User blog:Leolab/Apocalypse Special! War (Darksiders) vs Death (Darksiders II)



So... yeah. Back to my usual style. But this time, with PICTURES!!!!!1!!!1!one!

War
Main Weapon: Chaoseater is War's sword. It is f--kin huge, but he swings it around with ease. Its secondary purpose is to collect Chaos Energy from killed opponents, which allows War to assume Chaos Form.

Two-Handed Secondary: War decided to rip off his bro and use a massive, two-handed scythe as his two-handed weapon. This scythe is exactly what it seems to be; it's less powerful that Chaoseater, but it is much faster. In-game, this can take on the form of Harvester, Death's own scythe, but that's DLC and not canon.

Gauntlet Secondary: While hunting Griever, War picked up the Tremor Gauntlet. It is simply a huge gauntlet that is more powerful than but (on average) slower than Chaoseater. It can break some massive blue crystals, and has some devastatingly powerful punches.

Handgun: Mercy is a copy(?) of one of Strife's handguns. It has a relatively low damage output, but it has a very high rate of fire, and it is self-reloading with infinite ammo.

Wrath Abilities: War has four Wrath abilities at his disposal. Blade Geyser makes a ring of blades around him twice, which does damage. Stoneskin ups War's defense and offense. Immolation sets War on fire, damaging enemies in melee range. Affliction sends out spirits to attack your foes.

Super Mode: War's super mode is Chaos Form. In Chaos Form, War takes the form of a missive fiery... thing with a huge-a** sword. He does a large amount of AoE damage upon transformation, enough to instakill weaker opponents. The transformation makes him invincible, as well as majorly upping his damage.

Death
Main Weapon: The Harvester is Death's primary weapon, a multipurpose, shapeshifting scythe. He usually wields it in the form of two double-edged scythes, one in each hand, that can connect in the middle to form a buzzsaw-like throwing weapon. Because magic. He uses this form in a far more speedy style than War, and dodges rather than blocks.

Two-Handed secondary: One of the several secondary weapons Death can equip is the Glaive. Out of all three two-handed types, the Glaive is the quickest. It possesses a charge-up move that involves him pouncing at the enemy.

Gauntlet Secondary: Another kind of secondary Death can equip are claws. Out of all the secondary weapons, the claws are by far the fastest. Their charge-up move involves Death charging forward and delivering a cross followed by an uppercut.

Handgun: Redemption is a copy(?) of Strife's second handgun. It is a ten-shot revolver that self-generates ammo. It has fast but weak attacks.

Equipment: Death has two pieces of equipment, the Death Grip and the Voidwalker. The Voidwalker functions the same as War's, in that it opens portals on certain areas. Again, the arena will have those areas scattered about on the walls and floor in an equal concentration to War's. The Death Grip is similar in function to the Abyssal Chain, except more obviously magical in nature.

Mount: Despair is Death's mount. It glows green, and it's half-decomposed appearance is just appearance; it is as powerful as Ruin.

Wrath Abilities: Darksiders II has a skilltree-type wrath ability system, with no canon choice given, so I'll be using my build for this. Exhume calls up three corpses to fight by Death's side. The corpses restore his Wrath with each hit, as well as being on fire and exploding upon death / desummon. Bone Storm explodes Death into a cloud of bones, dealing damage to whatever enters the area. Harvest summons Reaper Form for an area attack around him, restoring his Reaper Energy as well as making victims more vulnerable to his attacks. Frenzy gives Death a huge speed boost.

Super Mode: Death's Reaper Mode turns him into a classical depiction of the Grim Reaper. He releases an AoE burst of a similar strength to War, and releases a second one upon deactivation. Reaper Form seems to be capable of limited flight.

X-Factors
War is agile enough to leap from beam to beam. Death is agile enough to wall run and wall jump. In addition, Death relies on his agility for his fighting style, while War just tanks hits.

Death and War are both highly durable, extremely powerful individuals. Death, however, has less armor, and dodges rather than blocks. War can tank through just about everything thrown at him.

War sees killing as a necessity, and one he would rather do without. Death sees killing as an art, and enjoys practicing.

In Darksiders II, Death's only concern is resurrecting the human race to exonorate his brother. He goes through four different planes of existence and slaughters his way to his goal, all the while overcoming challenges and snarking. War is also eager to clear his name, and does so by fighting through The Destroyer's army. Both are willing to die for their cause, but War appeared more determined in Darksiders than Death did in Darksiders II.

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