User blog comment:El Alamein/Pitfall Harry vs. Tin-Tin/@comment-5078776-20140319011003

'CFP3157'S EDGES OF MASSIVE DESTRUCTION: "''Woah, it's Great Scotland Yard!" ''' The whip is a far more practical weapon, despite it lacking instant lethal abilities. Not only does it prevent Tin-Tin from closing the distance, but it functions as a mobility asset and long range tool. The bottle shank is hardly a good weapon; It's got one shot in an incredibly short radius to actually do vital damage, and even if he doesn't go full force it'll shatter if he misses Harry and hits something else. As a shank, it's range is even shorter and doesn't come close to competing with the whip for it's added lethal capabilities. I have to call this edge even, to be honest. Despite the Boomerang's lack of lethality, it does keep Tin-Tin at a distance from using his Table Leg. Add their unpredictable nature of flying around for awhile, and you possibly have the ultimate system of suppressing fire. However, it's incredibly unpredictable that doesn't do much more than give Tin-Tin a headache. The Table Leg (never thought I'd say this) is the far more reliable and practical weapon, dealing decent blunt trauma at range slightly outside that of the whip. These advantages and disadvantages of both weapons calls it even. This easily goes to the FN Hi-Power. Despite the limited capacity of ammunition Tin-Tin has, he's intelligent enough to conserve his ammo in the fight because he'll figure out quickly range is his biggest advantage. The sling's unlimited ammo because of the environment, but it lacks the range, lethality, and even accuracy the Hi-Power brings to the table missing a leg. Despite the Bzaooka's overwhelming range and firepower, it's lacking in something that will be vital against an opponent as nimble as Harry and the thick jungle environment; Portability. Lugging around a heavy Bazooka with a few rockets will take a heavy fatigue toll on Tin-Tin in the jungle burrows, adding the harassment from Pitfall and his explosive rocks. The Explosive Rocks are a lighter weapon, with decent firepower and accuracy to more than make up for it's lack of LOL INSTA-KILLZ and range. Despite Tin-Tin's incredible ability to improvise in virtually any situation and his scholar's mind to approach things tactically, he lacks in the other areas essential to being a fighter. Pitfall is a far more rugged, gritty explorer who constantly deals with undead warriors, mystical shamans, and very annoying boulders that constantly chase him, making him a physically fit man with incredible quality of experiences. Tin-Tin may have seen a helluva lot more variety of experience, but it's the quality that counts and Pitfall has it. This is not exactly a curbstomp, but it's nowhere near close in my opinion. Pitfall is in his area of expertise in the jungle, with his weapons literally lying on the ground around him. Tin-Tin may be a smarter warrior, but the severe logistical disadvantage and his lacking of expertise he suffers causes him to lose here. Tin-Tin pistol alone can't save Tin-Tin, and with the mobility his opponent's whip offers and the harassing nature of his arsenal, Tin-Tin loses out to everyone's favorite relic from the 80's, Pitfall Harry
 * Close Range: Pitfall Harry
 * Mid Range: Even
 * Long Range: Tin-Tin
 * Special Weapon: Pitfall Harry
 * X-Factors: Pitfall Harry
 * WINNER: Pitfall Harry