User blog comment:BeastMan14/One Last Ride: Samurai Jack vs Logan!/@comment-422690-20170527153531

So...

Weapons: Tie. While Logan's adamantium claws and skeleton are a huge advantage up close, Jack has range. The laser pistol and his spear are two of his most useful weapons here, as his other weapons put him within Logan's range. One major thing to note is Logan's unprotected stomach; his bones protect most of his vitals, like his heart, lungs, and brain, but they leave the entirety of the abdomen open to attack. While his healing factor means that he doesn't have to worry about the slow, painful death of most gut wounds, his lessened healing factor means he can still bleed out if Jack hits the aorta. If Jack can maintain his distance, he's more than capable of killing Logan. If Logan gets up close, however, Jack's done for, as the adamantium claws can shred his weapons and kill him. Edge: Even.

Abilities: Jack wins. Honestly speaking, Logan's abilities are as likely to hurt him as they are to help. He has a healing factor and an adamantium skeleton, which lets him absorb damage... but that also makes him reckless, and he's more likely to try and tank a hit instead of avoiding it; I've also detailed some of the issues with that above, most notably the abdominal aorta, though there are other organs that can fail him. He has sharp, animalistic senses, allowing him to counter Jack's stealth... but said sharpness of the senses can be exploited to distract or incapacitate him. All in all, Logan's abilities can be turned against him by a sufficiently intelligent opponent, and I think Jack qualifies. Edge: Samurai Jack.

Weaknesses: Jack wins. Honestly, the hallucinations aren't as big a weakness as they sound, so long as he knows it's a hallucination. It doesn't force a radical shift in his fighting style, the way the failing healing factor does for Logan. This is a pretty simple comparison; it's a "weakness" against something that actively screws the affected party over. No contest, Edge: Samurai Jack.

TBC