User:Monkey Doctor 33/Sandbox

Kholek Suneater vs Xenomorph Queen
Battle of Colossal Terrors! Kholek Suneater, one of the oldest Dragon Ogres to have ever prowled Warhammer World who has fought titanic battles even before the dawn of the elder races! VS The Xenomorph Queen, the terrifying matriarch of many Xenomorph hives throughout the galaxy who lords over the deadliest species in the entire galaxy! In this battle between the most terrible of killer races... Who is Deadliest?

Kholek Suneater


"To the ordinary, we are unknowable. Fallen, corrupted. Rightly feared. You cannot understand our origins, our motives! The dawning realization that we are not born. We, are, ascended!"

- Kholek Suneater

Kholek Suneater is one of the most ancient Dragon Ogres who has ever lived. As a Dragon Ogre Shaggoth, Kholek has lived far longer than most beings that currently live on his world and has fought more battles than anyone could ever imagine. He was one of the first-born children of his race's sire, Krakanrok the Black, and was present when the Dragon Ogres forged a dark pact with the Chaos Gods. It was known that he played an unknown part in such bargain, but what came after resulted in the absence of the sun in places where he roams. Though he slumbers more than he fights nowadays, the world has yet to see the last of Kholek Suneater, Herald of the Tempest.

Xenomorph Queen


"Get away from her you bitch!"

- Ellen Ripley to the Xenomorph Queen

The Xenomorph Queen is the strongest and most intelligent of the Xenomorph species. They act as leaders and lay the eggs that produce the face huggers. Despite their big size and ability to fight, Queens often stay in the hive when it's threatened, preferring to let the Praetorians, Drones, and Warriors do the offensive and defensive tasks. A Queen additionally oversees the maintenance of the nest, a task carried out by the Drones.

Queens are physically bigger than their servants and posses a large, armored, crown-like carapaces on their heads, into which they are able to withdraw their face and mouth as a means of protection. They also have a second, much smaller pair of arms extending from the center of their chest; the exact purpose of these arms is not known.

A Queen can sustain near-limitless gunfire before having to retreat, thanks largely to her thickened skin and additional armor. They have also been seen to survive being almost totally enveloped by fire, although prolonged exposure to heat and flame is eventually fatal. As a result of their resilience, once released from her laying stage a Queen can destroy most prey within seconds. The Queen is fast considering her size, capable of sprinting quickly across large distances. They are also incredibly long-lived, with some specimens estimated to have survived for tens of thousands of years. At least in very cold conditions, Queens are apparently able to "hibernate" or otherwise suspend their metabolism as a means to further extend their lifespan.

Warriors of Chaos


"Woe, O world! The Age of Mortals is coming to an end. Time passes into oblivion, and the stars lapse in the sky. The dreadful breed of night is crawling out of darkness, to take possession of the world. Fools! Seek refuge in faith or madness, for there's no longer any other place to hide. The Reign of Chaos has begun!"

- Egrimm van Horstmann

The Warriors of Chaos are what their name is: heralds and servants to Chaos who seek to spread the influence of the Chaos Gods to the world entire. They consist of both fearsome human barbarians and various monsters and beasts who are all united under the Unholy Four's powers alone. When Chaos first rained down upon the world, the northern tribes of men were the first humans to be affected by them, forging dark pacts and terrible oaths to earn favor and survival. Even before the birth of Sigmar, the Warriors of Chaos have already fought many brutal wars, earning the enmity of all of the world. With hellish weapons and unwavering determination, the Chaos Hordes will not stop fighting until their gods reign supreme.

Though Kholek isn't a true military leader who has no training whatsoever, his presence both inspires and intimidates men and beasts alike to join him. He may have served under an Everchosen in the past, but that doesn't mean he's helpless or unworthy of leading many Chaos followers. He favors the recruitment of his own kind as a part of his army, but he's also open to other feral creatures and savage human warriors to join him.

Xenomorphs


"You still don't realize what you're dealing with do you? The perfect organism, its structural perfection is matched only by its hostility."

- Ash to the crew of the Nostromo on the Alien

Unlike many other recurring enemy extraterrestrial races in science fiction, the Aliens or Xenomorphs, is not an intelligent civilization. While they are not an "intelligent" civilization they are still highly tactical and only require intellectual aspect that is important in combat. They are able to understand human technology, an example of this would be when they cut the power so the lights would go out in order to camouflage themselves. Another example would be when Ellen Ripley escaped the Queen in an elevator, the Queen witnessed how she operated it and used it her self to continue chasing her.

They are predatory creatures with no higher goals than the propagation of their species and the destruction of life. While it is unknown why they do this, it is likely that they do this in order to increase the species. Xenos cannot be born without the death of someone. Although it is possible that they kill for another reason as well as to produce more. They feel no emotion, to concept or remorse or morality. Like wasps or termites, Aliens are eusocial, with a single fertile queen breeding a caste of warriors, drones, and praetorians in typical cases.

The Aliens' biological life cycle, in which their offspring are violently implanted inside living hosts before erupting from their chests, is in many ways their signature aspect. They have acid for blood which is possibly the deadliest thing about them and how they keep people from removing them as facehuggers. If they are shot or stabbed or anything acid will spray out of them. The acid is so strong that it once melted through 3 floors of a mining spacecraft and can dissolve into Colonial Marine, APC armor, and Exosuits designed in an attempt to be highly resistant to Xenomorph acid. They are extremely agile and quick to where they can fight with Yautja who are proven to have effortless bullet-dodging abilities, dodging shoulder cannon blasts and gunfire at close range, and can stick to any surface. They can easily jump over 20 feet. Wherever they go they cause some sort of material to attach to the surface. This better allows them to blend in. In pure darkness, they are almost impossible to see without a light.

Warriors of Chaos
Chaos Warriors= Chaos Warriors are the primary infantry units for the Hordes of Chaos. Unlike their more common marauder counterparts, Chaos Warriors are better equipped in both weapons and armor. Chaos Warriors are evil men who decided to forsake their entire life to serve the Ruinous Powers, acting as living weapons of destruction. Among typical warriors in the Chaos Wastes, Chaos Warriors are actually the best fighters there are assuming supernatural properties are discounted. Their abilities are honed from constant battle and they don't need rest or sustenance anymore, literally. They have a degree of superhuman strength but it is unknown how strong they are. They can survive arrow barrages, some bullets (not all), and getting swiped at by a troll, but it's unknown if they can wrestle with the latter.

In terms of equipment, the most constant thing each and every one of them have is a set of Chaos Armor. Make no mistake, the Chaos Armor is neither Holywood nor third-world plate armor. This armor is insanely strong by mortal standards and they're forged by the hands of Chaos Dwarfs, who are known to be beyond masterful in their crafts. The cheapest of them are said to still be able to deflect a strike from a sword of Bretonnian steel and regular versions render arrows useless and split a halberd into two. War hammers can make all but a dent on the armor, and bullets? They actually have the best chance of getting through the armor. Equate their power to those of gromril, which Mr. Ironhammer wore previously. Chaos Warriors are unfortunately bonded to this armor (mobility is unaffected, but the moment the armor is broken, expect a lot of pain to follow) and superhuman opponents can still work around it.

Chaos Warriors wield many weapons, from axes to even bigger axes. For this battle, there will be five warriors wielding an ax-and-shield combo like the picture above and five warriors wielding two-handed halberds. Are they made of the same thing as their armor? Who's to say no? The axes are single-bitted, by the way. Chaos Knights= Chaos Knights are just like Chaos Warriors, but they're mounted on barded horses and have Chaos Armor even thicker than their ground counterparts. Feared throughout the Old World but virtually unknown in the New World, Chaos Knights are so fearsome only the legendary Blood Knights and Bretonnian Grail Knights can stand a chance against them. Blood Knights and Grail Knights are both outright superhumans, and the Chaos Knights effectively scale to them. These knights are highly resistant towards damage due to their upgraded armor and can shrug off early bullets, javelins, and arrows as if they're nothing. Don't expect them to take a boulder to the face, though.

As a heavy cavalry unit, Chaos Knights are suitable to break through enemy lines and wreak havoc upon their ranks. Of course, they won't make their opponents in this battle flee at their sight, but their magical spears and swords will eviscerate even the toughest of foes. Like the Chaos Warriors, five knights will wield lances (they look more like double-edged spears, but meh) like in the image above and five other will wield longswords. All of them will use the same shields as the Chaos Warriors. Their weapons are imbued with a small portion of chaotic power, but it's so potent they flicker with fire when they're used.

Although fast and resilient, the horses the Chaos Knights mount on aren't really the best or the fastest steeds around and they can still be outpaced by beings with superhuman speed. Killing one's horse doesn't equate to killing the knight, but it's possible to kill them both simultaneously with a single devastating attack. Chaos Sorcerers= Chaos Sorcerers are unhinged magicians who seek to bind the raw power of the Winds of Magic. There are different types of sorcerers based on the Chaos God they worship, and there will be no distinction of such for this battle. Here, the sorcerers will be utilizing the Lore of Fire. There are a CRAP TON of Lore of Fire spells and it's impossible to write them all down. In this case, we will be using the ones provided by Total War: Warhammer. They are: As much as how mighty they are, Chaos Sorcerers are ultimately vulnerable to melee attacks and they're not superhumans. The Winds of Magic do flow freely in this battle, but they aren't so tireless that they can cast spell after spell without wasting their strength. There will be two sorcerers in this battle. Chaos Trolls are surprisingly the most favored creatures of Chaos among the gods. They aren't the strongest, but they combine many hideous traits that please the Ruinous Powers such as physicality and mutations. Trolls are naturally hard to kill thanks to their regeneration and strength, but Chaos Trolls take such survivability to a whole new level. The blessings of Chaos they possess allow them to survive and recover from fatal blows from severed limbs or even decapitation. They regenerate in a way similar to Wolverine, but their limb regeneration does take a long time to complete so they're still considered dead by the time their heads are slashed off, anyway.
 * Cascading Fire Cloak: The pyromancer casts a shield of fire on himself/herself or on allies, protecting them while enhancing their melee capabilities with fire-based blows. The shield harms neither the enemy nor the target, but they still take damage even to fatal ones.
 * Fireball: Your generic fireball spell that can wreck unsuspecting enemies with incinerating flames, slowly tormenting them while burning away their flesh. It explodes upon contact but travels at a pace that enemies can still perceive.
 * Flame Storm: Unleashes a powerful column of fire that decimates enemy ranks and leaves streaks of fire across the battlefield. It is strong but takes a long time to reuse.
 * Flaming Sword of Rhuin: The CFC's enhanced melee effect, but increases damage even more while literally setting the allies' weapons on fire. Sincerely, it cannot set a troll's vomit on fire but can set a giant's club on fire.
 * Piercing Bolts of Burning: Rains fire from the skies to blow apart enemies and let hell loose. Also insanely strong, but takes a long time to reuse. Just like the Flame Storm, but stronger and slower.
 * The Burning Head: The strongest offensive spell in this collection. The sorcerer conjures a swirling ball of fiery death that travels throughout the battlefield, burning and instantly killing weaker opponents who come in contact with it. This spell requires much of the caster's stamina and concentration, however, and recasting it will be nearly impossible thanks to battlefield conditions.
 * -|Chaos Troll=

Trolls are armed with an assortment of clubs, bludgeons, and hammers, all able to dish out similar damage to one another. The trolls' strength ensures that regular mooks will always be sent flying by even the gentlest of the beast's blow. Giants can still overpower them but do not mistake them for weaklings. They can tank some cannon shots before getting knocked unconscious or blown off by a cannonball's sheer momentum. Nevertheless, catapults aren't safe from getting thrown away and they regularly pick up horses, carriages, and humans with ease.

A troll's deadliest weapon is not its strength, however. Instead, a troll deals the most damage with their ability to spit a copious amount of acidic bile. In other words, they can spit acid just like a Xenomorph Drone, but with a larger area of effect. A troll is not weakened by hunger when they unleash the contents of their stomach to corrode scores of enemies, fighting with the same amount of ferocity, instead. They can't spit out acid like machine guns but their acid is strong enough to melt steel plates and even slowly disintegrate human-sized superhuman opponents. Just don't pit them against giants: they'll just get pounded hard.

For all its powers, trolls are not entirely perfect. For once, killing a troll will result in the explosion of its corpse which unleashes the acid that's still in its body to its surroundings. That said, friendly fire may occur when a troll explodes in a violent wave of acidic bile that can immolate nearby allies. Are other trolls immune to their own acid? That isn't explained at all, but they can contain such acid no problem, so that's that. Trolls are stupid, as well. They can differentiate friends and foes, but that's all they can do. There will be six trolls in this battle. Chaos Giants are the most fearsome monsters available to the Warriors of Chaos. Chaos Spawns and Mutalith Vortex Beasts are the scariest, but Chaos Giants are just the most practical among the Chaos Hordes' creatures. They don't need spells or incomprehensible methods of wrecking foes apart; they just swing their massive clubs to anyone in front of them and let them fly yards away while eating whole knights in plate armor. There are many giant-killing weapons nowadays, but most of them can't murder them in a single shot.
 * -|Chaos Giants=

As the giants they are, Chaos Giants are freakishly durable and can take a large amount of punishment even from fellow monsters. Giants have been slain with ease by mythical figures throughout Warhammer World's long history, but there aren't any magical knights or ultimate steampunk tech-weapons to take them down here. Chaos Giants are armed with giant clubs that rival their size. Their strength is enough to uproot huge trees, damage stone structures, and trample houses. Since they are giants, they have quite a low movement speed.

Chaos Giants, like Chaos Trolls are to their normal counterparts, are mightier than their average versions. They're more durable than regular giants, but they're ultimately not immortal. They can't regenerate like the smaller trolls and they can be toppled with sufficient strength. Their skin can still be pierced and scratched by sharp weapons, for they rely more on their endurance than durability to press on the fight. There will be three giants in this battle. There are many Dragon Ogres that inhabit the Old World's mountains, but only a few of them remain from the elder days even before the Old Ones' creation of elves, dwarves, and men. These Dragon Ogre Shaggoths are the fiercest and largest of their kin. They were said to tower over forest canopies and fortresses, but their size has never been elaborated upon. For this battle, they will be the same size as the Chaos Giants, with only Kholek standing slightly taller than them.
 * -|Dragon Ogre Shaggoths=

Unlike the foolish giants who only care about the vices of life and can't take sixteen boulders to the head, Dragon Ogre Shaggoths are far tougher than them and their regular breed who are capable of killing enormous dragons with ease while taking on the fires that they breathe. Dragon Ogres are naturally attracted to lightning, and they are empowered to ultimate heights when struck by one. Considering thunderstorms always follow their leader, Kholek, expect the Shaggoths to be (nearly) always revitalized and strengthened when lightning strikes.

Aside from their strength, Shaggoths possess a whip-like tail that can disembowel smaller victims with a single lash. They wield heavy weapons that can only be wielded by them alone, in this case, giant axes that have both single and double bits. Their power over lightning is exemplified by their ability to unleash electric blasts and waves of sorts after getting charged by lightning. Sadly, they're unable to directly summon lightning to charge them, but they naturally attract electricity so that's that. To top it off, they're shockingly fast and they can actually evade bullets and dodge cannonballs. There will be two Dragon Ogre Shaggoths accompanying Kholek in this match. Despite his lack of action in recent times, Kholek is a force to be reckoned with. Kislevites claimed he was a primal winter god and northern barbarians revere him as a mountain god as testaments to his immense power. Like his fellow Shaggoths, Kholek possesses the typical abilities his kin has: super strength, super durability, super speed, limitless stamina, limited electrokinesis, and immortality. Kholek can be killed in battle, but aside from that, he is immortal to the ravages of time.
 * -|Kholek Suneater=

Barring his mountain-sized father, Krakanrok, Kholek is the toughest Dragon Ogre awake in the world. In the Battle of Praag, he smashed many temples inside the city as if they're nothing and survived a barrage of artillery blasts that cut down his lesser and younger brothers. In the same event, he smashed his way through the city's walls which are backed by dwarven protection runes. His battle with a legendary superhuman and lord of note resulted in the decimation of an entire forest after three days of fighting, and he had killed countless dragons in his race's war against the flying beasts before the coming of the Old Ones.

Of course, Kholek brings his mighty war hammer in all his battles which he used to accomplish all the feats above. His hammer, the Starcrusher, was forged in the raging heart of a volcano and enchanted to defeat monstrous foes that prowl around in his time. It is so heavy that he has to effectively utilize it with both his hands. He can still move fast on his four feet, but his swing speed is somewhat on the slower side. He can increase its speed using his muscles, but eventually faster enemies can outspeed his attack speed.

Kholek wears a brass armor that functions mostly as a lightning rod. Brass isn't the strongest metal there is, but it does a good job in attracting energizing lightnings for him. All the damage he sustained is pretty much invisible when looking at his armor, but brass isn't invulnerable. Cannon shots do simply scrape his armor and dragon fire does nothing, but can it withstand acid strong enough to melt three floors of concrete and assault rifles?