User blog comment:GSFB/Rephaim Giants vs Sumerian Wild Ass Chariots/@comment-143604-20130104020008

Drayco90's Edgy Edges of Edgy Edgines-AMERICA!


 * Close Range- Rephaim Giants. The Giants are armed with a great variety of weaponry, and while they are the same weapons as the Sumerian Wild Ass Chariots, they have the benefit of being even larger, which when coupled with the Giants great strength, will result in a much dead-er target.. While the Giants aren't going to be swinging their larger versions of their weapons at a faster rate, they dominate closer ranges with their increased strength and durability, which would allow them to easily dominate the Sumerians, who should be keeping themselves at a distance to maximize their chances for survival.


 * Mid-Range- Even. While using these spears as melee weapons, the Giants should take this category for the same reason they do in close range- they'll be able to more effectively deal greater melee damage while taking less damage themselves. However, one of the stronger advantages of using the spear is the ability to use it as a throwing weapon. With their great speed and ability to spread out at a faster rate, the Sumerians could easily use their spears to cripple and needle at the Giant's defenses from a distance, while I'm not as confidant the Giants will hit a speeding chariot with their heavier spears.


 * Long Range- Sumerians. The Javelin is not a great projectile- it's inaccurate, unreliable and in much smaller numbers, especially since the Giant can't carry any more with him than he can on his person, while the Bow is precise, quick and reliable, and can store a great deal of ammo in quivers and on the chariot. The bow will be instrumental in bringing down Giants in this battle, and is the only reason the Ass Chariots have a chance of prevailing.


 * Special- Even. The Sumerians are relying on a wildcard with this: the only way they can possibly survive is if their mounts can pull these chariots fast enough, hard enough and consistent enough to keep away from the Giants and allow the warriors inside to keep needling from a distance. That's all well and good, but the Giants are massive, durable and their prescence will shake the earth and cause terror in the wild beasts. I'm sure the Asses are disciplined well enough that the animals wouldn't scare easily in normal combat, but against a pack of massive Giants? I'm not so sure that the Donkies would keep their cool well enough to pull of their vital tactics.


 * Deadliest Warrior- Rephaim Giants. This one is incredibly close, and basically comes down to how ballsy those Asses are. Out of a thousand battles, I just find it more likely a scenario that the Giants will intimidate the Asses and be able to dominate up close. Without their prized Chariots, these Riders won't compare to their foes.