User blog comment:123chaseyoung/Delsin Rowe vs The Agency/@comment-17814994-20170201155641

Elgb's "Who The Hell Still Plays an Xbox One These Days?" EDGES!!!

Offensive: Easy edge to Delsin Rowe here. Although some of his powers such as smoke won't do well against the Agency's armor, he's still packing a more devastating versatile arsenal of powers. Most of the Agency's destructive capabilities are all about explosions, explosions, more explosions and nothing more. Their bullets are something that Delsin have faced and timed before so it won't do much. While Delsin's powers range from powerful grenades, rapid-firing energy blasts and building-busting shockwaves that the Agents have nothing to compare to. EDGE: Delsin Rowe

Defensive: Delsin's conduit body which can transformed and manipualted to whatever matter he absorbs, as well as numerous other defenses that he can project is noteworthy, I have to give this to the Agency due to functionality. Their armor and skillset tends to be perfect counters to many of Delsin's powers. The armor would protect well against smoke and concrete, the thrusters and wingsuits make sure to keep distance from almost all of the karma bombs, and the shields offers superior protection against explosions and other energy-based attacks. EDGE: The Agency

Deadliest Warrior?

This is like Cole MacGrath vs the Agent again, but unlike the previous one, the conduit's powers such as control over electricity isn't tailored unfairly against the armored cop. In the end, I have to give a slight edge to the Agency. Hear me out, I love Delsin Rowe and I think he is packing the deadlier powers that also offers more options that are useful in combat. But many of those such as the smoke and concrete, will deal little to no damage against the Agent's super tough and fireproof armor. Worse is that Delsin cannot switch to his powers on a whim (he has to absorb energy sources to do so) and if he's using the wrong power at the wrong time, then he'll be toast.

The Agency also seems to have the edge in both close and long range. Delsin shiens the best at mid range, but when things get up clsoe and personal the Agents and their superior strength will pulverize the conduit, and if things go stealthier then the former has their sniper rifles and flocket launchers to take out Delsin from afar. Delsin is a very slippery bastard and his superior speed, agility and dash attacks gives him control over distance, but the Agents are also packing anti-gravity weapons such as the mass driver and the mags which Delsin has no defence against. If Delsin gets immobolized and paralyzed with those then he can be apprehended or shot about to pieces. Sorry Rowe, but your "infamy" will end at the politically correct hands of the Agency.