User blog:Drayco90/Marvel vs. DC- Halloween Special: Carnage vs. Anton Arcane

The multiverse is constantly shifting. Moving about in erratic patterns of irregular ways as if guided by the hand of some bored and careless deity, playing with us for their own amusement. Sometimes, the multiverse shifts in ways that cause collisions. Often, these collisions are minor at best. Someone or something might accidently fall from one universe into a parallel one. But once in a great while, two universes are set on a path determined for collision, and from this collision comes a joining. When two universes, both very different and yet unmistakably similar, come together, only one can remain. Who and what survives this fusion? Well, that's not in the hands of mere mortals to decide. For when two universe collide, only the Deadliest may survive...

This month, in special celebration of the gruesome holdiay of scares, a special Marvel vs. DC collaboration has arrived- combining the writing of Drayco90 with the legendary writing of MrPacheco101. On this dark knight, two of the most disgustingly monstrous men in the their respective universes will clash- Carnage, an alien symbiote grafted into the blood stream of the brutal serial killer, Cletus Kasady, and the worst nightmare of Spider-Man, vs. Anton Arcane, the twisted man who combines dark sorcery with mad science to make the very Earth quake before him, powered as the avatar of the universal concept of The Rot and long-time foe of the heroic Swamp Thing. In this stunning prequel to Marvel vs. DC's upcoming Man-Thing vs. Swamp Thing battle, only one horror can be...THE DEADLIEST WARRIOR!

Carnage
Kasady was always scumbag killer with no remorse and little rational thought left in his mind, but after bonding with the Symbiote, all of his dark and violent cruelty were amplified by many times. He has no remorse, and no problem destroying all that lays before him without question, and thanks to his madness he simply can not be negotiated with. His symbiote "costume" provides numerous passive benefits- he can see out of any part of the alien suit, quite literally giving him eyes in the back of his head, as well as the rest of him, and the suit reforms from damage and wounds fairly quickly creating a psuedo-healing factor. Kasady has demonstrated attributes far greater than any normal human- his strength is greater than the combined might of both Venom and Spider-Man. His speed is greater than a normal human, and his agility, balance, and bodily coordination are likewise beyond even the greatest of olympic-level atheletes. Kasady's musculature generates considerably less fatigue toxins during physical activity than the musculature of an ordinary human, allowing him to continue moving and fighting for a far greater period of time than most of his foes- and due to his robotic legs, he continues to move and run at super-human levels even if separated from the Symbiote. The Symbiote is also far more durable than any normal human- high caliber bullets, great impact forces, powerful energy blasts, and falls from great heights without sustaining physical injury.

Carnage also possess an arsenal of powers based on Spider-Man's own, due to the time his "fater" Venom spent bonded to Peter Parker. Carnage can generate organic "webbing" like Spider-Man, allowing him to incapacitate and trap foes and swing across great distances, and is strong enough that a normal man, not even the most athletic and at the peak of fitness, can hope to break it.. He possess wall crawling, allowing him to stick to any surface he desires and crawl across it- giving him additional access to otherwise unreachable areas or allowing for a more stealthy approach. Like his "father", Carnage has an array of natural weapons at his disposal- his mouth is lined with rows of sharp teeth, and his fingers are tipped off with long, deadly claws. The symbiote possesses limited shape-shifting abilities in the sense that it can immediately change itself to appear as any type of clothing or garment that Kasady wishes. Like Venom, Carnage has the ability to generate Constituent-Matter- an ability which allows him the generate additional matter, seen most frequently in the form of tendrils that can be used to grapple with a foe, restrain a target or strike out with bludgeoning attacks. Unlike his "father" however, Carnage has a gift for shaping this additional matter into an array of constructs. He frequently transforms his hands into large axes, or creates melee-weapons out of tendrils to give him additional combat abilities. He is also known to use this power to shapeshift to a degree- allowing him to greatly increase the mass of a body part for an attack- often his head, allowing for an even more powerful and murderous bite. His symbiote also possess a limited camouflage- the suit can blend into his normal form, giving the illusion of civilian clothing, or can blend into the background, and make him difficult to spot.

Recently, Carnage has gained a fearsome new ability- he can spread his symbiotic matter across a large environment at will. He was shown to take over complete control of a small town once before, but his intention of spreading all across America indicate that this ability has far greater potential. As the Symbiote spreads, Carnage is able to infect any organic creature in the area- dominating them with his willpower and forcing them to his cause. Raw willpower does not seem to allow for breaking the connection, as Captain America was infected and could only get as far as struggling to say a few antagonizing sentences before falling back in line. Carnage is able to control numerous thralls directly like puppets from a vast distance, leaving them helpless but to follow his desires, but he sometimes prefers to make them use their symbiote-given powers against the innocent by their own choice due to his sadism- like forcing a mother to hunt down and murder her husband under threats to kill her young child. While it is unsure how he is capable of performing this feat, it can safely be assumed that Carnage's symbiote spreading is a result of his matter generation and manipulation abilities- it does not literally spread about his single symbiote, and it neither weakens him nor distracts him when he is forced into a fight.

Anton Arcane
Anton Arcane is a genius level mind, and a master thinker, planer and strategist. While in battle, he may appear to give into to carnal berserker rage, there is always a deeply thought-out, methodical purpose to everything he does. Arcane posses a massive arsenal of dark magic, and is a specialist in the art of Necromancy- a form of divination in which the practitioner seeks to summon "operative spirits" or "spirits of divination", for multiple reasons, from spiritual protection to wisdom. While in the beginning, Anton was just a man with a sharp but dark intellect, but over time (and numerous deaths) his desire to become immortal and his need for revenge slowly wore away at his humanity from the outside, continuing to warp his body into horrific and demonic visages to return to once again battle Swamp Thing and practice his Dark Arts. When Alec Holland, the Swamp-Thing was returned to life by The Green, the spiritual force of all living plants in the multiverse, the opposing force of The Rot, which controls the dead, was able to bring Anton back from the grave once more in-turn. As the Avatar of The Rot, Anton has a much more monstrous appearance- his body is larger than a normal man, and he has greatly enhanced strength, speed, endurance and durability. He is able to recover from most wounds thanks to his control over dead matter, allowing him to keep fighting even without limbs, and he has gained the ability to generate vicious mouths lined with dagger-like teeth from his own wounds, allowing him to rip apart a foe in close quarters combat.

While the true depth of Arcane's knowledge in sorcery, it is easy to infer that it runs deep, and he has access to a great deal of forgotten and forbidden arcana. He has spent lifetimes learning new forms of spells and enchantments. Arcane is able to take possession of the bodies of others, using them as puppets to allow him to move about and further plot his evil schemes. After becoming a Demon in Hell, his magical power likely increased greatly, but as of now he simply relies on his old favorites in Necromancy, as his place as Avatar of The Rot greatly increases his control over death and decay. One of the things that, by far, make Arcane such a deadly threat is his apparent immortality. His constant returns from the dead and persistence make him difficult to defeat finally, but he can still be wounded as anyone with a healing factor can, and can be killed in time. Once becoming the Avatar of the Rot, he became near impossible to overcome directly because of his increased power, but due to the way the existential concepts in the DC Universe work (See The Speedforce not working in the MU as an example), Arcane's immortality is not so impossible to overcome in the hybrid universe of Marvel vs. DC.

Arcane does not enter battle alone, by any means- thanks to his mastery of Necromancy and his decades of time collecting and experimenting on cadavers, he has access to his own personal army. The Un-Men, as they are called, are zombie-like automatons that are lacking in freewill or mercy. While they began fairly humanoid in appearance, they have become more grotesque and monstrous over time- taking inspiration from animals to become twisted horrors. The Un-Men's power varies from individual design to design, but most of them possess strength and endurance beyond a normal man, making them a threat to Swamp Thing and others. Anton can call upon hordes of these Un-Men, or create new Un-Men from the corpses of others if he has enough time and energy to burn.

X-Factors
Carnage - Arcane

150 - STRENGTH - 120

Arcane's new, brutal body may be able to take on Swamp Thing in a fist fight, and overpower human enemies with ease, but at the end of the day, Anton is not as much a physical fighter as he is a planner, mage and chess master. He can hold his own in a fist fight, but Carnage is strong enough to overpower Venom and Spider-Man at the same time, throw Iron Man about like a ragdoll and much more.

60 - INTELLIGENCE - 170

Carnage may not be as dumb as his stereotypical "dumb hick" look and attitude may imply, but he's certainly not super smart. Anton Arcane is a brilliant man with a genius-level intellect, decades of medical experience under his belt and is a master planner and thinker. Arcane easily uses his sharp mind to overcome his foes in any form, while Carnage's mind is limited further by his crippling insanity. 

30 - TRAINING - 50

Training is actually fairly hard to discuss with Arcane- he has no real training in the traditional sense on this wiki, but he has spent decades practicing magic and necromancy- effectively self-training in magic, though he has no real physical combat training. Carnage is simply a serial killer who discovered a powerful alien symbiote and bonded with it.

90 - EXPERIENCE - 80

Arcane has lived a far longer period of time than Carnage, due to his constant returns from the grave, but he hasn't seen near the amount of open combat nor the variety of it as the alien symbiote. Carnage regularly battles large teams of various super heroes, alien threats and human military and civilian self-defense forces, thus combating a large number of styles and combat tactics, while Arcane mostly fights just two types of people- avatars of The Red and Swamp-Thing, and much of his fighting is done indirectly. Nevertheless, Arcane's long lifespan has given him an unprecedented knowledge of his skills, and while he may not apply them to combat as frequently he still has formidable magical experience.

80 - CREATIVITY - 90

Carnage is actually quite deceptively creative- using his suit in ways that no one, not even long time Symbiotes like Venom, have ever even considered doing. This creativity has allowed him to enslave whole towns, lead massive campaigns of death and destruction and make him a dangerous threat to underestimate. Despite this, Arcane is able to stay ahead in this category because his general tactics rely on using creativity to take advantage of and defeat his foes- whether through possession, magic or just plain sadism, Arcane always keeps The Green and The Red from peace because of his plans are as unpredictable and creative as they are violent and cruel.

130 - DEXTERITY/SPEED - 75

Arcane's body is more dexterous than it may appear, but he is still fairly slow and lumbering in his new body. Carnage has mobility born of Spider-Man, including a form of web-swinging, wall crawling and the agility and grace that make Spider-Man's movement so iconic, though calling Carnage graceful in his movements is a bit...ironic. Carnage's speed and agility far exceed most that he faces as a result of this shared trait, and it far exceeds his competition here.

100 - WEAPON USE - N/A

Carnage, as a serial killer, has always possessed a frightening skill with his weaponry, but with the Carnage Symbiote, he has displayed a level of danger unmatched. He can create weapons from his body, and he certainly knows how to use them. Arcane himself has little need of conventional weapons- what his new body and Un-Men can't deal with, his sorcery can.

100- BRUTALITY - 100

To call these two of the most brutal men in their respective universes is an understatement. Carnage and Anton are both absolute monsters with no empathy, no concern for morality or man, and have no boundaries they won't cross. Other characters who scored high in this category in the past in this tournament, such as Osborn and The Joker would shudder at the crimes these men commit every day, and their violent actions are so far out of the range of other super villains, that most of their peers are as disgusted by them as the heroes who fight them.

The Battle
TBW