined the Templar Order and left his mother alone.

During the next decade, Hawke would become influential in the events of Kirkwall. Hawke led the resistance of Templars and mages during the Qunari uprising, killing the Arishok and becoming Champion. He was also forced to pick sides in the first conflict of the Mage-Templar war, siding with his fellow mages before exiling himself to draw attention from Kirkwall.

Equipment:
 * Iconic - The Hawke's Key: A staff found in the ancient Warden prison of Corypheus in the Vinmark Mountains, which was used a key to the prison. The staff launches bolts of electrical energy, may slow down enemies with every strike, and may regenerate health with each strike.
 * Projectile Spell - Stonefist: Hawke hurls a stone projectile that strikes with massive force.
 * Fire Magic - Fireball: Hawke unleashes a bolt of flame that explodes, scattering and scorching foes
 * Protection Magic - Heal: Hawke imbues himself with restorative energy, knitting flesh and mending bone.
 * Ice Magic - Cone of Cold: Hawke launches a cone of deadly ice shoots forth from his hands to injure and slow opponents.
 * Disabling Magic - Horror: Hawke casts a spel that leaves visions that rend an enemy's mind, leaving the target stunned.
 * Death Magic - Walking Bomb: Hawke curses an enemy with an effect that turns the victim's own body into a weapon. If the enemy dies while the spell is still active, it explodes, harming all other foes nearby.
 * Minion Magic - Blood Slave: Hawke enslaves a target, forcing it to fight alongside the party for a short time, after which the victim dies unless it is particularly powerful. Blood Magic must be active.
 * Lightning Magic - Tempest: Hawke casts magical bolts of lightning to stab down into foes across a wide area of the battlefield.
 * Area of Effect - Pull of the Abyss: Hawke conjures a maelstrom of energy that draws enemies to its center while slowing them to a crawl.
 * Super Mode - Blood Magic: While this mode is active, Hawke can use blood magic, sacrificing health rather than mana to obtain a deeper pool of energy for casting spells.

X-Factors
X-Factor- Kratos / Hawke

Experience- 95 / 90

Intelligence- 70 / 85

Training- 90 / 75

Tactics- 80 / 85

Brutality- 100 / 80

A World for Demons, Devils, and the Dead: John Connor vs. Rick Grimes
TBA

John Connor


BIO TBA

Weapons

 * Melee - KA-BAR combat knife:
 * Handgun - Heckler & Koch Mark 23:
 * Shotgun - M26 MASS attachment:
 * Assault Rifle - Heckler & Koch HK416:
 * Special - M203L:

Rick Grimes
BIO TBA

Weapons

 * Melee - Hatchet:
 * Handgun - Colt Python:
 * Shotgun - Remington 870 Wingmaster:
 * Assault Rifle - Norcinco Type 56:
 * Special - Winchester 70:

Battle Playground
An area where I plan stuff I don't feel like fully organizing.

District 13 vs. War Boys Theseus vs. Robin Hood
 * Melee: Combat Knife vs. Traditional Spear
 * Handgun: Glock 19 vs. Colt Single Action Army
 * Rifle: M14 vs. SKS
 * Assault Rifle: G36C vs. AK-47
 * Explosive: M203 w/ tear gas grenades vs. M79
 * Heavy Weapon: MG32 vs. RPD
 * Special: Crossbow vs. Explosive Spears
 * Leader: Gale Hawthorne vs. Imperator Furiosa
 * Close Range: Xiphos & Shield vs. Longsword
 * Mid Range: Dory vs. Quarterstaff
 * Long Range: Greek Composite Bow vs. English Longbow
 * Special: Enhanced Human Strength vs. Horn of Sherwood Forest
 * Armor: Bronze Cuirass vs. Studded Leather

Jake Hoyt vs. Billy Costigan Jr.


TBA

Jake Hoyt



 * Weapon: Beretta 92FS
 * 9mm rounds
 * 15-round magazine
 * Muzzle velocity of 381 m/s

Billy Costigan Jr.


The nephew of the late mobster Jackie Costigan, Billy Costigan entered the police academy in his early twenties. Costigan managed to pass his class, and applies for the Special Investigation Unit. Although initially denied, he is later put into an undercover program- he spends time in prison to make his new identity believeable. Costigan, while at a bar with his cousin, attacks an associate of Mr. French, the right-hand man of Frank Costello.

Billy's actions soon reach Costello, who invites him to a meeting. Costello breaks Costigan's already injured hand with a boot to make sure Costigan isn't a rat. Satisfied, Costello allows Billy to join his crew. From there, Costigan performs several jobs alongside the crew while feeding the FBI information- from Costello's knowledge of a rat in his crew to finding out about an informant in the FBI. Costigan, while interrogating a junkie who owes Costello money, also learns that Costello is an FBI informant, which is why his crimes always go unnoticed.

During an attempted meeting with his handler in the FBI, Costigan attempts to warn him that he has a tail. The handler doesn't listen, and is killed when he helps hid Billy from other members of Costello's crew. The crew is then attacked by several police officers, but the crew manages to escape with only one casualty.

Costigan informs the FBI of a cocaine deal, and all of Costello's crew is killed aside from him. Costigan attempts to regain his identity, but discovers that the rat in the FBI is Colin Sullivan- one of the top ranking officeres in the SIU. Costigan drops a recording of Colin's conversation with Costello at his fiancee's house, and taunts him with the knowledge of his status as the mole. Costigan arranges a meet-up with Colin, where he arrests the mole. Before he can hand him in, however, Costigan is murdered by yet another mole in the SIU- officer Barrigan.
 * Weapon: Walther PPK
 * .32 ACP rounds
 * 8-round magazine
 * Muzzle velocity of 308 m/s

X-Factors
Jake Hoyt / X-Factor / Billy Costigan

TBA / Experience / TBA

TBA / Training / TBA

TBA / Audacity / TBA

TBA / Tenacity / TBA

TBA / Intelligence / TBA