User blog comment:Leolab/Siege Breakers Season, Battle 4: The Warden's Party (Dragon Age: Origins) Vs An Army of Koloss (Mistborn)/@comment-5795750-20140228082549/@comment-5078776-20140302043420

1. Velanna has almost no mobility in combat. Unless I'm mistaken, her job as Keeper is to be the ultimate camper by building a barrier creating hell within her area. The Steel Inquisitior should have no trouble pushing through that.

2. Nathaniel's arrows won't do s**t against the Koloss because of their thick skin. He's little more than a minor fly in their asses, and the Steel Inquisitior can just block/deflect them with his Hemalugy.

3. Justice and Oghren are designed to be brute damage, but that's it. They're all brawn but nothing else. They need to rely on Anders to heal them, but the latter will be to busy hiding and protecting others to get healed.

4. Anders, like Leo stated, will have to conserve mana to heal other party members, and will have to let others fall. He has virtually no offensive abilities, so once the Koloss overwhelm Oghren and Justice, Anders is virtually done for.

5. In no way, shape, or form can any party member fend for themselves in this battle. They /must/ work as a team to win this, and are even weakened by their own specialization in a large scale battle like this.

Think that's all I have to say...for now.