User blog:SPARTAN 119/A Whole New Game: Ryouta Sakamoto and Himiko (BTOOOM!) VS Vaas' Pirates (Far Cry 3)

Ryouta Sakamoto was kidnapped from his home in Japan and forced to fight in a "death game" on a Pacific Island, where he faced hostile wildlife and deadly enemies. Here, he meets a girl he had an online relationship with, and against all odds, they escape the island together...

But what if they landed on another island of death... Will they triumph over the odds again and escape with their lives... or well they become one more victim of the Rook Islands...

=Ryouta Sakamoto and Himiko=

Ryouta Sakamoto
Ryouta Sakamoto was a video gamer and avid player of the online game BTOOOM! a multiplayer game similar to a first person shooter, save for the fact that, instead of firearms, the player is armed only with various grenades and mines, known as BIMs. Ryouta was one of the top players of BTOOOM in the world. In reality, however, Ryouta had a hard life, becoming a game-addicted shut-in after his best friend slept with a love interest in high school, and when his step-father tried to reach out to him and help with his gaming addiction, Ryouta attacked him.

This incident caused his mother to resent Ryouta, and, whether actually believing it would work or not, placed his name into an email chain letter asking the recipient to reply with the name of a person they wanted to disappear without a trace, naming Ryouta as the target.

Unknown to the public, the developers of the game BTOOOM, Tyrannos Japan, had secretly manufactured all of the BIMs in the game, and had acquired the a deserted island in the Pacific, as well as the means commit mass kidnappings undetected. Tyrannos sent the chain letter Ryouta's mother responded to, and thus Ryouta was kidnapped, sent to the island, and forced into a "death game" where he had to kill seven other participants in order to collect enough of the wrist-mounted tracker chips to call for a helicopter to rescue him.

During the death game, Ryouta meets and teams up with Himiko, a girl who he had met on BTOOOM and started a long-distance relationship with. The two of them were initially mistrusting, but later became close after discovering each other's identities. The two of the were forced to contend with numerous hostile players, including a private military contractor and a serial killer, as well as the wildlife of the island, including Komodo dragons.

After one of they managed to take seven chips, Ryouta and Himiko, along with a survivor of the last game, who had been living on the island ever since, called for the helicopter, which they then hijacked at BIM-point and forced the pilot to return them to civilization.

In spite of his sedentary, shut-in lifestyle, Sakamoto is of considerable strength, though he is still easily outfought by a professional mercenary in unarmed combat, still, he is able to strike with a decent amount of force and throw a BIM long-distances.

Impact BIM x2
The primary weapons of BTOOOM are small grenades called BIMs. These devices come in a variety of forms, identical to their versions in the video game. The most common of these is the impact detonated version or "cracker". This device creates an explosion on impact, and will be assumed to have a similar lethal radius to a real-life V-40 "Mini Frag", with a blast radius of 5 meters (16 ft).

Timed BIM x2
The second-most common BIM is a square BIM that acts as a timed explosive device. The device can be set for between 1 and 10 seconds, and can also be disarmed with a second press of the arming button. If disarmed, it will be only reactivatable by the person who disarmed it.

Homing BIM x2
The Homing BIM is among the most unusual. The weapon is essentially a micro-unmanned aerial vehicle with a helicopter-like rotor which automatically homes in on the body heat of a human target. It has very low explosive power, however, and can be evaded, and for the purposes of this match will run out of power and self destruct after about 50 meters.

Implosion BIM x2
The Implosion BIM is an unusual grenade that, through an unknown technology, creates an implosion that consumes everything in a radius of about four feet. Unlike other BIMs, this weapon is guaranteed to destroy the pirate's weapon if used against them.

Gas BIM x1
The poison gas BIM produces a cloud of highly corrosive gas, which will literally disintegrate organic matter in seconds. The weapon has a massive lethal radius up to perhaps 50-100 meters in spite of its small size, being about the size an shape of a soda can. It is unknown how the device achieves this. The gas, however, can sometimes be survived, though it is disfiguring and excruciatingly painful. The spreading gas can also be outran... if the target discovers the device and the gas in time. The gas does not destroy inorganic materials, so it will be possible to retrieve weapons from dead pirates after the gas clears.

X-Factors

 * Weapons: 45 (starting, can increase with acquired weapons)
 * Leadership: 60
 * Calm Under Fire: 75
 * Tactics: 75
 * Marksmanship: 40
 * Melee: 50
 * Agility: 65
 * Physical Strength: 60
 * Survival Experience
 * Combat Experience: 65
 * Brutality: 55
 * Mental Health: 90

Explanations
While his starting weapons are relatively weak, Ryouta gained much combat and survival experience in the "death game", which took place on an island similar to Rook Island, and proved himself skilled at using BIMs tactically, a skill which would translate to other explosives as well. He can put up a decent fight in close combat, but he is still average in terms of strength. In terms of marksmanship, he gets a low score due to lack of experience with firearms.

Note: Most of these skills will increase with experience, i.e. the longer they have been surviving.

Himiko
"Himiko", real name Emilia (surname unknown) is the female lead of BTOOOM, was a girl of apparently Japanese birth, but based on her name and blonde hair and blue eyes, presumably of at least partial Caucasian ancestry. Emilia was a normal Japanese teenager until she befriended an older student named Yoshioka, the lead member of a band, who invited Emilia to a party along with her friends Arisa, Miho, and Yuki. Emilia left the party to get some food at the last minute, and, when she returned, she found two members of Yoshioka's band raping Arisa and Yuki, while Yoshioka filmed them. Yoshioka attempted to drug Emilia by kissing her and directly inserting a sedative on the tip of his tongue into her mouth, but Emilia punched him in the face and ran. As Emilia fled, Yoshioka instead raped Miho, who called for help, but Emilia continued to flee and call the police.

Yoshioka and the band were later arrested and convicted, however her friends moved away, expressing the desire to never see Emilia again, and Emilia became increasingly fearful of men, carrying a stun gun with her everywhere. She also became withdrawn, shutting herself in her room and spending much time gaming. She first took up the screen name Himiko when she started playing BTOOOM online, where she met Ryouta Sakamoto, and later began a long-distance relationship with him, though she never showed her face to him.

Meanwhile, Yuki, Miho, and Arisa all agreed to respond to a chain letter asking for the name of someone they would like to disappear without a trace. They replied with Emilia's name, and she was kidnapped by game developer Tyrannos Japan and force to participate is a "Death Game" similar to BTOOOM in real life.

There, she was betrayed by another survivor, who attempted to rape her, however, she killed him with a timed BIM. When she first met Ryouta, she did not trust him, not realizing he was her online love-interest, and even attempted to attack him. Ryouta managed to subdue her, however, and later, the two realize their online identities and became close in real life, all the while having to fight against hostile players, including one with military experience, as well as the local wildlife, including Komodo dragons.

Himiko is a surprisingly good unarmed combatant, however, while she may be able to repel a larger man for a time, she is not capable of directly overpowering them due to her small size. For this reason, she mostly relied on her stun gun and BIMs during the "Death Game". While aggressive, her aim with BIMs is not as good, especially initially when she closed her eyes before throwing due to her aversion to killing. She is also not very good at detecting traps, considering them coward's weapons, and is not as tactically minded as Ryouta. Later, however, she does manage gain more combat experience, even eliminating a mercenary who became involved in the death game with a surprise attack during close combat. All in all, while she is a decent fighter by the end of the "Death Game" she still relies a lot on Ryouta.

Impact BIM x2
The primary weapons of BTOOOM are small grenades called BIMs. These devices come in a variety of forms, identical to their versions in the video game. The most common of these is the impact detonated version. This device creates an explosion on impact, and will be assumed to have a similar lethal radius to a real-life V-40 "Mini Frag", with a blast radius of 5 meters (16 ft).

Timed BIM x2
The second-most common BIM is a square BIM that acts as a timed explosive device. The device can be set for between 1 and 10 seconds, and can also be disarmed with a second press of the arming button. If disarmed, it will be only reactivatable by the person who disarmed it. Kiriyama will be able to do this for the purposes of this match.

Homing BIM x2
The Homing BIM is among the most unusual. The weapon is essentially a micro-unmanned aerial vehicle with a helicopter-like rotor which automatically homes in on the body heat of a human target. It has very low explosive power, however, and can be evaded, and for the purposes of this match will run out of power and self destruct after about 50 meters.

Implosion BIM x2
The Implosion BIM is an unusual grenade that, through an unknown technology, creates an implosion that consumes everything in a radius of about four feet. Unlike other BIMs, this weapon is guaranteed to destroy the pirate's weapon if used against them.

Gas BIM x1
The poison gas BIM produces a cloud of highly corrosive gas, which will literally disintegrate organic matter in seconds. The weapon has a massive lethal radius up to perhaps 50-100 meters in spite of its small size, being about the size an shape of a soda can. It is unknown how the device achieves this. The gas, however, can sometimes be survived, though it is disfiguring and excruciatingly painful. The spreading gas can also be outran... if the target discovers the device and the gas in time. The gas does not destroy inorganic materials, so it will be possible to retrieve weapons from dead pirates after the gas clears.

Stun Gun
Himiko also carries a stun gun was a secondary weapon, something she kept on her person at all times since the incident in which she was almost raped. The weapon is capable of at least temporarily disabling an enemy, long enough, for the purpose of this match, to steal their sidearm or machete and eliminate them with it... at least assuming none of his allies are around to intervene. The stun gun is of the variety that only works at point blank range.

Abilities
From the start of the match, Ryouta and Himiko will be able to attempt any sort of attack they can think of, including the takedowns that Jason Brody learns on Rook Island- whether they succeed is dependent on their own physical capabilities, level of experience (which will increase the longer they survive)- not to mention luck. Below are two new "takedown" type skills they will be able to use that do not appear in game.

Stun Gun Takedown
Using Himiko's stun gun from behind to immobilize an enemy, then finishing them off with either a machete or a sidearm. Note that, if a sidearm is used, this is NOT stealthy unless weapon is suppressed.

BIM Takedown
Sneak up on a pirate and place a Timed or Implosion BIM on their person. Will kill them instantly, but the timed version can be heard (though the Implosion will make less noise, but still can be heard if close by). If heard, it will put the pirates on alert and start searching for Himiko and Ryouta.

Rook Island Pick-Ups
The following weapons will be available for pick up by Ryouta and Himiko on the Rook Islands, and may be found in arms caches, lying around in settlements and structures, from the bodies of dead pirates, or maybe bought from the stores around Rook Island with scavenged money.

Machete (Common)
A Machete is a large, heavy-bladed knife about 18 inches in length used in many tropical areas, most notably Latin America and Africa. The machete is used as a tool for cutting brush and harvesting sugar cane, as well as opening coconuts and other tough fruits and nuts. The machete is also commonly used as a weapon, particularly amongst militias and rebels in Africa and Latin America, and is often issued to military units operating in tropical areas. Similar weapons include the Filipino bolo, Nepalese kukri, and Japanese nata. Can be taken off the bodies of pirates, or found in buildings, settlements etc.

Tanto (Rare)
A Tanto is a Japanese dagger with a blade of about 15-30 centimeters in length. The weapon has a straight, typically single-edged blade with he cutting edge curving up to the point. The weapon was used extensively by the Samurai during the Heian (794-1185 AD) and Kamakura (1185-1333) periods, as well as being carried as a personal defense weapon by civilians. The tanto began to fall out of favor among samurai after the 1300s, being superceded by the longer wakizashi short sword, though tanto would be forged for other purposes. During the 20th century, tanto would be forged prior to World War II, and some would be used as combat knives by Japanese officers. Tanto production dropped dramatically due to restrictions on sword forging in Japan after WWII, however, in the 1960s, tanto forging restarted due to demand from martial artist both in Japan and abroad. A tanto is an unlockable melee weapon in Far Cry 4, and may be found by Ryouta and Himiko in some of the abandoned WWII-era bunkers that dot the Rook Islands.

Kimber Warrior (Common)
The Kimber MCSOCOM ICQB is a 5" barreled aluminum-framed 1911 chambered in .45 ACP custom built for the US Marine Corps. It features a bolt on Dawson Precision light rail, Novak night sights, and omits the full length guide rod and firing pin block of other Kimber models to make field stripping easier. The weapon fires a .45 ACP round from an 8-round magazine. Commonly found in arms caches, settlements, the store in Amanaki, and off the bodies of dead pirates.

Makarov PB (Common)
The Makarov pistol is a Russian sidearm developed and produced in the Soviet Union. The Makarov was the standard sidearm for Soviet troops all the way until the collapse of the communist regime. Nikolai Makarov designed the weapon to replace the TT-33 pistol. Firing the 9x18mm Makarov, the pistol had a magazine capacity of eight rounds. The weapon was selected because of its simplicity and decent stopping power. Since 2003, the Makarov has been replaced by the MP-443 Grach. However, there are still a high amount of these Soviet pistols on the market and are used by Russian law enforcement. More than a dozen countries still use the pistol as their side-arm of choice. The PB is a silenced variant (though the player must still add a silencer in game, it will be silent for the purposes of this match).

Baikal MP-133 (Common)
The Baikal MP-133 is a Russian 12-guage pump-action shotgun similar to the Remington 870. The weapon is intended primarily as a civilian weapon for uses including hunting, home defense, security. The weapon will, for the purposes of this have a capacity of six rounds plus one in the chamber (as per the seven rounds total in the game). Commonly found in the store, on dead pirates, weapons caches and sometimes in civilian settlements.

Desert Eagle (Rare)
The IMI Desert Eagle is a handgun famous for firing a .50 caliber bullet from a seven-round magazine, known for its stopping power. Although the Desert Eagle can deliver severe damage, it is inaccurate as heavy recoil will force the user to reacquire the target and because it is meant to be used at a close range, this inaccuracy is only increased at a distance. The Desert Eagle can be found on the bodies of some pirates and privateers and from arms dealers on Rook Island... not that it's a particularly practical weapon.

Agram 200 (Common)
The Agram 2000 is a Croatian Submachine Gun firing 9mm ammunition. The weapon is compatible with a variety of different magazine sizes, but for the purposes of this match, the weapon will come with a 22-round magazine. I was unable to find an exact range for the Agram, but I would estimate it to be about 100 meters. Commonly found on pirate bodies (mostly snipers and RPG gunners as a sidearm) and in weapons caches.

MP5 Submachine Gun (Rare)
The Heckler and Koch MP5 is a submachine gun chambered for the 9mm round. Since the 1960s, the weapon has been popular around the world and is currently a popular weapon used by law-enforcement agencies, special forces groups, and terrorists. Through the success of the G3 battle rifle, the MP5 was created and the design of the submachine gun was based upon the rifle. The weapon was immediately was adopted by 40 countries several years after it was manufactured and by numerous law enforcement and security organizations. The rate of fire, accuracy, and light-weight of the gun was what made it successful. Their are currently 22 variants of the MP5, the two most popular being the MP5A4 and the MP5K. The weapon has an effective range of 200 meters, firing 9mm round from a 32-round magazine. The MP5 is very rare on Rook Island, only being found in arms dealer inventories, as well as being the personal weapon of Hoyt Volker.

PP-19 Bizon (Rare)
The Bizon ("Bison") is a 9mm submachine gun developed in the early 1990s at Izhmash by a team of engineers headed by Victor Kalashnikov (son of the famous engineer Mikhail Kalashnikov, creator of the AK-47 & AK-74). Alexei Dragunov, youngest son of Evgeny Dragunov (the creator of the SVD sniper rifle), was also a member of the design team. The weapon design is based on the AKS-74 assault rifle, which it shares a 60% parts commonality. The weapon fires 9 x 18mm Makarov rounds from a 64-round magazine with a rate of fire of 600-750 rpm. The weapon has an effective range of 100 meters. The weapon is carried by some Privateers.

AK-103 (Common)
While it is referred to in-game as an AK-47, the AK-pattern assault rifle in Far Cry 3 is actually an AK-103. The AK-103 is a Russian 7.62mm assault rifle. The weapon typically has black plastic furniture, though Vaas' AK has a wood finish similar to older AK designs. The weapon has a rate of fire of 600 rounds per minute and a range of 500 meters. The weapon fires from a 30-round magazine. Very common, found off dead pirates and weapons caches.

P-416 (Rare)
The Patriot Ordnance Factory P-416 is an "M4-pattern" 5.56mm assault carbine designed for close-quarters combat by law enforcement and military users. In spite of it what its name suggests, it is not a variant of the Heckler & Koch HK416. The weapon has numerous attachment rails for attachments, including an ACOG-style scope. The weapon is capable of fully automatic fire, though I could not find information on the rate of fire. The weapon's range is also unknown to me, however it can be assumed to be similar to 5.56mm weapons such as the M4, meaning about 400-500 meters. The P-416 is carried by Hoyt's Privateers, so Himiko and Ryouta are not likely to find one unless they wander into their territory.

PKM (Rare)
The PK is a 7.62 mm general-purpose machine gun designed in the Soviet Union and currently in production in Russia. The weapon is fed from a belt (100 rounds for the purposes of this match) and fires at a rate of 650-750 RPM, at a range of up to a kilometer.

M249 SAW (Rare)
The Fabrique Nationale Minimi short for "Mini Mitrailleuse" (French: mini machine gun), is a Belgian 5.56mm NATO light machine gun designed as a squad-level fire support weapon. A variant of the weapon is used by the United States Armed Forces under the designation M249 Squad Automatic Weapon. The weapon has a rate of fire of 700-1150 rounds per minute depending on model and a range of up to about a kilometer. The weapon is fed from 200-round linked ammuntion belts or, in an emergency, 30-round STANAG magazine. M249 SAWs can be seen on some pirate vehicles as mounted weapons.

SVD Dragunov (Medium)
The Dragunov sniper rifle (formally Russian: Снайперская винтовка Драгунова, Snayperskaya Vintovka Dragunova (SVD), literally "Dragunov's sniper rifle") is a semi-automatic sniper rifle/designated marksman rifle chambered in 7.62×54mmR and developed in the Soviet Union. The weapons has an effective range of 800 meters (though in the hands of novice shooters- such as Ryouta and Himiko, and to a lesser extent, the pirates, its effective range would likely be much less).

Zastava 93 (Rare)
The Zastava M93 Black Arrow is a Serbian anti-materiel rifle chambered for .50 BMG. The weapon is a bolt action rifle based on the Mauser system, feeding from a five-round magazine. The weapon has a range of up to 1800 meters. The weapon will be available in only a few locations (water tower in Church Town, and the cliff overlooking the water treatment plant- these were emplaced only in FC3, but will be pick-upable for the purposes of this match), and will only become common if Ryouta and Himiko encounter the Privateers (not likely unless they venture to the South Island or they stick around a while and cause enough damage on the North Island to piss off Hoyt).

RPG-7 (Mid)
The RPG-7 is a Soviet-made 85mm anti-tank rocket launcher. The weapon was first delivered to the Soviet Army in 1961 and, like the AK-47 has since been widely exported during the Cold War era, and is still in the arsenal of many countries and paramilitary organization. The weapon is known for low cost, ease of use, durability and reliability. To some, it's the very symbol of guerrilla warfare. The weapon has a maximum range of over 900 meters, but an effective range of only about 200 meters. The weapon will only be found off the bodies of RPG pirates or in some pirate arms caches, or bought from the arms dealers in shops.

LPO-50 Flamethrower (Rare)
The LPO-50 Flamethrower was a Soviet-designed weapon first developed in 1953 to replace the older ROKS 1/2 models used in World War II. The weapon consisted of a fuel tank containing a thickened fuel mixture and a gun unit equipped with a shoulder stock a bipod. The weapon used specialized ignition cartridges to ignite the fuel mixture, three of which were carried in the weapon, lasting for 5-7 second each. The weapon has a range of up to a 70 meters, but a direct fire range of only 40-50 meters. Gunshots to the flame tanks may ignite the fuel, killing the operator in a deadly explosion. The weapon will available on a few pirate arms caches, off flamethrower Privateers, and bought from the arms dealers.

M26 Grenades (Common)
The M26 is a US-made fragmentation grenade first manufactured in 1952, and seeing use in the Korean and Vietnam Wars in US service, and is still used in some third world countries. The M26 was also known as the "lemon grenade" for its shape. The M26 has a 5.75 oz Composition B charge, with a pre-notched fragmentation coil. M26 grenades are commonly found in arms caches and in the hands of dead pirates throughout Rook Island.

Molotov Cocktails (Common)
A Molotov Cocktail, also known as a petrol bomb, incendiary bottle etc, is a homemade incendiary grenade made from a glass bottle filled with gasoline or other flammable liquid, and a rag or other flammable object, such as a roll of paper, as a crude fuse. Molotov cocktails are commonly found on the Rook Islands.

C-4 (Mid)
C-4 is a plastic explosive favored by military forces around the world for its stability and explosive power. C-4 itself resembles white modeling clay, and is extremely stable- to the point where it can be shot or even set on fire and not detonate. C-4 will only detonate with an electrically triggered detonator. On Rook Island, C-4 charges are relatively common in arms caches and sold by arms dealers at shops. These charges are pre-equipped with a detonator and a remote trigger found with caches of explosives.

Mines (Mid)
The mine that appears in Far Cry 3 is an anti-personnel designed to be deployed quickly, by turning an activation switch and placed on the ground. The mine is equipped with a motion sensor described by CIA agent Willis Huntley as "similar to an automatic garage door opener", which will be triggered by a person walking or vehicle driving a few feet from it, at which point the mine will detonate with enough force to destroy a jeep and kill all occupants. The mine is often hidden in tall grass, rice paddies, in doorways, or along roadways, as it can be detected by the distinctive red warning light and safely destroyed with any firearm. However, the pirates and even Hoyt's privateers are notoriously careless, and do not seem to watch out for mines. Mines are only used by the pirates themselves in a few places, such as the Barristown rice paddies, which are avoided by the locals. Ryouta and Himiko will be able to find usable mines in pirate arms caches and from the arms dealer shop.

DShK Heavy Machine Gun
The DShK 12.7mm Machinegun (Дегтярёва-Шпагина Крупнокалиберный or Degtyaryov-Shpagin Large-Calibre) was a Soviet heavy machine gun developed in the middle of the 20th century. It is currently phased out almost entirely by newer machine guns using the same caliber, the NSV and Kord. The weapon has a rate of fire 500 RPM, a range of 2000 meters, and fires from a belt of 50 rounds. The weapon is used by the pirates on boats and technicals.

=Vehicles= Many vehicles can be found on Rook Island, many of which are operated by the pirates. Ryouta and Himiko will be able to drive both land vehicles and boats, however, given their age, they would not be of legal driving age in Japan, so they, at least initially, may have some difficulty, and even when they get used to it, it will be more conspicuous than when walking in the jungle.

Civilian Cars
Civilian cars found on the Rook Islands are generally older, cheap models made in South Africa, with slow top speeds compared to a modern well-made car, but are still faster than walking, however, they are also more conspicuous. These vehicles are obviously unarmed.

Jeeps
Jeeps formerly belonging to security services for the mining firms that once operated on Rook Islands are among the most common vehicles on the Rook Islands, used by civilian, pirates, and the Rakyat alike. Some jeeps used by the pirates are armed with 5.56mm M249 or 12.7mmm DShK machine guns.

Technicals
A technical is, quite simply, a pickup truck armed with a machine gun in the back. The pirates use technicals armed with M249 SAWs or DShK heavy machine guns.

ATVs
An All Terrain Vehicle, also known and an ATV or quad bike is a small four-wheeled vehicle with motorcycle-like handlebars for steering, designed to be relatively simple to operate and to drive over terrain not normally passable to cars, such as the narrow jungle paths common on the Rook Islands. While primarily a one-person vehicle, a second person (i.e. Himiko with Ryouta driving) can ride immediately behind the driver if necessary.

Dune Buggies
Dune Buggies are some of the rarer vehicles on Rook Island. These vehicles are designed to travel over sand dunes (obviously), and are typically found near the sandy shores of Rook Island.

2 1/2 Ton Truck
Military surplus 2 1/2 ton trucks, commonly known as the Deuce and a Half, were used by the mining companies on the Rook Island to transport ore. When the mining companies left, they left the trucks behind, where they are now used by both the pirates and civilians.

Jet Ski
The Jet Ski is a lightweight water jet-powered boat with handlebar-like controls designed for recreational use by one rider, though a second can ride behind the driver. Jet skis on Rook Island are used by civilians, and sometimes by the pirates as one-man craft for chasing and attacking ships.

Rigid Hulled Inflatable Boat
A Rigid Hulled Inflatable Boat, or RHIB consists of a lightweight metal or fiberglass hull with an inflatable rubber ring around the sides. The boat is powered by a pair of powerful outboard motors for fast movement. The Pirates of Rook Island use these boats to attack shipping and as transports for small squads, sometimes are mounting machine guns on the boats.

Patrol Boat, River (PBR)
A Patrol Boat, River, or PBR is a lightweight boat used by the US military during the Vietnam War on river patrols, equipped with a water jet engine designed for fast movement. A few of these boats, or similar designs fell into the hands of Vaas' pirates, though the original armament has been removed, replaced with a single DShK machine gun.

Hang Glider
A hang glider is a small glider capable of being launched from a cliff designed for a single rider to hang from. As Ryouta and Himiko have no experience in using such a glider, it will be very dangerous to attempt and they would likely only do so if they are literally cornered against a cliff by a horde of pirates and there happens to be one lying around. Hang gliders are a lot more common on Rook Island than one would think, being found at the top of many high cliffs.

UH-60 Black Hawk
The UH-60 Black Hawk is a US military utility helicopter that somehow found it way into the hands of Hoyt's Privateers and, in smaller numbers, Vaas' pirates. These helicopters are very rare, particularly on the north Islands, and are mostly used to transport VIPs and captives, transport troops, or as improvised attack aircraft. All helicopters on Rook Island have door-mounted machine guns, and some also have a nose-mounted 30mm chain gun for use as a gunship. Ryouta and Himiko will not be able to fly a helicopter, but will be able to hijack them by holding the pilot at gunpoint- a potential escape option. The homing BIM will, for the purposes of this match, be able to lock onto helicopters and fly into the pilot or engine to destroy them... if Ryouta and Himiko have any left... if not, their best bet is an RPG or heavy machine gun.

=Vaas' Pirates=

Tabber Here
"Did I ever tell you the definition of insanity?"
 * -|Vaas Montenegro=

- Vaas Montenegro

During Jason Brody and his friend’s trip in Bangkok, they hear about an island where you "can do anything" from Doug, the nightclub DJ that works as a spotter for Vaas. They then decided to do a blind skydive over Rook island. When they landed, they are soon captured by Vaas Montengro and his pirates. While Jason and his older brother Grant are tied up, Vaas tells how he is going to ransom them for large amounts of money from their parents. It is revealed later that even after receiving the ransom money, Vaas was going to sell them all anyway to make more money.

After Jason and Grant escape, and make plans to save everyone, Vaas shoots Grant in the neck, killing him. Vaas decides that instead of killing Jason, he lets him run. This would later be his undoing.

While on his campaign to save his friends, Jason learns that Vaas is keeping Liza Snow hostage personally, as a way to make Jason come to him. When Jason assaults a slave prison that is said to hold Liza, he is knocked out and captured by Vaas. When he wakes, he, Liza and Oliver are tied up in chairs in an old abandoned building, while Vaas is pouring and covering them in gasoline. He then sets fire to the building and leaves Jason and Liza to die, but he takes Oliver with him. They escape just as the building is engulfed in flames and collapses on itself.

After being given a mission by Citra to save some of her warriors, Jason is ambushed by Vaas again, opening a truck that he believed to house the capture warriors. Vaas then ties Jason to a cinder block and kicks him into a deep river bed, intending to drown him. Jason escapes, then proceeds to kill more of Vaas’ men to acquire a helicopter and escape. After the helicopter is shot down by an RPG, Vaas comes up to Jason and shoots him point-blank in the chest. It is later shown that Jason survived the shot by way of a lighter, the same one Vaas tried to light him and Liza on fire with.

After becoming intimate with Citra in her temple, Jason is finally given the task to kill Vaas at his compound, who is throwing a party in celebration of Jason’s “death”. Jason is lead to believe he is infiltrating the compound successfully, but is surprised when Vaas sounds the alarm and broadcasts that he knew Jason was coming. After fighting through all of his pirates, Jason stumbles into a larger warehouse looking to confront and kill Vaas once and for all. When he confronts Vaas in a similar dreamy state in which he confronted Hoyt and Buck, he plunges his knife into his chest, then repeats the process again and again till Vaas falls dead.

AK-103: The AK-103 assault rifle is a derivative of the AK-74M chambered for the 7.62×39mm M43 round, similar to the older AKM. The AK-103 can be fitted with a variety of sights, including night vision and telescopic sights, plus a knife-bayonet or a grenade launcher. The version of the weapon used by the pirates has an unusual wood furniture instead of the standard black plastic grips, making it look similar to the original AK-47. The weapon has a 30-round magazine and a range of 500 meters.

Kimber Warrior: The Kimber Warrior and Desert Warrior are models that are based on a special version of the Custom that was built for the United States Marine Corps Forces Special Operations Command. The MARSOC pistol, known as the Kimber ICQB (Interim Close Quarter Battle) pistol, does not have an internal firing pin block as seen on the rest of the current Kimber Custom models, hence a "II" does not follow the Warrior or Desert Warrior's names. These pistols have an ambidextrous thumb safety, a lanyard loop, an internal extractor, and, in contrast to other Custom models, a standard length recoil spring guide rod to allow easier field stripping without tools. The weapon fires .45 ACP rounds and fires from an 8-round magazine.

Machete: A Machete is a large, heavy-bladed knife about 18 inches in length used in many tropical areas, most notably Latin America and Africa. The machete is used as a tool for cutting brush and harvesting sugar cane, as well as opening coconuts and other tough fruits and nuts. The machete is also commonly used as a weapon, particularly amongst militias and rebels in Africa and Latin America, and is often issued to military units operating in tropical areas. Similar weapons include the Filipino bolo, Nepalese kukri, and Japanese nata.

M26 Frag Grenades

X-Factors
 * Weapons: 80
 * Leadership: 60
 * Calm Under Fire: 90
 * Tactics: 45
 * Marksmanship: 70
 * Melee: 90
 * Agility: 80
 * Physical Strength: 90
 * Combat Experience: 85
 * Brutality: 100
 * Mental Health: 45

Explanations: Vaas is a skilled combatant honed by years of constant fighting against his former tribe, the Rakyat, as well as (presumably) rival gangs. Vaas is particular dangerous in close combat, and seems to favor killing his enemies up close and personal with a machete, that or taking them alive and subjecting them to prolonged torture.

"Slice and Dice BABY!"
 * -|Berserker=

- Pirate Berserker

Some of Vaas' pirates do not carry firearms, possibly because they are simply unable to afford one, or perhap, given their behavior, they are sociopathic to the point that they prefer killing with a blade. Pirate berserkers, also known as chargers or beheaders, charge at their foes armed with machetes, with no thought for their own safety, and do not wear any body armor. This means that, while they are dangerous up close, they are a relatively target for any competent marksman from a distance.

Machete: A Machete is a large, heavy-bladed knife about 18 inches in length used in many tropical areas, most notably Latin America and Africa. The machete is used as a tool for cutting brush and harvesting sugar cane, as well as opening coconuts and other tough fruits and nuts. The machete is also commonly used as a weapon, particularly amongst militias and rebels in Africa and Latin America, and is often issued to military units operating in tropical areas. Similar weapons include the Filipino bolo, Nepalese kukri, and Japanese nata.

X-Factors
 * Weapons: 5
 * Leadership: 5
 * Calm Under Fire: 15
 * Tactics: 3
 * Marksmanship: 0
 * Melee: 75
 * Agility: 85
 * Physical Strength: 90
 * Combat Experience: 45
 * Brutality: 100
 * Mental Health: 20


 * -|Shotgunner=

"*maniacal laughter*"

- Pirate Shotgunner

Pirate shotgunners are a second class of pirate sometimes known as "berserkers". Like the machete-wielding "charger", berserkers will charge at the player, though they are marginally more dangerous as they are armed with shotguns. Like the charger, however, they lack any body armor, and are most vulnerable to long range weapons.

Baikal MP-133 The Baikal MP-133 is a Russian 12-guage pump-action shotgun similar to the Remington 870. The weapon is intended primarily as a civilian weapon for uses including hunting, home defense, security. The weapon will, for the purposes of this have a capacity of six rounds plus one in the chamber (as per the seven rounds total in the game).

Combat Knife The KA-BAR is a combat knife that is used by Armed Forces World-wide. It got it's name when a trapper sent a letter to the company that made it about how, after his gun misfired, used it to kill an attacking bear. But the letter was so hard to make out that all that could made out was "K a Bar"-to kill a bear. It was the most popular combat knife in Vietnam, and continues to be used to this very date. It is great for stabbing, slashing, searching for mines, cutting rope, and other useful things like that.

X-Factors
 * Weapons: 35
 * Leadership: 5
 * Calm Under Fire: 15
 * Tactics: 9
 * Marksmanship: 35
 * Melee: 60
 * Agility: 70
 * Physical Strength: 80
 * Combat Experience: 50
 * Brutality: 100
 * Mental Health: 45

"Waste that son of a bitch!"
 * -|Riflemen=

- Pirate Rifleman

Pirate riflemen are the most common class of pirate encountered on the North Island. Pirate riflemen are armed with AK-103 assault rifles, and appear to have at least some combat experience, if not training. For instance, they will take cover when under heavy fire, however, they are still prone to hip-firing their weapons, resulting in poor accuracy, and rushing into combat at close ranges. Like most pirates, they do not wear body armor.

AK-103 The AK-103 assault rifle is a derivative of the AK-74M chambered for the 7.62×39mm M43 round, similar to the older AKM. The AK-103 can be fitted with a variety of sights, including night vision and telescopic sights, plus a knife-bayonet or a grenade launcher. The version of the weapon used by the pirates has an unusual wood furniture instead of the standard black plastic grips, making it look similar to the original AK-47. The weapon has a 30-round magazine and a range of 500 meters.

Combat Knife: The KA-BAR is a combat knife that is used by Armed Forces World-wide. It got it's name when a trapper sent a letter to the company that made it about how, after his gun misfired, used it to kill an attacking bear. But the letter was so hard to make out that all that could made out was "K a Bar"-to kill a bear. It was the most popular combat knife in Vietnam, and continues to be used to this very date. It is great for stabbing, slashing, searching for mines, cutting rope, and other useful things like that.

M26 Frag Grenade: M26 Frag Grenade: The M26 is a fragmentation grenade developed by the United States military. It entered service around 1952 and was used in combat during the Korean War. Its distinct lemon shape led it to being nicknamed the "lemon grenade" (compare Russian F1 grenade, and Mk 2 Pineapple grenade, with similar nicknames). The weapon was later replaced by the M67 Grenade.

X-Factors
 * Weapons: 65
 * Leadership: 15
 * Calm Under Fire: 45
 * Tactics: 45
 * Marksmanship: 50
 * Melee: 50
 * Agility: 60
 * Physical Strength: 80
 * Combat Experience: 85
 * Brutality: 100
 * Mental Health: 65

Pirate Elites are a more heavily armed and armored than lower-ranking pirate riflemen. In addition the standard assault rifle, pirate elites have body armor that protects them from smaller-caliber rounds, but is still easily pierced by heavier weapons.
 * -|Elite=

AK-103: The AK-103 assault rifle is a derivative of the AK-74M chambered for the 7.62×39mm M43 round, similar to the older AKM. The AK-103 can be fitted with a variety of sights, including night vision and telescopic sights, plus a knife-bayonet or a grenade launcher. The version of the weapon used by the pirates has an unusual wood furniture instead of the standard black plastic grips, making it look similar to the original AK-47. The weapon has a 30-round magazine and a range of 500 meters.

Kimber Warrior: The Kimber Warrior and Desert Warrior are models that are based on a special version of the Custom that was built for the United States Marine Corps Forces Special Operations Command. The MARSOC pistol, known as the Kimber ICQB (Interim Close Quarter Battle) pistol, does not have an internal firing pin block as seen on the rest of the current Kimber Custom models, hence a "II" does not follow the Warrior or Desert Warrior's names. These pistols have an ambidextrous thumb safety, a lanyard loop, an internal extractor, and, in contrast to other Custom models, a standard length recoil spring guide rod to allow easier field stripping without tools. The weapon fires .45 ACP rounds and fires from an 8-round magazine.

Machete: A Machete is a large, heavy-bladed knife about 18 inches in length used in many tropical areas, most notably Latin America and Africa. The machete is used as a tool for cutting brush and harvesting sugar cane, as well as opening coconuts and other tough fruits and nuts. The machete is also commonly used as a weapon, particularly amongst militias and rebels in Africa and Latin America, and is often issued to military units operating in tropical areas. Similar weapons include the Filipino bolo, Nepalese kukri, and Japanese nata.

M26 Frag Grenade: The M26 is a fragmentation grenade developed by the United States military. It entered service around 1952 and was used in combat during the Korean War. Its distinct lemon shape led it to being nicknamed the "lemon grenade" (compare Russian F1 grenade, and Mk 2 Pineapple grenade, with similar nicknames). The weapon was later replaced by the M67 Grenade.

Light Body Armor Pirate Elites wear light body armor which provides some protection from enemy fire, but can be penetrated by larger-caliber rounds (assault rifle and large). The armor only covers the torso region. The armor is ductaped together, and not in very good condition.

X-Factors
 * Weapons: 75
 * Leadership: 60
 * Calm Under Fire: 65
 * Tactics: 50
 * Marksmanship: 70
 * Melee: 50
 * Agility: 60
 * Physical Strength: 80
 * Combat Experience: 85
 * Brutality: 100
 * Mental Health: 65

Vaas's pirates employ snipers armed with Dragunov rifles and Agram 2000 SMGs for close combat. While pirate snipers are a major threat to Jason Brody, they are not as skilled as a professional military snipers, and their rifles mount laser sights, betraying their locations and making them easy targets for a skilled countersniper. Pirate snipers do not wear any body armor.
 * -|Snipers=

SVD Dragunov w/ laser sight The Dragunov sniper rifle (formally Russian: Снайперская винтовка Драгунова, Snayperskaya Vintovka Dragunova (SVD), literally "Dragunov's sniper rifle") is a semi-automatic sniper rifle/designated marksman rifle chambered in 7.62×54mmR and developed in the Soviet Union. The weapon has an effective range of 800 meters, fires from a ten-round magazine. The weapon comes standard with a 4x scope. The pirates have also added red laser sight, which may aid in aiming, but also makes the location of the sniper easily visible.

Agram 2000: The Agram 2000 is a Croatian Submachine Gun firing 9mm ammunition. The weapon is compatible with a variety of different magazine sizes, but for the purposes of this match, the weapon will come with a 22-round magazine. I was unable to find an exact range for the Agram, but I would estimate it to be about 100 meters.

Combat Knife: The KA-BAR is a combat knife that is used by Armed Forces World-wide. It got it's name when a trapper sent a letter to the company that made it about how, after his gun misfired, used it to kill an attacking bear. But the letter was so hard to make out that all that could made out was "K a Bar"-to kill a bear. It was the most popular combat knife in Vietnam, and continues to be used to this very date. It is great for stabbing, slashing, searching for mines, cutting rope, and other useful things like that.

X-Factors
 * Weapons: 80
 * Leadership: 45
 * Calm Under Fire: 65
 * Tactics: 50
 * Marksmanship: 85
 * Melee: 40
 * Agility: 50
 * Physical Strength: 70
 * Combat Experience: 85
 * Brutality: 100
 * Mental Health: 65

RPG Gunners are the pirate's long-range heavy forces, usually seen defending bases or accompanying important pirate personnel. These Pirate carry an RPG-7 rocket launcher for engaging vehicles and groups of enemies, and can be very dangerous. However, they lack any body armor, meaning they are easily picked off with any long-range weapon. They also carry an Agram 2000 for close combat.
 * -|RPG Gunner=

RPG-7: The RPG-7 is a Soviet-made 85mm anti-tank rocket launcher. The weapon was first delivered to the Soviet Army in 1961 and, like the AK-47 has since been widely exported during the Cold War era, and is still in the arsenal of many countries and paramilitary organization. The weapon is known for low cost, ease of use, durability and reliability. To some, it's the very symbol of guerrilla warfare. The weapon has a maximum range of over 900 meters, but an effective range of only about 200 meters

Agram 2000: The Agram 2000 is a Croatian Submachine Gun firing 9mm ammunition. The weapon is compatible with a variety of different magazine sizes, but for the purposes of this match, the weapon will come with a 22-round magazine. I was unable to find an exact range for the Agram, but I would estimate it to be about 100 meters.

Combat Knife: The KA-BAR is a combat knife that is used by Armed Forces World-wide. It got it's name when a trapper sent a letter to the company that made it about how, after his gun misfired, used it to kill an attacking bear. But the letter was so hard to make out that all that could made out was "K a Bar"-to kill a bear. It was the most popular combat knife in Vietnam, and continues to be used to this very date. It is great for stabbing, slashing, searching for mines, cutting rope, and other useful things like that.

X-Factors
 * Weapons: 80
 * Leadership: 45
 * Calm Under Fire: 65
 * Tactics: 50
 * Marksmanship: 85
 * Melee: 40
 * Agility: 50
 * Physical Strength: 70
 * Combat Experience: 85
 * Brutality: 100
 * Mental Health: 65

"Let me show you how a man fights!"
 * -|Heavy Gunner=

- Pirate Heavy Gunner

Pirate Heavy Gunners are heavily armed and armored pirates equipped with a PKM light machine gun, and are clad in partially improvised, but nonetheless heavy body armor, which makes them resistant to small arms fire, but still vulnerable to large-caliber rounds and explosives. Their armor does not cover the back of the head, or the legs, meaning those points remain vulnerable to enemy fire.

Weapons

PKM Machine Gun: The PKM is a modernized version of the original PK 7.62 mm general-purpose machine gun designed in the Soviet Union and variants are still currently in production in Russia. The weapon was rate of fire of 650-700 rounds per minute and fires from a belt available in a variety of sizes, but the versions found on the Rook Islands have a 100-round magazine.

Kimber Warrior: The Kimber Warrior and Desert Warrior are models that are based on a special version of the Custom that was built for the United States Marine Corps Forces Special Operations Command. The MARSOC pistol, known as the Kimber ICQB (Interim Close Quarter Battle) pistol, does not have an internal firing pin block as seen on the rest of the current Kimber Custom models, hence a "II" does not follow the Warrior or Desert Warrior's names. These pistols have an ambidextrous thumb safety, a lanyard loop, an internal extractor, and, in contrast to other Custom models, a standard length recoil spring guide rod to allow easier field stripping without tools. The weapon fires .45 ACP rounds and fires from an 8-round magazine.

Machete: A Machete is a large, heavy-bladed knife about 18 inches in length used in many tropical areas, most notably Latin America and Africa. The machete is used as a tool for cutting brush and harvesting sugar cane, as well as opening coconuts and other tough fruits and nuts. The machete is also commonly used as a weapon, particularly amongst militias and rebels in Africa and Latin America, and is often issued to military units operating in tropical areas. Similar weapons include the Filipino bolo, Nepalese kukri, and Japanese nata.

Heavy Body Armor: Pirate Heavy Gunners wear heavy body armor, which, while partially improvised (i.e. the welding mask), nonetheless provides a formidable defense against small arms fire. However, the armor can be pierced by sustained small arms fire, as well as large-caliber rounds such as the .50 BMG, and they are easily dispatched with explosives and incendiaries.


 * -|Hoyt Privateers=

The Privateers is a faction of mercenaries based on South Island of the Rook Islands, with the violent, sadistic Hoyt Volker acting as their leader. Compared to the pirates on the North Island they are much better equipped and organized, donning tactical gear and armed with state of the art weaponry. They were hired by Hoyt to protect him and his business but likely left Rook Islands after his death at the hands of Jason Brody.

Hoyt himself was the son of an abusive father, a South African mining boss. This violent upbringing resulted in Hoyt becoming even more violent, sadistic, and mentally unstable than his father. At an unknown point his life, Hoyt became involved involved in organized crime, and climbed his way to become the head of a gang of pirates and criminals in the Rook Islands, amassing large amounts of wealth from illegal trading in arms, drugs, and even slave labor. Hoyt is shown to torture and murder anyone who crosses him, often in horrific manners, for instance, burning them alive in a small metal cage.

The mercenaries Hoyt hires to protect his enterprises come from diverse backgrounds, some being ex-military, while other are criminals. Both, however, are armed and extremely dangerous, and more than willing to torture and murder to make a profit.

The Privateers take Vaas' Pirates place as enemies once the player reaches the South Island, being much tougher to take down than the latter but once Jason acquires the Privateer recruit uniform they will only attack if provoked, It is important to note that even with the uniform on Jason isn't allowed to enter highly important command centers or outposts, so it is highly advised the player proceeds with caution when entering one of these areas.

For the purposes of this match, Privateers will not appear unless Himiko or Ryouta travel to the South Island, or if they cause enough damage to cause Hoyt to consider them a threat his operations. So they are unlikely to meet the privateers, let alone Hoyt himself (unless they are stupid enough to go looking for him, the only way this could happen is if they end up stumbling on a meeting between Hoyt and Vaas.

Variants and Weapons

Assault
 * PP-19 Bizon
 * Kimber Warrior OR Desert Eagle
 * Combat Knife
 * Light Body Armor
 * M26 Grenades

Rifleman:
 * P-416 Assault Rifle
 * Kimber Warrior OR Desert Eagle
 * Combat Knife
 * Light Body Armor
 * M26 Grenades

Sniper
 * Zastava 93
 * Agram 2000
 * Combat Knife

Machine Gunner
 * PKM
 * Kimber Warrior OR Desert Eagle
 * Machete
 * Heavy Body Armor

Flamethrower Gunner
 * LPO-50 Flamethrower
 * Kimber Warrior OR Desert Eagle
 * Machete

RPG Gunner:
 * RPG-7
 * Agram 2000
 * Machete

Hoyt Volker:
 * MP5 Submachine Gun
 * Desert Eagle
 * Combat Knife
 * M26 Grenades

=Scenario= After escaping by helicopter from the island of the BTOOOM "Death Game", the helicopter Ryouta and Himiko hijacked to escape flies over Rook Island and is shot down by ground fire from Vaas' pirates. The the downed helicopter crashed in central Rook island, near Amanaki Village. A technical with four pirates on board will arrive. Ryouta and Himiko must eliminate or evade the pirates in the technical, as well as any others they encounter and escape. If captured, it will still be possible to escape, and the match will not end until they are either killed or sold in slavery.

Location
The match will take place on the North Rook Island, with all of the enemies and allies present in the game will be present in the match. The small boats around the island will not have the fuel to escape the island on their own, however, There will be several potential escape options for Ryouta and Himiko, including the boat under Dr. Earnhardt's mansion, the Nostalgia (treasure hunter's ship off the northeast coast of the island), a fishing trawler-sized ship carrying drugs out of the drug fields, passing container ships (which can be reached by a small boat... but may attract pirates, and Agent Willis Huntley, who can let them ride along when he escapes the island. For the purposes of this match, the Rakyat and all other parties that are friendly in the game will be friendly in this match, however, the Rakyat will still view Ryouta and Himiko as outsiders.

The South Rook Island will techically be accessible to them, but there would be no reason for them to go there, especially with the warnings from the Rakyat and other locals. They will only run into the Privateers if they really cause some chaos on the North Island.

All of the Wildlife found on the Rook Islands in the game will be present, and listed below. The aggression level is based on my observations of the game, and may not represent real-life behaviors (for instance, in reality, Komodo Dragons spend a lot of time lying around in the sun), but they will exhibit these behaviors for the purposes of this match. Also, herbivores (low or no aggression) will be much more common than carnivores (high and medium aggression category).

High Aggression
These animals will attack without warning and are likely to attempt to sneak up on their prey


 * Sumatran Tiger
 * Leopard
 * Komodo Dragon
 * Bull Shark
 * Dingo
 * Rabid Dog

Medium Aggression
Will attack of approached to closely or otherwise provoked. Can usually be avoided if spotted in time and a distance is maintained.


 * Asian Black Bear
 * Crocodile (will attack if river is entered or approached, otherwise remain still)
 * Cassowary

Low Aggression
Will only attack if provoked.
 * Buffalo
 * Wild Boar

Docile
Will not attack.


 * Deer, Tapir, Birds, Fish, pretty much any herbivores not listed above. Most animals fall into this group

Primary (Required)

 * Survive
 * Escape the Island

Secondary (Optional)

 * Eliminate Vaas Montenegro
 * Eliminate Hoyt Volker

Primary (Required)

 * Capture and Sell/Ransom or Eliminate Ryouta and Himiko

Secondary (Optional)

 * Capture Ryouta and Himiko and Prevent escape until a sale/ransom can be made

Things to Consider

 * This may seem like a mismatch, but Ryouta and Himiko are actually more experienced and better equipped than Jason Brody was when he first arrived on Rook Island. Ryouta and Himiko already have fought and won against dangerous enemies and hostile wildlife, handled explosives, and survived on a dangerous abandoned island BEFORE!


 * Still, it should be noted that they have not handled a gun before, so they will have to learn on the fly, much as Jason did.


 * Many of the explosives on Rook Island can be used tactically in a manner similar to BIMs, for instance, frag grenades can be "cooked off" before throwing or dropped behind to trap pursuers, similarly to timed BIMs. Likewise, C-4 can be used to set traps in a manner identical to remote BIMs.


 * The Pirates may not recognize a BIM for what it is until it's too late.


 * Ryouta and Himiko do not have to kill every pirate or eliminate Vaas or Hoyt to win, simply secure a means of escape.