User:SPARTAN 119/Sandbox/ConSite

This page is part of my reorganization of my sandbox. This area is the "Construction Site", where I place battles under active construction. Ironically, it is currently under construction

= Western vs Anime High Fantasy Series=

Brienne of Tarth (Game of Thrones) vs Limlisha (Lord Marksman and Vanadis)

 * Oathkeeper (Brienne) vs Longsword (Lim)
 * Westerossi Shield (Brienne) vs Zchtedi Shield (Lim)

Legolas, son of Thanuriel (LOTR) vs Tigrevrmud Vorn (Lord Marksman and Vanadis)

 * Elvish Longbow (Legolas) vs The Black Bow (Tigre)
 * Elvish Shortsword (Legolas) vs Dagger and Hatchet (Tigre)

Bronn of the Blackwater (GoT) vs Simon of Sachstein (LMaV)

 * Longsword (Both)
 * Kukri (Bronn) vs Morning Star Mace (Simon)
 * Longbow (Bronn) vs Arbalest (Simon)

Kingsguard (GoT) vs Musketeers (ZnT)

 * Longsword (Both)
 * Halberd (Kingsguard) vs Flintlock Pistol (Musketeers)
 * Crossbow (Kingsguard) vs Flintlock Musket (Musketeers)

Alexandra Alshavin, Vanadis of Legnica (LMaV) vs Witch King of Angmar (LoTR)

 * Bagren- Dual Short Scimitars (Sasha) vs Nazgul Longsword, Morgul Blade, Flail
 * Superhuman Speed and Strength, Fire Magic (Sasha) vs Black Breath, Curse of the Morgul Blade, Fell Beast Mount

Joffrey Baratheon (Game of Thrones) vs Zorzal Caesar (Gate:Thus the JSDF Fought There)

 * Widow's Wail (Joffrey) vs Spatha (Zorzal)
 * Hearteater (Joffrey) vs Gladius (Zorzal)
 * Heater Shield (Joffrey) vs Scutum (Zorzal)
 * Halberd (Both)
 * Pike (Both)
 * Crossbow (Joffrey) vs Arbalest (Zorzal)

Robb Stark (Game of Thrones) vs Duran of Elbe (Gate: Thus the JSDF Fought There)

 * Longsword (Both)
 * Lance (Both)
 * Westerossi Spear (Robb) vs Imperial Spear (Duran)
 * Crossbow (Robb) vs Composite Bow (Duran)
 * Grey Wind (Robb) vs Orc Auxiliaries (Duran)

The Unsullied (Game of Thrones) vs Imperial Army (Gate: Thus the JSDF Fought There)

 * Unsullied Shortsword (Unsullied) vs Spatha (Imperial)
 * Unsullied Shield vs Scutum (Imperial)
 * Essosi Spear (Unsullied) vs Imperial Spear (Imperial)
 * Essosi Bow (Unsullied) vs Composite Bow (Imperial)
 * Mangonel (Unsullied) vs Trebuchet (Imperial)

Stannis Baratheon and Melisandre (Game of Thrones) vs Alexandra Alshavin (Lord Marksman and the Vanadis)
"The night is dark and full of terrors...but the fire burns them all away."

- Melisandre

Stannis

 * Lightbringer (can be set on fire by Melisandre)

Melisandre

 * Pyrokinesis
 * Shadow Summoning (cannot be done in battle)
 * Immunity or Resistance to fire

Alexandra "Sasha" Alshavin
"Those flames will never let you go. They will never disappear until they burnt you to ashes"

- Alexandra Alshavin
 * Bagren (Twin Swords)
 * Pyrokinesis
 * Superhuman Strength and Speed

Duran of Elbe (Gate) vs Robb Stark (Game of Thrones)

 * Longsword (Both)
 * Imperial Spear (Duran) vs Westerossi Spear (Robb)
 * Imperial Lance (Duran) vs Westerossi Lance (Robb)
 * Composite Bow (Duran) vs Crossbow (Robb)

Aegon I "The Conqueror" Targaryen (GoT/A Song of Ice and Fire) vs Saito Hiraga (Zero no Tsukaima)

 * Balerion the Dread (Aegon) vs A6M Zero/"The Steel Dragon" (Saito Hiraga)
 * Fire Breath, Massive Size, Thick Hide (Balerion) vs 2x 20mm cannon and 2x 7.7mm machine guns (Zero)
 * Crossbow (Aegon) vs M72 Light Anti-Tank Weapon/ "The Staff of Destruction" (Saito)
 * Blackfyre (Aegon) vs Derflinger (Saito)

The Night's King (Game of Thrones) vs Ludmila Lourie (Lord Marksman and the Vanadis)

 * Ice Spear and Sword (Night's King) vs Lavias (Ludmila)
 * Snow Storm Summoning (Both)
 * Wight Army (Night's King) vs Cryokinesis (Ludmila)

Ramsay Bolton (Game of Thrones) vs Zorzal Caesar (Gate: Thus the JSDF Fought There)

 * Falchion (Ramsay) vs Gladius (Zorzal)
 * Longsword (Both)
 * Westerossi Lance (Ramsay) vs Imperial Lance (Zorzal)
 * Composite Bow (Ramsay) vs Arbalest (Zorzal)
 * Ballista (Ramsay) vs Polybolos (Zorzal)

Arya Stark and Sandor Clegane (Game of Thrones) vs Grey Co Aldo and Pinya Co Rada (Gate)

 * Needle (Arya) vs Imperial Rapier (Pinya)
 * Bastard Sword (Sandor) vs Two-Handed Sword (Grey)
 * Recurve Bow (Both)

Hilmes, Lord of the Silver Mask (Arslan Senki) vs Stannis Baratheon (Game of Thrones)

 * Lusitanian Longsword (Hilmes) vs Westerossi Longsword (Stannis)
 * Lusitanian Spear (Hilmes vs Lochaber Axe (Stannis)
 * Lusitanian Lance (Hilmes) vs Westerossi Lance (Stannis)
 * Recurve Bow (Hilmes) vs Longbow (Stannis)
 * Gastrophetes (Hilmes) vs Crossbow (Stannis)

Tywin Lannister (Game of Thrones) vs Molt Sol Augustus (Gate: Thus the JSDF Fought There)

 * Westerossi Longsword (Tywin) vs Imperial Longsword (Molt)
 * Westerossi Spear (Tywin) vs Imperial Spear (Molt)
 * Heater Shield (Tywin) vs Scutum (Molt)
 * Crossbow (Tywin) vs Arbalest (Molt)
 * Longbow (Tywin) vs Recurve Bow (Molt)
 * Ballista (Tywin) vs Polybolos (Molt)

Oberyn Martell (Game of Thrones) vs Marzban Daryun (Arslan Senki)

 * Dornish Dagger (Oberyn) vs Parsian Dagger (Daryun)
 * Scimitar (Oberyn) vs Parsian Longsword (Daryun)
 * Poisoned Spear (Oberyn) vs Parsian Spear (Daryun)

Tyrion Lannister (Game of Thrones) VS Narsus (Arslan Senki)

 * Parrying Dagger (Tyrion) vs Parsian Dagger (Narsus)
 * Battle Axe (Tyrion) vs Parsian Longsword (Narsus)
 * Crossbow (Tyrion) vs Recurve Bow (Narsus)
 * Plate Armor but dwarf size (Tyrion) vs normal size but NO armor (Narsus)

Ser Robert Strong/ Zombie Gregor Clegane (Game of Thrones) VS The Faceless (Fire Emblem: Fates)

 * Greatsword and Superhuman strength and durability (Robert Strong) VS Superhuman Strength, Fists (The Faceless)

Faith Militant (Game of Thrones) vs Oprichnina (Gate)

 * Axe and Spiked Club (Faith) VS Spear-Staff (Oprich)

The Faith Militant (Game of Thrones) vs Onigafuchi Cultists (Higurashi no Naku Koro Ni)
The Faith Militant, the fanatical defenders of the Faith of the Seven, determined to crush heresy with an iron fist

VS

The Onigafuchi Cultists, the ancient Japanese cultists, who torture and slaughter anyone who violates their laws.

WHO IS DEADLIEST!?


 * Westerossi Longsword (Faith) vs Katana (Onigafuchi)
 * Axe (Faith) vs Nata (Onigafuchi)
 * Spiked Club (Faith) vs Hammer (Onigafuchi)
 * Mace (Faith) vs Kama (Onigafuchi)

The Faith Militant (Game of Thrones) vs Ming Cultists (Sword of the Stranger)

 * Longsword (Faith) VS Dao (Cultists)
 * Westerossi Spear (Faith) vs Guan Dao (Cultists)
 * Crossbow (Faith) vs Tanegashima Musket

Uzuruusha (Utawarerumono) vs Dothraki (Game of Thrones)

 * Sawback Sword/Extended Soviet Machete (Uzuruusha) vs Arakh (Dothraki)
 * Staff Mace (Uzuruusha) vs Glaive (Dothraki)
 * Yumi (Uzuruusha) vs Composite Bow (Dothraki)

Uruk-Hai (Lord of the Rings) vs Orcs (Hai to Gensou no Grimgar)

 * Uruk-Hai Sword vs Gharri Chopping Sword (Orcs)
 * Berserker Sword (Uruk) vs Giant Club (Orcs)
 * Pike (Uruk) vs Partisan (Orcs)
 * Recurve Bow (Uruk) vs Crossbow (Orcs)

Wights vs Normal Undead

 * Various Swords, Axes, and Daggers, superhuman strength (Both)

White Walkers vs Undead Mage

 * Storm Summoning, Necromancy (White Walkers) vs Fire Magic, Ice Bolts, assorted other magic attacks (Undead Mage)
 * Ice Swords and Spears, Destroy steel on contact (White Walkers) vs Mage's Staff (Undead Mage)

Hakuoru (Utawarerumono) vs Sauron (LOTR)

 * Tessen (Hakuoru) vs Mace (Sauron
 * Tranformation, Matter Manipulation, Biomanipulation, Regeneration, Energy Attacks, Immortality, Energy Tether, Massive Size and Strength VS Reality Manipulation, Pyrokinesis, Umbrakinesis, Telekinesis, Telepathy, Immortality, Necromancy, Illusion Casting, Superhuman Strength

Yatorishino Igsem (Alderamin) vs Jaime Lannister (Game of Thrones)
"My existence completely turned into the two blades in my hands"

- Yatorishino Igsem


 * Sabre (Yatori) vs Longsword (Jaime)
 * Stiletto (Yatori) vs Westerossi Dagger (Jaime)

=Game of Thrones VS Real Life Series=

Euron Greyjoy VS Ragnar Lodbrok

 * Longsword (Euron) vs Viking Sword (Ragnar)
 * Dane Axe (Both)
 * Square Shield (Euron) vs Viking Shield (Ragnar)
 * Spear (Both)

Henry VII vs Tywin Lannister

 * Longsword (Both)
 * Billhook (Henry) vs Halberd (Tywin)
 * Longbow (Both)
 * Bombard Cannon (Henry) vs Trebuchet (Tywin)

Tywin Lannister VS Edward I "Longshanks"

 * Longsword (Both)
 * Billhook (Edward) vs Halberd (Tywin)
 * Longbow (Both)
 * Trebuchet (Both)

Dothraki VS Mongol

 * Arakh (Dothraki) vs Turko-Mongol Saber (Mongol)
 * Glaive (Both)
 * Dothraki Lance vs Jida Lance (Mongol)
 * Recurve Bow (Both)
 * Bola (Dothraki) vs Ceramic Grenade (Mongol)

Gregor Clegane VS Pier Gerlofs Donia

 * 5-foot longsword (1 handed) vs 7-foot Zweihander (2 hand)
 * Lance (Gregor) vs Pike (Pier)
 * Crossbow (Gregor) vs Arquebus (Pier)
 * Plate Armor (Both)

Spartacus vs Grey Worm

 * Gladius (Spartacus) vs Short Sword (Grey)
 * Hasta (Spartacus) vs Unsullied Spear (Grey)

Gilles De Rais VS Ramsay Bolton

 * Braquemard (Gilles) vs Flanged Mace (Ramsay)
 * Longsword (Both)
 * Voulge (Gilles) vs Lochaber (Ramsay)
 * Arbalest (Gilles) vs Recurve Bow (Ramsey)
 * Hand Cannon (Gilles) vs Attack Dogs (Ramsay)

Custom Red Fokker DR. I (Baron)

 * Top Speed: 185 kph/115 MPH
 * Armament: 2 x Spandau MG 08 machine guns, Mauser C96 sidearm
 * Powerplant: 1x 110 horsepower 9 cylinder radial engine
 * Length: 5.7 m
 * Wingspan: 7.19m

Personal Dragon: Balerian the Dread (Aegon)

 * Top Speed: no more than 100 kph/60 mph (est based on TV series)
 * Armament: Fire Breath
 * Length: at least 20 meters (est based on descriptions in book)
 * Wingspan: at least 40 m (based on proportions in TV series)

Aegon I Targaryen vs Napoleon Bonaparte

 * 1000 men with muskets, 200 cannons (Napolean) VS 3 dragons and 2000 men with medieval weapons (Aegon).

=Same Series Fights= Given the Governor vs Gareth fight (both Walking Dead), this should be allowed if the characters never fought in canon, and it is known they never will (typically because at least one is dead).

Young Robert Baratheon VS Gregor Clegane

 * Warhammer (Robert) vs Greatsword (Gregor)

Stannis Baratheon vs Robb Stark

 * Lightbringer (Stannis) vs Longsword (Robb)
 * Lochabar Axe (Stannis) vs Lance (Robb)
 * Recurve Bow (Stannis) vs Crossbow (Robb)

Wildlings vs Dothraki

 * Longsword (Wildlings) vs Arakh (Dothraki)
 * Great Axe (Wildlings) vs Glaive (Dothraki)
 * Wildling Bow vs Dothraki Composite Bow
 * Giants and Mammoths vs Horse Archer tactics.

Shogo

 * C-4
 * Trip Mines
 * Pipe Bomb
 * Shotgun
 * Nail Gun
 * Pencak Silat
 * Manipulation
 * Hacking

Kirito

 * C-4
 * Hacked Dominator
 * Hacking
 * Hacked Combat Drones
 * Multiple Bodies/composite Consciousness

=Baron Manfred Von Richthofen VS Aegon Targaryen and Balerion the Dread= Baron Manfred Von Richthofen, the WWI German fighter pilot known as the Red Baron, who shot down over 80 Allied aircraft

VS

Aegon I Targaryen, the first king of the Targaryen dynasty, who conquered Westeros on the back of his dragon, Balerion the Dread.

=Manfred von Richthofen=

Armament: Fire Breath
=Notes=

Bullets vs Dragon
In the books, it is confirmed that one of the Targaryen dragons, Meraxes, was killed by a Dornish ballista bolt. Now, to compare a ballista bolt to the force of impact to that of a German 7.92mm round, which has an impact energy of about 4000 joules. Assuming the ballista bolt was a bolt-firing anti-personnel weapon, it can be assumed the bolt weighed about as much as an ancient javelin, or about 2.2 kilograms. Calculating that out gets an impact force of about 6400 joules. While the impact force of the 7.92mm round is smaller, you must also take into account the far greater rate of fire, which would mean a greater net damage.

=Two Overpowered Historical Allegories, One Author: The Krolp (Harry Turtledove's Vilcabamba) vs 2117-era China (Harry Turtledove's "Getting Real")=

The Krolp, the alien conquerors of Earth with the power to manipulate gravity and nuclear forces and use them as devastating weapons.

VS

A futuristic China armed with directed energy weapons and technology capable of bending reality to their will.

WHO IS DEADLIEST!?

=Krolp= The Krolp are a race of "centauroid" aliens appearing Harry Turtledove's short story "Vilcabamba". The Krolp are larger than a horse, with gray skin and heads similar in appearance to a jack-o-lantern and mouths lined with a sharp edge, but no true teeth, and large, glowing, cat-like eyes. The Krolp also have been described by humans as smelling like Limburger cheese.

The Krolp invaded Earth in the 22nd century, and quickly overwhelmed humanity's defense, easily shooting down or disarming the nuclear weapons used against their initial invasion forces. The US and Canada joined together to fight the Krolp, but their efforts were for not. The Krolp were not invincible, but it took large amounts of human resource to kill just one of them, to the point that two division of men and materiel were lost for every Krolp soldier killed. The Krolp quickly took control of most of Earth. After the Krolp conquest, the Russians, Chinese, and Americans joined forces and rose up. However, only about 50 Krolp were killed before the rebellion was crushed. After the uprising, the then U.S. president escaped to the Rocky Mountains, and, after negotiating with the Krolp, the US (now reduced to the area around the Rockies and Wasatch, were allowed to exist as an independent enclave The joint-US-Canadian nation persisted for another 50 years, until the Krolp discovered silver deposits under Utah, and demanded they be allowed to mine them. Knowing how destructive Krolp mining techniques were, as they had wiped out all of Spain, the US president, Harris Moffat III, launched one final uprising, which failed and was crushed in three days.

Krolp technology is centuries, perhaps millenia beyond that of humanity. Humans can use their weapons, but have no idea how they work. The best guess is that the Krolp are capable of manipulating gravity and strong and weak nuclear forces as easily as humans can manipulate the electromagnetic spectrum. They also carry highly destructive weapons of an unknown nature, possibly some sort of energy weapon.

The situation of humanity and the Krolp was intended as a reference to the Inca city of Vilcabamba, the last independent enclave of Incan resistance, which was crushed in 1572 by Spanish Conquistadors.

Directed Energy Weapons
The Krolp's smaller weapons are of an unknown nature, but possibly some form of directed energy weapon. Even their infantry weapons are described as cutting through tank armor "as if it wasn't there".

Gravity Manipulation Weapons
The Krolp are stated to be able to manipulate gravity as easily as humans can manipulate the electromagnetic spectrum. This would presumably mean they have weaponized this technology, for the purposes of this match, this will include increasing gravitational forces to crush an object, using anti-gravity fields to throw and object, and creating very short-lived micro-black holes. (The infantry-held weapons will be relatively small, but still easily capable of destroying a tank, for instance). For the purpose of this match the weapon will have a low rate of fire, and the black holes will dissipate after a few seconds. The Krolp will not use "planet-killer" weapons for the purposes of this match- they intend to seize Earth's resources.

Nuclear Force Manipulation
The Krolp are also able to manipulate the strong and weak nuclear forces, shown in the short story when they managed to remotely disarm most of the nuclear weapons deployed against them, presumably by preventing a fusion reaction from occurring. The Krolp also destroyed the free-US capital of Grand Junction, Colorado with a weapon with power rivaling that of nuclear weapon, possibly some sort of device that literally triggers a nuclear reaction in the atomic structure of an object. These weapons could also be the weapons mounted on Krolp armored vehicles, which were described a having the firepower of a nuclear warhead or greater. Finally, on a smaller scale, the weapon could literally disintegrate a target on an atomic level- reducing them to a cloud of sub-atomic particles. For the purposes of this match, the infantry held-version of this weapon will not be able to create nuclear explosions, but will still be able to de-atomize a target. Like the gravity manipulator, it will be assumed to have a lower rate of fire than the energy rifles, requiring a short charge up time.

Krolp Armor
The Krolp possess a form of body armor capable of defending them from threats far greater than any manmade armor. It is not know whether the armor is equipped with some sort of energy shield, or is simply made of exceedingly durably materials. Krolpish body armor has proven itself capable of surviving practically any form of small arms fire, and even provides limited defense against heavier weapons.

=China (Getting Real)= In Harry Turtledove's short story "Getting Real", China is the sole remaining superpower as of 2117, with the United States having fallen into economic ruin, in part of due to debt to China during the 21st century. During the 2100s, China started provided a hallucinogenic drug known simply as "Real", using artificial humanoid intelligences known a avatars, which demanifested upon providing the product for free to anyone who accepted it, by answering yes to their question "Wanna get Real?". Real was not a drug in a conventional sense, but a form of metareality technology, a form of technology to apparently project the user's will onto reality, distributed by an apparently ordinary cardboard square.

The widespread use of Real resulted in numerous addicts, who dropped out of society, spending practically all their time "Getting Real", quickly, so much of the population was "Getting Real" that the US economy further declined. The US demanded that the Chinese stop providing Real, believing that they were providing it to intentionally sabotage the US economy. China claims they are simply providing an entertainment product which is in demand, and as Real is not technically a drug, it therefore should not be illegal, and refuse to stop providing Real.

The US responds to the Chinese by declaring war, and launching air strikes on a Chinese-controlled military base in the US on Catalina Island off the California coast. None of the aircraft reach their targets, however, as avatars manifest in the cockpits and force "real" into the pilot's systems. All of them hallucinate and crash their aircraft.

The US then responds with a naval attack on the island, only for barricades which should not exist in the middle of the ocean, including a giant brick wall, to spontaneously appear, which the ships collide with at sufficient speeds to sink them. This is the first demonstration of military applications of Chinese metareality technology.

China demands a US surrender, but this is ignored. In response, the Chinese summon a massive, clear dome of energy over Los Angeles. From within the dome, Chinese commanders could summon lightning-like energy strikes at will on any structure, which possessed the firepower to destroy a house in a single it. Artillery and air strikes prove incapable of destroying the dome, and Chinese ground forces are deployed. Bullets are repelled upon reaching 30 cm of their metareality armor, and the troops are armed with directed energy weapons.

The US still, however, manages to put up some resistance, and cause no more than a few hundred Chinese casualties, in one notable instance, Chinese troops were attacked by a US soldier with a flamethrower. The flames proved powerful enough to overcome the metareality shields of the armor, resulting in fatalities. The surviving troops retaliate with a "lighting" strike called down from the building the resisting troops and armed civilians were holed up in, and the flamethrower operator, who emerged from the ruins was shot on site.

After the relatively light resistance in Los Angeles, the US surrenders, agreeing to terms that sale of Real is not to be restricted, that the ports of Long Beach and San Pedro be placed under Chinese control, at a price of one dollar per year, as well the payment of $20 trillion dollars in damages.

The Sino-American War of 2117 can be seen as an ironic reversal of the situation in the Opium War between the British and the Chinese in the mind-19th century.

Metareality Shields
=Mai Mashiro (Dead Tube) vs Shiki Yukitaka (Kimi no Knife)= Mai Mashiro, the teenage snuff filmer and serial killer who delights in planning elaborate deaths for her victims

VS

Shiki Yukitaka, the high school teacher turned vigilante assassin after being offered money to pay for his sister's cancer treatment

WHO IS DEADLIEST!?

=Combatants=

Mai Mashiro
Mai Mashiro is a major character in the 2014 manga Dead Tube. Mai is a teenage girl in her high school swim club who approaches series protagonist and film club student Tomohiro Machiya and asks him to film her constantly for the next two days. Mai has him film her swimming, with friends after school, and even in compromising situations, such as in the shower or even going to the bathroom. Mai even has him film her all night while she is asleep. Along the way, Mai behaves seductively and strongly implies attraction to Tomohiro. Mai reveals a boy named Yamamoto who bullied Tomohiro in middle school to be a her boyfriend, however, he keeps filming as Mai goes on a date with her Yamamoto and even enters an abandoned factory and starts to have sex with him. Before the Yamamoto can complete the act, however, Mai seizes a metal pipe from the floor of the factory and brutally clubs him to death. Tomohiro is strangely transfixed by the scene, and realized to his horror that he is aroused by the murder. Mai, still nude and covered in her victim's blood, asks Tomohiro to stand still and kisses him, before taking the memory card from his camera.

Tomohiro meets Mai the next day at school, and she tells him that she has managed to frame an innocent man for her crime, and also declares herself to be Tomohiro's lover. She also pays him five million yen for his camerawork and tells him to continue working with her as a camera, this time to film the head of his film club, a girl named Oushima Sanagi for five days, claiming she will commit suicide after five days.

During a field trip attended by the entire film club, along with Mai, Tomohiro films them, until one day until Oushima's death. Throughout the field trip, Oushima seduces Tomohiro. On the last day of the drip, Oushima takes Tomohiro aside and states that she received a text and photos from Mai showing her boyfriend murdered, as well as three boys in the film club. Mai also states that she had Mizuno, a girl from the film club raped by three male accomplices. The text warns that if Oushima does not commit suicide in two days, more of her friends will die. Oushima and Tomohiro formulate a plan to ambush and kill Mai the next day on the roof of the school. Shortly before enacting her plan, Oushima confesses her love for Tomohiro and kisses him.

The next day, Mai visits the roof of the school, and sees Oushima about to commit suicide, but then shocks everyone by revealing she knows Tomohiro is hiding behind the door. At that moment, Mizuno tackles Mai to the ground and demands that Tomohiro kill Mai now, stated that she is behind her rape and the other boys murder. Mai, however, managed to recover and tosses Mizuno at Oushima, pushing Oushima off the building. Tomohiro attacks Mai with a baseball bat, and clubs her to death. Moments later, however, Oushima appears from the stairs, perfectly alive, and states she landed on a soft awning set up a floor below, and the dead body on the ground was actually a girl she and two accomplices had kidnapped and thrown from the window. At the same time, the two male accomplices reveal themselves, and Mizuno reveals she was an Oushima's accomplice as well. Oushima states that Mizuno killed a random person, who was not really her boyfriend, and even, more bizarrely, Mizuno allowed herself to be raped by three boys in the film club, who were in on the scheme, and were later murdered by Oushima. Oushima then reveals her true "love" was not a person at all, but her obsession with producing amateur snuff films and uploading them to a site called "Dead Tube". She also reveals her interest in Tomohiro is a lie, and that she is sexually involved with both of her male accomplices. She then asks for Tomohiro's last words.

Tomohiro responds "Too bad", and Mai apparently rise from the dead, drawing an awl and a collapsing baton, and brutally murders all of Oushima's accomplices. Oushima picks up Tomohiro's baseball bat, and attempts to defend herself, only to discover it was actually a foam bat covered in bandages filled with fake blood- Mai faked her own murder. Mai hits the bat hard enough to break it with her baton. Oushima desperately undresses and offers Tomohiro sex in exchange for his life. Mai tells her she will spare her life if she kneels before Tomohiro and licks his boots. Mai quickly reveals she is lying, that she and Tomohiro had planned all of this and seizes Oushima and hangs her by the ankles from the school building and cuts the rope, causing her to fall to her death. The film is then presumably uploaded to "Dead Tube".

Shiki Yukitaka
Shiki Yukitaki is a high school teacher living in Tokyo, Japan who, one night, was approached by a beautiful woman in a bar, who asks him if he would be willing to commit murder for 5 million yen (about $50,000 US). Shiki refuses, but the woman persists, asking if he would if the target was also a murderer. Shiki states that he might, but it would have to be for more than 5 million yen. After work the next day, Shiki is approached by the woman again, who picks him up in her car and takes him to a bar, where he is introduced to a Chinese man named Yan and a Tokyo Police detective named Kuzumi. The woman, who introduces him as Erika Nakagawa and tells him to that Yan is the getaway driver, and that he and Kuzumi are going to kill a wealthy shipping mogul connected in Yakuza murders and drug dealing for 5 million yen, and they would be receive further, higher-paying contracts if they succeeded. Erika also states that the target stored a large amount of money in the basement, which was theirs if they could steal it. Shiki and Kuzumi agree, Shiki somewhat reluctantly. Shiki and Kuzumi enter the target's home and immobilize him, before Shiki cuts his throat with a butterfly knife. Shiki and Kuzumi then ransack the house, making it look like a robbery, and Shiki steals a set of keys to the basement. When Shiki opens the door, however, he finds not money, but a well furnished room, where a girl was held in prison. The girl, who states her name is Itsuki, says that the man they killed was her father, but feels no despair at his loss, as he had kept her imprisoned in the basement for ten years, since she was eight. Itsuki, it soon becomes apparent, was imprisoned because of her mysterious ability to read the mind of any person she comes into physical contact with.

Having nowhere else to take her, Shiki takes Itsuki back to his apartment, where she begins living with him, while Shiki and Kuzumi are sent to assassinate more targets, including a Yakuza scam artist, a serial killer, and several high-ranking Yakuza. During the course of the assassination of the scam artist, Shiki and Kuzumi are forced to kill a second man who tries to pull a gun, but is overpowered and stabbed to death before he can attack. Shortly after eliminating the serial killer, Shiki and Kuzumi themselves fall victim to an assassination attempt by a close friend of the victim, Ei Makihara. Shiki and Kuzumi, however, disable Ei-kun, but cannot bring themselves to kill him. Makihara is held imprisoned in Shiki's apartment for about two weeks, until another Yakuza thug named Maeda comes to rescue him. Shiki is not at the apartment at the time, being on a school and Makihara is freed, however, Maeda then attempts to rape Itsuki. Makihara is disgusted by this and beats Maeda to death with a frying pan. When Shiki returns, Ei states that he is now a target for the Yakuza, and, however reluctantly, aids Shiki in eliminating a group of Yakuza executives using Maeda's handguns. Ei later becomes a second roommate to Shiki, along with Itsuka.

Shiki's reasons for committing these murders are revealed shortly after his first assassination. Yukitaka's older sister, Natsuka is dying of cancer, and Shiki is distraught they he might lose his sister, having already lost his mother in his teenage years, because she cannot afford the treatment necessary for her to survive. Because of this, Shiki agrees to work as an assassin in order to raise the money necessary to save his sister's life.

=Weapons=

Meat Cleaver (Mai)
A meat cleaver is a large knife with a rectangular blade. The primary purpose for the knife is for cutting through meat and bone. As such, the knife has a heavy blade for cutting, but no point. While it is not intended to be used as a weapon, like the Kitchen Knife, the fact that it is a common knife and has a heavy blade capable of delivering heavy strikes that can cut through flesh and bone mean that the weapon is sometimes utilized as a murder weapon.

Butterfly Knife (Shiki)
A balisong, or butterfly knife is a Filipino knife with two counterrotating handles with a grove in the center that conceals the blade when the knife is not in use. A skilled user can open the handles extremely quickly, meaning the weapon can be drawn more quickly than a conventional folding knife. For this reason, the Balisong is often prohibited in many countries and US states, much like the switchblade knife. The knife has a stronger point for stabbing, and when thrust into a target, can cause severe damage.

Collapsible Baton (Mai)
Mai uses a collapsible police-style baton as a melee weapon. The baton itself is about 16 inches long, made of metal. In spite of its collapsing design and designation as a "less lethal weapon", the baton can be used to strike with enough force to cause serious, or even fatal injury, something Mai does to multiple victims on the school rooftop when confronting Oushima and her accomplices.

Metal Pipe (Shiki)
Yukitaka uses a metal pipe as a blunt melee weapon during the assassination of a serial killer. The pipe is about two feet long, and presumably made of steel.

Beretta 92 (Both)
The Beretta 92 is a series of 9x19 Parabellum firing pistols developed by the Italian company, Beretta. Based around older Beretta pistols, the 92 was first produced in 1975. The pistol has been modified to accompany larger rounds like the .40 S&W and fire in three round bursts, featured in the Beretta 93R. Dozens of countries have adopted the pistol and have been used by their police departments and armies. The M9 was specifically designed for the United States military and is popularly used because of its light weight, low recoil, accuracy, and fast rate of fire. =Jaime Lannister (Game of Thrones) VS Yatorishino Igsem (Tenkyou no Alderamin)=

Jaime Lannister
"The boy won't talk. And if he does, I'll kill him, Ned Stark, the king, the whole bloody lot of them until you and I are the only people left in this world."

- Jaime to Cersei Lannister

Ser Jaime Lannister is a knight of the Kingsguard and expert swordsman, the eldest son of Tywin Lannister, twin brother of Queen Cersei Lannister, and older brother of Tyrion Lannister. Previously he served in the Kingsguard of Aerys II Targaryen and, infamously, he betrayed and killed Aerys during the Sack of King's Landing, earning him the sobriquet "The Kingslayer". Jaime is involved in an incestuous sexual relationship with Cersei, and, unknown to most, is the biological father of her three children, Joffrey, Myrcella and Tommen.

Jaime visits Winterfell in King Robert's entourage; he pushes Bran Stark from a window when Bran sees him having intercourse with Cersei. Bran survives, but is paralyzed and with no memory of the event. Evidence implicating House Lannister emerges and sparks a war with the Starks, which eventually escalates into a major conflict. Jaime leaves his post to join his father's attack on the Riverlands. After Joffrey assumes the Iron Throne, Jaime is promoted in absentia to Lord Commander of the Kingsguard. However, his army is routed by Robb Stark's forces during the Battle of the Whispering Wood and he is taken prisoner. Catelyn Stark later releases him with the promise that he will return her daughters Sansa and Arya to her. Escorted by Brienne of Tarth, they begin an arduous journey back to King's Landing, during which Jaime's sword hand is cut off by Locke.

Yatorishino Igsem
"My existence completely turned into the two blades in my hands"

- Yatorishino Igsem

Yatorishino "Yatori" Igsem is a major character in the Japanese novel and later manga and anime Alderamin on the Sky was the daughter of Solvenares Igsem, an expert swordsman and field marshall of the Katjvarna Empire, one of two main powers in the fantasy world of Alderamin. From an early age, Yatori was trained in fighting with a sabre and a dagger as an off-hand weapon, and by the time she turned 17, she became an expert with the weapon, and enrolled into the Empire's military academy along with her childhood friend Ikta Solork. Her military upbringing gave her a serious personality and strong sense of duty and loyalty. During the ride on a ship to the academy, Ikta and Yatori are stranded along with Torway Remeon, a cadet, expert marksman and son of a general; Matthew Tetridch, another cadet; Haroma Bekkel, a cadet in the medical corps; and a girl who turns out be the Chamille Kitra Katjvanmaninik, princess of the empire, on the shores of the Kioka Republic, currently at war with Katjvarna. Thanks to Ikta's unforeseen tactical brilliance, as well Yatori and Torway's combat skills, the six of them escape back to Katjvarna.

After their escape, Yatori and Ikta are pitted against each other as platoon leaders in a mock battle at the academy. Ikta's tactical brilliance once again nearly secures his victory, however, the training session is interrupted by an assassination attempt on Chamille, who was viewing the battle. Yatori, Torway, and Ikta intervene and Yatori kills several of the attackers in close combat. For their actions Ikta and Yatori are knighted by the Emperor.

Ikta, Yatori and the others are later sent into battle against the Shinaak Tribe, a mountain tribe similar to the real-world Gurkhas, who prove to be experts in guerilla warfare and inflict several costly defeats on the Imperial Army, though all of Ikta and Yatori's group survive the war.

Yatori would later serve in a civil war in the Empire between forces led by Chamille and the Prime Minister, which ends up pitting the two childhood friends on opposite sides of the conflict. Yatori is ordered by her father to assassinate Ikta, an order which brought Yatori to tears, but she buries her emotions, placing her duty as a soldier above all and steels herself to kill Ikta. However, as Ikta and Yatori met on the battlefield, Yatori was hit by four air gun (air guns with similar range and power to a musket are used instead of firearms, which do not seem to have been developed in the world of Alderamin) rounds, once in the leg and three in the torso. Oblivious to the battle around him, Ikta cradles a dying Yatori in his arms as the two sadly reminisce about their past and exchange a tearful goodbye, before Yatori finally dies. =Weapons=

Westerossi Longsword (Jaime)
The knights of Westeros use a longsword identical to its European counterpart. The term "longsword" refers to a longer sword than the arming sword, while having the same basic shape of the arming sword, but having a length of up to about one and a half meters, designed more for thrusting, but still capable of cutting. The sword was used from the mid 1300s to the mid 1500s. The weapon was also known as a "hand and a half", as it can be used one or two handed. The Longsword fell out of favor in military service starting around the 1520s, with the introduction of the Swiss Sabre. An ancestor of the longsword was the Roman Spatha, as well as various long, double-edged Germanic and Celtic swords.

Sabre (Yatori)
Yatorishino Igsem favors the standard sword of the Katjavarna cavalry, a one-handed sabre about three feet in length. The saber or sabre is a type of single-edged curved sword often used on horseback. The weapon was widely used by European cavalry in the 16-19th centuries, though its roots date back to Middle-Eastern scimitars and the Turko-Mongol sabre. The weapon was intended to be used in downward slashing attacks from horseback, though it did have a point, and thus, some thrusting ability. Yatori's sabre has a round handguard with an attached knuckle guard to protect the hand.

Westerossi Dagger (Jaime)
Jaime Lannister uses a simple double-edged dagger typical of Westeros, intended for extreme close quarters combat and to finish off a downed enemy, practically identically to a European medieval dagger. Jaime's dagger has a simple cross guard and looks vaguely similar to the Celtic Dagger above.

Katjavarna Dagger (Yatori)
Yatori's secondary weapon is a left hand dagger with a single-edge, similar to a tanto, and an upside-down cup-shaped hand guard to protect the hand. Yatori uses this weapon both as a parrying dagger and to attack with her sword in the other hand, in a style similar to a combination Renaissance rapier fighting and sabre fighting, typically targeting gaps in armor, such as the neck, side of the torso, and the back of the leg.

119's Edge
Yatori's Dagger because of her superior skill at wielding it, as well as its larger handguard. =X-Factors=

Explanations
Yatori was the daughter of the head of the Imperial guard, and trained in a unique dual blade fighting style from childhood, as well as training in horsemanship, unarmed combat, and the use of a crossbow, while Jaime Lannister received the best combat training Lannister gold could buy, and can proved himself a skilled swordsman since childhood. In terms of combat experience, Jaime Lannister has fought for longer Yatori, who is only 18, while Lannister is presumably in his 30s, and has fought since age 15. Yatorishino, on the other hand, in her short tour of duty, has faced a variety of enemies, including plate-armored rebel cuirassiers, the fearsome Gurkha-like Sinaak tribe, and even an enemy with some kind of "magi-tech" jetpack, which essentially gave them superhuman agility, while she was on foot, meaning the gap in experience is not as large as their ages would suggest. In terms of agility, Yatori take the definite edge. Jaime is by no means slow-moving, but Yatori is capable of feats such as blocking a single crossbow bolt (but not a bullet or a volley of bolts) with her sword, which, while not physically impossible for a human, require peak reflexes. She is also capable of easily evading sword strikes. On the other hand, Yatori relies on her speed as her only defense, and, like the Katjavarna Empire light cavalry unit she commands, does not wear armor, only a military uniform. Jaime, meanwhile, is often seen wearing the heavy breastplate and helm, as well as the scale covering the legs (and no doubt mail and padding as well) worn by the Kingsguard. However, it should be noted that Yatori is highly skilled that attacking the gaps in enemy armor. In terms of sheer physical strength, Jaime's larger size takes a slight edge, but given Yatori's high level of physical training, this is one of then narrowest gaps in a "battle of the sexes" on the wiki. Finally, while Jaime can no doubt handle himself in a fist fight, Yatori has proven herself a skilled martial artist, able to put multiple larger enemies on the ground in seconds.

=Tyrion Lannister (Game of Thrones) vs Narsus (Heroic Legend of Arslan)= Tyrion Lannister, the cunning "halfman" of House Lannister who led the defense of King's Landing.

VS

Narsus, the advisor, tactical genius, expert archer, and master swordsman, one of the most formidable lieutenants of Prince Arslan of Pars

WHO IS DEADLIEST?!

Narsus
NOTE: This will be the anime version of Narsus, not the video game version, so he will have peak human physical capabilities, but will NOT have superhuman strength and definitely will NOT be able to mow down dozens of men with one strike!

Narsus is a major character in the Japanese novel and later anime Heroic Legend of Arslan. Narsus was the son of the feudal lord of the city of Daylam in the Kingdom of Pars, a fictional kingdom strongly resembling pre-Islamic Persia. By his early 20s, Narsus had gained renown as a political and tactical genius, as well as a skilled swordsman and archer, and rose to the rank of one of King Andragoras III's most trusted advisors.

This ended, however, when Narsus opposed the continuation of slavery in the kingdom and was exiled to the distant mountains. Here, Narsus remained along with his page, Elam, for several years, until Hilmes, the son of assassinated king Osroes invaded Pars with the backing of the Lusitanian Empire, inflicting decisive defeat at Atropatane, capturing Andragoras, and forcing Marzban Daryun to flee the battlefield with the surviving prince, Arslan.

Daryun and Arslan approached Narsus, who joined them under the condition that Narsus, an artist at heart, be made the court painter (in spite of the fact that it was one of the few things he is NOT good at!).

Arslan, Narsus, Elam Daryun, are joined by Farangis, a warrior- priestess and Gieve, traveling mercenary who poses as a minstrel as they escape through the mountains, hunted by the Parsian traitor general, Kharlan.

After they are detected by Kharlan's forces, Narsus lures his army into a canyon and the five of them, all of them expert archers fire down at them in the night, making it appear as though they are a much larger force, and force much Kharlan's army to retreat.

Kharlan, however, is separated from most of his forces and fights a duel first with Arslan, and then Daryun. While Arslan intends to capture Kharlan and interrogate him over the fate of his father, Kharlan dies, impaled on his own spear. Kharlan lives just long enough to revel one thing: Andragoras is alive.

Narsus infiltrates the captured capital of Pars, Ecbatana, along with Daryun in search of intelligence. Here, he is found by Hilmes and the two of them engage in combat, though Hilmes proves skilled enough to force both of them to flee.

Narsus later goes on to act as Arslan's strategist, as well as engaging in personal combat with Hilmes again shortly after his massacre of most of the Zott Tribe. This results in Alfarid, the daughter of the leader of the Zott Tribe, falling in love with Narsus, and constantly trying to "win his affections, much the annoyance of Elam.

At the seige of Peshawar Fortress, Narsus again sees combat, and after the siege, Narsus plays a major role in Arslan's campaign in Sindhura. During one battle, he defeats the war elephants of a rival Sindhuran prince using the novel tactic of ballistae mounted in wagons. During the the Seige of the St. Emmanuel Keep, Narsus uses a false camp to lure Hilmes' forces into a trap after they sortie outside the walls.

Parsian Bow (Narsus)
=X-Factors=

Normal Size but NO Armor (Narsus)
=Belated Battlefield 1 Special: German Sturmtruppen VS Italian Arditi= The Sturmtruppen or Stormtroopers, the elite German assault infantry of the First World War

VS

The Italian close assault unit who charged charged the Austro-Hungarian trenches with hand grenades and their trademark daggers

WHO IS DEADLIEST!?

=Sturmtruppen=

Tiring of the bloody stalemates during World War I, the German military decided on a new, radically different approach to trench combat. Instead of a mass assault, specially trained Stormtroopers in small bands would move in supported by artillery, striking hard and fast with weapons designed for maximum killing capacity in the shortest possible time.

The Stormtroopers worked well at first, achieving victories at the Vosges Mountains and Verdun. Inspired by the Germans success, the Russians and British formed their own teams of Stormtroopers, but the Germans kept the lead thanks to the brilliant tactics of General Oskar von Hutier. However, after an initial stream of success, the Allies caught on to the Stormtrooper formula, rendering the original tactics useless. =Arditi= "O la vittorio, o tutti accoppati (Either we win or we all die)"

- Arditi motto

Arditi was the name adopted by Italian Army elite storm troops of World War I. The name derives from the Italian verb Ardire ("to dare") and translates as "The Daring Ones".

Reparti d'assalto (Assault Units) were formed in the summer of 1917 by Colonel Bassi, and were assigned the tactical role of shock troops, breaching enemy defenses in order to prepare the way for a broad infantry advance. The Arditi were not units within infantry divisions, but were considered a separate combat arm.

The Reparti d'assalto were successful in bringing in a degree of movement to what had previously been a war of entrenched positions. Their exploits on the battlefield were exemplary and they gained an illustrious place in Italian military history. They were demobilized by 1920.

The name Arditi was also used by the supporters (often war veterans) of Gabriele D'Annunzio, during his occupation of Fiume in 1919-20. Their use of a uniform with black shirts and black fez was taken up by Benito Mussolini's paramilitary forces, called, in fact, Blackshirts.

From 1 October 1975 the flag of X Arditi Regiment (formed in 1942 in imitation of the IX Assault unit of the First World War) was adopted by the 9º Reggimento d'Assalto Paracadutisti Col Moschin (9th Parachute Assault Regiment Col Moschin). To this day operatives of Col Moschin and CONSUBIN Italian special forces are known as "Arditi Incursori" and are viewed as the heirs of the Arditi of World War I. Col Moschin is actually the name of a hill where the Arditi obtained a hard fought victory against Austrian troops during World War I.

The name is sometimes misapplied as a general term for Italian special units such as Bersaglieri.

(From Wikipedia)

=Weapons=

German Trench Knife (Sturm)
The Nahkampfmesser was the standard issue German fighting knife of the First World War. The weapon had a blade of about six inches, typically with a single edge, with a false edge at the point, though some designs did have double edges. The weapon was a general purposes knife suited for both slashing and thrusting attacks, as well as use as a tool.

Arditi Dagger (Arditi)
The Arditi were armed with a double-edged dagger for close quarter combat in the trenches. The exact design varied, but some were made from cut-down rifle bayonets, while other were purposes built. Some even used folding knives with a stiletto-style blade. Regardless of the details of the design, the Arditi were highly trained in using the weapon in close combat. In fact, many Arditi carried only hand grenades and their dagger into battle, rifles proving too cumbersome in the trenches.

119’s Edge
Both weapons can be deadly in the right hands. ‘’’Even’’’

Luger P08 (Sturm)
The Pistole Parabellum 1908 or Parabellum-Pistole (Pistol Parabellum) — popularly known as the Luger — is a toggle-locked recoil-operated semi-automatic pistol. The design was patented by Georg J. Luger in 1898 and produced by German arms manufacturer Deutsche Waffen- und Munitionsfabriken (DWM) starting in 1900; it was an evolution of the 1893 Hugo Borchardt designed C-93. The first Parabellum pistol was adopted by the Swiss army in May 1900. In German army service it was succeeded and partly replaced by the Walther P38 in caliber 9x19mm, seeing use in both World Wars. The Luger fired a 9mm Parabellum round from a seven round magazine, with an effective range of up to 50 meters.

Beretta M1915 (Arditi)
The Beretta M1915 is a semi-automatic pistol adopted by the Italian Army in 1915 in response to increased demand from pistols during the First World War. The weapon was simple blowback operated weapon designed to be cheaper to produce and be sturdier than the older M1910 Glisenti. The weapon fired the same 9mm Glisenti round from seven-round magazine. The pistol had an effective range of 50 meters.

119’s Edge
The ‘’’Stormtrooper’s’’’ Luger P08 for its slightly more powerful round.

Karabiner 98a (Sturm)
The Karabiner 98a is a carbine variant of the German Mauser Gewehr 98 rifle. Not to be confused with the WWII-era Kar. 98k, the Kar. 98a was an actual carbine (rather than rifle named to skirt treaty regulations) designed for use with cavalry, and later mountain and trench assault troops. The weapon was favored for trench assaults as it’s shorter barrel made it more effective in close combat. The Mauser rifle had an effective range of 500 meters with iron sights, however, the Kar. 98a’s shorter barrel would likely reduce effective range to perhaps 300-400 meters. The Kar. 98a use the same 7.92mm round fed in a five-round stripper clip as the full-sized Gewehr 98.

Carcano M.91 Carbine(Arditi)
The Moschetto per Truppe Speciali or special troops’ carbine M.91 was a carbine variant of the Italian Carcano M.91 rifle designed for use by machine gunners, mortar crews, and vehicle crews. Like many carbines of the First World War, it found its way into the trenches, where it was favored for its shorter barrel, making it handier at close range. The weapon fired a 6.5mm Carcano round fed from a five-round en bloc clip, and probably had an effective range of 300-400 meters based on the shorter barrel.

119’s Edge
The German’s ‘’’Kar 98a’’’ for its more powerful 7.92mm round, giving it greater stopping power.

MP-18 (Sturm)
The MP-18 is possibly the first practical submachine gun used in combat, first seeing service in 1918 in the hands of German Stormtroopers. The weapon proved effective in the close combat of the trenches during the Kaiserschlact, a major German offensive in 1918 in which they managed to break through the British lines. The weapon used a 32-round snail drum magazine also compatible with the Luger P08 pistol, firing the same 9mm Parabellum rounds as the Luger. The weapon had a rate of fire of about 500 rounds per minute and an effective range of about 100 meters.

Beretta M1918 (Arditi)
The Beretta M1918 was an Italian submachine gun first issued at about the same time as the German MP-18. The weapon was, like the MP-18 designed for close combat in trench raiding operations. The weapon was fed with a top-feeding 25-round magazine firing 9mm Glisenti rounds at a rate of fire of 900 RPM. The weapon had an effective range of about 100 meters.

119’s Edge
While the Beretta has a higher rate of fire, that will only deplete the low-capacity magazine faster. The MP-18 has a larger magazine, and the lower rate of fire will also make it easier to control. ‘’’Edge: MP-18’’’

Wechsellapparat (Stormtroopers)
The Wechsellapparat, or “Wex” was an early flamethrower design employed by the Germans in the First World War. The weapon consisted of a round, "donut-shaped" fuel tank with a propellant canister in the middle. The weapon could be carried by one man, wearing the fuel tank on his back, and could project a stream of burning fuel up to about 20 meters, proving terrifyingly lethal in close-range trench assaults, however, it required the user to wear a tank of highly flammable fuel, which could ignite and explode if hit.

Villar Perosa M15 (Arditi)
The Villar Perosa was an unusual Italian automatic weapon of the First World War. The weapon was similar in size a to a light machine gun, but firing pistol-caliber 9mm Glisenti rounds, similar to a submachine gun. The weapon was originally intended for aircraft use, but when it proved unsuccessful in that role, it was transferred to the infantry and saw service as a light support weapon. The gun had an unusual two barrel design, with each barrel fed by a different magazine. The barrels fire simultaneously, so while the two magazines totaled 50 rounds, it in effect still had 25 shots. The weapon had a very high rate of fire of between 1500 and 3000 rounds per minute. While theoretically capable of firing 1800 meters, the small caliber cartridge and very rapid fire means it would likely not be effective beyond 200 meters or so.

119's Edge
The Arditi's Villar Perosa for its longer range. The flamethrower is a terrifying weapon, but the Villar Perosa had a longer range- not to mention a high rate of fire that could have a psychological impact in its own right.

Model 24 Stielgranate (Stormtrooper)
The Model 24 grenade was the standard hand grenade of the German Army from 1915-1945, from the end of World War I to the end of World War II. The grenade was activating by unscrewing a cap and pulling a cord, which lit the fuse. It was not a fragmentation grenade because it relied on the blast to kill, giving it a much smaller lethal radius. Because of its design, the stick could act as a lever which greatly improved throwing distance, up to 40 yards, where as the British grenades of the time could only be thrown up to 15 yards.

Thevenot Stick (Arditi)
The Thevenot was an Italian hand grenade used in the First World War with both stick-mounted and more conventional variants. The stick-mounted variant was designed to be thrown further, and, in addition to the stick, also has a characteristic cloth streamer, sometimes referred to as the “skirt” for stabilization, earning the weapon the nickname “ballerina”. The stick Thevenot could probably be thrown a similar distance to the German Stielgranate. Thevenot variants were often used by the Arditi, thrown in to trenches, often from only a few meters away, which they were attack immediately after the grenades detonated. The Thevenot had a small blast radius of only a few meters, making it suitable for close assaults.

119's Edge
The weapons are similar enough to be called Even. =X-Factors=

Explanations
Both units employed similar assault tactics, attacking after a short artillery barrage to disorient the enemy. In terms of training, both were the elite of their countries' armies, however, I give a slight edge to the Arditi simply due to their extreme training regimen in hand-to-hand combat and trench assault, which often led to casualties even in training. In terms of equipment, the Germans had slightly better weapons, including more powerful rifles and SMGs with a larger magazine, and I give them a slightly higher edge in combat experience simply because of their greater success against a stronger enemy- managed to make significant breakthroughs during the Kaiserschlact offensive, threatening Amiens and the Channel ports. While the Arditi played a role in the Vittorio Venato offensive, they were fighting against the less-well supplied and equipped Austro-Hungarian army.

=The Forgotten (Command and Conquer) vs Commonwealth Super Mutants (Fallout 4)= The Forgotten, the mutated humans who survived the ravages of Tiberium, and gained superhuman strength from it.

VS

The Commonwealth Super Mutants, the creations of Institute experiments with a horriying bio-weapon, who now seek to take over a post-apocalyptic Massachusetts.

WHO IS DEADLIEST?!

=Combatants=

Commonwealth Super Mutants
=Weapons=

Mutant Behemoth (Mutants)
=Sauron (LOTR) vs Hakuoro (Utawarerumono)= Sauron, the dark lord of Mordor, who seeks to take back his ring and plunge Middle Earth into darkness

VS

Hakuoro, mysterious man fused with a godlike entity, who fought for freedom and justice against his chaotic evil counterpart

WHO IS DEADLIEST!?

=Sauron=

Superhuman Strength
Sauron possesses strength far beyond a normal human, being able to swing his mace hard enough to throw several men dozens of meters into the air, as well as crush as supernaturally strong elvish sword simply by stepping on it.

Reality Warping
Sauron is able to change the nature of objects around him by the simple force of his will, at least to a limited degree- he has not been seen using it in combat beyond for the purposes of telekinesis, energy attacks, etc. It is likely that against particularly powerful entities, he cannot just "warp" them out of existence.

Pyrokinesis
Sauron is capable of controlling and summoning "the fires of the world" at will. He is also capable of giving off a heat capable of melting steel.

Umbrakinesis
Sauron is shown to be capable of summoning blasts of dark magic capable of breaking through even the magic shield used by Gandalf with sustained hits.

Telekinesis
Sauron is capable of moving objects with his mind, and can even use this attack so powerful that even Gandalf cannot resist it.

Telepathy
Sauron has proven himself capable of speaking to others in his mind, often accompanied by visions of his flaming eye. The burning eye of his tower is capable of seeing over vast distances.

Necromancy
=Hakuoru=

Witsurunemitea Transformation
Hakuoru's irremovable mask represents his connection to the godlike being known as Witsurunemitea, and allows him to transform into Witsuruneitea's true form, a vaguely reptilian monster similar to a wingless dragon, with a height of about 50 feet. For the purposes of this match, Hakuoru will be a version from after his (strongly implied) awakening, having defeated and sealed his dark side within himself, and thus will have full control of his powers and be able to transform at will in combat.

Massive Size and Strength
With his massive size in his transformed state, Hakuoru is capable of striking with incredible force, easily demolishing structures and snapping tree trunks in half, and effortless crushing humans under his feet. Even in his human form, Hakuoru appears to have some degree of superhuman strength and agility, though at a much lower level.

Energy Attacks
Hakuoru is capable of unleashing energy attacks in his "god mode" form, including creating massive explosions, as well as creating a sort of "tractor beam" energy tether attack. In the second season, it is revealed that Hakuoru's daughter, Kuon, inherited some of his powers, and is capable of summoning fireballs in human form, suggesting that Hakuoru would likely be able to do so in human form as well.

Telekinesis/Energy Tether
As stated above, Hakuoru replaced a severed arm in a battle with his "evil self" with an "energy tether. The tether was capable of grabbing a being as large and powerful as Hakuoru himself, and throw it hundreds of meters, perhaps more.

Immortality
Witsurunemitea is biologically immortal. While he can be physically damaged, even the most severe damage will only force him into a period of dormancy. Hakuoru's humanoid form seems to have the same ability, having awoken from centuries-long dormant periods for centuries.

Biomanipulation/Reality Manipulation
In the form of Witsurunemitea, Hakuoru is capable of manipulating the biology of living organisms. The most destructive example of this was when, after discovering that the scientist had killed and dissected Mikoto, an artificial humanoid who became his wife in a past life, he flew into a rage and transformed the scientists (who were seeking to become immortal), as well as much of the rest of humanity into biologically immortal, but non-sapient ameoba-like creatures. Hakuoru can use this ability in a more controlled manner to regenerate (below), and could presumably also do so for offensive purposes, however, a being as powerful as Sauron may be able to resist its effects, at least for a while. It is implied the Witsurunemitea has even greater power, being able to control the evolution of life. His powers of reality manipulation may even go beyond biomanipulation, as it is implied that much of the magic used in the world of Utawarerumono was created by Witsurunemitea's influence.

Regeneration
=Vlad The Impaler VS Gilles de Rais= Vlad the Impaler, the sadistic prince of Wallachia know for impaling thousands

VS

Gilles de Rais, the psychotic French Baron and military leader who led double life as a child murderer

WHO IS DEADLIEST!? =Combatants=

Vlad the Impaler
Vlad the Impaler, also known as Vlad III and Vlad Dracula was the Prince of Wallachia (in modern day Romania) who is best known historically for his resistance against the Ottoman Empire and its expansion, and for the cruel punishments he imposed on his rivals. In the English-speaking world, he is perhaps best remembered for possibly inspiring the name of the titular vampire from Bram Stoker's 1897 novel Dracula.

The title "the Impaler" refers to his habit of having his enemies impaled upon stakes. The consensus among most historians is that anywhere from 40,000-100,000 victims were impaled during Vlad's three reigns as prince. It was also reported that in 1462, Mehmed II, the man who conquered Constantinople (modern-day Istanbul, Turkey) and was well-renowned for his own psychological tactics, was forced to retreat in disgust at the sight of 20,000 impaled corpses (many of them Turkish prisoners of war) outside of Vlad's capital.

Vlad was also a courageous man- he led from the front and never let his men do all the fighting. Although he is renowned for his cruelty throughout most of Western Europe, he is regarded as a national hero in his native Romania.

Once, Vlad had peasants and beggars, the lowest of the low, come to a big feast. When they were all drunk, Vlad asked if they wanted to never be hungry again. When they said yes, Vlad left and ordered his guards to burn the dinning hall down with all the people inside.

Vlad was known throughout his land for his fierce insistence on honesty and order. Thieves seldom dared practice their trade within his domain, for they knew that the stake awaited any who were caught. Vlad was so confident in the effectiveness of his law that he laced a golden cup on display in the central square of Tirgoviste. The cup was never stolen and remained entirely unmolested throughout Vlad’s reign. Another storys goes Vlad once had a mistress that lived in a house in the back streets of Tirgoviste. This woman apparently loved the prince to distraction and was always anxious to please him. Vlad was often moody and depressed and the woman made every effort to lighten her lover’s burdens. Once, when he was particularly depressed, the woman dared tell him the lie that she was with child. Vlad had the woman examined by the bath matrons. When informed that the woman was lying, Vlad drew his knife and cut her open from the groin to her breast, leaving her to die in agony.

Another story tells of a merchant from a foreign land visiting Tirgoviste. Aware of the reputation of Vlad’s land for honesty, he left a treasure-laden cart unguarded in the street overnight. Upon returning to his wagon in the morning, the merchant was shocked to find 160 golden ducats missing. Then the merchant complained of his loss to the prince, Vlad assured him that his money would be returned. Vlad Dracula then issued a proclamation to the city—find the thief and return the money or the city will be destroyed. During the night he ordered that 160 ducats plus one extra be taken from his own treasury and placed in the merchant’s cart. On returning to his cart the next morning and counting his money the merchant discovered the extra ducat. The merchant returned to Vlad and reported that his money had indeed been returned plus an extra ducat. Meanwhile the thief had been captured and turned over to the prince’s guards along with the stolen money. Vlad ordered the thief impaled and informed the merchant that if he had not reported the extra ducat he would have been impaled alongside the thief.

Gilles de Rais
Gilles de Montmorency-Laval (prob. c. September 1405 – 26 October 1440),[1] Baron de Rais, was a knight and lord from Brittany, Anjou and Poitou,[2] a leader in the French army, and a companion-in-arms of Joan of Arc. He is best known for his reputation and later conviction as a confessed serial killer of children.

A member of the House of Montmorency-Laval, Gilles de Rais grew up under the tutelage of his maternal grandfather and increased his fortune by marriage. He earned the favour of the Duke of Brittany and was admitted to the French court. From 1427 to 1435, Gilles served as a commander in the Royal Army, and fought alongside Joan of Arc against the English and their Burgundian allies during the Hundred Years' War, including the Battle of Patay and Siege of Orleans, for which he was appointed Marshal of France.

In 1434/1435, he retired from military life, depleted his wealth by staging an extravagant theatrical spectacle of his own composition, and was accused of dabbling in the occult. After 1432 Gilles was accused of engaging in a series of child murders, with victims possibly numbering in the hundreds. The killings came to an end in 1440, when a violent dispute with a clergyman led to an ecclesiastical investigation which brought the crimes to light, and attributed them to Gilles. At his trial the parents of missing children in the surrounding area and Gilles' own confederates in crime testified against him. Gilles was condemned to death and hanged at Nantes on 26 October 1440.

(From Wikipedia)

=Weapons=

Misericorde (Vlad)
The Misericorde is a long, thin dagger commonly carried by knights and other soldiers in the Middle Ages. The dagger's blade was typically about 12 inches long and used to thrust between gaps in plate armor, including the joints and into the eye holes. The blade could also be used to finish off a mortally wounded soldier by thrusting from the neck down into the heart. Daggers of this style have been found from the 12th century onward, from everywhere from England to Persia.

Braquemard Short Sword (Gilles)
A Braquemard is a French short sword with a thick guard and a thick double-edge sword with a heavy blade intended to for hacking and chopping, thought it also possessed a point for thrusting. The weapon is shorter than the longsword, between about two and three feet long. The braquemard was Gilles' favored weapon during his murders.

119's Edge
Gilles' braquemard for its longer blade.

Kilij (Vlad)
The kilij is a Turkish sword based on older Central Asian weapons used since. The kilij first appeared sometime in the late Middle Ages, and was definitely in use by the time of the late 1400s. The weapon has a slightly curved blade made of high carbon steel, with a reinforced point that is significantly wider than the rest of the blade with a false edge. This gave the kilij formidable cutting ability. The kilij often had a hook-shaped pommel. The kilij was used not only by the Turks, but also in parts of Eastern Europe that had contact with the Ottoman Empire.

Longsword (Gilles)
While Gilles favored a short sword for his murders, he would have likely used a longsword in battle. The term "longsword" refers to a longer sword than the arming sword, while having the same basic shape of the arming sword, but having a length of up to about one and a half meters, designed more for thrusting, but still capable of cutting. The sword was used from the mid 1300s to the mid 1500s. The weapon was also known as a "hand and a half", as it can be used one or two handed. The Longsword fell out of favor in military service starting around the 1520s, with the introduction of the Swiss Sabre.

119's Edge
The Kilij is a deadly blade capable of cleaving through armor from horseback, while its reinforced point that means it is still able to thrust, however, the longsword has a more versatile design, and was more effective on foot, while also being useful on horseback. Both blades have an advantage depending on the situation, and, for this reason, are considered Even.

Halberd (Vlad)
The halberd was a European polearm widely used by northern European armies such as the Swiss, Germans, and Burgundians. The weapon was effective as it allowed a foot soldier to combat cavalry by using the spear head to prevent cavalry from closing in, the hook for pulling knights off horseback, and the axe head for delivering a killing blow capable of piercing armor. The weapon was, like the pike commonly used by forces of peasant conscripts or rebels, as it was cheap, yet efficient to use.

Voulge (Gilles)
A Voulge was a medieval European polearm similar in appearance to a broader-bladed glaive or a smaller-bladed bardiche, consisting of a cleaver-like blade mounted on a pole. The weapon's heavier blade was intended as a chopping weapon, and could potentially pierce armor with a powerful enough strike. Later designs had a point for thrusting and a hook on the back for pulling men off horseback, much like a halberd or billhook. For the purposes of this match, the voulge will have such a hook and point.

119's Edge
Both weapons are versatile polearms capable of unhorsing cavalry and chopping through armor with a heavy blow, however, the lighter weight of the halberd's smaller blade would make it easier to maneuver in combat. It was also designed to be more equally effective in all three roles, as opposed to the voulge, which had the point and hook added as an afterthough. Edge: Vlad the Impaler.

Arbalest (Both)
The Arbalest is a European crossbow design first appearing in the 12th century. The weapon had a steel bow piece, or prod, allowing for greater strength, and thus, greater draw weights. This resulted in a powerful weapon capable of piercing plate armor, however, it took a long time to reload as a windlass or crank was often needed to pull back the string.

Hand Cannon (Both)
A hand cannon is the first type of handheld firearm used in Europe and the Middle East, appearing in the late Middle Ages, sometime in the 1300s, however, the weapon was used at least a few hundred years earlier in China, the first being crude "fire lances" with a range of only a few feet, though true hand cannons similar to the European model were in use by the 1200s. The hand cannon consisted of a simple tube loaded with powder and ammunition, typically a stone or metal ball, but sometimes even pebbles takes on the ground were used. An ignition source such as a slow-burning match was applied to a touchhole to fire the weapon. The weapon had a very short range, as perhaps little 50 meters, and may explode due to improper charges or poorly made barrels, however, it was easily and cheap to produce, required little training to use effectively, and could pierce plate armor when the proper powder charge was used. The weapon proved effective when used in formation with pikemen and crossbowmen, proving capable of defeating cavalry charges with the combined effect of the bullets themselves and the report of the weapon, which terrorized men and spooked horses who were unfamiliar with the the weapon. The hand cannon was finally replaced in the early 1500s by the matchlock musket. It was very common for a spike to be on the bottom that functioned as a grip and allowed the hand cannon to be used as a war pick melee weapon in the heat of combat.

=X-Factors=

Explanations
In terms of training and combat experience, the two men are quite comparable, Vlad was the prince of Wallachia, and thus would have had considerable military training in swordsmanship, horsemanship, and other military arts, while Gilles was high-ranking knight who eventually became a commander in the French Army under Joan of Arc. Both of them fought in multiple battle, and lead from the front like, Gilles being known for his reckless bravery in combat, while Vlad led the night attack on the Ottomans at Trigoviste in person, and according to some accounts, personally charged the sultan's tent, attempting to kill him. In terms of brutality, both men were extremely violent, Vlad being imfamous for executing tens of thousands of people, including men, women, children, and even infants, by impalement, a manner of death which sometimes as drawn out by over days, while Gilles de Rais was one of the first serial killers in history known by name, who killed hundreds of children in brutal ways such as decapitation and dismemberment, and typically tortured his victims prior to the murder. What sets Vlad apart, however, is his use of his brutal nature as a psychological tactic. When Ottoman sultan Mehmed II entered Trigoviste, he found 20,000 Turkish prisoners, including both soldiers and civilians, impaled, a sight which sickened the sultan, who was himself known for his brutality. In terms of mental health, there are accounts of both men exhibiting extreme sadistic or psychopathic behavior, taking pleasure in the suffering of others and lacking empathy that would hold most people back from such brutal acts. Both men were still in touch with reality enough to function in administrative and military fashions, however, I give Vlad a slight edge as, towards the end of his life, Rais became involved in occult and schemed to use witchcraft to gain wealth, suggesting he was, at least later in life, losing touch with reality.

=The Brotherhood of Steel (Fallout series) vs Gaia (Rewrite)= The Brotherhood of Steel, the organization who sought to revive civilization after nuclear armageddon, with a practically religious devotion to technology

VS

Gaia, the nihilistic, misanthropic eco-terrorist cult who intended to save the Earth by wiping out the human race with forgotten magic

Annihilation and Revival, Nature and Machine, Magic and Technology clash to determine

WHO IS DEADLIEST!? =Brotherhood of Steel= "The only salvation this tortured planet and its people have. Without us, humanity is sure to perish."

- Head Scribe Vree on the Brotherhood

Forces
While the Brotherhood of Steel are best known for their use of power armor, many Brotherhood soldiers go into battle wearing lighter body armor. These units are used both as mobile recon squads, guards, as well as acting in support of power armor units, generally with 2-3 light infantry supporting a single power armor soldier.
 * -|Light Infantry (x30)=

Weapons

Note: BoS Infantry will carry either a plasma rifle or a laser rifle, not both

AER-9 Laser Rifle The AER-9 is a laser weapon in service with the US Army as for the Great War of 2077, and because of its rugged design, examples have survived for over 200 years, and are frequently used by various post-apocalyptic factions, including the Brotherhood of Steel. The AER-9 fires a high-intensity of beam capable easily burning through flesh, however, the beam is (for some reason) red visible light, which, while powerful and not suffering from effects like bullet drop, makes the location of the firer highly visible. The Laser rifle can be fitted with various modifications, including scopes, stocks, beam focusers and splitters, and even a miniature Gatling Laser-like device, allowing for full auto fire. The Brotherhood troops will have various modifications, allowing some to carry laser rifles intended for assault roles, while others use sniper variants.

Plasma Rifle The other main variant of energy weapon in the Fallout universe, Plasma weapons work by generating and propelling a mass of superheated plasma using magnetic induction, similar to how a Gauss or railgun weapon works. These projectiles can cause severe damage from both the ballistic impact and heat of the plasma, capable of easily burning flesh and even damaging heavy power armor with sustained fire. Plasma projectiles, however, do not travel as fast as lasers, railgun slugs, or conventional bullets, and thus can be evaded, albeit with difficulty, by a normal human, however, fully automatic plasma fire is far harder to evade due to the sheer volume of projectiles. Plasma weapons can be fitted with various stocks, scopes, and other mods, including barrel modifications for fully automatic fire, the ability to fire multiple plasma bolts in a shotgun-like blast, or even a short-ranged, but powerful flamethrower-like stream of plasma. Brotherhood troops in this match will have various mods, allowing them their plasma rifles to fill a variety of roles.

Laser Pistol The Brotherhood of Steel use pistol variant of the AER-9 laser rifle made by replacing the stock assembly with a pistol grip and attaching a shorter barrel. The weapon can be equipped with a variety of optics and other attachments, including one for full auto fire. The Brotherhood soldier's pistols will have a variety of different and varying attachments.

Plasma Grenade The Plasma Grenade is a weapon of the Fallout universe designed by the US military and later used by the Brotherhood and Enclave after the Great War. The weapon is a hand-thrown grenade which, upon detonation, releases a field of superheated plasma capable of disintegrating targets. While powerful, the weapon does not produce fragmentation, meaning it has a lower effective radius than a frag grenade.

The backbone of the military of the Brotherhood of Steel are soldiers clad in T-60 power armor, a heavy mechanically assisted armor first developed by the pre-war US Military. The power armor offers significant protection against small arms fire, and can even dampen the impact of falls, essentially allowing the user to jump from a great height without injury. The T-60 power armor also augements the user's strength, allowing them to easily carry heavy weapons such as miniguns, as well as hit harder in close combat.
 * -|Power Armor Unit (x15)=

Note: BoS Infantry will carry either a plasma rifle, Gauss Rifle, or laser rifle, not both

AER-9 Laser Rifle The AER-9 is a laser weapon in service with the US Army as for the Great War of 2077, and because of its rugged design, examples have survived for over 200 years, and are frequently used by various post-apocalyptic factions, including the Brotherhood of Steel. The AER-9 fires a high-intensity of beam capable easily burning through flesh, however, the beam is (for some reason) red visible light, which, while powerful and not suffering from effects like bullet drop, makes the location of the firer highly visible. The Laser rifle can be fitted with various modifications, including scopes, stocks, beam focusers and splitters, and even a miniature Gatling Laser-like device, allowing for full auto fire. The Brotherhood troops will have various modifications, allowing some to carry laser rifles intended for assault roles, while others use sniper variants.

Plasma Rifle The other main variant of energy weapon in the Fallout universe, Plasma weapons work by generating and propelling a mass of superheated plasma using magnetic induction, similar to how a Gauss or railgun weapon works. These projectiles can cause severe damage from both the ballistic impact and heat of the plasma, capable of easily burning flesh and even damaging heavy power armor with sustained fire. Plasma projectiles, however, do not travel as fast as lasers, railgun slugs, or conventional bullets, and thus can be evaded, albeit with difficulty, by a normal human, however, fully automatic plasma fire is far harder to evade due to the sheer volume of projectiles. Plasma weapons can be fitted with various stocks, scopes, and other mods, including barrel modifications for fully automatic fire, the ability to fire multiple plasma bolts in a shotgun-like blast, or even a short-ranged, but powerful flamethrower-like stream of plasma. Brotherhood troops in this match will have various mods, allowing them their plasma rifles to fill a variety of roles.

Gauss Rifle The Gauss Rifle is a weapon in the Fallout universe that accelerates a 2mm slug using a series of electromagnetic coils. Gauss rifles saw use by both the US and Chinese militaries during the Great War, and after the war, they were used by a variety of factions, including the Brotherhood of Steel. The Gauss rifle is typically used as a sniper rifle, and is capable of filling an anti-materiel role with its high velocity slugs, hitting with far greater force than even a .50 BMG round.

Laser Pistol The Brotherhood of Steel use pistol variant of the AER-9 laser rifle made by replacing the stock assembly with a pistol grip and attaching a shorter barrel. The weapon can be equipped with a variety of optics and other attachments, including one for full auto fire. The Brotherhood soldier's pistols will have a variety of different and varying attachments.

Plasma Grenade The Plasma Grenade is a weapon of the Fallout universe designed by the US military and later used by the Brotherhood and Enclave after the Great War. The weapon is a hand-thrown grenade which, upon detonation, releases a field of superheated plasma capable of disintegrating targets. While powerful, the weapon does not produce fragmentation, meaning it has a lower effective radius than a frag grenade.

T-60 Power Armor See Above

The Brotherhood of Steel often equip power armored soldiers with heavy weapons, such as miniguns, missile launchers, Gatling lasers. These weapons allow them to easily bring down larger and more heavily armored targets such as Super Mutants and Deathclaws.
 * -|Heavy Weapons Gunners=

Weapons

'''Note: Brotherhood Heavy Gunners will carry only ONE of the four heavy weapons below. There will be ten heavy gunners in this match, four missile gunners (to make this more fair against Gaia's heavy familiars) and two of each other weapon'''

5mm Minigun While seeming to favor energy weapons, the Brotherhood still make some use of ballistic weapons, most notably the 5mm minigun. The weapon itself is an electrically-fired Gatling gun powered by a fusion core, which fires 5mm rounds, which, while lacking the stopping power of 5.56 or 7.62mm rounds, are fired at extremely high rates of fire. The weapon is fed from a 500-round disintegrating belt.

Gatling Laser The Gatling Laser is a rapid fire laser weapon capable of rapidly firing multiple laser pulse without loss in power (unlike smaller automatic laser weapons). The weapon achieves this by using multiple laser capacitors mounted on a rotating drum similar to the barrels of a Gatling gun. The beams are capable of burning through power armor and the armor of Vertibird VTOL.

Missile Launcher The Brotherhood of Steel use a modular missile launcher (above) design presumably originating in the pre-war US. The weapon is actually an unguided weapon unless fitted with a targetting computer. The weapon can be fitted with various upgrades to increase capacity, and will, for the purposes of this match, have a four-shot quad barrel and a targetting computer. With the targetting computer, it will be able to lock on both ground and aerial targets, including personnel and vehicles.

M42 Fat Man Nuclear Launcher The M42 "Fat Man" is a shoulder-mounted mini nuke launcher. First entering service in September 2077 with the U.S. Army, the Fat Man is a pre-War heavy weapon that have become invaluable weapons utilized in the post-war world. Developers struggled to find a way to fire the heavy ammunition from a man-portable system far enough to keep the operator outside of the blast radius. Eventually, it was discovered that by placing a small sub-charge into the ammunition itself, similar to bullets being fired from a gun, the warheads could be launched a considerable distance without adding too much weight to the already heavy weapon.

The Fat Man has become a mighty tool of destruction in the Wasteland, being scavenged by several noteworthy survivors throughout the continent, as well as the Super Mutants occupying the land and the Gunner mercenary company. The Brotherhood of Steel have made particular usage of this weapon, arming their powerful robot Liberty Prime with Fat Man launchers as weapons. The weapon fires shells roughly equivalent to an artillery shell.

Laser Pistol The Brotherhood of Steel use pistol variant of the AER-9 laser rifle made by replacing the stock assembly with a pistol grip and attaching a shorter barrel. The weapon can be equipped with a variety of optics and other attachments, including one for full auto fire. The Brotherhood soldier's pistols will have a variety of different and varying attachments.

T-60 Power Armor The backbone of the military of the Brotherhood of Steel are soldiers clad in T-60 power armor, a heavy mechanically assisted armor first developed by the pre-war US Military. The power armor offers significant protection against small arms fire, and can even dampen the impact of falls, essentially allowing the user to jump from a great height without injury. The T-60 power armor also augments the user's strength, allowing them to easily carry heavy weapons such as miniguns, as well as hit harder in close combat.

Plasma Grenade The Plasma Grenade is a weapon of the Fallout universe designed by the US military and later used by the Brotherhood and Enclave after the Great War. The weapon is a hand-thrown grenade which, upon detonation, releases a field of superheated plasma capable of disintegrating targets. While powerful, the weapon does not produce fragmentation, meaning it has a lower effective radius than a frag grenade.

The Vertibird is a VTOL Aircraft similar to a real-world V-22 Osprey, armed with a tilting rotors to allow it to fly vertically like a helicopter, or tilted forward for forward flight, acting as a propeller. The craft was developed in the 2070s, and saw some field trials, but never reached full production. The Enclave, however, possessed hidden manufacturing facilities intended to produce Vertibirds to facilitate their conquest of the surface when they arose from the bunkers. These facilities were later captured or copied by the Brotherhood of Steel, and the New California Republic are also known to operate a fleet of Vertibirds. The transport variant of the Vertibird is the most numerous variant, seeing wide use in the Commonwealth campaign. The Vertibird is capable of transporting a squad of infantry, including power armor units, and carrying two heavy machine guns and door-mounted minigun for supporting disembarking troops. The Brotherhood will have two transport Vertibird in this fight.
 * -|VB-02 Vertibird Transport (x 2)=

Twin Machine Guns The primary armament of the transport Vertibird consists of a pair of heavy machine guns mounted in the nose. Based on the shape of the barrel, these weapons, or at least the barrel is similar to the Browning M3 aerial machine guns, a variant of the Browning M2 .50 caliber machine gun with a faster rate of fire, up to 1200 RPM, and will be assumed to be similar, if not the same weapon.

Minigun The Minigun mounted on the Vertibird transport and gunship variants appears to be identical to the 5mm minigun designed for use with power armor units. The weapon itself is an electrically-fired Gatling gun powered by a fusion core, which fires 5mm rounds, which, while lacking the stopping power of 5.56 or 7.62mm rounds, are fired at extremely high rates of fire. The weapon is fed from a 500-round disintegrating belt magazine.

The Vertibird is a VTOL Aircraft similar to a real-world V-22 Osprey, armed with a tilting rotors to allow it to fly vertically like a helicopter, or tilted forward for forward flight, acting as a propeller. The craft was developed in the 2070s, and saw some field trials, but never reached full production. The Enclave, however, possessed hidden manufacturing facilities intended to produce Vertibirds to facilitate their conquest of the surface when they arose from the bunkers. The Gunship variant saw use in service of the Enclave in the Capital Wasteland, and some were later captured by the Brotherhood of Steel, though they were not employed in the Commonwealth. A few even saw use with the New California Republic. The Gunship variant carried a nose-mounted Gatling laser, as well as a missile launcher and racks of mini-nukes for ground attack.
 * -|VB-02 Vertibird Gunship (x 2)=

Minigun The Minigun mounted on the Vertibird transport and gunship variants appears to be identical to the 5mm minigun designed for use with power armor units. The weapon itself is an electrically-fired Gatling gun powered by a fusion core, which fires 5mm rounds, which, while lacking the stopping power of 5.56 or 7.62mm rounds, are fired at extremely high rates of fire. The weapon is fed from a 500-round disintegrating belt magazine.

Nose Gatling Laser The Gatling Laser is a rapid fire laser weapon capable of rapidly firing multiple laser pulse without loss in power (unlike smaller automatic laser weapons). The weapon achieves this by using multiple laser capacitors mounted on a rotating drum similar to the barrels of a Gatling gun. The beams are capable of burning through power armor and the armor of Vertibird VTOL. The Vertibird Gunship carries a Gatling laser in a nose turret for engaging hostile targets at close range. It will be assumed to be able to engage both surface and aerial threats.

Missile Launchers The Vertibird Gunship carries missile launchers for attacking heavily armored targets. The weapons can presumably be locked on to large armored or aerial targets, but can also be "dumb fired" as unguided rockets to attack personnel.

Mini-Nukes The Vertibird Gunship carried racks of mini-nukes for bombing ground targets. These weapons are similar to the mini-nukes fired by the "Fat Man" launcher, exploding with about about the force of an artillery shell.

Liberty Prime is a roughly 40-foot tall armored combat robot built by the pre-war US designed as a secret weapon for use against the Chinese occupation of Anchorage- indeed, the AI controlling the machine still believes it fighting the Chinese. While it was never used for this purpose, the machine was brought back service over 200 years later by the Brotherhood of Steel. The robot is armed with a head-mounted laser weapon, as well as a supply of larger mini-nukes, striking with the forces of a large aerial bomb- not to mention crushing enemies beneath its massive weight. Liberty Prime is heavily armored, capable of withstanding repeated rocket and artillery hits, but by no means indestructible, as seen when it is hit by an orbital strike by the Enclave, though the robot was eventually rebuilt by the Brotherhood.
 * -|Liberty Prime (x1)=

Laser Cannon Liberty Prime's main weapon is a massive laser cannon capable of completely vaporizing infantry targets and easily destroying armored threats and aircraft. When upgraded for the Commonwealth Campaign (which it will be), the weapon even proved capable blasting through eight feet of earth and concrete in order to force entry into the Institute's underground headquarters.

Mini-Nukes Liberty Prime is also armed with a number of larger mini-nukes similar to those used by those used by the Fat Man launcher. These larger variants explode with the force of a larger aerial bomb. Unusually, rather than using some sort of rocket or missile, the mini-nukes are thrown by the robot like a football, with a range of up to perhaps a few hundred meters.

=Gaia= "The planet or the people?"

- Gaia motto

Small Arms
While some Gaia agents rely only on their familiars for combat (possibly because it is difficult, if not impossible, to control a familiar and aim at the same time), some are known to employ conventional weapons in combat. For instance, some agents will carry revolvers or semi-automatic pistols. In addition, Gaia is known to have more heavily armed agents who work with an unspecified terrorist faction, armed with both familiars and weapons such as AK-47s and RPGs. For the purposes of this match, the Gaia summoners will have a mix of small arms and explosives with them.

Familiars
Instead of conventional munitions, Gaia carries out most of their attacks with familiars, entities created using forgotten magic from organic matter. These entities may take the form of real animals or take the form of more extraordinary creatures, such as extinct species, and even dragon-like creatures. Many higher tier familiars possess massive strength and may have the power to control energy, firing it in laser-like beams. The use of familiars will slowly drain the user of their life force, larger ones more than smaller ones, with the most powerful (which will not appear in this fight) requiring several people to literally sacrifice their lives to create. While powerful, familiars are vulnerable to all the same weaknesses as other life forms, and can be harmed by conventional firearms and explosives, though some are more resiliant than others. If the summoner is killed, the familiar will also disintegrate.

The primary familiar of Gaia for conventional combat are attack dogs which, while individually not a match for a soldier with an assault rifle or, as seen in the anime, even a group of people with improvised blunt weapons, they are often employed in large numbers and are easy to create, presumably with minimal drain on the user's life force. The attack dogs possess super-canine strength and speed, being able to to chase a motorcycle, but are easily dispatched by gunfire and even melee attacks.
 * -|Attack dogs (x100)=

Claws and Teeth The primary weapon of Gaia's canine familiars are their claws and teeth, backed up by their super-canine strength, making them dangerous in close combat.

Super-Canine Strength and Speed Gaia's dog-familiars are far faster and stronger than normal canines, being able to chase a motor cycle, suggesting they are able to run at speeds of at least 100 kilometers per hour.

Another common example of familiars used by Gaia are creatures similar to raptor dinosaurs, such as Dinonychus, Velociraptor, or Utahraptor. The raptor familiars are about 3 meters tall, and can run at very high speeds, attacking with large claws and razor-sharp teeth. While they are, like most lower-tier familiars, no match for a man with a firearm individually, they are almost always employed in groups of at least ten.
 * -|Raptors (x50)=

Claws and Teeth Gaia's raptors have claws on both their hands and feet, including large Dinonychus-like claws on their feet, as well as a mouth full of razor sharp teeth. They possess sufficient bite-force to break a katana.

The most common flying familiar is a type of winged "dragon"-like creature about the height of a man, with a wingspan of at least 20 feet. The creature has a head and teeth similar to a hammerhead shark, presumably including the rows of multiple teeth. These familiars are vulnerable to gunfire alone, but are deployed in large groups to overwhelm better-armed enemies.
 * -|"Hammerhead Dragon" (x 25)=

Claws and Teeth The Hammerhead Dragon has a shark-like jaw with rows of razor sharp teeth, allowing to inflict grevious wounds. The creature also has talons with sharp claws, and is strong enough to lift and carry away an adult man in flight.

Wings The "Hammerhead Dragon" has a set of pterodactyl-like wings allowing to fly.


 * -|"Teleporter" (x 20)==

Jaws

Teleportation


 * -|Leaf Dragon (x 2)=

Tethered Projectile

Wings


 * -|Kilimanjaro (x 1)=

Wings

Energy Beam

Krivoy Rog is a the familiar of a high-level summoner named Tenma who went rogue from Gaia, however, in the second season of the anime, the familiar is also employed by Sakura Kashima herself against Koutarou Tennouji and Kagari. The familiar, named for a real-world Ukrainian city for some unknown reason, resembles a giant cephalopod clad in black armor with a variety of powerful abilities. Tentacles Krivoy Rog possesses several massive tentacles armored which can be used to attack its enemies.
 * -|Krivoy Rog (x 1)=

Energy Beam' In the anime, Krivoy Rog proves itself capable of firing multiple highly destructive laser-like beams of energy.

Armor Krivoy Rog's armor is described as a metallic alloy stronger than steel, and is thus extremely difficult to penetrate, but not indestructible. For the purposes of this match, Liberty Prime's laser, mini-nukes, sustained rocket fire, and shot to weak points will be able to damage it.

Hovering: Krivoy Rog is capable of filling a bladder on its back with a lighter than air gas, allowing to the hover similarly to a balloon or zeppelin. It can also deflate this bladder at will, dropping itself violently on a target.

Self-Destruct In the anime, after being pierced by one of Kagari's "aurora" energy ribbons, Krivoy Rog overfilled the gas bladder with explosive gas, possibly hydrogen, causing an explosion the size of a large aerial bomb, perhaps even a fuel-air weapon.

=Islands of Madness: Sei and Liv (Jisatsutou) vs the Rook Islands (Far Cry 3)= =Jisatsutou Survivors=

Sei
Sei is the main character of the manga Jisatsutou or Suicide Island. Sei was a 19-year old in a near-future Japan in which, officially, those who attempt suicide twice and are revived will be allowed to die if they so choose. Instead, however, those who choose to die are sedated and transported to an abandoned island. Once on this island, they are considered legally dead, and their citizenship is revoked. Any who attempt to venture beyond one kilometer of the island will be fired on by patrolling naval vessels. When Sei wakes up along with a group of at least 50 others, several of them commit suicide, however, many of them, including Sei, decide to survive in this new society free from the pressures of life that drove them to suicide in the first place.

In time, they set up a settlement in an abandoned school on the island, while a second group, under a man named Sawada, sets up a house in the abandoned village. Over time, Sei and a man named Ryou manage to start growing food, begin fishing, and even capture goat and chickens running loose on the island as livestock.

At the same time, it is revealed that Sei was a former member of his high school's archery club, and makes a British-style longbow made from suitably flexible wood and other materials he scavenges. Using this, Sei becomes a skilled hunter, even more so after he adopts a dog, which he named Ikiru, after the Japanese verb meaning "to live", in honor of his now will to survive. Sei proves himself able to hit deer and similar-sized targets at ranges of over 100 meters.

Sei becomes friendly with a Caucasian girl, who takes up the English name "Liv", again, signifying her newfound will to survive, and the two of them eventually enter a relationship.

The new society the survivors form on the island, however, is disrupted by Sawada, who has formed a "cult" of survivors around him, to the point where he has convinve many of the female survivors to give themselves sexually to any male survivors in exchange for food and protection. When a female survivor from Sawada's group decides she has had enough of this arrangement, she flees to Sei and Ryou's group.

This drives Sawada to attempt to attempt to retrieve her by force, leading to a conflict across the island. After seeing the threat of Sawada's group, Ryou creates a number of spears and shields from wood scraps, and Sei later adds to this by crafting more bows and arrows, training others in their use, including Liv, who proves herself somewhat skilled with a bow herself.

After an initial defeat, Sawada retaliates, armed with Molotov cocktails make from scavenged gasoline, killing three of Ryou and Sei's group. The conflict escalates further when Sawada kidnaps a male survivor named Tomo, who has gender identity issues. Sawada proves very charismatic, making Tomo believe he is the only one who will accept his inner femininity, and Tomo decides to stay in spite of a rescue attempt by Sei. In the attempt, Sei wounds several of Sawada's men with arrows, and burns down one of their houses with flaming arrows. From here, the conflict escalates further, driving Sei to realize that he may not be able to keep intentially taking non-lethal shots forever- he may have to kill to protect his friends.

Weapons
Note: Liv and Sei will each have one of the three weapons, and Ikiru will (obviously) be with them.

Improvised Longbow
Sei improvises a British-style longbow from a collection of suitably flexible wood scraps he finds on the island, as well as some string found in an abandoned shed, with a cloth or leather wrap around the part of the bow to be gripped. Sei manufactures arrows from straight pieces of wood, with flights made from feathers. The arrowheads appear to be made from any sharp materials that happen to be on hand, including stone, shards of metal, and, in many case, piece of broken glass shaped similarly to obsidian. Sei also eventually gets a hold of an improvised bracer made from parts from a diving shop. Sei was a former member of his high school archery club, and becomes an even better shot through experience, to the point where he can accurately hit specific parts of a human body (i.e. the leg) from between 50 and 100 meters distance, and hit a human-sized target at up to perhaps 200 meters.

Nata
The nata is a Japanese tool similar in appearance to a meat cleaver, though its use is more similar to that of a machete or a billhook. The nata is used as a general purpose agricultural and outdoor cutting tool used for cutting brush, chopping wood etc, though it can obviously be used as an improvised weapon.

Hunting Knife
Hunting Knife is the knife that hunters use to kill and cut open dead animals. Sei and Liv, along with other "Suicide Island" exiles scavenged various knives from the island. For the purposes of this match, the knife in question will have about a six-inch blade and a overall length of 8 inches, with a clip point.

Rook Island Pick-Ups
The following weapons will be available for pick up by Sei and Liv on the Rook Islands, and may be found in arms caches, lying around in settlements and structures, from the bodies of dead pirates, or maybe bought from the stores around Rook Island with scavenged money.

Machete (Common)
A Machete is a large, heavy-bladed knife about 18 inches in length used in many tropical areas, most notably Latin America and Africa. The machete is used as a tool for cutting brush and harvesting sugar cane, as well as opening coconuts and other tough fruits and nuts. The machete is also commonly used as a weapon, particularly amongst militias and rebels in Africa and Latin America, and is often issued to military units operating in tropical areas. Similar weapons include the Filipino bolo, Nepalese kukri, and Japanese nata. Can be taken off the bodies of pirates, or found in buildings, settlements etc.

Tanto (Rare)
A Tanto is a Japanese dagger with a blade of about 15-30 centimeters in length. The weapon has a straight, typically single-edged blade with he cutting edge curving up to the point. The weapon was used extensively by the Samurai during the Heian (794-1185 AD) and Kamakura (1185-1333) periods, as well as being carried as a personal defense weapon by civilians. The tanto began to fall out of favor among samurai after the 1300s, being superceded by the longer wakizashi short sword, though tanto would be forged for other purposes. During the 20th century, tanto would be forged prior to World War II, and some would be used as combat knives by Japanese officers. Tanto production dropped dramatically due to restrictions on sword forging in Japan after WWII, however, in the 1960s, tanto forging restarted due to demand from martial artist both in Japan and abroad. A tanto is an unlockable melee weapon in Far Cry 4, and may be found by Sei and Liv in some of the abandoned WWII-era bunkers that dot the Rook Islands.

Kimber Warrior (Common)
The Kimber MCSOCOM ICQB is a 5" barreled aluminum-framed 1911 chambered in .45 ACP custom built for the US Marine Corps. It features a bolt on Dawson Precision light rail, Novak night sights, and omits the full length guide rod and firing pin block of other Kimber models to make field stripping easier. The weapon fires a .45 ACP round from an 8-round magazine. Commonly found in arms caches, settlements, the store in Amanaki, and off the bodies of dead pirates.

Makarov PB (Common)
The Makarov pistol is a Russian sidearm developed and produced in the Soviet Union. The Makarov was the standard sidearm for Soviet troops all the way until the collapse of the communist regime. Nikolai Makarov designed the weapon to replace the TT-33 pistol. Firing the 9x18mm Makarov, the pistol had a magazine capacity of eight rounds. The weapon was selected because of its simplicity and decent stopping power. Since 2003, the Makarov has been replaced by the MP-443 Grach. However, there are still a high amount of these Soviet pistols on the market and are used by Russian law enforcement. More than a dozen countries still use the pistol as their side-arm of choice. The PB is a silenced variant (though the player must still add a silencer in game, it will be silent for the purposes of this match).

Baikal MP-133 (Common)
The Baikal MP-133 is a Russian 12-guage pump-action shotgun similar to the Remington 870. The weapon is intended primarily as a civilian weapon for uses including hunting, home defense, security. The weapon will, for the purposes of this have a capacity of six rounds plus one in the chamber (as per the seven rounds total in the game). Commonly found in the store, on dead pirates, weapons caches and sometimes in civilian settlements.

Desert Eagle (Rare)
The IMI Desert Eagle is a handgun famous for firing a .50 caliber bullet from a seven-round magazine, known for its stopping power. Although the Desert Eagle can deliver severe damage, it is inaccurate as heavy recoil will force the user to reacquire the target and because it is meant to be used at a close range, this inaccuracy is only increased at a distance. The Desert Eagle can be found on the bodies of some pirates and privateers and from arms dealers on Rook Island... not that it's a particularly practical weapon.

Agram 200 (Common)
The Agram 2000 is a Croatian Submachine Gun firing 9mm ammunition. The weapon is compatible with a variety of different magazine sizes, but for the purposes of this match, the weapon will come with a 22-round magazine. I was unable to find an exact range for the Agram, but I would estimate it to be about 100 meters. Commonly found on pirate bodies (mostly snipers and RPG gunners as a sidearm) and in weapons caches.

MP5 Submachine Gun (Rare)
The Heckler and Koch MP5 is a submachine gun chambered for the 9mm round. Since the 1960s, the weapon has been popular around the world and is currently a popular weapon used by law-enforcement agencies, special forces groups, and terrorists. Through the success of the G3 battle rifle, the MP5 was created and the design of the submachine gun was based upon the rifle. The weapon was immediately was adopted by 40 countries several years after it was manufactured and by numerous law enforcement and security organizations. The rate of fire, accuracy, and light-weight of the gun was what made it successful. Their are currently 22 variants of the MP5, the two most popular being the MP5A4 and the MP5K. The weapon has an effective range of 200 meters, firing 9mm round from a 32-round magazine. The MP5 is very rare on Rook Island, only being found in arms dealer inventories, as well as being the personal weapon of Hoyt Volker.

PP-19 Bizon (Rare)
The Bizon ("Bison") is a 9mm submachine gun developed in the early 1990s at Izhmash by a team of engineers headed by Victor Kalashnikov (son of the famous engineer Mikhail Kalashnikov, creator of the AK-47 & AK-74). Alexei Dragunov, youngest son of Evgeny Dragunov (the creator of the SVD sniper rifle), was also a member of the design team. The weapon design is based on the AKS-74 assault rifle, which it shares a 60% parts commonality. The weapon fires 9 x 18mm Makarov rounds from a 64-round magazine with a rate of fire of 600-750 rpm. The weapon has an effective range of 100 meters. The weapon is carried by some Privateers.

AK-103 (Common)
While it is referred to in-game as an AK-47, the AK-pattern assault rifle in Far Cry 3 is actually an AK-103. The AK-103 is a Russian 7.62mm assault rifle. The weapon typically has black plastic furniture, though Vaas' AK has a wood finish similar to older AK designs. The weapon has a rate of fire of 600 rounds per minute and a range of 500 meters. The weapon fires from a 30-round magazine. Very common, found off dead pirates and weapons caches.

P-416 (Rare)
The Patriot Ordnance Factory P-416 is an "M4-pattern" 5.56mm assault carbine designed for close-quarters combat by law enforcement and military users. In spite of it what its name suggests, it is not a variant of the Heckler & Koch HK416. The weapon has numerous attachment rails for attachments, including an ACOG-style scope. The weapon is capable of fully automatic fire, though I could not find information on the rate of fire. The weapon's range is also unknown to me, however it can be assumed to be similar to 5.56mm weapons such as the M4, meaning about 400-500 meters. The P-416 is carried by Hoyt's Privateers, so Sei and Liv are not likely to find one unless they wander into their territory.

PKM (Rare)
The PK is a 7.62 mm general-purpose machine gun designed in the Soviet Union and currently in production in Russia. The weapon is fed from a belt (100 rounds for the purposes of this match) and fires at a rate of 650-750 RPM, at a range of up to a kilometer.

M249 SAW (Rare)
The Fabrique Nationale Minimi short for "Mini Mitrailleuse" (French: mini machine gun), is a Belgian 5.56mm NATO light machine gun designed as a squad-level fire support weapon. A variant of the weapon is used by the United States Armed Forces under the designation M249 Squad Automatic Weapon. The weapon has a rate of fire of 700-1150 rounds per minute depending on model and a range of up to about a kilometer. The weapon is fed from 200-round linked ammuntion belts or, in an emergency, 30-round STANAG magazine. M249 SAWs can be seen on some pirate vehicles as mounted weapons.

SVD Dragunov (Medium)
The Dragunov sniper rifle (formally Russian: Снайперская винтовка Драгунова, Snayperskaya Vintovka Dragunova (SVD), literally "Dragunov's sniper rifle") is a semi-automatic sniper rifle/designated marksman rifle chambered in 7.62×54mmR and developed in the Soviet Union. The weapons has an effective range of 800 meters (though in the hands of novice shooters- such as Sei and Liv, and to a lesser extent, the pirates, its effective range would likely be much less).

Zastava 93 (Rare)
The Zastava M93 Black Arrow is a Serbian anti-materiel rifle chambered for .50 BMG. The weapon is a bolt action rifle based on the Mauser system, feeding from a five-round magazine. The weapon has a range of up to 1800 meters. The weapon will be available in only a few locations (water tower in Church Town, and the cliff overlooking the water treatment plant- these were emplaced only in FC3, but will be pick-upable for the purposes of this match), and will only become common if Sei and Liv encounter the Privateers (not likely unless they venture to the South Island or they stick around a while and cause enough damage on the North Island to piss off Hoyt).

RPG-7 (Mid)
The RPG-7 is a Soviet-made 85mm anti-tank rocket launcher. The weapon was first delivered to the Soviet Army in 1961 and, like the AK-47 has since been widely exported during the Cold War era, and is still in the arsenal of many countries and paramilitary organization. The weapon is known for low cost, ease of use, durability and reliability. To some, it's the very symbol of guerrilla warfare. The weapon has a maximum range of over 900 meters, but an effective range of only about 200 meters. The weapon will only be found off the bodies of RPG pirates or in some pirate arms caches, or bought from the arms dealers in shops.

LPO-50 Flamethrower (Rare)
The LPO-50 Flamethrower was a Soviet-designed weapon first developed in 1953 to replace the older ROKS 1/2 models used in World War II. The weapon consisted of a fuel tank containing a thickened fuel mixture and a gun unit equipped with a shoulder stock a bipod. The weapon used specialized ignition cartridges to ignite the fuel mixture, three of which were carried in the weapon, lasting for 5-7 second each. The weapon has a range of up to a 70 meters, but a direct fire range of only 40-50 meters. Gunshots to the flame tanks may ignite the fuel, killing the operator in a deadly explosion. The weapon will available on a few pirate arms caches, off flamethrower Privateers, and bought from the arms dealers.

M26 Grenades (Common)
The M26 is a US-made fragmentation grenade first manufactured in 1952, and seeing use in the Korean and Vietnam Wars in US service, and is still used in some third world countries. The M26 was also known as the "lemon grenade" for its shape. The M26 has a 5.75 oz Composition B charge, with a pre-notched fragmentation coil. M26 grenades are commonly found in arms caches and in the hands of dead pirates throughout Rook Island.

Molotov Cocktails (Common)
A Molotov Cocktail, also known as a petrol bomb, incendiary bottle etc, is a homemade incendiary grenade made from a glass bottle filled with gasoline or other flammable liquid, and a rag or other flammable object, such as a roll of paper, as a crude fuse. Molotov cocktails are commonly found on the Rook Islands.

C-4 (Mid)
C-4 is a plastic explosive favored by military forces around the world for its stability and explosive power. C-4 itself resembles white modeling clay, and is extremely stable- to the point where it can be shot or even set on fire and not detonate. C-4 will only detonate with an electrically triggered detonator. On Rook Island, C-4 charges are relatively common in arms caches and sold by arms dealers at shops. These charges are pre-equipped with a detonator and a remote trigger found with caches of explosives.

Mines (Mid)
The mine that appears in Far Cry 3 is an anti-personnel designed to be deployed quickly, by turning an activation switch and placed on the ground. The mine is equipped with a motion sensor described by CIA agent Willis Huntley as "similar to an automatic garage door opener", which will be triggered by a person walking or vehicle driving a few feet from it, at which point the mine will detonate with enough force to destroy a jeep and kill all occupants. The mine is often hidden in tall grass, rice paddies, in doorways, or along roadways, as it can be detected by the distinctive red warning light and safely destroyed with any firearm. However, the pirates and even Hoyt's privateers are notoriously careless, and do not seem to watch out for mines. Mines are only used by the pirates themselves in a few places, such as the Barristown rice paddies, which are avoided by the locals. Sei and Liv will be able to find usable mines in pirate arms caches and from the arms dealer shop.

DShK Heavy Machine Gun
The DShK 12.7mm Machinegun (Дегтярёва-Шпагина Крупнокалиберный or Degtyaryov-Shpagin Large-Calibre) was a Soviet heavy machine gun developed in the middle of the 20th century. It is currently phased out almost entirely by newer machine guns using the same caliber, the NSV and Kord. The weapon has a rate of fire 500 RPM, a range of 2000 meters, and fires from a belt of 50 rounds. The weapon is used by the pirates on boats and technicals.

Improvised Weapons
In the manga Jisatsutou, Sei and Live make frequent use of improvised weapons and other items to survive. For the purposes of this match, they will be able to do the same. In addition to the usual improvised spears etc, they will also be able to make use of items found on Rook Island to create things such as hair-trigger gun traps, remote-detonated explosive arrows made with C-4 etc.

=Vaas Montenegro (Far Cry 3) vs Revy (Black Lagoon)=

Vaas Montenegro


"Did I ever tell you what the definition of insanity is?"

- Vaas Montenegro

During Jason Brody and his friend’s trip in Bangkok, they hear about an island where you "can do anything" from Doug, the nightclub DJ that works as a spotter for Vaas. They then decided to do a blind skydive over Rook island. When they landed, they are soon captured by Vaas Montengro and his pirates. While Jason and his older brother Grant are tied up, Vaas tells how he is going to ransom them for large amounts of money from their parents. It is revealed later that even after receiving the ransom money, Vaas was going to sell them all anyway to make more money.

After Jason and Grant escape, and make plans to save everyone, Vaas shoots Grant in the neck, killing him. Vaas decides that instead of killing Jason, he lets him run. This would later be his undoing.

While on his campaign to save his friends, Jason learns that Vaas is keeping Liza Snow hostage personally, as a way to make Jason come to him. When Jason assaults a slave prison that is said to hold Liza, he is knocked out and captured by Vaas. When he wakes, he, Liza and Oliver are tied up in chairs in an old abandoned building, while Vaas is pouring and covering them in gasoline. He then sets fire to the building and leaves Jason and Liza to die, but he takes Oliver with him. They escape just as the building is engulfed in flames and collapses on itself.

After being given a mission by Citra to save some of her warriors, Jason is ambushed by Vaas again, opening a truck that he believed to house the capture warriors. Vaas then ties Jason to a cinder block and kicks him into a deep river bed, intending to drown him. Jason escapes, then proceeds to kill more of Vaas’ men to acquire a helicopter and escape. After the helicopter is shot down by an RPG, Vaas comes up to Jason and shoots him point-blank in the chest. It is later shown that Jason survived the shot by way of a lighter, the same one Vaas tried to light him and Liza on fire with.

After becoming intimate with Citra in her temple, Jason is finally given the task to kill Vaas at his compound, who is throwing a party in celebration of Jason’s “death”. Jason is lead to believe he is infiltrating the compound successfully, but is surprised when Vaas sounds the alarm and broadcasts that he knew Jason was coming. After fighting through all of his pirates, Jason stumbles into a larger warehouse looking to confront and kill Vaas once and for all. When he confronts Vaas in a similar dreamy state in which he confronted Hoyt and Buck, he plunges his knife into his chest, then repeats the process again and again till Vaas falls dead.

Revy


Revy is a merciless and sadistic killer, without a conscience, who will kill anyone at the slightest provocation, even unarmed civilians (as seen in episode 6). Dutch once made reference to University of Texas shooter Charles Whitman in describing Revy after she slaughtered the crew of the Neo-Nazis' boat after a previous conversation with Rock brought up some unpleasant memories, resulting in an internal fit of rage - she even threatened Rock with death if he ever questions or tampers with her way of life. (In the anime, she was stopped by Dutch when she began her killing spree, after she shot one in the leg.) She is also a heavy smoker and drinker.

Of all the characters in the series, Revy uses the most foul language. She takes maniacal glee in killing anyone and everyone. She has a changing but volatile attitude towards Rock, the newest and most humble crew member of the Black Lagoon; though she respects him later in the series, she is mostly hostile towards him. She shot Rock at point blank range, but he moved her gun at the last second, during a confrontation in episode 7, and in episode 1 emptied most of a magazine in his direction while arguing with Dutch about their hostage. However, she does have a tendency to save Rock from critical situations, and later on she admits to considering Rock as family to Balalaika. It is possible that she has an attraction to Rock, based on her reactions to Eda's teasing, which appear to be jealousy. There's many other indications as well (such as when she tries to protect his innocence in Japan, and her fierce reaction to Jane's interest in involving Rock in an orgy in a later chapter), which other characters have noticed and even touched upon, with one person noting it was unusual to see Revy not by Rock's side now.

According to CIA agents on Basilan Island, towards the end of episode 12, Revy is still notorious in the NYPD, particularly at the 27th Precinct. Since the 27th Precinct does not exist in real-life New York City, this throwaway reference may - or may not - indicate an odd connection to Dick Wolf's Law and Order franchise. This is further suggested in a later episode, when Revy specifically mentions the series.

Constantly living on the edge of life, Revy has developed a rather bleak, almost nihilistic outlook on life, relying only on her own power, skills, and money. She does not believe in God or emotions. However, she seems to respect and trust her companions. One of her funnier aspects being quite forgetful, implying that her brash attitude caters to her stupidity; one moment unable to recall remembering Lotton the Wizard, let alone shooting him, during the Greenback Jane incident, much to Shenhua and Sawyer's amusement.

(from Black Lagoon Wiki).

Kimber Warrior and Desert Eagle (Vaas)
The Kimber Warrior is a copy of the Colt Model 1911 made by Kimber Tactical. The M1911 is a semi-automatic pistol that fires the .45 ACP. The weapon is single-action and is recoil-operated. The famous firearms designer produced the pistol to be used as the standard sidearm for the United States military. The weapon was used through countless conflicts like World War II and the Vietnam War. Production for the weapon came through the United States' need to modernize its arsenal. It is still being used by American law-enforcement and military forces in limited amounts. The weapon is a .45 caliber handgun with a seven-round magazine. The IMI-Magnum Research Desert Eagle is a handgun famous for firing a .50 caliber bullet, known for its stopping power. Although the Desert Eagle can deliver severe damage, it is inaccurate as heavy recoil will force the user to reacquire the target and because it is meant to be used at a close range, this inaccuracy is only increased at a distance. The weapon has a seven-round magazine at a range of about 50 meters.

Beretta Model 92 x2 (Revy)
The standard issue pistol for the U.S. armed forces, the Beretta Model 92, military designation M9, is a 9mm semi-automatic handgun with, for the purposes of this match, a 15-round magazine. The weapon has a range of 50 meters. Revy carries two custom Berettas, which she often refers to as her "cutlasses", featuring a pearl grip, chrome finish, custom engravings, and a silver "Jolly Roger" symbol in the center of the grip.

Agram 2000 (Vaas)
The Agram 2000 is a Croatian Submachine Gun firing 9mm ammunition. The weapon is compatible with a variety of different magazine sizes, but for the purposes of this match, the weapon will come with a 22-round magazine.

PM-63 (Revy)
The PM-63 is a Polish submachine gun somewhat similar in appearance to the Uzi. The weapon fires a 9mm round at a rate of fire of 650 rounds per minute, with a maximum range of about 175 meters. The weapon is fed through a 15 or 25-round magazine (25 for purposes of this match).

119's Edge
Revy's PM-63 takes a slight edge for its larger magazine

AK-103 (Vaas)
The AK-103 is a derivative of the AK-74M assault rifle, a descendant of the legendary AK-47. the weapon is chambered for 7.62x39mm Soviet ammunition, and improves on the original AK-47 with lighter plastic magazines allowing a soldier to carry more ammunition, as well as protective coatings, further increasing the legendary reliability of the AK line. The weapon fires from a 30 round magazine with a rate of fire of 600 rounds per minute. The weapon has a range of 500 meters

G3 (Revy)
The Heckler and Koch G3 is a German-made battle rifle designed in the 1950s by Heckler and Koch in cooperation with CETME in Spain. The weapon has served in numerous military and paramilitary organizations in countless conflicts around the world. The weapon has a number other weapons based off it, such as the PSG-1 sniper rifle, HK41 and HK91 civilian rifles, and the MP5 Submachine Gun. It was later replaced as the German service rifle by the Heckler & Koch G36. The weapon fires from a 20-round magazine with a range of 500 meters. The G3 has a rate of fire of 500-600 rpm.

119's Edge
Vaas' AK-103 for its larger magazine, and comparable stats in other areas, including range and rate of fire.

SVD Dragunov (Vaas)
The Dragunov sniper rifle (formally Russian: Снайперская винтовка Драгунова, Snayperskaya Vintovka Dragunova (SVD), literally "Dragunov's sniper rifle") is a semi-automatic sniper rifle/designated marksman rifle chambered in 7.62×54mmR and developed in the Soviet Union. The weapon has an effective range of 800 meters, and fires from a ten-round magazine.

GM-94 (Vaas)
The GM-94 is a Russian 43mm pump-action grenade launcher firing from a three-round tube magazine (plus one in the chamber). The weapon is primarily intended to use lower-yield thermobaric grenades with a minimum safe distance of as little as 10 meters, allowing for use at closer ranges, however, the weapon can also fire standard frag rounds. The weapon has an effective range of 300 meters.

M-79 (Revy)
The M79, commonly known as the Thumper is a 40mm single-shot, break action grenade launcher first adopted in 1960. The launcher was designed to give infantry squads greater firepower, and was intended to fire a grenade further than it could be thrown by hand, with more accuracy than older rifle grenades. The weapon thus intended as a sort of middle-ground between a hand grenade and a mortar. The weapon served through the Vietnam War, until the M203 was placed into service in 1969 and the M79 was gradually replaced, though it is still in use for some purposes it it has a longer range than the M-203. The M79 was replaced with the M203 as the M203 was an underbarrel launcher, allowing the grenadier to carry a rifle as well as the launcher, whereas the M79 operator could only carry a pistol and a combat knife as secondary weapons. The weapon has a range of 300-400 meters.

119's Edge
Vaas' GM-94 for its greater capacity- 3 + 1 rounds as opposed to 1.

RPG-7 (Both)
The RPG-7 is a Soviet-made 85mm anti-tank rocket launcher. The weapon was first delivered to the Soviet Army in 1961 and, like the AK-47 has since been widely exported during the Cold War era, and is still in the arsenal of many countries and paramilitary organization. The weapon is known for low cost, ease of use, durability and reliability. To some, it's the very symbol of guerrilla warfare. The weapon has a maximum range of over 900 meters, but an effective range of only about 200 meters. =X-Factors=

Explanations
=Gonzalo Fernandez de Cordoba VS Oda Nobunaga= Gonzalo Frenandez de Cordoba, the Spanish duke who revolutionized European warfare with the use of black powder weapons.

VS

Oda Nobunaga, the Japanese daimyo who defeated armies and began the unification of Japan with through the use of firearms and revolutionary tactics.

Two masters of gunpowder-age warfare, but only one can be the DEADLIEST WARRIOR!

=Gonzalo Fernandez de Cordoba= =Oda Nobunaga= =Weapons=

Nagamaki (Oda)
A nagamaki is type of Japanese sword with a handle about two feet long, with a blade of about the same length, with a total length of about four feet. The weapon was mostly used in for powerful slashing, slicing, and sweeping attacks, and was most effective against cavalry, but it's long blade could also give it an advantage in a sword fight against a skilled user. The nagamaki was favorite weapon of Oda Nobunaga.

Tanegashima (Oda)
=Fire Rains Down From The Sky: Global Defense Initiative (Command and Conquer) vs Vers Empire (Aldnoah.Zero)=

=Global Defense Initiative= '''NOTE: This match will operate by real-world logic, meaning that GDI infantry and vehicles their real-life counter parts would have, even if they do not use them in the games. For instance, missile gunners will have sidearms, tanks will have co-axial machine guns, and and aircraft will have autocannons. '''

Riflemen
GDI Riflemen are armed with the GD-2 assault rifle, a weapon which appears to be a descendant of the M16 Rifle, and will, for the purposes of this match, have a 30-round magazine chambered in 5.56mm. For the purposes of this match, the weapon will be capable of semi and fully automatic fire. While these are not used in game, the rifleman appears to have a 40mm grenade launcher under his rifle barrel, and will be able to use it.

Missile Gunners
GDI missile squads are smaller, typically 2-3 men, and carry the FGM-90 dual purpose missile launcher, a shoulder mounted launcher capable of engaging tanks and other vehicles, buildings, infantry positions and aerial targets. For close combat, for the purposes of this match, they will have a GD-45 pistol as a sidearm.

Snipers
GDI sniper teams consider as sniper equipped with witha long-barreled anti-personnel sniper railgun with a high power scope and a spotter with a high magnification optic. These weapons have limited impact against vehicles because of their small caliber, however, they can pick off infantry from extreme distances. Sniper teams also carry equipment for spotting targets for artillery. For the purposes of this match, the sniper will have a GD-45 pistol and the spotter a GD-2 assault rifle for close defense against infantry.

Zone Troopers
Zone Troopers are a type of special forces unit trained to operate in areas contaminated with Tiberium, and are thus equipped with environment suits capable of protecting them from the toxic green crystals (and presumably other chemical and biological agents). They are armed with heavy, high velocity railguns capable of attacking both infantry and even heavily armored vehicles. Some units, known as zone raiders carry guided missile launchers and sonic grenades. Zone troopers also carry jetpacks for rapidly ascending up cliffs and crossing canyons.

Commandos
GDI Commandos are the elite of the elite of the Global Defense Initiative special forces. They are highly trained with peak human levels of physical fitness, and are expert marksmen and skilled in the use of explosives. Commados carry fully automatic railguns which can devastate infantry, as well as C-4 charges for destroying buildings and even blowing the legs off of walkers. For the purpose of this match, they will also have standard sidearms. Like the zone troopers, commandos have jet packs for jumping over cliffs and canyons.

Engineers
Because this match operates on "real world logic", GDI's engineers will not behave in the game- walking unarmed into enemy buildings and taking them over. Instead, they will behave like real combat engineers- building positions, retrieving enemy equipment, and placing mines and explosives. The Engineers will be armed with a GD-45 handgun for defense. While the GD-45 cannot pierce body armor, the Vers Infantry do not wear much, if any body armor, so this will not be an issue.

Pitbull Light Recon Vehicle
The CC-6 Pitbull is a Global Defense Initiative light wheeled vehicle used in the Third Tiberium War. The vehicle carries a rear mounted dual-purpose anti-aircraft/anti tank missile launcher, as well as a mortar for long range anti-personnel and anti-structure duties. The Pitbull also is armed with equipment for detecting stealthed enemies. For the purpose of this match, they will work on Vers active camo systems. Pitbulls are fast, but have little armor and thus fair poorly against more heavily armored foes such as tanks, but their missiles are easily capable of shooting down enemy aircraft, and they are often used to defend tank units against air attack.

Guardian APC
The Guardian APC is a six-wheeled armored personnel carrier deployed by the Global Defense Initiative in the Third Tiberium war for rapidly transporting infantry over long distances. The vehicle is equipped with twin heavy machine guns for use against light armor, aircraft, and infantry, and infantry can fire weapons (even heavy weapons like missile launchers and railguns) out of the vehicle. The vehicle will also have an engineer squad on board capable of planting minefields.

Predator Main Battle Tank
The Predator is the main battle tank of the Global Defense Initiative during the Third Tiberium War. The vehicle is armed with a 150mm main gun or, in upgraded tanks, a railgun, and, while it is not seen in-game, it will be assumed to carry a co-axial machine gun (based on the real-world logic) of this match. The tank has heavy armor and firepower, but is slow moving. The tank also has no air-defenses, meaning it must be escorted by anti-air units like Pitbulls or Slingshots.

Titan Walker
The Titan is an older Tiberium War II walker that was largely replaced by the Predator tank, but deployed in TWIII by the elite Steel Talons division. The walker is armed with a 120mm main gun, and for the purposes of this match, will carry a co-axial machine gun as well. The main gun can be replaced with a railgun for greater firepower. The walker has a bit more armor than the Predator, but is vulnerable to damage to the legs, even by infantry held-explosive such as those used by GDI commandos.

Mammoth Heavy Tank
The Mammoth Mark III heavy tank is the largest vehicle deployed by GDI in TWIII, short of the MARV. The tank is armed with two 150mm cannon or two railguns as main guns, and as well as a missile launcher for defense against aircraft. While not seen in game, the tank will have a co-axial machine gun as well. The tank is heavily armored, but very slow moving, and, while it crushes ground forces, even with the SAM launcher, it is vulnerable to air attack and is best deployed with air and AA support.

Juggernaut Mobile Artillery Walker
The Juggernaut is a Global Defense Initiative walker armed with three 200mm heavy artillery guns. The walker's tall platform means its guns have a longer range in direct fire engagements, however, if infantry close, they can engage with rockets or even C-4 places on the legs. Some Juggernauts are fitted with infantry-carrying pods, armed with machine guns for the purpose of this match, however, the Juggernaut is still by no means a combat unit. The primary purpose of the Juggernaut is to bombard distant targets. In-game, only sniper teams can spot targets, however, for the purpose of this match, given the "real world logic, any unit will be able to radio in targets.

Shatterer Sonic Emitter Vehicle
The Shatterer is a GDI tank mounted on hover chassis, rather than treads as is typical for GDI tanks. The Shatterer is armed with Sonic Emitter weapons system, which, while originally designed to shatter Tiberium fields, is also capable of severely damaging multiple vehicles with a directed sonic wave. The shatterer is not particularly heavily armored, and the emitter is non-traversing- to turn the weapon, you have to turn the vehicle.

Note: For the purposes of this match, Vers Dimensional barriers will stop the sonic wave, though, given its wide area of effect, it is more likely to hit the weak point, but it will go through other Vers means of stopping projectiles, including gravity manipulation, bending of bullets flight paths with heat of a plasma blade etc.

Slingshot Self-Propelled AA
The Slingshot is a GDI hover tank capable of moving rapidly in spite of its heavy weight. The tank is armed with four 30mm autocannons, however, the turret is high on the vehicle, meaning they cannot be lowered to fire on infantry. Due to their height, however, the vehicle will be able to fire on Vers Kataphrakts (though their armor would likely repel hits at least to most locations on the walker). This means the vehicle is best used as an AA escort for other vehicles.

Mammoth Armed Reclamation Vehicle (MARV)
The Mammoth Armed Reclamation Vehicle (MARV) is a combination of the an ultra-heavy tank and a Tiberium Harvester, designed to clear and process Tiberium while carrying heavy firepower. The MARV was later adopted as a heavy assault unit. The MARV carries a three-barreled 200mm sonic cannon capable of devastating infantry and armor alike. The tank also can be customized with four positions for various weapons, two AA missile turrets and two machine gun turrets for the purpose of this match. Usually, only one MARV was deployed on the battlefield (though for the purpose of this match, given the wide area army-on-army nature, more than one may be present, but no more than five. The vehicle has the heaviest armor and firepower of any GDI vehicle, and is vulnerable only to large enemy forces, other ultra-heavy vehicles, or air strikes.

Note: For the purposes of this match, Vers Dimensional barriers will stop the sonic cannon, though, given its wide area of effect, it is more likely to hit the weak point, but it will go through other Vers means of stopping projectiles, including gravity manipulation, bending of bullets flight paths with heat of a plasma blade etc.

Hammerhead Helicopter
The Hammerhead is a GDI helicopter which uses counterrotating rotors to flying at high speeds. The aircraft is relatively heavily armored for a helicopter, and armed with four autocannons, two on each stub-wing. While not used in-game, two rocket pods are visible on the wings, and will be usable for the purpose of this match. The Hammerhead can also carry infantry, which can fire out of firing ports. Even GDI missile launchers can be safely fired from inside the helicopter.

A-15 Orca Attack VTOL
The A-15 Orca is a VTOL attack aircraft used by the Global Defense initiative. According to accompanying materials associated with the game, the aircraft can be armed with a variety of ordnance (though AGMs and sonic grenade launchers are the only ones seen in-game), including Hellfire V air-to-ground missiles, Stinger or Sidewinder air-to-air missiles, sonic grenade launchers, and a 30mm autocannon. Given the "real world logic" of this match, the Orca will have carry both the chaingun and any combination of the above ordnance. The Orca's pivoting jet engines make it significantly faster than a helicopter. Orcas also carry scanners capable of detecting active camouflaged vehicles- for the purposes of this match, this WILL work on Vers active camo.

Firehawk Space-Capable Fighter
The Firehawk is a GDI multirole fighter aircraft capable of supersonic flight and with high maneuverability. The aircraft is armed with hardpoints for either four or six Rattlesnake air-to-air missiles, or two (or three with upgrades), Groundpounder guided bombs. While not seen in game, for the purposes of this match, it will also carry a cannon. The aircraft can also be upgraded with ceramic armor. The Firehawk also has engines capable of reaching low-Earth orbit. For the purpose of this match, all Firehawks will be able to boost into orbit and engage spaceborne targets (Ver Kataphrakts, Landing Castles, and Stygis fighters), and some will have hardpoints or armor upgrades.

Sonic Emitter Fighter
The Global Defense Initiative deployed limited numbers of experimental fighter jets armed with sonic emitters, capable of creating a high-frequency sonic blast capable of destroying nearby enemy aircraft. The aircraft does not carry any other weapons, but sonic emitter is capable of severely damaging enemy aircraft, while (somehow, possibly due to different resonant frequencies of the material) does not harm friendly aircraft. The fighter can fly at high altitudes, but it will be assumed not be space-capable (unlike the Firehawk), as its only weapon would be useless in space.

V-35 Ox Transport
The V-35 Ox is a VTOL transport aircraft used by the Global Defense Initiative during the Third Tiberium War. The aircraft is unarmed in the game, but given the "real world logic" of this match, it may carry a machine gun in the nose (which it appears to have in the model) and the door for some token anti-infantry defense while landing. The Ox is powered by two twin VTOL engines and is capable of lifting multiple infantry and any vehicle up to the size of a Predator main battle tank. It is not, however, capable of lifting heavier units such Mammoth Tanks.

Liquid Tiberium Bomb (only used once)
=Vers Empire=

Meteor Bombardment
=Trajan vs Cao Cao= =Combatants=

Trajan
Trajan (Latin: Marcus Ulpius Nerva Traianus Augustus; 18 September 53 – 9 August 117), was Roman Emperor from 98 to 117 AD. Born into a non-patrician family in the province of Hispania Baetica, in Spain Trajan rose to prominence during the reign of emperor Domitian. Serving as a legatus legionis in Hispania Tarraconensis, in Spain, in 89 Trajan supported the emperor against a revolt on the Rhine led by Antonius Saturninus. In September 96, Domitian was succeeded by Marcus Cocceius Nerva, an old and childless senator who proved to be unpopular with the army. After a brief and tumultuous year in power, a revolt by members of the Praetorian Guard compelled him to adopt the more popular Trajan as his heir and successor. Nerva died on 27 January 98, and was succeeded by his adopted son without incident.

(Information from Wikipedia)

Cao Cao
Cao Cao (155 – 15 March 220), courtesy name Mengde, was a warlord and the penultimate Chancellor of the Eastern Han dynasty who rose to great power in the final years of the dynasty. As one of the central figures of the Three Kingdoms period, he laid the foundations for what was to become the state of Cao Wei and was posthumously honoured as "Emperor Wu of Wei". Although he is often portrayed as a cruel and merciless tyrant, Cao Cao has also been praised as a brilliant ruler and military genius who treated his subordinates like his family. He was also skilled in poetry and martial arts and wrote many war journals.

(From Wikipedia)

=Weapons=

Gladius (Trajan)
The Gladius, also known as the Gladius Hispaniensis (Latin: Spanish Sword) was the standard sword of the Roman Army for the 3rd century BC onwards. The was, as the name suggested, based on earlier Spanish swords the Romans encountered on their military campaigns in the region. Previously, early roman swords had looked similar to the Greek Xiphos. While different variants of the blade existed, such as the Mainz and Pompeii variants (named for places where they were found), the sword had a blade of 60-68 centimeters and a wooden grip with a cup-shaped guard and a roughly spherical pommel. The gladius could be used to for cutting and slashing attacks, however, its main purpose was as a stabbing weapon, used for thrusting while protected behind a large square shield or scutum. This was typically done in a massed shield wall formations. Later on when the Spatha sword is invented, the Gladius became obsolete.

Jian (Cao Cao)
The Jian is a Chinese straight sword dating back to about the 7th century BC. The jian has a straight roughly 70 cm blade with a short, wing-shaped guard. These blades were designed to be used as a "general purpose" weapon, capable of both cutting and thrusting. Some jian also had a tassel on the hilt to serve as a lanyard or for distracting the enemy with its rapid movements.

119's Edge
While the Jian can be used with great speed in graceful slashing attacks, for all the flashiness, I must give the edge the sheer lethality of the Gladius in combination with the scutum.

119's Edges
The two weapons are not intended to be used in the same way, so I will compare them in terms of what advantage they would convey to their given side. The ji was intended for use as a multi-purpose melee weapon. The pilum was intended as a throwing weapon designed for one-use shield-destroying and armor piercing and will easily pierce the Chinese shields and armor, whereas ji will have a hard time getting around the scutum but will probably pierce the chain-mail armor. However, if used properly, the ji could be used to hook a shield, allowing an attack to the man behind it, but this will be difficult in a formation. Really, it depends if the Romans stay in formation, or if the Chinese manage to divide them, turning the battle into a series one-on-one fights, where the ji will have the advantage. Thus, Edge: Even

Wooden Shield (Cao Cao)
=Combat Techniques=

Chinese
=X-Factors=

Explainations
=Ivan's Gang x5(FFDP HOTRS Music Video) VS Lynch Mob x200 (ETF Issues Music Video)= Two battles ago, SCP-610 faced the Infected from the "Zombie Apocalypse" series from Japanese internet artist Onibi

Now, another battle of unconventionally sourced warriors comes, this time complete with a heavy metal soundtrack:

Ivan's Gang, five Nevada-based gangsters from Five Finger Death Punch's music video House of the Rising Sun, who live large... but perhaps not long... but the gun.

VS

The Lynch Mob in Escape the Fate's music video of Issues that want to murder the band for... some reason...

WHO IS DEADLIEST!?

=Ivan's Gang x5=

M4 Carbine
=Lynch Mob x 200=

Lasso
=Aiden Pearce (WATCH_DOGS) vs Dead Tube (self-titled manga)=

=Aiden Pearce=

Weapons Skill
=Dead Tube= Dead Tube is the titular a website which plays a major role in the manga of the same name. The series protagonist, film club student Tomohiro Machiya is first introduced to the website by Mai Mashiro, when she ropes him into filming her over two days, culminating in the murder of a man she lured into an abandoned factory with offers of sex. Machiya later films Mashiro as she faces off against fellow amatuer snuff filmer Oushima Sanagi, and brutally murders her and her film crew.

After their second snuff film, Mai invites Machiya to view the film, and introduces him to the rules of Dead Tube. Users of Dead Tube submit snuff films consisting of brutal murders and rapes and compete for the most views. Dead Tube appears to provide funding for the users films. The one with the highest views will be rewarded with 100,000 yen. However, the user with the lowest views will have their crimes reported to the authorities, at which point they are arrested, and, even if they are killed, the costs of making the film will placed on their family.

Dead Tube appears to be owned by a wealthy and politically influential individual or organization, as they are able to clean up crime scenes and divert police and media attention. Dead Tube also periodically designates "sacrifices"- non-uses who are to be killed in a film, with the perpetrator presumably receiving some kind of bonus.

Manipulation of Police
The organizers of Dead Tube are very wealthy and wield significant political power, presumably through bribing politicians. This influence extends to police forces in Japan and possibly even globally, having the money to bribe the police into ignoring heinous murders and rapes committed by Dead Tube filmers. For the purposes of this match, they will also be able to bribe at least some of the police to selectively go after Aiden while ignoring their members. Some officers, however, may not be so easily bought...

Manipulation of Media
In addition to manipulating the police, Dead Tube is possesses sufficient resources to silence any media coverage of the actions of their users or the existence of the site itself. It is likely that they achieve this through blackmail and/or bribery. However, a skilled hacker like Pearce will have other ways to catch wind of their actions, such as tracing website visits and phone calls of members.

Criminal Connections
Dead Tube clearly has connections to criminal enterprises such as the Yakuza, as evidenced by the fact that they can apparently set users up with illegal arms dealers, allowing Mai to get her hands on a handgun and timed explosives- both illegal in Japan. It is also implied that they will hire assassins to eliminate anyone who threatens to release information on Dead Tube to the public. For the purposes of this match, Dead Tube will be able to use these assassins against Aiden if they catch wind of his activities. These assassins will be armed with various models of modern firearm, including handguns, SMGs, assault rifles, sniper rifles, and, more rarely, heavier weapons and explosives.

Evidence Disposal
=Aiden Pearce (WATCH_DOGS) VS The Sibyl System (Psycho-Pass)= Aiden Pearce, the hacker-vigilante who took control of the Chicago CtOS system to bring down the mob syndicate that killed his niece, Lena.

VS

The Sibyl System, the shadowy organization that rules a futuristic Japan with technology capable of reading peoples minds.

WHO IS DEADLIEST?!

=Aiden Pearce=

Baton
Aiden Pearce uses a collapsible metal baton similar to those used by police as his primary melee weapon of choice. The weapon is about 16 inches long at full extend, and is sturdy enough to be used a blunt striking weapon.

Heckler and Koch 416
The Heckler & Koch HK416 is an assault rifle designed and manufactured by Heckler & Koch. It uses the AR-15 platform, originally conceived as an improvement to the Colt M4 carbine with the notable inclusion of a gas-piston system derived from the Heckler & Koch G36. Customers have the option of purchasing a new upper receiver, buffer and drive spring to refurbish M4s or buying a completely new build HK416. The HK416 is part of the Individual Carbine competition to replace the M4. The HK416 is a 5.56mm assault rifle with a 30-round magazine as standard (though other size may be used). The weapon fires at a rate of fire of 850 rpm and has an effective range of up to 600 meters (though it would likely be most effective at less than 400 meters without optics).

GM-94 Grenade Launcher
The GM-94 is a Russian-made pump-action grenade launcher firing 43mm thermobaric rounds, which have a smaller blast radius than standard 40mm grenade round, allowing the weapon to be used even indoors, provided the room is relatively large. The weapon has a three round magazine, and can hold one in the chamber of four shots. While the blast radius is smaller than a 40mm round, it is still more than capable of killing multiple personnel and destroying lightly armored vehicles.

Hacking Abilities
NOTE: FOR THE PURPOSES OF THIS MATCH, AIDEN'S PHONE WILL BE UPGRADED TO HAVE CAPABILITIES ON PAR WITH FUTURE TECH, SO HE WILL BE ABLE TO HACK THE 22ND CENTURY TECH OF PSYCHO-PASS.

Clara Lille
=Sibyl System=

Shock Batons
Enforcers and Inspectors of MWPSB Police forces are equipped with shock batons similar in appearance to a collapsible police baton. The weapon is capable of delivering an incapacitating electric shock.

Drones
Two types of unmanned ground vehicle are commanded by the Sybil System-controlled Japanese government. The first type is a police drone primarily used to block off roads or crime scenes, but carries a stun weapon similar to the baton.

The military uses a much more heavily armed drone, equipped with a minigun as its primary armament and an assault rifle as a secondary weapon. The drone is capable of moving on both wheels and mechanical legs, allowing to traverse a wide variety of surfaces. Military drones will not be deployed unless the Aiden attacks a military base or causes significant enough damage to warrant their deployment.

Military Assault Rifle
Unlike the police force, the Japanese military in the world of Psycho-Pass still uses conventional ballistic small arms, likely due to the low battery life of directed energy weapons such as the Dominator. The assault rifle used by the Psycho-Pass JSDF is a similar in appearance and design to modern assault rifle, though it presumably uses a magazine that lies flush with the top of the weapon, like the FN P90 SMG. The weapon will be assumed to be a 5.56mm assault rifle with a 30-round magazine. The rifle can be used by human soldiers and is the secondary armament of military assault drones. Unlike the Domnator, it does not seem to have a user-recognition system, so Aiden WILL be able to use rifles taken of dead soldiers or destroyed military Drones. For the purpose of this match, however, the military will NOT be deployed unless Aiden causes significant police casualties or is detected threatening the Main base of the Sibyl System or a military base.

Military Minigun
Military Assault Drones in the Japan of Psycho-Pass are armed with four-barreled miniguns capable of firing at high rates of fire. The ballistic weapons prove much more effective for sustained fire than the energy weapons used by the police. The weapon will be assumed to be a 7.62mm weapon fed from linkable disintegrating metal belts. The minigun is primarily used as a Drone armament, but can be used as by an infantry, and Aiden will be able to use it for this purpose.

Shion Karanomori
=Vulnerabilities=

Drones
=Game Over!: Aiden Pearce (WATCH_DOGS) VS Game Organizers (The Secret Game)= The Japanese visual novel Killer Queen: The Secret Game used the tried and true trope of the "death game", this time run by a shadowy organization of criminals and corrupt officials. While the protagonists escape with their lives, the organization remains, and the game continues... But not if a certain hacker-vigilante has say in it...

=Aiden Pearce=

Firearms

 * Beretta PX4 Storm
 * Suppressed M1911
 * Suppressed MAC-10
 * TDI Vector
 * Heckler & Koch HK416
 * Barrett M107
 * GM-94 Grenade Launcher
 * Frag Grenades
 * IEDs

Hacking/CTOS

 * Activate/Lock doors, bollards, barriers, gates etc.
 * Hack Security Cameras
 * Trace Individuals and Organizations
 * Tap Phone and Internet
 * Explode Transformers, Steam Pipes, Junction Boxes, etc.
 * Create Distractions- activate cell phone ringers, change computer screen images etc
 * Arm and Disarm Explosives (Including Game collars)

Nagisa
=Game Organizers=

Cover Stories/Evidence Fabrication
=Objectives=

Primary

 * Shut down "Secret Game"
 * Eliminate or Incriminate Organizers
 * Minimize Player Casualties
 * Disarm All Surviving Player's Collars

Secondary

 * Prevent Any Player Casualties
 * Protect Nagisa's family and friends
 * Incriminate Participants in Betting

Game Organizers

 * Evade Detection OR'
 * Eliminate or Arrest Aiden Pearce

Yusuke Takemura
WARNING: This character is from a novel that contains mature content that some may find particularly disturbing

Yusuke Takeyama is the (likely) sociopathic protagonist of the Japanese web novel (and later "visual novel" game) Only I Am Not Attacked in a World Overflowing with Zombies!, and was a shut-in or hikkikomori at the time of the outbreak of a zombie virus that devastated much of the world. The Japanese government and military are quickly overwhelmed, leaving the few survivors to fend for themselves.

Yusuke leaves his apartment to check for survivors, and quickly discovers that, unlike most surviving humans, zombies will not attack him- they do not see him as "prey" like they do most other humans. Yusuke uses this power to his advantages, and kills three zombies attempting to break down a door, rescuing a mother and child. Yusuke attempts to escort them to safety, but, after they draw ten zombies, Yusuke flees the scene and leaves the mother and child for dead.

After returning to his apartment, Yusuke discovers that his neighbor, an attractive young woman named Tokiko Kurose has been infected. At this point, Yusuke realizes his true colors as as sociopath when he literally binds and rapes the undead Tokiko and act he repeats multiple time throughout the novel.

Yusuke then goes out on his motorcycle in search of more survivors and supplies. Yusuke discovers a group of survivors holed up in a supermarket, including a teenage girl named Mitsuki Fujino and her two younger brothers. Takeyama, however, refuses to transport them to safety, as they may attract unwanted attention from the zombies, as well as use up valuable food.

Yusuke then spends the next few days cleaning spoiled food from stores and transporting it by a stolen dump truck to a mountain park outside of town. He does this not out of altruism for the surviving citizens of the city, but in order prevent contamination of what he views as his personal food supply.

Later, Yusuke returns to Mitsuki and he brothers in the supermarket and makes her an offer- he would provide food in exchange for sexual favors from Mitsuki, an arrangement to which Mitsuki agrees to only reluctantly.

The novel is currently ongoing, but later chapters feature Yusuke contending with new threats such as psychopathic humans and more intelligent, mutant zombies that do see him as a target.

=Louis Riel vs Saigo Takamori= =Louis Riel= Louis Riel was a Métis (mixed First Nation and European ancestry) political leader and founder of the Canadian province of Manitoba, as well as a leader of major Métis and Native American Rebellions, the Red River Rebellion and the North West Rebellion. Riel was born in the Red River Settlement, near present-day Winnipeg Manitoba in 1844, one of eleven children of a French-Canadian Métis family. Riel was educated first by local Roman Catholic priests, and later studied in Montreal, intending to become a Catholic priest. That changed in 1864 when Riel's mother died, and Louis lost interest in the priesthood and worked as a legal clerk, before moving to the US and working odd jobs in Chicago and St. Paul Minnesota.

Riel returned to his home in the Red River Settlement in 1868, where racial, religious, and political tensions were brewing. These tensions broke out into open rebellion when a land survey denied the Métis title to their land. Riel denounced the survey in a speech, and quickly became involved with a new Métis Provisional Government, having essentially declared Manitoba to an autonomous region and declaring that Canadian authority would be contested unless they agreed to negotiate with the Métis. Riel quickly defeated a conflict within Manitoba between the Métis and a group of Canadian loyalists, arose, resulting in the capture and imprisonment of 50 members of a loyalist militia. Initially, the negotiations appeared to be making progress, however, February 17th, 1870, Major Charles Boulton and Thomas Scott, were arrested for trying to free the imprisoned Canadian loyalists. Boulton was intially sentenced to death, but was pardoned by Riel, however, Scott got into a quarrel with the guards and was charged with defying the authority of the provisional government, and executed.

The execution of Thomas Scott triggered a response from the Canadian Government, who, in 1870, sent a military expedition, which quickly put down the "Red River Rebellion" as it would later become known, and Riel was ordered into exile in the United States, where, in spite of his exile, was elected to Parliament three times, though he never took his seat. During his time in the US, Riel became convinced that he was divinely chosen to lead the Métis. Riel took the opportunity to return to Canada to represent the land rights grievances of Métis communities in Saskatchewan Territory.

Riel did so and became the leader of a Saskatchewan Provisional Government. Open rebellion broke out in 1885, when Riel heard rumors of a massive force of incoming Canadian troops to put down the new provisional goverment, and Riel responded by cutting telegraph lines and stockpiling arms. The conflict became violent when a group of Métis and Cree-Assinibione First Nations people engaged and defeated a group of North West Mounted Police and Canadian militia near Duck Lake. The victory at Duck Lake Was followed by another at Fish Creek, where 200 Métis militia defeated 900 government soldiers in a lopsided victory, and, at the Battle of Cut Knife, Riel's Cree allies routed a Canadian army under Colonel William Otter what can be described as a Canadian equivalent of the Battle of Little Bighorn.

In spite of these early successes, Riel was captured in May 12th, 1885 at the Battle of Batoche, and was convicted of high treason at a court in Regina in July, and executed by hanging in September 1885.

Riel is today viewed by many Canadians, especially Métis, First Nations, and French-Canadians as a hero who stood up for the rights of minorities against a racist majority.

Lieutenant: Gabriel Dumont


Gabriel Dumont was a major military leader of the Métis rebels during Louis Riel's Northwest Rebellion in 1885. Prior to his involvement in the rebellion, Dumont was a frontiersman, buffalo hunter, guide, and interpreter, speaking six languages including English, French, and Cree. He also was involved in skirmishes with rival First Nations such as the Blackfeet and Sioux, proving a crack shot with both a gun and a bow and arrow.

During the Northwest Rebellion, Dumont proved himself a skilled military leader, first defeating a militia at the Battle of Duck Lake. Dumont the won the Battle of Fish Creek, where he defeated a large Canadian Army force by luring them into a coulee (dry stream bed) and firing on them from hidden positions. Dumont made similar use of hidden sniper positions to delay the Canadian Army advance at the Battle of Batoche, however, in the end, the Métis were overwhelmed and Riel was captured, ending the rebellion. Dumont, however, escaped to the United States.

=Saigo Takamori= Saigō Takamori (Takanaga) (西郷 隆盛 (隆永)?, January 23, 1828 – September 24, 1877) was one of the most influential samurai in Japanese history, living during the late Edo Period and early Meiji Era. He has been dubbed the last true samurai. He was born Saigō Kokichi (西郷 小吉), and received the given name Takamori in adulthood. He wrote poetry under the name Saigō Nanshū (西郷 南洲). His younger brother was Gensui The Marquis Saigō Tsugumichi.

Saigō Takamori was born on December 7 in the lunar calendar, on the tenth year of the Bunsei era (January 23, 1828), in the Satsuma domain (present-day Kagoshima Prefecture). Saigō served as a low-ranking samurai official in his early career. He was recruited to travel to Edo in 1854 to assist Satsuma Daimyo Shimazu Nariakira in the Kōbu gattai movement (promoting reconciliation and closer ties between the Tokugawa shogunate and the Imperial court).

However, Saigō’s activity in Edo came to an abrupt end with the Ansei Purge by Tairō Ii Naosuke against anti-Shogunal activities, and the sudden death of Shimazu Nariakira. Saigō fled back to Kagoshima, only to be arrested and banished to Amami Ōshima island. He was recalled briefly in 1861, only to be banished again, to the more remote island of Okinoerabu, south of Amami Oshima, by the new Satsuma Daimyo Shimazu Hisamitsu. Hisamitsu finally pardoned Saigō in 1864, and sent him to Kyoto to handle the domain's interests towards the imperial court.

Upon assuming command of the Satsuma Soldiers based in Kyoto, Saigō quickly formed an alliance with samurai from Aizu domain against the forces of rival Chōshū domain, and prevented that domain from seizing control of the Kyoto Imperial Palace in the Kinmon Incident. In August 1864, Saigō was one of the military commanders of the punitive expedition mounted by the Tokugawa bakufu against Chōshū over the incident, but in secret he was conducting negotiations with Chōshū leaders, which later led to the Satcho Alliance. When the Tokugawa bakufu sent a second punitive expedition against Chōshū in June 1866, Satsuma remained neutral.

In November 1867, Shogun Tokugawa Yoshinobu resigned, returning power to the Emperor in what came to be known as the Meiji Restoration. However, Saigō was one of the most vocal and vehement opponents to the negotiated solution, demanding that the Tokugawa be stripped of their lands and special status. His intransigence was one of the major causes of the subsequent Boshin War.

During the Boshin War, Saigō led the imperial forces at the Battle of Toba-Fushimi, and then led the imperial army toward Edo, where he accepted the surrender of Edo Castle from Katsu Kaishū.

Although Ōkubo Toshimichi and others were more active and influential in establishing the new Meiji government, Saigō retained a key role, and his cooperation was essential in the abolition of the han system and the establishment of a conscript army. In 1871 he was left in charge of the caretaker government during the absence of the Iwakura Mission (1871–72).

Saigō initially disagreed with the modernization of Japan and the opening of commerce with the West. He famously opposed the construction of a railway network, insisting that money should rather be spent on military modernization.[4]

Saigō did insist, however, that Japan should go to war with Korea in the Seikanron debate of 1873 due to Korea's refusal to recognize the legitimacy of the Emperor Meiji as head of state of the Empire of Japan, and insulting treatment meted out to Japanese envoys attempting to establish trade and diplomatic relations. At one point, he offered to visit Korea in person and to provoke a casus belli by behaving in such an insulting manner that the Koreans would be forced to kill him. However, the other Japanese leaders strongly opposed these plans, partly from budgetary considerations, and partly from realization of the weakness of Japan compared with the western countries from what they had witnessed during the Iwakura Mission. Saigō resigned from all of his government positions in protest and returned to his hometown of Kagoshima.

Shortly thereafter, a private military academy was established in Kagoshima for the faithful samurai who had also resigned their posts in order to follow him from Tokyo. These disaffected samurai came to dominate the Kagoshima government, and fearing a rebellion, the government sent warships to Kagoshima to remove weapons from the Kagoshima arsenal. Ironically, this provoked open conflict, although with the elimination of samurai rice stipends in 1877, tensions were already extremely high. Although greatly dismayed by the revolt, Saigō was reluctantly persuaded to lead the rebels against the central government.

The rebellion was suppressed in a few months by the central government's army, a huge mixed force of 300,000 samurai officers and conscript soldiers under Kawamura Sumiyoshi. The Imperial troops were modern in all aspects of warfare, using howitzers and observation balloons. The Satsuma rebels numbered around 40,000, dwindling to about 400 at the final stand at the Battle of Shiroyama. Although they fought for the preservation of the role of the samurai, they used Western military methods, guns and cannons; all contemporary depictions of Saigō Takamori depict him garbed in Western-style uniform. At the end of the conflict, running out of material and ammunition, they had to fall back to close-quarter tactics and the use of swords, bows and arrows. Saigō Takamori (upper right) directing his troops at the Battle of Shiroyama. The deathplace monument at Shiroyama-chō, Kagoshima

During the battle, Saigō was badly injured in the hip. However, the exact manner of his death is unknown. The accounts of his subordinates claim either that he uprighted himself and committed seppuku after his injury, or that he requested that the comrade Beppu Shinsuke assist his suicide. In debate, some scholars have suggested that neither is the case, and that Saigō may have gone into shock following his wound, losing his ability to speak. Several comrades upon seeing him in this state, would have severed his head, assisting him in the warrior's suicide they knew he would have wished. Later, they would have said that he committed seppuku in order to preserve his status as a true samurai.[5] It is not clear what was done with Saigo's head immediately after his death. Some legends say Saigo's manservant hid the head, and it was later found by a government soldier. In any case, the head was somehow retrieved by the government forces and was reunited with Saigo's body, which was laid next to that of his deputies Kirino and Murata. This was witnessed by the American sea captain John Capen Hubbard. A myth persists that the head was never found. In any event, Saigo's death brought the Satsuma Rebellion to an end.

Lieutenant: Buppu Shinsuke
Beppu Shinsuke was a samurai of the Satsuma Domain who lived during the late 19th century. He served in the Imperial Japanese Army, however, after the modernization of Japanese culture and language, and most notably the abolition of the samurai class, Beppu joined the rebel samurai of Saigo Takamori in the Satsuma Revolt. Shinsuke fought alongside Takamori as one of his closest lieutenant, and, after the rebel forces were routed at the Battle of Shiroyama, Shinsuke served as Takamori's second in committing seppeku, severing Takamori's head shortly after he stabbed himself in the stomach. After aiding Takamori in seppeku, Beppu charged the Imperial Japanese Army lines and was killed in a volley of gunfire.

=Weapons=

Cree Tomahawk (Riel)
The Tomahawk is a Native American axe typified by its small head. The first metal Tomahawk heads were used as trade items, and based off Royal Navy boarding axe heads. The tomahawk has straight handle. The axe was used both as utility tool and as a weapon, both by Native Americans and by American colonists. The opposite side of the blade usually had a spike, a hammer, or in the case of some tomahawks designed mostly as showpieces, a pipe.

Katana (Takamori)
The Katana is a curved, single edged sword originating from Japan, and are one of the nation's most iconic weapons. Originally used by the Samurai of Feudal Japan, the weapon has also come to be commonly known as a "Samurai Sword". The length of the blade is often somewhere between 60 to 73 centimeters in length. The metal of the blade is created from Tamahagane, a hard, high carbon steel for the cutting edge and sides, and the tough, low carbon steel for the core and back, giving the blade a hard edge, while allowing it to absorb blows without shattering. The gentle curvature of the blade adds to the weapons cutting power by focusing the force of the blow on a smaller area. This curve is achieved during quenching: the sword maker coats the blade with several layers of a wet clay slurry, putting a much thinner layer on the front of the blade. When the blade is thrust in water, the front of the blade cools more quickly and hardens, while the slower cooling in the back of the blade reduces lattice strain on the spine, causing the blade to curve backwards. This intricate craftmanship process is required as the ore used to make the steel was low-grade iron sand, and this made the weapon harder and more brittle than European blades, but very sharp, making an excellent slashing weapon, but not intended for piercing armor.

119's Edge
Takamori's katana for its longer blade and this, larger lethal surface.

Colt 1878 (Riel)
The Colt M1878, also known as the Double Action Army or the Colt Frontier, was a double action revolver designed in 1878. The weapon had a six-round cylinder, chambered for .45 Colt, a powerful round using and all-metal cartridge, the same round as the legendary Colt Single Action Army revolver.

Smith and Wesson Army Revolver (Takamori)
The Smith and Wesson Army is a six-shot .32-caliber revolver using metal rimfire cartridges. The Smith and Wesson was one of the first revolvers to use a metallic cartridge to contain the contain powder, bullet, and primer.

119's Edge
The Colt 1878 is a more advanced revolver design than the Smith and Wesson Army. This is seen in its faster-firing double-action, as well as its far more powerful .45 Colt cartridge. This gives Louis Riel the edge.

Double-Barreled Shotgun (Riel)
The double-barreled hunting shotguns used by the Metis rebels under Louis Riel would have been mostly muzzle-loading weapons with powder and shot inserted and rammed down the barrel, and a precussion cap placed on the nipple (yes, that is the actual term), before the hammer was cocked back prior to firing. This method was slow to reload, so it was unlikely to result in rates of fire of more than about 5-6 rounds per minute. During the later phases of the rebellion, Riel's rebels were known to fire nails and other metal scraps out their shotguns, having run low on shot. For the purposes of this match, however, the rebels will have enough conventional shot for the battle.

Precussion-Converted Tanegashima Musket (Takamori)
During the period of both violence and rapid modernization in Japan from the 1850s to the 1870s, at the end of the Tokugawa Shogunate and the beginning of the Meiji Restoration, firearms were in high demand in conflicts such as the Boshin War and Satsuma Revolt. While some European or American Minie rifles, breech loaders, and even early repeaters were used, many Japanese gunsmiths hastily converted 16th century tanegashima muskets to a precussion firing mechanism. The barrels were also often rifled in at least a crude manner. These weapons were neither as accurate or as reliable as actual Western firearms.

119's Edge
The double-barreled shotgun has can fire two shots before reloading as opposed to only a single shot, however, the rifled tanegashima has at least a slightly longer range than the shotgun. Both weapons were slow to reload, and not intended as military arms, but rather used in desperation. Edge: Even

Enfield 1853 (Riel)
The Enfield 1853 was a British-made precussion muzzle-loading Minie-style rifled musket with an effective range of about 600 yards. The weapon was widely used by the British and both sides in the American Civil War. The weapon was a single-shot, muzzle-loading rifle, meaning it could only fire two to three rounds per minute.

Minie Rifle (Takamori)
The Minie Rifle was a muzzle-loading precussion French rifle, the first weapon to use a conical bullet, invented in 1847 by Claude Minie. The rifle had an effective range of about 600 yards, though the bullet was still lethal at twice that distance. The weapon would later be copied by the Americans, British, and Austrians, and also found its way to Japan, where it saw use in the Boshin War and Satsuma Revolt.

119's Edge
The two weapons are similar enough to be considered Even.

Winchester Model 1873 (Riel)
The Winchester Model 1873 is one of the famous Winchester line of lever-action rifles, popular among settlers, cowboys, and outlaws in the American and Canadian west, the weapon became known as "The Gun that Won the West". The 1873 fire a .44-40 round with a range of about 200 yards from a 15-round magazine. Like all Winchesters, and the Henry rifle before it, pulling the lever chambered a round and cocked the gun.

Spencer Repeating Rifle (Takamori)
The Spencer repeating rifle was a manually operated lever-action, repeating rifle fed from a tube magazine with cartridges. It was adopted by the Union Army, especially by the cavalry, during the American Civil War, but did not replace the standard issue muzzle-loading rifled muskets in use at the time. The weapon had a 7-round magazine and a maximum range of about 200 yards. Unlike later lever-action rifles, including the Winchester, pulling the lever chambered the next round, but DID NOT cock the hammer, which had to be pulled back separately.

119's Edge
Louis Riel's Winchester 1873 for its larger magazine, as well as its faster action, which chambered the next round and cocked the gun, giving it a faster rate of fire. =X-Factors= Note: X-Factors take into account both leaders and troops.

Explanations
Takamori and Shinsuke, as well as their soldiers, were samurai, born into a warrior culture and trained in sword fighting for childhood, and also served in the Imperial Japanese Army before the rebellion, fighting the Boshin War. However, while Riel was only personally at the final battle of Batoche, his lieutenant, Gabriel Dumont, was trained in marksmanship by the First Nations, as would have many of the Métis rebels in the North West Rebellion, having fought against rival First Nations tribes frequently, and well as having to hunt to survive. The rebels in the North West Rebellion also fought better-equipped Canadian Army soldiers and won, while Takamori faced outmatched shogunate troops, many armed with only swords and spears in the Boshin War (and ironically ended up in a similar position himself). For this reason, I'm giving Takamori only a slight edge in training, and give Riel and Dumont an even in combat experience. In terms of tactics, Riel and, more specifically Dumont take the edge for their use of ambush tactics and guerilla warfare, defeating a larger Canadian force at the Battle of Fish Creek, while Takamori, even in his last stand, was more trained in conventional warfare, and his rebel army proved not particularly effective at the Seige of Kagoshima, or the battles of Tabaruzaka and Shiroyama. The Satsuma Rebels never won a major battle. While Riel made some tactical blunders, such as not allowing Dumont to sabotage the Canadian Pacific Railroad, Dumont's tactics still give him the definitive edge in tactics. In terms of close combat, the samurai, who were extensively trained in kenjutsu and other martial arts take the definitive edge, however, the Métis, conversely, would have had greater experience in using firearms. Overall, of the two, Riel's firearms edge will prove more important in this battle. Finally, in terms of logistics, both sides suffered near the end of their rebellions- Riel's forces were reduced to firing nails and other improvised ammunition out of muzzle-loading shotguns and rifles, while Takamori literally reverted to using antiquated weapons such as swords by the final battle at Shiroyama.

=Pages to Create=

Ri Seiryuu (Blue Heaven)

 * Weapons: Axe, Glock 26, USP, MP5K

"Is there a person in the world who believes things will work out by talking them over? If that really worked, then people wouldn't fly airplanes into buildings."

- Ri Seiryuu

Ri Seiryuu was a man, presumably from Shanghai, kidnapped as a child by the Triads as part of an attempt to create a perfect assassin. For ten years, Ri was usually kept locked in a single room, though he was later allowed access to information on the outside world, such as books and television. During this period, Ri was psychologically broken and lost all traces of his former self. He came to view the world as hostile and full of death- influenced by the images of violence they filled the media. Ri was trained by the Triads in all forms of weaponry. During his time in servitude of the Triads, Ri gained a new goal in life, to be the last man alive in this violent world. Because of this attitude, Ri became known among the Triads as a "demon".

On his first mission, Ri was sent to Tokyo, smuggled in a fishing boat, to kill a number of Yakuza who made enemies of the Shanghai Triads. The boat, however, broke down at sea and the entire crew were trapped aboard. Eventually, Ri took an axe and murdered 11 of the 12 members of the crew. The fishing boat was later found by the luxury liner Blue Heaven, and the two survivors, Ri and one of the crew, were rescued on board the ship.

Ri kills the medical officer on board the ship, a woman named Cindy, and then enters to room of a Chinese journalist from Hong Kong, kills him, and steals his identity. Shortly afterwards, Ri meets a female crew member named Natsukawa and become smitten with her, claiming she has a "nice scent".

When the bodies of the two people Ri killed on the ship are discovered, the captain of the ship authorizes security to carry firearms. During a confrontation with a security officer, Ri disarms him and gets a hold of a Glock pistol.

At the same time, a rich German pharmaceutical heir named Galph Juno, along with his father, who is wheelchair bound, having been horribly disfigured in a fire, as well as Galph's two sons, place their plan into action. The Juno's a family of white supremacists, intend to start a race war on the ship between the white and the Asian passengers. They do this by suggesting the crew order all Asian males into the ship's central dining hall, ostensibly to locate the Ri.

Galph later kills the captain of the ship and beheads him, throwing the severed head onto the Asian crowd in the dining hall. Galph then draws a handgun and fires into the crowd, who overcome the crew and force their way out of the dining hall. Shortly after the crowd flees the room, Ri confronts Galph and the two engage in a firefight, though both escape in the end.

Galph takes control of the systems of the ship, and traps all the Asian passengers below the fifth floor, while gathering the European and American passengers and convincing them that the Asian terrorist intends to blow up the ship. Right on cue, Galph detonates explosives hidden on board the ship. This drives the Asian passengers to force their way out of the lower floors of the ship in order to access the lifeboats. Riling the white crowd up into a riot, Galph arms volunteers from the crowd with military experience with firearms, and sends them to guard the entrances to the upper floors. A number of Asian passengers are shot, but the gunmen are eventually overwhelmed, leading to a full-scale race riot on board the ship as passengers are drawn into a brawl along racial lines.

Meanwhile, Natsukawa, along with another ships officer named Sano meet up with Ri, who agrees to side with them in a desperate bid to take back the ship. Ri infiltrates the Juno's cabin, and first kills Juno Sr., and then both of Galph's sons, both of whom fail to kill Ri. Natsukawa attempts to confront Galph, but he shoots her in the leg. Natsukawa attempts to reach for a pistol on the floor, but Juno preperes to shoot her.

Before he can fire, however, Ri appears armed with an MP5K that formerly belonged to one of the other Junos. Ri and Galph open fire on each other at the same time. Ri is riddled with bullets and killed instantly. Galph is shot several times, but gets up and attempts to reach the lifeboats, however, as he realizes there are not lifeboats left for him, he succumbs to blood loss from his wounds. Natsukawa, however, is not hit again managed to limp away from the aftermath of the mutually fatal gunfight.

Natsukawa is rescued along with about 760 other survivors when naval forces of an unspecified nationality reach the ship, however, over 400 passengers were confirmed killed and about 500 more were missing and presumed dead.

After Natsukawa limped away from the shootout, its is revealed that Ri actually survived and managed to reach a liferaft, however he died of his wounds soon afterwards. His body is later found in the liferaft, ironically enough, by a fishing boat.

Yuri Honjo
Origin: Tenkuu Shinpan

Weapons: Nightstick, Kama Scythe, Nambu Model 60, Beretta 92 Silenced

Activities: Surviving in an parallel world

Possible Opponents: Mitsuko Souma, Yuno Gasai

Katjvarna Empire
Origin: Alderamin on the Sky

Weapons: Stiletto, Sabre, Halberd, Crossbow, Air Gun, Bayonet, Air Cannon

Possible Opponents: Minutemen, Grand Armee

Yatorishino Igsem
Origin: Alderamin on the Sky

Weapons: Sabre, Main Gauche

Opponents: Jaime Lannister

Yatorishino "Yatori" Igsem is a major character in the Japanese novel and later manga and anime Aldermarin on the Sky was the daughter of Solvenares Igsem, an expert swordsman and field marshall of the Katjvarna Empire, one of two main powers in the fantasy world of Aldermarin. From an early age, Yatori was trained in fighting with a sabre and a dagger as an off-hand weapon, and by the time she turned 17, she became an expert with the weapon, and enrolled into the Empire's military academy along with her childhood friend Itka Solork. Her military upbringing gave her a serious personality and strong sense of duty and loyalty. During the ride on a ship to the academy, Ikta and Yatori are stranded along with Torway Remeon, a cadet, expert marksman and son of a general; Matthew Tetridch, another cadet; Haroma Bekkel, a cadet in the medical corps; and a girl who turns out be the Chamille Kitra Katjvanmaninik, princess of the empire, on the shores of the Kioka Republic, currently at war with Katjvarna. Thanks to Ikta's unforeseen tactical brilliance, as well Yatori and Torway's combat skills, the six of them escape back to Katjvarna.

After their escape, Yatori and Itka are pitted against each other as platoon leaders in a mock battle at the academy. Ikta's tactical brilliance once again nearly secures his victory, however, the training session is interrupted by an assassination attempt on Chamille, who was viewing the battle. Yatori, Torway, and Ikta intervene and Yatori kills several of the attackers in close combat. For their actions Ikta and Yatori are knighted by the Emperor.

Ikta, Yatori and the others are later sent into battle against the Shinaak Tribe, a mountain tribe similar to the real-world Gurkhas, who prove to be experts in guerilla warfare and inflict several costly defeats on the Imperial Army, though all of Ikta and Yatori's group survive the war.

Yatori would later serve in a civil war in the Empire between forces led by Chamille and the Prime Minister, which ends up pitting the two childhood friends on opposite sides of the conflict. Yatori is ordered by her father to assassinate Ikta, an order which brought Yatori to tears, but she buries her emotions, placing her duty as a soldier above all and steels herself to kill Ikta. However, as Ikta and Yatori met on the battlefield, Yatori was hit by four air gun (air guns with similar range and power to a musket are used instead of firearms, which do not seem to have been developed in the world of Aldermarin), one in the leg and three in the torso. Oblivious to the battle around him, Ikta cradles a dying Yatori in his arms as the two sadly reminisce about their past and exchange a tearful goodbye, before Yatori finally dies.

Division Six
Members: Koh Fujimura, Saki Yagami, Maya Hoshimiya, Yui Kiraragi

Weapons:
 * Koh: Genetic Anomaly Detection, Colt M1991, Beretta 93R, Glock 17


 * Yui: Glock 19, Katana, Beretta 93R


 * Saki: Taurus Raging Bull, Glock 17, Brass Knuckles


 * Maya: SIG Sauer P226


 * All: Genetic Link/"Rage Mode"

Origin: Deathtopia

Activities: Tokyo Police anti-superhuman Unit

Possible Opponents:

SCP-2408/Hunter's Black Lodge
Origin: SCP Foundation

Activities: Russian Cult/Organized Crime

Weapons: Bodily Transformation to increase mass, strength, speed, agility, and senses, Various firearms and weapons, drugs and biological agents (some anomalous)

Possible Opponents:

"Cheaters"
Genetic Anomalies: Superhuman Strength, Superhuman Speed, Increased Muscle Density, Ability to Breathe Underwater,

Weapons: Varies

Origin: Deathtopia

Mayuko Nise
Origin: Tenkuu Shinpan

Weapons: Combat Knife, Damascus Steel Knife, Glock, Beretta 92 Silenced, Mark II Grenade

Activities: Surviving a parallel world

Possible Opponents: Yuno Gasai, Mitsuko Souma

Sumireko Hanabusa
Origin: Akuma no Riddle

Quote: I am the Queen! I am invincible, no one is stronger than me!

Activities: Disguised Combat Cyborg

Weapons: Superhuman Strength, Bulletproof Armor, Grappling Hook Claws, Arm Machine Gun

Possible Opponents: Triela Hartmann, Sentry Bot (Fallout 4 version), The Terminator

Otoya Takechi
Origin: Akuma no Riddle

Weapons: Scissors, Sharpened Handsaw, Kukri

Activities: Serial Killer

Possible Opponents: Rena Ryuguu, Mai Mashiro

Kouko Kaminaga
Origin: Akuma no Riddle

Weapons: Curved Knife, Walther PPK, Pipe Bomb, M67 Grenade, C-4

Activities: (Reluctant) Assassin of a secret religious organization

Possible Opponents: Minene Uryuu

Yona
Origin: Akatsuki no Yona/Yona of the Dawn

Weapons: Jian, Recurve Bow

Activities: Princess of Kouka, avenging her father, surviving

Possible Opponents: Arya Stark

Yamato Empire
Origin: Utawarerumono 2

Weapons: Katana, "Naginata-guisarme", Yumi, Eight Pillar General's Magic:


 * Oshutoru: Superhuman Strength and Speed, Akuturuku Transformation


 * Mikazuchi: Superhuman Strength, Giant Sword


 * Vizen: Energy beams, Wind/blast wave summoning, Akuturuku Transformation


 * Munechika: Earthquake Summoning, Magic Barrier

Activities: Fighting the Uzuruusha Invasion, Invading Tuskuru

Possible opponents: JSDF Special Region Task Force, Zchtedi Army

Imperial Japanese Army (Man in the High Castle)
Weapons: Baton, Bayonet, Shin Gunto, Nambu Pistol, Arisaka Type 99, Howa Type 64

Activities: Army of an alternate Japan which won WWII, occupying the US

Possible Opponents: JS Mirai Crew

Tista Lone

 * Origin: Tista


 * Weapons: Custom Three-shot Revolver Rifle, Custom Silenced Sniper Rifle, Custom Handgun, Superhuman Vision


 * Possible Opponents: Kiritsugu Emiya

Anna Toudou
Weapons: Scissors, Bowie Knife, Metal Pipe, SIG Sauer P226, Uzi

Activities: Vigilante

Possible Opponents: Yuno Gasai, Arata Kokonoe, Aoi Sakurai

Anna Toudou is the main character of the Yua Kotegawa's manga Anne Freaks. Anna is the daughter of a the leader of a mysterious cult known as the Kakusei Group. After her mother was killed, along with numerous other in a bombing of Haneda Airport which her father was indirectly responsible for, Anna swore to kill her father in revenge for the atrocity. By the time she turned 16, Anna was an accomplished killer, skilled with both firearms and in hand-to-hand combat. Anna hunted down numerous former members of the Kakusei group, killing all of them, and at times torturing information out of those she left alive. When she was 16, Anna met Yuri Kitagawa and Mitsuba Maezono, also children of former Kakusei group leaders, and both of whom were later targeted by the group for assassination. Both Yuri and Mitsuba start living together and assist Anna in her actions. Eventually, however, the police catch wind of their actions and they are forced to flee from the apartment, eventually finding refuge with a Christian pastor and a doctor, Moé, who are also hostile to the Kakusei group. Eventually, Anna and the others are found by Police Superintendent Nishikawa, a woman who would do anything to bring down the Kakusei group. Nishikawa convinces Yuri and Mitsuba to act as spies for her, infiltrating the Kakusei group, even though she knew they would likely be killed in the act, much to the opposition of a fellow officer named Shouno, who believes she can save Anna, Yuri, and Mitsuba from a life of crime.

Anna, Moé, and the pastor quickly realize that this is a betrayal, and the pastor, who is later revealed to be an ex-hitman, arms them with weapons, including M16s and Uzis. Anna, the paster, and Moé storm the Kakusei group compound, eliminating several key figures, but discover that Anna's father is, in fact, dead, along with Yuri's and Mitsuba's fathers, Anna's father being a mummified corpse worshiped by the cult, which is now lead by a mysterious woman.

Yuri is rescued by Anna and her two allies, however, Mitsuba is taken to be executed by the cult, but the botched hanging leaves him in a coma. Anna then storms the roof, where she and Yuri kill Mistuba's killers, though Moé is killed in the process. With his dying words, he states that he tried to protect Anna because he had once been in love with her mother, and also shared Anna's desire to avenge her daughter. He then tells Yuri that he is the second man who she drew into a life of crime.

Anna and Yuri escape the scene, and, about a week later, visited Mitsuba, still in a coma in the hospital. There, they are met by Shouno and Nishikawa. Nishikawa summons to police, while Shouno follows Yuri up to the roof to reason with him, however, she is ambushed an literally stabbed in the back by Anna, before she then shoots Nishikawa, who comes up to the rooftop, gun drawn. Nishikawa, however, is shot and wounded by Anna, who tells Yuri, who has at this point, confessed his love for her, that if he wishes to stay with her, he should kill Shouno. Yuri obeys, and he and Anna escape.

While sitting in a cafe, Anna and Yuri see the pastor interviews on national television, stating that Anna's mother did not die in the bombing. Instead, after the pastor's wife and child were killed in the Haneda bombing, he attacked the Kakusei Group's headquarters, killing about 20 of their ringleaders, including Anna's mother and father. Anna is infuriated by this, and immediately plans her revenge. Anna and Yuri are last seen in a train station, retrieving a pair of Uzis from a storage locker.

Dead Tube
Weapons: Vast Wealth, Yakuza and Government connections, access to illegal firearms and explosives, assassins, cyber security.

Activities: Snuff film sharing site, hiding actions of their users.

Opponents: Aiden Pearce

Shikerepetchim Army
Origin: Utawarerumono

Weapons: Katana, Yari, Guan Dao, Yumi, Wotpar mounts, Flaming arrows.

Activities: Conquest, slaughter,

Opponents: Imperial Army (Gate), House Lannister (Game of Thrones)

Orcs (Hai to Gensou no Grimgar)
Origin: Hai to Gensou no Grimgar)

Weapons: Dagger, Wooden Club, Longsword, Battle Axe, Spear, Crossbow

Opponents: Orcs (Tolkien Mythos), Orcs (Gate)

Silvana Crew
Origin: Last Exile

Weapons: Revolver, Submachine Gun, Long Rifle, Anti-Materiel Rifle, Heavy Machine Gun, Fighter Vanship, Naval Guns, Rocket Shells

Avu Kamuu
Origin: Utawarerumono

Weapons: Giant swords or claws, Massive size and Strength, Armor, Thrown objects

Activities: Bio-mechanical power armor, Backbone of the Kunnekamun Army

Opponents: Third Recon Team, Cave Troll, Giants (Game of Thrones)

The Avu Kamuu are a form of bio-mechanical "mechs" or "power armor" featured in the fantasy/sci-fi anime Utawarerumono. The world of Utawarerumono initially appears to be a fantasy world with various humanoid races and a society and technology level loosely based on feudal Japan. In actuality, it is a distant post-apocalyptic future, the fantasy creatures and races are actually genetic-engineered synthetic lifeforms, and all of the "magic" elements are actually pre-war technology or the work of a mysterious godlike entity known as Witsuarunimetea (which is viewed as a god, but whose true origins are unknown).

When the previous ruler of the kingdom of Kunnekamun made a contract with a mysterious man known as Dii in order to gain the power to repel the frequent invasions from their larger neighbors, they were armed them with the massive bio-mechanical "mechs" known as Avu Kamuu. The Avu Kamuu appear to have been created by Dii, rather than being actual pre-apocalyptic relics, given their appearances and armaments, however, they may be based on pre-war technologies. The Avu Kamuu are operated by a pilot seated in the rear of the mech.

At some point after she ascended to the throne, Kuuya, the teenage empress of Kunnekamun became determined, under the influence of sadistic general Hauenkua, to "unite" the world under her rule by invading all of their neighbors. Kuuya personally operated one of the six to twelve Avu Kamuu in Kunnekamun's possession, and led them against several neighboring countries, including one of the most powerful in the region. The infantry and cavalry of these nations were completely defeated, sometimes by as little as three Avu Kamuu alone.

The Kunnekuman army deployed the Avu Kamuu somewhat like tanks, often having them spearhead assaults, which were then followed up by conventional infantry and cavalry. The Avu Kamuu stood about 25 feet tall, and were armed with with massive swords or claws capable of scything through dozens of men with a single swing, and could also crush men under their massive weight. The mechs were also capable of easily demolishing fortifications and throwing objects such as boulders with great force.

When the Kunnekuman army, spearheaded by the Avu Kamuu invaded the nation of Tuskuru, a country recently founded from a peasant revolt led by the protagonist of the anime, a man named Hakuoro, they made initial gains, but it was eventually discovered the Avu Kamuu were not invincible.

While most of the Avu Kamuu is plated with heavy armor, the sides of the torso, and apparently parts of the upper arm and forearm, parts of the upper leg, and possibly the face are weak points where the biological portion of the mech can be pierced. Sufficient damage to these weakpoints, even from medieval weapons such as arrow, spears, and swords, could "kill" an Avu Kamuu and force it to automatically eject the pilot. The torso weakpoint appears to be particularly vulnerable, with a single well-placed sword thrust proving capable of disabling the war machine. While the Avu Kamuu armor survived hits from heavy ballistae, the impacts threw the machine off balance, suggesting sufficient force may also be able to topple them.

Most of the Avu Kamuu, however, were destroyed by Hakuoro himself, who unlocks his inner hidden powers after discovering his conciousness is fused with Witsuarunimetea (through a complex series of plot points) and transforms into a massive creature capable of effortless destroying the Avu Kamuu.

Yusuke Takeyama
Origin: Only I Am Not Attacked in World Overflowing with Zombies

Weapons: Kitchen Knife, Fire Extinguisher, Nightstick, Smith and Wesson Model 36, semi-auto pistol (assumed SIG Sauer P220), pump-action shotgun (assumed Mossberg 500 or Remington Model 870), Howa Type 89, Isuzu dump truck, Zombie virus carrier (not attacked by zombies).

Activities: Zombie apocalypse survivor, taking advantage of fellow survivors, being an all-around horrible excuse of a human being

Opponents: Takashi Komuro, Kouta Hirano, Merle Dixon (?)

Yusuke Takeyama is the villain-protagonist of the Japanese web novel Only I Am Not Attacked in a World Overflowing with Zombies!, and was a shut-in or hikkikomori at the time of the outbreak of a zombie virus that devastated much of the world. The Japanese government and military are quickly overwhelmed, leaving the few survivors to fend for themselves.

Yusuke leaves his apartment to check for survivors, and quickly discovers that, unlike most surviving humans, zombies will not attack him- they do not see him as "prey" like they do most other humans. Yusuke uses this power to his advantages, and kills three zombies attempting to break down a door, rescuing a mother and child. Yusuke attempts to escort them to safety, but, after they draw ten zombies, Yusuke flees the scene and leaves the mother and child for dead.

After returning to his apartment, Yusuke discovers that his neighbor, an attractive young woman named Tokiko Kurose has been infected. At this point, Yusuke realizes his true colors as as sociopath when he literally binds and rapes the undead Tokiko and act he repeats multiple time throughout the novel.

Yusuke then goes out on his motorcycle in search of more survivors and supplies. Yusuke discovers a group of survivors holed up in a supermarket, including a teenage girl named Mitsuki Fujino and her two younger brothers. Takeyama, however, refuses to transport them to safety, as they may attract unwanted attention from the zombies, as well as use up valuable food.

Yusuke then spends the next few days cleaning spoiled food from stores and transporting it by a stolen dump truck to a mountain park outside of town. He does this not out of altruism for the surviving citizens of the city, but in order prevent contamination of what he views as his personal food supply.

Later, Yusuke returns to Mitsuki and he brothers in the supermarket and makes her an offer- he would provide food in exchange for sexual favors from Mitsuki, an arrangement to which Mitsuki agrees to only reluctantly.

The novel is currently ongoing

Hideo Suzuki
Origin: I am a Hero

Weapons: Screwdriver, Hatchet, Beretta Sporter Double-Barrel Shotgun, MSS-20 Rifle

Tanya Degureschaff
Origin: Youjo Senki

Weapons: Sabre, Luger P08, Mondragon Rifle, Bayonet, Type 99 Magic Sphere, Magic Exploding Bullet, Magic "Thermobaric" Round, Magic Shield, Orb Self-Destruct, Flight

Possible Opponents: Izetta, Iron Man (MCU), Selvaria Bles

Parsian Army
Origin: Arslan Senki

Weapons: Khanjar, Parsian Longsword, Short Sword, Battle Axe, Parsian Spear, Lance, Composite Bow, Trebuchet, Multi-Ballista War Wagon

Possible Opponents: Imperial Army (Gate), Haradrim

Sayane Kiryuu (Onibi)

 * Weapons: SIG Sauer P226, SIG SG 550,

Amano Shinobu

 * MP5K

Amano Tsubaki

 * MP5K

Unnamed Police Officer (Female)

 * Smith and Wesson 4006
 * Remington 870
 * Nightstick

Unnamed Police Officer (Male)

 * Smith and Wesson 4006
 * Remington 870
 * Nightstick

Sayane Kiryuu

 * SIG 552
 * SIG Sauer P220
 * Combat Knife

Unnamed Soldier (Male)

 * SIG 552
 * SIG Sauer P220
 * Combat Knife

Possible Opponents (for all)

 * Crossed, Infected (Left 4 Dead), Infected (State of Decay)

Bio-Meat animals/B-Ms (Bio-Meat: Nectar)
"This is the revenge of the lunch meat, I guess"

- Maaya's mother

Origin: Bio-Meat: Nectar

Activities: Bio-engineered food source and trash disposal, getting loose and eating everything

Weapons: Claws and Teeth, Exponential Asexual Reproduction

Weaknesses: Go dormant in bright light, weak sensory organs, cannot eat glass or metal

=William T. Sampson (Spanish-American War) vs Heihachiro Togo (Russo-Japanese War)= =William T Sampson=

USS Iowa
Completed in 1896, the USS Iowa (BB-4) was the first US battleship to bear the name Iowa (the WWII-era USS Iowa was the second). The ship carried four 12-inch guns in two turrets, eight 8-inch guns in four turrets, six 4-inch guns, and several smaller guns, as well as four 14-inch torpedo tubes. The ship was armored with between 4 and 17 inches of Harvey armor, which was stronger than standard nickel steel. The ship had a top speed of 17 knots.

USS Indiana
The USS Indiana was the first US battleship comparable to her foreign contemporaries, launched in 1893. The ship carried four 13.5 inch guns in two turrets, as well as eight 8-inch guns, and four six-inch guns. The ship also carried a number of smaller guns and four torpedo tubes. The ship had 5-18 inches of Harvey armor on the primary turrets, the hull, and armored belt, with thickness varying depending on location. The rest of the ship was armored with 3-10 inches of conventional nickel-steel.

USS Oregon
The USS Oregon was an Indiana-class pre-dreadnought battleship launched in 1893 by the United States Navy. The vessel fought alongside the Massachusetts, Texas, and Iowa in the Battle of Santiago in Cuba. The vessel carried an armament of four 13 inch guns in two twin turrets, eight 8-inch guns in four twin turrets, and four six inch guns. The ship also carried 20 six-pounder guns and six one-pounder guns. The ship was armored Harveyized steel on the belt, turrets, and hull, ranging from 6.25 to 18 inches in thickness, and conventional nickel-steel alloys on tower, deck, and 8-inch turrets, with a thickness of between 4.5 and 10 inches.

=Heihachiro Togo= Marshal-Admiral Marquis Tōgō Heihachirō, OM, GCVO (（東郷 平八郎; 27 January 1848 – 30 May 1934) was a marshal-admiral (Fleet Admiral) in the Imperial Japanese Navy and one of Japan's greatest naval heroes. He was termed by Western journalists as "the Nelson of the East", after Horatio Nelson, the British admiral who defeated the French and Spanish at Trafalgar.

Tōgō was born on 27 January 1848 (by the Western calendar) in the Kajiya-chō (加治屋町） district of the city of Kagoshima in Satsuma domain (modern-day Kagoshima prefecture), in feudal Japan, the third of four sons of Togo Kichizaemon, a samurai serving the Shimazu daimyo, and Hori Masuko (1812-1901).

Kajiya-chō was one of Kagoshima's samurai housing-districts, in which many other influential figures of the Meiji period were born, such as Saigō Takamori and Ōkubo Toshimichi. They rose to prominent positions under the Meiji Emperor partly because the Shimazu clan had been a decisive military and political factor in the Boshin war against the Tokugawa Shogunate during the Meiji Restoration. Tokugawa conflicts (1863–1869)

Tōgō's first experience at war was at the age of 15 during the Bombardment of Kagoshima (August 1863), in which Kagoshima was shelled by the Royal Navy to punish the Satsuma daimyo for the death of Charles Lennox Richardson on the Tōkaidō highway the previous year (the Namamugi Incident), and the Japanese refusal to pay an indemnity in compensation.

The following year, Satsuma established a navy, in which Tōgō and two of his brothers enrolled. In January 1868, during the Boshin War, Tōgō was assigned to the paddle-wheel steam warship Kasuga, which participated in the Naval Battle of Awa, near Osaka, against the navy of the Tokugawa Bakufu, the first Japanese naval battle between two modern fleets.

As the conflict spread to northern Japan, Tōgō participated as a third-class officer aboard the Kasuga in the last battles against the remnants of the Bakufu forces, the Naval Battle of Miyako and the Naval Battle of Hakodate (1869).

Tōgō studied naval science for seven years in England as an apprentice officer, from 1871 to 1878, together with sixteen (or eleven?) other Japanese students. Tōgō visited London, at that time the largest and most populous city in the world. Many things were strange to Japanese eyes; the round houses made out of stone, the 'number and massiveness of the buildings', 'the furnishings of a commonplace European room', 'the displays in the butchers' shop windows: it took them several days to become accustomed to such an abundance of meat.' The Japanese group was separated and sent to English boardinghouses for individual instruction in English language, customs and manners. Next, Tōgō was sent to Plymouth, where he was assigned as a cadet on HMS Worcester, which was part of the Thames Nautical Training College, in 1872. Tōgō found his cadet rations 'inadequate': "I swallowed my small rations in a moment. I formed the habit of dipping my bread in my tea and eating a great deal of it, to the surprise of my English comrades." This was attributed possibly to Tōgō's 'Far Eastern metabolism', the lack of rice, 'or that some other essential element was missing; or perhaps the climatic differences sharpened his appetite.' Perhaps the excitement of his adventure contributed, or maybe Togo just liked the food. Tōgō's comrades called him 'Johnny Chinaman', being unfamiliar with the 'Orient', and not knowing the difference between Asiatic peoples. 'The young samurai did not like that, and on more than one occasion he put an end to it by blows.' Tōgō also surprised these young Englishmen by graduating second in the class.

During 1875, Tōgō circumnavigated the world as an ordinary seaman on the British training-ship Hampshire, leaving in February and staying seventy days at sea without a port call until reaching Melbourne, eating only salted meat and ship's biscuits. Tōgō 'observed the strange animals on the Southern continent.' On his return, Tōgō had sailed thirty thousand miles. Tōgō suffered a strange illness which severely threatened his eyesight: 'the patient asked his medical advisers to "try everything", and some of their experiments were extremely painful.' Mr. Capel commented later, 'If', he wrote, 'I had not seen with my own eyes what a Japanese can suffer without complaint, I should often have been disinclined to believe....But, having observed Tōgō, I believe all of them.' The Harley Street ophthalmologists saved his eyesight. Tōgō studied mathematics in Cambridge (though not at the University) during this time, while living with Reverend A.S. Capel. Tōgō then went to Portsmouth to continue his training before attending the Royal Naval College, Greenwich. During his stay, the Imperial Japanese Navy placed orders in Great Britain for three warships. Tōgō made use of the opportunity to apply his training, supervising (watching carefully) the construction of the Fusō whilst on work experience at the Samuda Brothers shipyard on the Isle of Dogs.

Tōgō, newly promoted to lieutenant finally returned to Japan on 22 May 1878 onboard one of the newly-purchased British-built ships, the Hiei.

Tōgō was absent from Japan during the Satsuma Rebellion, and often expressed regret for the fate of his benefactor Saigō Takamori.

Back in the Imperial Japanese Navy, Tōgō received several commands, first as captain of Daini Teibo, and then Amagi. During the Franco-Chinese War (1884–1885), Tōgō, onboard Amagi, closely followed the actions of the French fleet under Admiral Courbet.

Tōgō also observed the ground combat of the French forces against the Chinese in Formosa (Taiwan), under the guidance of Joseph Joffre, future Commander-in-Chief of French forces during World War I.

In 1894, at the beginning of the First Sino-Japanese War, Tōgō, as a captain of the cruiser Naniwa, sank the British transport ship, Kowshing, which was chartered by the Chinese Beiyang Fleet to convey troops. A report of the incident was sent by Suematsu Kencho to Mutsu Munemitsu.

The sinking almost caused a diplomatic conflict between Japan and Great Britain, but it was finally recognized by British jurists as in total conformity with International Law, making Tōgō famous overnight for his mastery of contentious issues involving foreign countries and regulations. The British ship had been ferrying hundreds of Chinese soldiers towards Korea, and these soldiers had mutinied and taken over the ship upon the appearance and threats from the Japanese ships.

He later took part in the Battle of the Yalu, with the Naniwa as the last ship in the line of battle under the overall command of Admiral Tsuboi Kōzō. Togo was promoted to rear admiral at the end of the war, in 1895.

After the end of the Sino-Japanese War, Tōgō was successively commandant of the Naval War College (Japan), commander of the Sasebo Naval College, and Commander of the Standing Fleet.

In 1903, the Navy Minister Yamamoto Gonnohyōe appointed Tōgō Commander-in-Chief of the Combined Fleet of the Imperial Japanese Navy. This astonished many people, including Emperor Meiji, who asked Yamamoto why Tōgō was appointed. Yamamoto replied to the emperor, "Because Tōgō is a man of good fortune".

During the Russo-Japanese War, Tōgō engaged the Russian navy at Port Arthur and the Yellow Sea in 1904, and destroyed the Russian Baltic Fleet at the Battle of Tsushima in 1905, a battle which shocked the world. Tsushima had broken the Russian strength in East Asia, and is said to have triggered various uprisings in the Russian Navy (1905 uprisings in Vladivostok and the Battleship Potemkin uprising), contributing to the Russian Revolution of 1905.

Post war investigations were held for the Russian naval leadership during those battles, in which Tōgō had either destroyed or captured, into the reasons behind their utter defeat. The Russian commander of the destroyed Baltic fleet, Admiral Zinovy Rozhdestvenski (who was badly wounded in the battle) attempted to take full responsibilities for the disaster, and the grateful authorities (and rulers of Russia) acquitted him at his trial. However, they made Admiral Nikolai Nebogatov, who had tried to affix blame to the Russian Government, a scapegoat. Nebogatov was found guilty, sentenced to ten years imprisonment in a fortress, but was released by the Tsar after only serving 2 years.

Tōgō kept his journals in English, and wrote that "I am firmly convinced that I am the re-incarnation of Horatio Nelson."[2] In 1906, he was made a Member of the British Order of Merit by King Edward VII.

Tōgō was Chief of the Naval General Staff and was given the title of hakushaku (Count) under the kazoku peerage system. He also served as a member of the Supreme War Council. In 1913, Tōgō received the honorific title of Marshal-Admiral. From 1914 to 1924, Tōgō was put in charge of the education of Crown Prince Hirohito, the future Shōwa Emperor.

Tōgō publicly expressed a dislike and disinterest for involvement in politics; however, he did make strong statements against the London Naval Treaty. Captain Sempill showing a Sparrowhawk to Marshal-Admiral Heihachirō Tōgō, 1921.

Tōgō was awarded the Collar of the Supreme Order of the Chrysanthemum in 1926, an honor that was held only by Emperor Hirohito and Prince Kan'in Kotohito at the time. He added the award to his existing Order of the Golden Kite (1st class) and already existing Order of the Chrysanthemum. His title was raised to that of koshaku marquis in 1934 a day before his death.

On his death in 1934 at the age of 86, he was accorded a state funeral. The navies of Great Britain, United States, Netherlands, France, Italy and China all sent ships to a naval parade in his honor in Tokyo Bay. The Tōgō Shrine, in Harajuku, Tokyo, Japan.

In 1940, Tōgō Jinja was built in Harajuku, Tokyo, as the naval rival to the Nogi Shrine erected in the honor of Imperial Japanese Army General Nogi Maresuke. The idea of elevating him to a Shinto kami had been discussed before his death, and he had been vehemently opposed to the idea. There is another Tōgō shrine at Tsuyazaki, Fukuoka. The statues to him in Japan include one at Ontaku Shrine, in Agano, Saitama and one in front of the memorial battleship Mikasa in Yokosuka.

Tōgō's son and grandson also served in the Imperial Japanese Navy. His grandson died in combat during the Pacific War on the heavy cruiser Maya at the Battle of Leyte.

In 1958, Fleet Admiral Chester Nimitz, an admirer of Marshal-Admiral Tōgō, helped to finance the restoration of the Mikasa, Admiral Tōgō's flagship during the Russo-Japanese war. In exchange, Japanese craftsmen assembled a Japanese "Garden of Peace," a replica of Marshal-Admiral Tōgō's garden, at the National Museum of the Pacific War (formerly known as The Nimitz Museum) in Fredericksburg, Texas.

Mikasa
The HIJMS Mikasa was a Japanese battleship built in Britain starting in 1899 and completed in 1900. The ship was best known as the flagship of Heihachiro Togo during the battle of Tsushima during the Russo-Japanese War in 1905. The ship also saw action in the Allied intervention in the Russian Civil War, a failed attempt by the Allies to re-install the tsarist government in Russia after the Russian Revolution. The ship was state of the art for her time, a pre-dreadnought battleship armed with four 12-inch guns in two turrets, firing 850-pound shells up to 15,000 yards. The ship also carried 14 smaller 6-inch guns in single mounts, and a number of lighter, 12, 3, and 2.5 pounder guns, though these would be of little use for this battleship-vs-battleship match. Finally, the Mikasa carried four 18-inch torpedo tubes. The ship was armored with between 2 and 14 inches of armor, with the heaviest armor being on the barbettes and conning tower, and weakest on the deck. The Mikasa had a top speed of 18 knot (21 mph).

Asahi
The Asahi, like the other battleships operated by Japan at the time, was actually built by a shipyard in the United Kingdom from 1897-1900. The vessel was a pre-dreadnought battleship, armed four 12 inch guns in two turrets, as well 14 6-inch guns mounted in single mounts, as well as a number of smaller guns for protection against torpedo boats. The ship's armor ranged for 2 inches on parts of the casemates to 14 inches on the conning tower. The ship had a top speed of 18 knots.

Shikishima
The Shikishima was one of battleships of its class was built from 1898-1900, the other, the Hatsuse being sunk by a Russian mine in 1904. The ship carried four 12 inch guns in two turrets and 14 6-inch guns, as well as numerous smaller guns and four torpedo tubes. The ship had between 2.5-10 inches of armor. The Shikishima had a top speed of 18 knots.

=Ship Stats=

=Far Cry 3 Co-Op Cast vs State of Decay: Breakdown Heroes= =Far Cry 3 Co-Op=

Leonard
Leonard is a playable co-op character in Far Cry 3. He is a crooked Irish-American ex-cop from Philadelphia. According the survival guide, the police database shows that Leonard grew up as a city boy in Philadelphia and followed in his father’s steps as a police officer. As he climbed the ranks, his ethics dimmed, leading to a forced departure from the department. Notorious for vulgar humor, in battle he’s at the top of the food chain." (Modified from Far Cry Wiki)

Machete
A Machete is a large, heavy-bladed knife about 18 inches in length used in many tropical areas, most notably Latin America and Africa. The machete is used as a tool for cutting brush and harvesting sugar cane, as well as opening coconuts and other tough fruits and nuts. The machete is also commonly used as a weapon, particularly amongst militias and rebels in Africa and Latin America, and is often issued to military units operating in tropical areas. Similar weapons include the Filipino bolo, Nepalese kukri, and Japanese nata.

Heckler and Koch MP5
The Heckler and Koch MP5 is a submachine gun chambered for the 9mm round. Since the 1960s, the weapon has been popular around the world and is currently a popular weapon used by law-enforcement agencies, special forces groups, and terrorists. Through the success of the G3 battle rifle, the MP5 war created and the design of the submachine gun was based upon the rifle. The weapon was immediately was adopted by 40 countries several years after it was manufactured and by numerous law enforcement and security organizations. The rate of fire, accuracy, and light-weight of the gun was what made it successful. Their are currently 22 variants of the MP5, the two most popular being the MP5A4 and the MP5K. The weapon has a 32-round magazine, a range of 200 meters and a rate of fire of 900 rpm.

Tisha
She was once served in the United States Marine Corps as a combat medic. However, after killing a man who attempted to rape a girl she went on the run. She is on the boat for this reason, running from justice and possibly drawn to the Rook Islands for their remote and lawless nature.

Machete
A Machete is a large, heavy-bladed knife about 18 inches in length used in many tropical areas, most notably Latin America and Africa. The machete is used as a tool for cutting brush and harvesting sugar cane, as well as opening coconuts and other tough fruits and nuts. The machete is also commonly used as a weapon, particularly amongst militias and rebels in Africa and Latin America, and is often issued to military units operating in tropical areas. Similar weapons include the Filipino bolo, Nepalese kukri, and Japanese nata.

Patriot Ordnance P-416
The Patriot Ordnance Factory PA-416 is a 5.56mm assault carbine designed for close-quarters combat by law enforcement and military users. The weapon has numerous attachment rails for attachments, including an ACOG-style scope. The weapon is capable of fully automatic fire, though I could not find information on the rate of fire. The weapon's range is also unknown to me, though it has a short barrel, so likely less than the M4.

Kimber Warrior
The Kimber MCSOCOM ICQB is a 5" barreled aluminum-framed 1911 chambered in .45 ACP custom built for the US Marine Corps. It features a bolt on Dawson Precision light rail, Novak night sights, and omits the full length guide rod and firing pin block of other Kimber models to make field stripping easier. The weapon fires a .45 ACP round from an 8-round magazine.

Callum
Callum is a playable co-op character in Far Cry 3. Serving as a possible leader of his group Callum is a petty criminal and chef born in Scotland. It is unknown if he is the real leader of his group but he seems to have taken the position.

Callum can also be identified as a fan of the Scottish football club Rangers. This is evidenced by the fact that when his 'football fan' costume is chosen, his t-shirt is an almost exact replica of Rangers' 2011–2012 home shirt, only missing the shirt manufacturer and shirt sponsor, and with a changed crest, similar to Frank Bilder's GAA jacket from Far Cry 2.

Growing up in the projects of Glasgow, Callum developed an early attachment to knives. At six, he won his first knife fight. At 12, he was already leading a street gang of his own. He spent part of his teenage years working as a chefs' apprentice in Wales.

After years of dodging serious trouble, Callum's ruthless spirit finally took its toll. He picked a fight with the wrong man, snapped and incidentally beat him to a pulp. Hunted by police and gang members, he fled Scotland and found a job on the SS Astrid.

Callum has a cynical, black-humoured point of view, but becomes aggressive, ruthless and, at times, psychotic when provoked.

Machete
A Machete is a large, heavy-bladed knife about 18 inches in length used in many tropical areas, most notably Latin America and Africa. The machete is used as a tool for cutting brush and harvesting sugar cane, as well as opening coconuts and other tough fruits and nuts. The machete is also commonly used as a weapon, particularly amongst militias and rebels in Africa and Latin America, and is often issued to military units operating in tropical areas. Similar weapons include the Filipino bolo, Nepalese kukri, and Japanese nata.

Ultimax 100
The Ultimax 100 is a Singaporean light machine gun firing the NATO 5.56mm round, intended as a squad support weapon to play a similar role to the SAW. The Ultimax has a range of up to about 1200 meters and a rate of fire of 400-600 RPM. The weapon typically uses a 100-round drum magazine, though it can accept 30-round STANAG magazines in an emergency.

GM-94
The GM-94 is a Russian made pump-action grenade launcher similar in principle to the American China Lake Grenade Launcher. The weapon fires 43mm rounds from a three-round magazine, with a fourth round in the chamber. While the launcher was intended for thermobaric rounds with a lower blast radius, designed to allow it to be used at closer ranges, the GM-94 in Far Cry 3 appears to use a (possibly fictional) high explosive fragmentation round, and will use the same round for the purposes of this match.

Mikhail
Mikhail is a playable co-op character in Far Cry 3. He is a Russian hitman.

As a street orphan, Mikhail’s youth was marked with abuse and abandonment. It was not until his teenage years that he found his path and fell in with an elite league of criminals, known for its strict code of conduct that extolled honour and resistance against authority. After two stints in jail and years of devotion, he was crowned a leader of his gang and became the right-hand man to his mentor. But when he fell in love and eloped, breaking his league’s code, he was forced to flee and put his wife, Katya, and newborn daughter into hiding. Now he is working aboard the SS Astrid to earn what money he can to start a new life outside Russia. Always one step ahead, he is calm and collected in battle. His mercy extends to no one.

(From Far Cry Wiki)

Machete
A Machete is a large, heavy-bladed knife about 18 inches in length used in many tropical areas, most notably Latin America and Africa. The machete is used as a tool for cutting brush and harvesting sugar cane, as well as opening coconuts and other tough fruits and nuts. The machete is also commonly used as a weapon, particularly amongst militias and rebels in Africa and Latin America, and is often issued to military units operating in tropical areas. Similar weapons include the Filipino bolo, Nepalese kukri, and Japanese nata.

Zastava M93
The Zastava M93 Black Arrow is a Serbian anti-materiel rifle chambered for .50 BMG. The weapon is a bolt action rifle based on the Mauser system, feeding from a five-round magazine. The weapon has a range of up to 1800 meters.

Makarov suppressed
=State of Decay Heroes=

Sheriff Carl Parsons
Carl Parsons is the Trumball County Sheriff, and plays a role in some secondary missions in the main State of Decay story. In the Breakdown DLC, he becomes a playable character when he joins forces with the player's group of survivors. Before he was the sheriff, Parsons was a veteran officer who was often trusted with instructing rookies in the field. Parsons prefers the large caliber S&W 500 revolver as a sidearm over small weapons.

Collapsable Baton
A collapsable baton is a type of metal police baton designed to be collapsed when not in use. While designed as a non-lethal weapon, the baton can cause severe or even fatal injuries with strikes to the head.

Heckler and Koch MP5
The Heckler and Koch MP5 is a submachine gun chambered for the 9mm round. Since the 1960s, the weapon has been popular around the world and is currently a popular weapon used by law-enforcement agencies, special forces groups, and terrorists. Through the success of the G3 battle rifle, the MP5 war created and the design of the submachine gun was based upon the rifle. The weapon was immediately was adopted by 40 countries several years after it was manufactured and by numerous law enforcement and security organizations. The rate of fire, accuracy, and light-weight of the gun was what made it successful. Their are currently 22 variants of the MP5, the two most popular being the MP5A4 and the MP5K. The weapon has a rate of fire of 900 rpm, a range of 200 meters, and fires from a 30-round magazine.

Smith and Wesson 500
The Smith & Wesson Model 500 is a five-shot, double-action revolver produced by Smith & Wesson, firing the .500 S&W Magnum cartridge at ranges up to 200 yards. The weapon is built on an "X-Frame" design and is known for being one of the most powerful handguns in the world, outclassed by very few. While the weapon is extremely powerful, the main drawback comes from its massive recoil, which drastically increased the time for target reacquisition.

Zeika Rivera
Zeika is a former mercenary and wanted criminal who has been hiding out the wilderness of the Trumball Valley for years. After the zombie outbreak, she joined forces with a group of other survivors. Zeika's favored weapons are an AK-47 which has been heavily modified with after-market parts and a Filipino Igorot battle axe.

AK-47 Custom
The AK-47 Custom in State of Decay is an AK-47 assault rifle with numerous after-market modification typically sold on the civilian market in the United States and other countries where weapons like the AK are civilian legal, and are also sometimes privately purchased by soldiers. The weapon is equipped with MAGPUL-style telescopic stock, plastic foregrip, a shortened barrel, and a plastic 30-round magazine. Like the original AK, it is chambered from 7.62mmx39 Soviet rounds, and will be assumed to have the same range of 400 meters and rate of fire of 600 rpm.

Igorot Axe
The Igorot or headhunting axe is a type of axe used as both a tool and weapon by the Igorots of the Filipino Kalinga tribe. The axe is a lightweight weapon, with an axe head that tapers to a point, as well as a spike on the back of the blade. Both ends of the weapon can be deadly in skilled hands, easily cleaving through flesh and bone. The Igorot axe in State of Decay has a handle of about two feet in length.

PFC K.C. Winters
Private First Class K.C. Winters is a soldier in the US Army deployed to Trumball Valley in order to restore order. In the main story, he contracts Black Fever and is abandoned to die, however, in the Breakdown storyline, Winters is still abandoned when the Army pulls out, but does not contract Black Fever. Winters is forced to join a group of civilian survivors, where his skilled marksman with assault weapons and his great physical strength make him a powerful ally.

Shovel
Winter's primary melee weapon is a simple shovel, appearing to a scavenged civilian model rather than a military issue entrenching tool, given its longer handle. The shovel has a longer attack time than some other melee weapons, however, its heavy blade can cause sever blunt and limited sharp force trauma.

M27 IAR w/ C-mag
The M27 Infantry Automatic rifle is a 5.56mm M16/M4 pattern rifle with intended to partially replace the M249 SAW in US Marine Corps service. The weapon has a rate of fire of 700-850 rounds per minute and an effective range of 550 meters. The weapon typically uses a 30-round STANAG magazine, sacrificing capacity and sustained fire for mobility, however, Winter's M27 is equipped with a C-mag 100-round dual drum magazine, giving it a sustained fire capability similar to an M249.

Milkor MGL
The MGL (Multiple Grenade Launcher) is a lightweight 40 mm semi-automatic, 6-shot grenade launcher developed and manufactured in South Africa by Milkor (Pty) Ltd. The weapon is designed to provide an advantage in rate of fire over single shot grenade launchers, as it is capable of firing six grenades before requiring a reload, however, it is a standalone system, meaning the user must switch to a pistol, rifle, or other weapon if they are forced to engage in close combat. The weapon has an effective range of 375 meters with standard high explosive rounds.

Cutter Mattock
A cutter mattock, also known as a root chopper, is a type of tool which combines a pickaxe and a narrow axe head into one tool. The pick head is used for breaking apart hard soil and rocks, while the axe head is designed for chopping roots. While not designed as a weapon, both ends of the tool can be very dangerous if used as such.

=Yuki Nagato vs Her Reading List: Episode 1: Yuki Nagato vs Cthulhu=

Cthulhu, the eldrich abomination that waits in slumber R'lyeh until he is awakened to reign over the Earth an age of insanity.

VS Yuki Nagato, the alien artificial lifeform with godlike power, sent to monitor an human with divine powers.

WHO IS DEADLIEST?! =Combatants=

Godlike Powers
Cthulhu is a vastly powerful entity which, while not possessing true omnipotence, still has godlike power so vast that it cannot be truly comprehended by humans. This power could no doubt be used to cause devastating damage to any foe.

Insanity
The mere appearance of Cthulhu is able to cause insanity in the beholder. While the exact level of impact varies from individual, with some being able to resist his power momentarily (as seen in the Norwegian captain who wounded Cthulhu and delayed his return by ramming him with his ship), any mere human will be overwhelmed eventually. Nagato, however, is no mere mortal...

Massive Size
Cthulhu is the described as being mountainous in size, which would no doubt be able crush many smaller and weaker adversaries with simple brute force.

Flight
Cthulhu posesses massive dragon-like wings, which will, for the purposes of this match, allow him to fly.

Telepathy
Cthulhu is capable of telepathically communicating with humans, his communications typically manifesting in insanity-causing dreams. This sometimes results in the targets of these dreams establishing cults of Cthulhu.

Alien Biology
Cthulhu's alien biology is unlike anything for earth. While he can be wounded and "killed", he cannot truly die in human terms. When killed, Cthulhu will go dormant for countless millenia, until reawakened, either unwittingly or intentionally by humans. During these periods of "death", Cthulhu is still capable of telepathically communicating through dreams, with the goal of causing a human to revive him. Only a being of power rivaling that of Cthulhu himself, or greater can truly destroy him permanently.... However, for the purposes of this match, Yuki Nagato may be just such a being...

Reality Manipulation
Yuki Nagato is capable of manipulating reality in a manner she describes as similar to hacking a computer, literally being able to tap into the "data" behind everything around her and change it at will. This gives her the power to change the physical properties of any object to a seemingly infinite degree, as well as manipulate natural forces such as the weather, though this could cause long-term (multi-century or longer) damage to the global climate. However, in the face of the return of Cthulhu, Yuki will be assumed to consider any level of collateral damage short of the destruction or depopulation of the Earth acceptable, so, needless to say, she will pull out all of the stops. Nagato can also "delete" objects from reality, causing them to cease to exist. However, she cannot do this instantaneously, at least not against a being with her (or, by extension, Cthulhu's) power.

Time Manipulation
Yuki Nagato is capable of travelling through time, and Ryoko Asakura, an entity similar to Nagato, is capable of stopping time for an object, so Nagato will be assumed to be able to do the same. Nagato seems to have greatest control over time in one of her pocket dimensions, or "closed spaces", where she seems to have near absolute control.

Ability Stealing
Yuki's reality manipulation can even steal the powers of any other godlike entity, as she demonstrates in the movie The Disappearance of Haruhi Suzumiya, where she steals Haruhi's powers and remakes the universe. Nagato will be able to do this with Cthulhu's powers, but it may be more difficult against an entity that knows if its godlike powers, unlike the unaware Haruhi Suzumiya.

Creation of "Closed Space
Nagato is capable of creating a pocket dimension or "closed space", from which no entity can enter or exit unless Nagato allows it... or if they are powerful enough to break through (which Cthulhu will be able to do, but not easily). Nagato is capable of manipulating physics and reality in the closed space to an even greater degree than in normal reality. In these closed spaces, she is even capable of manipulating time, and presumably other aspects of reality, such as gravity, matter, etc.

Nanomachines
Yuki Nagato is capable of creating nanomachines which can be inserted into a target and have various impacts. For instance, they are known to be able to suppress anomalous abilities, however, the will have more trouble damaging and suppressing the powers of a being as powerful as Cthulhu, but they will be capable if sufficient numbers, or if given enough time (Nagato seems to be able to create these machines at will).

Nigh Indestructibility
Nagato is shown to be highly resistant to physical damage. For the purpose of this match, she will be powerful enough to resist even damage from Cthulhu's mountainous size.

Inhuman Speed
Yuki Nagato is shown to be capable of moving at inhuman speeds, as well as being capable of flight. Given her other abilities, she may also be able teleport.

=Jack Welker's Gang (Breaking Bad) vs Ivan's Gang (FFDP: HOTRS music video)= =Combatants=

Jack Welker's Gang
Jack Welker's Gang was a group of Neo-Nazis/criminals who worked for Walter White as hitmen. They were first introduced to Walter by Jack's nephew, Todd Alquist, when Walt needed to eliminate 10 potential prison informants. Despite the difficulty of Walt's demands, Jack's gang coordinated an attack that left all 10 men dead in the space of 2 minutes. Later, when Declan, a business associate of Walt's, replaced Todd with a different cook and began producing a lower quality meth, Lydia Rodarte-Quayle, the woman in charge of distribution, had Jack and his gang kill Declan and his men, then reinstate Todd as the cook. Meanwhile, Jesse Pinkman, Walt's partner, began to grow increasingly scared of Walt, leading him to strike a deal with DEA agent (and Walt's brother in law) Hank Schrader. Jesse and Hank lured Walt into a trap, where he exposed the location of his drug money and was arrested by Hank.

However, just as Hank and his partner Steven Gomez were about to bring Walt in, Jack's gang, who Walt had hired to kill Jesse, arrived. A tense stand-off, in which Walt tried (and failed) to call off Jack and his men, escalated to a brief gunfight that ended in Gomez's death and Hank being wounded. Walt attempted to bribe Jack into letting Hank go, but Hank refused to beg for his life and was promptly executed by Jack. Enraged that Hank died for Jesse, Walt revealed Jesse's hiding place to Jack, hoping he would kill him, though Todd convinced Jack to spare Jesse so they can find out what he told Hank and improve Todd's meth cooks. The gang dragged Jesse away and took much of Walt's money as well, leaving only 10 million for Walt.

Jack's gang began forcing Jesse to cook for them, greatly improving meth quality, and when Jesse attempted to escape, Todd murdered his ex-girlfriend Andrea as a warning. After several months of self-imposed exile, Walt returns and offers to show the gang a cooking method that requires no methalymine. Todd declined, though Lydia convinced him to play along so Jack can kill Walt. At the gang's hideout, Jack revealed the truth to Walt, and ordered his right-hand man Kenny to kill Walt. Enraged, Walt revealed that he knew Jesse was alive, and accused Jack of partnering with him. Insulted, Jack had Todd bring Jesse in, showing Walt that Jesse was his slave, not his partner. Suddenly, Walt tackled Jesse to the ground and activated the M60 machine gun mounted in his car, killing all of Jack's gang except Jack (who is badly injured) and Todd, who Jesse immediately ambushed and strangled with his shackles. Jack attempted to convince Walt to let him go by offering back his money, but Walt simply shoots Jack in the head and walks off. Hit with a bullet during the firefight, Walt says goodbye to Jesse, then goes to Todd's lab, where he dies with a peaceful smile on his face.

Ivan's Gang
=Weapons=

AA-12 (Jack)
The Auto Assault-12 (AA-12), originally designed and known as the Atchisson Assault Shotgun, is a shotgun developed in 1972 by Maxwell Atchisson. The current 2005 version has been developed over 18 years since the patent was sold to Military Police Systems, Inc. The original design was the basis of several later weapons, including the USAS-12. The weapon is selective fire, operating as a semi-automatic, or in fully automatic mode at 300 rounds per minute. It is fed from either an 8-shell box magazine, or a 20- or 32-shell drum magazine. The AA-12 used by Welker's gang has a 32-shell drum magazine loaded with buckshot.

TDI Vector (Ivan)
The TDI KRISS Vector is a family of submachine guns that utilize asymmetrical recoil and in-line design to reduce recoil and muzzle climb, meaning it can fired more accurately than other submachine guns. The weapon has a rate of fire of 1000 rounds per minute, firing the powerful .45 ACP round a range of up to 100 meters. The Vector seen in the hands of Ivan's Gang has a 30-round box magazine and a suppressor.

119's Edge
Ivan's Gang's TDI Vector for its superior range and rate of fire, as well as the suppressor.

M4 Carbine (Jack)
The M4 Carbine is a series of firearms based upon the design of the M16 rifle. It was designed to be a light version of the M16A2 with selective fire options. Created in the United States, the M4 was in service since 1997. The weapon is gas-operated, cooled by air, and has a telescoping stock. The carbine was created, like most carbines, to function like a rifle but have a lighter weight and greater portability. The M4 is slightly less accurate and has less stopping power. The carbine will later shift into the standard firearm for the American armed forces. 35 nations have the M4 as part of their arsenal and is widely used by both their armies and special forces. The weapon fires a 5.56mm round from a 30-round magazine at a rate of fire of up to 750-900 rounds per minute. The M4 has an effective range of up to 600 meters.

Heckler and Koch 416 (Ivan)
The Heckler & Koch HK416 is an assault rifle designed and manufactured by Heckler & Koch. It uses the AR-15 platform, originally conceived as an improvement to the Colt M4 carbine with the notable inclusion of a gas-piston system derived from the Heckler & Koch G36. Customers have the option of purchasing a new upper receiver, buffer and drive spring to refurbish M4s or buying a completely new build HK416. The HK416 is part of the Individual Carbine competition to replace the M4. The HK416 has a rate of fire of 850 rounds per minute, firing 5.56mm rounds from a 30-round magazine, similarly to the M4. The HK416 has an effective range of up to 600 meters.

119's Edge
Ivan's HK-416 for its faster rate of fire and improved design.

AK-47 (Ivan)
=Vaas' Pirates (Far Cry 3) vs Eastern Private Defense Academy (Busou Chuugakusei)= =Eastern Private Defense Academy= "It seems we have become armed middle school students. How did it come to this?"

- Youji Takatsu

The Eastern Private Defense Academy is a Japanese Academy that takes in students at elementary and high school ages to train for the Japanese Self Defense Force. Located on the JSDF Fuji Training Grounds, the students train towards becoming part of the JSDF come graduation from the Academy. In this alternate reality/dimension, Japan allowed people to enter training for the JSDF as early as elementary school.

"If it's reality, I can fight"
 * -|Touko Natori=

- Touko Natori on why she fears nightmares more than reality.

Touko Natori is the daughter of a JSDF officer. As such, she is known throughout the academy for her excellent grades, physical fitness, leadership skills, and general reliability. These attributes made Touko a model student who was elected as the class president. After the attack by Trident, Touko took up the role as the leader of the group of students fighting against the mercenaries.

Weapons

Combat Dagger: Touko Natori carries a combat dagger that (at least I think based on the Google Translated novel) she took of the body of George Yoshida, a Trident International Security mercenary. The knife has a double-edged blade similar to a Fairbairn-Sykes Fighting Knife, but a wider grip. The weapon will be assumed to be similar in use, and will be assumed to be balanced for throwing.

Heckler and Koch USP: The Heckler & Koch USP is a semi-automatic pistol made by the famous Heckler & Koch. The weapon was designed primarily for US law enforcement agencies and for the civilian market. The pistol is short recoil operated and fires the 9x19 Parabellum, .357 SIG, .40 S&W, and the .45 ACP. There are 18 variants of the pistol the most commonly used being the USP Compact Tactical. 14 countries currently have the pistol in their arsenal and is being used by police forces and armed forces. For the purposes of this match, the USP will be a 9mm with a 15-round magazine

M4A1 Carbine: The M4 Carbine is a series of firearms based upon the design of the M16 rifle. It was designed to be a light version of the M16A2 with selective fire options. Created in the United States, the M4 was in service since 1997. The weapon is gas-operated, cooled by air, and has a telescoping stock. The carbine was created, like most carbines, to function like a rifle but have a lighter weight and greater portability. The M4 is slightly less accurate and has less stopping power. The carbine will later shift into the standard firearm for the American armed forces. 35 nations have the M4 as part of their arsenal and is widely used by both their armies and special forces. The weapon has a range of 500 meters and a rate of fire 750-900 rpm, firing from a magazine of 30 5.56mm rounds.

X-Factors
 * Weapons: 90
 * Leadership: 90
 * Calm Under Fire: 90
 * Tactics: 80
 * Marksmanship: 80
 * Melee Combat: 60
 * Agility: 80
 * Physical Strength: 70
 * Combat Experience: 55
 * Brutality: 45
 * Mental Health: 100

"Hey, Natori, I'm sure we'll win. I just have that feeling"
 * -|Kazuki Kurobe=

- Kazuki Kurobe

Kazuki, like Touko, is a known amongst the students and faculty for his intelligence, as well as his excellent physical condition, and leadership skills, which made him something of a rival to Touko. Like Touko, he takes up a leadership role amongst the students resisting the efforts of Trident, however, Kazuki is not without his flaws, namely a high degree of personal myth- the believe that bad things will happen to others, not oneself, potentially making him take reckless actions. Weapons

Combat Dagger:

Combat Dagger: Touko Natori carries a combat dagger that (at least I think based on the Google Translated novel) she took of the body of George Yoshida, a Trident International Security mercenary. The knife has a double-edged blade similar to a Fairbairn-Sykes Fighting Knife, but a wider grip. The weapon will be assumed to be similar in use, and will be assumed to be balanced for throwing. For the purposes of this match, all the other characters (except for Kazumi as she has the jian) will carry the weapon as well.

Heckler and Koch USP: The Heckler & Koch USP is a semi-automatic pistol made by the famous Heckler & Koch. The weapon was designed primarily for US law enforcement agencies and for the civilian market. The pistol is short recoil operated and fires the 9x19 Parabellum, .357 SIG, .40 S&W, and the .45 ACP. There are 18 variants of the pistol the most commonly used being the USP Compact Tactical. 14 countries currently have the pistol in their arsenal and is being used by police forces and armed forces. For the purposes of this match, the USP will be a 9mm with a 15-round magazine

M4A1 Carbine: The M4 Carbine is a series of firearms based upon the design of the M16 rifle. It was designed to be a light version of the M16A2 with selective fire options. Created in the United States, the M4 was in service since 1997. The weapon is gas-operated, cooled by air, and has a telescoping stock. The carbine was created, like most carbines, to function like a rifle but have a lighter weight and greater portability. The M4 is slightly less accurate and has less stopping power. The carbine will later shift into the standard firearm for the American armed forces. 35 nations have the M4 as part of their arsenal and is widely used by both their armies and special forces. The weapon has a range of 500 meters and a rate of fire 750-900 rpm, firing from a magazine of 30 5.56mm rounds.

X-Factors
 * Weapons: 90
 * Leadership: 85
 * Calm Under Fire: 95
 * Tactics: 65
 * Marksmanship: 80
 * Melee Combat: 60
 * Agility: 70
 * Physical Strength: 72
 * Combat Experience: 55
 * Brutality: 45
 * Mental Health: 100

"Because.... it is unwise"
 * -|Ann Matsura=

- Ann Matsura

The daughter of a rock star and a ceramic artist, Ann's parents were both staunch pacifists. When Ann had a falling out with her family, she left home and enrolled in Eastern Private Defense Academy in an effort to distance herself from them. Ann generally was satisfied with life at the academy, proving herself to be a skilled markswoman, an attribute that would prove useful against the Trident mercenaries. Ann's mother is a foreigner, thus her English name. Ann has known Youji Takatsu since childhood, and in spite of their occasional arguing, are actually close friends, and by the end of their ordeal together, possibly more.

Weapons Combat Dagger: Touko Natori carries a combat dagger that (at least I think based on the Google Translated novel) she took of the body of George Yoshida, a Trident International Security mercenary. The knife has a double-edged blade similar to a Fairbairn-Sykes Fighting Knife, but a wider grip. The weapon will be assumed to be similar in use, and will be assumed to be balanced for throwing. For the purposes of this match, all the other characters (except for Kazumi as she has the jian) will carry the weapon as well.

Heckler and Koch USP: The Heckler & Koch USP is a semi-automatic pistol made by the famous Heckler & Koch. The weapon was designed primarily for US law enforcement agencies and for the civilian market. The pistol is short recoil operated and fires the 9x19 Parabellum, .357 SIG, .40 S&W, and the .45 ACP. There are 18 variants of the pistol the most commonly used being the USP Compact Tactical. 14 countries currently have the pistol in their arsenal and is being used by police forces and armed forces. For the purposes of this match, the USP will be a 9mm weapon with a range of 50 meters and a capacity of 15 rounds.

Walther WA-2000

X-Factors
 * Weapons: 95
 * Leadership: 60
 * Calm Under Fire: 95
 * Tactics: 75
 * Marksmanship: 90
 * Melee Combat: 50
 * Agility: 80
 * Physical Strength: 70
 * Combat Experience: 55
 * Brutality: 45
 * Mental Health: 100

"Everyone (else) is just stupid"
 * -|Youji Takatsu=

- Youji Takatsu

Yohji Takatsu life was turned upside-down at early age, when his brother was killed in an accident. Since then, he developed a dark, cynical outlook, being emotionally distant towards others, even his own family. Yohji's desire to distance himself from his family, which he associated with his tragic past, led him to enroll in Eastern Private Defense Academy. Since enrolling, he remains distant and withdrawn, his only real social contact being through the internet. The one exception to this is Ann Matsura, a friend of Yohji's since childhood, in spite of his occasional comments about her being "annoying and incomprehensible". Whether or not Yohji is romantically attracted to Ann is unknown. In spite of his social issues, Yohji performed well, fighting alongside Ann in the battle against the Trident Mercenaries.

Weapons

Combat Dagger:

Combat Dagger: Touko Natori carries a combat dagger that (at least I think based on the Google Translated novel) she took of the body of George Yoshida, a Trident International Security mercenary. The knife has a double-edged blade similar to a Fairbairn-Sykes Fighting Knife, but a wider grip. The weapon will be assumed to be similar in use, and will be assumed to be balanced for throwing. For the purposes of this match, all the other characters (except for Kazumi as she has the jian) will carry the weapon as well.

Heckler and Koch USP: The Heckler & Koch USP is a semi-automatic pistol made by the famous Heckler & Koch. The weapon was designed primarily for US law enforcement agencies and for the civilian market. The pistol is short recoil operated and fires the 9x19 Parabellum, .357 SIG, .40 S&W, and the .45 ACP. There are 18 variants of the pistol the most commonly used being the USP Compact Tactical. 14 countries currently have the pistol in their arsenal and is being used by police forces and armed forces. For the purposes of this match, the USP will be a 9mm with a 15-round magazine

M4A1 Carbine: The M4 Carbine is a series of firearms based upon the design of the M16 rifle. It was designed to be a light version of the M16A2 with selective fire options. Created in the United States, the M4 was in service since 1997. The weapon is gas-operated, cooled by air, and has a telescoping stock. The carbine was created, like most carbines, to function like a rifle but have a lighter weight and greater portability. The M4 is slightly less accurate and has less stopping power. The carbine will later shift into the standard firearm for the American armed forces. 35 nations have the M4 as part of their arsenal and is widely used by both their armies and special forces. The weapon has a range of 500 meters and a rate of fire 750-900 rpm, firing from a magazine of 30 5.56mm rounds.

X-Factors
 * Weapons: 90
 * Leadership: 55
 * Calm Under Fire: 80
 * Tactics: 60
 * Marksmanship: 70
 * Melee: 50
 * Agility: 70
 * Physical Strength: 70
 * Combat Experience: 55
 * Brutality: 45
 * Mental Health: 100


 * -|Taro Tsurumi=

"Taro Tsurumi: Mega-macho, but I don't much more about him"

- Youji Takatsu on Taro Tsurumi

Taro Tsurumi was the son of a Japanese mother and a foreign father, with dual citizenship. It is not known why Tsurumi enrolled Eastern Private Defense Academy, however, he has not told his classmates about his nationality for fear of becoming an outcast in the face of strong Japanese nationalism. Taro has a large and muscular build, giving him a very high level of physical strength.

Weapons

Combat Dagger:

Combat Dagger: Touko Natori carries a combat dagger that (at least I think based on the Google Translated novel) she took of the body of George Yoshida, a Trident International Security mercenary. The knife has a double-edged blade similar to a Fairbairn-Sykes Fighting Knife, but a wider grip. The weapon will be assumed to be similar in use, and will be assumed to be balanced for throwing. For the purposes of this match, all the other characters (except for Kazumi as she has the jian) will carry the weapon as well.

Heckler and Koch USP: The Heckler & Koch USP is a semi-automatic pistol made by the famous Heckler & Koch. The weapon was designed primarily for US law enforcement agencies and for the civilian market. The pistol is short recoil operated and fires the 9x19 Parabellum, .357 SIG, .40 S&W, and the .45 ACP. There are 18 variants of the pistol the most commonly used being the USP Compact Tactical. 14 countries currently have the pistol in their arsenal and is being used by police forces and armed forces. For the purposes of this match, the USP will be a 9mm with a 15-round magazine

M4A1 Carbine: The M4 Carbine is a series of firearms based upon the design of the M16 rifle. It was designed to be a light version of the M16A2 with selective fire options. Created in the United States, the M4 was in service since 1997. The weapon is gas-operated, cooled by air, and has a telescoping stock. The carbine was created, like most carbines, to function like a rifle but have a lighter weight and greater portability. The M4 is slightly less accurate and has less stopping power. The carbine will later shift into the standard firearm for the American armed forces. 35 nations have the M4 as part of their arsenal and is widely used by both their armies and special forces. The weapon has a range of 500 meters and a rate of fire 750-900 rpm, firing from a magazine of 30 5.56mm rounds.

M203 Grenade Launcher: The M203 Grenade Launcher is a 40mm underbarrel grenade launcher used by the US military and other military forces as an attachment to the M16 Rifle and M4 Carbine. The weapon can be attached to other weapons with the proper adapter. The M203 was designed in the 1960s as a replacement for the M79 Grenade Launcher. The M203's main advantage over the M79 is that it is mounted under the M16, allowing the user to carry both the M203 and the M16, whereas as a grenadier armed with an M79 could carry only a pistol and a combat knife. While the M203 has supplanted the M79 in some roles, the M79 is still used in some role as the M79 has a longer range. The M320 will eventually replace the older M203. The weapon has a range of up to 400 meters, but an effective range of only 150 meters.

X-Factors
 * Weapons: 95
 * Leadership: 60
 * Calm Under Fire: 80
 * Tactics: 60
 * Marksmanship: 70
 * Melee: 65
 * Agility: 60
 * Physical Strength: 80
 * Combat Experience: 55
 * Brutality: 45
 * Mental Health: 100


 * -|Nanami Karino=

"Everyone at this school approves of me and they need me. It's comfortable here."

- Nanami Karino

"NO! Mom... Dad.... I don't want to die! I don't want to die!""

- Nanami Karino suffering from shell shock

Nanami Karino and her sister both aspired to reach celebrity status from an early age, being blessed with good looks and a talent at dancing. However, it was her sister, not Nanami who achieved success, becoming a child model. Nanami was initially happy for her sister, but over time, she grew to resent that fact that her family paid large amounts of attention to her sister, while ignoring her. This led Nanami to enroll in Eastern Private Defense Academy in order to distance herself from her family. At the academy, Nanami became popular because of her good looks and cheerful, upbeat personality. When the Trident Mercenaries attacked, Nanami joined the others in their battle to defend the academy. However, Nanami was quickly overwhelmed by fear and stress and traumatized by the incident, at one point kneeling on the floor cowering and tightly clutching her rifle with tears in her eyes.

Combat Dagger:

Combat Dagger: Touko Natori carries a combat dagger that (at least I think based on the Google Translated novel) she took of the body of George Yoshida, a Trident International Security mercenary. The knife has a double-edged blade similar to a Fairbairn-Sykes Fighting Knife, but a wider grip. The weapon will be assumed to be similar in use, and will be assumed to be balanced for throwing. For the purposes of this match, all the other characters (except for Kazumi as she has the jian) will carry the weapon as well.

Heckler and Koch USP: The Heckler & Koch USP is a semi-automatic pistol made by the famous Heckler & Koch. The weapon was designed primarily for US law enforcement agencies and for the civilian market. The pistol is short recoil operated and fires the 9x19 Parabellum, .357 SIG, .40 S&W, and the .45 ACP. There are 18 variants of the pistol the most commonly used being the USP Compact Tactical. 14 countries currently have the pistol in their arsenal and is being used by police forces and armed forces. For the purposes of this match, the USP will be a 9mm with a 15-round magazine

Steyr TMP: The Steyr TMP (Taktische Maschinenpistole/Tactical Machine Pistol) is a select-fire 9x19mm Parabellum caliber machine pistol manufactured by Steyr Mannlicher of Austria. The weapon has a 30 round magazine and a rate of fire of 850-900 rounds per minute and a range of up to 100 meters.

X-Factors
 * Weapons: 80
 * Leadership: 40
 * Calm Under Fire: 30
 * Tactics: 60
 * Marksmanship: 60
 * Melee: 20
 * Agility: 80
 * Physical Strength: 50
 * Combat Experience: 35
 * Brutality: 45
 * Mental Health: 70

Explanations Nanami Karino is, without a doubt, the weakest link in the team. About the only thing she has going for her is her agility and ability to know the exact position of her body in space, given her talent at dancing since childhood. She also is a decent shot, has some knowledge of military tactics, and is in  decent physical condition given her military education. Apart from that, Nanami proved herself easily "shell shocked" by combat situations and mentally fragile. All in all, when Nanami joined EPDA, she chose the wrong career path!


 * -|Hikari Senami=

"Don't wimp out now, Natori!"

- Hikari, urging Touko to shoot a Trident International Security mercenary

Hikari Senami is the daughter of socially well-connected parents, always living in the shadow of her older brothers, both of who attended prestigious universities. This lead to Hikari developing something of an inferiority complex. Hikari enrolled in Eastern Private Defense Academy in an attempt to "change herself". While at the academy, Hikari idolized Touko Natori for her intelligence and leadership abilities, hoping to be like her someday.

Combat Dagger:

Combat Dagger: Touko Natori carries a combat dagger that (at least I think based on the Google Translated novel) she took of the body of George Yoshida, a Trident International Security mercenary. The knife has a double-edged blade similar to a Fairbairn-Sykes Fighting Knife, but a wider grip. The weapon will be assumed to be similar in use, and will be assumed to be balanced for throwing. For the purposes of this match, all the other characters (except for Kazumi as she has the jian) will carry the weapon as well.

Heckler and Koch USP: The Heckler & Koch USP is a semi-automatic pistol made by the famous Heckler & Koch. The weapon was designed primarily for US law enforcement agencies and for the civilian market. The pistol is short recoil operated and fires the 9x19 Parabellum, .357 SIG, .40 S&W, and the .45 ACP. There are 18 variants of the pistol the most commonly used being the USP Compact Tactical. 14 countries currently have the pistol in their arsenal and is being used by police forces and armed forces. For the purposes of this match, the USP will be a 9mm with a 15-round magazine

Steyr TMP: The Steyr TMP (Taktische Maschinenpistole/Tactical Machine Pistol) is a select-fire 9x19mm Parabellum caliber machine pistol manufactured by Steyr Mannlicher of Austria. The weapon has a 30 round magazine and a rate of fire of 850-900 rounds per minute and a range of up to 100 meters.

X-Factors
 * Weapons: 80
 * Leadership: 40
 * Calm Under Fire: 70
 * Tactics: 60
 * Marksmanship: 60
 * Melee: 45
 * Agility: 80
 * Physical Strength: 50
 * Combat Experience: 55
 * Brutality: 45
 * Mental Health: 100

Explanations Hikari Senami has decent weaponry, and given her small frame, she is rather agile, but it also limits he close combat abilities. Hikari also wears glasses, meaning marksmanship may be slightly less than others, or at the very least, it will suffer severely if they are lost or destroyed. Hikari, however, is also very calm, proving capable of remaining calm even when fired upon.


 * -|Satoshi Yoshino=



Satoshi's father was a soldier in the JSDF, and Satoshi enrolled in Eastern Private Defense Academy wishing to follow in his father's footsteps. Satoshi has a carefree, cheerful outlook, and is generally well-liked, with many friends. He is also in many ways a typical teenager, being an avid fan of anime.

Combat Dagger:

Combat Dagger: Touko Natori carries a combat dagger that (at least I think based on the Google Translated novel) she took of the body of George Yoshida, a Trident International Security mercenary. The knife has a double-edged blade similar to a Fairbairn-Sykes Fighting Knife, but a wider grip. The weapon will be assumed to be similar in use, and will be assumed to be balanced for throwing. For the purposes of this match, all the other characters (except for Kazumi as she has the jian) will carry the weapon as well.

Heckler and Koch USP: The Heckler & Koch USP is a semi-automatic pistol made by the famous Heckler & Koch. The weapon was designed primarily for US law enforcement agencies and for the civilian market. The pistol is short recoil operated and fires the 9x19 Parabellum, .357 SIG, .40 S&W, and the .45 ACP. There are 18 variants of the pistol the most commonly used being the USP Compact Tactical. 14 countries currently have the pistol in their arsenal and is being used by police forces and armed forces. For the purposes of this match, the USP will be a 9mm with a 15-round magazine

Howa Type 89: The Howa Type 89 is a Japanese assault rifle designed in 1989 for the Japanese Self-Defense Force to replace the Howa Type 64. The weapon is based off the AR-18 assault rifle, which was produced in Japan for a time until laws prohibiting the export of military hardware from Japan were passed. As such, the Howa Type 89 has never been exported. The weapon fires 5.56mm ammunition from a 30-round magazine (for the purposes of this match), with a range of up to 500m and a rate of fire of 700 rounds/minute.

X-Factors
 * Weapons: 90
 * Leadership: 45
 * Calm Under Fire: 50
 * Tactics: 60
 * Marksmanship: 70
 * Melee: 50
 * Agility: 85
 * Physical Strength: 70
 * Combat Experience: 35
 * Brutality: 45
 * Mental Health: 100

Explanations:

Satoshi is, in many senses of the word, average. He is competent with a firearm and was able to remain calm enough under fire to put up an effective fight. Apart from that, the only thing that stands out in terms of X-Factors is his slightly immature nature, which causes his leadership score to fall.


 * -|Kazumi Tachibana=

Kazumi Tachibana was a fan character created as part of a contest. Unfortunately, the web page which featured her bio and picture has been taken down. Kazumi is a skilled swordswoman, though studying wushu and mastering the Chinese jian rather than kenjutsu, as one might expect given her Japanese ancestry.

Weapons

Jian: The Jian is a Chinese straight sword dating back to about the 7th century BC. The jian has a straight roughly 70 cm blade with a short, wing-shaped guard. These blades were designed to be used as a "general purpose" weapon, capable of both cutting and thrusting. Some jian also had a tassel on the hilt to serve as a lanyard or for distracting the enemy with its rapid movements. The Jian is often used for rapid attacks, with advanced techniques including spinning to sword in the hand to distract the opponent, before going in for a lethal thrust. For the purposes of this match, Kazumi will be assumed to be an accomplished swordswoman.

Heckler and Koch USP: The Heckler & Koch USP is a semi-automatic pistol made by the famous Heckler & Koch. The weapon was designed primarily for US law enforcement agencies and for the civilian market. The pistol is short recoil operated and fires the 9x19 Parabellum, .357 SIG, .40 S&W, and the .45 ACP. There are 18 variants of the pistol the most commonly used being the USP Compact Tactical. 14 countries currently have the pistol in their arsenal and is being used by police forces and armed forces. For the purposes of this match, the USP will be a 9mm with a 15-round magazine

Howa Type 89: The Howa Type 89 is a Japanese assault rifle designed in 1989 for the Japanese Self-Defense Force to replace the Howa Type 64. The weapon is based off the AR-18 assault rifle, which was produced in Japan for a time until laws prohibiting the export of military hardware from Japan were passed. As such, the Howa Type 89 has never been exported. The weapon fires 5.56mm ammunition from a 30-round magazine (for the purposes of this match), with a range of up to 500m and a rate of fire of 700 rounds/minute.

X-Factors
 * Weapons: 90
 * Leadership: 45
 * Calm Under Fire: 50
 * Tactics: 60
 * Marksmanship: 70
 * Melee: 80
 * Agility: 90
 * Physical Strength: 65
 * Combat Experience: 0
 * Brutality: 45
 * Mental Health: 100

Explanations: Kazumi Tachibana is a fanmade character who was featured in a contest, so she is not in the canon. This means that she did not fight alongside the rest of EPDA against Trident International Security, or in other words zero combat experience, this will be her first fight. On the other hand, her jian and wushu training mean she will be deadly in close combat, striking with a deadly grace that a machete-toting pirate can't hope to match. Add that to the standard marksmanship and tactical training from EPDA, and Kazumi still has the potential to be a solid teammate.

Emplaced Claymore Mines
The M18 Claymore mine is a remotely-detonated anti-personnel mine used by the US military. The mine consists of 700 steel ball-bearings behind a C-4 charge. When detonated, the mine fires the ball bearings out in a forward-directed fan pattern 6.5 feet tall, 50 meters wide, with an effective range of 50 meters, though the bearings can travel as far as 250 meters. The weapon was designed in 1960 as a counter to human wave attacks such as those used by the Japanese in World War II and the Chinese and North Koreans in the Korean War, and went on to see use in the Vietnam War and subsequent conflicts.


 * 1st Line- Building Wall
 * 2nd Line- Entrance Foyer

Body Armor (All)
=Vaas' Pirates=


 * -|Vaas Montenegro=

X-Factors
 * Weapons: 80
 * Leadership: 60
 * Calm Under Fire: 90
 * Tactics: 45
 * Marksmanship: 70
 * Melee: 90
 * Agility: 80
 * Physical Strength: 90
 * Combat Experience: 85
 * Brutality: 100
 * Mental Health: 45

Explanations: Vaas is a skilled combatant honed by years of constant fighting against his former tribe, the Rakyat, as well as (presumably) rival gangs. Vaas is particular dangerous in close combat, and seems to favor killing his enemies up close and personal with a machete, that or taking them alive and subjecting them to prolonged torture. Vaas's weak points include his less modern weaponry than the modern high-end firearms of EPDA, as well as his low mental health, which makes him more courageous and brutal, but also makes him less likely to take into account self-preservation.


 * -|10x Berserker=

"Slice and Dice BABY!"

- Pirate Berserker

Some of Vaas' pirates do not carry firearms, possibly because they are simply unable to afford one, or perhap, given their behavior, they are sociopathic to the point that they prefer killing with a blade. Pirate berserkers, also known as chargers or beheaders, charge at their foes armed with machetes, with no thought for their own safety, and do not wear any body armor. This means that, while they are dangerous up close, they are a relatively target for any competent marksman from a distance.

Machete: A Machete is a large, heavy-bladed knife about 18 inches in length used in many tropical areas, most notably Latin America and Africa. The machete is used as a tool for cutting brush and harvesting sugar cane, as well as opening coconuts and other tough fruits and nuts. The machete is also commonly used as a weapon, particularly amongst militias and rebels in Africa and Latin America, and is often issued to military units operating in tropical areas. Similar weapons include the Filipino bolo, Nepalese kukri, and Japanese nata.

X-Factors
 * Weapons: 5
 * Leadership: 5
 * Calm Under Fire: 15
 * Tactics: 3
 * Marksmanship: 0
 * Melee: 75
 * Agility: 85
 * Physical Strength: 90
 * Combat Experience: 45
 * Brutality: 100
 * Mental Health: 20

Explanations: Pirate berserkers are deadly at close range, not to mention completely insane, with no concept of self-preservation, given their willing this to charge straight into machine gun fire with only a machete. Note that they score a low calm under fire for a different reason Nanami Karino of EPDA- instead of panicking, the berserkers suicidally charge into fire. Overall, they're essentially cannon fodder. The low combat experience is because they don't tend to live long.


 * -|10x Shotgunner=

"*maniacal laughter*"

- Pirate Shotgunner

Pirate shotgunners are a second class of pirate sometimes known as "berserkers". Like the machete-wielding "charger", berserkers will charge at the player, though they are marginally more dangerous as they are armed with shotguns. Like the charger, however, they lack any body armor, and are most vulnerable to long range weapons.

Baikal MP-133 The Baikal MP-133 is a Russian 12-guage pump-action shotgun similar to the Remington 870. The weapon is intended primarily as a civilian weapon for uses including hunting, home defense, security. The weapon will, for the purposes of this have a capacity of six rounds plus one in the chamber (as per the seven rounds total in the game).

Combat Knife The KA-BAR is a combat knife that is used by Armed Forces World-wide. It got it's name when a trapper sent a letter to the company that made it about how, after his gun misfired, used it to kill an attacking bear. But the letter was so hard to make out that all that could made out was "K a Bar"-to kill a bear. It was the most popular combat knife in Vietnam, and continues to be used to this very date. It is great for stabbing, slashing, searching for mines, cutting rope, and other useful things like that.

X-Factors
 * Weapons: 35
 * Leadership: 5
 * Calm Under Fire: 15
 * Tactics: 9
 * Marksmanship: 35
 * Melee: 60
 * Agility: 70
 * Physical Strength: 80
 * Combat Experience: 50
 * Brutality: 100
 * Mental Health: 45

Explanations:

"Waste that son of a bitch!"
 * -|10 Riflemen=

- Pirate Rifleman

Pirate riflemen are the most common class of pirate encountered on the North Island. Pirate riflemen are armed with AK-103 assault rifles, and appear to have at least some combat experience, if not training. For instance, they will take cover when under heavy fire, however, they are still prone to hip-firing their weapons, resulting in poor accuracy, and rushing into combat at close ranges. Like most pirates, they do not wear body armor.

AK-103 The AK-103 assault rifle is a derivative of the AK-74M chambered for the 7.62×39mm M43 round, similar to the older AKM. The AK-103 can be fitted with a variety of sights, including night vision and telescopic sights, plus a knife-bayonet or a grenade launcher. The version of the weapon used by the pirates has an unusual wood furniture instead of the standard black plastic grips, making it look similar to the original AK-47. The weapon has a 30-round magazine and a range of 500 meters.

Combat Knife: The KA-BAR is a combat knife that is used by Armed Forces World-wide. It got it's name when a trapper sent a letter to the company that made it about how, after his gun misfired, used it to kill an attacking bear. But the letter was so hard to make out that all that could made out was "K a Bar"-to kill a bear. It was the most popular combat knife in Vietnam, and continues to be used to this very date. It is great for stabbing, slashing, searching for mines, cutting rope, and other useful things like that.

X-Factors
 * Weapons: 65
 * Leadership: 15
 * Calm Under Fire: 45
 * Tactics: 45
 * Marksmanship: 50
 * Melee: 50
 * Agility: 60
 * Physical Strength: 80
 * Combat Experience: 85
 * Brutality: 100
 * Mental Health: 65

Explanations:

Pirate Elites are a more heavily armed and armored than lower-ranking pirate riflemen. In addition the standard assault rifle, pirate elites have body armor that protects them from smaller-caliber rounds, but is still easily pierced by heavier weapons.
 * -|5x Elite=

AK-103: The AK-103 assault rifle is a derivative of the AK-74M chambered for the 7.62×39mm M43 round, similar to the older AKM. The AK-103 can be fitted with a variety of sights, including night vision and telescopic sights, plus a knife-bayonet or a grenade launcher. The version of the weapon used by the pirates has an unusual wood furniture instead of the standard black plastic grips, making it look similar to the original AK-47. The weapon has a 30-round magazine and a range of 500 meters.

Kimber Warrior: The Kimber Warrior and Desert Warrior are models that are based on a special version of the Custom that was built for the United States Marine Corps Forces Special Operations Command. The MARSOC pistol, known as the Kimber ICQB (Interim Close Quarter Battle) pistol, does not have an internal firing pin block as seen on the rest of the current Kimber Custom models, hence a "II" does not follow the Warrior or Desert Warrior's names. These pistols have an ambidextrous thumb safety, a lanyard loop, an internal extractor, and, in contrast to other Custom models, a standard length recoil spring guide rod to allow easier field stripping without tools. The weapon fires .45 ACP rounds and fires from an 8-round magazine.

Machete: A Machete is a large, heavy-bladed knife about 18 inches in length used in many tropical areas, most notably Latin America and Africa. The machete is used as a tool for cutting brush and harvesting sugar cane, as well as opening coconuts and other tough fruits and nuts. The machete is also commonly used as a weapon, particularly amongst militias and rebels in Africa and Latin America, and is often issued to military units operating in tropical areas. Similar weapons include the Filipino bolo, Nepalese kukri, and Japanese nata.

Light Body Armor Pirate Elites wear light body armor which provides some protection from enemy fire, but can be penetrated by larger-caliber rounds (assault rifle and large). The armor only covers the torso region. The armor is ductaped together, and not in very good condition.

X-Factors
 * Weapons: 75
 * Leadership: 60
 * Calm Under Fire: 65
 * Tactics: 50
 * Marksmanship: 70
 * Melee: 50
 * Agility: 60
 * Physical Strength: 80
 * Combat Experience: 85
 * Brutality: 100
 * Mental Health: 65

Explanations:

Vaas's pirates employ snipers armed with Dragunov rifles and Agram 2000 SMGs for close combat. While pirate snipers are a major threat to Jason Brody, they are not as skilled as a professional military snipers, and their rifles mount laser sights, betraying their locations and making them easy targets for a skilled countersniper. Pirate snipers do not wear any body armor.
 * -|5x Snipers=

SVD Dragunov w/ laser sight The Dragunov sniper rifle (formally Russian: Снайперская винтовка Драгунова, Snayperskaya Vintovka Dragunova (SVD), literally "Dragunov's sniper rifle") is a semi-automatic sniper rifle/designated marksman rifle chambered in 7.62×54mmR and developed in the Soviet Union. The weapon has an effective range of 800 meters, fires from a ten-round magazine. The weapon comes standard with a 4x scope. The pirates have also added red laser sight, which may aid in aiming, but also makes the location of the sniper easily visible.

Agram 2000: The Agram 2000 is a Croatian Submachine Gun firing 9mm ammunition. The weapon is compatible with a variety of different magazine sizes, but for the purposes of this match, the weapon will come with a 22-round magazine. I was unable to find an exact range for the Agram, but I would estimate it to be about 100 meters.

Combat Knife: The KA-BAR is a combat knife that is used by Armed Forces World-wide. It got it's name when a trapper sent a letter to the company that made it about how, after his gun misfired, used it to kill an attacking bear. But the letter was so hard to make out that all that could made out was "K a Bar"-to kill a bear. It was the most popular combat knife in Vietnam, and continues to be used to this very date. It is great for stabbing, slashing, searching for mines, cutting rope, and other useful things like that.

X-Factors
 * Weapons: 80
 * Leadership: 45
 * Calm Under Fire: 65
 * Tactics: 50
 * Marksmanship: 85
 * Melee: 40
 * Agility: 50
 * Physical Strength: 70
 * Combat Experience: 85
 * Brutality: 100
 * Mental Health: 65

Explanations:

RPG Gunners are the pirate's long-range heavy forces, usually seen defending bases or accompanying important pirate personnel. These Pirate carry an RPG-7 rocket launcher for engaging vehicles and groups of enemies, and can be very dangerous to the player. However, they lack any body armor, meaning they are easily picked off with any long-range weapon. They also carry an Agram 2000 for close combat.
 * -|3x RPG Gunner=

RPG-7: The RPG-7 is a Soviet-made 85mm anti-tank rocket launcher. The weapon was first delivered to the Soviet Army in 1961 and, like the AK-47 has since been widely exported during the Cold War era, and is still in the arsenal of many countries and paramilitary organization. The weapon is known for low cost, ease of use, durability and reliability. To some, it's the very symbol of guerrilla warfare. The weapon has a maximum range of over 900 meters, but an effective range of only about 200 meters

Agram 2000: The Agram 2000 is a Croatian Submachine Gun firing 9mm ammunition. The weapon is compatible with a variety of different magazine sizes, but for the purposes of this match, the weapon will come with a 22-round magazine. I was unable to find an exact range for the Agram, but I would estimate it to be about 100 meters.

Combat Knife: The KA-BAR is a combat knife that is used by Armed Forces World-wide. It got it's name when a trapper sent a letter to the company that made it about how, after his gun misfired, used it to kill an attacking bear. But the letter was so hard to make out that all that could made out was "K a Bar"-to kill a bear. It was the most popular combat knife in Vietnam, and continues to be used to this very date. It is great for stabbing, slashing, searching for mines, cutting rope, and other useful things like that.

X-Factors
 * Weapons: 80
 * Leadership: 45
 * Calm Under Fire: 65
 * Tactics: 50
 * Marksmanship: 85
 * Melee: 40
 * Agility: 50
 * Physical Strength: 70
 * Combat Experience: 85
 * Brutality: 100
 * Mental Health: 65

Explanations:

"Let me show you how a man fights!"
 * -|3x Heavy Gunner=

- Pirate Heavy Gunner

Weapons

PKM Machine Gun

Kimber Warrior

Machete

10x Berserkers

 * Machete

10x Pirate Riflemen

 * AK-47
 * Combat Knife

5x Elite Pirates

 * AK-47
 * Kimber Warrior
 * Machete
 * Light Body Armor

5x Close Combat experts

 * Baikal MP-113
 * Combat Knife

2x Sniper

 * Dragunov Sniper Rifle
 * Agram 2000
 * Knife

1x Grenadier

 * RPG-7
 * Kimber Warrior
 * Knife

1x Heavy Gunner

 * PKM
 * Kimber Warrior
 * Machete
 * Heavy Body Armor