User blog comment:Sergei Alexi Borichinov/Space War! - UNSC Marines vs. Imperial Guards!/@comment-5138827-20130730010915

Melee:  Well other then the obvious weapon discrepancy (the Chainsword is far more lethal and has greater reach) I don't believe the UNSC are as trained or as experienced as the Imperials here. 40k emphasizes melee combat to a unusual degree, with it being the preffered method of combat for some (Tyranids, Orks)  or the Imperial Doctrine recommends it for others (Tau). Sure the Elites and Brutes use melee but not to the same degree and the UNSC marines are usually raped in melee combat against them. So this edge is obviously  IG

IG 1 UNSC 0



Pistol: Wasn't sure what pistol you are using for the Halo guys but I am going to assume its this based on the descriptions. Hmm the Laser Pistol seems to outrange the M6 (80 to 50m)  and neither seem to be widely used. Armor wise I think the UNSC armor will be effective at stopping laser pistol bolts while the  M6 will also be stopped by Imperial Flak Armor, so it will depend heavily on accuracy, aiming at  the face or other vulnerable regions in order to see kills. Hmm given the equal rarity among squad for this weapon I will have to go with the IG for two reasons. 1. It can be mixed with the sword in CQC and 2. They are more trained with it then the UNSC is with M6. Edge IG



IG 2 UNSC 0



http://halo.wikia.com/wiki/M6G_Personal_Defense_Weapon_System







Mid Range:

The UNSC MA5 barely has better  total range, has a greater rate of fire, and greater ammunition capacity, while the Lasgun has greater accuracy as a direct energy weapon (which I remember correctly don’t give off recoil), greater effective range as a result(MA5 needs to be used fairly close quarters) and is more accurate. The bayonet is just a small piece of icing. Vs. armor I think the multilayered armor of the IG may be somewhat, but not wholly, effective at reducing causialties on the chest and head level. The Lasgun however actually have several settings that range from 1. Peirce SM armor and do absolutely grizzly damage to human s to 10. Stun. The higher settings should overwhelm the UNSC armor, which can’t reliably fend off against Covenant energy weapons the majority of the time. Still this is a much tougher comparison then the other two, as using it on higher settings eats up ammo at an insane rate. I think ill tie this one, however if absolutely to give an edge  I’d go with the IG

IG 2 UNSC 0 Tie 1

Long Range:

Well both are pretty much going to kill/main whatever they hit, and with presumably similar ranges  both are going to die extremely quickly. Both seem to be tripod mounted as unless you are a Spartan (which they have) you are not going to be able to carry the AIE machine gun around and fire accurately. Explosive ammunition likely deadlier then AIE though. Hmm  might reluctantly go with IG again for better ammunition, though I must emphasize reluctantly. Also they have specialized teams for this kind of thing.

<p class="MsoNormal">IG 3 UNSC 0 TIE 1

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<p class="MsoNormal">Explosives:

<p class="MsoNormal">Damn this seems fairly even. The UNSC carry two per person and I have no idea how many the IG carry, so I will assume this is another tie.

<p class="MsoNormal">IG 3 UNSC 0 TIE 2

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<p class="MsoNormal">Armor:

<p class="MsoNormal">From looking at each other’s armor specs I believe the UNSC armor will be able to

<p class="MsoNormal">--Decrease frag deaths due to the many lairs including shock-absorbent

<p class="MsoNormal">--Limit the kills of the Laser pistol

<p class="MsoNormal">--limit the deaths or incapitations of a lasgun’s low powered settings

<p class="MsoNormal">While the IG armor will

<p class="MsoNormal">-Limit bullet deaths in general (except to heavy machine guns)

<p class="MsoNormal">--Further limit the already barebones effectiveness of the knife

<p class="MsoNormal">--decrease frag grenades deaths from both shrapnel and shock

<p class="MsoNormal">Personally I lean IG here, they seemed to have the better overall armor.

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<p class="MsoNormal">IG 4 UNSC 0 TIE 2

<p class="MsoNormal">Elites: Damn both are extremely elite troops that are going to be extremely influential here. The Kasrkin’s hail from Cadia, the great Fortress world on the rim of the Eye of the Terror, and due to that environment they are going to be taught from an early age how to handle a gun. Spartans meanwhile, particularly Spartan IIs are trained from childhood in grueling conditions, and are given implants and genetically modified to be faster, stronger, and have better reflexes then the IGS or the rest of the UNSC. Mjolnir is nothing to sneeze at either. While I am critical of the full extent of UNSC Spartan prowess I do think the “Space Marine Lite” will give the UNSC the first win in the categories here.

<p class="MsoNormal">IG 4 UNSC  1 Tie 2

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<p class="MsoNormal">Ultimately despite the Spartan I have to go with the IG here, though barely as the Spartan does even this up tremendously. The reason is ultimately the Lasgun, which even though I didn’t give it the edge (reluctantly) I still admire for its superb accuracy and highest power setting that should blow through even Mjolnir. IG armor alsso does a better job negating UNSC weapons then vice versa. That combined with the little advantages like barely  better machine gun and melee gives the IG the winner IMO.

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<p class="MsoNormal">Winner: IG