User blog comment:Pygmy Hippo 2/Covenant Elites/Sangheili (Halo) vs. Imperial Death Troopers (Star Wars)/@comment-35680048-20190424002352

Tybaltcapulet's "I sentence you to sudden, instant and even immediate DEATH(anyone who watched the Disney Robin Hood and remembers this, you're my hero)" Edges:

Short Range: Both of these weapons have some annoying issues to deal with.The Plasma Rifle has issues with overheating, making it difficult to fire consistently. The Blaster Pistol has to deal with its rather large amount of recoil, making it harder to hit a target without proper aiming. I'm putting this in favor of the Blaster Pistol however for its seemingly endless amount of rounds. It also is burst fire which alleviates some of the accuracy issue by making it more predictable. The Rifle isn't really a great weapon, suffering from its limited ammo, overheating, and finally a piss poor range for a "rifle". The range isn't specified for the Blaster Pistol, but it doesn't seem to be as limited as the Rifle which has a set  range of about 50m. The Plasma rifle is cumbersome, and not as reliable as the Blaster Pistol.Edge: Death Troopers

Long Range: Easy,easy edge to the E-11D Blaster Rifle. Why? It's just so much more useful for the situation here. This is a freaking jungle, with various plant life including large trees and other smaller brush covering the entire area. The Type 50  is gonna be much harder to use in such an environment than the E11, which has a shit ton of rounds and has a scope of its own if it really needs it. The Type 50 is very limited in capacity in comparison, is overall very cumbersome again just like the Type 25, and it is incapable of rapid fire. Every time 2 shots are fired within a second, the weapon overheats, making it basically useless until it's done. And what's even worse than that? The weapon can only fire a maximum of 18 rounds. After that, the battery is used up, and the user has to replace their weapon. Yeah I think i'll go with the E-11, the far more reliable and powerful weapon here.Edge: Death Troopers

Special: As cool as the Energy Sword, its still limited to melee range, albeit a pretty large melee range. To me the Energy Sword is more of a last ditch weapon, while the Sonic Imploder is a utility grenade able to disable or outright kill an enemy instantly.The Energy Sword is purely a CQC weapon and any attempt for the Sanghelli to try anything else is very risky. It can also screw with their stealth abilities, with its energy output being sometimes visible within cloaking. The Sonic Imploder allows the Death Troopers to essentially trap their opponents, and get in some damage or kills. The Energy Sword puts the Sanghelli in danger by restricting their range considerably and limiting firepower. Edge: Death Troopers

Explosives: I couldn't find the exact kill radius for the C-25, but I did find that the fragmentation grenades of the Star Wars universe are around 3-4 meters, basically the same as the Type-1. I give this to the Type 1 however because of its ability to stick on the enemy, sealing their fate. The C-25 isn't a bad grenade, it's just doesn't have the reliability of the adhesive of the Type-1.Not much more to really say.Edge: Sanghelli

Overall/X-factors: The Death Troopers to me win this battle, but its not nearly as much of a stomp as you may first think. While the Death troopers sweep the more important weapon categories, the Sanghelli have some tricks up their sleeves to even this out. Their armor allows them to literally blend in with whatever environment is around them with its active camo. They're also highly trained from childhood, and have plenty of experience against the UNSC and during the Great Schism. Problem is, the Death Troopers are no slouches either. They have some  very valuable training, most importantly their exotic world and stealth training, which allows them to adapt to unforgiving planets and keep up with the Sanghelli in terms of stealth. In terms of Experience, they also have a plethora of fights with the Geonosians, force users, and the Rebel Alliance. They also can match the physicality of the Sanghelli with their enhancments making X-factors to me quite even. It's in equipment that the Sanghelli really falter in, they're woefully inequipped to fight the Death Troopers for any extended period of time. And against an equally competent foe this will be what bites them in the ass ''hard. ''

Death Troopers: 3000

Covenant Elites/Sanghelli: 2000