User:SPARTAN 119/Sandbox/ConSite

This page is part of my reorganization of my sandbox. This area is the "Construction Site", where I place battles under active construction. Ironically, it is currently under construction =Eastern Private Defense Academy Tower Defense Series==

EPDA vs Infected (Cradle of Monsters)

 * EPDA Cast x 10 vs
 * Cradle of Monsters Infected x 100

EPDA vs Covenant Infantry

 * EPDA Cast x10 vs
 * 200 Unggoy
 * 50 Kig-Yar
 * 10 Sangheilli

EPDA vs Locust Horde

 * EPDA x10 (w/ 81mm mortar and 1 JSDF Mitsubishi Type 90) vs
 * 200 Wretches
 * 100 Drones
 * 50 Therons
 * 20 Boomers
 * 5 Reavers
 * 2 Corpsers
 * 1 Brumak

EPDA vs Albion Army

 * EPDA x 10 w/ mortar and tank vs
 * 500 Footmen
 * 100 Archers
 * 100 Musketeers
 * 10 Bombards
 * 10 Trolls
 * 10 Dot-class Mages
 * 5 Line-class Mages
 * 2 Triangle-class Mages
 * 1 Square-Class Mages
 * 5 Dragon riders
 * 1 Airship

EPDA vs Oda clan
=SCP-1788 vs series=
 * 500 pikemen
 * 100 arquebusiers
 * 100 archers
 * 100 cavalry
 * 10 cannon

SCP-1788

 * Superhuman Strength and Speed
 * Superhuman Durability- Reinforced Bones and Muscles
 * Redundant Organs
 * Second Pair of Limbs
 * Any Weapons they can get their hands on

"Lucy"

 * Vectors
 * Thrown Projectiles
 * Any Weapons she can get her hands on

SCP-1788

 * Superhuman Strength and Speed
 * Superhuman Durability- Reinforced Bones and Muscles
 * Redundant Organs
 * Second Pair of Limbs
 * Any Weapons they can get their hands on

Cradle of Monsters Infected

 * Superhuman Strength and Speed
 * Regeneration
 * Superhuman Durability
 * Any Weapons available

=Assassin's Creed Assassination Series=

Location

 * Kings Landing
 * Red Keep
 * Ezio will not be a target unless he does something suspicious
 * Ezio WILL be able to swim or climb the cliffs around he back, as well as the walls of the castle.

Ezio's Weapons

 * Sword of Altair
 * Condotierro Warhammer
 * Throwing Knives
 * Cinqueada Dagger
 * Hidden Blade
 * Hidden Pistol
 * Crossbow
 * Splinter Bomb
 * Smoke Bomb
 * May Use Enemy Weapons
 * Altair's Armor

200x Regular Guards

 * Halberds or Spears
 * Longswords or Greatswords
 * Crossbows or Longbows (archers)
 * Various armor (plate, usually only breastplate and helmet, chain or scale, padding and/or leather underneath)

7x Kings Guard

 * Elite Guards
 * Plate Armor breastplace and helmet, spaulders,
 * Longswords (inluding Jaime Lannister's Valyrian Steel "Oathkeeper"_

Joffery's Personal Equipment

 * Crossbow
 * Primary Sword: Widow's Wail (Valyrian Steel)
 * Backup Sword: Hearteater
 * Poor Swordsman, competent crossbow shot at least at close ranges
 * Plate cuirass

Ezio's Weapons

 * Sword of Altair
 * Condotierro War Hammer
 * Cinqueada Dagger
 * Hidden Blade
 * Hidden Gun
 * Crossbow

Imperial Soldiers x200
=Blank Title Card=
 * Gladius
 * Halberd
 * Scutum
 * Composite Bows
 * Crossbows
 * Ballista

Title Card dump


= Western vs Anime High Fantasy Series=

Brienne of Tarth (Game of Thrones) vs Limlisha (Lord Marksman and Vanadis)

 * Oathkeeper (Brienne) vs Longsword (Lim)
 * Westerossi Shield (Brienne) vs Zchtedi Shield (Lim)

Legolas, son of Thanuriel (LOTR) vs Tigrevrmud Vorn (Lord Marksman and Vanadis)

 * Elvish Longbow (Legolas) vs The Black Bow (Tigre)
 * Elvish Shortsword (Legolas) vs Dagger and Hatchet (Tigre)

Bronn of the Blackwater (GoT) vs Simon of Sachstein (LMaV)

 * Longsword (Both)
 * Kukri (Bronn) vs Morning Star Mace (Simon)
 * Longbow (Bronn) vs Arbalest (Simon)

Kingsguard (GoT) vs Musketeers (ZnT)

 * Longsword (Both)
 * Halberd (Kingsguard) vs Flintlock Pistol (Musketeers)
 * Crossbow (Kingsguard) vs Flintlock Musket (Musketeers)

Alexandra Alshavin, Vanadis of Legnica (LMaV) vs Witch King of Angmar (LoTR)

 * Bagren- Dual Short Scimitars (Sasha) vs Nazgul Longsword, Morgul Blade, Flail
 * Superhuman Speed and Strength, Fire Magic (Sasha) vs Black Breath, Curse of the Morgul Blade, Fell Beast Mount

Joffrey Baratheon (Game of Thrones) vs Zorzal Caesar (Gate:Thus the JSDF Fought There)

 * Widow's Wail (Joffrey) vs Spatha (Zorzal)
 * Hearteater (Joffrey) vs Gladius (Zorzal)
 * Heater Shield (Joffrey) vs Scutum (Zorzal)
 * Halberd (Both)
 * Pike (Both)
 * Crossbow (Joffrey) vs Arbalest (Zorzal)

Robb Stark (Game of Thrones) vs Duran of Elbe (Gate: Thus the JSDF Fought There)

 * Longsword (Both)
 * Lance (Both)
 * Westerossi Spear (Robb) vs Imperial Spear (Duran)
 * Crossbow (Robb) vs Composite Bow (Duran)
 * Grey Wind (Robb) vs Orc Auxiliaries (Duran)

The Unsullied (Game of Thrones) vs Imperial Army (Gate: Thus the JSDF Fought There)

 * Unsullied Shortsword (Unsullied) vs Spatha (Imperial)
 * Unsullied Shield vs Scutum (Imperial)
 * Essosi Spear (Unsullied) vs Imperial Spear (Imperial)
 * Essosi Bow (Unsullied) vs Composite Bow (Imperial)
 * Mangonel (Unsullied) vs Trebuchet (Imperial)

Stannis Baratheon and Melisandre (Game of Thrones) vs Alexandra Alshavin (Lord Marksman and the Vanadis)
"The night is dark and full of terrors...but the fire burns them all away."

- Melisandre

Stannis

 * Lightbringer (can be set on fire by Melisandre)

Melisandre

 * Pyrokinesis
 * Shadow Summoning (cannot be done in battle)
 * Immunity or Resistance to fire

Alexandra "Sasha" Alshavin
"Those flames will never let you go. They will never disappear until they burnt you to ashes"

- Alexandra Alshavin
 * Bagren (Twin Swords)
 * Pyrokinesis
 * Superhuman Strength and Speed

Duran of Elbe (Gate) vs Robb Stark (Game of Thrones)

 * Longsword (Both)
 * Imperial Spear (Duran) vs Westerossi Spear (Robb)
 * Imperial Lance (Duran) vs Westerossi Lance (Robb)
 * Composite Bow (Duran) vs Crossbow (Robb)

Aegon I "The Conqueror" Targaryen (GoT/A Song of Ice and Fire) vs Saito Hiraga (Zero no Tsukaima)

 * Balerion the Dread (Aegon) vs A6M Zero/"The Steel Dragon" (Saito Hiraga)
 * Fire Breath, Massive Size, Thick Hide (Balerion) vs 2x 20mm cannon and 2x 7.7mm machine guns (Zero)
 * Crossbow (Aegon) vs M72 Light Anti-Tank Weapon/ "The Staff of Destruction" (Saito)
 * Blackfyre (Aegon) vs Derflinger (Saito)

The Night's King (Game of Thrones) vs Ludmila Lourie (Lord Marksman and the Vanadis)

 * Ice Spear and Sword (Night's King) vs Lavias (Ludmila)
 * Snow Storm Summoning (Both)
 * Wight Army (Night's King) vs Cryokinesis (Ludmila)

Ramsay Bolton (Game of Thrones) vs Zorzal Caesar (Gate: Thus the JSDF Fought There)

 * Falchion (Ramsay) vs Gladius (Zorzal)
 * Longsword (Both)
 * Westerossi Lance (Ramsay) vs Imperial Lance (Zorzal)
 * Composite Bow (Ramsay) vs Arbalest (Zorzal)
 * Ballista (Ramsay) vs Polybolos (Zorzal)

Arya Stark and Sandor Clegane (Game of Thrones) vs Grey Co Aldo and Pinya Co Rada (Gate)

 * Needle (Arya) vs Imperial Rapier (Pinya)
 * Bastard Sword (Sandor) vs Two-Handed Sword (Grey)
 * Recurve Bow (Both)

Hilmes, Lord of the Silver Mask (Arslan Senki) vs Stannis Baratheon (Game of Thrones)

 * Lusitanian Longsword (Hilmes) vs Westerossi Longsword (Stannis)
 * Lusitanian Spear (Hilmes vs Lochaber Axe (Stannis)
 * Lusitanian Lance (Hilmes) vs Westerossi Lance (Stannis)
 * Recurve Bow (Hilmes) vs Longbow (Stannis)
 * Gastrophetes (Hilmes) vs Crossbow (Stannis)

Tywin Lannister (Game of Thrones) vs Molt Sol Augustus (Gate: Thus the JSDF Fought There)

 * Westerossi Longsword (Tywin) vs Imperial Longsword (Molt)
 * Westerossi Spear (Tywin) vs Imperial Spear (Molt)
 * Heater Shield (Tywin) vs Scutum (Molt)
 * Crossbow (Tywin) vs Arbalest (Molt)
 * Longbow (Tywin) vs Recurve Bow (Molt)
 * Ballista (Tywin) vs Polybolos (Molt)

Oberyn Martell (Game of Thrones) vs Marzban Daryun (Arslan Senki)

 * Dornish Dagger (Oberyn) vs Parsian Dagger (Daryun)
 * Scimitar (Oberyn) vs Parsian Longsword (Daryun)
 * Poisoned Spear (Oberyn) vs Parsian Spear (Daryun)

Tyrion Lannister (Game of Thrones) VS Narsus (Arslan Senki)

 * Parrying Dagger (Tyrion) vs Parsian Dagger (Narsus)
 * Battle Axe (Tyrion) vs Parsian Longsword (Narsus)
 * Crossbow (Tyrion) vs Recurve Bow (Narsus)
 * Plate Armor but dwarf size (Tyrion) vs normal size but NO armor (Narsus)

Faith Militant (Game of Thrones) vs Oprichnina (Gate)

 * Axe and Spiked Club (Faith) VS Spear-Staff (Oprich)

The Faith Militant (Game of Thrones) vs Onigafuchi Cultists (Higurashi no Naku Koro Ni)
The Faith Militant, the fanatical defenders of the Faith of the Seven, determined to crush heresy with an iron fist

VS

The Onigafuchi Cultists, the ancient Japanese cultists, who torture and slaughter anyone who violates their laws.

WHO IS DEADLIEST!?


 * Westerossi Longsword (Faith) vs Katana (Onigafuchi)
 * Axe (Faith) vs Nata (Onigafuchi)
 * Spiked Club (Faith) vs Hammer (Onigafuchi)
 * Mace (Faith) vs Kama (Onigafuchi)

The Faith Militant (Game of Thrones) vs Ming Cultists (Sword of the Stranger)

 * Longsword (Faith) VS Dao (Cultists)
 * Westerossi Spear (Faith) vs Guan Dao (Cultists)
 * Crossbow (Faith) vs Tanegashima Musket

Uzuruusha (Utawarerumono) vs Dothraki (Game of Thrones)

 * Sawback Sword/Extended Soviet Machete (Uzuruusha) vs Arakh (Dothraki)
 * Staff Mace (Uzuruusha) vs Glaive (Dothraki)
 * Yumi (Uzuruusha) vs Composite Bow (Dothraki)

Uruk-Hai (Lord of the Rings) vs Orcs (Hai to Gensou no Grimgar)

 * Uruk-Hai Sword vs Gharri Chopping Sword (Orcs)
 * Berserker Sword (Uruk) vs Giant Club (Orcs)
 * Pike (Uruk) vs Partisan (Orcs)
 * Recurve Bow (Uruk) vs Crossbow (Orcs)

Wights vs Normal Undead

 * Various Swords, Axes, and Daggers, superhuman strength (Both)

White Walkers vs Undead Mage

 * Storm Summoning, Necromancy (White Walkers) vs Fire Magic, Ice Bolts, assorted other magic attacks (Undead Mage)
 * Ice Swords and Spears, Destroy steel on contact (White Walkers) vs Mage's Staff (Undead Mage)

Hakuoru (Utawarerumono) vs Sauron (LOTR)

 * Tessen (Hakuoru) vs Mace (Sauron
 * Tranformation, Matter Manipulation, Biomanipulation, Regeneration, Energy Attacks, Energy Attacks, Immortality, Energy Tether, Massive Size and Strength VS Reality Manipulation, Pyrokinesis, Umbrakinesis, Telekinesis, Telepathy, Immortality, Necromancy, Illusion Casting, Superhuman Strength

=Same Series Fights= Given the Governor vs Gareth fight (both Walking Dead), this should be allowed if the characters never fought in canon, and it is known they never will (typically because at least one is dead).

Young Robert Baratheon VS Gregor Clegane

 * Warhammer (Robert) vs Greatsword (Gregor)

Stannis Baratheon vs Robb Stark

 * Lightbringer (Stannis) vs Longsword (Robb)
 * Lochabar Axe (Stannis) vs Lance (Robb)
 * Recurve Bow (Stannis) vs Crossbow (Robb)

Wildlings vs Dothraki

 * Longsword (Wildlings) vs Arakh (Dothraki)
 * Great Axe (Wildlings) vs Glaive (Dothraki)
 * Wildling Bow vs Dothraki Composite Bow
 * Giants and Mammoths vs Horse Archer tactics.

Shogo

 * C-4
 * Trip Mines
 * Pipe Bomb
 * Shotgun
 * Nail Gun
 * Pencak Silat
 * Manipulation
 * Hacking

Kirito
=SCP-2480 possible opponents=
 * C-4
 * Hacked Dominator
 * Hacking
 * Hacked Combat Drones
 * Multiple Bodies/composite Consciousness

Flood

 * Infection Form
 * Carrier Form
 * Combat Form
 * Various UNSC and Covenant Firearms
 * Pure Form
 * Stalker Form
 * Ranged Form
 * Tank Form

SCP-2480
=Two Overpowered Historical Allegories, One Author: The Krolp (Harry Turtledove's Vilcabamba) vs 2117-era China (Harry Turtledove's "Getting Real")=
 * Behemoth
 * Superhuman Strength and Speed
 * Giant Hand and Teeth
 * Jabberer
 * Sonic Attack
 * Needle-Like Teeth
 * Snatcher
 * Grabbing Tendrils
 * Underground Form
 * Fiend
 * Claws and Teeth
 * Infection

The Krolp, the alien conquerors of Earth with the power to manipulate gravity and nuclear forces and use them as devastating weapons.

VS

A futuristic China armed with directed energy weapons and technology capable of bending reality to their will.

WHO IS DEADLIEST!?

=Krolp= The Krolp are a race of "centauroid" aliens appearing Harry Turtledove's short story "Vilcabamba". The Krolp are larger than a horse, with gray skin and heads similar in appearance to a jack-o-lantern and mouths lined with a sharp edge, but no true teeth, and large, glowing, cat-like eyes. The Krolp also have been described by humans as smelling like Limburger cheese.

The Krolp invaded Earth in the 22nd century, and quickly overwhelmed humanity's defense, easily shooting down or disarming the nuclear weapons used against their initial invasion forces. The US and Canada joined together to fight the Krolp, but their efforts were for not. The Krolp were not invincible, but it took large amounts of human resource to kill just one of them, to the point that two division of men and materiel were lost for every Krolp soldier killed. The Krolp quickly took control of most of Earth. After the Krolp conquest, the Russians, Chinese, and Americans joined forces and rose up. However, only about 50 Krolp were killed before the rebellion was crushed. After the uprising, the then U.S. president escaped to the Rocky Mountains, and, after negotiating with the Krolp, the US (now reduced to the area around the Rockies and Wasatch, were allowed to exist as an independent enclave The joint-US-Canadian nation persisted for another 50 years, until the Krolp discovered silver deposits under Utah, and demanded they be allowed to mine them. Knowing how destructive Krolp mining techniques were, as they had wiped out all of Spain, the US president, Harris Moffat III, launched one final uprising, which failed and was crushed in three days.

Krolp technology is centuries, perhaps millenia beyond that of humanity. Humans can use their weapons, but have no idea how they work. The best guess is that the Krolp are capable of manipulating gravity and strong and weak nuclear forces as easily as humans can manipulate the electromagnetic spectrum. They also carry highly destructive weapons of an unknown nature, possibly some sort of energy weapon.

The situation of humanity and the Krolp was intended as a reference to the Inca city of Vilcabamba, the last independent enclave of Incan resistance, which was crushed in 1572 by Spanish Conquistadors.

Directed Energy Weapons
The Krolp's smaller weapons are of an unknown nature, but possibly some form of directed energy weapon. Even their infantry weapons are described as cutting through tank armor "as if it wasn't there".

Gravity Manipulation Weapons
The Krolp are stated to be able to manipulate gravity as easily as humans can manipulate the electromagnetic spectrum. This would presumably mean they have weaponized this technology, for the purposes of this match, this will include increasing gravitational forces to crush an object, using anti-gravity fields to throw and object, and creating very short-lived micro-black holes. (The infantry-held weapons will be relatively small, but still easily capable of destroying a tank, for instance). For the purpose of this match the weapon will have a low rate of fire, and the black holes will dissipate after a few seconds. The Krolp will not use "planet-killer" weapons for the purposes of this match- they intend to seize Earth's resources.

Nuclear Force Manipulation
The Krolp are also able to manipulate the strong and weak nuclear forces, shown in the short story when they managed to remotely disarm most of the nuclear weapons deployed against them, presumably by preventing a fusion reaction from occurring. The Krolp also destroyed the free-US capital of Grand Junction, Colorado with a weapon with power rivaling that of nuclear weapon, possibly some sort of device that literally triggers a nuclear reaction in the atomic structure of an object. These weapons could also be the weapons mounted on Krolp armored vehicles, which were described a having the firepower of a nuclear warhead or greater. Finally, on a smaller scale, the weapon could literally disintegrate a target on an atomic level- reducing them to a cloud of sub-atomic particles. For the purposes of this match, the infantry held-version of this weapon will not be able to create nuclear explosions, but will still be able to de-atomize a target. Like the gravity manipulator, it will be assumed to have a lower rate of fire than the energy rifles, requiring a short charge up time.

Krolp Armor
The Krolp possess a form of body armor capable of defending them from threats far greater than any manmade armor. It is not know whether the armor is equipped with some sort of energy shield, or is simply made of exceedingly durably materials. Krolpish body armor has proven itself capable of surviving practically any form of small arms fire, and even provides limited defense against heavier weapons.

=China (Getting Real)= In Harry Turtledove's short story "Getting Real", China is the sole remaining superpower as of 2117, with the United States having fallen into economic ruin, in part of due to debt to China during the 21st century. During the 2100s, China started provided a hallucinogenic drug known simply as "Real", using artificial humanoid intelligences known a avatars, which demanifested upon providing the product for free to anyone who accepted it, by answering yes to their question "Wanna get Real?". Real was not a drug in a conventional sense, but a form of metareality technology, a form of technology to apparently project the user's will onto reality, distributed by an apparently ordinary cardboard square.

The widespread use of Real resulted in numerous addicts, who dropped out of society, spending practically all their time "Getting Real", quickly, so much of the population was "Getting Real" that the US economy further declined. The US demanded that the Chinese stop providing Real, believing that they were providing it to intentionally sabotage the US economy. China claims they are simply providing an entertainment product which is in demand, and as Real is not technically a drug, it therefore should not be illegal, and refuse to stop providing Real.

The US responds to the Chinese by declaring war, and launching air strikes on a Chinese-controlled military base in the US on Catalina Island off the California coast. None of the aircraft reach their targets, however, as avatars manifest in the cockpits and force "real" into the pilot's systems. All of them hallucinate and crash their aircraft.

The US then responds with a naval attack on the island, only for barricades which should not exist in the middle of the ocean, including a giant brick wall, to spontaneously appear, which the ships collide with at sufficient speeds to sink them. This is the first demonstration of military applications of Chinese metareality technology.

China demands a US surrender, but this is ignored. In response, the Chinese summon a massive, clear dome of energy over Los Angeles. From within the dome, Chinese commanders could summon lightning-like energy strikes at will on any structure, which possessed the firepower to destroy a house in a single it. Artillery and air strikes prove incapable of destroying the dome, and Chinese ground forces are deployed. Bullets are repelled upon reaching 30 cm of their metareality armor, and the troops are armed with directed energy weapons.

The US still, however, manages to put up some resistance, and cause no more than a few hundred Chinese casualties, in one notable instance, Chinese troops were attacked by a US soldier with a flamethrower. The flames proved powerful enough to overcome the metareality shields of the armor, resulting in fatalities. The surviving troops retaliate with a "lighting" strike called down from the building the resisting troops and armed civilians were holed up in, and the flamethrower operator, who emerged from the ruins was shot on site.

After the relatively light resistance in Los Angeles, the US surrenders, agreeing to terms that sale of Real is not to be restricted, that the ports of Long Beach and San Pedro be placed under Chinese control, at a price of one dollar per year, as well the payment of $20 trillion dollars in damages.

The Sino-American War of 2117 can be seen as an ironic reversal of the situation in the Opium War between the British and the Chinese in the mind-19th century.

Metareality Shields
=Mai Mashiro (Dead Tube) vs Shiki Yukitaka (Kimi no Knife)= Mai Mashiro, the teenage snuff filmer and serial killer who delights in planning elaborate deaths for her victims

VS

Shiki Yukitaka, the high school teacher turned vigilante assassin after being offered money to pay for his sister's cancer treatment

WHO IS DEADLIEST!?

=Combatants=

Mai Mashiro
Mai Mashiro is a major character in the 2014 manga Dead Tube. Mai is a teenage girl in her high school swim club who approaches series protagonist and film club student Tomohiro Machiya and asks him to film her constantly for the next two days. Mai has him film her swimming, with friends after school, and even in compromising situations, such as in the shower or even going to the bathroom. Mai even has him film her all night while she is asleep. Along the way, Mai behaves seductively and strongly implies attraction to Tomohiro. Mai reveals a boy named Yamamoto who bullied Tomohiro in middle school to be a her boyfriend, however, he keeps filming as Mai goes on a date with her Yamamoto and even enters an abandoned factory and starts to have sex with him. Before the Yamamoto can complete the act, however, Mai seizes a metal pipe from the floor of the factory and brutally clubs him to death. Tomohiro is strangely transfixed by the scene, and realized to his horror that he is aroused by the murder. Mai, still nude and covered in her victim's blood, asks Tomohiro to stand still and kisses him, before taking the memory card from his camera.

Tomohiro meets Mai the next day at school, and she tells him that she has managed to frame an innocent man for her crime, and also declares herself to be Tomohiro's lover. She also pays him five million yen for his camerawork and tells him to continue working with her as a camera, this time to film the head of his film club, a girl named Oushima Sanagi for five days, claiming she will commit suicide after five days.

During a field trip attended by the entire film club, along with Mai, Tomohiro films them, until one day until Oushima's death. Throughout the field trip, Oushima seduces Tomohiro. On the last day of the drip, Oushima takes Tomohiro aside and states that she received a text and photos from Mai showing her boyfriend murdered, as well as three boys in the film club. Mai also states that she had Mizuno, a girl from the film club raped by three male accomplices. The text warns that if Oushima does not commit suicide in two days, more of her friends will die. Oushima and Tomohiro formulate a plan to ambush and kill Mai the next day on the roof of the school. Shortly before enacting her plan, Oushima confesses her love for Tomohiro and kisses him.

The next day, Mai visits the roof of the school, and sees Oushima about to commit suicide, but then shocks everyone by revealing she knows Tomohiro is hiding behind the door. At that moment, Mizuno tackles Mai to the ground and demands that Tomohiro kill Mai now, stated that she is behind her rape and the other boys murder. Mai, however, managed to recover and tosses Mizuno at Oushima, pushing Oushima off the building. Tomohiro attacks Mai with a baseball bat, and clubs her to death. Moments later, however, Oushima appears from the stairs, perfectly alive, and states she landed on a soft awning set up a floor below, and the dead body on the ground was actually a girl she and two accomplices had kidnapped and thrown from the window. At the same time, the two male accomplices reveal themselves, and Mizuno reveals she was an Oushima's accomplice as well. Oushima states that Mizuno killed a random person, who was not really her boyfriend, and even, more bizarrely, Mizuno allowed herself to be raped by three boys in the film club, who were in on the scheme, and were later murdered by Oushima. Oushima then reveals her true "love" was not a person at all, but her obsession with producing amateur snuff films and uploading them to a site called "Dead Tube". She also reveals her interest in Tomohiro is a lie, and that she is sexually involved with both of her male accomplices. She then asks for Tomohiro's last words.

Tomohiro responds "Too bad", and Mai apparently rise from the dead, drawing an awl and a collapsing baton, and brutally murders all of Oushima's accomplices. Oushima picks up Tomohiro's baseball bat, and attempts to defend herself, only to discover it was actually a foam bat covered in bandages filled with fake blood- Mai faked her own murder. Mai hits the bat hard enough to break it with her baton. Oushima desperately undresses and offers Tomohiro sex in exchange for his life. Mai tells her she will spare her life if she kneels before Tomohiro and licks his boots. Mai quickly reveals she is lying, that she and Tomohiro had planned all of this and seizes Oushima and hangs her by the ankles from the school building and cuts the rope, causing her to fall to her death. The film is then presumably uploaded to "Dead Tube".

Shiki Yukitaka
Shiki Yukitaki is a high school teacher living in Tokyo, Japan who, one night, was approached by a beautiful woman in a bar, who asks him if he would be willing to commit murder for 5 million yen (about $50,000 US). Shiki refuses, but the woman persists, asking if he would if the target was also a murderer. Shiki states that he might, but it would have to be for more than 5 million yen. After work the next day, Shiki is approached by the woman again, who picks him up in her car and takes him to a bar, where he is introduced to a Chinese man named Yan and a Tokyo Police detective named Kuzumi. The woman, who introduces him as Erika Nakagawa and tells him to that Yan is the getaway driver, and that he and Kuzumi are going to kill a wealthy shipping mogul connected in Yakuza murders and drug dealing for 5 million yen, and they would be receive further, higher-paying contracts if they succeeded. Erika also states that the target stored a large amount of money in the basement, which was theirs if they could steal it. Shiki and Kuzumi agree, Shiki somewhat reluctantly. Shiki and Kuzumi enter the target's home and immobilize him, before Shiki cuts his throat with a butterfly knife. Shiki and Kuzumi then ransack the house, making it look like a robbery, and Shiki steals a set of keys to the basement. When Shiki opens the door, however, he finds not money, but a well furnished room, where a girl was held in prison. The girl, who states her name is Itsuki, says that the man they killed was her father, but feels no despair at his loss, as he had kept her imprisoned in the basement for ten years, since she was eight. Itsuki, it soon becomes apparent, was imprisoned because of her mysterious ability to read the mind of any person she comes into physical contact with.

Having nowhere else to take her, Shiki takes Itsuki back to his apartment, where she begins living with him, while Shiki and Kuzumi are sent to assassinate more targets, including a Yakuza scam artist, a serial killer, and several high-ranking Yakuza. During the course of the assassination of the scam artist, Shiki and Kuzumi are forced to kill a second man who tries to pull a gun, but is overpowered and stabbed to death before he can attack. Shortly after eliminating the serial killer, Shiki and Kuzumi themselves fall victim to an assassination attempt by a close friend of the victim, Ei Makihara. Shiki and Kuzumi, however, disable Ei-kun, but cannot bring themselves to kill him. Makihara is held imprisoned in Shiki's apartment for about two weeks, until another Yakuza thug named Maeda comes to rescue him. Shiki is not at the apartment at the time, being on a school and Makihara is freed, however, Maeda then attempts to rape Itsuki. Makihara is disgusted by this and beats Maeda to death with a frying pan. When Shiki returns, Ei states that he is now a target for the Yakuza, and, however reluctantly, aids Shiki in eliminating a group of Yakuza executives using Maeda's handguns. Ei later becomes a second roommate to Shiki, along with Itsuka.

Shiki's reasons for committing these murders are revealed shortly after his first assassination. Yukitaka's older sister, Natsuka is dying of cancer, and Shiki is distraught they he might lose his sister, having already lost his mother in his teenage years, because she cannot afford the treatment necessary for her to survive. Because of this, Shiki agrees to work as an assassin in order to raise the money necessary to save his sister's life.

=Weapons=

Meat Cleaver (Mai)
A meat cleaver is a large knife with a rectangular blade. The primary purpose for the knife is for cutting through meat and bone. As such, the knife has a heavy blade for cutting, but no point. While it is not intended to be used as a weapon, like the Kitchen Knife, the fact that it is a common knife and has a heavy blade capable of delivering heavy strikes that can cut through flesh and bone mean that the weapon is sometimes utilized as a murder weapon.

Butterfly Knife (Shiki)
A balisong, or butterfly knife is a Filipino knife with two counterrotating handles with a grove in the center that conceals the blade when the knife is not in use. A skilled user can open the handles extremely quickly, meaning the weapon can be drawn more quickly than a conventional folding knife. For this reason, the Balisong is often prohibited in many countries and US states, much like the switchblade knife. The knife has a stronger point for stabbing, and when thrust into a target, can cause severe damage.

Collapsible Baton (Mai)
Mai uses a collapsible police-style baton as a melee weapon. The baton itself is about 16 inches long, made of metal. In spite of its collapsing design and designation as a "less lethal weapon", the baton can be used to strike with enough force to cause serious, or even fatal injury, something Mai does to multiple victims on the school rooftop when confronting Oushima and her accomplices.

Metal Pipe (Shiki)
Yukitaka uses a metal pipe as a blunt melee weapon during the assassination of a serial killer. The pipe is about two feet long, and presumably made of steel.

Beretta 92 (Both)
The Beretta 92 is a series of 9x19 Parabellum firing pistols developed by the Italian company, Beretta. Based around older Beretta pistols, the 92 was first produced in 1975. The pistol has been modified to accompany larger rounds like the .40 S&W and fire in three round bursts, featured in the Beretta 93R. Dozens of countries have adopted the pistol and have been used by their police departments and armies. The M9 was specifically designed for the United States military and is popularly used because of its light weight, low recoil, accuracy, and fast rate of fire. =The Gunners (Fallout 4) vs First Division (Coppelion)= The Gunners, the mercenary unit that terrorized post-apocalyptic Massachusetts, taking any contract... for the right price...

VS

The First Division, the rogue JSDF unit who seek revenge for being abandoned in a Tokyo devastated by a nuclear meltdown.

WHO IS DEADLIEST!?

=Combatants=

First Division
=Weapons=

Type 74 Tank (First)
=Minamoto no Yoritomo VS Saladin=

Saladin
=Weapons=

Composite Bow (Saladin)
=Stannis Baratheon (Game of Thrones) vs Hilmes of Pars (Arslan Senki)= Stannis Baratheon, the brother of King Robert Baratheon, who tried to seize the throne after the death of his brother

VS

Hilmes, Prince of Pars, the son of an assassinated king, determined to claim his place on the thrones

WHO IS DEADLIEST!? =Combatants=

Stannis Baratheon
"The Iron Throne is mine by right. All those that deny that are my foes."

- Stannis Baratheon

Stannis Baratheon is a major character in George R.R. Martin's novels A Song of Ice and Fire, as well as the TV adaptation, Game of Thrones. Stannis is the younger brother of King Robert Baratheon of the Seven Kingdoms of Westeros, as well as Renly Baratheon. When Robert was killed by a wild boar during a hunting accident, Westeros was plunged into civil war after Eddard Stark discovered that Joffrey Baratheon was not, in fact, Robert's son, but rather child of an incestuous relationship between Jaime Lannister and his sister, Queen Cersei Lannister. Eddard sent letters revealing Joffrey's true parents across the Seven Kingdoms.

In response, both Stannis and his younger brother Renly raised their own armies and claimed the Iron Throne. Shortly thereafter, the factions in support of Joffrey's false claim to the Iron Throne, including Cersei and his grandfather, Tywin Lannister, who was, in truth, the power behind Joffrey's throne, had Eddard Stark imprisoned after he attempted to lead a coup to depose Joffrey. His father's imprisonment and later execution prompted Robb Stark to fight for the independence of the North. At the same time, Balon Greyjoy of the Iron Islands rose against the Iron Throne, staring what would become known as the War of the Five Kings.

Early in the war, Stannis converted to the faith of R'hllor, the Lord of Light, under the guidance of the priestess Melisandre, with most of his household following suit. Melisandre soon proved herself to be a powerful sorceress when she "gave birth" to a shadow creature shortly after she started having an affair with Stannis. This shadow killed Renly Baratheon, though only Renly's guard, Brienne of Tarth, realized Stannis was behind that assassination- the shadow had the face of Stannis.

With his brother eliminated, Stannis launches a naval attack on the capital of King's Landing, but his fleet is decimated by an attack using Wildfire- a potent incendiary with a characteristic green flame- orchestrated by Tyrion Lannister. Stannis and a significant number of his men, however, survive and make it ashore, and manage to force their way into one of the city gates. Tyrion launches a surprise attack on the invading army, holding them off until Tywin Lannister returns with a force of cavalry and forces Stannis to retreat.

After his defeat at what would become known as the Battle of the Blackwater, Stannis become increasingly obsessed with using Melisandre's magic to win the war. Melisandre performs a ritual with using leeches few with the blood of Robert's bastard son, Gendry. Coincidentally, at around the same time, Robb Stark is assassinated at the Red Wedding, orchestrated by Tywin Lannister. Stannis becomes determined to sacrifice Gendry, and when his lieutenant, Davos Seaworth, interferes, he has him imprisoned. Davos only escapes execution when he informs Stannis of a letter he received, in which the Night's Watch asked for reserves to support them at at the Wall.

Stannis, on the urging of Melisandre, releases Davos and rides north for the Wall, arriving just in time to prevent the Wildling hordes from overrunning the Watch. Stannis then demands the surviving Wildlings, who invaded in order to escape the menace of the White Walkers swear loyalty to him, promising a home south of the Wall in exchange. When King-Beyond-The-Wall Mance Rayder refuses, he has Mance executed by burning at the stake, though Jon Snow intervenes, putting Mance out of his misery with an arrow to the chest. Stannis is infuriated by Jon's actions, but leaves the Wall without punishing him.

Stannis instead rides to Winterfell, the Northern capital, which first captured by the Ironborn, then retaken by Roose Bolton's pro-Lannister forces. Roose's recently legitimized bastard son, Ramsay Bolton launches a surprise attack on Stannis' forces, destroying much of their siege equipment. Stannis still believe in victory, and, on the urging of Melisandre, sacrifices his daughter, Shireen to the Lord of Light by burning her alive.

Stannis, however, pays for murdering his own daughter- his forces are routed by the Bolton army, and Stannis is left wounded and separated from his army. After fighting and killing two Bolton soldiers, Stannis encounters Brienne of Tarth, still determined to avenge the death of Renly. Stannis, wounded and no doubt remorseful about killing his own daughter, allows Brienne to kill him without resistance.

Hilmes of Pars
"Arslan...The humiliation and hardship that I have suffered to this day...I will make sure that you suffer the same as I have!"

- Hilmes

Hilmes (also Romanized Hermes) is a major character in the novel and later anime series Arslan Senki (Heroic Legend of Arslan). Hilmes was the prince of the fictional kingdom of Pars (highly based on pre-Islamic Persia), the son of king Osroes. Sixteen years prior to the events of the story, Osroes died mysteriously, and is believed by many, including Hilmes, to have been assassinated by his brother, Andragoras III, a rival for both the throne and his queen Tahamine. After his father's death, Hilmes disappeared and was presumed dead.

Andragoras took the throne and ruled for the next sixteen years, until first the neighboring kingdom, Maryam, then Pars itself was invaded by the army of Lusitania, led by a mysterious general in a silver mask. Andragoras dispatched a massive army to the Plains of Atropatane. The Silver Masked General, later revealed to be Hilmes, inflicts a crushing defeat on the Parsians, using fog summoned Arzhang, a sorceror. Using the fog, Hilmes lures the Parsians into a trench filled with oil, which is then set alight with flaming arrows, killing thousands. Then, one of the Parsian generals, Kharlan, reveals himself to have turned traitor, and spreads false rumors that Andragoras has fled the battle, causing chaos in the ranks. Thousands more Parsians are cut down by the Lusitanians and Kharlan's traitors in the chaos, and Andragoras himself is captured by Hilmes. The Lusitanians take no prisoners- they believe it is their duty to kill anyone who does not believe in their god- civilians, including men, women, and even children in areas they conquered are slaughtered if they do not immediately convert. During the battle, however, the Parsian General Daryun escapes with the Prince of Pars, Arslan.

Hilmes next goes on to lay siege to the Parsian capital, Ecbatana, which falls after the Lusitanians incite a slave revolt. After the fall of Ecbatana, the Lusitanians, in spite of claiming that their Faith of Yaldaboath forbids slavery, do not make good on their promises to free the slaves, and also massacre the ruling classes of Ecbatana, as well as (presumably) anyone who refuses to convert to their religion.

Meanwhile Prince Arslan and Daryun, having met up with Narsus, an exiled nobleman, who was exiled to a remote mountain area after he angered Andragoras by suggesting he free the slaves before something like the fall of Ecbatana happened. They are joined by a page of Narsus', a travelling mercenary, a warrior priestess of the god Mithra. The group is soon hunted by the traitor general Kharlan and his army. However, Narsus proves himself as brilliant strategist, and manages to ambush Kharlan, allowing the five of them to lure his men into a canyon at night and fire arrows down at them (Arslan and the others all prove to be skilled archers), and create the illusion that they are a much larger force- the five of them literally force the army of hundreds to flee. Kharlan himself engages in a duel first with Arslan, and then Daryun, who intended to capture him, but, after he falls from his horse, Kharlan is literally impaled on his own spear and dies soon after telling Arslan one thing he knows: Andragoras is alive and imprisoned by Hilmes.

In an attempt to investigate these rumors, Narsus and Daryun infiltrate he capital, but are found by Hilmes. Hilmes manages to fight off both of them and force them to flee to city as the guards arrive.

Hilmes eventually regains Arslan's trail, with Arslan eventually fleeing towards Peshawar fortress. On the way, Hilmes' forces are attacked by the Zott Tribe, who he slaughters retaliation. At the Peshawar fortress, Hilmes finds Arslan unguarded and the two of them fight a duel. Hilmes claims he will not kill Arslan, but rather cut off first his right hand, then his left, before finally killing him.

Hilmes, however, is driven off when Arslan grabs a torch- the silver mask is to hide a burn wound from the fire that killed his father- since them Hilmes has been afraid of fire. Narsus and Daryun intervene, and the two of them fight Hilmes for a second time, and for a second time, Hilmes proves himself a match for both of them at once. However, he is eventually forced to retreat.

During the period when Arslan leaves on campaign in Sindhura, Hilmes is involved in a conflict between the Lusitanian Emperor, Innocentius, the emperors brother, Guiscard, and Bodin, priest of the Faith of Yaldaboath. Hilmes initially sides with Guiscard, but in truth, he eventually intends to betray the Lusitanians. After Bodin separates his elite Temple Knights from the Lusitanian forces, holing up in the Zabul fortress, Hilmes uses this as an excuse to raise a Parsian Army of his own. Hilmes' army surrounds the fortress of Zabul, and drives Bodin to make a hastily planned charge outside the walls by burning the emblem of Yaldaboath. The attack is an utter disaster, with over 2000 Temple Knights lost. Within the next month, Hilmes and his men infiltrate the fortress. The Temple Knights fight to the last man, but are quickly overwhelmed and slaughtered, save for Bodin himself, who flees the fortress.

After his victory at Zabul, Hilmes returns to Ecbatana, where he is given command of a 100,000-man army by Guiscard, with orders to reinforce the garrison of the Keep of St. Emmanuel, a formerly Lusitanian border castle, whose strategic location made it the next target of Arslan and his army. While Arslan's forces were initially forced back from the walls, the tide was turned when a pro-Hilmes Parsian, Xandes, led a cavalry charge outside the walls at what was thought to be Aslan's camp.

However, the camp was a fake place in a depression surrounded by archers and even trebuchets hidden in the woods. Fire from arrows and other projectiles routed Xandes' force, with Xandes himself being killed by Daryun. A second, raid on the actual camp, however, took place soon after, however, it was repulsed, and led to the discovery of a secret passage into the castle. Using this passage, a Parsian force infiltrated the castle, eliminated the archers on the walls, and opened the gate, allowing Parsian forces to enter. After heavy fighting with many losses on both sides, the castle was taken by Arslan, while Hilmes fought Daryun in close combat, but the duel was cut short when both of them were wounded, and Hilmes fled with help of Arzhang and a few other members of his sorcerer's guild, who teleported away with Hilmes. After Arslan's victory, most of the Lusitanians commit suicide, save for a few wounded and sick, as well as Etoile, a female knight who had disguised herself as a man- who, incidentally, had met Arslan before years earlier.

Hilmes is last seen at the royal palace at Ecbatana, agreeing to help Guiscard betray his brother and take the throne of Lusitania if he aid him in his seizure of the throne of Pars.

=Weapons=

Lightbringer/Westerossi Longsword (Stannis)
The Westerossi Longsword is essentially identical to its real-world European counterpart, with a double-edged blade about three to four feet long depending on the user it was made for, and a grip intended primarily for one-handed use, but also capable of being used with two hands. The weapon is designed to be effective at both slashing and thrusting, from foot and horseback. Stannis' sword is named Lightbringer after the legendary sword of the Azor Azai, the champion of the Lord of Light.

Parsian Longsword (Hilmes)
The longsword used by the kingdom of Pars, as well as neighboring Lusitania, is about three to four feet long, with a straight double-edged blade, similar to a real-world European longsword. The weapon is capable of making deadly cuts and thrusts, and Hilmes is extremely skilled in its use, being able to fight two skilled swordsmen at once.

119's Edge
The two weapons are similar enough to be called Even.

Lochaber Axe (Stannis)
Stannis' soldiers are seen using a polearm similar to the real-world Scottish Lochaber axe. The Lochaber is a polearm about six feet long with a large cresent-like axe blade similar to a voulge or bardiche, sometimes extending out to a point for thrusting. The weapon also has a hook on the back for unhorsing cavalry. The weapon also sometimes had a butt spike mostly intended as a counterweight, though it could be used as a secondary point as well.

Lusitanian Spear (Hilmes)
Hilmes' Lusitanian allies use a distinctive spear with a triangular point with a rounded circular guard similar to a buckler immediately below it. This may be intended to to aid in parrying, or to keep the spear from going to deeply into the enemy's body, making it difficult to retrieve.

119's Edge
The Stannis' Lochaber Axe for its greater versatility.

Westerossi Lance
The Westerossi cavalry lance is essentially identical to the real-world European version- essentially an elongated spear with a length of about 20 feet. The conical wooden lances commonly seen in depictions of medieval knights were intended for tournament use.

Parsian Lance
The kingdom of Pars makes heavy use of cavalry, and Hilmes raised a Parsian force to take full advantage of their unparalleled horsemanship. Unlike the Lusitanians, Parsian cavalry use a simple lance with a triangular metal head, up to about 20 feet in length. Some have a tassel on the end, possibly to distract an enemy.

119's Edge
The weapons are essentially identical: Even

Longbow (Stannis)
The English longbow, also known as the Welsh longbow, is a well-known bow and arrow known for its use by British forces in the Hundred Years War at battles such as Crecy and Agincourt. The longbow was generally about five to six feet long, the length allowing for greater draw strength and a range of up to 180 meters. The bow is described by a period source, Gaston III, count of Foix in 1380 as "of yew or boxwood, seventy inches [1.78 m] between the points of attachment for the cord". The bow was used in warfare in England from about 1280 to 1600. The weapon saw extensive use first by Welsh rebels against the English, and later British forces in various conflicts including the invasion of Scotland and later the Hundred Years War. Similar longbows are widely used in Westeros, presumably including Stannis' Army.

Recurve Bow (Hilmes)
A composite bow is a bow made from a composite of different materials, typically wood, horn, and resin. The composite of materials give the bow greater flexibility, allowing it to store more energy on the draw. This allows the bow to release the arrow with greater force, allowing for greater distance (up to about 150 meters) and armor penetrating power. Composite bows were used throughout Asia, the Middle East, North Africa, and the Mediterranean region. Numerous Asian cultures, including the Parthians, Huns, Mongols, and Turks, were known to be skilled at firing the composite bow on horseback, typically firing a devastating barrage of arrows, before making at tactical retreat, and repeating this, wearing down their enemies. The Parsians of Arslan Senki use a similar weapon, and are skilled in its use on foot and on horseback.

119's Edge
Stannis Longbow for its superior range.

Crossbow (Stannis)
The Westerossi crossbow is a weapon similar to it medieval European counterpart, with a steel prod and a trigger mechanism allowing it to be fired similarly to a modern rifle. The weapon fires a short arrow or bolt with enough force to pierce all but the heaviest plate armor.

Gastrophetes (Hilmes)
The Gastrophetes (literally "belly shooter" or "belly releaser") is a crossbow-like weapon designed by the Ancient Greeks in the 200s BC and later described by famous ancient Greek inventor Heron of Alexandria. The weapon consisted of a bow attached to a stock with a concave rest for the stomach, which the user held the bow in while he pulled by back the string with both hands, with greater force than a conventional archer, who had to use only one hand. The Gastrophetes later evolved in the ballista, a siege engine similar to an oversized crossbow. Hilmes' Lusitanian allies have at least a few archers armed with gastrophetes at the seige of Ecbatana (though most carry conventional bows).

119's Edge
Stannis' Crossbow for its superior stopping power.

Melisandre (Stannis)
Stannis Baratheon converted to the faith of the Lord of Light and sent in a Red Priestess of the faith, intending to utilize her magical abilities to seize power. Melisandre proves herself capable of "giving birth" to a "shadow demon" shortly after having ritual sex with Stannis. She later convinces him of her ability to grant him victory through the use of a blood sacrifice with royal blood (though this is unsuccessful and Stannis is killed shortly after he crosses the "moral event horizon" and sacrifices his daughter, Shireen). Other Red Priests of the Lord of Light are known in the books and TV series to be able to create and control fire to attack their enemies, including coating swords in fire, and seem to be able to touch flames without being burned. Melisandre states that they are also immune to cold.

Powers:
 * Pyrokinesis
 * Shadow Summoning
 * Immunity to Fire

Arzhang (Hilmes)
Arzhang is a member of a cult of sorcerers who are allied with Hilmes. Arzhang (or another sorceror in his cult) used his magic to summon a fog in order to reduce visibility during the decisive defeat of Pars at Atropatene. Arzhang is also know to use "Earth Travel Magic" to allow him to disappear into the earth and travel unseen and (presumably) intangible until the very moment he attacks, before disappearing before the enemy can retaliate. For the purposes of this match, Arzhang will be safe while Earth traveling, but can be injured and killed when attacking or caught unaware. When attacking, Arzhang may use either a sword or a recurve bow, however, given he uses stealth magic, it's not clear how skilled he is in extended combat. Also, to make this match fair, Arzhang will be able to do something to protect Hilmes from Melisandre's shadow... if he is present at the time.
 * Weather Control (fog summoning, implied not to be powerful enough to cause more destructive weather such as tornadoes, but can cover a large area with fog)
 * "Earth Travel Magic"/Teleportation

=Heavy/Siege Weapons etc= Both Stannis and Hilmes have similar siege engine technologies, including trebuchets, ballistae, battering rams, siege towers, and assault ladders. Both sides are also known to make use of simple incendiaries (Stannis would only have pitch and various oils, lacking the Wildfire used by Tyrion Lannister). Still, these can be used to great effect as seige weapon projectiles. It should be noted, however, given the ferocity of the flames in the trap at Atropatene, it is possible that Hilmes may have access to some a natural oil seep- meaning he may have been using more flammable crude oil, much as the Arabs were known to, as the Byzantines in the creation of their Greek Fire. Both sides will also be able to use ambush tactics, field fortifications, spies, saboteurs, and assassins behind enemy lines, and any other tactic they would realistically be able to, in combination with the powers of their allied sorcerers. It should be noted that Hilmes seems to be more skilled these sort of tactics, and thus, will have an Edge.

=X-Factors=

Explanations
Stannis is an expereience soldier who fought in the seige of Storm's End during his brother, Robert Baratheon's rebellion, however, Hilmes has fought in numerous battles, presumably having fought to survive from an early age as a exile, and seems to have gained the personal combat and tactical skills to win a number of decisive victories. In terms of training, Stannis is highly trained in swordsmanship and combat, but Hilmes appears to be more highly so, or at least more skilled with a sword, being able to take on two skilled oppoenents at once. As for physical strength, Hilmes wins again- given that he is a highly trained younger man, while Stannis is much older, and likely beyond his physical peak. In terms of weapons and armor, in terms of both personal and troops, Westeros seems to be a bit more advanced, with plate armor being more common, while even ranking nobles in Pars often wear chain mail or scale armor. Plate seems to be mostly restricted to a few royals- albeit Hilmes seems to have at least partial plate armor. Stannis also has more sophisticated polearms and crossbows, not seen in Pars- that said, none of this will be a drastically game changing weapon. In terms of the wizard allies, I'm giving the edge to Melisandre for her ability to assassinate a target without making direct contact with her shadow summoning, however, Arzhang's fog summoning may be absolutely devastating in an open battle, especially when combined with various traps and ambush tactics. Hilmes is a tactical genius, cleverly using fog sorcery, earthworks filled with flammable oil, spiked barricades, field fortifications, and even inciting revolts to devastated his enemies. Stannis, on the other hand, was a decent commander, but was lured into traps that decimated (and the in the second case, wiped out) his men by both Tyrion Lannister and Ramsay Bolton. =Notes= This will be a large campaign between large armies, including fortifications and sieges, open battles, as well the possibility of assassination.

=Silent Hill vs SCP 2480 (SCP Foundation)= =Combatants=

Silent Hill
"The name of that town is Silent Hill.

Although it is known as a scenic resort area, it is a cursed place where the town's former inhabitants were once driven away, brutal executions were once carried out, and a mysterious plague was once prevalent.

The town is centered around Toluca Lake, from which a thick fog perpetually enshrouds the area and makes vague the reality and dreams of those who visit the town.

And according to those who have seen them, there are also times when "things" that should not naturally exist appear.

A few incidents that have occurred in this town up to this point have gone unaddressed, leaving behind a great number of mysteries.

Here and now, looking back on it all, let's elucidate these mysteries one by one."

- Book of Lost Memories (Silent Hill series guidebook)

First introduced in Konami's 1999 Silent Hill, the mysterious fictional rural town of Silent Hill, Maine has physically appeared and been traversed in 7 of the 8 mainline game titles released, as well as being the inspiration for the film and comics' setting.

Portrayed as what could be considered an archetypal New England tourist town, Silent Hill is shown throughout the course of the series to be anything but ordinary. Its chief industries are tourism and, to a lesser extent, agriculture. It is a small town with a population below 30,000 and its key industry – tourism – is in a state of steady decline.

Some of the town's conservative residents oppose modernization and the transformation of the town into a tourist attraction, and although Silent Hill appears at a glance to be an innocuous rural town, this has brought about an unexpected darkness of drug distribution. A religious doomsday cult of a considerable scale known as The Order exists behind the scenes.

The least explored world, ironically, is the real world of everyday life. It seems safe to assume that this is where the original, uncorrupted town of Silent Hill truly exists in a state of normality. It may be the version of the town experienced by Laura in Silent Hill 2. While largely ignored in the games, the Real World figures rather prominently into the Silent Hill film. While Rose Da Silva, Cybil Bennett and Sharon Da Silva are all trapped within that film’s representation of the Fog World and Otherworld, Christopher Da Silva and Thomas Gucci are searching for them in the Real World. In Silent Hill 4: The Room, it's possible to see the real world from the windows and the front door peephole of Henry's apartment, as the player can see a large, busy avenue from the bedroom window, and neighbors passing by.

The most frequented of Silent Hill's worlds is the Fog World. With an unnatural fog rolling into town off of Toluca Lake, the streets of Silent Hill appear abandoned. Cars may lie wrecked along the side of the road, while buildings stand vacant and dilapidated. The most abundant form of life around are monsters, who roam about unhindered. Many doors found throughout Silent Hill are broken, preventing access to a great many of the buildings there. This may be a result of the town, leading those who come here to their fate, whatever it may be. In some instances, snow seems to fall from the sky (or ash, as in the film and Homecoming). It has been demonstrated that the Fog World is, more or less, uniform between character perceptions. It should be noted that Michael Kaufmann in Silent Hill makes reference to the snow being an oddity, given the time of year.

Another peculiarity lies within how many streets come to abrupt, unnatural endings. During the course of Harry Mason's visit, the roads fall away, replaced by bottomless chasms. However, during James Sunderland's visits, most of the streets are instead boarded up in an almost man-made way, with high walls covered in tarp, and in many cases, actual road blocks and wooden boards.

The final and most dramatic world of Silent Hill is the Otherworld. Appearing different to each individual, the Otherworld can be seen as a symbolic manifestation of a person’s psyche. For example, as generated by the mind of the badly injured Alessa Gillespie, Silent Hill has become incredibly dark and industrialized, with structures being composed of fencing, metal plates, fans, and piping. Smokestacks, windmills, and corpses also lend to the appearance of this world. Blood covers most things, if not everything, in this twisted world. This is considered the iconic appearance of the Otherworld.

Contrastingly, for Harry Mason in Silent Hill: Shattered Memories, the Otherworld is encased in ice and snow, frozen over and glacial. For James Sunderland in Silent Hill 2, the town is merely a damp, dilapidated place, seemingly mired in a depressive state representative of his gloomy mentality.

The symbolism behind a particular representation of the Otherworld differs from character to character, with Alessa's injuries and fear of the Order lending greatly to her vision of the Otherworld, and Angela Orosco's hatred of her father and abusive childhood experiences creating hers (walls appear to be made of flesh with pistons thrusting in and out of them and it is "hot as hell", implying fire). Walter Sullivan had also created many Otherworlds through the Assumption ritual.

Silent Hill isn't the only area afflicted with this strange presence. On at least three separate occasions, locations outside of Silent Hill have become victims of this darkness. Shepherd’s Glen falls to this dark influence due to the breaking of a pact held between its founders and the old God, while Ashfield and Heather Masons's town both have areas overlapping with the strange phenomena identical to those of Silent Hill. This is most likely due to the influence of those with strong connections to the town.

The ambiguity of the Otherworld's existence has led to many theories, such as the characters affected by the Otherworld being transported to a parallel world, or the Otherworld being a hallucination projected by the power of Silent Hill in order to put the victim in their own personal hell, with the creators calling the Otherworld a "dream world".

(From Silent Hill wiki)

SCP-2480
"Do not interrupt your betters! Disobey me and I will have you nailed to the wall with the other heathens. Adytum will rise!"

- Entity SCP-2480-1

SCP-2480 is a formerly Keter-class SCP object now classed as Neutralized by the SCP Foundation. SCP-2480 is an anomalous area surrounding the town of (REDACTED) Massachusetts, centered around the mansion of Cornelius Bodfel, a wealthy industrialist and leader of a cult known as Adytum Wake, who were known to have committed ritual rape, murder, and cannibalism. In 1952, shortly after Bodfel's death, the UN Global Occult Coalition became aware of the paranormal nature of the Bodfel Manor.

GOC Agents were dispatched to eliminate a humanoid known threat entity known as Grand Karcist Ion of Adytum, a reality bender and leader among a group of "Sarkist" cults, including Bodfel's. The GOC agents engaged either Ion himself or one of his powerful reality bender underlings, and all of them were either killed or driven to suicide.

Shortly afterwards, the SCP Foundation set up a base in Bodfel Manor, and hypothesized that SCP-2480 was a spatial anomaly that could not be perceived by humans. The true nature of the anomaly was not discovered until 1988, when the Site Director, Simon Oswalt, failed to file a report, and disappeared, as did two agents sent to investigate.

Mobile Task Force Epsilon-6, "The Village Idiots" were deployed the town, and hid out among the residents. Immediately, they noticed odd behaviors in the residents, unnaturally common rain and fog, abandoned buildings which looked to have been abandoned with furniture and even half-eaten meals still inside, and a general feeling of paranoia. These mysterious incidents culminated in mysterious disappearance of one agent and the death of another.

It was later discovered that under the influence of certain drugs, it is possible to peel away the hidden secrets of the town and reveal the horror that lies beneath. In the first inspection of the area under the influence of the drugs, the town was revealed to hide a nightmarish world covered in yellowish fog. The inhabitants included humanoid entities in dark-colored cloaks. The town church was replaced with a black ziggurat-like structure, and, in addition to the cloaked figured, nightmarish and deadly monsters were discovered.

It was discovered among later expedition that SCP-2480 is a location where another dimension bleeds into our own. It was likely that, without intervention, it would take over the entire world by 2030. So the Foundation deployed their an elite mobile task force, who managed to engage the SCP-2480 entities and kill them with conventional munitions, including heavy artillery, but not without severe casualties. Genetic analysis of killed entities showed that they were "mostly human".

Finally, the Task Force reached the Bodfel Manor, and captured an entity designated SCP-2480-1, which called itself Karcist Karvas, but was formerly disappeared Site Director Oswalt. Karvas stated that he was given power and mutated by Grand Karcist Ion of Adytum himself, implying that the SCP-2480 dimension may be a "revived" Adytum. Karvas also stated that the disappearance were his using the residents of the town to create more monsters.

It was quickly noticed that, after Karvas was captured, the SCP-2480 entities stopped moving, even to defend themselves, suggesting they were controlled by Karvas, possibly by pheromones. The creatures were quickly eliminated and the site declared neutralized.

However, in 2014, new anomalies similar to that of SCP-2480 were found in Romania...

=Monsters=

Feral (Silent Hill)
The Feral is, quite simply, a large, skinless, undead dog that attacks the player seen in Silent Hill: Homecoming. The creature is about the size of a large dog such as a German Shepherd, and possesses powerful jaws which can crush bone and tear through flesh.

Fiend (SCP-2480)
Fiends are (presumably, given the description of their behavior as "tearing men apart, and similar creatures in the report, and for the purpose, will be), creatures with needle-like teeth and razor-sharp talons. Other denizens of the SCP-2480 dimension lead them around on a leash, and presumably use them like attack dogs. A report from another SCP object which led to the SCP-2480 dimension showed that Fiends infect those who survive their attacks with a severe, often fatal disease.

119's Edge
The Fiend for its deadly disease which can kill even if the victim is not torn apart.

Gun Nurse (Silent Hill)
One of Silent Hill's most iconic monsters, the undead nurse is featured in multiple games. They may represent different things based on the past of the player character, and may change in form- for instance, in SH2, they have larger breasts and more sexualized outfits, representing James Sunderland's sexual frustration. Their constant presence in most of the games is likely a result of Alessa Gillespie's fear of hospitals. The version of the nurse featured in this match will be the Silent Hill 3 version, armed with a Colt Single Action Army "Peacemaker" .45 revolver, allowing them to fire high-powered rounds from a distance, making them much deadlier. They do not seem to run out of ammunition or need to reload. They will pistol whip attackers if they survive the gunfire and come too close.

Jabberer (SCP-2480)
The Jabberer is one of the creatures mentioned in the SCP Foundation report on SCP-2480. Jabberers are (presumably based on the description), humanoid entities wearing what appear to be black robes. When exposed, however, their faces are not remotely human, but rather, possessing powerful jaws with sharp needle-like teeth which can be used to deadly effect. The Jabberer's most powerful attack as a scream that produced a concentrated sonic wave similar to an explosive blast wave, capable of blowing apart a human body at close range. At longer ranges, it will simply temporarily deafen and may stun the target.

119's Edge
The Gun Nurse has a longer-range attack with her Colt Peacemaker, however, the Jabberer has the stronger melee attack with its sharp teeth. The Jabberer's ranged attack has a shorter effective range, but is much more destructive. For now, I'll say these stats balence each other type. Even

Insane Cancer (Silent Hill)
Insane Cancers are massive creatures seen in Silent Hill 3, about 8 feet tall, with a very obese, humanoid appearance. They are very usually slow, but occasionally, they will charge with surprising speed. Their massive size allows them to strike with immense force, as well as absorb massive damage, including several shotgun blasts or dozens of 9mm rounds before dying. The body is covered in sores and wounds, and the head has no face, simply a larger, wound-like mouth.

Behemoth (SCP-2480)
The Behemoth is the largest monster encountered in SCP-2480, consisting of a massive, vaguely humanoid creature about four meters in height. The creature is made of pale-colored flesh, and is capable of running at great speeds, in spite of its bulk. It has no facial features except a mouth, filled with razor sharp teeth. Behemoths attack primarily by charging like a giant gorilla, and crushing or seizing and devouring its target.

Astral Projection
Alessa Gillespie is known to be capable of projecting herself, allowing her to essentially teleport or create a body capable of interacting with people, even for the period when she is crippled after her severe burn injuries, as well as view the town of Silent Hill from outside her body.

Monster Creation
Alessa's control over Silent Hill's Fog World and Otherworld extends to her abilities to create and control monsters based on the psyche of those unfortunate enough to enter the town. For the purposes of this match, Alessa will be able to summon additional creatures, including the main ones on the list, or others, and possibly even create new ones based on Karvas' psyche- assuming his psychology is not too alien for her to understand.

Teleporation
Karcist Karvas, can presumably, like his superior, Grand Karcist Ion, teleport at will, however, given that he is contained by the SCP Foundation, no doubt he can be somehow be prevented for doing so. However, for the purposes of this match, Karvas will be able to teleport at will.

Control and Summoning of Monsters
Karvas possesses the power to summon and control the monsters of SCP-2480, possibly through the use of pheromones. These monsters will actively fight to defend Karvas, but will not even move, let alone defend themselves without commands. After Karvas was captured and isolated, this made if very easy to dispose of the remaining monsters and neutralize the anomaly.

Reality Manipulations
A number of anomalous deaths have been seen within SCP-2480 which cannot be attributed to the powers of the monsters, or at least the ones encountered. For the purposes of this match, these deaths will be assumed to be the work of Karcist Karvas's own powers. Karvas is, like his superior, Ion, Grand Karcist of Adytum, a powerful reality bender, who can easily use his powers for a variety of attacks. For instance, Karvas can invert the structure of a human body (so internal tissue is on the exterior), killing the victim instantly. Other victims were disintegrated or imploded. For the purpose of this match, he will also be able to summon various energy attacks by manipulating fire, electricity, and summon various hazards, as well as direct affect at least the bodies of the monsters... but Alessa will likely be powerful enough to resist his powers.

Superhuman Strength, Durability, Regeneration
Karcist Karvas' body is a enhanced compared to that of a normal human, including stronger muscle fibers and superior reflexes, allowing for superhuman speed and strength. The Karcist also possesses an anomalous symbiote which augments the immune system, making him highly resistant to infections that would easily kill a normal human. Karcist Karvas' most powerful physical ability is the power to regenerate from damage to a considerable degree- presumably not the level of SCP-682, but still able to regrow both of his arms after they have been severed. =The Forgotten (Command and Conquer) vs Commonwealth Super Mutants (Fallout 4)= The Forgotten, the mutated humans who survived the ravages of Tiberium, and gained superhuman strength from it.

VS

The Commonwealth Super Mutants, the creations of Institute experiments with a horriying bio-weapon, who now seek to take over a post-apocalyptic Massachusetts.

WHO IS DEADLIEST?!

=Combatants=

Commonwealth Super Mutants
=Weapons=

Mutant Behemoth (Mutants)
=Sauron (LOTR) vs Hakuoro (Utawarerumono)= Sauron, the dark lord of Mordor, who seeks to take back his ring and plunge Middle Earth into darkness

VS

Hakuoro, mysterious man fused with a godlike entity, who fought for freedom and justice against his chaotic evil counterpart

WHO IS DEADLIEST!?

=Sauron=

Necromancy
=Hakuoru=

Witsurunemitea Transformation
Hakuoru's irremovable mask represents his connection to the godlike being known as Witsurunemitea, and allows him to transform into Witsuruneitea's true form, a vaguely reptilian monster similar to a wingless dragon, with a height of about 50 feet. For the purposes of this match, Hakuoru will be a version from after his (strongly implied) awakening, having defeated and sealed his dark side within himself, and thus will have full control of his powers and be able to transform at will in combat.

Massive Size and Strength
With his massive size in his transformed state, Hakuoru is capable of striking with incredible force, easily demolishing structures and snapping tree trunks in half, and effortless crushing humans under his feet. Even in his human form, Hakuoru appears to have some degree of superhuman strength and agility, though at a much lower level.

Biomanipulation
In the form of Witsurunemitea, Hakuoru is capable of manipulating the biology of living organisms. The most destructive example of this was when, after discovering that the scientist had killed and dissected Mikoto, an artificial humanoid who became his wife in a past life, he flew into a rage and transformed the scientists (who were seeking to become immortal), as well as much of the rest of humanity into biologically immortal, but non-sapient ameoba-like creatures. Hakuoru can use this ability in a more controlled manner to regenerate (below), and could presumably also do so for offensive purposes, however, a being as powerful as Sauron may be able to resist its effects, at least for a while.

Regeneration
=Vlad The Impaler VS Gilles de Rais= Vlad the Impaler, the sadistic prince of Wallachia know for impaling thousands

VS

Gilles de Rais, the psychotic French Baron and military leader who led double life as a child murderer

WHO IS DEADLIEST!? =Combatants=

Vlad the Impaler
Vlad the Impaler, also known as Vlad III and Vlad Dracula was the Prince of Wallachia (in modern day Romania) who is best known historically for his resistance against the Ottoman Empire and its expansion, and for the cruel punishments he imposed on his rivals. In the English-speaking world, he is perhaps best remembered for possibly inspiring the name of the titular vampire from Bram Stoker's 1897 novel Dracula.

The title "the Impaler" refers to his habit of having his enemies impaled upon stakes. The consensus among most historians is that anywhere from 40,000-100,000 victims were impaled during Vlad's three reigns as prince. It was also reported that in 1462, Mehmed II, the man who conquered Constantinople (modern-day Istanbul, Turkey) and was well-renowned for his own psychological tactics, was forced to retreat in disgust at the sight of 20,000 impaled corpses (many of them Turkish prisoners of war) outside of Vlad's capital.

Vlad was also a courageous man- he led from the front and never let his men do all the fighting. Although he is renowned for his cruelty throughout most of Western Europe, he is regarded as a national hero in his native Romania.

Once, Vlad had peasants and beggars, the lowest of the low, come to a big feast. When they were all drunk, Vlad asked if they wanted to never be hungry again. When they said yes, Vlad left and ordered his guards to burn the dinning hall down with all the people inside.

Vlad was known throughout his land for his fierce insistence on honesty and order. Thieves seldom dared practice their trade within his domain, for they knew that the stake awaited any who were caught. Vlad was so confident in the effectiveness of his law that he laced a golden cup on display in the central square of Tirgoviste. The cup was never stolen and remained entirely unmolested throughout Vlad’s reign. Another storys goes Vlad once had a mistress that lived in a house in the back streets of Tirgoviste. This woman apparently loved the prince to distraction and was always anxious to please him. Vlad was often moody and depressed and the woman made every effort to lighten her lover’s burdens. Once, when he was particularly depressed, the woman dared tell him the lie that she was with child. Vlad had the woman examined by the bath matrons. When informed that the woman was lying, Vlad drew his knife and cut her open from the groin to her breast, leaving her to die in agony.

Another story tells of a merchant from a foreign land visiting Tirgoviste. Aware of the reputation of Vlad’s land for honesty, he left a treasure-laden cart unguarded in the street overnight. Upon returning to his wagon in the morning, the merchant was shocked to find 160 golden ducats missing. Then the merchant complained of his loss to the prince, Vlad assured him that his money would be returned. Vlad Dracula then issued a proclamation to the city—find the thief and return the money or the city will be destroyed. During the night he ordered that 160 ducats plus one extra be taken from his own treasury and placed in the merchant’s cart. On returning to his cart the next morning and counting his money the merchant discovered the extra ducat. The merchant returned to Vlad and reported that his money had indeed been returned plus an extra ducat. Meanwhile the thief had been captured and turned over to the prince’s guards along with the stolen money. Vlad ordered the thief impaled and informed the merchant that if he had not reported the extra ducat he would have been impaled alongside the thief.

Gilles de Rais
Gilles de Montmorency-Laval (prob. c. September 1405 – 26 October 1440),[1] Baron de Rais, was a knight and lord from Brittany, Anjou and Poitou,[2] a leader in the French army, and a companion-in-arms of Joan of Arc. He is best known for his reputation and later conviction as a confessed serial killer of children.

A member of the House of Montmorency-Laval, Gilles de Rais grew up under the tutelage of his maternal grandfather and increased his fortune by marriage. He earned the favour of the Duke of Brittany and was admitted to the French court. From 1427 to 1435, Gilles served as a commander in the Royal Army, and fought alongside Joan of Arc against the English and their Burgundian allies during the Hundred Years' War, including the Battle of Patay and Siege of Orleans, for which he was appointed Marshal of France.

In 1434/1435, he retired from military life, depleted his wealth by staging an extravagant theatrical spectacle of his own composition, and was accused of dabbling in the occult. After 1432 Gilles was accused of engaging in a series of child murders, with victims possibly numbering in the hundreds. The killings came to an end in 1440, when a violent dispute with a clergyman led to an ecclesiastical investigation which brought the crimes to light, and attributed them to Gilles. At his trial the parents of missing children in the surrounding area and Gilles' own confederates in crime testified against him. Gilles was condemned to death and hanged at Nantes on 26 October 1440.

(From Wikipedia)

=Weapons=

Misericorde (Vlad)
The Misericorde is a long, thin dagger commonly carried by knights and other soldiers in the Middle Ages. The dagger's blade was typically about 12 inches long and used to thrust between gaps in plate armor, including the joints and into the eye holes. The blade could also be used to finish off a mortally wounded soldier by thrusting from the neck down into the heart. Daggers of this style have been found from the 12th century onward, from everywhere from England to Persia.

Braquemard Short Sword (Gilles)
A Braquemard is a French short sword with a thick guard and a thick double-edge sword with a heavy blade intended to for hacking and chopping, thought it also possessed a point for thrusting. The weapon is shorter than the longsword, between about two and three feet long. The braquemard was Gilles' favored weapon during his murders.

119's Edge
Gilles' braquemard for its longer blade.

Kilij (Vlad)
The kilij is a Turkish sword based on older Central Asian weapons used since. The kilij first appeared sometime in the late Middle Ages, and was definitely in use by the time of the late 1400s. The weapon has a slightly curved blade made of high carbon steel, with a reinforced point that is significantly wider than the rest of the blade with a false edge. This gave the kilij formidable cutting ability. The kilij often had a hook-shaped pommel. The kilij was used not only by the Turks, but also in parts of Eastern Europe that had contact with the Ottoman Empire.

Longsword (Gilles)
While Gilles favored a short sword for his murders, he would have likely used a longsword in battle. The term "longsword" refers to a longer sword than the arming sword, while having the same basic shape of the arming sword, but having a length of up to about one and a half meters, designed more for thrusting, but still capable of cutting. The sword was used from the mid 1300s to the mid 1500s. The weapon was also known as a "hand and a half", as it can be used one or two handed. The Longsword fell out of favor in military service starting around the 1520s, with the introduction of the Swiss Sabre.

119's Edge
The Kilij is a deadly blade capable of cleaving through armor from horseback, while its reinforced point that means it is still able to thrust, however, the longsword has a more versatile design, and was more effective on foot, while also being useful on horseback. Both blades have an advantage depending on the situation, and, for this reason, are considered Even.

Halberd (Vlad)
The halberd was a European polearm widely used by northern European armies such as the Swiss, Germans, and Burgundians. The weapon was effective as it allowed a foot soldier to combat cavalry by using the spear head to prevent cavalry from closing in, the hook for pulling knights off horseback, and the axe head for delivering a killing blow capable of piercing armor. The weapon was, like the pike commonly used by forces of peasant conscripts or rebels, as it was cheap, yet efficient to use.

Voulge (Gilles)
A Voulge was a medieval European polearm similar in appearance to a broader-bladed glaive or a smaller-bladed bardiche, consisting of a cleaver-like blade mounted on a pole. The weapon's heavier blade was intended as a chopping weapon, and could potentially pierce armor with a powerful enough strike. Later designs had a point for thrusting and a hook on the back for pulling men off horseback, much like a halberd or billhook. For the purposes of this match, the voulge will have such a hook and point.

119's Edge
Both weapons are versatile polearms capable of unhorsing cavalry and chopping through armor with a heavy blow, however, the lighter weight of the halberd's smaller blade would make it easier to maneuver in combat. It was also designed to be more equally effective in all three roles, as opposed to the voulge, which had the point and hook added as an afterthough. Edge: Vlad the Impaler.

Hand Cannon (Both)
=The Sole Survivor (Fallout 4) vs Sinon (SAO: GGO)= You want a nerfing free-match with Sinon: challenge accepted!

=Combatants=

Sinon
=Weapons=

Bullet Flight Prediction, Energy Shield (Sinon)
=The Brotherhood of Steel (Fallout series) vs Gaia (Rewrite)= The Brotherhood of Steel, the organization who sought to revive mankind after nuclear armageddon, with a practically religious devotion to technology

VS

Gaia, the nihilistic, misanthropic eco-terrorist cult who intended to save the Earth by wiping out the human race with forgotten magic

Annihilation and Revival, Nature and Machine, Magic and Technology clash to determine

WHO IS DEADLIEST!? =Brotherhood of Steel= "The only salvation this tortured planet and its people have. Without us, humanity is sure to perish."

- Head Scribe Vree on the Brotherhood

Modified M4 Sherman Tank

 * 75mm main gun
 * M2 Browning .50 caliber Machine Gun

Vertibird VTOL Aircraft

 * Door Minigun
 * Nose Minigun or Gatling Laser
 * Missile Launcher
 * Mini-Nukes

Liberty Prime

 * Eye Lasers
 * Mini-Nukes

=Gaia= "The planet or the people?"

- Gaia motto

Attack Dogs

 * Claws
 * Teeth
 * Super-canine speed (can chase a motorcycle)

Scouting Birds

 * Recon- noncombatant

Giant Centipede

 * Mandibles
 * Anti-coagulant venom

Mammoth

 * Tusk
 * Massive Strength and Durability

Animate Trees

 * Massive size and Strength

Acid-Spitter

 * Acid Spit

Dienonychus

 * Claws
 * Teeth

Exploding Spider

 * Self-Destruct

Leaf Dragon

 * Spike Projectile
 * Flight
 * Massive Size

=The Lone Wanderer and Fawkes (Fallout 3) vs Kanon and Shion Ozu (Coppelion)= =Side 1=

Lone Wanderer
The Lone Wanderer is the protagonist of Fallout 3, and a character in the Fallout Universe, an alternate history where the transistor was not invented in 1947, among other changes in the post WWII period, leading to an alternate reality where some technologies (laser weapons, robotics) are far more advanced than in real life, but others are less advanced (i.e. computers, television, plastics, etc). Culture stagnated at a 1950s level. During the 2070s, human civilization was devastated by a nuclear exchange between the US and China known as the Great War.

Born to James and Catherine long after the Great War, the Lone Wanderer was one of the last people to enter the great Vault 101. When it was sealed the inhabitants were told that no one ever enters the Vault, no one ever leaves, and the massive door never opens to the world outsite. This all changed when The Lone Wanderer's father, James, left the Vault to complete his work to purify the water of the Capital Wasteland. The Wanderer fought his way through the Vault to escape into the hell outsie, and set on a quest to find his father. Along the way, he joined ranks with the Brotherhood of Steel and took up the "good fight", fighting off Super Mutants before meeting up with James at Rivet City. As father and son, they completed Project Purity, but before they could purify all the water in the wasteland, they were attacked by the Enclave, who killed James and almost killed the Lone Wanderer. When the Wanderer went to get a Garden of Eden Creation Kit to finish Project Purity, he was captured by the Enclave and taken to their base at Raven Rock. On his way out, he killed President Eden and pursued Colonel Autumn, with help from the Brotherhood of Steel, to the Jefferson Memorial. The Lone Wanderer killed the Colonel too, and entered the Project Purity chambers. The intense radiation nearly killed him, but he barely managed to cling to life, and complete the project to boot. He continued to help the Brotherhood of Steel battle the Enclave, eventually pushing them back to their air base and redirected it's missiles to blow it up before escaping on a hijacked Vertibird.

The Lone Wanderer would also go on to be involved in a slave uprising in the ruins of Pittsburgh, to explore the swamps of Point Lookout, Maryland. The Wanderer was even abducted by aliens, and subsequently led an uprising among captured aboard the alien mothership Zeta, hijacking the ship and even turning its main armament against a second alien vessel, effectively ending a 600-plus year alien presence on Earth.

Jingwei's Shock Sword
The shock sword is customization of a Chinese jian issued to officers in the alternate reality Chinese army of the Fallout series. The shock sword was modified by Chinese General Jingwei with an electrified blade, delivering a fatal electric shock to anyone struck by the blade. The weapon has a switch on the grip to activate the electrified blade, but is otherwise similar in design to a traditional Chinese jian, a straight bladed, double-edged sword with a loosely wing-shaped guard

Scoped Smith and Wesson Model 29
The Smith & Wesson Model 29 is a six-shot, double-action revolver chambered for the .44 Magnum cartridge and manufactured by the U.S. company Smith & Wesson. The weapon is best known for its appearance as the favored weapon of Harry Callahan in the Clint Eastwood movie Dirty Harry. The Lone Wanderer can find a number of these weapons in the Capital Wasteland, all of which are equipped with a low-power scope for precision aiming.

Missile Launcher
The US military missile launcher was an anti-tank, anti-robot, and anti-power armor weapon used by the United States during the Great War of the 2070s. In the centuries after the nuclear exchange and collapse of the US government, the weapon fell into the hands Raiders, mercenaries, mutants, the Enclave, the Brotherhood of Steel, and other post-apocalyptic wastelanders, including the Lone Wanderer. The weapon is a single shot reloadable launcher which fires a guided missile which can lock onto metallic targets such as turrets and robots, but does not appear to do so for organics, and is thus often fired like an unguided RPG.

VATS
The Vault-Tec Assisted Targeting System, or VATS, is an assisted aiming system used by the Lone Wanderer, presumably built in to his Pip-Boy wrist-mounted computer. The system in compatible with any weapon in the Wanderer's arsenal, and allows him to accurately aim his weapon at any location on the enemies body. For the purposes of this match, any time freezing will be assumed to be an element of game mechanics, and not present in the match, however, it will allow for increased accuracy.

T-51b Power Armor
The T-51b is an advanced power armor system, which uses motors powered by a micro-fusion cell to augment the user's strength. The armor is made of bullet-resistant polycarbonates, as well as having a reflective coating for reflecting laser beams. While the suit can be penetrated by explosives, heavy ballistic or energy weapons, or sustained small arms fire, the suit still greatly increases the survivability of human soldier.

Fawkes
Fawkes is a major character and possible companion to the player in Fallout 3. Fawkes was, like many of the residents of Vault 87, exposed to the Forced Evolutionary Virus in part of the twisted experiment which was the true purposes of the bunker's construction in the 2060s (rather than as a shelter in case of a nuclear war, as the public were informed). Fawkes may have formerly been a Vault security officer named Sheldon Delacroix, who discovered the dark secrets behind the Vault and was subsequently captured and used as a test subject. Delacroix mutated into a roughly 8-foot tall, 800 point, yellow-skinned monstrosity which would later become colloquially known as a "Super Mutant". Unlike other mutants, however, Delacroix/Fawkes was not driven insane by the transformation, though he slowly lost all memories over the 200 years he was trapped in the Vault. Because of this, the other Super Mutants, imprisoned Fawkes. The other mutants had been driven completely insane by the transformation, believing themselves the next evolution of the human race, armed themselves and sought to kill or infect any unmutated human. Fawkes, however, was not driven mad by his imprisonment, keeping his sanity because of his access to a terminal containing data on all of human history. Having forgotten his real name, he first took on the name Fawkes, in reference to Guy Fawkes, the famous British historical figure behind the "Gunpowder Plot" to assassinate the King of England. Fawkes was finally rescued by the Lone Wanderer in 2277. After being rescued from his cell, Fawkes assists the Lone Wanderer in battling the Super Mutants in the Vault, and in retrieving the Garden of Eden Creation Kit, or GECK, a terraforming module which was the Wanderer's original objective, intended to return it to the Brotherhood of Steel, who were to reverse engineer the device for use in a water purifier. Fawkes used his natural immunity to radiation to his full advantage, retrieving the device from a high irradiated section of the Vault.

After the Lone Wanderer and Fawkes are both captured by Enclave forces, Fawkes escapes, arming himself with a Gatling Laser, which he uses to mow down any Enclave troops that oppose him. If the player chooses to, Fawkes may join the Wanderer in his travels through the Capital Wasteland, his superhuman strength, radiation immunity, and the firepower of his Gatling Laser proving a valuable asset.

Super Sledge
The Super Sledge is a colloquial term in the Fallout universe for a high-tech sledgehammer with a kinetic storage device (the function of which is not elaborated on) which greatly increases the force of a swing. During the post-apocalyptic period, the weapon was often used as a close combat weapon. Fawkes arms himself with one in Vault 87, though he later replaces it with his Gatling Laser. However, for the purpose of this match, he will have one as a secondary weapon.

Gatling Laser
The Gatling Laser was one of the most advanced pre-war weapons in the alternate reality of the Fallout universe. The weapon solves the problem of overheating that prevented rapid fire in smaller laser weapons by using multiple laser emitters in a rotating mount similar to a Gatling Gun. The weapon has a very high rate of fire, giving the appearance of a near continuous beam- contrary to the brief pulses of smaller laser pistols and rifles, and is capable of quickly cutting down practically any foe. As a laser weapon, the beam naturally travels at the speed of light and has a vast range. However, it is not without its weaknesses- the age of the weapon means that there may be issues, possibly with the lens, which cause beams to occasionally be emitted at an angle, resulting in a slight spread, however the sheer rate of fire means this is less of an issue than with single-pulse laser rifles. The Gatling laser also has a heavy backpack-mounted battery pack, however, this is not really an issue thanks to Fawkes' superhuman strength.

Superhuman Strength and Durability
Fawkes' mutations thanks to the Forced Evolution Virus given him superhuman strength and durability, making him a formidable foe in combat. Thanks to his mutations, Fawkes is about eight feet tall and weighs 800 pounds, consisting mostly of muscle, to the point that he can carry around a heavy Gatling Laser as easily as a normal human can carry a rifle, and is able to easily kill a normal human in close combat with a melee weapons or even his bare hands, and can even engage in melee combat on even terms with rival Super Mutants. In addition to increasing his strength, the FEV has greatly increased the density of his bones, muscles, and skin, meaning that he is far more resistant to injury from even sustained small arms fire, with only heavy weapons such as miniguns, laser weapons, and explosives having any significant impact.

Radiation Immunity
Another impact of the Forced Evolution Virus is the Fawkes is extremely resistant to nuclear radiation, to the point where he is, for all intents and purposes, immune to radiation. At at least one point in Fallout 3, Fawkes survives radiation doses capable of killing an unshielded human in seconds with no ill effects.

=Side 2=

Kanon Ozu
Kanon Ozu, like her sister Shion, is a Coppelion, a genetically engineered human immune to radiation, and two antagonists the anime and manga Coppelion. They were created in a 2018, in an alternate future Japan where Tokyo was abandoned because of nuclear accident that irradiated the entire city. Kanon and Shion were both clones of actress Kuon Ozu, who was later discovered to be a serial killer. Both Kanon and Shion inherited their mother's violent, sadistic personality, first being displayed in their habit of bullying other students at the Copellion training facility (technically considered as JSDF technical school), particularly Aoi Fukusaku, one of the main characters of the anime. After discovering the Coppelion were engineered to have a short lifespan, both Kanon and Shion made it their mission to take revenge against humanity. They attempt to aid the 1st Division in their attempt to blow up the "sarcophagus" around the melted-down Odaiba Nuclear Reactor, sending radiation high into the atmosphere. However, the First Division are defeated by the three main protagonists of the anime, and the Kanon and Shion later defect to their side after being defeated by them.

Both of the Ozu Sisters were assigned to the "clean-up" unit, as part of a squad led by Haruto Kurosawa. Ostensibly, the clean up units are tasked with removing and disposing of nuclear wastes and other heavily irradiated material. However, they secretly have another function- eliminating "defective" Coppelion. As such, Kanon and Shion much higher levels of combat training than their counterparts in the "rescue units". Like all Coppelion, Kanon is genetically engineered with other special abilities beyond her immunity to radiation. Kanon's genes were spliced with those of an electric eel, allowing her to create electrical discharges at will, however, if she does this near water, there is a danger she will electrocute herself.

In addition to her powers, Kanon is skilled in the use of weapons. Kanon prefers to fight from long distance, carrying an M79 Grenade Launcher and a pair of revolvers.

M79 Grenade Launcher
The M79, commonly known as the Thumper is a single-shot, break action grenade launcher first adopted in 1960. The launcher was designed to give infantry squads greater firepower, and was intended to fire a grenade further than it could be thrown by hand, with more accuracy than older rifle grenades. The weapon thus intended as a sort of middle-ground between a hand grenade and a mortar. The weapon served through the Vietnam War, until the M203 was placed into service in 1969 and the M79 was gradually replaced, though it is still in use for some purposes it it has a longer range than the M-203. The M79 was replaced with the M203 as the M203 was an underbarrel launcher, allowing the grenadier to carry a rifle as well as the launcher, whereas the M79 operator could only carry a pistol and a combat knife as secondary weapons. THe weapon fires a 40mm high-explosive grenade round a range of up to 300-400 meters.

Dual Smith and Wesson 629
Kanon Ozu carries a pair of Smith and Wesson Model 629 Revolvers, a variant of the Smith & Wesson Model 29 is a six-shot (or twelve shots for the dual S&Ws), double-action revolver chambered for the .44 Magnum cartridge and manufactured by the U.S. company Smith & Wesson. The weapon has an estimated effective range of 50 meters. Kanon is capable of dual wielding the weapons for greater volume of fire, but sometimes uses a single pistol for greater accuracy.

Electrical Discharge
Kanon Ozu possesses the power to unleash a discharge of electricity more capable of electrocuting an an adult human, and can even project bolts of lightning through the air. This makes this her powers similar to Mikoto's basic attack. Kanon, however, unlike Mikoto and (presumably) Hei, is not immune to electricity, and can be severely injured and (at least for the purposes of this match) killed if she is exposed to water or other conductive materials, essentially electrocuting herself.

Radiation Immunity
Kanon, like her sister Shion, was genetically engineered to be immune to radiation, even in levels normally lethal to humans, allowing them to enter the irradiated wasteland of post-disaster Tokyo and even handle nuclear waste without any negative effects on their health.

Immunity to Pain
Kanon Ozu's electrical discharge power has the secondary impact of permanently numbing every nerve in her body. Essentially, this means that Kanon is unable to feel pain, or any other physical sensation, this means that she should be able to keep fighting with normally cripplingly painful injuries, however, on the other hand, she may unknowingly injure herself in doing so.

Shion Ozu
Kanon, like her sister, Shion Ozu, is a Coppelion, genetically engineered humans immune to radiation, and two antagonists the anime and manga Coppelion. They were created in a 2018, in an alternate future Japan where Tokyo was abandoned because of nuclear accident that irradiated the entire city. Kanon and Shion were both clones of actress Kuon Ozu, who was later discovered to be a serial killer. Both Kanon and Shion inherited their mother's violent, sadistic personality, first being displayed in their habit of bullying other students at the Copellion training facility (technically considered as JSDF technical school), particularly Aoi Fukusaku, one of the main characters of the anime. After discovering the Coppelion were engineered to have a short lifespan, both Kanon and Shion made it their mission to take revenge against humanity.

Both of the Ozu Sisters were assigned to the "clean-up" unit, as part of a squad led by Haruto Kurosawa. Ostensibly, the clean up units are tasked with removing and disposing of nuclear wastes and other heavily irradiated material. However, they secretly have another function- eliminating "defective" Coppelion. As such, Kanon and Shion much higher levels of combat training than their counterparts in the "rescue units". Like all Coppelion, Kanon and Shion are genetically engineered with other special abilities beyond their immunity to radiation.

Shion has superhuman strength, estimated at about ten times that of a peak human strength, being strong enough to punch through concrete.

In addition to their powers, both Kanon and Shion are skilled in the use of weapons. Shion prefers to engage in melee combat, being seen using a katana and a set of metal hand claws, however she does also carry a revolver similar to the ones used by her sister.

Katana
The Katana is a curved, single edged sword originating from Japan, and are one of the nation's most iconic weapons. Originally used by the Samurai of Feudal Japan, the weapon has also come to be commonly known as a "Samurai Sword". The length of the blade is often somewhere between 60 to 73 centimeters in length. The metal of the blade is created from Tamahagane, a hard, high carbon steel for the cutting edge and sides, and the tough, low carbon steel for the core and back, giving the blade a hard edge, while allowing it to absorb blows without shattering.

Steel Claws
In addition to her Katana, Shion carries a pair of steel claws for close combat. The weapons have multiple steel blades of a few inches in length, used for both slashing and thrusting, however, the curved blades seem to be more designed with slashing in mind.

Smith and Wesson 629
Shion Ozu carries a Smith and Wesson Model 629 Revolver a variant of the Smith & Wesson Model 29 is a six-shot (or twelve shots for the dual S&Ws), double-action revolver chambered for the .44 Magnum cartridge and manufactured by the U.S. company Smith & Wesson. The weapon has an estimated effective range of 50 meters.

Superhuman Strength
Shion Ozu is genetically modified to possess superhuman strength, which she uses to great effect in close combat. Shion proves herself capable of easily smashing concrete with her bare hands, and even lifting up a concrete telephone pole. She is also capable of digging herself out of a collapsed structure, as well as picking up debris and throwing it with lethal force.

Radiation Immunity
Shion, like her sister Kanon, was genetically engineered to be immune to radiation, even in levels normally lethal to humans, allowing them to enter the irradiated wasteland of post-disaster Tokyo and even handle high-level nuclear waste without any negative effects on their health. =Overall Weapon Edges=

Melee
In terms of melee weapons, Shion Ozu has the widest variety of weapons, including a katana and a set of metal claws, not to mention the superhuman strength to smash concrete with bare hands and throw objects the size of a full 55 gallon drum. On the other hand, Kanon has none. On the other hand, Fawkes and the Lone Wanderer only have one melee weapon, they are both very powerful- the ultra-high powered super sledge for Fawkes and the electrified shock sword for the Lone Wanderer.

Ranking: 1st: Shion Ozu, 2nd: Tie: Fawkes and Wanderer, 3rd: Kanon Ozu.

Sidearms
Fawkes does not use a handgun- not really needing one, so he isn't really in this listing. All the others three carry .44 magnum revolvers, however, the Wanderer takes the edge because of his rifle's scope. Kanon has two sidearms, giving her second place, while Shion has only one, and takes third.

Ranking: 1st: Lone Wanderer, 2nd: Kanon Ozu, 3rd: Shion Ozu

Explosives
Only the LW and Kanon have these, so this will be between them. Kanon's M79 is a bit faster to reload, however, the Wanderer's missile launcher is more powerful and has a longer range. For this reason, the edge goes to the Lone Wanderer and his missile launcher.

Energy Weapons
For this, we have Kanon's electric discharge powers vs Fawkes' Gatling Laser. While the electrical discharge is a formidable ability, for sure, it cannot match the massive rate of fire of the Gatling Laser, which is capable of creating effectively a continuous beam for at least a couple seconds on charge pack, with enough firepower to burn through the armor of a Vertibird VTOL, or the flesh and armor or any enemy in the Capital Wasteland. Edge: Fawkes

Special Abilities
Both Kanon and Shion Ozu are genetically modified for immunity to radiation, and heal from wounds slightly faster than a normal human. Shion also has the bonus of superhuman strength, While Kanon has her electrical discharge, as well as the associated immunity to pain, though this may also mean she will not notice if she overexerts and injures herself. As for Fawkes, his super mutant physiology gives him superhuman strength and denser skin, tissue, and bones, meaning he is much more difficult to injure than a human. He is also immune to radiation. The Wanderer's power armor grants him a small boost in strength, some resistance to radiation, at the expense of speed.

Overall, both have their strengths and weaknesses: Even.

=X-Factors=

Explanations
In terms of combat experience, the Wanderer and Fawkes easily beat out the Ozu sisters, having fought longer, against a wide variety of enemies- raiders, slavers, super mutants, the Enclave, and (at least in the case of the Wanderer), even aliens. The Ozu sisters have simply been in a few shootouts with the protagonists of the series. As for strength, both Fawkes and Shion Ozu possess superhuman strength. In terms of the other two, the Wanderer takes the edge, being able to carry large amounts of equipment long distances and still fight effectively. Kanon simply can't compare. As for marksmanship, The Wanderer takes the definitive edge with his VATS aiming system, as well as his skill at taking aim the old fashioned way. Fawkes, while seeming to favor spraying laser beams with his Gatling Laser, is at least a decent shot, and, given the sheer volume of fire of his Gatling Laser, is likely to score at hit. Kanon is a decent shot with her weapons, however, Shion's accuracy rating suffers comparatively due to lack of experience. In terms of Agility, the girls takes the edge, mainly as the Wanderer's agility is weakened by his heavy power armor. Fawkes, on the other hand, can run decently enough, but... maneuverable he is not. As for killer instinct, the Ozu sisters get the edge for their sociopathic personalities, but both Fawkes and the Wanderer are still more than willing to eliminate any threat with deadly force. On the other hand, the Ozu sisters also suffer in mental health because of their personalities. As for training, the Ozu sisters get this simply because they come from a functioning military structure, unlike both the Wanderer and Fawkes, who were forced to learn on the fly in the rough wastelands. Finally, in terms of intelligence, Fawkes has had over 200 years alone in his cell, reading the information on the terminal, while the Wanderer, while educated in an isolated Vault, proved a quick learner, capable of learning skills in first aid, chemistry, computer science, and the maintenance of weapons all on the fly. The Ozu sisters were educated in a functioning society, sure, but do not seems a bright as either the Wanderer or Fawkes. =Mai Kawasumi (Kanon) vs Lucia Konohana (Rewrite)=

Blade Vibration
=Brotherhood of Nod (Command and Conquer) VS Brotherhood of Steel (Fallout)= =Combatants=

Brotherhood of Nod
"Peace Through Power!"

- Nod Motto

"You can't kill the messiah"

- Kane, on an assassination attempt

The Brotherhood of Nod is a fanatical, worldwide, militant religious movement. Their leader is a mysterious, charismatic, and seemingly immortal "prophet" named Kane. Their goal of worldwide conquest revolves around Tiberium, a mysterious and highly toxic crystalline material which crashed on Earth from space in the year 1995. Nod's citizens believe Tiberium is the key to the next stage of human evolution, and thus utilize it as much as possible, in everything from weapons to human experiments. In a world ravaged by the spread of the toxic crystal, Nod has gathered huge support from third-world countries. They achieve this by providing military and medical support, and by convincing them that the wealthy nations of the world do not care about them. In combat, Nod forces rely mostly on hit-and-run guerilla tactics, as well as their extensive Tiberium-fueled arsenal. In addition, Nod has a large supply of WMDs for when they want to strike a truly massive blow to their opponents. The Brotherhood of Nod have fought their enemies, the Global Defense Initiative, in four Tiberium Wars, and although they were defeated all four times, they always brought the Earth to the brink of collapse before falling.

Brotherhood of Steel
"Ad Victorium (Latin: To Victory)"

- Brotherhood of Steel motto

"The only salvation this tortured planet and its people have. Without us, humanity is sure to perish."

- Head Scribe Vree

The Brotherhood of Steel was a Techno-Religious organization created after The Great war. Their true objectives were to find any old technology from before The Great War, but Owyn Lyons believed that the Brotherhood should help the people of DC with their struggles against the Super Mutant. The Brotherhood of Steel was well known in D.C for fighting off the Super-Mutants and The Enclave. The founder of the Brotherhood of Steel was Captain Roger Maxson of the United States Army. He was a member of a military team commanded by Colonel Robert Spindel, originally sent to the West-Tek research facility on January 3, 2076 by the U.S. Army to monitor the experiments being conducted there by West-Tek on behalf of the American government in the interest of national security. On January 7, 2077, all West-Tek military research was moved to the newly-constructed Mariposa Military Base, along with Spindel's team, to enhance the research's security.

On October 10, 2077 Captain Maxson and his men discovered, to their horror, that the West-Tek scientists at Mariposa were using military prisoners as involuntary test subjects in their experiments with the genetically-engineered Forced Evolutionary Virus. Morale in the base broke down, and Colonel Spindel suffered a mental breakdown, eventually committing suicide five days later. Captain Maxson's men turned to him for leadership in the midst of the crisis.

After interrogating Robert Anderson, the chief scientist on the West-Tek research team, and learning about the extent of their scientific experiments on military prisoners, Maxson executed Anderson and many of the other scientists. Maxson, now in control of Mariposa, declared himself to be in full desertion from the U.S. Army via radio on October 20, 2077. Strangely, he got no response from the Army chain-of-command, as the rest of the Army was too busy fighting the Chinese threat. Three days later, on October 23, 2077, the nuclear arsenals of both sides were launched, and the Great War ended two hours after it started, with most of the Earth reduced to a radioactive wasteland.

The Mariposa Military Base survived the nuclear exchange that devastated the United States, the soldiers within protected from the radiation and FEV flooding into the newly created Wasteland by the base's highly-effective nuclear, biological and chemical weapons protection protocols. Two days later at Mariposa, on October 25, 2077, an Army scout in power armor (Platner) was sent out to get specific readings on the atmosphere. He reported no significant amounts of radiation in the area surrounding the facility. After burying the bodies of the executed scientists in the wastes outside of Mariposa the soldiers sealed the military base, then headed out into the desert, taking supplies and weapon schematics from the base with them. Captain Maxson led his men and their families to the government fallout bunker at Lost Hills in California ("the Exodus"). In November 2077, after a few weeks in the Wasteland, the soldiers and their families arrived at the Lost Hills bunker. However, they suffered many casualties along the way from the terrible conditions of the Wasteland, including Maxson's wife (but not his teenage son). The Lost Hills bunker became the headquarters of the newly formed paramilitary organization that Maxson created and named the Brotherhood of Steel, intending to use its resources to eventually rebuild human civilization—no matter the cost. The Brotherhood of Steel has characteristics similar to that of today's military such as standard armor (T-45d power armor or T-51b power armor), to standard weapons (laser rifle and the laser pistol), to standard ammunition (microfusion cells, small energy cells and electron charge packs). They also have training similar to that of recruit basic military training and trade training, have a chain of command, various bases, supply their own troops and have distinct branches/trades (i.e. Paladins and Scribes) that cover combat and support roles within the organization.

=Units=

Militia (Nod) x10
The Brotherhood of Nod makes widespread use of militia units aligned with the Brotherhood as expendable light infantry. These units are generally equipped with more antiquated weapons, for instance, as of the Third Tiberium War, they were often armed with GAU-3 Eliminator assault rifles and other antiquated weapons, though some had newer GD-2 assault rifles, presumably captured from their GDI enemies, as well as body armor left over from the Second Tiberium War. While Nod militias are poorly trained and lightly armed and armored, they are numerous. For the purposes of this match, the Nod militia squad will have ten members, to BoS's five light infantry.

Light Infantry (Steel) x5
While the Brotherhood of Steel are best known for their use of power armor, many Brotherhood soldiers go into battle wearing lighter body armor. These units are used both as mobile recon squads, guards, as well as acting in support of power armor units, generally with 2-3 light infantry supporting a single power armor soldier. For the purposes of this match, Brotherhood light infantry will be armed with laser rifles.

119's Edge
The Brotherhood of Steel's' Light Infantry for their superior weapons and training.

Black Hand (Nod) (x4)
The Black Hand are one of the elite Brotherhood of Nod units, and are among the most fanatically devoted to Kane. The most well-known unit of the Black Hand are their flamethrower operators. Clad in advanced powered armor which provides significant protection from both small arms fire and the heat of their weapons, Black Hand flamethrower gunner of the Third Tiberium War carried flamethrowers which are in many cases (and will be for the purposes of this match), loaded with a Tiberium-based fuel known as "Purifying Flame", a substance which burns with blue flame capable of knocking out even heavy armored vehicles with sustained fire, possibly by heating to interior to the point that it kills the crew and cooks off ammunition. Infantry exposed to the upgraded incendiary compound are incinerated practically instantaneously, and when fired at structures, will quickly send the building up in a raging inferno, killing anyone inside.

Flamethrower Gunners (Steel) (x4)
The Brotherhood of Steel makes use of flamethrowers primarily for clearing structures held by enemy forces, as well as cleansing the wasteland of dangerous radiation created mutants such as feral ghouls and Super Mutants. Brotherhood of Steel are clad in standard issue BoS T-60 power armor, protecting them from both heat and small arms fire.

119's Edge
The Brotherhood of Nod's Black Hand take this clash of the power-armored pyromaniacs thanks to the superior destructive power of their devastating Purifying Flame fuel, which can destroy even tanks with extended exposure, and will overpower even the BoS's formidable power armor.

The Awakened (Nod) (4)
The Awakened are a subclass of the Nod cyborg army known as the Marked of Kane. The Awakened are constructed from the bodies of fallen Nod soldiers, but augmented almost to the point of unrecognizability, being plated with heavy body armor offering significant protection against small arms fire (though still vulnerable to heavier weapons) and equipped with cybernetic limbs which grant them superhuman speed and strength. The Awakened are machines incapable of feeling pain or even emotion, and will follow any orders unquestioningly and fearlessly fight for the Brotherhood of Nod unto death, never retreating unless ordered to do so. The Awakened are armed with heavy machine guns capable of tearing apart infantry and even piercing light vehicle armor, as well as EMP weapons capable of disabling the electronics of vehicles and buildings.

Power Armor Unit (Steel) (4)
The backbone of the military of the Brotherhood of Steel are soldiers clad in T-60 power armor, a heavy mechanically assisted armor first developed by the pre-war US Military. The power armor offers significant protection against small arms fire, and can even dampen the impact of falls, essentially allowing the user to jump from a great height without injury. The T-60 power armor also augements the user's strength, allowing them to easily carry heavy weapons such as miniguns, as well as hit harder in close combat. The Brotherhood of Steel often arm power armored soldiers with 5mm miniguns capable of firing at high rate of fire and penetrating even the heaviest infantry armor. The BoS power armor units in the match will carry plasma grenades, explosives which create a cloud of superheated plasma capable incinerating even armored enemies when thrown.

119's Edge
While the BoS's power armor is formidable, I give the edge to the fearless, absolutely loyal, and heavily armed and armored Awakened of the Brotherhood of Nod.

The Enlightened (Nod) (2)
The Enlightened are the second sub-unit of the Marked of Kane cyborgs, and are even more radically modified than their Awakened counterparts. Like the Awakened, the Enlightened are based of the bodies of fallen Nod soldiers, however, their inner organic components are completely hidden by a heavy armored exoskeleton capable of protecting them from small arms fire, though they are vulnerable to heavier weapons. The Enlightened are equipped with cybernetic limbs even more advanced than those of the Awakened, with superhuman strength and being capable of running as fast as a main battle tank. The Enlightened are armed with particle beam cannons capable of easily burning through tanks armor, as well as EMP weapons capable of disabling vehicles. Between these two weapons, a well-commanded squad of Enlightened can wipe out an armored column. Like their Awakened brethren, the Enlightened are completely fearless and incapable of feeling pain.

Gatling Laser Gunner (Steel) (2)
The Gatling Laser is a rapid fire laser weapon capable of rapidly firing multiple laser pulse without loss in power (unlike smaller automatic laser weapons). The weapon achieves this by using multiple laser capacitors mounted on a rotating drum similar to the barrels of a Gatling gun. The beams are capable of burning through power armor and the armor of Vertibird VTOL. BoS Gatling Laser Gunners are equipped with the same strength augmenting power armor as other Brotherhood of Steel heavy infantry. The

119's Edge
While the Gatling Laser has a faster rate of fire, the particle beam weapon is more powerful. Both units have superhuman strength thanks to mechanical augmentation. The Enlightened, however, take an edge for their fearless nature. Edge: Brotherhood of Nod

Rocket Gunners (x4) (Nod)
Nod militia units include both standard infantry and soldiers armed with dual-shot rocket launchers, similar in appearance to an RPG-7. The weapons can fire anti-tank rockets, as well as airbursting missiles which appear to possess some sort of guidance system, allowing them to target aircraft, though less effective than GDI's missile launchers.

Missile Gunners (x4) (Steel)
The Brotherhood of Steel use a modular missile launcher (above) design presumably originating in the pre-war US. The weapon is actually an unguided weapon unless fitted with a targetting computer. The weapon can be fitted with various upgrades to increase capacity, and will, for the purposes of this match, have a three-shot magazine and a targetting computer. BoS missile gunners use the same T-60 power armor as other units described above.

119's Edge
The Brotherhood of Steel's Missile gunners for their superior armor and an extra shot in their launchers.

Venom Patrol Craft x2 (Nod)
The Venom was the primary Nod light recon and attack aircraft of the Third Tiberium War. The Venom was a light VTOL aircraft with earlier models armed with a nose-mounted autocannon, though later variants carried a more powerful Spitfire laser cannon, allowing it to effectively burn through heavier armor. The aircraft was powered by two tilting jet engines, allowing it to maneuver at very high speeds. Venoms were also armed with advanced sensors capable of detecting cloaked enemies. For the purposes of this match, there will be two Venoms, one armed with a chaingun and one with a laser cannon.

Vertibird (Steel)
The Vertibird is a VTOL Aircraft similar to a real-world V-22 Osprey, armed with a tilting rotors to allow it to fly vertically like a helicopter, or tilted forward for forward flight, acting as a propeller. The Vertibird comes in two primary variants, a troop transport armed with only a door minigun and two forward-firing machine guns, as well as a heavy gunship variant armed with a nose-mounted Gatling Laser, twin missile launchers, and a bomb rack for Mini-nukes- micro-nuclear warheads hitting with about the force of an artillery shell. For the purposes of this match, the BoS will have one transport and one gunship Vertibird.

119's Edge
The Nod Venom is far faster, but the Vertibird is more heavily armed. For this reason, I'm calling this one Even

Redeemer (Nod)
The Redeemer is a heavy mech armed designed by the Brotherhood of Nod as a counter to GDI's MARV heavy tank. The vehicle is, in essence, a far larger version of their Avatar walker, but possessing a height of roughly 40-50 feet and armed with a tri-barrelled laser cannon capable of burning through even the armor of GDI Mammoth Tanks and Scrin tripods with ease. The Redeemer also can be upgraded with two weapons pods, for the purposes of this match, a missile launcher and a flamethrower, giving it additional firepower. The Avatar is heavily armored, but not indestructible- it can be damaged and destroyed by sustained heavy weapons fire, and for the purposes of this match, will include sustained rockets, Vertibird armaments, and Liberty Prime's weaponry, the latter being the most effective.

Liberty Prime (Steel)
Liberty Prime is a roughly 40-foot tall armored combat robot built by the pre-war US designed as a secret weapon for use against the Chinese occupation of Anchorage- indeed, the AI controlling the machine still believes it fighting the Chinese. While it was never used for this purpose, the machine was brought back service over 200 years later by the Brotherhood of Steel. The robot is armed with a head-mounted laser weapon, as well as a supply of larger mini-nukes, striking with the forces of a large aerial bomb- not to mention crushing enemies beneath its massive weight. Liberty Prime is heavily armored, but by no means indestructible, as seen when it is hit by an orbital strike by the Enclave, though the robot was eventually rebuilt by the Brotherhood. For the purposes of this match, Liberty Prime will be vulnerable to heavy weapons, including sustained rocket fire, and the weapons of the Venom and Redeemer, though the latter being by far the most effective.

119's Edge
As formidable as Liberty Prime is, the Redeemer is more heavily armed and armored. Edge:Brotherhood of Nod =X-Factors=

Explanations
While Nod has well-trained (probably better than the BoS given the BoS' post-apocalyptic situation), Nod relies heavily on poorly-trained militias. For this reason, the Brotherhood of Steel takes a slight edge. In terms of combat experience, the Brotherhood of Steel have taken on the Enclave, Super Mutants, the Institute, and numerous raider and mercenary groups, however, while these organizations are formidable, none of them are on the same tier is an advanced, heavily armed, multi-national coalition such as the Global Defense Initiative or a full-scale alien invasion such as that of the Scrin. In terms of tactic, both sides have plenty of tactical experience, however, Nod takes a slight edge again for the brilliant use of a combination of low-intensity guerilla tactics, special operations, and full-scale assault with combined infantry, armored, and air forces. On the other hand, the Brotherhood of Steel take the edge in infantry armor as their forces commonly use power armor, while similar armor is reserved elite units such as the Black Hand. In terms of overall technology, the Brotherhood of Nod take the edge as, while the Brotherhood of Steel are one of the most advanced organizations in the post-apocalyptic US, their ability of manufacture new weapons is limited, using mostly pre-war weapons and armor. Nod, on the other hand, has destructive energy weapons ranging from hand-held lasers to heavy vehicle-mounted laser cannons, as well as advanced technology capable of creating legions of inhumanly strong and durable, absolutely obedient cybernetic supersoldiers. In terms of their mech support, Nod take a narrow edge- while Liberty Prime has its mini-nukes, they weapons have only as much explosive power as a large conventional bomb, which the Redeemer is easily capable of surviving multiple hits from, and has even survived (albeit severely damaged) orbital strikes similar to that which the Enclave used to destroy Liberty Prime. The Redeemer's, meanwhile, has its own arsenal of a powerful triple-laser cannon, a flamethrower, and a missile launcher. On the other hand, the Brotherhood of Steel's Vertibirds, while slower than the Venom, are better armed and armored. In terms of logistics, Nod takes a major advantage with their vast wealth gained from Tiberium, allowing for a massive budget for researching, developing, and manufacturing advanced armaments. On the other hand, the Brotherhood of Steel has a large horde of pre-war technology, but in the end, their equipment is either directly scavenged from the ruins of the pre-war US, or else constructed from scavenged parts. In terms of dedication, the Brotherhood of Steel are every bit as dedicated to the organization and their cause the word "brotherhood" in their name implies, however, they don't have the same fanatical devotion to Kane of the militias or Black Hand, or the mechanical, absolute obedience of the Awakened and Enlightened.

=SCP-682 (SCP Foundation) vs Kagari (Rewrite)= SCP-682, the sapient, regenerative reptilian horror bent on destroying all life on Earth

VS

Kagari, the superhuman girl with the power to destroy the human race.

WHO IS DEADLIEST!?

=SCP-682=

Melee Attacks/Massive Strength
Depending on its form, SCP-682 has a variety of melee attacks, augmented by its massive strength at its disposal. The creature has large, sharp-toothed jaws, which it devours it prey. Its limbs possess razor-sharp claws which it can grow as large as a two-handed battle axe. It also has bony plates on its "fist" capable of delivering crushing blows capable crushing metal and concrete, and a bony tail club similar to that of a Stegosaurus. Finally, it has been known to create a long tentacle-like structure, perhaps as long as 100 feet, capable of bringing down an attack helicopter.

Shapeshifting
SCP-682 is capable of changing its shape and size, though all forms are capable retain the general reptilian morphology, provided it consumes enough material, either organic or inorganic. These can include adaptations to defend against new threats, including an anteater-like tongue to deal with a horde of flesh-eating insects, dermal armor over the eyes, and multiple eyes to prevent it from being attacked by SCP-173. SCP-682 has been depicted as a both a more crocodile-like form and a bipedal form similar in appearance to a velociraptor, and has even been implied to be capable of reaching massive, perhaps even Godzilla-like size if it consumes enough matter. For the purposes of this match, 682 will be able to do all of these things.

Adaptation
In addition to adapting by morphological changes, SCP-682 can also adapt by gaining entirely new abilities. The limits to this is not known. For instance, when exposed to mind-altering sound frequency SCP-061, 682 is unaffected, but, by some unknown means, gains the ability to project a sound similar to SCP-061, which it uses to stun human targets with 15 meters, making them easier to kill. SCP-682 has also gained powers of matter transmutation from a being used against it, and immunity to a crystal that converts any matter its touches into more of itself. However, these adaptations last only for a short period of time, typically a maximum of two weeks.

Regeneration
SCP-682 has remarkable skills of regeneration, being to move and speak even after losing 87% of its original mass. The creature is even capable of regenerating from the destruction of 99 percent of its body on a mollecular level.

Intelligence
SPC-682 is of human or greater intelligence, proving itself able to speak in an extremely low-pitched voice. 682 expresses a hatred for all life and a desire to destroy all of it. The creature shows no hostility towards machines, even sentient artificial intelligences, and is known to have figured out how to operate a computer, creating an appendage capable of using keyboard. SCP-682 rarely expresses emotions other than anger or hatred, but it is apparently capable of feeling fear, though currently the only thing it is known to fear is SCP-173, an animated concrete statue known to be capable of moving and attacking any living thing it come near, but only when it is not within the line of sight of at least one individual.

"Shockwave Attack"
SCP-628 has been known to unleash a damaging shockwave from his body. The exact nature of this ability is unknown, though it seems to create some sort of electrical discharge. It is also described as resonating through the fabric of reality itself.

Bony Dermal Armor
SCP-682 is covered in bony dermal armor, implied to be thick enough to resist fire from a high-powered sniper rifle. =Kagari=

Aurora Ribbons
The ribbons in Kagari's hair are not, in, fact, normal ribbons, but rather composed of a mysterious energy referred to as "aurora". These ribbons are capable of instantly multiplying, with no known upper limit, and are durable enough to stop practically any attack directed at them- by creating enough of them to cover her body, Kagari can use them as a shield. The ribbons can also be used offensively, extending in length and cutting through almost anything with rapid strikes. By summoning multiple ribbons and rapidly spinning them around, Kagari can even create a destructive vortex.

Vortex
Kagari's ribbons (described above) can be spun to create a devastating vortex capable of shredding anything caught with in it.

Song of Destruction
=Aegon, Visenya, and Rhaenys Targaryen (Game of Thrones) vs Saito Hiraga (Zero no Tsukaima)= =Aegon Targaryen=

Mount: Meraxes
=== =Saito Hiraga=

Rune of Gandalfr
=Winter Comes Through the Gate: Youji Itami's Party (Gate: Thus the JSDF Fought There) vs The White Walkers (Game of Thrones)= =Youji's Party=

Electrokinesis Magic
=The White Walkers=

Superhuman Durability
=The Lone Wanderer (Fallout 3) VS Sinon (Sword Art Online)= The Lone Wanderer, the nuclear apocalypse survivor who fought his way through the Capital Wasteland search of his father

VS

Sinon, the female sniper who wanders the wasteland with an ice cold personality and a high caliber rifle, behind which lie a girl on a quest to overcome her fears...

WHO IS DEADLIEST?!

=Combatants=

Lone Wanderer
Born to James and Catherine long after the Great War, the Lone Wanderer was one of the last people to enter the great Vault 101. When it was sealed the inhabitants were told that no one ever enters the Vault, no one ever leaves, and the massive door never opens to the world outsite. This all changed when The Lone Wanderer's father, James, left the Vault to complete his work to purify the water of the Capital Wasteland. The Wanderer fought his way through the Vault to escape into the hell outsie, and set on a quest to find his father. Along the way, he joined ranks with the Brotherhood of Steel and took up the "good fight", fighting off Super Mutants before meeting up with James at Rivet City. As father and son, they completed Project Purity, but before they could purify all the water in the wasteland, they were attacked by the Enclave, who killed James and almost killed the Lone Wanderer. When the Wanderer went to get a Garden of Eden Creation Kit to finish Project Purity, he was captured by the Enclave and taken to their base at Raven Rock. On his way out, he killed President Eden and pursued Colonel Autumn, with help from the Brotherhood of Steel, to the Jefferson Memorial. The Lone Wanderer killed the Colonel too, and entered the Project Purity chambers. The intense radiation nearly killed him, but he barely managed to cling to life, and complete the project to boot. He continued to help the Brotherhood of Steel battle the Enclave, eventually pushing them back to their air base and redirected it's missiles to blow it up before escaping on a hijacked Vertibird.

Sinon
"I will kill all the strong ones!"

- Sinon

Shino Asada is a major character in the second season of Sword Art Online, and a player of the virtual reality MMOFPS Gun Gale Online. Shino played the game in order to overcome her phobia of both firearms and, to a lesser extent, men, stemming from an incident in her past. When she was in fifth grade, Shino and her mother were caught up in a bank robbery, where a man armed with a Type 54 handgun threatened the bank teller and shot him when he attempted to a sound an alarm. The man then took Shino's mother hostage. Shino's mother had been psychologically weak since she saw her husband and Shino's father die in a car accident two years earlier. Since then, Shino had become protective of her mother, and attacked the gunman, biting his hand and causing him to drop the handgun. Shino then seized the weapon and shot the man three times with his own gun, killing him with the third shot to the head at point blank range. When Shino turned to her mother, she simply stared in shock and horror at the whole event, and Shino realized she literally hand blood on her hands.

For years afterward, Shino was plagued by nightmares about the event, where her attacker returned from the dead and murdered her, as well as the previously mentioned phobia of guns, to the point where she could suffer a panic attack or even collapse simply by seeing a gun in a film or photograph. This made her a frequent target of bullies, who realized they could cause her to seize up simply by acting as though they are pointing a gun at her. Shino was introduced to VR gaming by Kyouji Shinkawa, who suggested it as a means of desensitizing her from her fear of firearms. Shino, under the screen named Sinon, became one of the most skilled players in Gun Gale Online, armed with her PGM Hecate II anti-material rifle.

In late 2024, Shino faces Kirito in the "Bullet of Bullets" tournament, and ties with him for the winner, as well as aiding him in his investigation of the "Death Gun", a mysterious player who wielded as weapon supposedly capable of killing a person in real life from within the game. It is later revealed that the "Death Gun" murders are the work of Kyouji and Shouichi Shinkawa, one of whom would control the avatar of the character, and the other would kill the person in real life through the injection of a paralytic directly into the heart. Kyouji attempts to murder both Kirito and Shino in this manner after Shino refuses his advances, and almost succeeds with Kirito, if not for him still wearing a metal electrode from while he was in the VRMMO from within a hospital under close monitoring, on his chest, which blocked the injector. Shino then subdues Kyouji and both Kyouji and Shouiji are subsequently arrested for their crimes.

=Weapons=

119's Edge
Sinon's Glock 18 for its full auto capability.

Heckler & Koch MP9 (LW)
The 10mm SMG in Fallout 3 is not named, however, it appears to be a variant of the Heckler & Koch MP9 from Fallout 1, which has no connection to real-world B&T MP9. The MP9 is a 10mm submachine gun with a high rate of fire (appears similar to real world weapons i.e. MP5 etc), but a very short range, though it's 10mm rounds have decent stopping power. The weapon is fed through a 30-round magazine.

DKS-501 .308 (LW)
The DKS-501 sniper rifle used by the Lone Wanderer was the standard pre-war sniper rifle of US military, with the Wanderer using a variant chambered for .308 caliber rounds. The weapon has an extremely long range, presumably hundreds of meters, comparable with the FR-1. The weapon is semi-automatic, with a five-round magazine.

Gauss Rifle (LW)
The Gauss Rifle is an electromagnetic coilgun that fires a ferric-tungsten slug at velocities far greater than a conventional firearm. The weapon was used as a high-powered anti-materiel rifle during the Liberation of Anchorage, and later acquired by the Lone Wanderer. The weapon has a great range (not specified in game, but assumed at least similar to the Hecate), and is capable of piercing even heavy power armor, armored robots, and Chinese Chimera tanks.

PGM Hecate II (Sinon)
="Winter Is Coming... OR... Silence In the Snow.... OR.... Maeda and Martin have a Snowball Fight!... Mai Kawasumi (Kanon) vs 50 Wights (Game of Thrones)=

=Mai Kawasumi= Mai Kawasumi is a major character in the visual novel and later anime Kanon. Mai was girl from an unspecified city in Japan, who possessed mysterious healing powers. As a child, Mai spent time with her mother, who was hospitalized with an unspecified disease, praying for her recovery and at one point crying on her hand. Mysteriously, Mai's mother recovered, and in so doing, Mai discovered the her tears in particular have mysterious healing powers.

During her teenage years, Mai was feared by most of her classmates as mysterious accidents seemed to occur around her, specifically damage to school property. Because of this, Mai has a quiet, shy personality and has few friends, except for her best friend Sayuri Kurata and protagonist Yuichi Aizawa. In truth, Mai is involved in the damage to school property, namely, she spends her nights at the school fighting mysterious formless "demons" in the building, armed with a longsword, though it is not clear where she got a hold of the weapon. Mai always keeps the sword somewhere where she can easily access it, feeling weak without it.

These "demon" attacks become more intense when Mai meets Yuichi Aizawa in the school building after hours, and observes her fighting the demons. During the course of the series, Mai is invited to school dance by Yuichi, which results in an attack by at least one "demon", which Mai is forced to fight, resulting in severe damage to the gymnasium. Mai only narrowly escapes expulsion for this, and later Sayuri Kurata is attacked by one of the "demons", with Mai finding her unconcious in a school bathroom. Around the same time, mysterious black marks start appearing on Mai's body, and Mai starts to feel pain after killing a "demon".

Mai fights a final climactic battle with the "demons", in which Yuichi attempts to aid her armed with a bokken, but ends up only being attacked by a "demon". Mai successfully defeats a group of demons, but the "black marks" keep growing on her body. Mai and Yuichi are then confronted by another demon, and Yuichi finally realizes it is in fact a "dark side" to her powers. The reason Mai feels pain after slaying a demon is because she is literally killing part of herself. At this point, Mai attempts to commit suicide by stabbing herself with her sword. Mai is saved, however, by a manifestation of healing powers, which save her life. At this point Yuichi remembers that he had met Mai before during their childhood ten years earlier. Yuichi and Mai used to play in an empty lot, until the high school Mai and Yuichi would attend was constructed on the site of the field. Mai made up story of demons, actually construction machinery, destroying the field, and phoned Yuichi to come help "battle the demons", but Yuichi replied that he was moving that day, and Mai never saw him again until they met ten years later. Because this, which Mai viewed as something of a destruction of her childhood memories, the "demons" manifested in her school years later. Mai is shown to be a lover of nature and animals, and wishes to be a veterinarian.

Longsword
The term "longsword" refers to a longer European-style sword than the arming sword, having the same straight, double-edged blade and cruciform shape of the arming sword, but having a length of up to about one and a half meters, designed more for thrusting, but still capable of cutting. The weapon could be used in either one or two handed, using two hands for powerful slashing attacks, and one hand for faster thrusts and cuts. The sword was used from the mid 1300s to the mid 1500s.

Combat Skills/Superhuman Agility
Mai Kawasumi takes full advantage of the fact that her longsword can be used with both a one and two-handed grip. In general, her sword attacks consist of powerful, two-handed slashes, and quick, one-handed slashes and thrust. Mai backs up her sword attacks with practically superhuman agility, being able run very quickly and jumping up to about six feet in the air and push off walls for additional momentum, allowing her to jump about twenty feet horizontal distance down a corridor. Due to her great agility, combined with the fact that her adversaries are amorphous "demons" ranging from about seven to (in one case) thirty feet tall, Mai tends to favor jumping attacks, both slashes and downward thrusts. In one case, Mai uses the higher plain of a table to reach a jump height of about ten to twelve feet, and then attack with a downward thrust. In another instance, she attacks a 30-foot tall "demon" by jumping from a second or third story window and attacking with a "front-flip slash" similar to one used by Saeko, slicing the "demon" clean in half. Mai also seems to have near-superhuman strength, in one instance cutting through road signs, a storage tank, a bicycle, and even breaking a small, roughly waist-high cinder block wall with her sword.

Regneration
Mai Kawasumi possesses the power to regenerate both herself and others from wounds and illnesses. The impact can be quite powerful, for instance, it saved her mother from a terminal illness. On the other hand, it does not make her immortal by any stretch of the imagination- when Mai attempts suicide by falling on her sword, the power saved her life, but still left her in hospital for an extended period of time. For the purposes of this match, it will be useful- i.e. slowing bleeding and speeding coagulation and healing of from non-fatal wounds, but will not save her decapitation, a stab to the heart, destruction of the brain etc.

=Online Apocalypse: SCP-610 (SCP Foundation) vs Infected (Onibi Zombie Apocalypse series)= The zombie apocalypse is a classic trope of the horror genre, seen in movies, TV series, video games and anime. But its in the original fiction on the Internet where you will find two original takes on the zombie apocalypse, both of them stronger, smarter, and deadlier than classic zombies, but when two of them face each other, only one question remains:

WHO IS DEADLIEST!?

SCP-610
"Atop the bodies an infected sits, appearing to have its lower parts fused to the pile and with its upper half in a wild state of flailing and seizure."

- Excerpt from SCP-610 L1 Exploration

SCP-610 is a Keter-class (extremely dangerous) object contained by the SCP Foundation. SCP-610 is a highly contagious disease causing severe mutations to the body of the infected, which has overrun cities near Lake Baikal. SCP-610 is spread by direct physical contact with the infected, with infected in the scar tissue phase inadvertently by seeking help, while those in later phase actively seek out uninfected. SCP-610 can infect both humans and other mammals.

The first stage appears to be a contagious skin disease, causing itching and rashes, culminating in the body becoming covered in scar tissue. After about three hours, the infected will appear to die, but reanimate shortly afterward, with the scar tissue now seeming to move of its own accord, mutating and often rapidly growing extra limbs. An increase in temperature and humidity often leads to an extreme acceleration of this process. The infected's head will also become misshapen, or the body may split open and sprout additional limbs. At this stage, the infected are still motile, and will seek out and attempt to spread the infection to any uninfected individuals it perceives. If the the infect is still capable of sight, it will attack uninfected on sight, however, many infected are blind or lacking eyes entirely. For blind specimens, 30 meters is considered to be the minimum safe distance. At this point, infected start to display remarkable resilience- while heavy automatic weapons fire can harm the infected, flamethrowers are by far the most effective weapons. Some mobile forms will, triggered by unknown events, become senseless and start growing massive amounts of fleshy biomass, consuming anything around them. This biomass is theorized to make the environment more suitable for further infection.

The center of SCP-610 infestations, however, is in a network of underground caverns. Over 20 kilometers into the tunnels, an SCP assault team found a village of indeterminate age, with the buildings being presumably either constructed or transported by SCP-610 infected into tunnels. Of particular interest was a church with a working clock tower. In this church, the assault team would witness a ritual that suggests that SCP-610 infected still possess intelligence and and a complex society, including a form of religion. The team eventually left the church, but were soon after detected and attacked by numerous SCP-610 infected, including the "cult leader", armed with a large scythe, where the video feed ended.

Infected
"Surrounded and desperately outnumbered, the few dozen begin to feel like they're in Somalia."

- Onibi, describing a scene of armed zombies attacking a group of police officers

The infected in the "Zombie Apocalypse" series of illustration and associated short stories by Japanese artist Onibi (formerly foxhound4185), are a variation on zombies, as well as other monsters common in horror, and take inspiration from both Western "zombie films", Japanese giant monster movies, and other sources. The series follows a group of survivors, including JSDF forces, police officers, and civilians as the face the undead hordes in a major Japanese city (possibly Tokyo).

The first signs of anomalous activity come in the form of reports of a giant monster seen off the coast of Japan. The creature attacked no one and did no damage, but was reported by numerous people. Around the same time, a group of urban explorers in underground tunnels disappeared one after the other.

Shortly afterwards, a mysterious humanoid creature several meters tall, with disproportionately large arms, legs, and head is struck and killed by a subway train. Subway service in the city is closed down. Police and civilians are attacked by people who have no previous criminal records. Shortly, it becomes apparent that they are not normal humans, as their bodies mutate into dead-looking zombie-like states. Unlike classic zombies of horror films, they are capable of using weapons, including firearms. Some of these zombies are discovered armed with presumably black market ex-Soviet arms, including AK-47s, PPSh-41s, and even RPDs. These armed zombies shoot it out with police forces.

Meanwhile, reports of the mysterious monster from the beginning of the incident resurface, the creature apparently being capable of flight. JSDF forces attempt to intercept the monster with surface-to-air missiles and fighter jets, but they fail to destroy it. As suddenly as it came, the monster disappears without explanation. Soon afterwards, however, another (or presumably the same) creature is sighted swimming underwater by a container ship.

In an isolated Japanese village, JSDF personnel engage and eliminate more mysterious creatures, including several giant creatures similar to the one killed in the subway. One smaller (slightly taller than a human) horned creature surrenders and cooperates with the soldier, claiming to be a "demon" from a parallel dimension with supernaturally long life spans, and emerged after 300 years to feed on humans, only to find humanity had gotten for more powerful.

At the same time, in the city, people were engulfed in massive tumors, among those found were the few urban explorers who entered the tunnels below. Some of the tumors could be removed, but others had completely consumed the body of the victims, and multiple tumors were amalgamated into one.

The tumor were removed to a morgue in a secret facilty, and one of the victims was quarantined for study. Another girl covered by the tumors was used as a test bed for cutting artificial organs and other parts, replacing those consumed by the tumor. This girl, known as "the Patchwork Girl" survived with replacement limbs, half her face, and one eye.

Shortly afterwards, the tumors stored in the research facility disintegrated into a mucus-like substance. The security cameras malfunctioned at the time, leaving no clue as to what happened. At the same time, another victim was found, having half-way mutated between a human and a three-eyed, sharp toothed monstrosity. The girl who was partially mutated is under close observation in a hospital. She show brain activity, and speaks in a mysterious language that as not been deciphered, but does not respond to humans or other living creatures. Her mutation continued as she was under observation in quarantine. Meanwhile, conflict between police and military forces and zombies continues in the city.

Sadly, I cannot link to the entire gallery due to NSFW images detailing the artificial body parts of the "Patchwork Girl".

=Forms=

Humanoid Form (SCP-610)
Humans infected with SCP-610 quickly become covered in scar tissue, before dying in about five hours. 2-3 minutes after death, they rapidly mutate, growing extra limbs and protrusion which they seem to be able to use as weapons. These creatures appear to be able to intelligent at least to a degree, and, for the purposes of this match, they may be able to pick up weapons from dead enemies, but only if they still have functioning hands AND functioning eyes, both of which may be destroyed by mutations, which will comprise no more than 1/8 of the infected. The rest of the infected will attack with their mutated limbs, teeth, or other structures, which they can use to strike with great force. SCP-610 infected are resistant, but not immune to gunfire. For the purposes of this match, it will take several gunshots to kill them, but only one RPG. The most effective way to kill them in with an incendiary weapon.

"Zombie" (Onibi)
The Zombie form is the most common in the Onibi/Zombie Apocalypse storyline, but also one of the deadliest. While they are similar in appearance to the classic Zombies, these forms differ from the typical zombie of horror films and video games in that they are as intelligent as humans, but show extreme violence and capable of using weapons, including AK-47s, PPSh-41s, RPD and PK Machine Guns, and even RPG-7s- how they got a hold of this ex-Soviet hardware is unclear. About a quarter of the "Zombie" forms will these weapons for the purposes of this match.

119's Edge
The Onibi Zombie Series Infected for their superior intelligence, as they are capable of sufficient tactical planning to overwhelm trained police forces, as well as their use of heavy weaponry, which will give them the firepower to overwhelm even the more durable SCP-610 infected.

Special Forms (SCP-610)
A number of larger mobile forms of SCP-610 ranging up to about four meters height, and possessing massive strength and size. Some of them are infected wildlife, including large animals such as bears and moose. Other even larger forms, up to perhaps 3-4 meters tall were seeming created from SCP-610 biomass as the SCP Foundation teams entered the underground tunnels, presumably as a defense mechanism. These forms are extremely resistant to gunfire, but are more vulnerable to fire and massive force such as explosives.

"Heavy Form" (Onibi)
The heavy form of the infected in Onibi's Zombie Apocalyse series are about 3-4 meters tall humanoid that have disproportionately large heads and long arms, and legs. They possess powerful jaws capable of easily crushing bone, as well as powerful arms and legs capable of delivering crushing blows. The giant infected can be killed by sustained gun fire, but one took an entire magazine (11 rounds) of .40 S&W ammo from a S&W 4006 and several shotgun blasts to bring down. It is implied based the results of engagements with an unknown (possibly JSDF) special forces unit that they are more vulnerable to explosives and incendiaries.

119's Edge
The SCP-610 Special Forms are slightly larger and bulkier, and, while vulnerable to fire, are more resistant to gunfire than other forms.

"Priest Form" (SCP-610)
In the deepest chambers of the underground complex of caverns that house SCP-610, a church was found by the recon team, in which they witnesses a macabre ritual among the SCP-610 infected involving the consumption of the flesh of parasites attached to captured humans. This suggests SCP-610 had an advanced society and religion. The leader of this ceremony is a figure dressed in priestly robes. The figure is later seen to attack the recon team, killing two of their members with a large scythe, while it seems to be unaffected by gunfire (though for the purpose of this match, sustained fire will eventually bring it down, and RPGs and attacks by giant creatures will take it out more easily). The "Priest" form is clearly intelligent enough to preside over a complex ritual, and will be able to, for the purposes of this match, pick up and use weapons other than the scythe.

"Demon" x 5(Onibi)
In the middle of the zombie outbreak in the Onibi storyline, a village in Japan is attacked by mysterious entities. Special forces are deployed to the village, and the entities are easily dispatched using explosives and gunfire. Overwhelmed by the superior firepower of the Special forces, one of the entities surrenders and is taken prisoner. The creature claims to be a "demon from hell" that emerged every few hundred years to feed on humans in the village, and had last emerged 200 years ago. The exact connection between these entities and the outbreak are unknown, though they are implied to be involved. The "demons" are more durable than humans, and physically far stronger, implied to be greater than several men, but they are still easily dispatched by gunfire. Given the greater durability of the "Priest form" of SCP-610 there will be five demons in this fight.

119's Edge
The SCP-610 "Priest Form" for its superior durability, as the "Demon"s are easily destroyed by gunfire.

"Giant Form"
The largest SCP-610 form observed takes the form of a massive humanoid head about 20 times larger than normal. While little is known about the creature, it is implied the head is only a small part of a much larger creature, presumably possessing massive tentacles made of SCP-610 material, which were observed bursting from the ground. What is known is that the creature is capable of causing earthquakes up to at least magnitude 7 on the Richter scale and causing infection spores to burst from the ground with explosive force.

Giant Monster
The first anomalous event and presumed source of the infection in Onibi's Zombie Apocalypse series is a gigantic monster with a head and forelimbs similar to a giant praying mantis. The creature was first sighted apparently wading in the ocean off the coast of Japan, but later encounters show it is also capable of flight and swimming in the oceans. Based on comparison with a container ship, the creature may be over 1000 meter long. Most unusually, the creature seems to have a translucent body, and is able to hide itself from sight and radar, possibly possessing some form of a active camouflage. It is implied the creature is capable of somehow spreading the zombie virus, and is implied to be responsible for a number of unexplained shipwrecks.

119's Edge
The Giant Monster (Onibi) for its active camouflage, giving it the ability to catch the SCP-610 central entity by surprise.

=X-Factors=

Explanations
In terms of durability, SCP-610 take the edge for their ability to survive numerous gunshots, with only incendiaries being very effective. The priest form is known to use a scythe, and it is possible that the infected might be able to use weapons if they have working hands and eyes, they have not been observed to. The Onibi infected on the other hand are capable of using military hardware with enough proficiency to overcome SWAT-like police units. On average, however SCP-610 infected seem a bit stronger, particularly with the giant forms, however, the slow, lumbering SCP-610 infected are easily outrun by the faster Onibi infected.

Explanations
Both forms are absolutely gigantic, presumably over a kilometer in length- this can be assumed from the SCP-610 form as, though not directly seen, it is capable of generating magnitude 7 earthquakes. However, the giant monster in Onibi's zombie apocalypse set takes the edge for its optic camouflage ability (though for the purposes of this match, it will reveal itself by attacking). The monster is also capable of flight, giving it an edge over SCP-610's giant form. =Notes= The battle will take place in an abandoned city. The giant forms will not attack until part way through the battle. =Yuuji Kazami (Grisaia series) Potential opponents=

Yuuji Kazami vs Jonah Mal (Jormungand)

 * Combat Knife (Both)
 * Glock (Yuuji) vs Browning High Power (Jonah)
 * M16 Rifle (Yuuji) vs Magpul Masada (Jonah)
 * M40A1 Sniper Rifle (Yuuji) vs KVU (Jonah)

Yuuji Kazami VS Pino Savonorola (GSG)
=Yuuji Kazami (Grisaia series) vs Pino Savonorola (Gunslinger Girl)=
 * Combat Knife (Yuuji) vs Smith and Wesson HRT Knife (Pino)
 * Glock (Yuuji) vs SIG Sauer P230 (Pino)
 * M16 Rifle (Yuuji) vs Heckler and Koch G36 (Pino)
 * M40 Sniper Rifle (Yuuji) vs RPG-7 (Pino)

Yuuji Kazami, the former child soldier turned special forces who foiled a plot to deploy a nuclear weapon against Tokyo

VS

Pino Savonorola, the Italian terrorist assassin who fought on even terms with a combat cyborg.

WHO IS DEADLIEST!?

=Combatants=

Yuuji Kazami


"I guess I was late introducing myself. My name is Kazami Yuuji, remember that as you sail straight to hell!"

- Kazami Yuuji, after killing his clone

Yuuji Kazami is a the main character of the visual novels and later anime Grisaia no Kajitsu, Grisaia no Meikyuu, and Grisaia no Rakuen. Yuuji was born some time in the late 1990s to an ordinary Japanese couple. During his childhood, Yuuji was constantly overshadowed by his highly intelligent child prodigy older sister, Kazuki, who was a professional artist even in her childhood. Yuuji's parents doted on his sister, while neglecting Yuuji. The only member of his family who showed Yuuji kindness was Kazuki herself.

Yuuji's already troubled life turned for the worst when Kazuki was killed in a bus accident, and Yuuji's father descended into alcoholism. During this period, Yuuji and his mother were regularly abused by his father, forcing them to flee from their home. After leaving, Yuuji felt some small degree of peace, and his mother even started showing him the affection she never had in his early childhood. All this ended, however, when Yuuji's father found them and attempted to rape his mother. Yuuji struck his father of the head with a glass bottle, killing him. Shortly afterwards, his mother committed suicide.

Yuuji was taken in by a former buyer of his sister's work, a foreigner named Heath Oslo. Heath initially forced Yuuji to dress as his sister, wearing a wig and girl's clothing, but never actually sexually assaulted him. One of Heath's associates, however, was attempted to do so, forcing Yuuji to kill for the second time.

When Yuuji proved for the second time that he could kill a grown man at only about ten years of age, Heath Oslo showed a darker side, and sent Yuuji off the foreign school, actually a terrorist training camp, where Yuuji was trained alongside other kidnapped children as a child soldier. At the camp, Yuuji proved himself to have a natural talent for marksmanship. Here, Yuuji befriended a fellow child soldier, a girl known as "Marlin". For his "final exam" at the training camp, Olso forced "Marlin" and Yuuji to fight to the death. Yuuji, however, refused to kill his friend, only to be brutally beaten by her, but survived.

Oslo allowed Yuuji to attempt a second test, to assassinate an important member of the International Criminal Court in Canada. Yuuji succeeded, and later assassinated several other people in countries including the United States, France, and Japan during his teenage years. Yuuji was rescued from Olso's terrorist group when a joint US-JSDF force attacks the mansion where Yuuji was imprisoned.

Yuuji was taken in by an expert sniper in a Japanese-American joint-counter terror unit CIRS, a woman named Asako Kusakabe, who, recognizing Yuuji's talents, trained him further in marksmanship, close combat, and other military skills. At the same time, Yuuji came to know Kusakabe as "Master", and became close to her. Yuuji also became close to Asako's friend and colleague, Julia Bardera, a half-Japanese, half-German agent, who later became Yuuji's handler at the agency. After Asako declines in health, Yuuji falsifies his age, with Julia's (reluctant) help, and joins the military in his late teens, and is tranferred to train with the US Marines, where he once again proves himself an expert shot.

In spite of his young age, Yuuji quickly proved to be an expert sniper and a deadly close combatant, earning him to the serial number "9029", which is reserved for the deadliest agent in the unit. After the unit aided Canadian authorities in stopping a terrorist plot at the Vancouver International Airport, Yuuji, now 17, is placed on leave, where he states that the one thing he wishes to do is attempt to live a normal life.

Towards this end, Yuuji is enrolled in at Mihama Academy, a boarding school for a year, while remaining on call in case of emergency. At the academy, Yuuji quickly discovers it is no ordinary school, a fact first hinted at when he discovers that he has only five classmates, all girls: Amane Suou, Yumiko Sakaki, Michiru Matsushima, Irisu Makina, and Sachi Komine. Yuuji discovers the school was originally used as a "dumping ground" for a Yumiko, who was considered a "failure as an heir" by her rich father, and the other six were also placed there as they were considered to be "problem children" or "psychologically troubled". During his time their, Yuuji befriends all five girls, and helps them overcome their past traumas, and even rescues them from a sociopathic hostage taker. Yuuji become intimate with Amane during this period.

Shortly afterwards, Yuuji is returned to duty when Heath Oslo returned to Japan, first being sighted attacking a Japanese Coast Guard vessel with a rocket launcher. Oslo sends a clone of Yuuji to attack a foreign embassy in Tokyo, framing him for the attack. Oslo also places nuclear weapons in Tokyo, threatening to destroy the city if both Yuuji and the advanced supercomputer Thanatos, are handed over to him. Yuuji is imprisoned by the Japanese government, but transferred in a convoy that is attacked by Oslo. Olso's plans, however, are foiled by Thanatos, who its is revealed is actually Yuuji's sister, Kazuki, who was in fact still alive an interfaced with the computer, as well as Yuuji's friends from Mihama academy, and his old buddies from his days with the Marine Corps. Against all odds, this ragtag band escape with Yuuji and, as well as rescuing Kazuki.

Unfortunately, it is discovered Oslo rigged Yuuji with a nuclear weapons in a bracelet. After Yuuji's rescue, the JSDF disarm the two nukes in Tokyo, and Yuuji goes to deal with Oslo alone on his base of operations, an aircraft carrier belonging to Oslo's PMC, the Tartaros. Yuuji eliminates many of Oslo's guards on the Tartaros, and fights a duel against his clone, product of Oslo's super-soldier program- the original reason Yuuji and the other child soldiers were kidnapped was to create cloned super soldiers. After eliminating the clone, Yuuji faces Oslo himself, who attacks Yuuji with a katana that originally belonged to Asako, quickly proving to be a skilled swordsman. Yuuji fights him armed only with a combat knife, but the knife is destroyed and Yuuji is impaled on Olso's sword. In spite of this, Yuuji manages to grab a pen from Oslo's desk and stabs it into the back of his neck, killing him instantly. Yuuji manages to remove the nuclear bracelet and escape the carrier before the bomb destroys the ship. Two years later, Yuuji is reunited with his friends and sister, who escaped to an island in the Pacific.

Pino Savonorola


"You're that girl from Montalcino. You won't be walking out of here!"

- Pino Savonorola to Triela Hartmann

Pinocchio "Pino" Savonorola was an incredible assasin, brought up and trained by his foster father, Italian separatist terrorist Christiano Savonorola. He was found by Christiano and John Doe, a former CIA agent, as they searched and eliminated the Polacco family and it's residence. Pinocchio was found hidden in a cellar, and assumed to be some sort of merchandise. Pino's name, contrary to what one might expect, has less to do with a prominent nose, and more to do with his puppet-like following of Christiano's orders.

Pinocchio was trained heavily, and committed his first assassination at the age of 10, though he committed several high-priority murders throughout his life. His first assassination forced him to kill a little girl who witnessed his actions, which ultimately resulted in him being unable to harm young girls again.

Pinocchio engages in combat against Social Welfare Agency cyborg Triela Hartmann twice. The first, in Montalcino, results in Pinocchio knocking Triela out as well as disarming her of her weapon, a SiG Sauer P230 given to her by her "handler" Victor "Hilshire" Hartmann. However, because of his past, he is unable to kill Triela and leaves the scene.

Later on, Triela and Pinocchio fight each other again later in the series, fighting first with firearms, then in a knife fight, and finally in unarmed combat. In the end, Pino and Triela both strike each other at the same time. Pino manages to put out Triela's eye by stabbing her with his father's car keys, however, Pino is killed when Triela used her cybernetic strength to literally thrust her fingers through his throat.

(Modified for Gunslinger Girl Wiki)

In combat, Pino prefers using knives over firearms, and is seen to be an accomplished knife fighter, being capable of fighting on even terms with a cyborg in spite of being a normal human. Pino is, in spite of his preference for knives, also a proficient in the use of handguns, as well as submachine guns and shotguns (seen in his arms cabinet in the anime) and even RPGs (seen using one in flashback chapter in the manga).

=Weapons=

Bayonet (Yuuji)
The Bayonet used by Yuuji is a modern "knife bayonet" intended to double as a combat knife. As Yuuji does not usually carry an assault rifle, he uses it as a knife, and is a highly skilled knife fighter and close combatant, at one point killing several armed enemies with only his knife. The weapon has about 12 inches long with a 7-inch blade.

Smith and Wesson HRT Combat Survival (Pino)
The Smith and Wesson Hostage Rescue Team series of knives are a series of tactical, combat, and a survival knives design for heavy use. The Combat Survival version is a blade with a partially double-edged blade, with the secondary "false edge" on the top running half way along the length of the 7 inch blade. The weapon has an overall length of 13 inches. The weapon as a slight inward curve, vaguely reminiscent of a kukri.

Edge
Both weapons are deadly in the right hands, both have the same blade length. However, I must give a slight edge to Pino's HRT Knife simply because of the man behind it- an expert knife fighter who fought against a combat cyborg with superhuman strength twice, and won the first time- although his adversary survived.

Glock 17 (Yuuji)
The Glock 17 semi-automatic handgun is the full-sized 9mm variant of the Glock series of handguns. The weapon is, like all Glocks, made mostly of plastic, meaning it has a very light weight. The Glock 17 has a standard magazine with a capacity of 17 rounds and has an effective range of a 50 meters.

SIG Sauer P230 (Pino)
The SIG Sauer P230 is a combat semi-automatic pistol manufactured by the Swiss arms manufacturer SIG Sauer. The weapon is chambered for .380 ACP and has a magazine of seven rounds. The weapon is similar in appearance and function to the older Walther PPK, and is intended by as backup weapon for police officers, and is used by various police forces in the US, Switzerland, and Japan. The weapon is also used as a backup sidearm by the British SAS.

119's Edge
Yuuji's Glock 17 for its more powerful round and larger magazine capacity.

FN SCAR-L (Yuuji)
The Fabrique Nationale Special Operations Forces Combat Rifle-Light, or FN SCAR-L, is an assault rifle in 5.56mm NATO designed for US Special Operations Command (SOCOM) by Belgian arms manufacturer Fabrique Nationale. The weapon has been accepted and deployed with all branches of US SOCOM. The weapon has a range of up to about 600 meters (assuming full-length barrel), and a rate of fire of 625 RPM. The weapon uses a 30-round magazine.

Beretta AR-70 (Pino)
The Beretta AR70/90 is a gas operated self-loading assault rifle chambered for the 5.56×45mm NATO cartridge, and is the standard issue service rifle of the Italian Armed Forces. The weapon is also designed to be fitted with a rifle grenade, and has grenade sights. The AR series comes in many variants such as the AR90, with a wire folding stock, for use by paratroopers. The weapon fires from a 30-round magazine with a rate of fire of 660 rpm and a range of 500 meters

119's Edge
Yuuji's SCAR-L for its superior range.

M24 Sniper Rifle (Yuuji)
The M24 Sniper Weapon System is an American bolt-action sniper rifle derived from the Remington Model 700 for the US Army. The weapon fires a 7.62mm NATO round from a detachable five-round magazine. The weapon has a range of 800 meters, and is equipped with, for the purposes of this match, a 10x magnification scope.

RPG-7 (Pino)
The RPG-7 is a Soviet-made 85mm anti-tank rocket launcher. The weapon was first delivered to the Soviet Army in 1961 and, like the AK-47 has since been widely exported during the Cold War era, and is still in the arsenal of many countries and paramilitary organization. The weapon is known for low cost, ease of use, durability and reliability. To some, it's the very symbol of guerrilla warfare. The weapon fires an 85mm rocket with an effective range of 200 meters and a maximum range (before the rocket self-destructs) of 920 meters.

119's Edge
The RPG-7 is a devastating weapon capable of destroying an enemy behind cover, for instance, however, Yuuji is an expert sniper who once managed to hit a target at a range of 900 meters with a ten centimeter field of fire, shooting through an ventilation grate from a distant lighthouse. For this reason, Yuuji's M24 Sniper Rifle gets the definitive edge. =X-Factors=

Explanations
Both combatants are highly trained, and can fight on the level of the most elite of special forces. Yuuji Kazami takes a slight edge in experience having trained and killed since childhood. In terms of close combat, Yuuji is an expert knife fighter, but even he has not faced a cyborg with superhuman strength like Pino has. On the other hand Yuuji is an expert sniper, able to hit a target from 900 meters through a ten centimeter gap. In terms of agility and physical strength, both of them are at absolute peak human levels, especially impressive given their young age. =Dr. Alto Clef (SCP Foundation) vs Yuu Otosuka final episode version (Charlotte)= Dr. Alto Clef, the SCP Foundation scientist and reality bender killer, who has killed numerous dangerous reality benders

VS

Yuu Otosuka, the boy with the power to steal the powers of other superhumans, in an attempt to rid the world of them.

WHO IS DEADLIEST!? =Dr. Alto Clef=

Telekill Alloy Jian
Dr. Alto Clef created a sword similar to a Chinese Jian made of SCP-148, or Telekill alloy, a metal capable of cancelling out psychic, extrasensory perception, and mind-altering powers. The metal is capable of cancelling out even the powers of powerful reality bender SCP-239, and is the only substance capable of penetrating her skin. For the purposes of this match, the Telekill blade will be able to pierce and break Yuu's "barrier" ability, and will also be immune from being directly effected by Yuu's powers- i.e. elemental conversion, cryokinesis, telekinesis etc.

Telekill Alloy Body Armor
In his assassination attempt on SCP-239 Dr. Alto Clef created a body armor vest made of SCP-148, or Telekill alloy, a metal capable of cancelling out psychic, extrasensory perception, and mind-altering powers. The metal is capable of cancelling out even the powers of powerful reality bender SCP-239, and for the purposes of this match, will be able to keep Yuu from directly attack Clef using his powers such as telekinesis, cryokinesis, element conversion, pyrokinesis, possession, etc. Damage from sharpnel from Yuu's explosion generation, structures brought down on him with collapse ability, and objects thrown using telekinesis, however, will act as normal projectiles- the armor may provide some protection, but sufficient force will pierce it, and unprotected areas will be damaged as normal.

Beretta 92
The Beretta 92 is a series of 9x19 Parabellum firing pistols developed by the Italian company, Beretta. Based around older Beretta pistols, the 92 was first produced in 1975. The weapon will, for the purposes of this match, have a 15-round magazine in 9mm. The weapon has a maximum effective range of about 50 meters. It should be noted that Yuu's barrier ability will be able to block bullets, however, if he is caught by surprise, when the barrier is down, he can be shot and wounded as normal.

Remington 870
The Remington Model 870 is a U.S.-made pump-action shotgun manufactured by Remington Arms Company, Inc. It is widely used by the public for sport shooting, hunting, and self-defense. It is also commonly used by law enforcement and military organizations worldwide. The weapon will be a 12 gauge weapon with an 8-round tube magazine.

M4A1 Carbine
The M4 Carbine is a series of firearms based upon the design of the M16 rifle. It was designed to be a light version of the M16A2 with selective fire options. Created in the United States, the M4 was in service since 1997. The weapon is gas-operated, cooled by air, and has a telescoping stock. The carbine was created, like most carbines, to function like a rifle but have a lighter weight and greater portability. The M4 is slightly less accurate and has less stopping power. The carbine will later shift into the standard firearm for the American armed forces. 35 nations have the M4 as part of their arsenal and is widely used by both their armies and special forces. The weapon is a 5.56mm rifle fed from a 30-round magazine with a rate of fire 700-950 rpm and a maximum effective range of about 500 meters. Clef's M4 will have an M203 under the barrel. Note that, like all firearms, Yuu will be able to block its fire from with his barrier ability, but may still be injured and killed like any normal human if he is caught by surprise.

C-4
=Yuu Otosuka=

Other Powers
=Sgt. Cortez (Timesplitters) vs Alexander Morris (Darkest of Days)= Sgt. Cortez, the time-travelling space marine who defeated the menace of the Timesplitters

VS

Alexander Morris, the former 7th Cavalry who was rescued from Little Bighorn to become an agent for a futuristic time-travelling unit dedicated to preserving the timestream.

WHO IS DEADLIEST?!

=Combatants=

Alexander Morris
=Weapons=

FMG Energy Weapon (Morris)
=007 VS 9029: James Bond (self-titled series) vs Yuuji Kazami (Grisaia series)= James Bond, MI6's deadliest agent, known by his service number, 007

VS

Yuuji Kazami, former child soldier turned special forces soldier and expert sniper, and infamous agent number 9029. =Combatants=

James Bond
James Bond is, without a doubt, one of the greatest espionage agents in the world. Bond works for MI6, the counter-intelligence branch of the British Secret Service. Although little is known about his personal history, he has performed special-ops missions across the planet, fighting against everyone from dictators and rogue agents to large-scale terrorist organizations and would-be world conquerors. Although he might seem a detached playboy at first glance, Bond is a trained killer, and is fully prepared for any task his country asks of him.

Yuuji Kazami
Yuuji Kazami is a the main character of the visual novels and later anime Grisaia no Kajitsu, Grisaia no Meikyuu, and Grisaia no Rakuen. Yuuji was born some time in the late 1990s to an ordinary Japanese couple. During his childhood, Yuuji was constantly overshadowed by his highly intelligent child prodigy older sister, Kazuki, who was a professional artist even in her childhood. Yuuji's parents doted on his sister, while neglecting Yuuji. The only member of his family who showed Yuuji kindness was Kazuki herself.

Yuuji's already troubled life turned for the worst when Kazuki was killed in a bus accident, and Yuuji's father descended into alcoholism. During this period, Yuuji and his mother were regularly abused by his father, forcing them to flee from their home. After leaving, Yuuji felt some small degree of peace, and his mother even started showing him the affection she never had in his early childhood. All this ended, however, when Yuuji's father found them and attempted to rape his mother. Yuuji struck his father of the head with a glass bottle, killing him. Shortly afterwards, his mother committed suicide.

Yuuji was taken in by a former buyer of his sister's work, a foreigner named Heath Oslo. Heath initially forced Yuuji to dress as his sister, wearing a wig and girl's clothing, but never actually sexually assaulted him. One of Heath's associates, however, was attempted to do so, forcing Yuuji to kill for the second time.

When Yuuji proved for the second time that he could kill a grown man at only about ten years of age, Heath Oslo showed a darker side, and sent Yuuji off the foreign school, actually a terrorist training camp, where Yuuji was trained alongside other kidnapped children as a child soldier. At the camp, Yuuji proved himself to have a natural talent for marksmanship. Here, Yuuji befriended a fellow child soldier, a girl known as "Marlin". For his "final exam" at the training camp, Olso forced "Marlin" and Yuuji to fight to the death. Yuuji, however, refused to kill his friend, only to be brutally beaten by her, but survived.

Oslo allowed Yuuji to attempt a second test, to assassinate an important member of the International Criminal Court in Canada. Yuuji succeeded, and later assassinated several other people in countries including the United States, France, and Japan during his teenage years. Yuuji was rescued from Olso's terrorist group when a joint US-JSDF force attacks the mansion where Yuuji was imprisoned.

Yuuji was taken in by an expert sniper in a Japanese-American joint-counter terror unit CIRS, a woman named Asako Kusakabe, who, recognizing Yuuji's talents, trained him further in marksmanship, close combat, and other military skills. At the same time, Yuuji came to know Kusakabe as "Master", and became close to her. Yuuji also became close to Asako's friend and colleague, Julia Bardera, a half-Japanese, half-German agent, who later became Yuuji's handler at the agency. After Asako declines in health, Yuuji falsifies his age, with Julia's (reluctant) help, and joins the military in his late teens, and is tranferred to train with the US Marines, where he once again proves himself an expert shot.

In spite of his young age, Yuuji quickly proved to be an expert sniper and a deadly close combatant, earning him to the serial number "9029", which is reserved for the deadliest agent in the unit. After the unit aided Canadian authorities in stopping a terrorist plot at the Vancouver International Airport, Yuuji, now 17, is placed on leave, where he states that the one thing he wishes to do is attempt to live a normal life.

Towards this end, Yuuji is enrolled in at Mihama Academy, a boarding school for a year, while remaining on call in case of emergency. At the academy, Yuuji quickly discovers it is no ordinary school, a fact first hinted at when he discovers that he has only five classmates, all girls: Amane Suou, Yumiko Sakaki, Michiru Matsushima, Irisu Makina, and Sachi Komine. Yuuji discovers the school was originally used as a "dumping ground" for a Yumiko, who was considered a "failure as an heir" by her rich father, and the other six were also placed there as they were considered to be "problem children" or "psychologically troubled". During his time their, Yuuji befriends all five girls, and helps them overcome their past traumas, and even rescues them from a sociopathic hostage taker. Yuuji become intimate with Amane during this period.

Shortly afterwards, Yuuji is returned to duty when Heath Oslo returned to Japan, first being sighted attacking a Japanese Coast Guard vessel with a rocket launcher. Oslo sends a clone of Yuuji to attack a foreign embassy in Tokyo, framing him for the attack. Oslo also places nuclear weapons in Tokyo, threatening to destroy the city if both Yuuji and the advanced supercomputer Thanatos, are handed over to him. Yuuji is imprisoned by the Japanese government, but transferred in a convoy that is attacked by Oslo. Olso's plans, however, are foiled by Thanatos, who its is revealed is actually Yuuji's sister, Kazuki, who was in fact still alive an interfaced with the computer, as well as Yuuji's friends from Mihama academy, and his old buddies from his days with the Marine Corps. Against all odds, this ragtag band escape with Yuuji and, as well as rescuing Kazuki.

Unfortunately, it is discovered Oslo rigged Yuuji with a nuclear weapons in a bracelet. After Yuuji's rescue, the JSDF disarm the two nukes in Tokyo, and Yuuji goes to deal with Oslo alone on his base of operations, an aircraft carrier belonging to Oslo's PMC, the Tartaros. Yuuji eliminates many of Oslo's guards on the Tartaros, and fights a duel against his clone, product of Oslo's super-soldier program- the original reason Yuuji and the other child soldiers were kidnapped was to create cloned super soldiers. After eliminating the clone, Yuuji faces Oslo himself, who attacks Yuuji with a katana that originally belonged to Asako, quickly proving to be a skilled swordsman. Yuuji fights him armed only with a combat knife, but the knife is destroyed and Yuuji is impaled on Olso's sword. In spite of this, Yuuji manages to grab a pen from Oslo's desk and stabs it into the back of his neck, killing him instantly. Yuuji manages to remove the nuclear bracelet and escape the carrier before the bomb destroys the ship. Two years later, Yuuji is reunited with his friends and sister, who escaped to an island in the Pacific.

=Weapons=

Fairbairn-Sykes Commando Dagger (Bond)
The Fairbairn-Sykes Fighting Knife (also called the Commando Knife; abbreviated to "F-S Knife") is a double-edged fighting knife used mainly by special forces for close-quarters combat. It was first used in WW2 by British Commandos, specificially the Royal Marine Commandos. The knife is designed primarily as a stabbing weapon, but can also cause slashing wounds, and can be thrown at a distance. It saw extensive use by WWII-era commandos as a stealth weapon. The weapon is still in production today for both for collectors and as a military close combat weapon.

Combat Knife (Yuuji)
Yuuji Kazami uses a what appears to a be a military issue combat knife. The weapon is designed for to be a viable weapon, but also designed with tool use in mind. The weapon has a single edge blade with a clip point, which can be used to both to thrust and to slash, typically aiming at the throat. Yuuji is extremely skilled in the use of the weapon, to be point where he managed to kill several enemy soldiers in close combat armed only with his knife.

119's Edge
The FS-knife is more versatile, but I must give the edge to Yuuji's Combat Knife simply because of its more skilled user- sure Bond is a skilled knife fighter himself, but Yuuji has taken down several soldiers with assault rifles using nothing but his knife and near-superhuman agility (admittedly in the tight quarters of the interior of an aircraft carrier, but still.

Walther P99 (Bond)
The Walther P99 is a German semi-automatic pistol developed by Carl Walther GmbH of Ulm for law enforcement and security forces as a replacement for the P5. For the purposes of this match, the weapon will be a 9mm weapon with a 16-round magazine

Glock 17 (Yuuji)
The Glock handgun series is one of the most modern firearms available on the market to civilians, coming into service in the 1980's. It fires the standard 9x19mm Parabellum round, but can fire other rounds, depending on the variation of the gun. The Glock 17 is the 9mm variant, with a 17-round magazine.

119's Edge
The two weapons are very similar, however, I give a slight edge to Yuuji Kazami's Glock 17 for its larger magazine.

HK-416 (Bond)
The Heckler & Koch HK416 is an assault rifle designed and manufactured by Heckler & Koch. It uses the AR-15 platform, originally conceived as an improvement to the Colt M4 carbine with the notable inclusion of a gas-piston system derived from the Heckler & Koch G36. Customers have the option of purchasing a new upper receiver, buffer and drive spring to refurbish M4s or buying a completely new build HK416. The HK416 is part of the Individual Carbine competition to replace the M4. The weapon fires a 5.56mm round from a 30-round magazine, with a maximum range of 600 meters and a rate of fire of 850 rpm.

FN SCAR-L (Yuuji)
The Fabrique Nationale Special Operations Forces Combat Rifle, or FN SCAR, is an assault rifle/battle rifle in 5.56mm NATO (SCAR-L) or 7.62 NATO (SCAR-H) designed for US Special Operations Command (SOCOM) by Belgian arms manufacturer Fabrique Nationale. The weapon has been accepted and deployed with all branches of US SOCOM. Yuuji's SCAR will be a SCAR-L variant firing a 5.56mm round from a 30-round magazine. The weapon will have a longer barrel- for a maximum range of 600 meters.

119's Edge
The two weapons are similar enough in performance to be called Even.

Accuracy International L96A1 (Bond)
The Accuracy International Arctic Warfare rifle, known in British service as the L96A1, is a family of bolt-action sniper rifles designed and manufactured by the British company Accuracy International. The weapon will be, for the purposes of this match, be a .338 Lapua Magnum weapon with a maximum range of 1500 meters, fed from a ten-round magazine.

CheyTec Intervention (Yuuji)
The CheyTac Intervention is an American bolt action sniper rifle manufactured by CheyTac LLC for long range soft target interdiction. It is fed by a detachable single stack magazine, which holds 7 rounds. It fires .408 Chey Tac or .375 Chey Tac ammunition. CheyTac papers state that the entire system is capable of delivering sub-MOA accuracy at ranges of up to 2,500 yards (2,300 m), one of the longest ranges of all modern-day sniper rifles. Yuuji's Chey-Tac will be a .408 caliber weapon.

119's Edge
Yuuji's CheyTac Intervention for its far greater range and more powerful round.

Pen Grenade and Watch Laser (Bond)
James Bond is known for using a wide variety of special-issue gadgets and weapons provided by the Q-Branch of MI-6. For the purposes of this match, he will have two of these weapons with him. First, a grenade disguised as a ballpoint pen with enough explosive firepower to vaporize a human torso with a direct hit. The pen grenade is activated by clicking the button used to withdraw the point on a normal pen.

The second weapon is a high-powered laser mounted in his wristwatch, capable of melting steel and burning flesh, but only at very close range- seemingly no more than a few feet.

Mark II Grenade and IED (Yuuji)
The Mark II or Mk 2 Fragmentation Grenade was first designed in 1918, as a replacement for the unreliable Mk I grenade. The weapon was the standard issue grenade for US forces in World War II, and was used until it was phased out around the time of the Vietnam War, though some are still in use in Third World countries today. The grenade initially had a TNT charge, but it was found that TNT produced fragments too small to be effective. Because of this, a the TNT version was used as an HE grenade, while a version loaded with EC (smokeless firearm powder), which produced more effective fragments, was issued. The weapon is commonly referred to as a "pineapple grenade" because of the gridded grooves cut into the side, intended at the the time to help with fragmentation, though in truth, they had no such affect. The second explosive Yuuji is known to have training with (and presumably have used, albeit off screen) is pipe bomb-style improvised explosive device. The bomb had an electrical detonator attached, and for the purposes of this match, will be remote detonated.

119's Edge
Bond's gadgets are more unorthodox, but might catch Yuuji by surprise, and the watch laser in particularly could be a nasty surprise in close combat. On the other hand, Yuuji carries two battle-proven explosive devices with a larger blast radius and producing much more shrapnel. Edge: Even =Psych Eval=

James Bond
Little is known about Bond's past, however, it was discovered in Quantam of Solace that he was the son of a wealthy family who owned a large plot of land in Scotland, when he returns to his home in the movie. This ability to blend into high society was presumably one of the reasons he was recruited by MI-6, where he was often tasked with infiltrating the homes and places of business of wealthy individuals. Bond is a highly trained and hardened assassin, who is willing to kill without a moments hesitation, and is highly skilled with both firearms and in close combat. He is also known for "out of the box"-type thinking, allowing him to use his gadgets, weapons, and the environment around him to get the drop on enemies. Bond is also extremely loyal of the British government, though he has been known to take reckless actions or pursue personal vendettas, though never compromising the mission through doing so. James Bond is known as something of a playboy, having affairs with numerous women, but forming a long-terms relationships with none of them. He is also known to frequently comsume alcohol, but to remain composed even after drinking, never actually being seen as "drunk".

Yuuji Kazami
Yuuji Kazami, while only 19 at the end of the series, has lived a life of hardship, spending the early years of his life in an abusive family, only receiving affection from his older sister, Kazuki. This was followed by the trauma of the apparent loss of his sister, his mother leaving the home with him, and the attempted rape of his mother by his father, which culminated in Yuuji being forced to kill his father, and the suicide of his mother. After the loss of his family, Yuuji was forced into training as a child soldier by Heath Oslo. He was trained into a deadly combatant who would kill without hesitation, and an expert marksman and close combatant.

After being rescued and adopted by JSDF special forces soldier Asako Kusakabe, Yuuji's life took a turn for the better. Asako ran the household strictly, with a military sense of discipline, but showed Yuuji the affection his life so lacked. She was the one who instilled in Yuuji a sense of duty to his country and its people, and protect the innocent. This drove Yuuji to join the military after (presumably) lying about his age.

While he is an expert combatant, Yuuji takes the act of taking a life quite seriously and does not do so lightly, however, if someone threatens his or another person's life, particularly those of his friends or loved ones, Yuuji will eliminated them with lethal force without hesitation.

Yuuji Kazami has an unconventional open relationship several women, and, at least in the visual novel is sexually involved with several of them (even more unusually, they are all fine with this sort of open relationship), Yuuji cares deeply for all of them, and would put his life on the line to protect any of them. =X-Factors=

Explanations
James Bond is presumably a well-trained MI-6 agent, presumably having special forces-level combat training, as well as training in infiltration, espionage, and assassination. Thanks to his unfortunate situation, Yuuji Kazami has literally been trained in combat since his childhood, and later underwent JSDF basic and advanced training, eventually qualifying for a joint US-Japanese special forces unit- both of them have to-tier training. In terms of combat experience, Bond has been an MI-6 agent for an undisclosed number of years, but likely has decades of experience. As for Yuuji, he was a former child soldier turned special forces (ironically now fighting against his former masters), so he may have a respectable 10 years of experience, but hasn't faced the number and variety of adversaries that Bond has. In terms of marksmanship, Bond is a good shot, sure, but Yuuji takes this one- he can hit a man through a 10 centimeter opening from 900 meters away with a sniper rifle. In terms of CQB, Yuuji again takes a close edge- having killed mulitple soldiers with a assault rifles armed only with a knife. This is also thanks to Yuuji's near-superhuman agility. In terms of intelligence, Yuuji is by no means stupid, but lacks the sheer capacity for out-of-the-box thinking that Bond often uses to get the drop on his foes.

=Chief Little Turtle VS Hongi Hika= Little Turtle, the Miami Indian chief who inflicted the most costly defeat of US troops in an Indian Battle- with twice the casualties of Little Bighorn

VS

Hongi Hika, the Maori chief who took over large portions of New Zealand using the new technology of the firearms.

WHO IS DEADLIEST!?

=Combatants=

Little Turtle
Little Turtle or Michikinikwa (in Miami-Illinois) (c. 1747 – July 14, 1812), was a chief of the Miami people, and one of the most famous Native American military leaders of his time. Historian Wiley Sword calls him "perhaps the most capable Indian leader then in the Old Northwest."Michikinikwa led his followers in several major victories against United States forces in the 1790s during the Northwest Indian Wars, also called Little Turtle's War. In 1791, they defeated General St. Clair, who lost 600 men, the most decisive loss by the US against Native American forces ever.

In historic records, his name was spelled in a variety of ways, including Michikinikwa, Meshekunnoghquoh, Michikinakoua, Michikiniqua, Me-She-Kin-No, Meshecunnaquan and Mischecanocquah.

The name 'Little Turtle' is an English translation of his name in the Miami-Illinois language, mihšihkinaahkwa. In his language, the word names a species of terrapin, probably the Midland Painted Turtle. There is no diminutive on this name in the original Miami-Illinois.

Hongi Hika
Hongi Hika (1772-1828) was a Maori chief during the early 19th century, and was one of the first Maori chiefs to use European weapons such as muskets in battle. Hika also supported European settlement in New Zealand and regularly traded with the settlers for weapons, and other items, including Western agricultural implements and techniques, as well as new crop such potatoes, which he introduced to the Maori. Hika also supported the transliteration of the Maori language into writing, and even visited England and met King George IV.

Hongi Hika rose to prominence between 1806 an 1812 as a major war leader of the Ngapuhi tribe. It was during this time that firearms first fell into the hands of the Maori, and Hika first became convinced of their value, in spite of his defeat by the Ngati Whatua tribe at the Battle of Moremonui, which he lost in spite of his possession of muskets- Hika's warriors were attacked while reloading and killed with traditional Maori weapons.

After the war, from 1814-1819, Hongi traded with Europeans, granting lands to missionaries in exchange for trade goods, though he never converted to Christianity. Around the same period, he travelled to Australia to study European agricultural and military techniques, and to trade for muskets, ammunition, and other weapons.

In 1818, Hongi conquered the tribes of the East Cape and Bay of Plenty regions of the North Island of New Zealand. Starting in 1819, until 1821, Hika visited England, and traded more muskets in exchange for land rights to European settlers. Hongi also introduced himself to George IV as the King of New Zealand, though this may have been an act of bravado rather than indicative of his actual ambitions.

When he returned armed with his muskets, Hongi seized a fort on the Tamaki River, killing 2000 warriors, as well as an unknown number of women and children. In 1822, he attacked the Waikato region, but met his match in their chief, Te Wherowhero, who had by this point also gotten a hold of muskets, and was forced to make peace in 1823 after a few major battles. The series of intertribal conflicts after the acquisition of firearms by the Maori became known as the Musket Wars.

In 1825, Hika defeated the Ngati Whatua tribe, avenging his defeat at Moremonui, and seizing the vast natural harbors of Waitemata and Manukau. He also used the lands he conquered around the Tamaki River as a buffer zone. In 1826, Hongi conquered Whangeroa, in retaliation for their attack on Wesleyan missionaries allied with Hongi.

Hongi Hika died in 1827 when he was shot at a minor engagement in Hokianga. Hika survived for another 14 months, before he died of infection. On his death bed, Hika told his followers to "be courageous", and to fight against British attempts to invade New Zealand. Hika's legacy of modernization of the Maori indeed proved to be a nasty surprise for the British about a decade later, when Hika's nephew, Hone Heke rebelled against the British, though they eventually were able to defeat him thanks their overwhelming artillery and naval superiority.

=Weapons=

Tomahawk (Turtle)
The Tomahawk is a Native American axe typified by its small head. The first metal Tomahawk heads were used as trade items, and based off Royal Navy boarding axe heads. The tomahawk has straight handle. The axe was used both as utility tool and as a weapon, both by Native Americans and by American colonists. The opposite side of the blade usually had a spike, a hammer, or in the case of some tomahawks designed mostly as showpieces, a pipe.

Iron Hatchet (Hika)
One of the most common tools and weapons traded with the Maori were iron hatchets. These were used as both tools and weapons, proving far deadlier than traditional Maori weapons made of wood, stone, or bone.

119's Edge
Little Turtle's Tomahawk for its lighter weight, allowing for a faster, deadlier strike.

Gunstock Club (Turtle)
The "gunstock war club" was a type of large wooden club used by the Native Americans of the Eastern Woodlands and Great Plains regions. The weapon was named after its similarity in appearance to the stock of a rifle or musket, however, there is no evidence these war clubs were derived from or based on actual gun stocks. In addition to its weight, up to two pounds, which made it a lethal blunt implement, the gunstock war club also had a metal, stone, or antler blade similar to a spear head, like the spike on the back of a warhammer in some respects.

Iron Patu Club (Hika)
A patu is a type of Maori club with a broad head and a short handle. The weapon could be swung, but was often thrust at the temple from the shoulder, with the intent of breaking the skull. While traditional patu, or mere were made from greenstone, some later patu, such as those in Hongi Hika's time were made from iron.

119's Edge
Little Turtle's Gunstock Club for its greater versatility with the metal spike attached, allowing for both striking and piercing attacks.

Native American Spear (Turtle)
The Native Americans of North America used a simple type of spear for warfare and hunting. The weapon consisted of a metal shaft about five to six feet long, with a metal or stone head on the end. The spear could be either thrusted with or thrown.

Taiaha (Hika)
The Taiaha is a Maori weapon similar to a spear or staff. The weapon consisted of a spearhead or "tongue" on the end used for the thrusting, along with a broad, flat "head" used as a blunt instrument. The tongue of the taiaha consisted of either a wooden or stone point. The weapon was about 5-6 feet long, with a shaft or wood or whalebone.

119's Edge
Hika's Taiaha for its greater versatility as either a thrusting or striking weapons.

Brown Bess Musket (Turtle)
The "Brown Bess" was the nickname of the Land Pattern Musket, the standard British Military musket from 1722 until 1838- Over 100 years. The weapon was one of the earliest examples of a standardized design for a military firearm in history, and was used by the British Military, as well as numerous forces who opposed them. The weapon had a range of between 50-100 meters.

Trade Musket (Hika)
Most of the muskets used by the Maori tribes in the Musket Wars were cheap trade muskets manufactured as cheap weapons for trade with natives. These muskets were of lower quality than military muskets such as the Brown Bess, and were less accurate, only effective up to about 40 meters.

119's Edge
Little Turtle's Brown Bess Musket for its superior range and better build quality.

Kentucky Rifle (Turtle)
The term Kentucky Rifle, "long rifle", or longrifle, refers to a type of rifle used in early America by civilians and the military. It is characterized by an unusually long barrel, which is felt to be in large part a unique development of American rifles, and was uncommon in European rifles of the same period. The weapon was a single-shot muzzle-loaded black powder weapon, which was reloaded similarly to a musket, but required more time to reload as the ball had to be rammed all the way down the barrel because of the rifling, rather than falling down the barrel and only needing to be packed in with the ramrod like musket ball. The trade-off for this was that the rifling made the projectile spin as it was fired, giving it greater accuracy, with a range of up to 300 meters.

Tupara Double-Barrel Musket (Hika)
The Tupara was a double-barreled musket design widely used by the Maoris during the Musket Wars of the early 19th century. The weapon essentially consisted of two barrels and flintlock mechanisms placed side-by-side, allowing two shots to be fired before reloading. The weapons were mostly based off of smoothbore trade muskets, which were often of poorer quality than those used by military forces, and thus would only have an effective range of about 40 meters.

119's Edge
The tupara provides greater rate of fire with two shots as opposed to one, however, in the end, I give the edge to the far superior range of Little Turtle's Kentucky Rifle.

=X-Factors=

Explanations
Both leaders have decades of combat experience, with Little Turtle having fought both in the Revolutionary War and against the Americans after the end of the War. Meanwhile, Hongi conquered much of the North Island of New Zealand. In terms of tactics, I give Little Turtle an edge for his mastery of guerilla warfare that allowed him to wipe out General St. Clair's army, greatest defeat ever suffered at the hands of Native Americans. In terms of weapons, Little Turtle takes an edge for the superior accuracy of his firearms, particularly the Kentucky Rifle.

=No Rapping Involved: Julius Caesar vs Shaka Zulu=

Shaka Zulu
=Weapons=

Brown Bess Musket (Shaka)
=A Whole New Game: Ryouta Sakamoto and Himiko (BTOOOM) VS Vaas' Pirates (Far Cry 3)=

=Ryouta Sakamoto and Himiko=

Ryouta Sakamoto
Ryouta Sakamoto was a video gamer and avid player of the online game BTOOOM! a multiplayer game similar to a first person shooter, save for the fact that, instead of firearms, the player is armed only with various grenades and mines, known as BIMs. Ryouta was one of the top players of BTOOOM in the world. In reality, however, Ryouta had a hard life, becoming a game-addicted shut-in after his best friend slept with a love interest in high school, and when his step-father tried to reach out to him and help with his gaming addiction, Ryouta attacked him.

This incident caused his mother to resent Ryouta, and, whether actually believing it would work or not, placed his name into an email chain letter asking the recipient to reply with the name of a person they wanted to disappear without a trace, naming Ryouta as the target.

Unknown to the public, the developers of the game BTOOOM, Tyrannos Japan, had secretly manufactured all of the BIMs in the game, and had acquired the a deserted island in the Pacific, as well as the means commit mass kidnappings undetected. Tyrannos sent the chain letter Ryouta's mother responded to, and thus Ryouta was kidnapped, sent to the island, and forced into a "death game" where he had to kill seven other participants in order to collect enough of the wrist-mounted tracker chips to call for a helicopter to rescue him.

During the death game, Ryouta meets and teams up with Himiko, a girl who he had met on BTOOOM and started a long-distance relationship with. The two of them were initially mistrusting, but later became close after discovering each other's identities. The two of the were forced to contend with numerous hostile players, including a private military contractor and a serial killer, as well as the wildlife of the island, including Komodo dragons.

After one of they managed to take seven chips, Ryouta and Himiko, along with a survivor of the last game, who had been living on the island ever since, called for the helicopter, which they then hijacked at BIM-point and forced the pilot to return them to civilization.

In spite of his sedentary, shut-in lifestyle, Sakamoto is of considerable strength, though he is still easily outfought by a professional mercenary in unarmed combat, still, he is able to strike with a decent amount of force and throw a BIM long-distances.

Impact BIM x2
The primary weapons of BTOOOM are small grenades called BIMs. These devices come in a variety of forms, identical to their versions in the video game. The most common of these is the impact detonated version or "cracker". This device creates an explosion on impact, and will be assumed to have a similar lethal radius to a real-life V-40 "Mini Frag", with a blast radius of 5 meters (16 ft).

Timed BIM x2
The second-most common BIM is a square BIM that acts as a timed explosive device. The device can be set for between 1 and 10 seconds, and can also be disarmed with a second press of the arming button. If disarmed, it will be only reactivatable by the person who disarmed it.

Homing BIM x2
The Homing BIM is among the most unusual. The weapon is essentially a micro-unmanned aerial vehicle with a helicopter-like rotor which automatically homes in on the body heat of a human target. It has very low explosive power, however, and can be evaded, and for the purposes of this match will run out of power and self destruct after about 50 meters.

Implosion BIM x2
The Implosion BIM is an unusual grenade that, through an unknown technology, creates an implosion that consumes everything in a radius of about four feet. Unlike other BIMs, this weapon is guaranteed to destroy the pirate's weapon if used against them.

Gas BIM x1
The poison gas BIM produces a cloud of highly corrosive gas, which will literally disintegrate organic matter in seconds. The weapon has a massive lethal radius up to perhaps 50-100 meters in spite of its small size, being about the size an shape of a soda can. It is unknown how the device achieves this. The gas, however, can sometimes be survived, though it is disfiguring and excruciatingly painful. The spreading gas can also be outran... if the target discovers the device and the gas in time. The gas does not destroy inorganic materials, so it will be possible to retrieve weapons from dead pirates after the gas clears.

Himiko
"Himiko", real name Emilia (surname unknown) is the female lead of BTOOOM, was a girl of apparently Japanese birth, but based on her name and blonde hair and blue eyes, presumably of at least partial Caucasian ancestry. Emilia was a normal Japanese teenager until she befriended an older student named Yoshioka, the lead member of a band, who invited Emilia to a party along with her friends Arisa, Miho, and Yuki. Emilia left the party to get some food at the last minute, and, when she returned, she found two members of Yoshioka's band raping Arisa and Yuki, while Yoshioka filmed them. Yoshioka attempted to drug Emilia by kissing her and directly inserting a sedative on the tip of his tongue into her mouth, but Emilia punched him in the face and ran. As Emilia fled, Yoshioka instead raped Miho, who called for help, but Emilia continued to flee and call the police.

Yoshioka and the band were later arrested and convicted, however her friends moved away, expressing the desire to never see Emilia again, and Emilia became increasingly fearful of men, carrying a stun gun with her everywhere. She also became withdrawn, shutting herself in her room and spending much time gaming. She first took up the screen name Himiko when she started playing BTOOOM online, where she met Ryouta Sakamoto, and later began a long-distance relationship with him, though she never showed her face to him.

Meanwhile, Yuki, Miho, and Arisa all agreed to respond to a chain letter asking for the name of someone they would like to disappear without a trace. They replied with Emilia's name, and she was kidnapped by game developer Tyrannos Japan and force to participate is a "Death Game" similar to BTOOOM in real life.

There, she was betrayed by another survivor, who attempted to rape her, however, she killed him with a timed BIM. When she first met Ryouta, she did not trust him, not realizing he was her online love-interest, and even attempted to attack him. Ryouta managed to subdue her, however, and later, the two realize their online identities and became close in real life, all the while having to fight against hostile players, including one with military experience, as well as the local wildlife, including Komodo dragons.

Himiko is a surprisingly good unarmed combatant, however, while she may be able to repel a larger man for a time, she is not capable of directly overpowering them due to her small size. For this reason, she mostly relied on her stun gun and BIMs during the "Death Game". While aggressive, her aim with BIMs is not as good, especially initially when she closed her eyes before throwing due to her aversion to killing. She is also not very good at detecting traps, considering them coward's weapons, and is not as tactically minded as Ryouta. Later, however, she does manage gain more combat experience, even eliminating a mercenary who became involved in the death game with a surprise attack during close combat. All in all, while she is a decent fighter by the end of the "Death Game" she still relies a lot on Ryouta.

Impact BIM x2
The primary weapons of BTOOOM are small grenades called BIMs. These devices come in a variety of forms, identical to their versions in the video game. The most common of these is the impact detonated version. This device creates an explosion on impact, and will be assumed to have a similar lethal radius to a real-life V-40 "Mini Frag", with a blast radius of 5 meters (16 ft).

Timed BIM x2
The second-most common BIM is a square BIM that acts as a timed explosive device. The device can be set for between 1 and 10 seconds, and can also be disarmed with a second press of the arming button. If disarmed, it will be only reactivatable by the person who disarmed it. Kiriyama will be able to do this for the purposes of this match.

Homing BIM x2
The Homing BIM is among the most unusual. The weapon is essentially a micro-unmanned aerial vehicle with a helicopter-like rotor which automatically homes in on the body heat of a human target. It has very low explosive power, however, and can be evaded, and for the purposes of this match will run out of power and self destruct after about 50 meters.

Implosion BIM x2
The Implosion BIM is an unusual grenade that, through an unknown technology, creates an implosion that consumes everything in a radius of about four feet. Unlike other BIMs, this weapon is guaranteed to destroy the pirate's weapon if used against them.

Gas BIM x1
The poison gas BIM produces a cloud of highly corrosive gas, which will literally disintegrate organic matter in seconds. The weapon has a massive lethal radius up to perhaps 50-100 meters in spite of its small size, being about the size an shape of a soda can. It is unknown how the device achieves this. The gas, however, can sometimes be survived, though it is disfiguring and excruciatingly painful. The spreading gas can also be outran... if the target discovers the device and the gas in time. The gas does not destroy inorganic materials, so it will be possible to retrieve weapons from dead pirates after the gas clears.

Stun Gun
Himiko also carries a stun gun was a secondary weapon, something she kept on her person at all times since the incident in which she was almost raped. The weapon is capable of at least temporarily disabling an enemy, long enough, for the purpose of this match, to steal their sidearm or machete and eliminate them with it... at least assuming none of his allies are around to intervene. The stun gun is of the variety that only works at point blank range.

Abilities
From the start of the match, Ryouta and Himiko will be able to attempt any sort of attack they can think of, including the takedowns that Jason Brody learns on Rook Island- whether they succeed is dependent on their own physical capabilities, level of experience (which will increase the longer they survive)- not to mention luck. Below are two new "takedown" type skills they will be able to use that do not appear in game.

Stun Gun Takedown
Using Himiko's stun gun from behind to immobilize an enemy, then finishing them off with either a machete or a sidearm. Note that, if a sidearm is used, this is NOT stealthy unless weapon is suppressed.

BIM Takedown
Sneak up on a pirate and place a Timed or Implosion BIM on their person. Will kill them instantly, but the timed version can be heard (though the Implosion will make less noise, but still can be heard if close by). If heard, it will put the pirates on alert and start searching for Himiko and Ryouta.

Rook Island Pick-Ups
The following weapons will be available for pick up on the Rook Islands, and may be found in arms caches, lying around in settlements and structures, from the bodies of dead pirates, or maybe bought from the stores around Rook Island with scavenged money.

Machete (Common)
A Machete is a large, heavy-bladed knife about 18 inches in length used in many tropical areas, most notably Latin America and Africa. The machete is used as a tool for cutting brush and harvesting sugar cane, as well as opening coconuts and other tough fruits and nuts. The machete is also commonly used as a weapon, particularly amongst militias and rebels in Africa and Latin America, and is often issued to military units operating in tropical areas. Similar weapons include the Filipino bolo, Nepalese kukri, and Japanese nata. Can be taken off the bodies of pirates, or found in buildings, settlements etc.

Tanto (Rare)
A Tanto is a Japanese dagger with a blade of about 15-30 centimeters in length. The weapon has a straight, typically single-edged blade with he cutting edge curving up to the point. The weapon was used extensively by the Samurai during the Heian (794-1185 AD) and Kamakura (1185-1333) periods, as well as being carried as a personal defense weapon by civilians. The tanto began to fall out of favor among samurai after the 1300s, being superceded by the longer wakizashi short sword, though tanto would be forged for other purposes. During the 20th century, tanto would be forged prior to World War II, and some would be used as combat knives by Japanese officers. Tanto production dropped dramatically due to restrictions on sword forging in Japan after WWII, however, in the 1960s, tanto forging restarted due to demand from martial artist both in Japan and abroad. A tanto is an unlockable melee weapon in Far Cry 4, and may be found by Ryouta and Himiko in some of the abandoned WWII-era bunkers that dot the Rook Islands.

Kimber Warrior (Common)
The Kimber MCSOCOM ICQB is a 5" barreled aluminum-framed 1911 chambered in .45 ACP custom built for the US Marine Corps. It features a bolt on Dawson Precision light rail, Novak night sights, and omits the full length guide rod and firing pin block of other Kimber models to make field stripping easier. The weapon fires a .45 ACP round from an 8-round magazine. Commonly found in arms caches, settlements, the store in Amanaki, and off the bodies of dead pirates.

Makarov PB (Common)
The Makarov pistol is a Russian sidearm developed and produced in the Soviet Union. The Makarov was the standard sidearm for Soviet troops all the way until the collapse of the communist regime. Nikolai Makarov designed the weapon to replace the TT-33 pistol. Firing the 9x18mm Makarov, the pistol had a magazine capacity of eight rounds. The weapon was selected because of its simplicity and decent stopping power. Since 2003, the Makarov has been replaced by the MP-443 Grach. However, there are still a high amount of these Soviet pistols on the market and are used by Russian law enforcement. More than a dozen countries still use the pistol as their side-arm of choice. The PB is a silenced variant (though the player must still add a silencer in game, it will be silent for the purposes of this match).

Baikal MP-133 (Common)
The Baikal MP-133 is a Russian 12-guage pump-action shotgun similar to the Remington 870. The weapon is intended primarily as a civilian weapon for uses including hunting, home defense, security. The weapon will, for the purposes of this have a capacity of six rounds plus one in the chamber (as per the seven rounds total in the game). Commonly found in the store, on dead pirates, weapons caches and sometimes in civilian settlements.

Desert Eagle (Rare)
The IMI Desert Eagle is a handgun famous for firing a .50 caliber bullet from a seven-round magazine, known for its stopping power. Although the Desert Eagle can deliver severe damage, it is inaccurate as heavy recoil will force the user to reacquire the target and because it is meant to be used at a close range, this inaccuracy is only increased at a distance. The Desert Eagle can be found on the bodies of some pirates and privateers and from arms dealers on Rook Island... not that it's a particularly practical weapon.

Agram 200 (Common)
The Agram 2000 is a Croatian Submachine Gun firing 9mm ammunition. The weapon is compatible with a variety of different magazine sizes, but for the purposes of this match, the weapon will come with a 22-round magazine. I was unable to find an exact range for the Agram, but I would estimate it to be about 100 meters. Commonly found on pirate bodies (mostly snipers and RPG gunners as a sidearm) and in weapons caches.

MP5 Submachine Gun (Rare)
The Heckler and Koch MP5 is a submachine gun chambered for the 9mm round. Since the 1960s, the weapon has been popular around the world and is currently a popular weapon used by law-enforcement agencies, special forces groups, and terrorists. Through the success of the G3 battle rifle, the MP5 was created and the design of the submachine gun was based upon the rifle. The weapon was immediately was adopted by 40 countries several years after it was manufactured and by numerous law enforcement and security organizations. The rate of fire, accuracy, and light-weight of the gun was what made it successful. Their are currently 22 variants of the MP5, the two most popular being the MP5A4 and the MP5K. The weapon has an effective range of 200 meters, firing 9mm round from a 32-round magazine. The MP5 is very rare on Rook Island, only being found in arms dealer inventories, as well as being the personal weapon of Hoyt Volker.

PP-19 Bizon (Rare)
The Bizon ("Bison") is a 9mm submachine gun developed in the early 1990s at Izhmash by a team of engineers headed by Victor Kalashnikov (son of the famous engineer Mikhail Kalashnikov, creator of the AK-47 & AK-74). Alexei Dragunov, youngest son of Evgeny Dragunov (the creator of the SVD sniper rifle), was also a member of the design team. The weapon design is based on the AKS-74 assault rifle, which it shares a 60% parts commonality. The weapon fires 9 x 18mm Makarov rounds from a 64-round magazine with a rate of fire of 600-750 rpm. The weapon has an effective range of 100 meters. The weapon is carried by some Privateers.

AK-103 (Common)
While it is referred to in-game as an AK-47, the AK-pattern assault rifle in Far Cry 3 is actually an AK-103. The AK-103 is a Russian 7.62mm assault rifle. The weapon typically has black plastic furniture, though Vaas' AK has a wood finish similar to older AK designs. The weapon has a rate of fire of 600 rounds per minute and a range of 500 meters. The weapon fires from a 30-round magazine. Very common, found off dead pirates and weapons caches.

P-416 (Rare)
The Patriot Ordnance Factory P-416 is an "M4-pattern" 5.56mm assault carbine designed for close-quarters combat by law enforcement and military users. In spite of it what its name suggests, it is not a variant of the Heckler & Koch HK416. The weapon has numerous attachment rails for attachments, including an ACOG-style scope. The weapon is capable of fully automatic fire, though I could not find information on the rate of fire. The weapon's range is also unknown to me, however it can be assumed to be similar to 5.56mm weapons such as the M4, meaning about 400-500 meters. The P-416 is carried by Hoyt's Privateers, so Himiko and Ryouta are not likely to find one unless they wander into their territory.

PKM (Rare)
The PK is a 7.62 mm general-purpose machine gun designed in the Soviet Union and currently in production in Russia. The weapon is fed from a belt (100 rounds for the purposes of this match) and fires at a rate of 650-750 RPM, at a range of up to a kilometer.

SVD Dragunov (Medium)
The Dragunov sniper rifle (formally Russian: Снайперская винтовка Драгунова, Snayperskaya Vintovka Dragunova (SVD), literally "Dragunov's sniper rifle") is a semi-automatic sniper rifle/designated marksman rifle chambered in 7.62×54mmR and developed in the Soviet Union. The weapons has an effective range of 800 meters (though in the hands of novice shooters- such as Ryouta and Himiko, and to a lesser extent, the pirates, its effective range would likely be much less).

Zastava 93 (Rare)
The Zastava M93 Black Arrow is a Serbian anti-materiel rifle chambered for .50 BMG. The weapon is a bolt action rifle based on the Mauser system, feeding from a five-round magazine. The weapon has a range of up to 1800 meters. The weapon will be available in only a few locations (water tower in Church Town, and the cliff overlooking the water treatment plant- these were emplaced only in FC3, but will be pick-upable for the purposes of this match), and will only become common if Ryouta and Himiko encounter the Privateers (not likely unless they venture to the South Island or they stick around a while and cause enough damage on the North Island to piss off Hoyt).

RPG-7 (Mid)
The RPG-7 is a Soviet-made 85mm anti-tank rocket launcher. The weapon was first delivered to the Soviet Army in 1961 and, like the AK-47 has since been widely exported during the Cold War era, and is still in the arsenal of many countries and paramilitary organization. The weapon is known for low cost, ease of use, durability and reliability. To some, it's the very symbol of guerrilla warfare. The weapon has a maximum range of over 900 meters, but an effective range of only about 200 meters. The weapon will only be found off the bodies of RPG pirates or in some pirate arms caches, or bought from the arms dealers in shops.

LPO-50 Flamethrower (Rare)
The LPO-50 Flamethrower was a Soviet-designed weapon first developed in 1953 to replace the older ROKS 1/2 models used in World War II. The weapon consisted of a fuel tank containing a thickened fuel mixture and a gun unit equipped with a shoulder stock a bipod. The weapon used specialized ignition cartridges to ignite the fuel mixture, three of which were carried in the weapon, lasting for 5-7 second each. The weapon has a range of up to a 70 meters, but a direct fire range of only 40-50 meters. Gunshots to the flame tanks may ignite the fuel, killing the operator in a deadly explosion. The weapon will available on a few pirate arms caches, off flamethrower Privateers, and bought from the arms dealers.

M26 Grenades (Common)
The M26 is a US-made fragmentation grenade first manufactured in 1952, and seeing use in the Korean and Vietnam Wars in US service, and is still used in some third world countries. The M26 was also known as the "lemon grenade" for its shape. The M26 has a 5.75 oz Composition B charge, with a pre-notched fragmentation coil. M26 grenades are commonly found in arms caches and in the hands of dead pirates throughout Rook Island.

Molotov Cocktails (Common)
A Molotov Cocktail, also known as a petrol bomb, incendiary bottle etc, is a homemade incendiary grenade made from a glass bottle filled with gasoline or other flammable liquid, and a rag or other flammable object, such as a roll of paper, as a crude fuse. Molotov cocktails are commonly found on the Rook Islands.

C-4 (Mid)
C-4 is a plastic explosive favored by military forces around the world for its stability and explosive power. C-4 itself resembles white modeling clay, and is extremely stable- to the point where it can be shot or even set on fire and not detonate. C-4 will only detonate with an electrically triggered detonator. On Rook Island, C-4 charges are relatively common in arms caches and sold by arms dealers at shops. These charges are pre-equipped with a detonator and a remote trigger found with caches of explosives.

Mines (Mid)
=Vaas' Pirates=

Tabber Here
"Did I ever tell you the definition of insanity?"
 * -|Vaas Montenegro=

- Vaas Montenegro

During Jason Brody and his friend’s trip in Bangkok, they hear about an island where you "can do anything" from Doug, the nightclub DJ that works as a spotter for Vaas. They then decided to do a blind skydive over Rook island. When they landed, they are soon captured by Vaas Montengro and his pirates. While Jason and his older brother Grant are tied up, Vaas tells how he is going to ransom them for large amounts of money from their parents. It is revealed later that even after receiving the ransom money, Vaas was going to sell them all anyway to make more money.

After Jason and Grant escape, and make plans to save everyone, Vaas shoots Grant in the neck, killing him. Vaas decides that instead of killing Jason, he lets him run. This would later be his undoing.

While on his campaign to save his friends, Jason learns that Vaas is keeping Liza Snow hostage personally, as a way to make Jason come to him. When Jason assaults a slave prison that is said to hold Liza, he is knocked out and captured by Vaas. When he wakes, he, Liza and Oliver are tied up in chairs in an old abandoned building, while Vaas is pouring and covering them in gasoline. He then sets fire to the building and leaves Jason and Liza to die, but he takes Oliver with him. They escape just as the building is engulfed in flames and collapses on itself.

After being given a mission by Citra to save some of her warriors, Jason is ambushed by Vaas again, opening a truck that he believed to house the capture warriors. Vaas then ties Jason to a cinder block and kicks him into a deep river bed, intending to drown him. Jason escapes, then proceeds to kill more of Vaas’ men to acquire a helicopter and escape. After the helicopter is shot down by an RPG, Vaas comes up to Jason and shoots him point-blank in the chest. It is later shown that Jason survived the shot by way of a lighter, the same one Vaas tried to light him and Liza on fire with.

After becoming intimate with Citra in her temple, Jason is finally given the task to kill Vaas at his compound, who is throwing a party in celebration of Jason’s “death”. Jason is lead to believe he is infiltrating the compound successfully, but is surprised when Vaas sounds the alarm and broadcasts that he knew Jason was coming. After fighting through all of his pirates, Jason stumbles into a larger warehouse looking to confront and kill Vaas once and for all. When he confronts Vaas in a similar dreamy state in which he confronted Hoyt and Buck, he plunges his knife into his chest, then repeats the process again and again till Vaas falls dead.

AK-103: The AK-103 assault rifle is a derivative of the AK-74M chambered for the 7.62×39mm M43 round, similar to the older AKM. The AK-103 can be fitted with a variety of sights, including night vision and telescopic sights, plus a knife-bayonet or a grenade launcher. The version of the weapon used by the pirates has an unusual wood furniture instead of the standard black plastic grips, making it look similar to the original AK-47. The weapon has a 30-round magazine and a range of 500 meters.

Kimber Warrior: The Kimber Warrior and Desert Warrior are models that are based on a special version of the Custom that was built for the United States Marine Corps Forces Special Operations Command. The MARSOC pistol, known as the Kimber ICQB (Interim Close Quarter Battle) pistol, does not have an internal firing pin block as seen on the rest of the current Kimber Custom models, hence a "II" does not follow the Warrior or Desert Warrior's names. These pistols have an ambidextrous thumb safety, a lanyard loop, an internal extractor, and, in contrast to other Custom models, a standard length recoil spring guide rod to allow easier field stripping without tools. The weapon fires .45 ACP rounds and fires from an 8-round magazine.

Machete: A Machete is a large, heavy-bladed knife about 18 inches in length used in many tropical areas, most notably Latin America and Africa. The machete is used as a tool for cutting brush and harvesting sugar cane, as well as opening coconuts and other tough fruits and nuts. The machete is also commonly used as a weapon, particularly amongst militias and rebels in Africa and Latin America, and is often issued to military units operating in tropical areas. Similar weapons include the Filipino bolo, Nepalese kukri, and Japanese nata.

M26 Frag Grenades

X-Factors
 * Weapons: 80
 * Leadership: 60
 * Calm Under Fire: 90
 * Tactics: 45
 * Marksmanship: 70
 * Melee: 90
 * Agility: 80
 * Physical Strength: 90
 * Combat Experience: 85
 * Brutality: 100
 * Mental Health: 45

Explanations: Vaas is a skilled combatant honed by years of constant fighting against his former tribe, the Rakyat, as well as (presumably) rival gangs. Vaas is particular dangerous in close combat, and seems to favor killing his enemies up close and personal with a machete, that or taking them alive and subjecting them to prolonged torture.

"Slice and Dice BABY!"
 * -|Berserker=

- Pirate Berserker

Some of Vaas' pirates do not carry firearms, possibly because they are simply unable to afford one, or perhap, given their behavior, they are sociopathic to the point that they prefer killing with a blade. Pirate berserkers, also known as chargers or beheaders, charge at their foes armed with machetes, with no thought for their own safety, and do not wear any body armor. This means that, while they are dangerous up close, they are a relatively target for any competent marksman from a distance.

Machete: A Machete is a large, heavy-bladed knife about 18 inches in length used in many tropical areas, most notably Latin America and Africa. The machete is used as a tool for cutting brush and harvesting sugar cane, as well as opening coconuts and other tough fruits and nuts. The machete is also commonly used as a weapon, particularly amongst militias and rebels in Africa and Latin America, and is often issued to military units operating in tropical areas. Similar weapons include the Filipino bolo, Nepalese kukri, and Japanese nata.

X-Factors
 * Weapons: 5
 * Leadership: 5
 * Calm Under Fire: 15
 * Tactics: 3
 * Marksmanship: 0
 * Melee: 75
 * Agility: 85
 * Physical Strength: 90
 * Combat Experience: 45
 * Brutality: 100
 * Mental Health: 20

Explanations: Pirate berserkers are deadly at close range, not to mention completely insane, with no concept of self-preservation, given their willing this to charge straight into machine gun fire with only a machete. Overall, they're essentially cannon fodder. The low combat experience is because they don't tend to live long.


 * -|Shotgunner=

"*maniacal laughter*"

- Pirate Shotgunner

Pirate shotgunners are a second class of pirate sometimes known as "berserkers". Like the machete-wielding "charger", berserkers will charge at the player, though they are marginally more dangerous as they are armed with shotguns. Like the charger, however, they lack any body armor, and are most vulnerable to long range weapons.

Baikal MP-133 The Baikal MP-133 is a Russian 12-guage pump-action shotgun similar to the Remington 870. The weapon is intended primarily as a civilian weapon for uses including hunting, home defense, security. The weapon will, for the purposes of this have a capacity of six rounds plus one in the chamber (as per the seven rounds total in the game).

Combat Knife The KA-BAR is a combat knife that is used by Armed Forces World-wide. It got it's name when a trapper sent a letter to the company that made it about how, after his gun misfired, used it to kill an attacking bear. But the letter was so hard to make out that all that could made out was "K a Bar"-to kill a bear. It was the most popular combat knife in Vietnam, and continues to be used to this very date. It is great for stabbing, slashing, searching for mines, cutting rope, and other useful things like that.

X-Factors
 * Weapons: 35
 * Leadership: 5
 * Calm Under Fire: 15
 * Tactics: 9
 * Marksmanship: 35
 * Melee: 60
 * Agility: 70
 * Physical Strength: 80
 * Combat Experience: 50
 * Brutality: 100
 * Mental Health: 45

Explanations:

"Waste that son of a bitch!"
 * -|Riflemen=

- Pirate Rifleman

Pirate riflemen are the most common class of pirate encountered on the North Island. Pirate riflemen are armed with AK-103 assault rifles, and appear to have at least some combat experience, if not training. For instance, they will take cover when under heavy fire, however, they are still prone to hip-firing their weapons, resulting in poor accuracy, and rushing into combat at close ranges. Like most pirates, they do not wear body armor.

AK-103 The AK-103 assault rifle is a derivative of the AK-74M chambered for the 7.62×39mm M43 round, similar to the older AKM. The AK-103 can be fitted with a variety of sights, including night vision and telescopic sights, plus a knife-bayonet or a grenade launcher. The version of the weapon used by the pirates has an unusual wood furniture instead of the standard black plastic grips, making it look similar to the original AK-47. The weapon has a 30-round magazine and a range of 500 meters.

Combat Knife: The KA-BAR is a combat knife that is used by Armed Forces World-wide. It got it's name when a trapper sent a letter to the company that made it about how, after his gun misfired, used it to kill an attacking bear. But the letter was so hard to make out that all that could made out was "K a Bar"-to kill a bear. It was the most popular combat knife in Vietnam, and continues to be used to this very date. It is great for stabbing, slashing, searching for mines, cutting rope, and other useful things like that.

M26 Frag Grenade: M26 Frag Grenade: The M26 is a fragmentation grenade developed by the United States military. It entered service around 1952 and was used in combat during the Korean War. Its distinct lemon shape led it to being nicknamed the "lemon grenade" (compare Russian F1 grenade, and Mk 2 Pineapple grenade, with similar nicknames). The weapon was later replaced by the M67 Grenade.

X-Factors
 * Weapons: 65
 * Leadership: 15
 * Calm Under Fire: 45
 * Tactics: 45
 * Marksmanship: 50
 * Melee: 50
 * Agility: 60
 * Physical Strength: 80
 * Combat Experience: 85
 * Brutality: 100
 * Mental Health: 65

Explanations:

Pirate Elites are a more heavily armed and armored than lower-ranking pirate riflemen. In addition the standard assault rifle, pirate elites have body armor that protects them from smaller-caliber rounds, but is still easily pierced by heavier weapons.
 * -|Elite=

AK-103: The AK-103 assault rifle is a derivative of the AK-74M chambered for the 7.62×39mm M43 round, similar to the older AKM. The AK-103 can be fitted with a variety of sights, including night vision and telescopic sights, plus a knife-bayonet or a grenade launcher. The version of the weapon used by the pirates has an unusual wood furniture instead of the standard black plastic grips, making it look similar to the original AK-47. The weapon has a 30-round magazine and a range of 500 meters.

Kimber Warrior: The Kimber Warrior and Desert Warrior are models that are based on a special version of the Custom that was built for the United States Marine Corps Forces Special Operations Command. The MARSOC pistol, known as the Kimber ICQB (Interim Close Quarter Battle) pistol, does not have an internal firing pin block as seen on the rest of the current Kimber Custom models, hence a "II" does not follow the Warrior or Desert Warrior's names. These pistols have an ambidextrous thumb safety, a lanyard loop, an internal extractor, and, in contrast to other Custom models, a standard length recoil spring guide rod to allow easier field stripping without tools. The weapon fires .45 ACP rounds and fires from an 8-round magazine.

Machete: A Machete is a large, heavy-bladed knife about 18 inches in length used in many tropical areas, most notably Latin America and Africa. The machete is used as a tool for cutting brush and harvesting sugar cane, as well as opening coconuts and other tough fruits and nuts. The machete is also commonly used as a weapon, particularly amongst militias and rebels in Africa and Latin America, and is often issued to military units operating in tropical areas. Similar weapons include the Filipino bolo, Nepalese kukri, and Japanese nata.

M26 Frag Grenade: The M26 is a fragmentation grenade developed by the United States military. It entered service around 1952 and was used in combat during the Korean War. Its distinct lemon shape led it to being nicknamed the "lemon grenade" (compare Russian F1 grenade, and Mk 2 Pineapple grenade, with similar nicknames). The weapon was later replaced by the M67 Grenade.

Light Body Armor Pirate Elites wear light body armor which provides some protection from enemy fire, but can be penetrated by larger-caliber rounds (assault rifle and large). The armor only covers the torso region. The armor is ductaped together, and not in very good condition.

X-Factors
 * Weapons: 75
 * Leadership: 60
 * Calm Under Fire: 65
 * Tactics: 50
 * Marksmanship: 70
 * Melee: 50
 * Agility: 60
 * Physical Strength: 80
 * Combat Experience: 85
 * Brutality: 100
 * Mental Health: 65

Explanations:

Vaas's pirates employ snipers armed with Dragunov rifles and Agram 2000 SMGs for close combat. While pirate snipers are a major threat to Jason Brody, they are not as skilled as a professional military snipers, and their rifles mount laser sights, betraying their locations and making them easy targets for a skilled countersniper. Pirate snipers do not wear any body armor.
 * -|Snipers=

SVD Dragunov w/ laser sight The Dragunov sniper rifle (formally Russian: Снайперская винтовка Драгунова, Snayperskaya Vintovka Dragunova (SVD), literally "Dragunov's sniper rifle") is a semi-automatic sniper rifle/designated marksman rifle chambered in 7.62×54mmR and developed in the Soviet Union. The weapon has an effective range of 800 meters, fires from a ten-round magazine. The weapon comes standard with a 4x scope. The pirates have also added red laser sight, which may aid in aiming, but also makes the location of the sniper easily visible.

Agram 2000: The Agram 2000 is a Croatian Submachine Gun firing 9mm ammunition. The weapon is compatible with a variety of different magazine sizes, but for the purposes of this match, the weapon will come with a 22-round magazine. I was unable to find an exact range for the Agram, but I would estimate it to be about 100 meters.

Combat Knife: The KA-BAR is a combat knife that is used by Armed Forces World-wide. It got it's name when a trapper sent a letter to the company that made it about how, after his gun misfired, used it to kill an attacking bear. But the letter was so hard to make out that all that could made out was "K a Bar"-to kill a bear. It was the most popular combat knife in Vietnam, and continues to be used to this very date. It is great for stabbing, slashing, searching for mines, cutting rope, and other useful things like that.

X-Factors
 * Weapons: 80
 * Leadership: 45
 * Calm Under Fire: 65
 * Tactics: 50
 * Marksmanship: 85
 * Melee: 40
 * Agility: 50
 * Physical Strength: 70
 * Combat Experience: 85
 * Brutality: 100
 * Mental Health: 65

Explanations:

RPG Gunners are the pirate's long-range heavy forces, usually seen defending bases or accompanying important pirate personnel. These Pirate carry an RPG-7 rocket launcher for engaging vehicles and groups of enemies, and can be very dangerous. However, they lack any body armor, meaning they are easily picked off with any long-range weapon. They also carry an Agram 2000 for close combat.
 * -|RPG Gunner=

RPG-7: The RPG-7 is a Soviet-made 85mm anti-tank rocket launcher. The weapon was first delivered to the Soviet Army in 1961 and, like the AK-47 has since been widely exported during the Cold War era, and is still in the arsenal of many countries and paramilitary organization. The weapon is known for low cost, ease of use, durability and reliability. To some, it's the very symbol of guerrilla warfare. The weapon has a maximum range of over 900 meters, but an effective range of only about 200 meters

Agram 2000: The Agram 2000 is a Croatian Submachine Gun firing 9mm ammunition. The weapon is compatible with a variety of different magazine sizes, but for the purposes of this match, the weapon will come with a 22-round magazine. I was unable to find an exact range for the Agram, but I would estimate it to be about 100 meters.

Combat Knife: The KA-BAR is a combat knife that is used by Armed Forces World-wide. It got it's name when a trapper sent a letter to the company that made it about how, after his gun misfired, used it to kill an attacking bear. But the letter was so hard to make out that all that could made out was "K a Bar"-to kill a bear. It was the most popular combat knife in Vietnam, and continues to be used to this very date. It is great for stabbing, slashing, searching for mines, cutting rope, and other useful things like that.

X-Factors
 * Weapons: 80
 * Leadership: 45
 * Calm Under Fire: 65
 * Tactics: 50
 * Marksmanship: 85
 * Melee: 40
 * Agility: 50
 * Physical Strength: 70
 * Combat Experience: 85
 * Brutality: 100
 * Mental Health: 65

Explanations:

"Let me show you how a man fights!"
 * -|Heavy Gunner=

- Pirate Heavy Gunner

Pirate Heavy Gunners are heavily armed and armored pirates equipped with a PKM light machine gun, and are clad in partially improvised, but nonetheless heavy body armor, which makes them resistant to small arms fire, but still vulnerable to large-caliber rounds and explosives. Their armor does not cover the back of the head, or the legs, meaning those points remain vulnerable to enemy fire.

Weapons

PKM Machine Gun: The PKM is a modernized version of the original PK 7.62 mm general-purpose machine gun designed in the Soviet Union and variants are still currently in production in Russia. The weapon was rate of fire of 650-700 rounds per minute and fires from a belt available in a variety of sizes, but the versions found on the Rook Islands have a 100-round magazine.

Kimber Warrior: The Kimber Warrior and Desert Warrior are models that are based on a special version of the Custom that was built for the United States Marine Corps Forces Special Operations Command. The MARSOC pistol, known as the Kimber ICQB (Interim Close Quarter Battle) pistol, does not have an internal firing pin block as seen on the rest of the current Kimber Custom models, hence a "II" does not follow the Warrior or Desert Warrior's names. These pistols have an ambidextrous thumb safety, a lanyard loop, an internal extractor, and, in contrast to other Custom models, a standard length recoil spring guide rod to allow easier field stripping without tools. The weapon fires .45 ACP rounds and fires from an 8-round magazine.

Machete: A Machete is a large, heavy-bladed knife about 18 inches in length used in many tropical areas, most notably Latin America and Africa. The machete is used as a tool for cutting brush and harvesting sugar cane, as well as opening coconuts and other tough fruits and nuts. The machete is also commonly used as a weapon, particularly amongst militias and rebels in Africa and Latin America, and is often issued to military units operating in tropical areas. Similar weapons include the Filipino bolo, Nepalese kukri, and Japanese nata.

Heavy Body Armor: Pirate Heavy Gunners wear heavy body armor, which, while partially improvised (i.e. the welding mask), nonetheless provides a formidable defense against small arms fire. However, the armor can be pierced by sustained small arms fire, as well as large-caliber rounds such as the .50 BMG, and they are easily dispatched with explosives and incendiaries.


 * -|Hoyt Privateers=

The Privateers is a faction of mercenaries based on South Island of the Rook Islands, with the violent, sadistic Hoyt Volker acting as their leader. Compared to the pirates on the North Island they are much better equipped and organized, donning tactical gear and armed with state of the art weaponry. They were hired by Hoyt to protect him and his business but likely left Rook Islands after his death at the hands of Jason Brody.

Hoyt himself was the son of an abusive father, a South African mining boss. This violent upbringing resulted in Hoyt becoming even more violent, sadistic, and mentally unstable than his father. At an unknown point his life, Hoyt became involved involved in organized crime, and climbed his way to become the head of a gang of pirates and criminals in the Rook Islands, amassing large amounts of wealth from illegal trading in arms, drugs, and even slave labor. Hoyt is shown to torture and murder anyone who crosses him, often in horrific manners, for instance, burning them alive in a small metal cage.

The mercenaries Hoyt hires to protect his enterprises come from diverse backgrounds, some being ex-military, while other are criminals. Both, however, are armed and extremely dangerous, and more than willing to torture and murder to make a profit.

The Privateers take Vaas' Pirates place as enemies once the player reaches the South Island, being much tougher to take down than the latter but once Jason acquires the Privateer recruit uniform they will only attack if provoked, It is important to note that even with the uniform on Jason isn't allowed to enter highly important command centers or outposts, so it is highly advised the player proceeds with caution when entering one of these areas.

For the purposes of this match, Privateers will not appear unless Himiko or Ryouta travel to the South Island, or if they cause enough damage to cause Hoyt to consider them a threat his operations. So they are unlikely to meet the privateers, let alone Hoyt himself (unless they are stupid enough to go looking for him, the only way this could happen is if they end up stumbling on a meeting between Hoyt and Vaas.

Variants and Weapons

Assault
 * PP-19 Bizon
 * Kimber Warrior OR Desert Eagle
 * Combat Knife
 * Light Body Armor
 * M26 Grenades

Rifleman:
 * P-416 Assault Rifle
 * Kimber Warrior OR Desert Eagle
 * Combat Knife
 * Light Body Armor
 * M26 Grenades

Sniper
 * Zastava 93
 * Agram 2000
 * Combat Knife

Machine Gunner
 * PKM
 * Kimber Warrior OR Desert Eagle
 * Machete
 * Heavy Body Armor

Flamethrower Gunner
 * LPO-50 Flamethrower
 * Kimber Warrior OR Desert Eagle
 * Machete

RPG Gunner:
 * RPG-7
 * Agram 2000
 * Machete

Hoyt Volker:
 * MP5 Submachine Gun
 * Desert Eagle
 * Combat Knife
 * M26 Grenades

=Scenario= After escaping by helicopter from the island of the BTOOOM "Death Game", the helicopter Ryouta and Himiko hijacked to escape flies over Rook Island and is shot down by ground fire from Vaas' pirates. The the downed helicopter crashed in central Rook island, near Amanaki Village. A technical with four pirates on board will arrive. Ryouta and Himiko must eliminate or evade the pirates in the technical, as well as any others they encounter and escape. If captured, it will still be possible to escape, and the match will not end until they are either killed or sold in slavery.

Location
The match will take place on the North Rook Island, with all of the enemies and allies present in the game will be present in the match. The small boats around the island will not have the fuel to escape the island on their own, however, There will be several potential escape options for Ryouta and Himiko, including the boat under Dr. Earnhardt's mansion, the Nostalgia (treasure hunter's ship off the northeast coast of the island), a fishing trawler-sized ship carrying drugs out of the drug fields, passing container ships (which can be reached by a small boat... but may attract pirates, and Agent Willis Huntley, who can let them ride along when he escapes the island.

Primary (Required)

 * Survive
 * Escape the Island

Secondary (Optional)

 * Eliminate Vaas Montenegro

Primary (Required)

 * Capture and Sell/Ransom or Eliminate Ryouta and Himiko

Secondary (Optional)

 * Capture Ryouta and Himiko and Prevent escape until a sale/ransom can be made

Things to Consider

 * This may seem like a mismatch, but Ryouta and Himiko are actually more experienced and better equipped than Jason Brody was when he first arrived on Rook Island. Ryouta and Himiko already have fought and won against dangerous enemies and hostile wildlife, handled explosives, and survived on a dangerous abandoned island BEFORE!


 * Still, it should be noted that they have not handled a gun before, so they will have to learn on the fly, much as Jason did.

=Islands of Madness: Sei and Liv (Jisatsutou) vs the Rook Islands (Far Cry 3)= =Jisatsutou Survivors=
 * Many of the explosives on Rook Island can be used tactically in a manner similar to BIMs, for instance, frag grenades can be "cooked off" before throwing or dropped behind to trap pursuers, similarly to timed BIMs. Likewise, C-4 can be used to set traps in a manner identical to remote BIMs.

Sei
Sei is the main character of the manga Jisatsutou or Suicide Island. Sei was a 19-year old in a near-future Japan in which, officially, those who attempt suicide twice and are revived will be allowed to die if they so choose. Instead, however, those who choose to die are sedated and transported to an abandoned island. Once on this island, they are considered legally dead, and their citizenship is revoked. Any who attempt to venture beyond one kilometer of the island will be fired on by patrolling naval vessels. When Sei wakes up along with a group of at least 50 others, several of them commit suicide, however, many of them, including Sei, decide to survive in this new society free from the pressures of life that drove them to suicide in the first place.

In time, they set up a settlement in an abandoned school on the island, while a second group, under a man named Sawada, sets up a house in the abandoned village. Over time, Sei and a man named Ryou manage to start growing food, begin fishing, and even capture goat and chickens running loose on the island as livestock.

At the same time, it is revealed that Sei was a former member of his high school's archery club, and makes a British-style longbow made from suitably flexible wood and other materials he scavenges. Using this, Sei becomes a skilled hunter, even more so after he adopts a dog, which he named Ikiru, after the Japanese verb meaning "to live", in honor of his now will to survive. Sei proves himself able to hit deer and similar-sized targets at ranges of over 100 meters.

Sei becomes friendly with a Caucasian girl, who takes up the English name "Liv", again, signifying her newfound will to survive, and the two of them eventually enter a relationship.

The new society the survivors form on the island, however, is disrupted by Sawada, who has formed a "cult" of survivors around him, to the point where he has convinve many of the female survivors to give themselves sexually to any male survivors in exchange for food and protection. When a female survivor from Sawada's group decides she has had enough of this arrangement, she flees to Sei and Ryou's group.

This drives Sawada to attempt to attempt to retrieve her by force, leading to a conflict across the island. After seeing the threat of Sawada's group, Ryou creates a number of spears and shields from wood scraps, and Sei later adds to this by crafting more bows and arrows, training others in their use, including Liv, who proves herself somewhat skilled with a bow herself.

After an initial defeat, Sawada retaliates, armed with Molotov cocktails make from scavenged gasoline, killing three of Ryou and Sei's group. The conflict escalates further when Sawada kidnaps a male survivor named Tomo, who has gender identity issues. Sawada proves very charismatic, making Tomo believe he is the only one who will accept his inner femininity, and Tomo decides to stay in spite of a rescue attempt by Sei. In the attempt, Sei wounds several of Sawada's men with arrows, and burns down one of their houses with flaming arrows. From here, the conflict escalates further, driving Sei to realize that he may not be able to keep intentially taking non-lethal shots forever- he may have to kill to protect his friends.

Weapons
Note: Liv and Sei will each have one of the three weapons, and Ikiru will (obviously) be with them.

Improvised Longbow
Sei improvises a British-style longbow from a collection of suitably flexible wood scraps he finds on the island, as well as some string found in an abandoned shed, with a cloth or leather wrap around the part of the bow to be gripped. Sei manufactures arrows from straight pieces of wood, with flights made from feathers. The arrowheads appear to be made from any sharp materials that happen to be on hand, including stone, shards of metal, and, in many case, piece of broken glass shaped similarly to obsidian. Sei also eventually gets a hold of an improvised bracer made from parts from a diving shop. Sei was a former member of his high school archery club, and becomes an even better shot through experience, to the point where he can accurately hit specific parts of a human body (i.e. the leg) from between 50 and 100 meters distance, and hit a human-sized target at up to perhaps 200 meters.

Nata
The nata is a Japanese tool similar in appearance to a meat cleaver, though its use is more similar to that of a machete or a billhook. The nata is used as a general purpose agricultural and outdoor cutting tool used for cutting brush, chopping wood etc, though it can obviously be used as an improvised weapon.

Hunting Knife
Hunting Knife is the knife that hunters use to kill and cut open dead animals. Sei and Liv, along with other "Suicide Island" exiles scavenged various knives from the island. For the purposes of this match, the knife in question will have about a six-inch blade and a overall length of 8 inches, with a clip point.

Rook Island Pick-Ups
The following weapons will be available for pick up by Sei and Liv on the Rook Islands, and may be found in arms caches, lying around in settlements and structures, from the bodies of dead pirates, or maybe bought from the stores around Rook Island with scavenged money.

Combat Knife
The combat knife used by the Pirates on the Rook Islands is a clip-point weapon with a serrated portion in the edge, with an estimated length of 12 inches and a blade length of 7 inches.

Machete (Common)
A Machete is a large, heavy-bladed knife about 18 inches in length used in many tropical areas, most notably Latin America and Africa. The machete is used as a tool for cutting brush and harvesting sugar cane, as well as opening coconuts and other tough fruits and nuts. The machete is also commonly used as a weapon, particularly amongst militias and rebels in Africa and Latin America, and is often issued to military units operating in tropical areas. Similar weapons include the Filipino bolo, Nepalese kukri, and Japanese nata. Can be taken off the bodies of pirates, or found in buildings, settlements etc.

Tanto (Rare)
A Tanto is a Japanese dagger with a blade of about 15-30 centimeters in length. The weapon has a straight, typically single-edged blade with he cutting edge curving up to the point. The weapon was used extensively by the Samurai during the Heian (794-1185 AD) and Kamakura (1185-1333) periods, as well as being carried as a personal defense weapon by civilians. The tanto began to fall out of favor among samurai after the 1300s, being superceded by the longer wakizashi short sword, though tanto would be forged for other purposes. During the 20th century, tanto would be forged prior to World War II, and some would be used as combat knives by Japanese officers. Tanto production dropped dramatically due to restrictions on sword forging in Japan after WWII, however, in the 1960s, tanto forging restarted due to demand from martial artist both in Japan and abroad. A tanto is an unlockable melee weapon in Far Cry 4, and may be found by Ryouta and Himiko in some of the abandoned WWII-era bunkers that dot the Rook Islands.

Kimber Warrior (Common)
The Kimber MCSOCOM ICQB is a 5" barreled aluminum-framed 1911 chambered in .45 ACP custom built for the US Marine Corps. It features a bolt on Dawson Precision light rail, Novak night sights, and omits the full length guide rod and firing pin block of other Kimber models to make field stripping easier. The weapon fires a .45 ACP round from an 8-round magazine. Commonly found in arms caches, settlements, the store in Amanaki, and off the bodies of dead pirates.

Makarov PB (Common)
The Makarov pistol is a Russian sidearm developed and produced in the Soviet Union. The Makarov was the standard sidearm for Soviet troops all the way until the collapse of the communist regime. Nikolai Makarov designed the weapon to replace the TT-33 pistol. Firing the 9x18mm Makarov, the pistol had a magazine capacity of eight rounds. The weapon was selected because of its simplicity and decent stopping power. Since 2003, the Makarov has been replaced by the MP-443 Grach. However, there are still a high amount of these Soviet pistols on the market and are used by Russian law enforcement. More than a dozen countries still use the pistol as their side-arm of choice. The PB is a silenced variant (though the player must still add a silencer in game, it will be silent for the purposes of this match).

Baikal MP-133 (Common)
The Baikal MP-133 is a Russian 12-guage pump-action shotgun similar to the Remington 870. The weapon is intended primarily as a civilian weapon for uses including hunting, home defense, security. The weapon will, for the purposes of this have a capacity of six rounds plus one in the chamber (as per the seven rounds total in the game). Commonly found in the store, on dead pirates, weapons caches and sometimes in civilian settlements.

Desert Eagle (Rare)
The IMI Desert Eagle is a handgun famous for firing a .50 caliber bullet from a seven-round magazine, known for its stopping power. Although the Desert Eagle can deliver severe damage, it is inaccurate as heavy recoil will force the user to reacquire the target and because it is meant to be used at a close range, this inaccuracy is only increased at a distance. The Desert Eagle can be found on the bodies of some pirates and privateers and from arms dealers on Rook Island... not that it's a particularly practical weapon.

Agram 200 (Common)
The Agram 2000 is a Croatian Submachine Gun firing 9mm ammunition. The weapon is compatible with a variety of different magazine sizes, but for the purposes of this match, the weapon will come with a 22-round magazine. I was unable to find an exact range for the Agram, but I would estimate it to be about 100 meters. Commonly found on pirate bodies (mostly snipers and RPG gunners as a sidearm) and in weapons caches.

MP5 Submachine Gun (Rare)
The Heckler and Koch MP5 is a submachine gun chambered for the 9mm round. Since the 1960s, the weapon has been popular around the world and is currently a popular weapon used by law-enforcement agencies, special forces groups, and terrorists. Through the success of the G3 battle rifle, the MP5 was created and the design of the submachine gun was based upon the rifle. The weapon was immediately was adopted by 40 countries several years after it was manufactured and by numerous law enforcement and security organizations. The rate of fire, accuracy, and light-weight of the gun was what made it successful. Their are currently 22 variants of the MP5, the two most popular being the MP5A4 and the MP5K. The weapon has an effective range of 200 meters, firing 9mm round from a 32-round magazine. The MP5 is very rare on Rook Island, only being found in arms dealer inventories, as well as being the personal weapon of Hoyt Volker.

PP-19 Bizon (Rare)
The Bizon ("Bison") is a 9mm submachine gun developed in the early 1990s at Izhmash by a team of engineers headed by Victor Kalashnikov (son of the famous engineer Mikhail Kalashnikov, creator of the AK-47 & AK-74). Alexei Dragunov, youngest son of Evgeny Dragunov (the creator of the SVD sniper rifle), was also a member of the design team. The weapon design is based on the AKS-74 assault rifle, which it shares a 60% parts commonality. The weapon fires 9 x 18mm Makarov rounds from a 64-round magazine with a rate of fire of 600-750 rpm. The weapon has an effective range of 100 meters. The weapon is carried by some Privateers.

AK-103 (Common)
While it is referred to in-game as an AK-47, the AK-pattern assault rifle in Far Cry 3 is actually an AK-103. The AK-103 is a Russian 7.62mm assault rifle. The weapon typically has black plastic furniture, though Vaas' AK has a wood finish similar to older AK designs. The weapon has a rate of fire of 600 rounds per minute and a range of 500 meters. The weapon fires from a 30-round magazine. Very common, found off dead pirates and weapons caches.

P-416 (Rare)
The Patriot Ordnance Factory P-416 is an "M4-pattern" 5.56mm assault carbine designed for close-quarters combat by law enforcement and military users. In spite of it what its name suggests, it is not a variant of the Heckler & Koch HK416. The weapon has numerous attachment rails for attachments, including an ACOG-style scope. The weapon is capable of fully automatic fire, though I could not find information on the rate of fire. The weapon's range is also unknown to me, however it can be assumed to be similar to 5.56mm weapons such as the M4, meaning about 400-500 meters

PKM (Rare)
The PK is a 7.62 mm general-purpose machine gun designed in the Soviet Union and currently in production in Russia. The weapon is fed from a belt (100 rounds for the purposes of this match) and fires at a rate of 650-750 RPM, at a range of up to a kilometer.

SVD Dragunov (Medium)
The Dragunov sniper rifle (formally Russian: Снайперская винтовка Драгунова, Snayperskaya Vintovka Dragunova (SVD), literally "Dragunov's sniper rifle") is a semi-automatic sniper rifle/designated marksman rifle chambered in 7.62×54mmR and developed in the Soviet Union. The weapons has an effective range of 800 meters (though in the hands of novice shooters- such as Sei and Liv, and to a lesser extent, the pirates, its effective range would likely be much less).

Zastava 93 (Rare)
The Zastava M93 Black Arrow is a Serbian anti-materiel rifle chambered for .50 BMG. The weapon is a bolt action rifle based on the Mauser system, feeding from a five-round magazine. The weapon has a range of up to 1800 meters. The weapon will be available in only a few locations (water tower in Church Town, and the cliff overlooking the water treatment plant- these were emplaced only in FC3, but will be pick-upable for the purposes of tis match), and will only become common if Sei and Liv encounter the Privateers (not likely unless they venture to the South Island or they stick around a while and cause enough damage on the North Island to piss off Hoyt).

RPG-7 (Mid)
The RPG-7 is a Soviet-made 85mm anti-tank rocket launcher. The weapon was first delivered to the Soviet Army in 1961 and, like the AK-47 has since been widely exported during the Cold War era, and is still in the arsenal of many countries and paramilitary organization. The weapon is known for low cost, ease of use, durability and reliability. To some, it's the very symbol of guerrilla warfare. The weapon has a maximum range of over 900 meters, but an effective range of only about 200 meters. The weapon will only be found off the bodies of RPG pirates or in some pirate arms caches, or bought from the arms dealers in shops.

LPO-50 Flamethrower (Rare)
The LPO-50 Flamethrower was a Soviet-designed weapon first developed in 1953 to replace the older ROKS 1/2 models used in World War II. The weapon consisted of a fuel tank containing a thickened fuel mixture and a gun unit equipped with a shoulder stock a bipod. The weapon used specialized ignition cartridges to ignite the fuel mixture, three of which were carried in the weapon, lasting for 5-7 second each. The weapon has a range of up to a 70 meters, but a direct fire range of only 40-50 meters. Gunshots to the flame tanks may ignite the fuel, killing the operator in a deadly explosion. The weapon will available on a few pirate arms caches, off flamethrower Privateers, and bought from the arms dealers.

Mines (Mid)
=Vaas' Pirates=

Tabber Here
"Did I ever tell you the definition of insanity?"
 * -|Vaas Montenegro=

- Vaas Montenegro

During Jason Brody and his friend’s trip in Bangkok, they hear about an island where you "can do anything" from Doug, the nightclub DJ that works as a spotter for Vaas. They then decided to do a blind skydive over Rook island. When they landed, they are soon captured by Vaas Montengro and his pirates. While Jason and his older brother Grant are tied up, Vaas tells how he is going to ransom them for large amounts of money from their parents. It is revealed later that even after receiving the ransom money, Vaas was going to sell them all anyway to make more money.

After Jason and Grant escape, and make plans to save everyone, Vaas shoots Grant in the neck, killing him. Vaas decides that instead of killing Jason, he lets him run. This would later be his undoing.

While on his campaign to save his friends, Jason learns that Vaas is keeping Liza Snow hostage personally, as a way to make Jason come to him. When Jason assaults a slave prison that is said to hold Liza, he is knocked out and captured by Vaas. When he wakes, he, Liza and Oliver are tied up in chairs in an old abandoned building, while Vaas is pouring and covering them in gasoline. He then sets fire to the building and leaves Jason and Liza to die, but he takes Oliver with him. They escape just as the building is engulfed in flames and collapses on itself.

After being given a mission by Citra to save some of her warriors, Jason is ambushed by Vaas again, opening a truck that he believed to house the capture warriors. Vaas then ties Jason to a cinder block and kicks him into a deep river bed, intending to drown him. Jason escapes, then proceeds to kill more of Vaas’ men to acquire a helicopter and escape. After the helicopter is shot down by an RPG, Vaas comes up to Jason and shoots him point-blank in the chest. It is later shown that Jason survived the shot by way of a lighter, the same one Vaas tried to light him and Liza on fire with.

After becoming intimate with Citra in her temple, Jason is finally given the task to kill Vaas at his compound, who is throwing a party in celebration of Jason’s “death”. Jason is lead to believe he is infiltrating the compound successfully, but is surprised when Vaas sounds the alarm and broadcasts that he knew Jason was coming. After fighting through all of his pirates, Jason stumbles into a larger warehouse looking to confront and kill Vaas once and for all. When he confronts Vaas in a similar dreamy state in which he confronted Hoyt and Buck, he plunges his knife into his chest, then repeats the process again and again till Vaas falls dead.

AK-103: The AK-103 assault rifle is a derivative of the AK-74M chambered for the 7.62×39mm M43 round, similar to the older AKM. The AK-103 can be fitted with a variety of sights, including night vision and telescopic sights, plus a knife-bayonet or a grenade launcher. The version of the weapon used by the pirates has an unusual wood furniture instead of the standard black plastic grips, making it look similar to the original AK-47. The weapon has a 30-round magazine and a range of 500 meters.

Kimber Warrior: The Kimber Warrior and Desert Warrior are models that are based on a special version of the Custom that was built for the United States Marine Corps Forces Special Operations Command. The MARSOC pistol, known as the Kimber ICQB (Interim Close Quarter Battle) pistol, does not have an internal firing pin block as seen on the rest of the current Kimber Custom models, hence a "II" does not follow the Warrior or Desert Warrior's names. These pistols have an ambidextrous thumb safety, a lanyard loop, an internal extractor, and, in contrast to other Custom models, a standard length recoil spring guide rod to allow easier field stripping without tools. The weapon fires .45 ACP rounds and fires from an 8-round magazine.

Machete: A Machete is a large, heavy-bladed knife about 18 inches in length used in many tropical areas, most notably Latin America and Africa. The machete is used as a tool for cutting brush and harvesting sugar cane, as well as opening coconuts and other tough fruits and nuts. The machete is also commonly used as a weapon, particularly amongst militias and rebels in Africa and Latin America, and is often issued to military units operating in tropical areas. Similar weapons include the Filipino bolo, Nepalese kukri, and Japanese nata.

M26 Frag Grenades

X-Factors
 * Weapons: 80
 * Leadership: 60
 * Calm Under Fire: 90
 * Tactics: 45
 * Marksmanship: 70
 * Melee: 90
 * Agility: 80
 * Physical Strength: 90
 * Combat Experience: 85
 * Brutality: 100
 * Mental Health: 45

Explanations: Vaas is a skilled combatant honed by years of constant fighting against his former tribe, the Rakyat, as well as (presumably) rival gangs. Vaas is particular dangerous in close combat, and seems to favor killing his enemies up close and personal with a machete, that or taking them alive and subjecting them to prolonged torture.


 * -|Berserker=

"Slice and Dice BABY!"

- Pirate Berserker

Some of Vaas' pirates do not carry firearms, possibly because they are simply unable to afford one, or perhap, given their behavior, they are sociopathic to the point that they prefer killing with a blade. Pirate berserkers, also known as chargers or beheaders, charge at their foes armed with machetes, with no thought for their own safety, and do not wear any body armor. This means that, while they are dangerous up close, they are a relatively target for any competent marksman from a distance.

Machete: A Machete is a large, heavy-bladed knife about 18 inches in length used in many tropical areas, most notably Latin America and Africa. The machete is used as a tool for cutting brush and harvesting sugar cane, as well as opening coconuts and other tough fruits and nuts. The machete is also commonly used as a weapon, particularly amongst militias and rebels in Africa and Latin America, and is often issued to military units operating in tropical areas. Similar weapons include the Filipino bolo, Nepalese kukri, and Japanese nata.

X-Factors
 * Weapons: 5
 * Leadership: 5
 * Calm Under Fire: 15
 * Tactics: 3
 * Marksmanship: 0
 * Melee: 75
 * Agility: 85
 * Physical Strength: 90
 * Combat Experience: 45
 * Brutality: 100
 * Mental Health: 20

Explanations: Pirate berserkers are deadly at close range, not to mention completely insane, with no concept of self-preservation, given their willing this to charge straight into machine gun fire with only a machete. Note that they score a low calm under fire for a different reason Nanami Karino of EPDA- instead of panicking, the berserkers suicidally charge into fire. Overall, they're essentially cannon fodder. The low combat experience is because they don't tend to live long.


 * -|Shotgunner=

"*maniacal laughter*"

- Pirate Shotgunner

Pirate shotgunners are a second class of pirate sometimes known as "berserkers". Like the machete-wielding "charger", berserkers will charge at the player, though they are marginally more dangerous as they are armed with shotguns. Like the charger, however, they lack any body armor, and are most vulnerable to long range weapons.

Baikal MP-133 The Baikal MP-133 is a Russian 12-guage pump-action shotgun similar to the Remington 870. The weapon is intended primarily as a civilian weapon for uses including hunting, home defense, security. The weapon will, for the purposes of this have a capacity of six rounds plus one in the chamber (as per the seven rounds total in the game).

Combat Knife The KA-BAR is a combat knife that is used by Armed Forces World-wide. It got it's name when a trapper sent a letter to the company that made it about how, after his gun misfired, used it to kill an attacking bear. But the letter was so hard to make out that all that could made out was "K a Bar"-to kill a bear. It was the most popular combat knife in Vietnam, and continues to be used to this very date. It is great for stabbing, slashing, searching for mines, cutting rope, and other useful things like that.

X-Factors
 * Weapons: 35
 * Leadership: 5
 * Calm Under Fire: 15
 * Tactics: 9
 * Marksmanship: 35
 * Melee: 60
 * Agility: 70
 * Physical Strength: 80
 * Combat Experience: 50
 * Brutality: 100
 * Mental Health: 45

Explanations:

"Waste that son of a bitch!"
 * -|Riflemen=

- Pirate Rifleman

Pirate riflemen are the most common class of pirate encountered on the North Island. Pirate riflemen are armed with AK-103 assault rifles, and appear to have at least some combat experience, if not training. For instance, they will take cover when under heavy fire, however, they are still prone to hip-firing their weapons, resulting in poor accuracy, and rushing into combat at close ranges. Like most pirates, they do not wear body armor.

AK-103 The AK-103 assault rifle is a derivative of the AK-74M chambered for the 7.62×39mm M43 round, similar to the older AKM. The AK-103 can be fitted with a variety of sights, including night vision and telescopic sights, plus a knife-bayonet or a grenade launcher. The version of the weapon used by the pirates has an unusual wood furniture instead of the standard black plastic grips, making it look similar to the original AK-47. The weapon has a 30-round magazine and a range of 500 meters.

Combat Knife: The KA-BAR is a combat knife that is used by Armed Forces World-wide. It got it's name when a trapper sent a letter to the company that made it about how, after his gun misfired, used it to kill an attacking bear. But the letter was so hard to make out that all that could made out was "K a Bar"-to kill a bear. It was the most popular combat knife in Vietnam, and continues to be used to this very date. It is great for stabbing, slashing, searching for mines, cutting rope, and other useful things like that.

M26 Frag Grenade: M26 Frag Grenade: The M26 is a fragmentation grenade developed by the United States military. It entered service around 1952 and was used in combat during the Korean War. Its distinct lemon shape led it to being nicknamed the "lemon grenade" (compare Russian F1 grenade, and Mk 2 Pineapple grenade, with similar nicknames). The weapon was later replaced by the M67 Grenade.

X-Factors
 * Weapons: 65
 * Leadership: 15
 * Calm Under Fire: 45
 * Tactics: 45
 * Marksmanship: 50
 * Melee: 50
 * Agility: 60
 * Physical Strength: 80
 * Combat Experience: 85
 * Brutality: 100
 * Mental Health: 65

Explanations:

Pirate Elites are a more heavily armed and armored than lower-ranking pirate riflemen. In addition the standard assault rifle, pirate elites have body armor that protects them from smaller-caliber rounds, but is still easily pierced by heavier weapons.
 * -|Elite=

AK-103: The AK-103 assault rifle is a derivative of the AK-74M chambered for the 7.62×39mm M43 round, similar to the older AKM. The AK-103 can be fitted with a variety of sights, including night vision and telescopic sights, plus a knife-bayonet or a grenade launcher. The version of the weapon used by the pirates has an unusual wood furniture instead of the standard black plastic grips, making it look similar to the original AK-47. The weapon has a 30-round magazine and a range of 500 meters.

Kimber Warrior: The Kimber Warrior and Desert Warrior are models that are based on a special version of the Custom that was built for the United States Marine Corps Forces Special Operations Command. The MARSOC pistol, known as the Kimber ICQB (Interim Close Quarter Battle) pistol, does not have an internal firing pin block as seen on the rest of the current Kimber Custom models, hence a "II" does not follow the Warrior or Desert Warrior's names. These pistols have an ambidextrous thumb safety, a lanyard loop, an internal extractor, and, in contrast to other Custom models, a standard length recoil spring guide rod to allow easier field stripping without tools. The weapon fires .45 ACP rounds and fires from an 8-round magazine.

Machete: A Machete is a large, heavy-bladed knife about 18 inches in length used in many tropical areas, most notably Latin America and Africa. The machete is used as a tool for cutting brush and harvesting sugar cane, as well as opening coconuts and other tough fruits and nuts. The machete is also commonly used as a weapon, particularly amongst militias and rebels in Africa and Latin America, and is often issued to military units operating in tropical areas. Similar weapons include the Filipino bolo, Nepalese kukri, and Japanese nata.

M26 Frag Grenade: The M26 is a fragmentation grenade developed by the United States military. It entered service around 1952 and was used in combat during the Korean War. Its distinct lemon shape led it to being nicknamed the "lemon grenade" (compare Russian F1 grenade, and Mk 2 Pineapple grenade, with similar nicknames). The weapon was later replaced by the M67 Grenade.

Light Body Armor Pirate Elites wear light body armor which provides some protection from enemy fire, but can be penetrated by larger-caliber rounds (assault rifle and large). The armor only covers the torso region. The armor is ductaped together, and not in very good condition.

X-Factors
 * Weapons: 75
 * Leadership: 60
 * Calm Under Fire: 65
 * Tactics: 50
 * Marksmanship: 70
 * Melee: 50
 * Agility: 60
 * Physical Strength: 80
 * Combat Experience: 85
 * Brutality: 100
 * Mental Health: 65

Explanations:

Vaas's pirates employ snipers armed with Dragunov rifles and Agram 2000 SMGs for close combat. While pirate snipers are a major threat to Jason Brody, they are not as skilled as a professional military snipers, and their rifles mount laser sights, betraying their locations and making them easy targets for a skilled countersniper. Pirate snipers do not wear any body armor.
 * -|Snipers=

SVD Dragunov w/ laser sight The Dragunov sniper rifle (formally Russian: Снайперская винтовка Драгунова, Snayperskaya Vintovka Dragunova (SVD), literally "Dragunov's sniper rifle") is a semi-automatic sniper rifle/designated marksman rifle chambered in 7.62×54mmR and developed in the Soviet Union. The weapon has an effective range of 800 meters, fires from a ten-round magazine. The weapon comes standard with a 4x scope. The pirates have also added red laser sight, which may aid in aiming, but also makes the location of the sniper easily visible.

Agram 2000: The Agram 2000 is a Croatian Submachine Gun firing 9mm ammunition. The weapon is compatible with a variety of different magazine sizes, but for the purposes of this match, the weapon will come with a 22-round magazine. I was unable to find an exact range for the Agram, but I would estimate it to be about 100 meters.

Combat Knife: The KA-BAR is a combat knife that is used by Armed Forces World-wide. It got it's name when a trapper sent a letter to the company that made it about how, after his gun misfired, used it to kill an attacking bear. But the letter was so hard to make out that all that could made out was "K a Bar"-to kill a bear. It was the most popular combat knife in Vietnam, and continues to be used to this very date. It is great for stabbing, slashing, searching for mines, cutting rope, and other useful things like that.

X-Factors
 * Weapons: 80
 * Leadership: 45
 * Calm Under Fire: 65
 * Tactics: 50
 * Marksmanship: 85
 * Melee: 40
 * Agility: 50
 * Physical Strength: 70
 * Combat Experience: 85
 * Brutality: 100
 * Mental Health: 65

Explanations:

RPG Gunners are the pirate's long-range heavy forces, usually seen defending bases or accompanying important pirate personnel. These Pirate carry an RPG-7 rocket launcher for engaging vehicles and groups of enemies, and can be very dangerous. However, they lack any body armor, meaning they are easily picked off with any long-range weapon. They also carry an Agram 2000 for close combat.
 * -|RPG Gunner=

RPG-7: The RPG-7 is a Soviet-made 85mm anti-tank rocket launcher. The weapon was first delivered to the Soviet Army in 1961 and, like the AK-47 has since been widely exported during the Cold War era, and is still in the arsenal of many countries and paramilitary organization. The weapon is known for low cost, ease of use, durability and reliability. To some, it's the very symbol of guerrilla warfare. The weapon has a maximum range of over 900 meters, but an effective range of only about 200 meters

Agram 2000: The Agram 2000 is a Croatian Submachine Gun firing 9mm ammunition. The weapon is compatible with a variety of different magazine sizes, but for the purposes of this match, the weapon will come with a 22-round magazine. I was unable to find an exact range for the Agram, but I would estimate it to be about 100 meters.

Combat Knife: The KA-BAR is a combat knife that is used by Armed Forces World-wide. It got it's name when a trapper sent a letter to the company that made it about how, after his gun misfired, used it to kill an attacking bear. But the letter was so hard to make out that all that could made out was "K a Bar"-to kill a bear. It was the most popular combat knife in Vietnam, and continues to be used to this very date. It is great for stabbing, slashing, searching for mines, cutting rope, and other useful things like that.

X-Factors
 * Weapons: 80
 * Leadership: 45
 * Calm Under Fire: 65
 * Tactics: 50
 * Marksmanship: 85
 * Melee: 40
 * Agility: 50
 * Physical Strength: 70
 * Combat Experience: 85
 * Brutality: 100
 * Mental Health: 65

Explanations:

"Let me show you how a man fights!"
 * -|Heavy Gunner=

- Pirate Heavy Gunner

Weapons

PKM Machine Gun

Kimber Warrior

Machete


 * -|Hoyt Privateers=

The Privateers is a faction of mercenaries based on South Island of the Rook Islands, with the violent, sadistic Hoyt Volker acting as their leader. Compared to the pirates on the North Island they are much better equipped and organized, donning tactical gear and armed with state of the art weaponry. They were hired by Hoyt to protect him and his business but likely left Rook Islands after his death at the hands of Jason Brody.

Hoyt himself was the son of an abusive father, a South African mining boss. This violent upbringing resulted in Hoyt becoming even more violent, sadistic, and mentally unstable than his father. At an unknown point his life, Hoyt became involved involved in organized crime, and climbed his way to become the head of a gang of pirates and criminals in the Rook Islands, amassing large amounts of wealth from illegal trading in arms, drugs, and even slave labor. Hoyt is shown to torture and murder anyone who crosses him, often in horrific manners, for instance, burning them alive in a small metal cage.

The mercenaries Hoyt hires to protect his enterprises come from diverse backgrounds, some being ex-military, while other are criminals. Both, however, are armed and extremely dangerous, and more than willing to torture and murder to make a profit.

The Privateers take Vaas' Pirates place as enemies once the player reaches the South Island, being much tougher to take down than the latter but once Jason acquires the Privateer recruit uniform they will only attack if provoked, It is important to note that even with the uniform on Jason isn't allowed to enter highly important command centers or outposts, so it is highly advised the player proceeds with caution when entering one of these areas.

For the purposes of this match, Privateers will not appear unless Sei or Liv travel to the South Island, or if they cause enough damage to cause Hoyt to consider them a threat his operations. So they are unlikely to meet the privateers, let alone Hoyt himself (unless they are stupid enough to go looking for him, the only way this could happen is if they end up stumbling on a meeting between Hoyt and Vaas).

Variants and Weapons

Assault
 * PP-19 Bizon
 * Kimber Warrior OR Desert Eagle
 * Combat Knife
 * Light Body Armor
 * M67 Grenades

Rifleman:
 * P-416 Assault Rifle
 * Kimber Warrior OR Desert Eagle
 * Combat Knife
 * Light Body Armor
 * M67 Grenades

Sniper
 * Zastava 93
 * Agram 2000
 * Combat Knife

Machine Gunner
 * PKM
 * Kimber Warrior OR Desert Eagle
 * Machete
 * Heavy Body Armor

Flamethrower Gunner
 * LPO-50 Flamethrower
 * Kimber Warrior OR Desert Eagle
 * Machete

RPG Gunner:
 * RPG-7
 * Agram 2000
 * Machete

Hoyt Volker:
 * MP5 Submachine Gun
 * Desert Eagle
 * Combat Knife
 * M26 Grenades

Wildlife
=Miyo Takano (Higurashi) vs Shuuichiro Sakaki (Ookami Kakushi)= Miyo Takano, the maniacal scientist who tried to prove her theories about a local disease by wiping out the entire village of Hinamizawa

VS

Shuuichiro Sakaki, the vigilante who tried to avenge the murder his girlfriend... but wiping out the entire town where it took place...

WHO IS DEADLIEST?!... =Combatants=

Miyo Takano


"The village's curse is my curse as well. Because of this curse. I will become a god."

- Miyo Takano

Miyo Takano was an orphan adopted by a Japanese scientist who was working on a virus local to the village of Hinamizawa. Miyo's father was criticized for his work, which stated that the Hinamizawa Syndrome's effects, namely violent behavior could be triggered by the death of a "queen carrier". After her father died, Takano continued his work, determined to prove him correct. Takano planned to do this by killing the "queen carrier" and causing the entire village to go insane.

In order to gain access to the village, Takano joined a conspiracy of politician born before the Second World War, who intended to weaponize the Hinamizawa Syndrome and use it to restore Japan's position as a major military power. Takano was given control of a force of troops, the Yamainu, who she used to eliminate any threats to her plans, thought Takano herself was quite willing to commit murder and did so on a number of occasions.

Takano lived in the village of Hinamizawa while preparing her plans, posing as a nurse in a local clinic. In addition to proving her father right, Takano also believes that by killing off the village of Hinamizawa in a mysterious accident believed to be the result the curse of Oyashiro, a local god, Takano will herself become a god, at least in metaphorical sense.

Higurashi no Naku Koro Ni covers multiple parallel universes. In most of them, Takano succeeds in killing the "queen carrier", a girl named Rika Furude, plunging the village into madness, and then killing off the inhabitants with poison gas. However, in the final arc of Higurashi, Takano is defeated by the combined efforts of Furude and her friends Keiichi Maebara, Rena Ryuguu, Mion and Shion Sonozaki, Satoko Houjou, and several others.

Shuuichiro Sakaki
"People? You've got to be kidding! You aren't human. You don't even have a human heart!"

- Shuuichiro Sakaki on Nemuru Kushinada and the kamibito

Shuuichiro Sakaki is a major character in the visual novel and later anime Ookami Kakushi. Shuuichiro was a man living in born in the town of Jouga-machi, sometime in late 1950s. The town of Jouga, on the surface a normal town in the mountains, notable for growing hassaku fruit, and for tales of an endemic subspecies of wolves were said to inhabit the forests surrounding the town, the basis for a local goddess said said to take the form of a "white wolf". In truth, however, the "wolves" were actually a metaphor for the behavior of the local inhabitants, who are referred to as kamibito, and are said to "both human and not human". It is implied that they may be a different subspecies of humans. The main features of kamibito are an enhanced sense of smell, superhuman strength and agility, and an innate attraction to certain humans, known as "Temptations" who emit a pheromone undetectable to normal humans, but irresistible to the kamibito. When exposed to the pheromone, and particularly, if they come into contact with bodily fluids of an individual who emits said pheromones, (typically by kissing or sexual contact, as the kamibito will literally "fall in love" with the emitter) they become addicted and prone to insanity and violence.

It is revealed that Sakaki was in fact a powerful pheromone emitter or "tempatation", who fell in love with a kamibito girl named Mieko, who he was engaged to. However, Mieko's kissing and possibly having sexual contact with Shuuichiro was an offense under the ancient laws of Jouga intended to control the kamibito, and Mieko was assassinated by Nemuru Kushinada. Sakaki found Mieko dead in a pool of her own blood, and tried to report the crime to the local police, however, they were not at their posts, when he returned to the crime scene shortly afterwards, all evidence had been cleaned up.

Sakaki blamed the kamibito and the town of Jouga-machi as whole and spent two years plotting his revenge, intending to destroy all of the kamibito. In 1983, Sakaki posed as a hitman, who was hired by the Jouga-machi leadership to eliminate another powerful "temptation", a boy named Hiroshi Kuzumi. Shuuichiro kidnapped Hiroshi and held him at a construction site, which had the unintended consequence of attracting Nemuru Kushinada to the site. Sakaki and Nemuru fought, with Sakaki managing to disable Nemuru in spite of her superhuman powers by cause debris to fall on her. Sakaki then held Nemuru in the same room as Hiroshi, intending to trigger her violent nature and cause her to kill him before he killed Nemuru.

Nemuru, however, resists the urge to make contact with Hiroshi and the two of them are rescued.Sakaki, however, escapes, and puts into motion a plot to cause chaos by releasing a "fallen" into the Hassaku Festival, where all the town would be attending, forcing Nemuru to kill the "fallen" in order to protect the rest of the town, revealing the murderous secrets of Jouga. In the chaos that ensues, Sakaki murders one of the town leaders with a switchblade, before he escapes, and heads for a dam upstream, armed with a switchblade and a revolver. Sakaki shoots one of the dam personnel and proceeds to open the floodgates, intending to flood Jouga and wipe out the entire town. The flooding causes some damage, but Nemuru and several other townspeople follow Sakaki and manage to close the floodgates before most of the town is destroyed.

Nemuru then confronts Sakaki on the other side of the dam, who points his pistol at the group. In the anime, Nemuru admits to killing Sakaki's girlfriend, and offers to allow him to kill her if he would spare the lives of the rest of the town. Sakaki does not take the offer, and attempts return the dam, pointing the gun at anyone who would stop him. However, he is met by, Kaori Mana a girl who was his friend in college, who is actually a kamibito, who tries to stop him. Sakaki shoots Kaori, but with her last breath, she jumps off the cliff next to the dam, pulling Sakaki along with her.

In the visual novel, Sakaki's methods of attempting to destroy Jouga-machi are somewhat different, using a large bomb to completely destroy the city, and, if he fails in that, inciting the human members of the town into murdering the kamibito. In some bad ends of the visual novel, he actually succeeds in his attempts to bomb the city.

=Weapons=

Nightstick (Miyo)
The nightstick, also known as a truncheon of baton, is a type of typically wooden club used by police as a close-combat and riot control weapon designed to be used non-lethally- police training dictates to aim for the arms or legs, particularly the common peroneal nerve above the knee. However, the nightstick is easily capable of causing unconsciousness or even fatal injury with a blow to the head. For the purposes of this match, Takano's baton will be a side-handle or "tonfa" baton, with a secondary handle on the side, allowing for a greater variety of fighting techniques to be used than with a straight baton.

Wrench (Sakaki)
In his first fight against Nemuru Kushinada, Sakaki uses a wrench as an improvised weapon. The wrench itself appears to be an adjustable wrench with a length of about 30 centimeters/one foot, a weigh of about 1-2 pounds, constructed entirely of steel. This design makes the wrench a decent bludgeoning weapon. In the fight, Sakaki also proves capable of throwing the wrench at least ten meters and dislodging a piece of debris, causing it to fall on Nemuru Kushinada. While it would not have the lethality of a bladed throwing weapon such as an axe, the wrench is more than heavy enough to cause severe injury on impact, whether swung or thrown.

119's Edge
In spite of Sakaki's apparent throwing skill, his exploits in the episode could just be down to dumb luck- and besides, throwing the wrench essentially disarms him. Most likely, this will come down to close combat, where, Miyo's Nightstick reigns supreme.

Scalpel (Miyo)
A scalpel is a type of knife used in surgery and dissection, with a small, but extremely sharp blade on the end of a short handle. A scalpel can be dangerous when used as weapon because of its cutting ability, however it has very little reach.

Switchblade (Sakaki)
A switchblade is a folding knife with a spring mechanism that allows that blade of the knife to be rapidly unfolded with the push of a button. Switchblade knives have existed since the 18th century, but it only within the last 100 years that switchblades became associated with crime as they are today. The association of the knife with crime started with the production of stiletto-bladed switchblade- blades with a narrow, double edge- in Italy in the first half of the 20th century. Some of these switchblades were used by Italian gangs in America such as the Sicilian Mafia. The legal action against the knives did not start until the 1950s, when a number of Italian "stiletto" switchblades flooded the market, the first ones brought home by returning US soldiers in 1945. Since the 1950s, switchblades have been banned or restricted in a number of countries.

119's Edges
While the scalpel is sharp enough to inflict severe wounds, the blade so small that it has practically no reach, cannot produce deep wounds. On the other hand, the switchblade has a "stiletto"-style blade, a long, thin blade designed to create deep puncture wounds with a thrusting attack, easily capable of causing fatal bleeding. Edge: Shuuichiro Sakaki

Colt M1911 (Miyo)
The M1911 is a semi-automatic pistol that fires the .45 ACP. The weapon is single-action and is recoil-operated. The famous firearms designer John Moses Browning produced the pistol to be used as the standard sidearm for the United States military. The weapon was used through countless conflicts like World War II and the Vietnam War. Production for the weapon came through the United States' need to modernize its arsenal. It is still being used by American law-enforcement and military forces in limited amounts. The weapon is a .45 caliber handgun with a seven-round magazine.

Nambu Model 60 (Sakaki)
The Nambu Model 60 is a Japanese police revolver based on the Smith and Wesson Model 65. The weapon has a five-round chamber firing the .38 Special round.

Hydrogen Sulfide Gas (Miyo)
Hydrogen Sulfide is a gas containing hydrogen and sulfur (obviously) and is known for its rotten egg-like odor. In concentrations of over 1000 parts per million, the gas can kill quickly, and as little as 50 ppm can cause eye damage, with death becoming possible at 320 ppm. The gas was chosen by Takano as it is also sometimes released in volcanic events, for plausible deniability of her atrocities in Hinamizawa. Takano delivered her hydrogen sulfide in a custom-made gas grenade capable of quickly filling a closed room with lethal levels. Takano will have two such devices.

Improvised Explosive Device (Sakaki)
An improvised explosive device, or I.E.D. is a term for any type of explosive device made or modified from common chemicals and components. This may include homemade explosives such as ammonium nitrate "fertilizer bombs", as well as purposes-built explosives modified to be triggered and/or deployed in a manner differently than they were designed to, such as an artillery shell rigged to explode with a remote detonator. Many modern IEDs are modified to detonate using remote detonators improvised from radios or cell phones, however, timed fuses and victim-activated "booby traps" are also common. Sakaki used a large, possibly truck-mounted presumably homemade bomb, such as a "fertilizer bomb" in an attempt to destroy Jouga-machi in the Ookami Kakushi visual novel, however, to make this match fair, Sakaki will have two smaller timed IEDs which he will be capable of throwing like grenades.

119's Edge
Sakaki's IED for its instant-kill ability. =X-Factors=

Explanations
While Takano has some firearms training, she is no soldier, but is still more highly trained than Sakaki- it is not clear if he even fired his gun prior to his attempt to kill of the population of Jouga-machi. On the other hand, I give Sakaki a higher combat experience score, as he managed to kill a superhuman in close combat, and incapacitate a second (although the element of surprise and blind luck were involved in both instances), while Takano mostly just massacred unarmed villagers. In terms of strength, I give Sakaki the edge, as, while the two have obviously not appeared side by side, he appears to be a bit larger than Takano. On the other hand, Takano has an advanced degree, and also proved capable of planning a complex operation to conduct, and then destroy all evidence of her human experimentation. Sakaki did manage to manufacture explosives, as well disguise himself as both a pharmaceutical company representative and a hitman, so he doesn't lag too far behind. Finally, In terms of mental health, Sakaki likely has some sort of psychological issue given his desire to kill not only his girlfriend's murderer, but everyone in Jouga-machi, Takano is definitely the less mentally stable- a literal sociopathic genius with a god complex.

=Pagan Min (Far Cry 4) vs Heath Oslo (Grisaia series)= =Commanders and Lieutenants=

Pagan Min
Pagan Min was a Triad boss in Hong Kong, the heir to his mid-level drug syndicate. At some point during his history as a mob boss, Pagan Min managed to expand his empire and gain control of a large force of private military contractors. It was around this time that he took up the name Pagan, after a 19th century Burmese monarch. Min, along with his closest lieutenant, his adopted sister Yuma Lau, traveled to Kyrat, which was, at that time, in the midst of a civil war between the Royalists and Nationalists.

The Pagan Min initially used his private army to aid the Royalist, winning the war, but shortly afterwards, assassinated the surviving members of the Kyrati royal family, as well as anyone else who opposed him, before declaring himself king of Kyrat.

The one man who managed to oppose Pagan was Mohan Ghale, a former Royal Guard who started The Golden Path resistance group in opposition to Pagan. Ghale had a strained relationship with his wife, Ishwari, who wanted to fight on the front lines, but the traditionalist Mohan opposed this. Mohan eventually allowed her to spy on Pagan Min by infiltrating his palace.

During this time, Ishwari had an affair with Min, and had a daughter, Lakshmana. When Mohan found out about this, he was furious, and killed Lakshmana. Shortly afterwards, Ishwari killed Mohan and fled to the United States with her son, Ajay Ghale.

After this, Pagan became increasingly violent after Lakshmana's death, ordering the worst of his atrocities, but later became a recluse in his palace, ruling through the proxies of his lieutenants Yuma Lau, Paul "De Pleur" Harmon, and Noore Najjar.

When Ajay Ghale returned to scatter his mother's ashes in Kyrat, Min ordered the Kyrati army to stop the bus he arrived on, but they instead fire on the bus. Pagan is infuriated and stabs the commander of the checkpoint to death with his pen, before inviting Ajay to dine with him, along with a Golden Path infiltrator, Darpan, who he has taken away for questioning literally in the middle of dinner. Pagan instructs him to stay at the table, but Ajay leaves, inadvertently witnessing the torture of Darpan, and is shortly afterwards rescued by the Golden Path.

Ajay is sucked into the Golden Path rebellion, and proves to be their most effective operative in the field. After fighting his way through Kyrat, Ajay reaches the Royal palace, Ajay either kills Pagan immediately, or lets Pagan live, and is show the memorial to Lakshmana, where Ishwari wished her ashes to be returned. Afterwards, Pagan leaves Kyrat to Ajay, flying away in a helicopter. If the player has an RPG or other weapon capable of shooting down a helicopter, they can shoot down Pagan's helicopter, killing him.

Kukri
The Kukri, or Khukuri, is a forward-curved, machete-like knife used by the Gurkhas of Nepal, a fierce, warlike people who, after first fighting against the British in the early 1800s, later worked as mercenaries with the armies of Britain, and, after the independence of various British colonies, the military and police forces in of Singapore, Nepal, and India. The kukri itself is used both for combat, and as a utility knife for cutting brush etc, contrary to the legend that a Gurkha must draw blood every time they unsheathe the kukri, even if it means cutting themselves.

Desert Eagle
The IMI Desert Eagle is a handgun famous for firing a .50 caliber bullet, known for its stopping power. Although the Desert Eagle can deliver severe damage, it is inaccurate as heavy recoil will force the user to reacquire the target and because it is meant to be used at a close range, this inaccuracy is only increased at a distance. The weapon has a seven-round magazine.

P-416
The Patriot Ordnance Factory PA-416 is a 5.56mm assault carbine designed for close-quarters combat by law enforcement and military users. The weapon has numerous attachment rails for attachments, including an ACOG-style scope. The weapon is capable of fully automatic fire, though I could not find information on the rate of fire. The weapon's range is also unknown to me, though likely similar to the Heckler & Koch HK416 (850 rpm, 600 meters).

Yuma Lau
The daughter of a Hong Kong Triad boss, Yuma was orphaned when her parents were killed during raid by Chinese Police and Interpol, Yuma was adopted by Gang Min, the father of Pagan Min. During this time, Lau became close to Pagan Min, came to idolize him, and may have eventually fell in love with him. During her early years, Lau became a ruthless killer, earning her place as Min's right hand woman in the Hong Kong Triads. When Min staged his coup and seized power in Kyrat, backed by foreign mercenaries, Yuma went with him becoming his second-in-command.

At some point during this time, Yuma became warden of Min's prison at Durgesh, and started experimenting with hallucinogenic drugs on the prisoners. At the same time, Pagan Min fell in love with a local woman named Ishwari Ghale, the mother of game protagonist Ajay Ghale. In spite of her being married to Mohan Ghale, Ishwari had an affair with Min. Yuma saw this as a betrayal, and that Ishwari's influence had "weakened" Min. Yuma became increasingly obsessed with winning back her adoptive brother's affections, and believe she could do so, as well as bring Kyrat into a new age of greatness if she found the land of Shangri-La described in Kyrati mythology. Yau became increasingly obsessed with finding Shangri-La, and spent large amounts of manpower and money on fruitless archaeological expeditions.

When Ajay Ghale returned to Kyrat, he was captured by Yuma's men after he was betrayed by CIA agent Willis Huntley, he is imprisoned in Durgesh and subjected to hallucinogenic drugs. In spite of this, Ghale escapes and eventually corners Lau in a cave, before killing her in close combat.

Kukri
The Kukri, or Khukuri, is a forward-curved, machete-like knife used by the Gurkhas of Nepal, a fierce, warlike people who, after first fighting against the British in the early 1800s, later worked as mercenaries with the armies of Britain, and, after the independence of various British colonies, the military and police forces in of Singapore, Nepal, and India. The kukri itself is used both for combat, and as a utility knife for cutting brush etc, contrary to the legend that a Gurkha must draw blood every time they unsheathe the kukri, even if it means cutting themselves.

Kimber Warrior
The Kimber MCSOCOM ICQB is a 5" barreled aluminum-framed 1911 chambered in .45 ACP custom built for the US Marine Corps. It features a bolt on Dawson Precision light rail, Novak night sights, and omits the full length guide rod and firing pin block of other Kimber models to make field stripping easier. The weapon fires a .45 ACP round from an 8-round magazine.

P-416
The Patriot Ordnance Factory PA-416 is a 5.56mm assault carbine designed for close-quarters combat by law enforcement and military users. The weapon has numerous attachment rails for attachments, including an ACOG-style scope. The weapon is capable of fully automatic fire, though I could not find information on the rate of fire. The weapon's range is also unknown to me, though likely similar to the Heckler & Koch HK416 (850 rpm, 600 meters).

Paul "De Pleur" Harmon
Paul "De Pleur" Harmon is the tertiary antagonist of Far Cry 4, who reports to main villain Pagan Min. He is responsible for leading Min's Royal army and is the governor of the Lowlands.

Little is known about De Pleur's early life. It can be assumed that at some point he went to Kyrat where he met the king of Kyrat, Pagan Min. Min found potential in De Pleur and included him in his Royal army. Eventually, De Pleur climbed the ranks and became the leader of the army and a right-hand man of Min, next to Yuma. While Min became a recluse, Kyrat was split between different governors who report to Min. De Pleur was given to control of the Lowlands region of Kyrat and makes his fortune running guns, selling tea and cultivating other illegal crops. He also throws parties in his 'City of Pain.'

De Pleur is first seen in his mansion. He, along with Min, greets Ajay Ghale who came to the country to scatter his mother's ashes. He then leaves to torture Ajay's acquaintance Darpan, a founder of the Golden Path. Ajay manages to escape from the mansion with the help Sabal and is forced to leave Darpan to be brutally tortured and presumably killed by Paul.

Later on, Ajay attacks (he has the to destroy) a brick factory, containing opium that was supplied by De Pleur and that is to be processed into heroin.

Finally, Ajay is ordered by the Path to find and capture De Pleur. To do so, Ajay infiltrates De Pleur's "City of Pain" where he frees several slaves. While rescuing one, Ajay dresses himself as a kidnapped slave and overhears a conversation between Paul and his daughter. Ajay knocks out cold Paul and carries his body to a nearby. After Ajay shoots their way and into safety, Paul asks him why is he doing this. Ajay tells him that Dr. Noore sends her regards. Paul laughs hysterically at this due to the fact that he and Pagan killed her family years ago and have sent her false letters from her family (Paul even admits that he wrote the letters with some help from Ashley whom he sees as a future writer).

After being delivered to the Golden Path HQ, De Pleur screams hysterically due to his daughter calling and begs Ajay to give him his back before being taken away by Sabal, Amita and some Golden Path members. De Pleur's is then outside of Banapur Village in a box, forced to listen to his mobile phone ringing as his daughter tries to call him.

Kukri
The Kukri, or Khukuri, is a forward-curved, machete-like knife used by the Gurkhas of Nepal, a fierce, warlike people who, after first fighting against the British in the early 1800s, later worked as mercenaries with the armies of Britain, and, after the independence of various British colonies, the military and police forces in of Singapore, Nepal, and India. The kukri itself is used both for combat, and as a utility knife for cutting brush etc, contrary to the legend that a Gurkha must draw blood every time they unsheathe the kukri, even if it means cutting themselves.

Skorpion
The Skorpion vz. 61 (referred to as the Skorpion) is a Czechoslovak submachine gun developed in the late 1950's for special forces and security units. It fires the .32 ACP round at rates of fire of up to 850 rounds per minute. The weapon has a 20-round magazine and a range of up to about 50 meters.

AK-103
While it is referred to in-game as an AK-47, the AK-pattern assault rifle in Far Cry 3 is actually an AK-103. The AK-103 is a Russian 7.62mm assault rifle. The weapon typically has black plastic furniture, though Vaas' AK has a wood finish similar to older AK designs. The weapon has a rate of fire of 600 rounds per minute and a range of 500 meters. The weapon fires from a 30-round magazine.

M4A1 Carbine
=Troop's Weapons=

SMAW (Oslo)
=Sofiya "Balalaika" Pavlovena (Black Lagoon) vs Heath Oslo (Grisaia series)=

Heath Oslo
=Weapons=

SMAW (Heath)
=The Wolf and Lion: Fenrir Greyback (Harry Potter series) vs Lio Shirazumi (Kara no Kyoukai)= =Fenrir Greyback=

Werewolf Transformation
=Lio Shirazumi=

Yuuji Kazami VS Ellen "Ein" (Phantom)
=Yuuji Kazami page under construction=
 * Combat Knife (Both)
 * Glock (Yuuji) vs Mark 23 (Ein)
 * M16 Rifle (Yuuji) vs M4 Carbine (Ein)
 * M40A1 (Yuuji) vs PSG-1 (Ein)

Yuuji Kazami is a the main character of the visual novels and later anime Grisaia no Kajitsu, Grisaia no Meikyuu, and Grisaia no Rakuen. Yuuji was born some time in the late 1990s to an ordinary Japanese couple. During his childhood, Yuuji was constantly overshadowed by his highly intelligent child prodigy older sister, Kazuki, who was a professional artist even in her childhood. Yuuji's parents doted on his sister, while neglecting Yuuji. The only member of his family who showed Yuuji kindness was Kazuki herself.

Yuuji's already troubled life turned for the worst when Kazuki was killed in a bus accident, and Yuuji's father descended into alcoholism. During this period, Yuuji and his mother were regularly abused by his father, forcing them to flee from their home. After leaving, Yuuji felt some small degree of peace, and his mother even started showing him the affection she never had in his early childhood. All this ended, however, when Yuuji's father found them and attempted to rape his mother. Yuuji struck his father of the head with a glass bottle, killing him. Shortly afterwards, his mother committed suicide.

Yuuji was taken in by a former buyer of his sister's work, a foreigner named Heath Oslo. Heath initially forced Yuuji to dress as his sister, wearing a wig and girl's clothing, but never actually sexually assaulted him. One of Heath's associates, however, was attempted to do so, forcing Yuuji to kill for the second time.

When Yuuji proved for the second time that he could kill a grown man at only about ten years of age, Heath Oslo showed a darker side, and sent Yuuji off the foreign school, actually a terrorist training camp, where Yuuji was trained alongside other kidnapped children as a child soldier. At the camp, Yuuji proved himself to have a natural talent for marksmanship. Here, Yuuji befriended a fellow child soldier, a girl known as "Marlin". For his "final exam" at the training camp, Olso forced "Marlin" and Yuuji to fight to the death. Yuuji, however, refused to kill his friend, only to be brutally beaten by her, but survived.

Oslo allowed Yuuji to attempt a second test, to assassinate an important member of the International Criminal Court in Canada. Yuuji succeeded, and later assassinated several other people in countries including the United States, France, and Japan during his teenage years. Yuuji was rescued from Olso's terrorist group when a joint US-JSDF force attacks the mansion where Yuuji was imprisoned.

Yuuji was taken in by an expert sniper in a Japanese-American joint-counter terror unit CIRS, a woman named Asako Kusakabe, who, recognizing Yuuji's talents, trained him further in marksmanship, close combat, and other military skills. At the same time, Yuuji came to know Kusakabe as "Master", and became close to her. Yuuji also became close to Asako's friend and colleague, Julia Bardera, a half-Japanese, half-German agent, who later became Yuuji's handler at the agency. After Asako declines in health, Yuuji falsifies his age, with Julia's (reluctant) help, and joins the military in his late teens, and is tranferred to train with the US Marines, where he once again proves himself an expert shot.

In spite of his young age, Yuuji quickly proved to be an expert sniper and a deadly close combatant, earning him to the serial number "9029", which is reserved for the deadliest agent in the unit. After the unit aided Canadian authorities in stopping a terrorist plot at the Vancouver International Airport, Yuuji, now 17, is placed on leave, where he states that the one thing he wishes to do is attempt to live a normal life.

Towards this end, Yuuji is enrolled in at Mihama Academy, a boarding school for a year, while remaining on call in case of emergency. At the academy, Yuuji quickly discovers it is no ordinary school, a fact first hinted at when he discovers that he has only five classmates, all girls: Amane Suou, Yumiko Sakaki, Michiru Matsushima, Irisu Makina, and Sachi Komine. Yuuji discovers the school was originally used as a "dumping ground" for a Yumiko, who was considered a "failure as an heir" by her rich father, and the other six were also placed there as they were considered to be "problem children" or "psychologically troubled". During his time their, Yuuji befriends all five girls, and helps them overcome their past traumas, and even rescues them from a sociopathic hostage taker. Yuuji become intimate with Amane during this period.

Shortly afterwards, Yuuji is returned to duty when Heath Oslo returned to Japan, first being sighted attacking a Japanese Coast Guard vessel with a rocket launcher. Oslo sends a clone of Yuuji to attack a foreign embassy in Tokyo, framing him for the attack. Oslo also places nuclear weapons in Tokyo, threatening to destroy the city if both Yuuji and the advanced supercomputer Thanatos, are handed over to him. Yuuji is imprisoned by the Japanese government, but transferred in a convoy that is attacked by Oslo. Olso's plans, however, are foiled by Thanatos, who its is revealed is actually Yuuji's sister, Kazuki, who was in fact still alive an interfaced with the computer, as well as Yuuji's friends from Mihama academy, and his old buddies from his days with the Marine Corps. Against all odds, this ragtag band escape with Yuuji and, as well as rescuing Kazuki.

Unfortunately, it is discovered Oslo rigged Yuuji with a nuclear weapons in a bracelet. After Yuuji's rescue, the JSDF disarm the two nukes in Tokyo, and Yuuji goes to deal with Oslo alone on his base of operations, an aircraft carrier belonging to Oslo's PMC, the Tartaros. Yuuji eliminates many of Oslo's guards on the Tartaros, and fights a duel against his clone, product of Oslo's super-soldier program- the original reason Yuuji and the other child soldiers were kidnapped was to create cloned super soldiers. After eliminating the clone, Yuuji faces Oslo himself, who attacks Yuuji with a katana that originally belonged to Asako, quickly proving to be a skilled swordsman. Yuuji fights him armed only with a combat knife, but the knife is destroyed and Yuuji is impaled on Olso's sword. In spite of this, Yuuji manages to grab a pen from Oslo's desk and stabs it into the back of his neck, killing him instantly. Yuuji manages to remove the nuclear bracelet and escape the carrier before the bomb destroys the ship. Two years later, Yuuji is reunited with his friends and sister, who escaped to an island in the Pacific.

=Jisatsutou Survivors vs State of Decay Infected= =State of Decay Infected= The infected are individuals who succumb to a mysterious disease that transform them into a "zombie-like state. Like many "zombie plagues" in fiction, it is transferred by bites, however, unlike some zombie diseases, transformation into a zombie after a bite can sometimes be prevented with antibiotics, however, transformation into a zombie is irreversible. Also referred to simply as zombies or "zeds", the infected are the primary enemies in the video game State of Decay, where they have infested the entirety of the fictional Trumball Valley region of the US. The vast majority of the infected are "common infected", similar to zombies in other media, being slow moving unless alerted (at which point they are able to move very quickly). Most infected can only be killed either by head trauma, decapitation, or massive amounts of trauma such as explosions or being struck by a vehicle. Some individuals will undergo mutations, transforming into one of four "special infected.

SWAT Zombies
SWAT Zombies are the most common special infected, not being truly mutated, but rather, simply being SWAT officers that were infected and transformed into zombies. They are slightly stronger than most zombies, likely simply do to their superior physical condition prior to infection, and are clad in body armor, making them resistant to gunfire.

Feral
Ferals are large zombies with a greenish tinge to their bodies, which prefer to walk on all fours. Ferals possess both superhuman speed and strength, with sharp bony "claws"- the remains of fingers that had flesh stripped way to reveal the bone. Ferals are extremely dangerous, especially to lone survivors. If one intends to engage a feral, they should avoid melee combat expect to finish as downed enemy and bring heavy, particularly fully automatic weapons. Explosives and vehicle impacts can also kill ferals easily.

Bloater
Bloaters, also known as "Rotters", are slow, bloated bloated zombies, with a light greyish-brown tinge. Bloaters can be killed with a single attack anywhere to the body, however, when killed, they release a cloud of highly toxic orange gas. Striking bloaters with vehicles is to be avoided as they will contaminate the vehicle with toxic gas.

Juggernaut
Juggernauts, also known as "Big Uns" or "Big Bastards" are massive zombies about two meters in height, so large, in fact, that striking one with a vehicle will severerly damage the vehicle. Juggernauts have superhuman strength, easily being able to pick up a man and tear them in half. While generally slow, they can move quickly in short-distance "charging attacks". Juggernauts can sustain large amounts of damage before dying, with explosives, Molotov Cocktails, and large automatic weapons such as the M249 SAW being most effective.

=Jisatsutou Survivors=

Longbow
Early in the manga, Sei manages to fashion a crude bow and arrow out of a piece of suitable lumber he finds in a house. The weapon is loosely based on the English Longbow, as it was more easily made than the Japanese Yumi, which requires multiple layers of bamboo, resin, sinew, and other materials. Sei is a competent archer, able to hit targets at ranged of about 100 meters. He has proven the bow effective at killing targets and large as deer and wild boar. The arrowheads appear to be fashioned from whatever materials are available, possibly including broken glass, stone, or shards of scrap metal.

Molotov Cocktails
A Molotov Cocktail, also known as a petrol bomb, incendiary bottle etc, is a homemade incendiary grenade made from a glass bottle filled with gasoline or other flammable liquid, and a rag or other flammable object, such as a roll of paper, as a crude fuse. The name "Molotov cocktail" came from the use of the Molotov by the Finns in the Winter War or 1939-1940, where the Finns successfully used the crude weapon to destroy numerous Soviet armored vehicles in the war. The device was named after Soviet foreign minister Vyachslav Molotov, who the Finns first named Soviet cluster bombs "Molotov bread baskets" after. At some point, the Finns started referring to petrol bombs as "Molotov cocktails", as "a drink to go with the food".

In State of Decay, Molotovs are common weapons, and are effective against zombies, particularly Juggernauts, which are vulnerable to fire. If a Bloater his hit by a molotov, it will explode and kill or injure anyone, human or zombie around it. This can be dangerous at close range, but it can also be exploited to quickly clear zombie hordes. For the purposes of this match, the Jisatsutou will have a large, but not inexhaustible stock of Molotovs, meaning they will have to save them for large hordes or dangerous special infected.

Homemade Spear
In one of the later chapters of Jisatsutou, the survivors create homemade spears for combat against a group of violent survivors living on the island led by a charismatic, yet sociopathic leader. The spears come in long and short shafted varieties, ranging from about four to six feet in length. The shorter spears are designed to be used with a shield. The spearheads are made from crudely sharpened pieces of scrap iron.

Shield
When attacked by a group of psychotic survivors under a man named Serazawa, the Jisatsutou survivors made shields to use with spears and other melee weapons. These shields were made from pieces of wood nailed in rows to two or three crossbeams. The shields themselves were about 2-3 feet long and a foot wide, and rectangular in shape. For the purposes of this match, the shields will be sturdy enough to defend against attacks by regular infected (including SWAT zombies) and feral pounces, but they may eventually break from repeated use, and will be practically useless against Juggernauts.

Nata
The nata is a Japanese tool similar in appearance to a meat cleaver, though its use is more similar to that of a machete or a billhook. The nata is used as a general purpose agricultural and outdoor cutting tool used for cutting brush, chopping wood etc, though it can obviously be used as an improvised weapon.

Hatchet
A Hatchet is a small axe used for camping and wilderness survival, typically for cutting firewood. While it is not intended as a weapon, it is not unheard of for it to be used as such, mainly due to the fact that is a very common tool and because it is light and easy to wield. In fact, many battle axes actually had more in common with the hatchet than they do with the larger axes of fantasy. The shorter blunt end of the head can also be used as an improvised hammer.

Survivor Numbers and Loadouts
=Defensive Position:The Abandoned School== The main group of survivors in Jisatsutou took up residence an abandoned school building associated with the abandoned village on the island. The building is roughly rectangular structure with three (I think) stories and roof access. For the purposes of this match, the survivors will have had some notice of the zombie attack and have fortified the structure.

Debris Walls and Barricades
For the purposes of this match, the Jisatsutou survivors will have fortified the school with two stacks of debris from the abandoned town around the island, including junk cars, furniture, large pieces of wood and metal, logs, rocks, chunks of concrete etc. These barriers will be some distance (10 meters and 50 meters) from the school blocking the main approach up the school. All entrances to the school will also be barricaded, with windows being boarded up except for gaps to shoot arrows or thrust spears. The doors will have smaller piles of debris and furniture blocking them.

Thrown Objects
The survivors on the roof of the school will have a large number of items to throw off the roof of the school onto zombies at they approach the entrances. These will mostly include small items- light enough for a person to easily pick up and throw, but still heavy enough to kill a zombie (except for the SWAT zombies, which have helmets), when they land on the head. These include rocks, pieces of concrete, small logs, metal pipes, chairs, dumbbells, boxes full of bricks or rocks, small appliances (TVs, computer monitors, toasters, microwaves etc), and anything else you could find in an abandoned school and the surrounding town that could bust zombie head if you dropped it on them. For the purpose of this match, the survivors will have enough of these for the battle.

In addition, they will have some large objects available on the roof- things like larger furniture and appliances, large rocks and chucks of concrete, car parts/tires etc. These can kill multiple tightly packed zombies (i.e around a door), and even reliably kill a Juggernaut, but will require mulitple survivors to lift and drop. There will also be a few "rolling" items such as large logs, boulders, truck/tractor tires etc, that can be rolled down through many zombies at once. The survivors will only have about 25 large objects and five rolling objects. =Purge Them With Flame!: The Black Hand (Command and Conquer 3) vs SCP-610= =Black Hand=

Confessor Cabal (12/ 4 squads)

 * Minigun-Assault Rifle
 * Hallucinogenic Grenades)

Raider Buggies (4)

 * Machine Gun

Scorpion Tanks (3)

 * 105mm main gun

Flame Tanks (2)

 * Twin Flamethrowers

Purifier Warmech (1)
=SCP-610=
 * Laser Cannon
 * Flamethrower

Chise (Saikano) vs Nanoha Takamachi (Nanoha series) vs Mako Fujisaki (Gokukoku no Brynhildr)
=Chise= A clumsy teenage girl with poor grades in every course except history, and a fan of shoujo manga, Chise was an unlikely candidate for becoming an living weapon of mass destruction. But, after the Japanese Self-Defense Force found out she was compatible with cybernetic weapons, wings, and jetpacks, Chise became just that, being deployed against an unknown enemy at war with Japan, apparently over territory.

Saikano takes place in grim alternate reality where, by the early 21st century, much of the Earth had become uninhabitable by human actions. Japan, was one of the habitable places remaining, and a multinational invasion was sparked to take control of the inhabitable territory. Chise was deployed against these invasion forces, causing severe casualties, but also causing large amounts of collateral friendly fire damage.

The war serves as a backdrop for the story of Chise's relationship with her boyfriend, Shuji, who discovers that she is a military cyborg after he sees her sporting cybernetic wings and an arm-mounted Gatling gun, shortly after shooting down a squadron of enemy bombers. Saikano also explores the psychological destruction of Chise and those around her because of the horrors and tragedy that surround them. In the final episode of Saikano, an unspecified disaster strikes, apparently wiping out all life on Earth, save for Shuji, who Chise managed to save.

Chise's cybernetics include a 25mm GAU-12 Gatling Gun, missiles fired from her back, a powerful energy weapon capable of striking with the force of a large bomb, and most devastating of all, the ability to generate nuclear-level explosions seemingly at will. Chise is able to fly at least as fast as a fighter jet with her cybernetic wings and jets. Chise is extremely resiliant, even bordering on invincible, capable of surviving direct hits with shipborne anti-aircraft missiles with little damage, though at one point, her wings are damaged, and she does scream in pain in the final episode is she is struck with multiple missiles, it is unknown if she can be killed though as it has been told she is invincible late in series due to her weapon capabilities

Matter Generation
=Nanoha Takamachi=

Originally a minor character (protagonist's younger sister) of in an esoteric Japanese dating sim, Triangle Heart. Nanoha Takamachi saw her main debut when her creators decided to (as other visual novel creators have) turn Nanoha into a "magical girl" in a spinoff series. However, this spinoff series become more popular than the original.

In the spinoff series. Nanoha was girl in the city of Uminari, Japan, until, at eight years of age, Nanoha finds a magical artifact, an "intelligent device" known as "Raising Heart" which takes the form of a red jewel in a necklace capable of transforming into a staff capable of firing devastating energy attacks. Raising Heart reveals to her that "magic" is actually an alien technology, and that she is one of the few humans capable of using it. She later encounters another magic user, a humanoid alien named Fate Testarossa (it is implied they by the time Nanoha reaches adulthood they are more than friends, and they are widely viewed to be lovers by the fanbase). Nanoha and Fate are initially hostile, until Nanoha defeats fate and the two subsequently become close friends. A subsequent series describe Nanoha's battle free a girl named Hayate Yagami from the grip of an evil artifact known as "The Book of Darkness". A third anime season features a 19-year old Nanoha as part of a magical military organization known as the Time-Space Administration Bureau.

Nanoha has spawned a couple internet memes, her fan nickname of "The White Devil" for her costume appearance that is similarly colored to that of a mecha from the Gundam series. The fact that Nanoha's enemies end up becoming her friends has led to the meme of "You're going to get befriended!", in this case, "befriend" meaning to blast with powerful energy attacks.

Flight
=Mako Fujisaki= "I'm having such a relaxing time.... I'll slaughter anyone who tries to disturb me!"

- Mako Fujisaki Mako Fujisaki, also known as Valkyria, is the main antagonist of the manga and anime Gokukoku no Brynhildr. Mako is implied to have been a normal Japanese girl until she was kidnapped by a secret military organization and implanted with an alien parasite in a similar manner to numerous others, including the main cast of the anime. After both Saori and Kikako, another "witch", fail to eliminate Kuroha Neko and the other escaped "witches" who escaped and were subsequently hidden by series protagonist Ryouta Murakami. Fujisaki's powers are massive, being able to use ten abilities, rather than the one or two of most "witches", and is theoretically capable of destroying the entire planet with her antimatter generation powers. Fujisaki was supposed to be held in check by a dozen other witches with power-limiting abilities, however Mako managed to kill all of them and escaped. Shortly afterwards, she demonstrated her powers by generating a piece of antimatter on the a mountaintop viewpoint. Mako teleported away as the antimatter created a nuclear-level explosion which destroyed the entire mountain. As of this point, the manga is ongoing.

Mako Fujisaki's personality can be described is exceedingly sociopathic, having no empathy towards most human beings, only showing affection towards her sister Kuroha Neko, and towards Chisato Ichijuku, an scientist at the facility she had fallen in love with. Otherwise, Mako considers herself to be an almost godlike entity and humans to be lesser life forms, whose lives are of no importance to her. As such, she will kill anyone who even slightly annoys her.

Weapons/Abilities
=Vaas Montenegro (Far Cry 3) vs Revy (Black Lagoon)=

Vaas Montenegro


"Did I ever tell you what the definition of insanity is?"

- Vaas Montenegro

During Jason Brody and his friend’s trip in Bangkok, they hear about an island where you "can do anything" from Doug, the nightclub DJ that works as a spotter for Vaas. They then decided to do a blind skydive over Rook island. When they landed, they are soon captured by Vaas Montengro and his pirates. While Jason and his older brother Grant are tied up, Vaas tells how he is going to ransom them for large amounts of money from their parents. It is revealed later that even after receiving the ransom money, Vaas was going to sell them all anyway to make more money.

After Jason and Grant escape, and make plans to save everyone, Vaas shoots Grant in the neck, killing him. Vaas decides that instead of killing Jason, he lets him run. This would later be his undoing.

While on his campaign to save his friends, Jason learns that Vaas is keeping Liza Snow hostage personally, as a way to make Jason come to him. When Jason assaults a slave prison that is said to hold Liza, he is knocked out and captured by Vaas. When he wakes, he, Liza and Oliver are tied up in chairs in an old abandoned building, while Vaas is pouring and covering them in gasoline. He then sets fire to the building and leaves Jason and Liza to die, but he takes Oliver with him. They escape just as the building is engulfed in flames and collapses on itself.

After being given a mission by Citra to save some of her warriors, Jason is ambushed by Vaas again, opening a truck that he believed to house the capture warriors. Vaas then ties Jason to a cinder block and kicks him into a deep river bed, intending to drown him. Jason escapes, then proceeds to kill more of Vaas’ men to acquire a helicopter and escape. After the helicopter is shot down by an RPG, Vaas comes up to Jason and shoots him point-blank in the chest. It is later shown that Jason survived the shot by way of a lighter, the same one Vaas tried to light him and Liza on fire with.

After becoming intimate with Citra in her temple, Jason is finally given the task to kill Vaas at his compound, who is throwing a party in celebration of Jason’s “death”. Jason is lead to believe he is infiltrating the compound successfully, but is surprised when Vaas sounds the alarm and broadcasts that he knew Jason was coming. After fighting through all of his pirates, Jason stumbles into a larger warehouse looking to confront and kill Vaas once and for all. When he confronts Vaas in a similar dreamy state in which he confronted Hoyt and Buck, he plunges his knife into his chest, then repeats the process again and again till Vaas falls dead.

Revy


Revy is a merciless and sadistic killer, without a conscience, who will kill anyone at the slightest provocation, even unarmed civilians (as seen in episode 6). Dutch once made reference to University of Texas shooter Charles Whitman in describing Revy after she slaughtered the crew of the Neo-Nazis' boat after a previous conversation with Rock brought up some unpleasant memories, resulting in an internal fit of rage - she even threatened Rock with death if he ever questions or tampers with her way of life. (In the anime, she was stopped by Dutch when she began her killing spree, after she shot one in the leg.) She is also a heavy smoker and drinker.

Of all the characters in the series, Revy uses the most foul language. She takes maniacal glee in killing anyone and everyone. She has a changing but volatile attitude towards Rock, the newest and most humble crew member of the Black Lagoon; though she respects him later in the series, she is mostly hostile towards him. She shot Rock at point blank range, but he moved her gun at the last second, during a confrontation in episode 7, and in episode 1 emptied most of a magazine in his direction while arguing with Dutch about their hostage. However, she does have a tendency to save Rock from critical situations, and later on she admits to considering Rock as family to Balalaika. It is possible that she has an attraction to Rock, based on her reactions to Eda's teasing, which appear to be jealousy. There's many other indications as well (such as when she tries to protect his innocence in Japan, and her fierce reaction to Jane's interest in involving Rock in an orgy in a later chapter), which other characters have noticed and even touched upon, with one person noting it was unusual to see Revy not by Rock's side now.

According to CIA agents on Basilan Island, towards the end of episode 12, Revy is still notorious in the NYPD, particularly at the 27th Precinct. Since the 27th Precinct does not exist in real-life New York City, this throwaway reference may - or may not - indicate an odd connection to Dick Wolf's Law and Order franchise. This is further suggested in a later episode, when Revy specifically mentions the series.

Constantly living on the edge of life, Revy has developed a rather bleak, almost nihilistic outlook on life, relying only on her own power, skills, and money. She does not believe in God or emotions. However, she seems to respect and trust her companions. One of her funnier aspects being quite forgetful, implying that her brash attitude caters to her stupidity; one moment unable to recall remembering Lotton the Wizard, let alone shooting him, during the Greenback Jane incident, much to Shenhua and Sawyer's amusement.

(from Black Lagoon Wiki).

Kimber Warrior and Desert Eagle (Vaas)
The Kimber Warrior is a copy of the Colt Model 1911 made by Kimber Tactical. The M1911 is a semi-automatic pistol that fires the .45 ACP. The weapon is single-action and is recoil-operated. The famous firearms designer produced the pistol to be used as the standard sidearm for the United States military. The weapon was used through countless conflicts like World War II and the Vietnam War. Production for the weapon came through the United States' need to modernize its arsenal. It is still being used by American law-enforcement and military forces in limited amounts. The weapon is a .45 caliber handgun with a seven-round magazine. The IMI-Magnum Research Desert Eagle is a handgun famous for firing a .50 caliber bullet, known for its stopping power. Although the Desert Eagle can deliver severe damage, it is inaccurate as heavy recoil will force the user to reacquire the target and because it is meant to be used at a close range, this inaccuracy is only increased at a distance. The weapon has a seven-round magazine at a range of about 50 meters.

Beretta Model 92 x2 (Revy)
The standard issue pistol for the U.S. armed forces, the Beretta Model 92, military designation M9, is a 9mm semi-automatic handgun with, for the purposes of this match, a 15-round magazine. The weapon has a range of 50 meters. Revy carries two custom Berettas, which she often refers to as her "cutlasses", featuring a pearl grip, chrome finish, custom engravings, and a silver "Jolly Roger" symbol in the center of the grip.

Agram 2000 (Vaas)
The Agram 2000 is a Croatian Submachine Gun firing 9mm ammunition. The weapon is compatible with a variety of different magazine sizes, but for the purposes of this match, the weapon will come with a 22-round magazine.

PM-63 (Revy)
The PM-63 is a Polish submachine gun somewhat similar in appearance to the Uzi. The weapon fires a 9mm round at a rate of fire of 650 rounds per minute, with a maximum range of about 175 meters. The weapon is fed through a 15 or 25-round magazine (25 for purposes of this match).

119's Edge
Revy's PM-63 takes a slight edge for its larger magazine

AK-103 (Vaas)
The AK-103 is a derivative of the AK-74M assault rifle, a descendant of the legendary AK-47. the weapon is chambered for 7.62x39mm Soviet ammunition, and improves on the original AK-47 with lighter plastic magazines allowing a soldier to carry more ammunition, as well as protective coatings, further increasing the legendary reliability of the AK line. The weapon fires from a 30 round magazine with a rate of fire of 600 rounds per minute. The weapon has a range of 500 meters

G3 (Revy)
The Heckler and Koch G3 is a German-made battle rifle designed in the 1950s by Heckler and Koch in cooperation with CETME in Spain. The weapon has served in numerous military and paramilitary organizations in countless conflicts around the world. The weapon has a number other weapons based off it, such as the PSG-1 sniper rifle, HK41 and HK91 civilian rifles, and the MP5 Submachine Gun. It was later replaced as the German service rifle by the Heckler & Koch G36. The weapon fires from a 20-round magazine with a range of 500 meters. The G3 has a rate of fire of 500-600 rpm.

119's Edge
Vaas' AK-103 for its larger magazine, and comparable stats in other areas, including range and rate of fire.

SVD Dragunov (Vaas)
The Dragunov sniper rifle (formally Russian: Снайперская винтовка Драгунова, Snayperskaya Vintovka Dragunova (SVD), literally "Dragunov's sniper rifle") is a semi-automatic sniper rifle/designated marksman rifle chambered in 7.62×54mmR and developed in the Soviet Union. The weapon has an effective range of 800 meters, and fires from a ten-round magazine.

GM-94 (Vaas)
The GM-94 is a Russian 43mm pump-action grenade launcher firing from a three-round tube magazine (plus one in the chamber). The weapon is primarily intended to use lower-yield thermobaric grenades with a minimum safe distance of as little as 10 meters, allowing for use at closer ranges, however, the weapon can also fire standard frag rounds. The weapon has an effective range of 300 meters.

M-79 (Revy)
The M79, commonly known as the Thumper is a 40mm single-shot, break action grenade launcher first adopted in 1960. The launcher was designed to give infantry squads greater firepower, and was intended to fire a grenade further than it could be thrown by hand, with more accuracy than older rifle grenades. The weapon thus intended as a sort of middle-ground between a hand grenade and a mortar. The weapon served through the Vietnam War, until the M203 was placed into service in 1969 and the M79 was gradually replaced, though it is still in use for some purposes it it has a longer range than the M-203. The M79 was replaced with the M203 as the M203 was an underbarrel launcher, allowing the grenadier to carry a rifle as well as the launcher, whereas the M79 operator could only carry a pistol and a combat knife as secondary weapons. The weapon has a range of 300-400 meters.

119's Edge
Vaas' GM-94 for its greater capacity- 3 + 1 rounds as opposed to 1.

RPG-7 (Both)
The RPG-7 is a Soviet-made 85mm anti-tank rocket launcher. The weapon was first delivered to the Soviet Army in 1961 and, like the AK-47 has since been widely exported during the Cold War era, and is still in the arsenal of many countries and paramilitary organization. The weapon is known for low cost, ease of use, durability and reliability. To some, it's the very symbol of guerrilla warfare. The weapon has a maximum range of over 900 meters, but an effective range of only about 200 meters. =X-Factors=

Explanations
=Covenant Empire (Halo) vs Scrin (Command and Conquer)=

=Combatants=

Covenant
The Covenant Empire, also referred to as the Covenant was a religious hegemony made up of many alien species that controlled a large portion of the Orion Arm in the Milky Way galaxy. They waged a genocidal campaign against Humanity until they were defeated due to many factors, the most crucial of which was an internal conflict. While the Covenant's leadership was either lost during the Flood infection of High Charity or during the Battle of Installation 00, the Covenant continues to exist even after the conclusion of the war. In exactly what capacity it continues to operate in remains unknown.

The species that make up the confederation known as the Covenant come from different parts of the galaxy and take all kinds of physical forms. Organized into a caste system by their religious leaders the San'Shyuum, the different species of the Covenant have many divisions but there is one powerful force that unites them — their blind faith in the Great Journey.

The Covenant society is a single hegemonistic culture, It is a culture with a distinct caste based societal system which has a strong theocratic underpinning. There are three basic Covenant castes: The Religious caste; the Military or Warrior caste; and the Worker caste.

Like other civilizations, the Covenant maintains a permanent armed forces branch, used to enforce order, conduct atmospheric and space combat operations, and generally project the Covenant's power onto others. Formerly led by the Elites prior to the Covenant Civil War, the Loyalist branches are now led by the Brutes. The military comprises of the Covenant Navy, the Covenant Army and the Special Warfare Group containing the Special Operations Division (SpecOps). Combined with the unique abilities of the client races, help to push the ever-growing war machine of the Covenant.

Humans are the only species known that have started war against the Covenant and survived, unlike the Grunts (Unggoy) who almost immedietly surrendered and joined the Covenant. The human's very existance is heresy to all Covenant branches, such as Insurrectionists modifying Plasma Rifles for utility and accuracy, seen in the riots of Charybdis IX.

Source: Halo Nation

Scrin
The Scrin are a space-faring alien race and one of three playable factions in the military strategy game Command and Conquer 3: Tiberium Wars. The Scrin are not seen in the previous two games, though they are implied to be responsible first seeding Tiberium on Earth near the Tiber River in Italy in 1995, prior to the events of the first game. The Scrin are a Tiberium-based life form, which use the substance for sustaining themselves and it is the basis for their technology. The Scrin are known to spread Tiberium, or "Ichor" as they call it, to other planets as they did with Earth, wait for it to take over the planet's biosphere, and then send in harvesting operation. In terms of appearance, the Scrin are generally insectiod, however, they seem to enhanced with cybernetics to the point where the line between machine and life form is blurred, and, as such, individuals with a different role may look very different. It is not clear if any of Scrin infantry units are actual members of the Scrin race, or biomechanical constructs built for war.

In 2047, the Global Defense Initiative fired their orbital ion cannon on the Brotherhood of Nod Temple Prime in Sarajevo, detonating an experimental Liquid Tiberium Bomb on the site. This explosion sent Tiberium radiation into space, which was detected by the Scrin. The Scrin, believing Earth was overrun by Tiberium, were shocked to find that human military forces were still combat effective- the Scrin had expected to find only dying remnants of civilization in a Tiberium-ruined wasteland.

It was quickly revealed that Kane, the enigmatic leader of Nod had intentionally set up the bomb as a target for the ion cannon, in order to trigger a Scrin invasion. Kane knew of the Scrin from an alien AI found on Earth known as Tacitus, and intended to capture Scrin technology to use it to "ascend" to a "higher plane of existence".

The Scrin head of the harvesting activities, Foreman 371, attempted to divert the GDI and Nod forces by using military forces attached to the harvesting operation to attack major cities around the world. Of particular note was the devastation of London and several cities in Germany and Switzerland, including Berne, which was destroyed by the superweapon mounted on the Scrin mothership.

The Scrin Foreman then switched his strategy from attacking cities to deploying his forces to Tiberium-infested Red Zones and constructing massive teleportaion arrays. In spite of the Foreman's efforts, however, GDI forces destroyed all but one of the towers while under construction. As GDI forces closed in on the Control node, Foreman 371 fled through the last surviving teleportation tower, Threshold 19.

Shortly afterwards, GDI forces destroyed the Scrin control node, which channeled vital Tiberium radiation to Scrin troops in the field. With the node destroyed, the Scrin military forces literally died instantaneously. The Scrin supreme commander, the Overlord, was infuriated by this defeat and declared that a full invasion of Earth would follow.

In spite of this threat, the Scrin would not be seen on Earth again, though the Brotherhood of Nod would gain eventually reactivate Threshold 19 and Kane and his followers would "ascend" through, ending a fourth GDI-Nod war in the 2077. At the same time, GDI completed the Tiberium Control Network, finally ending the menace of Tiberium infestation. =Military Units=

Unggoy
Unggoy, or "Grunts" as they are known as by humans, are the lowest-ranking race in the Covenant, essentially slaves. The Unggoy are a methane-breathing species which require a breathing apparatus when in non-methane based atmospheres. The Unggoy are short in stature, only about four to five feet tall, and possess gray, scaly skin. The Unggoy are essentially used as cannon fodder by the Covenant. Most Unggoy are armed with plasma pistols, and needlers, ill-suited for long-range combat. Some Grunts, however, may carry other weapons, including heavy weapons Unggoy armed with fuel rod cannons and plasma autocannons. For the purposes of this match, most Unngoy will be armed with plasma pistols and needlers- submachine guns firing crystalline needles which explode on contact with flesh, but some will carry heavy weapons such as plasma cannons and fuel rod guns. Unggoy are given minimal armor, and no energy shields.

Kig-Yar
The Kig-Yar, also known as "Jackals" by humans, are a species of avian-line aliens from Eayn, a mood of an extrasolar planet. The Kig-Yar have three subspecies from three major continents on Eayn, however, all of them them share large bird-like beaks, scaly, featherless skin, and four limbs, all possessing talons used both for grasping and, in an emergency, in close combat. Prior to contact with the Covenant, the Kig-Yar were mercenaries, who first made a contract with the Covenant, but were later assimilated in the hegemony. In combat, Kig-Yar carry one of three armament loadouts, the most common being a plasma pistol or needler and a larger circular energy shield capable of reflecting gunfire, but not heavy weapons. The Kig-Yar are also employed as skirmishers, with plasma pistols, Needlers, and wrist-mounted light energy shields, and as marksmen, with no shields, but armed with powerful long-range weapons such as the Covenant Carbine and Particle Beam Rifle

Basic

 * Energy Shield
 * Plasma Pistol or Needler

Skirmisher

 * Dual Small Wrist Shields
 * Plasma Pistol or Needler

Marksman

 * Covenant Carbine or Beam Rifle

Sangheili
The Sangheili (Latin Macto cognatus, meaning "I glorify my kin") are a saurian species of fierce, proud, strong, agile and intelligent warriors and skilled combat tacticians. Sangheili are named after their home planet, Sanghelios. Known to Humans as Elites, due to their skill in combat, the Sangheili formed the military backbone of the Covenant Empire for almost the entirety of its existence. They had a very strong rivalry with the Brutes, which finally became open hatred during the Great Schism, and the conclusion of the Human-Covenant war, which led to a Sangheili alliance with humanity. For the purposes of this match, the Elites will consist of 40% Elite Minors, 20% Elite Majors, 15% Jetpack Elites/Rangers, 10% Ultras, 10% Active Camo Elites, and 5% Zealots.

Weapons

 * Minor: Plasma Rifle, Carbine, Needler, or Fuel Rod Cannon, Plasma Grenades
 * Major: Plasma Rifle, Carbine, Needler, or Fuel Rod Gun, Plasma Grenades
 * Jetpack/Ranger: Plasma Rifle or Needler, Jetpack, Plasma Grenades
 * Stealth: Plasma Rifle, or Needler, Plasma Grenades, some will have Energy Swords.
 * Ultra: Plasma Rifle, Carbine, Needler, or Plasma Launcher, Energy Sword, Plasma Grenades, Overshield/Shield Booster
 * Zealot: Plasma Rifle, Carbine, Plasma Launcher, or Plasma Turret, Energy Sword, Plasma Grenades

Energy Shields
Zealot > Ultra > Major > Minor = Ranger > Stealth

Jiralhanae
A Fearsome and barbaric people, the Jiralhanae, better known as the Brutes, are native to the magma-heated Earth-like planet, Doisac. The Brutes raised their civilization to a Space-Age level, before they were torn apart in a bloody civil war that reduced their population and crippled their technology and culture. However, their savagery and skill in battle did not go unnoticed, and when they were in this weakened state, The Covenant Empire launched a full invasion, quickly pummeling the Brutes and absorbing them into the Covenant ranks in 2492. Intially meant only to serve as guards and heavy infantry, the Jiralhanae proved incredibly quick converts- they quickly adapted and molded to the Prophet's religion, and despite their inability to truly grasp ideas like sanctity, they quickly became devout and even fanatical to The Great Journey. For the purposes of this match, the composition of the force will be: 50% Minors, 35% Majors, 10% Ultras, 5% Chieftains

Weapons

 * Minors: Brute Plasma Rifle, Spiker, Mauler, or Carbine, Spike Grenades
 * Majors: Brute Shot, Carbine, or Mauler, Spike Grenades
 * Ultras: Brute Shot, Carbine, or Fuel Rod Cannon, Spike Grenades, Incendiary Grenades
 * Chieftains: Plasma Turret, Fuel Rod Cannon, Plasma Launcher, or Gravity Hammer, Spike and Incendiary Grenades

Shields
Chieftain > Ultra > Major > Minor

Lekgolo
Mgalekgolo (Ophis congregatio), more commonly known as Hunters, are a unique gestalt of smaller creatures known as Lekgolo, which are orange, worm-like creatures. When grouped together to form a Mgalekgolo, Lekgolo exponentially increase their intelligence, strength, and maneuverability (From Halo Wikia). Mgalekgolo are armed with weapons that fire streams of plasma generated using an incendiary gel similar to that used in Fuel Rod Cannon projectiles. They also carry large metal shields which can both block anything smaller than an anti-tank rocket and can also be used as devastating blunt weapons, capable of crushing smaller species with a single strike. Lekgolo colonies can be killed by single hits with rockets or heavy vehicle-mounted weapons such as tank cannons, and can also be harmed by small arms fire to the gaps in the armor, including the rear, as well as smaller gaps such as the "head". Mgalekgolo almost always fight in pairs.

Huragok
Huragok (Latin Facticius Indoles, meaning "Man-made character"), known to humans as Engineers, are a race of biological supercomputers that were created by the Forerunners. They are the only known non-combatant race to ever serve the Covenant, though some are rigged to explode like suicide bombers. After the Covenant empire's collapse, those that did not flee or get taken by the San 'Shyuum, now serve the UNSC. Huragok repair machinery for the Covenant, and can also modify Covenant armor, increasing power of energy shields, and even equipping normally unshielded Unggoy and Kig-Yar with light energy shields. For some reason, this effect is limited to infantry near a Huragok, and ends when the Huragok is killed. (modified from Halo Wiki)

San'Shyuum
San 'Shyuum (Latin Perfidia Vermis, meaning "Worms of Treachery"), also known as Prophets by the Humans, are a species who were the leadership caste within the Covenant, and one of the more mysterious member races of the hierarchy. Prophets appear to exert complete control over religious and political affairs, thus fulfilling their role as leaders. The Prophets enforce a misguided theology based on the false belief that firing the Halo Array will start the Great Journey, transcending them into a god-like status. Although physically frail compared to other Covenant species, they wield near absolute power over the Covenant. They have a strong religious importance throughout the Covenant Hierarchy. While physically very weak, prophets can be very dangerous when encountered on board their gravity thrones, which are equipped with a shield that can stop most projectiles, but a living being can enter and kill the prophet at close combat. For the purpose of this match, very heavy weapons will also be able to pierce the shield and harm the prophet. For weapons, the gravity thrones come equipped with a pair of power directed energy weapons. The Covenant army in this battle will be led by a prophet.

Buzzers
Buzzers are among the most unusual weapons in the Scrin arsenal. Buzzers are swarms of hovering creatures with razor-sharp bodies capable of tearing infantry to shreds, though they are useless against armor. While swarms of Buzzers can shred infantry in confined spaces, they are vulnerable to small arms fire in the open. For some reason, it does not seem to require a hit on every Buzzer to kill the swarm. This is not explained in game, but it may be because the Buzzers have a hivemind intelligence- meaning only the central intelligence must be killed to destroy the swarm.

Disintegrators
Disintegrators are bio-mechanically engineered cybernetic organism constructed by the Scrin as anti-armor weapons. Disintegrators are quadruped, mostly robotic creatures with a small organic portion- possibly the brain, armed with a single directed energy weapon designed to attack enemy armor, however, it is less effective against infantry as it has no area of effect damage, unlike an explosive device, though it can burn through flesh just as easily as armor. Disintegrators produce a highly acidic substance capable of burning thorough tank armor when killed, making running them down in a vehicle a dangerous proposition.

Assimilators
The assimilator is a Scrin bio-mechanical construct similar designed to maintain vehicles and structures of the Scrin. The assimilator is unarmed and extremely slow, making it an easy target.

Shock Troopers
Shock Troops are the elite forces of the Scrin, bio-mechanically augmented creatures about the size of a car, these units are, even with their lightest armament, a plasma cannon, deadly against infantry and armor alike. When upgraded with a plasma disk launcher, they can fire on aircraft as well. They can also be upgraded with short-range teleporter packs. They are not, however, without their weaknesses- Shock troopers are vulnerable to anti-personnel weapons.

Ravagers
These creatures are quadrupedal biomechanical constructs, that literally have green Tiberium crystals growing on them. They have been reported to be one of fastest Scrin units encountered to date. The Ravager attacks by flinging Tiberium shards at its target in a manner similar to Canis tiberius. It has also been confirmed to have the ability to detonate Tiberium via a reaction similar to that caused by Nod's Catalyst missile. (From Command and Conquer Wiki). There will be no Tiberium on the battlefield, however, the shards will still cause Tiberium poisoning in organics such as Covenant troops, which is typically eventually fatal.

Mastermind
Masterminds, like many Scrin units, resemble insects and have a rounded shape that makes them physically larger but no taller than a human. The name of these rarely-encountered alien units is derived from their unique abilities that were initially believed to be derived from extreme psychic acuity, but now has been confirmed to be caused by a piece of Scrin technology known as a "Manipulator Device."

Once in range of an enemy unit - or even an enemy building, bar automated turrets - Masterminds are able to take control of it, no matter how many humans are inside, and turn it against its own side. This way Masterminds have induced panic among attacking GDI forces when their mighty Mammoth tanks have suddenly turned and fired upon their former comrades. It should be noted that Masterminds are only able to control a single unit at a time, and this command will be lost if the Mastermind itself is killed - however, the distance between the controlled unit and the Mastermind once the mind-link has been established appears to be of no consequence. (From Command and Conquer Wiki) Masterminds also carry small disintegrator weapons for close combat, and some even carry teleporter packs for short-range teleports. For the purposes of this match, there will be only one mastermind in this battle, and it will not be able to take control of the Covenant Prophet or the Corvette.

Infantry Edge
Because of the vastly different infantry types of the Covenant and Scrin, it is difficult to compare them directly. Instead, I will compare them as whole- in terms of which has more effective infantry. In general, the Scrin infantry are more specialized. For instance, Buzzers are specifically for anti-infantry work, while Disintegarators are intended for anti-armor warfare. The Scrin have a number of powerful directed energy weapons, similarly to the Covenant, as well as more exotic armaments, such as Tiberium shards and even mind control devices. However, these mind control devices are limited to one unit at a time, and is disabled if the controlling Mastermind is killed. Compared to the specialized units of the Scrin, the Covenant have troops that are more able to adapt to a situation. The thing that gives the Covenant the edge in terms of infantry, however, is personal energy shields on Elites and Brutes (and even Grunts and Jackals if a Huragok is around). This gives Covenant infantry superior defenses than the Scrin, who only have energy shields on heavy vehicles. Edge: Covenant

Ghost Hovercraft (Covenant)
The Ghost is a lightweight Covenant assault and recon hovercraft roughly analogous in design to a motorcycle, with the driver's seat on top of the vehicle with no covering or canopy. This means the driver is exposed to enemy fire. The Ghost is armed with twin plasma autocannons with a stopping power roughly equivalent to a .50 caliber weapon, allowing it to attack infantry and light vehicles. The weapons can even be elevated to fire on low-flying aircraft. The Ghost's gravity drive is equipped with a booster, allowing to travel at high speeds. Ghost operators have been known to use this boost to run down unaware infantry at close ranges.

Gun Walker (Scrin)
The Gun Walker is a Scrin light assault vehicle armed with a forward-firing plasma autocannon roughly equivalent to a heavy machine gun or light cannon. The weapon is capable of firing at both ground targets and aircraft, and can destroy light vehicles, but is not effective against tanks and other heavy armor. As its name suggests, the Gun Walker walks on insectoid mechanical legs. It is not clear if there is a pilot of the vehicle, or if it is a drone, or, perhaps a bio-mechanical construct that blurs the line between organism and machine.

119's Edge
While the Gun Walker is more heavily armored, in the end, I give the edge to the Ghost's far superior speed and the faster rate of fire of its guns.

Brute Chopper (Covenant)
The Brute Chopper is the Jiralhanae's answer to the Ghost used by other Covenant races, and is a combat motorcycle equipped with an anti-gravity drive in the rear and a large bladed wheel in the front. This bladed wheel, in addition to blades on the side, allow the Chopper to literally slash through enemy infantry. The Chopper's gravity drive has a shorter boost duration than the Ghost's but, combined with the bladed wheel, it can destroy light vehicles by ramming them. Ramming, however, has no effect against tanks. In addition to the blades, the Chopper also carries a 35mm autocannon firing projectiles similar to the brute Spiker, but with an small explosive payload. This weapon can be elevated, giving it limited anti-air capabilities, in addition to being effective against light armor and infantry. Like the Ghost, the chopper is open topped, leaving the pilot vulnerable to small arms fire.

Shard Walker (Scrin)
The Shard Walker is an improvement on the Gun Walker made by the Scrin sect "The Cult of the Reaper", with the plasma cannon replaced with a Tiberium Shard Launcher. The weapon fires a shard of a the highly toxic substance known as Tiberium. The makes the vehicle high effective against infantry, and the shard is fired fast enough to pierce light vehicle armor. The shard launcher can also be elevated to engage enemy aircraft. Apart from the armament, the Shard Walker is identical to the Gun Walker.

119's Edge
The Chopper is faster, however, it's short boost duration reduces its effectiveness, even if it can destroy light armor by ramming, however, it is open topped, leaving the pilot vulnerable. The Shard Walker's Tiberium Shard weapon is devastating against infantry, light armor, and aircraft, and thus earns an edge.

Revenant Assault Gun Carriage (Covenant)
The Revenant is a Covenant light armored vehicle consisting of an open-topped hovercraft seating two, with a light plasma mortar mounted to the rear of the vehicle. The plasma mortar can be elevated for both direct and indirect fire engagements. The vehicle also has a booster, allowing it to rapidly retreat... or run down unwary infantry. Like all open-topped vehicles, the pilot and passenger are left vulnerable to small arms fire.

Seeker Light Tank (Scrin)
The Seeker is a Scrin ultra light hover-tank armed with a heavy plasma autocannon. This weapons can rapidly fire bolts of superheated plasma at infantry, armor, and aircraft. While its weapon can penetrate tank armor with sustained fire, the Seeker is lightly armored and fairs poorly in direct engagements with heavier tanks.

119's Edge
The Scrin's Seeker for its (slightly) heavier armor and faster firing weapon.

Wraith Assault Gun Carriage (Covenant)
The Wraith is a heavily armored vehicle which hovers using an anti-gravity drive. While heavily armored and often described as a tank, it is truly more of a self-propelled artillery piece, fairing poorly in direct fire engagements with UNSC Scorpion main battle tanks. The Wraith carries a heavy plasma mortar with firepower about equivalent to a 90mm gun. The Wraith is also armed with a light plasma turret forward of the mortar to defend against infantry, and is capable of, albeit briefly boosting the anti-gravity drive. The Wraith's main gun is fixed and cannot traverse like a tank turret.

Devourer Tank (Scrin)
The Devourer is a Scrin main battle hover-tank armed with a heavy laser cannon in a forward-firing position- it cannot be traversed like a tank turret. The vehicle is heavily armored and can challenge rival main battle tanks such as GDI's Predator. The tank can also house a swarm of buzzers to protect it from infantry. The tank gets its name from the fact that it can absorb Tiberium to "supercharge" its laser.

119's Edge
The Scrin's Devourer for its superior direct fire capabilities.

Locust Battle Walker (Covenant)
The Locust is a Covenant walker armed with a heavy particle beam cannon for engaging heavily armored ground targets and fortified structures. The walker is equipped with armor about equivalent to a main battle tank. The particle beam cannon can fire for extended periods of time, allowing it to burn through armor and fortifications.

Annihilator Tripod (Scrin)
The Annihilator is a Scrin heavy assault walker mounted on three legs. The Vehicle is slow moving, but heavily armored. The Annihilator carries three heavy laser cannons mounted on the end of three metallic "tentacles" which allow it to turn its guns in any direction, often being able to fire two or even all three of its weapons on one targets. The Annihilator is bested in a one-on-one fight only by GDI's heavily armored Mammoth Tank.

119's Edge
The Scrin's Annihilator Tripod for the superior firepower of its three main weapons.

Scarab Ultra Heavy Assault Platform (Covenant)
The Scarab is the Covenant's heaviest weapon, an insectoid walker (though it actually only has four legs) about as tall as a three-four story building. The vehicle is armed with a massively powerful plasma stream cannon, as well as a secondary heavy plasma cannon capable of engaging enemy aircraft, armor, and infantry. The Scarab also has two crew-operated plasma autocannons, and, finally, is capable of crushing enemy vehicles simply under its own weight.

Eradicator Hexapod (Scrin)
The Eradicator Hexapod is a Scrin insectiod walker similar to the Covenant's Scarab, and playing a similar role. The walker is armed with a massive plasma disc launcher similar to the main armament of the Devastator Warship, which is deadly against ground targets. The vehicle can also be customized with various secondary armaments. For the purposes of this match, the Eradicator will be armed with four (on four of the legs, one on each leg) anti-armor disintegrator guns and two-anti infantry/aircraft Tiberium Shard Cannons (similar arrangement to the disintegrators.

119's Edge
The Scarab has a heavier main armament, however, in the end, I give the edge to the Scrin's Eradicator Hexapod for its greater versatility and heavier armor.

Banshee (Covenant)
The Banshee is a Covenant light attack aircraft armed powered by a stronger anti-gravity drive than that on vehicles, allowing actual flight. The aircraft is highly maneuverable, and easily make complex aerobatic maneuvers. The Banshee carries two plasma autocannons for light and/or aerial targets and a pair of fuel rod cannons for against tanks and other heavy armor. The Banshee is lightly armored and vulnerable even to small arms fire.

Stormrider (Scrin)
The Stormrider is a Scrin light aircraft armed with a plasma autocannon capable of engaging both enemy aircraft and ground targets. The aircraft is very fast, but lightly armored and easily brought down by enemy fire.

119's Edge
The Covenant's Banshee for its more versatile armament and greater maneuverability.

Phantom Gunship (Covenant)
The Phantom Gunship is a variant of the standard Covenant Phantom Transport which has been upgraded for use as a light air and space capable assault platform. Unlike manmade gunships intended purely for ground attack, the Phantom Gunship is armed with a guided plasma torpedo launcher, as well as several heavy plasma cannoons, allowing it to launch attacks against both spacecraft, and (for the purposes of this match), ground targets. The gunship is heavily armed and armored, however, can be shot down by more maneuverable fighters by missile hits or even sustained cannon fire, as seen when several are shot down by a UNSC Sabre fighter piloted by Noble Six.

Devastator Warship (Scrin)
The Devastator Warship is a Scrin aircraft roughly analogous to a manmade heavy bomber or gunship using a powerplant comparable to Covenant anti-gravity drives on the Phantom. The aircraft is armed with heavy plasma disc launcher, capable of rapidly firing superheated plasma projectiles, capable of easily destroying tanks, structures, and practically any other ground target, from beyond the range of most ground-based air defenses. The weakness of the Devastator is that is very slow, and its weapon is not capable of engaging aircraft, leaving it vulnerable to attacks by fighters and mobile ground-based anti-air weapons. The craft can be equipped with an energy shield, however, these are not always deployed, and may be new technology even for the Scrin, so only about one in three will be shielded in this battle. The shield, however, can be depleted relatively easily with sustained fire.

119's Edge
The Covenant's Phantom Gunship for is slightly greater speed and ability to attack aircraft, as well as ground targets.

Vampire (Covenant)
The Type-29 Close Support Fighter, also known as the Vampire, is a Covenant atmospheric fighter aircraft powered by two anti-gravity hover engines. The craft carries a Heavy Needler, firing crystalline, explosive spike-like projectiles that home in on a target like guided missiles in rapid succession. The craft also carries an EMP weapon capable of immobilizing ground vehicles and shooting down aircraft.

Planetary Assault Carrier (Scrin)
The Planetary Assault Carrier is an unusual Scrin spacecraft that essentially acts as a flying aircraft carrier. The craft carries eight Invader drone fighters, armed with a single plasma cannon. The fighters can engage multiple targets or swarm around a single target, bombarding it with plasma fire. The planetary assault carrier is also heavily armored, and its defenses can be further augmented with an energy shield, capable of surviving a single EMP attack. The craft also carries an ion storm generator, capable of causing deveastating damage to enemies, but somehow strengthens Scrin forces. Downed fighters on the PAC will be slowly replaced over time, however, if the PAC itself is shot down, the drones will lose control and crash.

119's Edge
The PAC has superior armor, while the Vampire carries heavier weapons and a devastating EMP beam, however, this will can disable the shield (or shoot down an unshielded PAC), and, for the purposes of this match, also destroy any fighters not attached to the PAC at the time. Both craft have their advantages, so, for the purpose of this match, they will be considered Even.

Covenant Corvette
The Corvette is the lightest class of Covenant space-warship, being about 400 meters in length and powered by four sublight thrusters for space and atmospheric maneuvering, and a slipspace drive for making faster-than-light jumps between star systems. The craft is armed with multiple plasma torpedo launchers, capable of destroying all but the most heavily fortified structure in a single shot, as well as effortlessly destroying unshielded ships. The craft also carries several smaller plasma cannons for engaging incoming fighters. Unlike heavier Covenant ships, the Corvette only has energy shields over open hangar doors. The rest of the craft is unshielded, but vulnerable to UNSC magnetic accelerator cannons and missiles fired from fighters and ground-based craft. Fire to the unshielded thrusters can render it incapable of maneuvering, and, if the craft is in atmosphere (which it presumably will be for the purposes of this match), this would likely (and will for the purposes of this match) cause the craft to lose power and crash. For the purpose of this match, sustained fire from any Scrin craft capable of harming aircraft will be able to harm the corvette.

Mothership (Scrin)
The Scrin Mothership is the largest spacecraft encountered in the Scrin invasion. The Mothership consists of a ring-shaped segment suspended by anti-gravity mechanism around a central area which presumably contains the bridge of the ship. The mothership carries as a single weapon, a catalyst cannon, which can only be fired straight down from the ship, but causes any object within a few hundred meters of the impact point to spontaneously explode. In addition, the explosion of each target sends out a wave of energy which triggers anything near the secondary explosion to explode. This effect can transfer from structure to structure from kilometers, and will not end until there are no more structures or vehicles within the effect radius the secondary explosions. This means the catalyst cannon can literally level cities by jumping from structure to structure. The catalyst effect will destroy low-flying aircraft, however, the mothership cannot directly engage aircraft, making it an easy target for enemy fighters. The craft is also extremely slow moving, and can even be attacked by ground units armed with anti-aircraft weapons, while keeping out of range of its deadly armament. The craft can be shot down with sustained missile or even autocannon fire (and Covenant equivalents), as well as destroyed instantly by severe damage to the central piece- in game, this is only achieveable by collision large aircraft, but for the purpose of this match, the plasma torpedoes from the Covenant Corvette will also be able to do this with a well-placed hit or two.

119's Edge
The Covenant's CPV-class Corvette for its superior firepower and greater versatility. =X-Factors=

Explanations
Scrin forces are bio-mechanical beings created for battle, and thus have higher levels of training, likely having combat tactics pre-programmed into them. The Covenant's training suffers given their heavy used of little-trained Unggoy. The Covenant, on the other hand, have more experience conquering worlds, having been invading planet after planet and conquering sapient life forms for centuries. The Scrin's experience is unknown, but probably less. In terms of tactics, both sides are competent, but rely heavily on brute force. The energy shields of the Covenant allows them to one-up the Scrin on infantry tech, however, the Scrin's armored forces and tactics are far more developed. Both sides have a powerful air force, but I give the Covenant a slight edge because of their heavier capital ship. =Notes=
 * The battle will take place in a desert region of an Earth-like planet, but uninhabited by intelligent life. The battle will be a large scale battle between tens of thousands of infantry and thousands of tanks and aircraft. There will be only one mothership and Covenant corvette, and only one mastermind and prophet, however.
 * Votes may be formatted either as a comprehensive analysis of all compared units, or, because this is time consuming, sections giving an overall edge for infantry, armor, aircraft, and heavy capital ships.

=Covenant Empire (Halo) vs Zin Empire (Saints Row 4)= =Combatants=

Zin
=Infantry=

Rolling Robots (Zin)
=Vehicles=

Zin Light Warship (Zin)
=Brotherhood of Nod (Command and Conquer) vs South East Asian Union (Psycho-Pass)= =Combatants=

Brotherhood of Nod
The Brotherhood of Nod is a fanatical, worldwide, militant religious movement. Their leader is a mysterious, charismatic, and seemingly immortal "prophet" named Kane. Their goal of worldwide conquest revolves around Tiberium, a mysterious and highly toxic crystalline material which crashed on Earth from space in the year 1995. Nod's citizens believe Tiberium is the key to the next stage of human evolution, and thus utilize it as much as possible, in everything from weapons to human experiments. In a world ravaged by the spread of the toxic crystal, Nod has gathered huge support from third-world countries. They achieve this by providing military and medical support, and by convincing them that the wealthy nations of the world do not care about them. In combat, Nod forces rely mostly on hit-and-run guerilla tactics, as well as their extensive Tiberium-fueled arsenal. In addition, Nod has a large supply of WMDs for when they want to strike a truly massive blow to their opponents. The Brotherhood of Nod have fought their enemies, the Global Defense Initiative, in four Tiberium Wars, and although they were defeated all four times, they always brought the Earth to the brink of collapse before falling.

South East Asian Union
The South East Asian Union or SEAUn is a country in the 2015 Psycho-Pass movie, which takes place in a dystopian future of 2116, where the Japanese government have developed machines that can determine the probability of a person committing a crime, as well as "reading" other aspects of the human mind. The South East Asian Union, like much of the world of Psycho-Pass, is in a state of civil war. In 2103, Chuan Han, the dictator of SEAUn allied himself with the Japanese, who aided him by providing equipment connected to the Sibyl System that controls all aspects of Japanese life. Han took control of the floating city of Shamballa float, where he and all others with "clear" crime coefficients acted as a ruling class, while those designated as "latent criminals" were given collars which could inject either a sedative or a fatal toxin if they committed a crime or even did anything in opposition of the regime. The Sibyl System also provided walker drones as a support for the SEAUn military forces.

In spite of the support, the SEAUn still faced problems with rebels. Starting in 2116, the rebels started gaining ground, seeming to know the weaknesses of the Sibyl-controlled drones. It was quickly revealed that a rogue Japanese "latent criminal", a former Enforcer (essentially an assassin sent to kill other latent criminals), Shinya Kogami had escaped the country after the Shogo Makishima incident a year previously. Kogami's former co-worker, Inspector Akane Tsunemori is sent to the SEAUn to arrest Kogami...

The SEAUn military is well armed with SCAR assault rifles, anti-tank rocket launchers, amphibious tanks and APCs, helicopter gunship and fighter drones, and warships including at least one aircraft carrier.

=Weapons=

M16 Mark II (Nod)
The M16 Mark II is actually a series of 5.56mm (presumed) rifles with similar inner workings to the original M16 Rifle, but with an improved pulse action mechanism. There exist at least four variants with very different out appearances, including a bullpup model used by GDI. The version Nod uses most frequently is most clearly M-16 based, resembling an M4 Carbine. The weapon can mount a variety of scopes, sight, and an underbarrel grenade launcher. The weapon is designed to interface with infantry helmet mounted displays.

SCAR-H (SEAUn)
The Fabrique Nationale Special Operations Forces Combat Rifle, or FN SCAR, is an assault rifle/battle rifle in 5.56mm NATO (SCAR-L) or 7.62 NATO (SCAR-H) designed for US Special Operations Command (SOCOM) by Belgian arms manufacturer Fabrique Nationale. The SEAUn use a SCAR-H, or, more likely, a futuristic descendant, presumed still chambered for 7.62mm NATO. The weapon appears to have rails for a sights, scopes, grenade launchers etc.

119's Edge
The M16 Mark II has more a HUD interface, but the SCAR is more powerful and also able to mount a variety of optics and attachments. Even.

Nod RPG (Nod)
Nod infantry in the Second Tiberium War use a type of rocket launcher which may be based on a modern RPG-7. The weapon is capable of firing anti-tank rockets, and possibly anti-air guided missiles as well, given its ability to shoot down aircraft.

Unspecified Rocket Launcher (SEAUn)
The SEAUn use an unspecified rocket launcher design for engaging enemy armor, and the weapon has also fallen into the hands of anti-regime rebels, who use it effectively against SEAUn armor and Japanese-provided drones. The weapon is capable of knocking out a main battle tank with a hit, at least in the weaker parts of the armor. While the rebels have man-portable AA missiles, they are presumably fired from a different launcher, and thus will not be usable with the SEAUn standard issue launcher.

119's Edge
The Brotherhood of Nod's RPG for its greater versatility.

Attack Buggy (Nod)
The Attack Buggy was an evolution of the armed buggies used by the Brotherhood of Nod in TWI. The TWII-era buggy improved on the original with a new design that allowed it to be used by a single soldier using a remote weapons station armed with two machine guns. The buggy was very fast, but lightly armored

Armored Humvee (SEAUn)
The SEAUn military uses an up-armored version of the Humvee armed with a heavy machine gun (presumed .50 caliber). The vehicle appears to be armored against small arms fire, however, it is not protected against heavier weapons.

119's Edge
SEAUn's Armored Humvee for its heavier armor.

Burrowing APC (Nod)
The Burrowing APC is one of the most unusual weapons of the Brotherhood of Nod during the Second Tiberium War. The vehicle consisted of a tracked, armored body, but with no armament save for a large drill on the front, meaning it has no defense or offense save for ramming an enemy (in game this only works for infantry, but, this match operates by "real-world logic", and that drill would damage vehicles as well... if it can hit them before it is destroyed by enemy fire).

Amphibious APC (SEAUn)
The SEAUn military uses an 8x8 wheeled armored personnel carrier which appears to be a descendant of the Stryker series of the early 21st century. The vehicle is armed with an turret which carries an automatic cannon. Some APCs also appear to carry anti-tank guided missiles. The vehicle is completely amphibious, literally able to drive straight from land into water with no prep.

119's Edge
The burrowing APC allows for the element of surprise, but it is unarmed. On the other hand, SEAUn's APC is heavily armed, but lack's Nod's unique burrowing tech. Even.

Tick Tank (Nod)
The Tick Tank was the Brotherhood of Nod's main battle tank during the Second Tiberium War. While considered Nod's MBT, the Tick is, in truth, more of an assault gun, armed with a fixed 90mm main gun and a secondary anti-personnel minigun (not usable in game, but will be in this match). The Tick was less heavily armored than the GDI Titan assault walker, but was equipped with excavation equipment that allowed it to entrench itself and and become a stationary gun turret. While the gun was fixed while mobile, when deployed into a stationary turret, the gun could traverse a full 360 degrees.

Amphibious Main Battle Tank (SEAUn)
The main battle tank for SEAUN is similar in size and appearance to a "futurized version" of a modern MBT, carrying a turret-mounted main cannon which appears to be between about 105 and 150mm in caliber, and at least on heavy machine gun. The vehicle is fully amphibious, and can also switch between treads for moving faster or over softer ground, and deployable mechanical legs for climbing over obstacles such as piles of debris, which would be impassible to the treads. Note that the walking legs appear to interfere with main turret traverse (though the remote machine gun turret on top can presumable still traverse), meaning it is essentially an assault gun or tank destroyer in walker mode.

119's Edge
The SEAUn's Amphibious Main Battle Tank for its superior firepower, armor, and mobility.

Cyborg Commando (Nod)
The Cyborg Commando was Nod's ultimate infantry unit during the second Tiberium war, and was almost completely invulnerable to infantry weapons- only heavy anti-armor and anti-vehicle weapons were really effective against them. The cyborg, however, had its own devastating weapons which allowed it to engage and destroy enemy tanks and walkers- even the mighty Mammoth Mk II- a plasma cannon developed from the captured alien AI known as the Tacitus- possibly based on Scrin technology.

Assault Exoskeleton (SEAUn)
A group of cybernetic mercenaries in the employ of SEAUn use advanced combat exoskeletons, capable of defending against small arms fire. While they lack the raw armor or firepower of a tank, the exoskeleton is highly maneuverable, appearing to be equipped with a pair of jump jets, making it extremely difficult to hit with unguided heavy weapons. The armament of the of the exoskeleton includes a heavy machine gun for use against personnel, a grenade launcher and a multi-shot anti-tank missile launcher.

119's Edge
The SEAUn exoskeleton is faster, but the cyborg commander carries a much more advanced and heavy weapons, and is more heavily armored. Edge: Cyborg commando.

Stealth Tank (Nod)
The Stealth Tank is one of the deadliest weapons in the Brotherhood's arsenal, with versions seeing service in all four Tiberium Wars. The TWII version was a lightweight wheeled vehicle which was lightly armored, but very fast and, like all stealth tanks, equipped with an active camouflage system which makes it practically invisible until it fires its weapons, it which point the stealth generator is forced to power down. The vehicle is armed with missiles capable of engaging ground or aerial targets.

Drone Walker (SEAUn)
The Japanese government sent a number of combat drones controlled by the Sibyl System to support the SEAUn government in their war against the insurgency. These drones are bipedal walkers about 8-10 feet in height. The walker drones are armed with a minigun, as well as two side-mounted racks of anti-tank missiles. While lacking the armor and firepower of a tank, the drones are capable of maneuvering in place as tank would be incapable of entering. Note: While they are technically controlled by the Sibyl System, this match will take place before the SEAUn hacking of the system was known, and thus WILL support the SEAUn forces.

119's Edge
Nod's Stealth Tank for its active camouflage.

Harpy (Nod)
The Harpy is a light attack helicopter deployed by the Brotherhood of Nod during the Second Tiberium War. The craft is lightly armed with a pair of 30mm autocannons, but no missiles or rockets, meaning it was useful for reconnaissance and against infantry light armor, but was not effective against armor or structures, especially those armed with surface-to-air missiles. The Harpy is equipped with stealth technology, but some SAM systems, presumably heat seeking missiles, are still capable of tracking it.

Drone Gunship (SEAUn)
The SEAUn use a drone helicopter gunship in their Civil war against the insurgents. The helicopter is armed with a nose-mounted Gatling cannon, as well as as launchers for air-to-ground missiles. The helicopter uses two counterotating rotors, similarly to real-world CH-47 Chinook, to keep stable without the use of a tail rotor. While heavily armed, it is slow moving, and can be easily shot down even by infantry with anti-materiel rifles and man-portable SAMs.

119's Edge
The SEAUn's Drone Gunship for its superior firepower.

Banshee (Nod)
The Banshee was an advanced fighter aircraft deployed by Nod during the Second Tiberium War, based on data from the captured alien AI, the Tacitus, and was presumably based on the Scrin Stormrider fighters later seen after the Scrin invasion in TWIII. The aircraft is armed with two plasma cannons capable of engaging aircraft (only in cutscenes in game, but capable of doing for the purpose of this match), as well as devastating even the heavily armored Mammoth Mark II walker. The craft, however, is also lightly armored, and has a limited range thanks to the demands of its plasma reactor.

Drone Fighter (SEAUn)
The SEAUn uses a drone fighter aircraft as their primary form of air power during the SEAUn Civil War. Similar aircraft are also used by the air forces of Japan under the Sibyl System. The drone fighters are armed with a rotary cannon of similar firepower to a 20mm weapon, and are capable of carrying ordnance on two underwing hardpoints, and may also have addition weapons capacity under the fuselage or in an internal weapons bay. These aircraft are known to carry singular, presumably air-to-air missiles or a cluster missile unit, which releases dozens of independently targettable "micro-missiles", each with a warhead about the equivalent of an RPG. With these cluster missiles, a single fighter can easily annihilate a large group of targets, such as an armored column.

119's Edge
The Banshee carries powerful, advanced weapons, but it lacks the raw firepower of the SEAUn's Drone Fighter and its cluster missiles. =Explanations=

Explanations
Nod take the edges for experience- while the SEAUn military have ample experience in a civil war, the Brotherhood have engaged the multi-national coalition of the Global Defense Initiative multiple times, and, in spite of their defeats, they have still caused severe damage. The SEAUn, however, have more heavily armored and armed tanks, as well as more heavily armed aircraft, while Nod favors speed and stealth over firepower. This, however, gives Nod a definitive advantage in terms of tactics, as well as stealth, with their subterranean boring and active camouflage technology. Nod also have more highly capable commanders, including their leader, Kane, who is believed to have an IQ of 192, along with his generals, who have proven themselves capable of challenging GDI multiple times. As for logistics, Nod has attained great wealth from Tiberium, while the SEAUn is crippled by civil war.

=Hashashin vs Thugee= The Hashashin, the deadly Islamic cult who were so efficient in the art of murder, that they are the root of the modern word "assassin"

VS

The Thugee, violent cultists of Indian goddess Kali, whose name became the root of the English "thug"

WHO IS DEADLIEST?!

Hashashin
Hashashins were a group of Persian or Syrian assassins who played a large role in the Crusades. They were only called Hashashins by their enemies as an insult meaning smokers of the drug, Hashish. They may have smoked Hashish to reach a higher conciseness. They are famous for their military tactics. Assassinating important political figures. They would often assert themselves in the town or region of their targets, and over time stealthily move themselves into strategic positions. They would usually assassinate their target in broad daylight generally in front of public crowds for intimidation purposes.They even assassinated kings. The writings of Marco Polo depict the Hashasins as trained killers responsible for systematic elimination of opposing figures. Hashashins were fanatically loyal to their leader, carrying out his every order with out the single thought of questioning him or hesitation. They were often born into the order and trained from an extremely young age in the arts of combat, disguises, horseback riding, and code of conduct. They didn't always assassinate their targets, sometimes leaving a threatening note saying to follow their demands or be killed. The Hashashins reputation was so strong that these threats would often be taken seriously. An example of this is Saladin who barely managed to survive two assassination attempts on him from the Hashashins who made an alliance with them in order to avoid more assassination attempts. While the first two attempts did not kill him, they put him into an extreme state of paranioa. During the night in Saladin's conquest of Masyaf, a famous Assassin stronghold, he awoke to find a figure leaving his tent and left a threatening note demanding he pulled out of Masyaf or else be killed. Saladin then pulled out his forces and later made an alliance. While Hashashins did not generally carry out upfront combat, it should be noted they fought upfront, an example of this would be in the conquest of Masyaf. Plus, why would've they used shields if they never did? The Hashashins successfully assassinated the King of Jerusalem, and ambushed and killed his guards who were armored Knights. They were highly proficient with swords, daggers, axes, throwing knives, use of shields, bow&arrows, and various other weapons and tools.

Thugee
Thuggee, also known as Tugee,refers to the act of thugs, an organized gang of assassins. The Thugs traveled in groups across India for several hundred years. Although the Thugs traced their origin to seven Muslim tribes, Hindus appear to have been associated with them at an early period; their religous creed and practices of worshipping Kali, the Hindu goddess of destruction, showed no influence of Islam. The fraternity possessed a jargon of its own, Ramasi, and signs by which members recognized each other. (from Wikipedia) =Weapons=

Flintlock Pistol (Thugee)
=The Salamanca Cousins (Breaking Bad) vs The Vampire Twins (Black Lagoon)=

The Salamanca Cousins, the deadly assassins in the employ of Juarez cartel, who brutally made examples of the enemies of the cartel.

VS

The Vampire Twins, the Romanian twins who brutally slaughtered and bathed in the blood of the snuff film producers who tormented them for years.

WHO IS DEADLIEST?!

=Salamanca Cousins= Leonel and Marco Salamanca, most commonly known as "The Cousins" were twins working for the Juárez drug cartel as hitmen. The Cousins act as silent and efficient killers, executing without question. They went after Walter White for his role in the death of their cousin, Tuco Salamanca, but were later convinced to go after Hank Schrader who actually killed Tuco instead.

When fighting Hank, he breaks Leonel's legs with his car, and after being shot by Marco, executes him with Leonel's gun when he leaves to go get his axe to kill Hank instead. Leonel survives the confrontation, but has had his legs amputated. Gus Fring later orders Mike Ehrmantraut to kill Leonel via fatal injection to prevent him from revealing information.

Machete (Hector)
A Machete is a large, heavy-bladed knife about 18 inches in length used in many tropical areas, most notably Latin America and Africa. The machete is used as a tool for cutting brush and harvesting sugar cane, as well as opening coconuts and other tough fruits and nuts. The machete is also commonly used as a weapon, particularly amongst militias and rebels in Africa and Latin America, and is often issued to military units operating in tropical areas. Similar weapons include the Filipino bolo, Nepalese kukri, and Japanese nata. The Cousins use a machete when the murder Tortuga, a former member of the cartel who provided evidence to the DEA.

Fire Axe (Lionel)
Arguably the Cousin's trademark weapon is a fire axe which appears to have either a chrome-plated or a highly polished head. Apart from the finish of the head, the weapon is similar to other fire axes, with an axe blade on one end of the head, and a spike on the back. While the fire axe is not intended as a weapon, both the spike and the blade can kill with a single well-placed strike.

Colt Gold Cup National Match (Both)
The Colt Gold Cup National Match is a variant of the Colt M1911 pistol. The Gold Cup series are a series of M1911s modified for superior accuracy and reliability, with competition shooting in mind. Like the baseline 1911, it fires a .45 ACP round from an 8-round magazine, with a range of about 50 meters.

M4 Carbine (Lionel)
While they are never seen with weapon in the TV series, the M4 carbine is commonly used by Juarez cartel hitmen, including another member of the Salamanca family, Tuco, and the Cousins are experienced assassins for the cartel, and would have no doubt used one at some point. So, for the purposes of this match, to counter the Vampire Twins BAR, Lionel will have an M4. The M4 Carbine is a series of firearms based upon the design of the M16 rifle. It was designed to be a light version of the M16A2 with selective fire options. Created in the United States, the M4 was in service since 1997. The weapon is gas-operated, cooled by air, and has a telescoping stock. The carbine was created, like most carbines, to function like a rifle but have a lighter weight and greater portability. The M4 is slightly less accurate and has less stopping power. The carbine will later shift into the standard firearm for the American armed forces. 35 nations have the M4 as part of their arsenal and is widely used by both their armies and special forces. The weapon fires 5.56mm round at a rate of fire of 750-900 rpm at a range of up to 500 meters for a point target such as an individual human.

Bulletproof Vest (Both)
Both of the cousins wear a bulletproof vest purchased from an arms dealer. The vest is capable of stopping handgun-caliber rounds, as seen the first time Hank Schrader tries to shoot Marco with Lionel's gun. The vest will not, however, be effective against rifle rounds, and, obviously, it will only cover the torso.

=Vampire Twins= "Hansel and Gretel", also known as "The Vampire Twins" are secondary antagonists of the anime Black Lagoon." The twins were orphans born in Romania, where they were kidnapped by an organized crime syndicate and forced to star in snuff films, being forced to murder other children. During this time, they were also abused and raped by their captors. This horrific life caused the children to become sadistic murderers themselves. The twins also believed they could extend their lifespan my murdering others, a belief perhaps stemming from the fact they were under the constant threat of death themselves if they did not murder other children. At some point, the twins escaped captivity, presumably killing their captors, and began to brutally murder those connected to them, eventually finding their way to Roanapur, Thailand, where they successfully kill off all of the ranking members of the Italian mafia in the city, before attacking Sofiya "Balalaika" Pavlovena's Russia Mafia syndicate, Hotel Moscow. After killing on of her men, Balalaika lures one of the twins, "Hansel", into park. He tries to kill her by throwing his axe at her, but is shot by a waiting sniper in the arms and legs. Balalaika then stands over him and watches him bleed to death. "Gretel" nearly escapes with the aid of the Lagoon Company, but the contact that was supposed to be her getaway man shoots her on a bribe from Balalaika.

Both of the twins wear gothic clothing, most notably "Gretel's" gothic lolita-styled dress, and both twins have silver hair and blue eyes. The two twins both have dissociative identity disorder, regularly "trading places", donning each other's outfit and using the other's weapons. They also strongly identify with the vampire motif, consuming the blood of their vanquished enemies and even bathing together in their enemies' blood. It is also suggested that they have an incestuous relationship with each other.

Battle Axe ("Hansel")
"Hansel's" weapon of choice is a single-bit axe, with a thin blade similar to a medieval battle axe, but with a modern handle with a black molded plastic grip (partially obscured in image) and a steel handle with a very subtle curve, presumably to improve the ergonomics of the weapon. The weapons is shown to be very sharp, and, regardless of which twin is playing the "Hansel" personality at the time, they seem to be killed in using the weapon to kill with a single strike.

Smith and Wesson 36 (Both)
The Smith and Wesson Model 36 is a small, .38 revolver first manufactured in 1951. The weapon is a popular backup or off-duty weapon for police officers, and is sometimes used as a sidearm by undercover officers. The weapon has a five-shot chamber, and a range of 23 meters. Both of the twins carry Smith and Wesson revolvers as sidearms, but they are not seen using them in the anime. However, for the purposes of this match, they will be able to use the revolvers.

Browning Automatic Rifle (Gretal)
The Browning Automatic Rifle (BAR) was a family of United States automatic rifles (or machine rifles) and light machine guns used by the United States and numerous other countries during the 20th century. While the weapon has sight adjustments for up to 1500 yards, the actual effective range of the weapon was more like 400 meters, with most infantry combat taking place at less than half that range. The BAR has a rate of fire of 500-650 rpm, firing .30-06 rounds from a 20-round magazine. Regardless of which twin is playing the "Gretal" persona, both are skilled in combat with the weapon. =X-Factors=

Explanations
In terms of experience, the Cousins are implied to have many years of assassination experience under their belts, however, while they are younger, the Vampire twins have been in fights with multiple adversaries multiple times, wiping out a entire mafia syndicate, and even fighting on even terms with the likes of Revy and Chang, and were only killed because they were caught by surprise- they managed to survive every direct engagement they were caught in. In terms of stealth, however, the Cousins take the advantage, stalking Walter White and Hank Schrader for an extended period of time, only being discovered because of the intervention of Mike Ehrmantraut. The Vampire Twins, on the other hand, tend to burst in, guns blazing, and slaughter everyone in the room. The Cousins take physical strength, obvious, seeing as the Vampire Twins are still children, while the Cousins are both adult males in peak physical condition. On the other hand, the Vampire twins can move extremely fast, taking the advantage in agility. In terms of Brutality, the twins take the edge- they literally earned their nickname of "the Vampire Twins" by their habit of drinking and bathing in the blood of their victims. However, the twins also have a lower mental health score because of their traumatic past. In terms of marksmanship, the Cousins take an edge, as the Vampire Twins have a habit of using long bursts of automatic weapons fire- admittedly, at least one round in each burst usually hits, and for the purposes of this match, they will have enough ammo for the fight, however, it will mean more reloading for the Vampire Twins.

=Saito Hiraga (Zero No Tsukaima) vs Hotta Youta (Gun-Ota)= Saito Hiraga, the normal Japanese teenager who became a mighty warrior after he was summoned to a fantasy world

VS

Hotta Youta, AKA Lute, a Japanese man who died an untimely death as a lower-middle class 27-year old shut-in, but rose again in another world as a lethal mercenary with great wealth and five wives.

WHO IS DEADLIEST?!

=Saito Hiraga= =Hotta Youta/Lute= =Weapons=

Derflinger (Saito)
Derflinger is the name of a sentient sword given to Saito by Louise early in the first season of Zero No Tsukaima. The sword talks by speaking through a hinged "mouth" of sorts attached to the hilt, often giving Saito advice relating to countering enemy magic he is unfamiliar with. The sword is also exceedingly sharp, slicing straight through a magically animated suit of armor and even the stone leg of a golem. The weapon also has the power to block any magic it faces.

Bayonet and Wasp Knife (Youta)
A bayonet is, quite simply, a blade attached to the barrel of a gun to turn it into a makeshift spear. Modern Bayonets such as the one Lute makes in the fantasy world are essentially combat knives with with a ring to attach to the barrel of an assault rifle, in this case Lute's AK-47. Lute's second melee weapon is a Wasp knife, a type of knife that injects compressed air into a wound as its it is thrust into the victim, expanding the wound an creating a "temporary cavity" larger than the width of the knife itself, similar to a gunshot wound.

SIG Sauer P226 (Saito)
The P226 is a 9mm handgun with 15,17,18, or 20 round magazine. For the purposes of this match, Saito's SIG will have an 18-round mag. The 9mm round has a muzzle velocity of about 350-400 meters per second. I could not get an actual range for the SiG, but I will estimate it at 50 meters, similar to most 9mm handguns.

Self-Reinforcement Magic (Youta)
=Sons of the Harpy (Game of Thrones) vs Followers of Romulus (Assassin's Creed)= =Combatants=

Followers of Romulus
=Weapons=

Battle Axe (Romulus)
=Gonzalo Fernandez de Cordoba VS Oda Nobunaga= Gonzalo Frenandez de Cordoba, the Spanish duke who revolutionized European warfare with the use of black powder weapons.

VS

Oda Nobunaga, the Japanese daimyo who defeated armies and began the unification of Japan with through the use of firearms and revolutionary tactics.

Two masters of gunpowder-age warfare, but only one can be the DEADLIEST WARRIOR!

=Gonzalo Fernandez de Cordoba= =Oda Nobunaga= =Weapons=

Nagamaki (Oda)
A nagamaki is type of Japanese sword with a handle about two feet long, with a blade of about the same length, with a total length of about four feet. The weapon was mostly used in for powerful slashing, slicing, and sweeping attacks, and was most effective against cavalry, but it's long blade could also give it an advantage in a sword fight against a skilled user. The nagamaki was favorite weapon of Oda Nobunaga.

Tanegashima (Oda)
=JSDF Special Region Garrison (Gate: Thus the JSDF Fought There) VS The Stone Giants (Tolkien Mythos)=

=JSDF Special Region Garrison=

10 F4 Phantom Fighter Jets
=Stone Giants=

Throw Boulders
=Assassins (Assassin's Creed) vs Faceless Men (Game of Thrones) vs Seven Chains (The Lord Marksman and the Vanadis)=

=Assassins=

Eagle Vision (Ezio only), Freerunning
=Faceless Men=

Shape-Shifting Masks
=Seven Chains=

Peak Agility, Disguise
=The Night's King (Game of Thrones) vs Alexandra Alshavin (Lord Marksman and Vanadis)= The Night's King, ruler of the mysterious White Walkers, who commands an army of the undead bent on covering the Seven Kingdoms in ice and darkness

VS

Alexandra "Sasha" Alshavin, the Vanadis or Maiden of War with the power of flame, so skilled with her twin swords that she is known as the "Princess of the Dancing Blade.

WHO IS DEADLIEST?!

=Night's King=

Ice Lances/Swords
Like all White Walkers, the Night's King is wields swords and spears made of magical ice. These blades can easily slash through human flesh, and are cold enough to shatter any blade they come into contact with, save for Dragonglass and Valyrian steel (and, for the purpose of this match, Alexandra's Bargren will be powerfully magical enough to survive the blow.

Superhuman Strength and Durability
Like all White Walkers, the Night's King possesses superhuman strength, capable of knocking a man backwards several feet with a single strike. They are also inhumanly durable, and cannot be harmed by weapons of normal steel, as it shatters on contact with them. White Walkers, can, however, be instantly killed by dragonglass (obsidian) and Valyrian steel (and Alexandra's magical swords, Bargren, for the purposes of this match). The White Walkers may also be vulnerable to heat, as large fires are said to repel them, however, their power of storm summoning can extinguish most flames, save for perhaps wildfire or dragon fire (or the magic flames summoned by Bargren, though they will be resistant to them to a degree).

Storm Summoning
The Night's King can, like all White Walkers, summon violent snowstorms wherever he goes. These storm can easily produce whiteout blizzard conditions, reducing visibility. They also obviously bring intense cold presumably capable of killing a human through hypothermia if the Wights or Walkers don't get them first. However, for the purpose of this match, Alexandra will have a great resistance to the cold, given her flame-based powers.

Undead Steed
White Walkers are capable of reanimating the dead. They are known to reanimate dead horses and use them as mounts. Undead horses are faster and stronger than when they were alive, and do not tire or even fell pain. They can only be killed by fire but can also be "effectively killed" by cutting them into pieces small enough to render them unable to function, though the fragments will still move for weeks, until they decay.

Wights (1000)
Wight's are zombie-like creatures reanimated by the White Walkers to do their bidding. They are capable of using at least melee weapons in combat, including shields, swords, and axes. Wights can only be killed by fire, and are highly flammable, as though doused in oil or gasoline, but can also be "effectively killed" by cutting them into pieces small enough to render them unable to function, though the fragments will still move for weeks, until they decay.

=Alexandra Alshavin=

Superhuman Agility
=Henry V vs Jan Zizka= Henry V, the English King who defeated cut down French knights at Agincourt through the use of the deadly British longbow

VS

Jan Zizka, the Hussite rebel who perfected the use of gunpowder weapons and wagon forts, who was never defeated in battle.

WHO IS DEADLIEST!?

=Combatants=

Henry V
Henry V (16 September 1386/1387 – 31 August 1422) was King of England from 1413 until his death at the age of either 34 or 35 in 1422. He was the second English monarch who came from the House of Lancaster.

After military experience fighting the Welsh during the revolt of Owain Glyndŵr, and against the powerful aristocratic Percys of Northumberland at the Battle of Shrewsbury, Henry came into political conflict with his father, whose health was increasingly precarious from 1405 onward. After his father's death in 1413, Henry assumed control of the country and embarked on war with France in the ongoing Hundred Years' War (1337–1453) between the two nations. His military successes culminated in his famous victory at the Battle of Agincourt (1415) and saw him come close to conquering France. After months of negotiation with Charles VI of France, the Treaty of Troyes (1420) recognized Henry V as regent and heir-apparent to the French throne, and he was subsequently married to Charles's daughter, Catherine of Valois (1401–37). Following Henry V's sudden and unexpected death in France two years later, he was succeeded by his infant son, who reigned as Henry VI (1422–61, 1470–71).

(Source: Wikipedia)

Jan Zizka
Jan Zizka was the leader of the Hussite Rebels during their revolt against the Catholic Church. The Hussites were a religious group founded by Jan Hus, who opposed many practices of the Catholic church, including indulgences. When Hus was burned at the stake for heresy, the Hussites rose in rebellion against the Catholics, who mustered armies in a Crusade in response.

Before the revolt, Zizka was the son of a gentry family in a small village in Bohemia. Zizka was attached to the Bohemian royal court since his youth, and later became the chamberlain to Queen Sophia. Zizka also fought at the Battle of Grunwald during the war between the Polish and Lithuanians and the Teutonic Knights.

After Jan Hus was executed in 1415, his followers rose in revolt. Zizka quickly rose to prominence as a masterful tactician, using knowledge of European cavalry warfare to devise tactics to defeat armored knights. Zizka's revolutionary tactic used crossbowmen, hand cannoneers, and small cannon or houfnice mounted within the armored wagons to defeat charging cavalry. Zizka would place these wagons into a circular "wagon fort", and fire guns and crossbows out of gun ports in the wagons at the charging cavalry. The swarm of fire would kill or wound both the attacking knights and their horses. The Hussite infantry and cavalry would then charge out from behind the wagons and attack the disorganized, often unhorsed and wounded survivors. Zizka himself would often lead the charge out from behind the wagons, proving to be a skilled personal combatant with his favored weapon, a flanged mace.

During the revolt, Zizka's mastery of tactics and use of gunpowder weapons allowed him to defeat armies of better-armed knights at such battles of Vitkov Hill. During the Battle of Kutna Hora in 1421, Zizka used his wagon fort tactics, as well as the first recorded use of field artillery, to defeat an army of Crusaders from Hungary and the Holy Roman Empire.

During the later parts of the Hussite Wars, the Hussites became divided between the more radical Taborites and less radical Utraquist factions. Zizka led the Taborites and defeated the Utraquists, reunifying the Hussites. In 1424, Zizka led an invasion of Hungary. While Zizka himself never lost a battle where he was personally in command, in the end, the Hungarian's numerical superiority forced the Hussites to retreat. Shortly afterwards, Zizka died of the bubonic plague in 1424, however, the Hussite Wars continued with until 1435, when the Catholics and the more moderate Hussite leaders reached a compromise which allowed the Hussites to retain some of their doctrine, as well as control of Bohemia.

Zizka remains a national hero of the Czech Republic, and is one of only a handful of commanders in all of history who never lost a battle in their entire military career, alongside such figures as Alexander the Great. A statue of Zizka was erected on Vitkov Hill in Prague, the site of one of his victories.

=Weapons=

Longsword (Both)
The term "longsword" refers to a longer sword than the arming sword, while having the same basic shape of the arming sword, but having a length of up to about one and a half meters, designed more for thrusting, but still capable of cutting. The sword was used from the mid 1300s to the mid 1500s. The weapon was also known as a "hand and a half", as it can be used one or two handed. The Longsword fell out of favor in military service starting around the 1520s, with the introduction of the Swiss Sabre. An ancestor of the longsword was the Roman Spatha, as well as various long, double-edged Germanic and Celtic swords.

Warhammer (Henry)
A war hammer is a late medieval weapon of war intended for close combat action, the design of which resembles a hammer used in construction. The war hammer consists of a handle and a head. The handle may be of different lengths, the longest being roughly equivalent to the halberd, and the shortest about the same as a mace. Long war hammers were pole weapons (polearms) meant for use against riders, whereas short ones were used in closer quarters and from horseback. Later war hammers often had a spike on one side of the head, thus making it a more versatile weapon. The user could also use the back as a pick axe type weapon. For the purposes of this match, Henry will have a spiked warhammer with a handle about a 1.5 feet long.

Flanged Mace (Jan)
The medieval mace consisted of a steel handle with a steel head, often with either flanges to focus the impact of the blow or metal spikes to cause sharp trauma and pierce armor. Jan Zizka was believed to have favored a flanged mace with a handle of about 1.5 feet long. Maces were often used in combat with armored opponents, such as knights, as the mace was capable of delivering blunt force that broke the bones and caused internal trauma under the armor, effectively bypassing the defenses of the armor.

119's Edge
Henry V's Warhammer for its greater versatility, with the spike and the blunt hammer head.

English Bill (Henry)
The bill or billhook is a type of polearm based off an agricultural implement that was modified for use in combat, and was a favored weapon of the late-medieval English. The military bill has the same curved chopping blade as its agricultural counterpart, but is typified by the addition of an upward-pointing thrusting point and a spike similar to that of the halberd for pulling a man off horseback. When used in formation, the weapon allowed a group of foot soldiers to engage and defeat enemy cavalry, as well as pike formations, particularly when supported by longbows and artillery, as they were at Battle of Flodden in 1513.

Halberd (Jan)
The halberd was a European polearm widely used by northern European armies such as the Swiss, Germans, and Burgundians. The weapon was effective as it allowed a foot soldier to combat cavalry by using the spear head to prevent cavalry from closing in, the hook for pulling knights off horseback, and the axe head for delivering a killing blow capable of piercing armor. The weapon was, like the pike commonly used by forces of peasant conscripts or rebels, as it was cheap, yet efficient to use. The Swiss were known to be especially skilled with the halberd. With the increased adoption of firearms, use of the halberd decreased in favor of the longer pike, which worked better in "pike and shot" formations. Nonetheless, the Halberd continued to the used as a secondary weapon for close combat, and later, in the 1700s, as a mostly ceremonial weapon of non-commissioned officers.

119's Edge
Slight edge to Jan's Halberd for its axe blade, with will focus he force of over a smaller area, giving it a better chance of chopping through armor.

Longbow (Henry)
The English longbow, also known as the Welsh longbow, is a well-known bow and arrow known for its use by British forces in the Hundred Years War at battles such as Crecy and Agincourt. The longbow was generally about five to six feet long, the length allowing for greater draw strength. The bow is described by a period source, Gaston III, count of Foix in 1380 as "of yew or boxwood, seventy inches [1.78 m] between the points of attachment for the cord". The bow was used in warfare in England from about 1280 to 1600. The weapon saw extensive use first by Welsh rebels against the English, and later British forces in various conflicts including the invasion of Scotland and later the Hundred Years War. The Longbow saw limited use in the English Civil War, however, by then, it had been largely supplanted by the Matchlock Musket.

Arbalest (Jan)
The Arbalest is a European crossbow design first appearing in the 12th century. The weapon had a steel bow piece, or prod, allowing for greater strength, and thus, greater draw weights. This resulted in a powerful weapon capable of piercing plate armor, however, it took a long time to reload as a windlass or crank was often needed to pull back the string.

119's Edge
Henry V's Longbow for its superior rate of fire and range.

Hand Cannon (Both)
The hand cannon, also known as the hand gonne, culverin, or pistalas (in Czech) is the first type of handheld firearm used in Europe and the Middle East, appearing in the late Middle Ages, sometime in the 1300s, however, the weapon was used at least a few hundred years earlier in China, the first being crude "fire lances" with a range of only a few feet, though true hand cannons similar to the European model were in use by the 1200s. The hand cannon consisted of a simple tube loaded with powder and ammunition, typically a stone or metal ball, but sometimes even pebbles takes on the ground were used. An ignition source such as a slow-burning match was applied to a touchhole to fire the weapon. Initially, hand cannons would have been fired applying the ignition source directly to the touchhole by hand, however, by the time Jan and Henry would have been alive, it is believed that a serpentine, or S-shaped lever acting as a crude match holder and trigger would have been developed, making firing the weapon slightly easier. Hand cannons often had a spike on the back of the pole or under the barrel, to either hold the weapon in the ground while reloading (pole spike), or to act as a predecessor to a bipod, holding the weapon in place on a structure such as a well (underbarrel spike). Regardless of the location of the spike, it it could also be used as an improvised melee weapon.

Hand cannons were best deployed from behind pike formations or defenses, and fired at close range. The Hussite Rebels under Jan Zizka mastered the use of the hand cannon, deploying them from with partially or fully covered "war wagons", often armored with metal plates. On the other hand, there are a few records of hand cannons in English armories from the time of Henry V, but the English for the most part favored their longbows and did not widely adopt personal firearms until about a century later, when good bow-making wood started to become scarce.

119's Edge
While this is the same weapon, I give the edge to Jan Zizka's innovative use of the hand cannon from with armored war wagons.

Bombard (Henry)
A bombard is an early cannon used in the late Middle Ages. The weapons were mostly larger weapons used in seiges, however, some smaller guns, typically less than 200mm in diameter were used as anti-personnel weapons. Henry is known to have used cannon at the seige of Harfleur, and may have used several smaller guns at Agincourt. Cannon of the time were not often mounted on wheeled carriages, but rather were placed on wooden sledges, meaning they were not particularly mobile. For the purpose of this match, Henry's guns will be smaller, anti-personnel weapons.

Houfnice Cannon (Jan)
The Hussites often used small cannon or houfnice (believed to be the root of the modern word "howitzer") often mounted on wheeled gun carriages or, in the case of smaller cannon, inside the war wagons on either fixed or swiveling mounts, allowing them to be fired from behind the cover of the armored wagon walls. These guns were much smaller than heavy siege cannon, typically less than 250mm in bore diameter and having a relatively short barrel, and could be loaded with stone or steel roundshot or multiple metal shot or even gravel- an early form of grapeshot or canister. Along with crossbow and hand cannon fire, these weapons proved to be devastating against the heavy cavalry and infantry used against the Hussites.

119's Edge
Jan Zizka's Wagon-Mounted Cannon for their superior mobility with their mountings on gun carriages or inside wagons, as well as their position inside the wagon, which provides defense for their crews.

Wooden Spikes (Henry)
At Agincourt, Henry V used sharpened wooden timbers as cover for his longbowmen. The timbers were placed at a roughly 45 degree angle in groups of several timbers. These groups of timbers were regularly placed around a defensive position such as a hill, in multiple lines of defenses. Enemy horses would instinctively avoid the timbers, slowing enemy attacks and funneling them into chokepoints where they could easily be picked off by arrow fire.

War Wagon (Jan)
The Hussite war wagon was the weapon that allowed the mostly peasant militias of the Hussites to defeat the armored knight employed by their Catholic foes, and the ultimate testament to Jan Zizka's military genius. The Hussites employed wagons with thick, reinforced wooden walls, sometimes armored with steel plates. These walls would stop arrows and bullets, and the wagons had a folding "roof" which could be used to cover the top of the wagon from high-angle arrow fire- such as the type of used by Henry V's longbows. The wagons were armed with small cannon and swivel guns, and manned with hand cannoneers and crossbowmen who fired out of ports in the side of the wagon. Infantry with polearms kept enemy cavalry and infantry from closing while the cannons, guns, and crossbows in the wagon unleashed a hail of fire, cutting down enemy forces who attempted to close in. The gunners and archers in the wagons would often first aim for the horses of cavalrymen, in order to eliminate their mobility advantage and make them easier targets. Ones the guns and crossbows had caused severe casualties among the enemy, Hussite infantry and cavalry would charge out from behind the wagons and finish off the survivors. =X-Factors=

Explanations
In terms of training, Henry probably takes an edge for his royal status and all the training that money could buy. Jan, in contrast, was born to a low-level noble, and would likely have had some, but not as much military training. Jan's men were also mostly peasants, meaning they would have had less military training, than the English, who were required to practice archery by law. On the other hand, Jan was a master of military strategy, making innovative use of the firearms, field artillery, and mobile fortifications to defeat larger forces of more heavily armored foes. At the Battles of Vitkov Hill and Kutna Hora, Jan's 12,000 soldiers defeated armies of between 50,000 and 100,000 armored knights. Henry was a great tactician in his own right, but only Jan can boast to have never lost a battle. In terms of experience, Henry had considerable experience in the battles against Owain Glyndŵr, Lord Henry Percy, and against the French in the Hundred Years' War. Jan, however, led from the front in numerous battles, and won every on every one of them. In terms of armor, Henry's forces would no doubt be better armored, though only the knights and men at arms would have plate armor, the archers might have chain mail, and definitely leather and padding. Jan's peasant militias on the other hand would have likely had little or no armor, though some would have chain mail or even at least pieces of plate-most likely taken off fallen enemies, and thus not fitting as well as a suit custom made for the user. Jan himself, though, would have likely had a suit of plate armor. Zizka's forces made up for their lack of armor with field fortification of rings of wagons with reinforced wooden walls, which were equipped with folding roofs to deflect arrow fire, as well as ports for firing guns and crossbow. Some Hussite "war wagons" were plated with iron plates for even greater protections. In terms of weapons, Zizka takes a slight edge for his innovative use of early cannon and firearms. =Scenario/Order of Battle= The two armies will each be camped on a hill, and may either attack or defend depending on the situation. Both hilltop camp will be defended by each side's field fortifications and artillery (which may also be used to attack the enemy camp).

Henry V

 * 5000 Longbowmen
 * Longbow
 * Longsword or Warhammer
 * 1000 Hand Gunners
 * Hand Cannon
 * Longsword or Warhammer
 * 4000 Foot Soldiers
 * Billhook
 * Longsword or Warhammer
 * 2000 Cavalry
 * Longsword
 * Warhammer
 * Plate Armor
 * 20 Bombards
 * Defensive Spikes

Jan Zizka

 * 3000 Hand Gunners
 * Hand Cannon
 * Mace or Longsword
 * 3000 Crossbowmen
 * Arbalest
 * Mace or Longsword
 * 4000 Foot Soldiers
 * Halberd
 * Longsword or Mace
 * 2000 Cavalry
 * Mace
 * Longsword
 * Plate Armor
 * 20 Houfnice Cannons
 * Defensive ring of War Wagons

=Game of Thrones Season Five Release Special Option 2: Night's Watch (Game of Thrones) vs Uruk-Hai (Lord of the Rings)=

The Uruk-Hai, the orc-human hybrids that crushed the foes of Sauron and Saruman during the War of the Ring.

VS

The Night's Watch, the brave men who defend Westeros from the Wilding and White Walkers that lurk beyond the Wall

WHO IS DEADLIEST!?

=Uruk Hai=

The Uruk-hai, described as very large black orcs of great strength, first appeared from Mordor about the year 2475 of the Third Age, when they briefly took Ithilien and the city of Osgiliath. These original Uruks were of Sauron's breeding, but Saruman bred his own as well. All Uruks were larger and stronger than other breeds of orc and consequently looked down upon and often bullied them.

In The Two Towers, Aragorn observes that the fallen Uruk-hai at Amon Hen were not like any breed of orc he has seen before. Treebeard speculates that Saruman had crossbred Orcs and Men. These orcs, who named themselves "the fighting Uruk-hai", made up a large part of Saruman's army, together with the Dunlendings and other human enemies of Rohan. They were faster, stronger, and larger than normal orcs, and could travel during the day without being weakened, although they still did not like it. Saruman fed them with human flesh. Saruman's Uruk-hai fought against the Rohirrim at the Battles of the Fords of Isen, at the first of which King Théoden's son Théodred was killed, and at the Battle of the Hornburg, where the vast majority of the Uruks were defeated and destroyed.

The chapter "The Uruk-hai" details some differences among the orcs. The orc party included orcs from Mordor led by Grishnákh, Saruman's "fighting Uruk-hai" from Isengard led by Uglúk, and "northerners", orcs from Moria. It was the dead Uruks from Isengard whom Aragorn found remarkable.

The Uruk-hai of Isengard were the tallest of these orcs, and had large hands and thick, straight legs, while the orcs of Mordor are described as bow-legged. Although the Isengarders still did not like the light of the sun, they could withstand it, unlike other orcs. The orcs of Mordor were all long-armed and crook-legged, not as tall as the Isengarders but larger and more powerful than the orcs from Moria. The orcs of Moria in turn could see better in the dark than the Isengarders. Grishnákh from Mordor is described as very broad but shorter than Uglúk. In The Return of the King, the orcs Shagrat and Gorbag are identified as Uruk-hai of Mordor and are described in terms similar to Grishnákh and his troops.

Throughout The Lord of the Rings, differences in the equipment and heraldry of Uruks and other orcs are described. Uruks and other orcs in the service of Barad-dûr used the symbol of the red Eye of Sauron. The orcs of Mordor referred to Sauron as the Great Eye, and the Red Eye was painted on their shields. In contrast, Aragorn comments that the Uruk-hai of Saruman were not equipped in the manner of other orcs at all: instead of curved scimitars, they used short broad-bladed swords; and they wore iron helms marked with the Elf-rune Certh 35.svg which had the value of "S". It was clear the "S" stood for Saruman, considering Sauron's general desire not to have his name written or spoken. Saruman's Uruks used black shields emblazoned with a white hand, a symbol of Saruman.

The book speculates that various hybrids of Orcs and Men, possibly including the Uruk-hai, are under Saruman's command, including in the Shire. Some of these called "half-orcs" in The Two Towers, were sallow-skinned, squint-eyed and as tall as men. Merry describes them as "horrible: man-high, but with goblin-faces", thus implicitly contrasting them with Orcs and Saruman's Uruk-hai. An account of the first Battle of the Fords of Isen in Unfinished Tales apparently treats Uruk-hai and "orc-men" separately.

Order of Battle

 * Leader: Lurtz
 * 1800 Uruk-Hai
 * 200 Berserkers
 * 20 Mangonels
 * Gunpowder Charges

=Night's Watch=

"Night gathers, and now my watch begins. It shall not end until my death. I shall take no wife, hold no lands, father no children. I shall wear no crowns and win no glory. I shall live and die at my post. I am the sword in the darkness. I am the watcher on the walls. I am the shield that guards the realms of men. I pledge my life and honor to the Night's Watch, for this night and all the nights to come."

- Oath of the Night's Watch

The Night's Watch are a military order in George R.R. Martin's Song of Ice and Fire novels and the TV adaptation Game of Thrones dedicated to defending the northern frontiers of Westeros from the "Wildlings" beyond the wall, as well as the mysterious "White Walkers", though, as of the War of the Five Kings, they had not been seen for thousands of years. According to legend, the order was first founded 8000 years prior to the War of the Five Kings, after the construction of the 700 foot tall ice wall by Northern king Bran the Builder. The Watch was tasked with maintaining the Wall and defending it from attacks by Wildlings or White Walkers. For this purpose, 18 castles were constructed along the length of the Wall, to be manned by the warriors of the Night's Watch.

The brothers of the Night's Watch, famed for their black cloaks, earning them the nicknames "crows" by the Wildlings, make a lifelong commitment to serve in the Watch, and are not permitted to hold lands, inherit wealth, or marry. Members of the Watch may not leave their posts on the Wall without permission, under penalty of death.

Joining the Night's Watch also absolves the recruit of all crimes they may have committed. The Watch was initially considered a prestigious organization, and members of nobles houses who volunteered to join were considered to be selflessly sacrificing for the good of realm. However, in time, the number of recruits dwindled with the decrease in frequency of Wildling attacks and the apparent extinction of the White Walkers.

By the time of Jon Snow joined the Watch in shortly before the War of the Five Kings, the Watch was mostly populated by criminals who were exiled to the wall, disinherited nobles ordered to leave for the Wall or die, orphans, and other social outcasts. The size of the Watch had declined to a total strength of less than 700, and only three of the original 18 castles along the wall were manned, Eastwatch by Sea, Castle Black, and the Shadow Tower.

The brothers of the Night's Watch are divided between the Rangers, the primary combat unit, also tasked with patrolling the lands beyond the Wall, the Builders, tasked with maintaining the Wall and the castles, and the Stewards, who act as cooks, blacksmiths etc. While not frontline combat troops, the Builders or Stewards may be forced to engage in combat if their post is attacked. The Watch is led by the Lord Commander, who serves for life, and is elected by the Watchmen upon the death of the previous Lord Commander.

After the death of Lord Commander Joer Mormont, Jon Snow took command of the Watch, leading the defense of Castle Black against a Wildling attack, holding out long enough for his men to be reinforced by Stannis Baratheon's army. Presently, Jon is forced to contend with the presence of Stannis, a rival claimant for the throne of Westeros at the wall, as well as the threat of a second Wildling attack and the return of the White Walkers.

Order of Battle and Defenses

 * Leader: Jon Snow
 * 500 Watchmen- divided between top of the Wall and Castle Black
 * 20 Ballistae
 * Oil Barrels

The Wall and Castle Black
The Wall is a 700-foot tall wall of ice, said to have been constructed with the help of giants. Accessing the top with a manually-operated elevator, the Nights Watch stations archers on top of the wall. With the extra height of the wall, the archers can gain a range advantage of perhaps as much as 100 meters, and are beyond the range of enemy arrow fire. The land forests on the north side of the wall have been cleared up to the range of a bowshot from the top of the wall- about 300-400 meters. The Night's Watch also mount ballistae on top of the wall, firing large bolts at even greater ranges, and with the power to bring down multiple men- or a giant- in one shot. If attackers make it past the ballista and arrow fire, the Watch have placed wooden hoardings overlooking the foot of the wall, allowing them to fire arrows and drop objects onto attackers below. In addition to chunks of ice, rocks, thrown spears, and downward fired arrow, the Night's Watch have also set up a number of ramps, off which can be rolled casks of oil filled with a fuse, acting as firebombs, proving devastating against an enemy. If an attacker attempts to climb the wall, The Scythe, a bladed anchor mounted on a chain, can be swung down to cut them down as they attempt to scale the wall, however, the effort needed to return The Scythe to position prohibits it from being dropped more than once in a siege.

The wall's great size means that any form of pre-gunpowder artillery is incapable of breaching it- in fact, from the look of it, it would probably stand up to anything short of the heaviest modern artillery and aerial bombardment! The tunnel leading through the wall, however, is guarded by a heavy, but by no means unbreakable wooden portcullis on both the north and south side. The tunnel is, itself, protected by Night's Watchmen armed with bows, as well as melee weapons should the enemy break through. If an attacker makes it through the Wall, they will find themselves in the middle courtyard of Castle Black, surrounded on all sides by archer and crossbowmen on the walls and towers.

Castle Black is a relatively small castle back up against the southern side of the wall. The castle is constructed of stone, with multiple towers mounting crossbowmen, archers, and, for the purposes of this match, a few ballistae as well. The towers are placed such that the archers can easily fire both on the the outside of castle and the inside, where the south gate to the wall is located- if the North gate is breached, the attackers will find themselves in the middle of Castle Black, surrounded by archer-manned towers on all sides.

=Weapons=

Uruk-Hai Scimitar (Uruk)
The primary weapon of the Uruk-Hai is a rectangular-tipped sword often referred to as a scimitar, though it looks more like a broad, single edged straight sword with a rectangular tip that turns 90 degrees into a point. The weapon is about a meter in length. The weapon appears more crudely made than other swords, but nonetheless, can be lethal in the right hands. The weapon appears to be designed with slashing attacks in mind, as it lacks a real point for thrusting.

Westerossi Longsword (Watch)
The Westerossi Longsword is, for all intents and purposes, identical to its European counterpart. The term "longsword" refers to a longer sword than the arming sword, while having the same basic shape of the arming sword, but having a length of up to about one and a half meters, designed more for thrusting, but still capable of cutting. The sword was used from the mid 1300s to the mid 1500s. The weapon was also known as a "hand and a half", as it can be used one or two handed.

119's Edge
The Night's Watch's Westerossi Longsword for its greater versatility, being able to cut and thrust equally well.

Berserker Sword (Uruk)
Some Uruk-Hai, known as Berserkers fight by wildly swinging long, two-handed sword with a pickaxe- style head on the end. This design allows the pick end to be used to pierce armor, but means the blade cannot be used for thrusting at all, and that it is probably rather top-heavy. The blade has a length of about 4-5 feet, and is wielded by the strongest of Uruk-Hai.

Westerossi Greatsword (Watch)
The Westerossi greatsword is similar in appearance to either a Scottish Claymore or an Irish Gallowglass longsword. The weapons were both between four and five feet in length, and had a broad, double-edged blade tapering to a point. The greatsword was used primarily in powerful slashing attacks, capable of cleaving through armor and even cutting the legs off a horse.

119's Edge
The Night Watch's Westerossi Greatsword takes a the edge for its more balanced, easy-to-handle design.

Uruk-Hai Axe
The Uruk-Hai use a bearded battle axe similar to a real-world Viking Axe. The blade is narrower than woodcutting axe, to allow it to be swung in a battle for extended periods. The beard on the blade would be able to hook and pull away a shield or weapon.

Westerossi Battle Axe (Watch)
Some of the Night's Watch prefer battle axes to swords. Like the Uruk-Hai, they use broad-bladed bearded axes with a relatively thin blade compared to a woodcutting axe. The weapon resembles a Viking bearded axe, and could be used to hook and disarm as well as cut.

119's Edge
The two weapons are essentially the same thing. Even

Pike (Both)
A pike is, quite simply, a long spear. In the Middle Ages, pikes were found to be effective, cheap anti-cavalry weapons when used in formation, which could easily be used by peasants with little training. As such, pikes were used extensively by the Scots, the Flemish, and the Swiss in the 1300s. The weapons also make an appearance in both Lord of the Rings and Game of Thrones.

Composite Bow (Uruk)
The Orcs of Mordor use a type of composite shortbow painted black, and seeming to be lesser in performance to other bows featured in the series, though this could possibly be due to the lower skill of Orc archers.

Longbow (Watch)
The people of Westeros use a longbow similar to the British longbow of the real world. The English longbow, also known as the Welsh longbow, is a well-known bow and arrow known for its use by British forces in the Hundred Years War at battles such as Crecy and Agincourt. The longbow was generally about five to six feet long, the length allowing for greater draw strength. The bow is described by a period source, Gaston III, count of Foix in 1380 as "of yew or boxwood, seventy inches [1.78 m] between the points of attachment for the cord". The bow was used in warfare in England from about 1280 to 1600. The weapon saw extensive use first by Welsh rebels against the English, and later British forces in various conflicts including the invasion of Scotland and later the Hundred Years War. The Longbow saw limited use in the English Civil War, however, by then, it had been largely supplanted by the Matchlock Musket.

Crossbow (Both)
Both the Nights Watch and the armies of Mordor have been seen to use crossbows in combat. The crossbow appears to be similar to medieval European design. The real medieval crossbow had a range of 270 meters, though the effective combat range would likely be about only half that and could fire two bolts every minute. For the purposes of this match, the Uruk-Hai and Westerossi crossbows will be able to do the same.

Mangonel (Uruk)
A Mangonel is a torsion catapult used during the Middle Ages, using a twisted skein of rope to fire a projectile up to about 300-400 meters. The weapon could fire a number of different types of ammunition, large rocks being the most common, though infected corpses and flaming projectiles were also known to be fired. In one of the video games, the Uruk-Hai also fired gunpowder charges from their mangonels, and will be able to do so in this battle.

Ballista (Watch)
The ballista is a siege engine similar in appearance to a giant crossbow. The ballista was invented around the 4th century BC, and used first be the ancient Greeks and later by the ancient Romans. The weapon differed from a true crossbow in that its "bow" part consisted of two arms held in twisted skeins of ropes, using the torsion of the ropes to store energy. The Night's Watch mounted ballistae on top of the Wall

119's Edge
While I would normally give this to the superior power of the mangonel, but one must remember that the ballista is on top of a 700-foot wall of ice, meaning it is firing down, giving it superior range and momentum. On the other hand, while the gunpowder charges may not have the firepower to take down the Wall itself, they would certainly do severe damage to the (normal-sized) walls of Castle Black, as well as blow open the Gate through the Wall itself. For this reason, I'll call this even, at least for now.

Gunpowder Charge (Uruk)
During the siege of Helms Deep, the Uruk-Hai used gunpowder charges against the walls of the fortress, placing the charges into a weak point in the walls, and then manually igniting them- a process which killed the orc charged with lighting them. Given the massive size of the Wall (over 700 feet tall, and at least a dozen meters thick), it is unlikely to be brought down in such of manner unless the orcs pile a massive number of charges in the tunnel through the wall. On the other hand, the charges would easily bring down the (normal-sized) walls of Castle Black, and force open the Gate to the tunnel through the Wall. At this point, they can enter the inner courtyard of Castle Black.

Oil Barrel (Watch)
During the TV series version of the Siege of Castle Black, the Night's Watch dropped barrels of oil equipped with a fuse on the beseiging Wildlings, rolling them off a wooden ramp. When the barrels hit the ground, they exploded into flames- similar to oversized Molotov cocktails.

119's Edge
The Uruk-Hai's gunpowder charges for their far greater power.

=Leaders=

Lurtz (Uruk-Hai)
Lurtz was the first of Saruman's Uruks to be bred, choking the first orc he sees to death within seconds of his birth. Attempting to intervene, other orcs move towards the newly born Uruk-Hai warrior, but Saruman halts their advance, intrigued by the malice and violence present in the Uruk's blood, leaving the unfortunate orc to its fate. He became Saruman's second-in-command, and led them into battle against the Fellowship of the Ring at Amon Hen. Lurtz was born from the first batch of Uruk-hai in Isengard's pits, and so was much smarter and stronger than the later breeds which were bred more quickly, presumably so Saruman could amass an army more quickly; they likely developed to their fullest potential. Given that he gave orders to the other Uruks at the Amon Hen and given that he was given private audience with Saruman, he could presumably be called the strongest, smartest and most loyal of all of Saruman's Uruk-hai warriors. In the original books, Boromir is slain by orc archers, described as having been "pierced by many arrows". In the movie he is killed by Lurtz, who shoots him three times in the chest. Aragorn intervenes, tackling Lurtz to the ground before he could fire the finishing shot at the Gondorian captain, and after a brief but intense fight, cuts off Lurtz's right arm, stabs him in the stomach, and finally decapitates the Uruk leader.

Uruk-Hai Scimitar
The primary weapon of the Uruk-Hai is a rectangular-tipped sword often referred to as a scimitar, though it looks more like a broad, single edged straight sword with a rectangular tip that turns 90 degrees into a point. The weapon is about a meter in length. The weapon appears more crudely made than other swords, but nonetheless, can be lethal in the right hands. The weapon appears to be designed with slashing attacks in mind, as it lacks a real point for thrusting.

Composite Bow
The Orcs of Mordor use a type of composite shortbow painted black, and seeming to be lesser in performance to other bows featured in the series, though this could possibly be due to the lower skill of Orc archers.

Jon Snow (Night's Watch)
John Snow is a major character in George R.R. Martin's novel series A Song of Fire and Ice, and the television adaptation, A Game of Thrones. Jon is the bastard son of Eddard "Ned" Stark, Lord of Winterfell and the 998th commander of the Night's Watch, a unit dedicated to guarding The Wall, a massive, ancient structure that separates the Seven Kingdoms from the the lands Beyond the Wall, controlled by tribes known as "wildlings" in the Seven Kingdoms, as well as a mysterious non-human race known as the White Walkers. Jon made an expedition beyond to the wall to spy on the "wildling" king Mance Rayder, and discovered that the wildlings were being forced southward by the White Walkers, and that Rayder has gathered an army of over 100 tribes of wildlings, as well as a giants and mammoths to lay seige to the wall. During his time with the wildlings, Jon also falls in love with one of their women, Ygritte, however, his duty as a member of the Night's Watch forces him to leave her. A furious Ygritte shoots Jon with an arrow, but he survives and makes it back to wall. Jon leads the defense of The Wall against the wildling besiegers at the Battle of Castle Black, in the process killing one of their leaders, Styr, using a blacksmith's hammer after having been disarmed in close combat. Under Jon's leadership, the Night's Watch hold out until reinforced by cavalry under Stannis Baratheon.

Longclaw
Jon Snow's primary weapon is Longclaw, a Valyrian Steel bastard sword gifted to him by Lord Commander Mormont. The weapon is about three and a half feet long, with double edge. Like all blades of Valyrian Steel, Longclaw is supernaturally sharp, never requiring sharpening, and durable. In spite of this, it should be noted that, while it has superior armor penetration, a Valyrian blade CANNOT simply cut through another sword, for instance.

Longbow
The people of Westeros use a longbow similar to the British longbow of the real world. The English longbow, also known as the Welsh longbow, is a well-known bow and arrow known for its use by British forces in the Hundred Years War at battles such as Crecy and Agincourt. The longbow was generally about five to six feet long, the length allowing for greater draw strength. The bow is described by a period source, Gaston III, count of Foix in 1380 as "of yew or boxwood, seventy inches [1.78 m] between the points of attachment for the cord". The bow was used in warfare in England from about 1280 to 1600. The weapon saw extensive use first by Welsh rebels against the English, and later British forces in various conflicts including the invasion of Scotland and later the Hundred Years War. The Longbow saw limited use in the English Civil War, however, by then, it had been largely supplanted by the Matchlock Musket.

Ghost (Direwolf)
Ghost is a direwolf, a species of wolf in the world of Game of Thrones/Ice and Fire, based on the real-world Pleistocene wolf species, the dire wolf. The direwolves in the world of Game of Thrones can reach the size of a tiger or a pony when fully grown, and are can be very dangerous predators. Even a juvenile direwolf can easily kill a human, and when fully grown, they are easily capable of literally ripping a man's arm off. Direwolves are also highly intelligent, and, when raised from a young age by humans, and are fiercely loyal to their masters.

Ghost is an albino direwolf, one of six given to the Stark children. While Ghost was originally the runt of the litter, he later grew to become as large as his brothers and sisters. Ghost spent much of his life with Jon, though they were separated for about a year when Ghost refused to enter the home of the nominally allied (but morally reprehensible) Wildling Craster, presumably due to the presence of White Walkers nearby. Ghost later encounters Bran Stark, Jon's half brother, who was traveling north in search of a three-eyed raven in his visions, along with Hodor, Jojen and Meera Reed, and Bran's direwolf, Summer.

Bran's and his companions, including both direwolves com captured by the rogue Night's Watchman, Karl Tanner, and held in Craster's Keep. Bran and the others, however, escape, freeing Ghost in the process, who is reunited with Jon, who leads a raid on the on the rogue Watchmen's camp. Tanner and other Night's Watch mutineers are killed in battle, with Ghost himself killing one of the mutineers.

Ghost returns to the Wall with Jon Snow, and fights alongside him in the Siege of Castle Black, killing at least one Wildling raider.

Throughout his life, Ghost has engaged in combat with both human adversaries, as well as Wights, the undead servants of the White Walkers.

=X-Factors=

Non-Quantifiable

 * Jon Snow will be accompanied by his direwolf companion, Ghost, meaning that essentially, if you want to fight Jon, you also have to fight his pet wolf who will rip the throat out of anyone who tries to harm him!

Explanations
In terms of training, Jon was trained in swordsmanship and also practiced archery, as many Westerossi nobles, particularly those in the rough northern lands are, while Lurtz was trained from the moment he was literally spawned from a pit as a leader of Saruman's elite fighting force. In terms of experience, I give Jon a slight edge, as he managed to hold out against greater odds and simply survived longer than Lurtz. Now, the Uruk-Hai aren't stupid, like it could be said with the orcs of the Tolkien Mythos, but they are still not particularly bright, so I give Jon an edge in intelligence. Jon also showed far greater leadership skills, leading from the front and inspiring his men, while it is implied Uruk-Hai leaders like Lurtz lead through fear- simply by being the strongest. In terms of strength, Lurtz takes an edge, but only a slight one, as humans in good physical conditon have been able to fight on even terms with Uruk-Hai, and humans also seem to be more agile than the Uruk-Hai. In terms of weapons, Jon takes the definite edge for his supernaturally strong and sharp Valyrian steel sword, as well as his more powerful longbow. As for armor, both of them wear a breastplate, and not a particularly good quality one- given the Night's Watch poor logistics and the Uruk-Hai's poorer metallurgy, but not much else, making it even.

Non-Quantifiable

 * The Night's Watch have a superb defensive position, with 700-foot tall, at least 20 meters thick ice Wall-practically indestructible to anything the Uruk-Hai, which will likely only be vulnerable to attack at the one tunnel through the wall. Once on the other side of the tunnel, the Uruk-Hai will fight them in the courtyard of Castle Black, and be fired down on by the archers in the towers.
 * The Uruk-Hai outnumber the Night's Watch.

Explanations
The Uruk-Hai are the elite fighting force of Saruman, and are thus well trained and experienced in battle, whereas, by the time Jon Snow joined the Watch, it was mostly a dumping ground of criminals and other exiles. This means the Uruk-Hai will have greater training and combat experience than the Watch. The men of the Watch, however, are probably more intelligent than your average Uruk-Hai, and definitely have the better leader in Jon Snow. The Uruk-Hai have a slightly higher level of strength, but the men of the Watch are probably a bit more agile on average. The Uruk-Hai however, are also incapable of feeling fear. As for armor, see the argument for the leaders above. =Notes=
 * The Uruk-Hai will attack from north of the Wall, and have to break through the gates to the tunnel, and seize Castle Black. The Watch will have to hold the Wall and Castle.
 * If the leader of either side is killed, but they still achieve their objective, it still counts as a win for the respective side.
 * Archers on both sides will be able to use fire arrow against enemy siege engines and structures.
 * The wall is so large that only way the Uruk-Hai's gunpowder charges would have any chance of collapsing it would be to place at least dozens (probably hundreds) no easy task, as the Watch will move to repel them. On the other hand, in the unlikely even the Wall does collapse, it would no doubt fall on Castle Black and destroy it. Gunpowder charges fired from mangonels wouldn't bring down the wall itself, but may destroy the gate, and, if they can fire high enough, destroy defenses on top of the Wall.

=Game of Thrones Season 5 Release Special: Tywin Lannister (Game of Thrones) vs Tallard Graham (The Lord Marksman and the Vanadis)= Tywin Lannister, the lord of Casterly Rock and de-facto ruler of the Seven Kingdoms, who uses manipulation and his vast wealth to plot the downfall of his foes.

VS

Tallard Graham, the cunning military genius turned king of Asvarre, feared even by a superhuman Vanadis of Zchted... in spite of having no magic powers himself...

WHO IS DEADLIEST?!

Tywin Lannister
Tywin Lannister is a major character in George R.R. Martin's Song of Ice and Fire novels, as well as the TV adaptation, Game of Thrones. Tywin was the son and heir to Tytos Lannister, Lord of Casterly Rock and Lord Paramount of the Westerlands. During his father's reign, the wealthy House Lannister, owner of many gold mines, fell into decline after a series of poor investments. This drove a Lannister vassal, House Reyne of Castamere, to rebel against the Lannisters. Tywin personally planned out the assassination of the Reynes, and had every member of the family, including women and children slaughtered. Tywin later succeeded his father after his death, and married his cousin, Joanna Lannister. Tywin had three children, Jaime, Cersei, and Tyrion. Joanna died during Tyrion's birth, and because of this, along with the fact they Tyrion was born a dwarf, Tywin had hated Tyrion ever since.

Tywin served as Hand of the King to "The Mad King" Aerys Targaryen II. During his time as hand, Tywin tried to marry off Cersei to Aerys' son, prince Rhaegar. Aerys, however, refused, and, to add insult to injury, inducted Jaime into the Kingsguard, who were intended to take a vow of celibacy and leaving Tywin without a male heir to carry on his line (having already denied Tyrion such a privilege).

This cause Tywin to resign in protest, however, he did not join the rebellion of Robert Baratheon until they won the Battle of the River Trident, at which point it was clear that the rebels would win, and Tywin marched on King's Landing. On the orders of Aerys, who mistakenly believed Tywin was still his ally, the city gates were left open and Tywin's army sacked the city, and two his knights, Amory Lorch and Gregor Clegane brutally slaugthered most of the royal family.

When Aerys heard of this, he ordered his pyromancers, the order trusted with making the highly flammable substance known as Wildfire, to burn down the city, and ordered Jaime Lannister to bring him his father's head. Instead, Jaime stabbed Aerys to death and surrendered the throne to the rebels.

After the successful rebellion, Tywin married off Cersei to King Robert, and they had three children, Joffrey, Tommen, and Myrcella. Unbeknownst to Robert, none of these children were actually his, but rather a product of Cersei's incestuous affair with her brother, Jaime. When hand of the King Jon Arryn first suspected this, he was poisoned, presumably by Jaime or Cersei. While he visited the Northern capital of Winterfell, seat of house Stark, Jaime and Cersei were seen together by Lord Eddard Stark's son, Bran, whom Jaime pushed off a tower in an attempt to murder him. The attempt failed, and Bran was merely crippled by the fall.

Meanwhile, Lord Eddard Stark himself, now the new hand of the King, discovers that Joffrey is not the son of Robert. Things are further complicated when Robert is killed by a boar in a hunting accident. Eddard backs Robert's brother Stannis as the true heir. Around the same time, Joffrey sends an assassin to kill Bran Stark, but the assassin is himself killed by Bran's pet direwolf, Summer. Joffrey gives the assassin a Valyrian steel dagger he stole from Tyrion Lannister, in order to frame Tyrion for the murder. Tyrion, who is still in the North having returned from the Wall, and is taken prisoner by Catelyn Stark, Eddard's wife, and sent for trial in the Vale of Arryn, home of Catelyn's sister. Eddard, meanwhile, attempts a coup against Joffrey, but is captured and imprisoned in the Red Keep.

In spite of his hatred of Tyrion, Tywin considers this an insult to his family, and, in retaliation, sends an army under Gregor Clegane to attack the Riverlands, the birthplace of Catelyn Stark née Tully. Meanwhile, Tyrion wins a trial by combat, and Eddard's son Robb rebels against the crown, intending to win Northern independence and rescue his father from imprisonment.

Tyrion is captured by the Hill Tribes shortly after winning his trial in the Vale, and recruits the hill tribes to fight against Robb Stark's army at the Battle of the Green Fork. Robb, however, proves to be surprisingly skilled tactician, and wins the battle of Green Fork. At the same time, Joffrey has Eddard Stark beheaded (in spite of the protest of both his mother and his fiancee and Eddard's daughter, Sansa), further infuriating Robb, who wins a series of victories, managing to seize control of much of the Riverlands and even invade the Westerlands itself, in spite of Tywin's best efforts.

Tywin's campaign in the Riverlands, however, is interrupted by Stannis Baratheon's attack on King's Landing, which almost succeed in spite of the loss of most of Stannis' fleet from Tyrion's use of Wildfire. Stannis almost takes the city, but his forces are defeated by Tywin Lannister and his reinforcements.

After his victory at King's Landing, Tywin initially orchestrates for Joffrey to be married not to Sansa Stark, but to the now more politically useful daughter of House Tyrell, Margaery. Sansa is instead betrothed to Tyrion, though neither party is happy with the arrangement. Tywin goes on to orchestrate Robb Stark's downfall by allying himself with the increasingly discontented Northern House of Frey and Bolton, who betray and assassinate Robb Stark, along with most of the loyal Northern bannermen at the wedding of Edmure Tully, which became known as "The Red Wedding". As their leaders are assassinated, the Northern army is attacked in their camps and wiped out by Frey and Bolton troops.

After the Red Wedding, Tywin arranges for Eddard Stark's Valyrian steel greatsword, Ice, to be melted down and turned into two longswords, one of which is given the Jaime, and other to Joffrey as a present for his wedding to Margaery Tyrell. Shortly after receiving the sword, however, Joffrey dies after drinking poisoned wine. Tyrion is falsely accused of the crime, and, after a show trial presided over by his father, in which he arranges for Tyrion's former lover, a former whore named Shae frames him for the murder. Tyrion is enraged and demands a trial by combat.

Tywin names Gregor Clegane as his champion, at which point Oberyn Martell, the Prince of Dorne and brother to Eila Martell, who was raped and murdered by Clegane during the sack of King's Landing, volunteers to be his champion. During the trial by combat, Oberyn wounds and downs Gregor with a poisoned spear, however, he refuses to kill him until he confesses to his crime. Gregor, however, manages to force Oberyn to the ground. Gregor confesses to his crime as he kills Oberyn with his bare hands, and immediately afterwards, succumbs to the poison.

Tywin considers this to be a victory for Clegane, and sentences his son to death. Tyrion, however is freed by Jaime before the sentence can be carried out. Tyrion sneaks into the Tywin's quarters in the Red Keep, strangles Shae with her own necklace, before stealing a crossbow and bolts mounted on the wall, and confronting his father while he is on a garderobe (medieval toilet). Tyrion shoots his father twice with the crossbow, killing him. Tyrion then escapes King's Landing on a ship with the aid of Ser Varys, the Master of Whispers (essentially a chief of intelligence).

Tallard Graham
Tallard Graham is a supporting character in the Japanese fantasy light novel series The Lord Marksman and Vanadis, and a general in the in the army of Prince Germaine of Asvarre during the Asvarre Civil War, and later king of the country. Tallard is first introduced when Tigrevrmud Vorn is sent as an envoy of the king of Zchted in support of Germaine. During his time in the Asvarri city of Valverde, Germaine is assassinated on the orders of his rival, Prince Elliot.

After Germaine's death, Tallard takes command of the late prince's army and enlisted the support of Tigrevrmud, as well as his travelling companions, including the travelling Vanadis, Olga Tamm and a former soldier and ship's captain named Matvey. Tallard also hired mercenaries from the nation of Sachstein, led by a man named Simon. Tigre was intitially reluctant to join the battle, but was convinced after Tallard told him of the capture by Elliot of Zchtedi Vanadis and close friend of Tigre's Sofia Obertas.

Tallard divides his army, some of them crossing a narrow straight between Asvarre's continental territories and the main island which held the capital. Meanwhile, Tigrevrmud is sent to capture the coastal fortress of Fort Lux, whose commander, Leichester recently defected to Elliot's side.

Thanks to Tigre's skilled command of the siege, he took the fortress in spite of being outnumbered by Leichester's soldiers. After taking the fortress, Tigrevrmud and Olga discovered that Leichester was actually a shape-shifting monster named Torbalan. Tigre and Olga only barely manage force Torbalan to flee using the combined magic power of Tigre's Black Bow and Olga's battle axe, as well as Olga's superhuman strength and speed as a Vanadis.

After his capture of Fort Lux, Tigre was assaulted by an army of tens of thousands of men, mostly pirates and mercenaries, but also including a unit of 300 elite longbowmen, led by prince Elliot himself. Tigre weakened their Elliot's army in a series of daring night attacks, as well as (must to Tigre's reluctance) a scorched earth campaign, evacuating and burning villages and poisoning water supplies.

It was then that Tallard sprung his trap. Unbeknownst to Elliot, he had not been heading for the Asvarri capital at all, but rather this was a feint- Tallard turned his ships around and landed back on the mainland, and attacked Elliot's forces with elite cavalry, crossbowmen, and even lured them into the fire zone of several mangonels loaded with multiple smaller stones.

In spite of their sheer numbers, Elliot's pirates, who were mostly lightly armed with cutlasses and hatchets could not challenge Tallard's superior forces. Elliot's elite archer units fell apart when Tigre personally killed Hamish, the leader of the longbowmen.

Elliot fled the battlefield back to a port, where he intended to sell the captured Vanadis Sofia Obertas to slave traders in the kingdom of Muozinel in exchange for their support in supplies and mercenaries he needed to rebuild his army. Tigre, however, used the power of his Black Bow to fire a magic arrow which struck with about the force of modern artillery shell, destroying the ships in harbor. Tallard then personally took Elliot into custody while Tigre rescued Sofia from her captors.

After his victory in the Asvarre Civil War, Tallard married princess Guinevere, the last survivor of the Asvarre royal family, and declared himself king of Asvarre. At the same time, Tallard ordered Prince Elliot executed.

In addition to his skill in military tactics, Tallard is a shrewd politician and charismatic leader, however, he is also more than willing to sacrifice the lives of his people for the good of his nation, or even for personal political gain. Tallard is also a skilled personal combatant, being an expert archer rivaling Tigre himself in skill, and also a competent swordsman. In spite of his fact that he possesses no magical abilities, and has no underlings with such power, Tallard's strategic genius, as well as his ruthlessness and ambition that drove Sofia to predict that he may become the greatest threat to Zchted in the future- and this is in a world where few people possess magic, but both a few superhuman magic users and mysterious "demons" do exist.

In many ways, Tallard can be seen as a darker foil to Tigrevrmud Vorn- an expert archer and tactician, but a man who cares little for increasing power and territory, but considers the lives of his people to be of greatest importance. Tallard is also similar in some respects to Oliver Cromwell, as he deposed a tyrannical monarch, only to seize dictatorial power himself.

=Weapons=

Westerossi Longsword (Tywin)
The Westerossi Longsword is a, for all intents and purposes, identical to its real-life European counterpart. The weapon has double-edged blade with a length of about one meter. This design meant the weapon was designed for thrusting, but was still capable of cutting, making it very versatile blade.

Asvarri Longsword (Tallard)
Like in many fantasy stories, the world of The Lord Marksman and Vanadis uses a European-style longsword. The weapon has a blade of about a meter in length with a double-edged blade. It is essentially identical to both its real-life European and, indeed, Westerossi counterpart.

119's Edge
The two weapons are essentially the same thing. Even

Battle Axe (Tywin)
Westerossi armies are seen using various battle axes, among the more common being similar to European "horseman's axes"- one-handed axes which can be used both from horseback or on foot, and are capable of cleaving though armor with their blades, which were heavier than a sword, but lighter than a woodcutting axe to make them easier to fight with for extended periods of time. Some battle axes were double-bitted, and had a one to two foot handle.

Morning Star Mace (Tallard)
The "morning star" is a type of mace which consists of a metal head covered in spikes designed to focus the impact and possibly cause some piercing injuries. The head was mounted on a metal rod for a handle. Maces proved effective against armor, as the force of impact went through the armor and broke the bones under it. Maces were often aimed at the head, but could also break limbs or cause internal injury if struck elsewhere.

119's Edge
The mace is an effective anti-armor weapon, however, it doesn't have the probability of an instant kill of the axe. Edge: Tywin Lannister

Cavalry Lance (Both)
A Lance is essentially a spear intended for use by cavalry. The Westerossi and Asvarri knights use a version essentially identical to that of the real-life European counterparts, with a relatively narrow triangular head for piercing armor, and a shaft up to about 10-20 feet long. Contrary to popular belief, the conical lances used by medieval knights were intended for tournament use- battlefield lances looked more like the elongated spears described above.

Pike (Both)
A pike is, quite simply, a long spear. The first major military use of pikes occurred under Phillip of Macedon, who used a variation of the ancient Greek phalanx formation using pikes or sarissa. This tactic was later used to great effect by Phillip's son Alexander the Great. The pike fell out of favor until the late Middle Ages, when it was found that pikes were effective, cheap anti-cavalry weapons when used in formation, which could easily be used by peasants with little training. As such, pikes were used extensively by the Scots, the Flemish, and the Swiss in the 1300s.

During the late Middle Ages and Renaissance period, pikes became staple of European armies. Pikemen were often deployed in formation with crossbowmen and early firearms such as the Hand Cannon and later the Matchlock Musket, in what was known as the "pike and shot" formation.

Asvarri Bow
The Kingdom of Asvarre consists of both an island and a continental territory. While the island favors the powerful longbow, the continental region favors a smaller recurve bow which can be used on foot or horseback, with a range of up to about 300 meters. This is the preferred weapon of Tallard, and he is uncommonly skilled with the weapon, rivaling even master archer Tigrevrmud Vorn.

Westerossi Longbow
The Westerossi Longbow is essentially identical to its real-world British counterpart. The longbow was generally about five to six feet long, the length allowing for greater draw strength. The bow is described by a period source, Gaston III, count of Foix in 1380 as "of yew or boxwood, seventy inches [1.78 m] between the points of attachment for the cord". The bow was used in warfare in Britain from about 1280 to 1600. The weapon had a range of about 350 meters in the hands of a skilled archer.

119's Edge
Tywin's Longbow for its longer effective range.

Westerossi Crossbow (Tywin)
A Crossbow consists of a composite or metal bow mounted on a wooden stock, with a mechanical string holding and release mechanism. This design allows the crossbow to aimed more easily, allowing effective use with minimal training. This design also allows the bow to be held drawn and ready to fire for extended periods of time, and allows for the use of mechanical devices such as stirrups, levers, cranks, and windlasses to pulled back the string with greater force than with muscle power alone. The Westerossi crossbow used by the Lannisters was drawn with a lever known as a "goat's foot lever", which was faster than a windlass, but the lower draw weight means less stopping power.

Arbalest (Tallard)
The Arbalest is a European crossbow design first appearing in the 12th century. The weapon had a steel bow piece, or prod, allowing for greater strength, and thus, greater draw weights. This resulted in a powerful weapon capable of piercing plate armor, however, it took a long time to reload as a windlass or crank was often needed to pull back the string, which often had a draw weight of over 300 pounds. The weapon had a range of up to about 300 meters

119's Edge
Tallard's Arbalest for its superior stopping power.

Trebuchet (Tywin)
A Trebuchet is a massive siege engine which uses a sling attached to a wooden arm to launch a projectile at a range of a few hundred meters. The projectile is propelled by the force of a dropping counterweight on the end of the arm, typically a wooden box of rocks. The trebuchet is described in the Song of Ice and Fire/Game of Thrones books as a commonly used weapon in Westeros. The weapons is stationary, and must be dismantled to be moved.

Mangonel (Tallard)
A Mangonel is a torsion catapult used during the Middle Ages, using a twisted skein of rope to fire a projectile up to about 300-400 meters. The weapon could fire a number of different types of ammunition, large rocks being the most common, though infected corpses and flaming projectiles were also known to be fired. Tallard used Mangonels mounted on wheels as "field artillery in his battles.

119's Edge
The trebuchet has a longer range and is more powerful, however, the mangonel is more mobile. Edge: Even.

Siege Engine Projectiles
In addition to regular rocks and other common projectiles, the combatants will each have one "special" projectile type for their siege engines.

Wildfire (Tywin)
Wildfire is a highly flammable substance created by the guild of pyromancers in King's Landing, who produced the substance for the armies of Westeros, first under the Targaryens, and later under the Baratheon dynasties. Wildfire can be ignited with a flame, or even a sudden impact, and when confined in a container or the interior of a ship, is highly explosive, burning with a characteristic green flame. While it was Tywin's son, Tyrion Lannister who deployed Wildfire at the Battle of the Blackwater, as the richest man in Westeros and the de-facto ruler, Tywin would no doubt have access to the substance.

Stone "Grapeshot" (Tallard)
During his campaign, Tallard deploys a number of wheeled mangonels loaded with multiple stones, using them similarly to field artillery loaded with canister or grapeshot, as a heavy anti-personnel weapon. This barrage of stones have a devastating impact on Elliot's armies, cutting down many men along with massed arbalest fire, allowing the confused, often wounded survivors to be easily routed.

119's Edge
Tallard effectively used his stone grapeshot in battle, but it is no match for the devastating firepower of Tywin's Wildfire.

=X-Factors=

Explanations
While both of them would have had extensive military training, in terms of combat experience and tactics, Tallard takes the edge for his greater experience as a commander in the Asvarri Civil War, as well as his greater degree of battlefield success. While Tallard won a string of military victories using superior tactics, Tywin was repeatedly outmaneuvered and defeated by Robb Stark's northern army. In terms of raw physical strength, Tallard takes the advantage over the aging Tywin, however, Tywin takes both intelligence and political manipulation, potentially being able to turn Tywin's allies against him and lure him into an assassination at the hands of those he thought he trusted, as he did with both the Reynes, and later Robb Stark. In terms of swordsmanship, both are evenly match, receiving extensive training, however, Tallard is an uncommonly skilled archer, capable of hitting a target at up to about 300 meters.

=Scenario= The scenario will be a large-scale war between Tywin and Tallard, with each side commanding large armies of the same size. To keep this interesting, there are two possible methods of victory detailed below.

Military Victory
The most direct way to win this scenario is to simply defeat their enemy in the field of battle. Both sides will start with a force of about 10,000 men, and may engage in multiple battles of a large area.

Assassination
The second alternative is the one Tywin truly accels in- to manipulate one of the enemy's allies into betraying them and assassinating the leader or to lead them into an ambush.

=Yandere-chan (Yandere Simulator) vs Mai Mashiro (Dead Tube)= Yandere-chan, the psychotic protagonist of the indie game Yandere Simulator, who slaughters anyone who gets between her and her senpai

VS

Mai Mashiro, the teenage serial killer and snuff filmer who murders her fellow classmates in order to create her twisted masterpieces

WHO IS DEADLIEST!?

=Mai Mashiro=

Hunting Knife
=Yandere-chan=

Katana (non-concealable, 5)
=Weapons Pickups= This battle will not be restricted to the weapons found in either Yandere Simulator, or seen in the Dead Tube manga, but will include potential weapons from the environment- a major city in Japan. These may be used in addition to the primary weapons.

This match, will, however, be in the spirit of the Yandere Simulator's stealth-style gameplay- weapons will be divided between those that can be easily concealed within clothing- i.e. knives etc, and those that would require a container such as a backpack, bag, box etc to hide (i.e. baseball bat, katana).

The weapons will also be ranked in conspicuousness for the 1-5. Level one refers to thing that will not arouse suspicion, such as pens and pencils, scissors, etc. Level 2 will include things that may be suspicious in context, but not in others, such as a baseball bat or bokken. Level three and four are for items which would be very suspicious expect in a very specific context- i.e. their intended use, and include things likes knives, crowbars etc. Finally, level five is for things that will be downright panic inducing- katanas, chainsaws, molotovs etc.

Blood-covered weapons, and visible blood automatically raise suspicion to five, and any witnesses will react accordingly, i.e. flee and call the police.

These are just some examples, the possibilities are really almost infinite, but these should give you some idea.

Concealable

 * kitchen knife (4)
 * pen/pencil (1)
 * scissors (1)
 * sedative syringe (4)
 * glass bottle (1)
 * broken glass bottle (3)
 * claw hammer (3)
 * hatchet (4)
 * boxcutter (3)
 * electric drill (3)
 * garden trowel (2)
 * wrench (3)
 * Molotov cocktail (unlit) (5)
 * poison (5)

Non-concealable
=Weapons option B=
 * bokken (2)
 * baseball bat (2)
 * mop/broom (1)
 * katana (5)
 * Yumi (4)
 * 2x4 (2)
 * crowbar (3)
 * Nata (4)
 * long-handled axe (4)
 * sledgehammer (4)
 * tire iron (3)

Awl (Mai)
=Mongol vs Dothraki=

=Mongol=

Leader: Genghis Khan
=Dothraki=

Leader: Khal Drogo
=Weapons=

Bola (Dothraki)
=Shogo Makishima (Psycho-Pass) VS Yuno Gasai (Future Diary)= Shogo Makishima, the violent anarchist who unleashed a murder spree on a future Japan

VS

Yuno Gasai, the girl who would to anything for love.... even mass murder...

WHO IS DEADLIEST?! =Combatants=

Shogo Makishima
Shogo Makishima is the primary antagonist of the 2012 anime Psycho-Pass, which takes place in a dystopian future Tokyo where machines are capable of reading the probability of one committing a crime, and if it reaches above a certain threshold, the person will be placed into psychological treatment, or, in severe cases, imprisoned or even summarily executed- if a police officers' "Dominator" sidearm detects a high enough "crime coefficient", the weapon will automatically switch to a lethal mode. Makishima, however, is an exception to this rule- he is an extremely violent sociopath, however, as he does not view his actions as wrong, he has a crime coefficient of zero. His mind is also unreadable by the "Sybil System", what is believed to be a central AI that makes decisions on what careers a person is eligible for, judges guilt or innocence of a crime, and numerous other government functions. Thus, Shogo's potential was not recognized by the Sybil System. This instilled a lifelong hatred of the Sybil system, which, along with Shogo's obsession with violence and cruelty that caused Shogo to plot to bring down society as a whole. Makishima is also highly intelligent, charismatic, and well read, often quoting literature.

Makishima aids several criminals in committing heinous murders, culminating in developing a helmet that allows the wearer to project the crime coefficient of a nearby person onto themselves, essentially causing Sybil to ignore them even if they commit murder in the middle of a crowded street, and making them immune to the police Dominators, which will not fire at someone with a normal crime coefficient.

Throughout the series, Makishima is pursued by the Ministry of Welfare Public Safety Bureau, who, notable among them is a young inspector named Akane Tsunemori and an Enforcer- a "latent criminal" who are used as a sort of assassin unit- sent to eliminate criminals with lethal force without hesitation, but cannot leave the MWPSB headquarters unless accompanied by an inspector, named Shinya Kougami. Kougami, a former detective, had his crime coefficient rise over acceptable levels because Makishima (or a criminal aided by him) killed his partner.

Makishima is finally captured by Tsunemori and Kougami after an extended fight, while one of Makishima's partners discovers the true nature of Sybil- that it is actually a collection of 247 artificially sustained brains of people similar to Makishima- whose crime coefficient cannot be read by Sybil, who can cybernetic bodies disguised as high-ranking individuals, including the chief of the Ministry of Welfare.

Sybil attempts to convince Makishima join they system, but he refuses, killing a man he once aided in his crimes, who had been placed into Sybil after it was discovered his crime coefficient was unreadable, like Makishima's, who was currently in the body of the chief of the Ministry of Welfare. Soon after Makishima's escape, Kougami escapes, getting a hold of an old revolver from the hidden stockpile of another detective turned Enforcer. Meanwhile, Sybil reveals their true nature to Akane, telling her that they judged her as likely to cooperate, in spite of her marked hostility towards the system, which she views as corrupt, but necessary, and enlists her to aid them in bringing back Makishima alive.

Kougami and the MWPSB both track Makishima to an automated agricultural facility, where Makishima plans to unleash a virus on the cropland, which supplies most of Japan's food supply. Makishima engaged the MWPSD personnel in combat, where he kills one and injures another. He then engages Kougami in combat a second time, resulting in him being injured with a pocketknife Kougami was carrying. However, Makishima escapes, and is pursued by Akane and Kougami. Makishima steals a truck, which Akane boards and shoots the truck tire out with Kougami's revolver. The vehicle crashes and throws Akane off the back. Makishima, meanwhile, escapes and takes the revolver, attempting to kill Akane, but discovers the weapon is out of ammunition. Makishima instead stomps of Akane's face, knocking her unconcious. Shortly afterwards, Kougami arrives and retrieves the revolver, reloading it fresh ammunition, which he still had in his pockets. Kougami pursues Makishima across the field, but Makishima, weakened by his wounds, falls to his knees and "gives up", allowing Kougami to shoot him without resistance.

In the confusion, Kougami escapes, and Akane is later seen speaking again to the Sybil System, stating that one day, someone will successfully bring down the system. In spite of this, the system allows Akane to continue working as normal, believing her probability of rebelling to be practically nil.

Yuno Gasai
A teenage girl from Sakurami, Japan, Yuno was one of twelve individuals given a "Future Diary" by a being known as "Deus Ex Machina", a being claiming to be God. The "Future Diary" predicts some aspect of the holder's future, in the case of Gasai, the actions of her love interest and fellow "Diary Holder" Yukiteru Amano. Yuno's "Future Dairy" takes the form of her cell phone, and marks her as a contestant in a battle between 12 diary holders, the winner becoming the sucessor of "Deus" as God. If the diary is destroyed, the user will die. Yuno shows an obsessive, stalker-like attraction towards Yukiteru Amano, brutally attacking and killing anyone who attempts to harm him, proving herself lethal with a variety of weapons.

Later in the series, unpleasant details about Yuno's past, namely that she was forced to live in a cage and given limited amounts of food by her parents after she failed to live up to their expectations of perfection. In an attempt to make her parents see the error of their ways, Yuno escaped and forced her parents into a similar situation to the one she previously was in. Instead of changing their ways, Yuno's parents starved to death in the cage. Yuno has been hiding their bodies ever since. These past trauma contributed to the mentally unstable, violent persona Yuno displays in the anime and manga.

=Weapons=

Pencak Silat (Shogo)
Shogo Makishima is a practicioner of the Indonesian martial art of pencak silat. This makes Makishima a very dangerous close combatant, even when unarmed. Makishima seems to favor attacks intends to break or dislocate an enemy's limbs, in an attempt to immobilize them. He also will often use throws, proving himself capable of tossing an adult man several feet. Makishima also seems to regularly use improvised weapons found in his surroundings. The video above shows Makishima using pencak silat in combat.

Eskrima (Yuno)
Some of Yuno's more advanced blade-handling techniques suggest that Yuno has some knowledge of the Filipino martial art of Eskrima. It is not clear, however, how skilled she is in unarmed combat as she is almost always depicted using a weapon.

119's Edge
Shogo's Eskrima for his greater skill in unarmed combat, as well as his greater physical strength, allowing him to strike with greater force.

Straight Razor (Shogo)
Shogo's Signature close-range weapon is a straight razor, which he uses as a simple slashing weapon in combination with his martial arts techniques, and often to cut the throat of his enemies after he immobilizes them with his martial arts skill.

Scissors (Yuno)
Yuno uses a pair of scissors as a crude improvised melee weapon, holding them by the finger rings and using them as a punching dagger.

119's Edge
Shogo's Straight Razor for its greater sharpness and killing potential.

Improvised Flail (Shogo)
At one point in the anime, Shogo Makishima is shown using an improvised flail made for a length of chain between about one and two feet long and a weight, probably a padlock on the end. Such a design, commonly known as a chainlock is a commonly used improvised melee weapon among criminals and rioters.

Combat Knife (Yuno)
Yuno Gasai uses a combat knife, or more correctly, a dismounted bayonet as her primary melee weapon. The weapon has a clipped point and a serrated blade for use in a "sawing action" The weapon is similar to common military knife designs such as the KA-BAR and M9 bayonet.

119's Edge
Yuno's Combat Knife for its greater probability of an instant kill.

Baseball Bat (Shogo)
During one scene in Psycho Pass, Shogo disarms an attacker of a baseball bat and then uses it to knock him out. While he only uses it briefly in the anime, for the purposes of this match, he will have the bat with him to use. The bat will be a standard regulation length wood bat.

Mallet (Yuno)
During one sequence, Yuno uses a short mallet as a melee weapon while attempting to eliminate Reisuke Houjou. The weapon appears to be a about a foot long with a roughly cylindrical head. When Yuno fails in her attempt, she accidentally hits Yuki's mother (I think), but does not do permanent harm, suggesting the mallet would take multiple strikes to cause damage.

119's Edge
Shogo's Baseball Bat for its heavier weight, and thus greater damage, as well as its greater reach.

Nail Gun (Shogo)
Shogo Makishima uses a modified nailgun as an improvised firearm, capable firing nail with lethal force (although far less than an actual firearm) at a maximum range of about 20 feet, making it useful in indoor combat, but less so outdoors. The weapon will, for the purposes, have a 20-nail magazine.

Pistol-Crossbow (Yuno)
Yuno uses a crossbow at one point during the anime. The crossbow in question appears to be a "pistol crossbow", a smaller crossbow with no stock (or possibly a folded stock), and presumably a shorter range.

119's Edge
Shogo's Nailgun has a higher rate of fire and greater capacity, but Yuno's crossbow has more stopping power. For now, Even

Futuristic Revolver (Shogo)
During the last episode of the anime, Shogo steals a futuristic revolver from Akane Tsunemori (who herself too it from Shinya Kogami). The weapon appears to be similar to real-world Japanese police revolvers, and will be assumed to have a five-shot cylinder chambered .38 caliber.

Smith and Wesson 36 (Yuno)
The Smith and Wesson Model 36 is a small "J-frame" .38 caliber revolver with a five-round cylinder. The weapon has a maximum range of 46 meters, but an effective range of only 23 meters. The weapon is commonly issued to Japanese police officers, who typically do not carry large capacity handguns- unlike their American counterparts.

119's Edge
Shogo's Futuristic Revolver, as, while it uses the same caliber and has the same capacity, it takes a slight edge for its presumed superior accuracy and reliability given its futuristic design.

Double-Barrel Shotgun (Shogo)
Shogo Makishima briefly wields an over-and-under double-barreled shotgun during one of his crimes. For the purposes of this match, he will have this weapon with him. The shotgun will be assumed to be a 12 gauge weapon loaded with buckshot, with a range of about 50 meters

Heckler & Koch MP5 (Yuno)
The Heckler and Koch MP5 is a submachine gun chambered for the 9mm round. Since the 1960s, the weapon has been popular around the world and is currently a popular weapon used by law-enforcement agencies, special forces groups, and terrorists. Through the success of the G3 battle rifle, the MP5 war created and the design of the submachine gun was based upon the rifle. The weapon was immediately was adopted by 40 countries several years after it was manufactured and by numerous law enforcement and security organizations. Yuno uses an MP5A4, with a rate of fire of 800 rounds per minute and a range of 50 meters. The weapon will be chambered for 9mm with a 30-round magazine.

Pipe Bomb (Shogo)
A pipe bomb is a crude type of improvised explosive device used by terrorists and criminals, consisting of a metal pipe with two endcaps filled with some sort of explosives, often black powder or ammonium nitrate, with some kind of fusing mechanism attached. The device is typically targeted at a human target, as opposed to a building or vehicle, either as an improvised hand grenade or as a component to a mail bomb. Nails or other loose objects may be added to act as shrapnel.

M84 Flashbang (Yuno)
The M84 is the standard issue flashbang grenade of the US military, and is commonly used by special forces and SWAT teams to non-lethally disable enemies without harming hostages. The device uses a magnesium-ammonium nitrate charge to create a bang of between 170 and 180 decibels, as well as a flash of 6-8 million candela at five feet from the grenade. The flashbang is intended to cause temporary blindness and deafness, but may cause permanent hearing loss and may even ignite flammable vapors such as gasoline.

119's Edge
Shogo's pipe bomb for its greater lethality, actually being intended to kill, rather than simply incapacitate.

Trip Mine (Shogo)
Shogo uses a homemade trip mine using a pipe bomb attached to a tripwire trigger mechanism in an attempt to kill Shinya Kogami and the other MPSWB agents who attempt to arrest him at the end of the first season. Shogo will already have two of these set up as traps, and will have memorized their locaitons, and he will have two more to deploy at will.

Gas Trap (Yuno)
At one point, Yuno Gasai rigs an elevator car to fill with an unspecified gas (possibly natural gas, which can asphyxiate in large quantities if it replace most of the oxygen in the room). For the purposes of this match, Yuno will have this device rigged in a small room which she will try to lure Shogo into. The gas, however, seems to act slow enough that escape is possible, and there will be a ventilation duct large enough to enter, as well as the simple option of attempting to force the door open.

119's Edge
Shogo's trip mine for its superior lethality and portability. =X-Factors=

Explanations
In terms of combat training, Shogo is an expert martial artist. While Yuno's use of a blade suggests she may have some knowledge of Eskrima, she is not anywhere near the level of skill of Shogo. Shogo also takes the distinctive edge for intelligence, as, while Yuno is relatively clever, she is not the level of Shogo, who orchestrated a highly complex plot that would have succeeded if not for Shinya and Akane. Shogo also easily takes manipulation of others, as he has proven himself able to effortlessly bend people to his will, unlike Yuno, who mostly fights alone or alongside Yuki. In terms of strength, Shogo is larger and in very good shape, so he takes a slight edge, as Yuno is uncommonly strong for her age. Shogo take a slight edge in mental health, as, while he is a violet anarchistic terrorist with more than a few screws loose, he is no as impulsive as Yuno in terms of violence, and seems more firmly in control of his own mind at all times. Yuno also scores a higher score for brutality. Finally, Yuno take a slight edge in agility, but only slight, as Shogo's martial arts training also gives him remarkable agility, but not quite blocking multiple throwing knives in rapid succession kind of agility.

=Fire Rains Down From The Sky: Global Defense Initiative (Command and Conquer) vs Vers Empire (Aldnoah.Zero)=

=Global Defense Initiative= '''NOTE: This match will operate by real-world logic, meaning that GDI infantry and vehicles their real-life counter parts would have, even if they do not use them in the games. For instance, missile gunners will have sidearms, tanks will have co-axial machine guns, and and aircraft will have autocannons. '''

Riflemen
GDI Riflemen are armed with the GD-2 assault rifle, a weapon which appears to be a descendant of the M16 Rifle, and will, for the purposes of this match, have a 30-round magazine chambered in 5.56mm. For the purposes of this match, the weapon will be capable of semi and fully automatic fire. While these are not used in game, the rifleman appears to have a 40mm grenade launcher under his rifle barrel, and will be able to use it.

Missile Gunners
GDI missile squads are smaller, typically 2-3 men, and carry the FGM-90 dual purpose missile launcher, a shoulder mounted launcher capable of engaging tanks and other vehicles, buildings, infantry positions and aerial targets. For close combat, for the purposes of this match, they will have a GD-45 pistol as a sidearm.

Snipers
GDI sniper teams consider as sniper equipped with witha long-barreled anti-personnel sniper railgun with a high power scope and a spotter with a high magnification optic. These weapons have limited impact against vehicles because of their small caliber, however, they can pick off infantry from extreme distances. Sniper teams also carry equipment for spotting targets for artillery. For the purposes of this match, the sniper will have a GD-45 pistol and the spotter a GD-2 assault rifle for close defense against infantry.

Zone Troopers
Zone Troopers are a type of special forces unit trained to operate in areas contaminated with Tiberium, and are thus equipped with environment suits capable of protecting them from the toxic green crystals (and presumably other chemical and biological agents). They are armed with heavy, high velocity railguns capable of attacking both infantry and even heavily armored vehicles. Some units, known as zone raiders carry guided missile launchers and sonic grenades. Zone troopers also carry jetpacks for rapidly ascending up cliffs and crossing canyons.

Commandos
GDI Commandos are the elite of the elite of the Global Defense Initiative special forces. They are highly trained with peak human levels of physical fitness, and are expert marksmen and skilled in the use of explosives. Commados carry fully automatic railguns which can devastate infantry, as well as C-4 charges for destroying buildings and even blowing the legs off of walkers. For the purpose of this match, they will also have standard sidearms. Like the zone troopers, commandos have jet packs for jumping over cliffs and canyons.

Engineers
Because this match operates on "real world logic", GDI's engineers will not behave in the game- walking unarmed into enemy buildings and taking them over. Instead, they will behave like real combat engineers- building positions, retrieving enemy equipment, and placing mines and explosives. The Engineers will be armed with a GD-45 handgun for defense. While the GD-45 cannot pierce body armor, the Vers Infantry do not wear much, if any body armor, so this will not be an issue.

Pitbull Light Recon Vehicle
The CC-6 Pitbull is a Global Defense Initiative light wheeled vehicle used in the Third Tiberium War. The vehicle carries a rear mounted dual-purpose anti-aircraft/anti tank missile launcher, as well as a mortar for long range anti-personnel and anti-structure duties. The Pitbull also is armed with equipment for detecting stealthed enemies. For the purpose of this match, they will work on Vers active camo systems. Pitbulls are fast, but have little armor and thus fair poorly against more heavily armored foes such as tanks, but their missiles are easily capable of shooting down enemy aircraft, and they are often used to defend tank units against air attack.

Guardian APC
The Guardian APC is a six-wheeled armored personnel carrier deployed by the Global Defense Initiative in the Third Tiberium war for rapidly transporting infantry over long distances. The vehicle is equipped with twin heavy machine guns for use against light armor, aircraft, and infantry, and infantry can fire weapons (even heavy weapons like missile launchers and railguns) out of the vehicle. The vehicle will also have an engineer squad on board capable of planting minefields.

Predator Main Battle Tank
The Predator is the main battle tank of the Global Defense Initiative during the Third Tiberium War. The vehicle is armed with a 150mm main gun or, in upgraded tanks, a railgun, and, while it is not seen in-game, it will be assumed to carry a co-axial machine gun (based on the real-world logic) of this match. The tank has heavy armor and firepower, but is slow moving. The tank also has no air-defenses, meaning it must be escorted by anti-air units like Pitbulls or Slingshots.

Titan Walker
The Titan is an older Tiberium War II walker that was largely replaced by the Predator tank, but deployed in TWIII by the elite Steel Talons division. The walker is armed with a 120mm main gun, and for the purposes of this match, will carry a co-axial machine gun as well. The main gun can be replaced with a railgun for greater firepower. The walker has a bit more armor than the Predator, but is vulnerable to damage to the legs, even by infantry held-explosive such as those used by GDI commandos.

Mammoth Heavy Tank
The Mammoth Mark III heavy tank is the largest vehicle deployed by GDI in TWIII, short of the MARV. The tank is armed with two 150mm cannon or two railguns as main guns, and as well as a missile launcher for defense against aircraft. While not seen in game, the tank will have a co-axial machine gun as well. The tank is heavily armored, but very slow moving, and, while it crushes ground forces, even with the SAM launcher, it is vulnerable to air attack and is best deployed with air and AA support.

Juggernaut Mobile Artillery Walker
The Juggernaut is a Global Defense Initiative walker armed with three 200mm heavy artillery guns. The walker's tall platform means its guns have a longer range in direct fire engagements, however, if infantry close, they can engage with rockets or even C-4 places on the legs. Some Juggernauts are fitted with infantry-carrying pods, armed with machine guns for the purpose of this match, however, the Juggernaut is still by no means a combat unit. The primary purpose of the Juggernaut is to bombard distant targets. In-game, only sniper teams can spot targets, however, for the purpose of this match, given the "real world logic, any unit will be able to radio in targets.

Shatterer Sonic Emitter Vehicle
The Shatterer is a GDI tank mounted on hover chassis, rather than treads as is typical for GDI tanks. The Shatterer is armed with Sonic Emitter weapons system, which, while originally designed to shatter Tiberium fields, is also capable of severely damaging multiple vehicles with a directed sonic wave. The shatterer is not particularly heavily armored, and the emitter is non-traversing- to turn the weapon, you have to turn the vehicle.

Note: For the purposes of this match, Vers Dimensional barriers will stop the sonic wave, though, given its wide area of effect, it is more likely to hit the weak point, but it will go through other Vers means of stopping projectiles, including gravity manipulation, bending of bullets flight paths with heat of a plasma blade etc.

Slingshot Self-Propelled AA
The Slingshot is a GDI hover tank capable of moving rapidly in spite of its heavy weight. The tank is armed with four 30mm autocannons, however, the turret is high on the vehicle, meaning they cannot be lowered to fire on infantry. Due to their height, however, the vehicle will be able to fire on Vers Kataphrakts (though their armor would likely repel hits at least to most locations on the walker). This means the vehicle is best used as an AA escort for other vehicles.

Mammoth Armed Reclamation Vehicle (MARV)
The Mammoth Armed Reclamation Vehicle (MARV) is a combination of the an ultra-heavy tank and a Tiberium Harvester, designed to clear and process Tiberium while carrying heavy firepower. The MARV was later adopted as a heavy assault unit. The MARV carries a three-barreled 200mm sonic cannon capable of devastating infantry and armor alike. The tank also can be customized with four positions for various weapons, two AA missile turrets and two machine gun turrets for the purpose of this match. Usually, only one MARV was deployed on the battlefield (though for the purpose of this match, given the wide area army-on-army nature, more than one may be present, but no more than five. The vehicle has the heaviest armor and firepower of any GDI vehicle, and is vulnerable only to large enemy forces, other ultra-heavy vehicles, or air strikes.

Note: For the purposes of this match, Vers Dimensional barriers will stop the sonic cannon, though, given its wide area of effect, it is more likely to hit the weak point, but it will go through other Vers means of stopping projectiles, including gravity manipulation, bending of bullets flight paths with heat of a plasma blade etc.

Hammerhead Helicopter
The Hammerhead is a GDI helicopter which uses counterrotating rotors to flying at high speeds. The aircraft is relatively heavily armored for a helicopter, and armed with four autocannons, two on each stub-wing. While not used in-game, two rocket pods are visible on the wings, and will be usable for the purpose of this match. The Hammerhead can also carry infantry, which can fire out of firing ports. Even GDI missile launchers can be safely fired from inside the helicopter.

A-15 Orca Attack VTOL
The A-15 Orca is a VTOL attack aircraft used by the Global Defense initiative. According to accompanying materials associated with the game, the aircraft can be armed with a variety of ordnance (though AGMs and sonic grenade launchers are the only ones seen in-game), including Hellfire V air-to-ground missiles, Stinger or Sidewinder air-to-air missiles, sonic grenade launchers, and a 30mm autocannon. Given the "real world logic" of this match, the Orca will have carry both the chaingun and any combination of the above ordnance. The Orca's pivoting jet engines make it significantly faster than a helicopter. Orcas also carry scanners capable of detecting active camouflaged vehicles- for the purposes of this match, this WILL work on Vers active camo.

Firehawk Space-Capable Fighter
The Firehawk is a GDI multirole fighter aircraft capable of supersonic flight and with high maneuverability. The aircraft is armed with hardpoints for either four or six Rattlesnake air-to-air missiles, or two (or three with upgrades), Groundpounder guided bombs. While not seen in game, for the purposes of this match, it will also carry a cannon. The aircraft can also be upgraded with ceramic armor. The Firehawk also has engines capable of reaching low-Earth orbit. For the purpose of this match, all Firehawks will be able to boost into orbit and engage spaceborne targets (Ver Kataphrakts, Landing Castles, and Stygis fighters), and some will have hardpoints or armor upgrades.

Sonic Emitter Fighter
The Global Defense Initiative deployed limited numbers of experimental fighter jets armed with sonic emitters, capable of creating a high-frequency sonic blast capable of destroying nearby enemy aircraft. The aircraft does not carry any other weapons, but sonic emitter is capable of severely damaging enemy aircraft, while (somehow, possibly due to different resonant frequencies of the material) does not harm friendly aircraft. The fighter can fly at high altitudes, but it will be assumed not be space-capable (unlike the Firehawk), as its only weapon would be useless in space.

V-35 Ox Transport
The V-35 Ox is a VTOL transport aircraft used by the Global Defense Initiative during the Third Tiberium War. The aircraft is unarmed in the game, but given the "real world logic" of this match, it may carry a machine gun in the nose (which it appears to have in the model) and the door for some token anti-infantry defense while landing. The Ox is powered by two twin VTOL engines and is capable of lifting multiple infantry and any vehicle up to the size of a Predator main battle tank. It is not, however, capable of lifting heavier units such Mammoth Tanks.

Liquid Tiberium Bomb (only used once)
=Vers Empire=

Meteor Bombardment
=F/SN Reality!: King Arthur vs Sasaki Kojiro= In the anime Fate/Stay Night, the superpowered spirits of two legendary heroes, (an oddly genderswapped) King Arthur (Arturia/Saber) and the legendary samurai Sasaki Kojiro (Assassin) face off, but what would happen if they met in their real-life forms, as mere mortals, with no magic, no Noble Phantasms, no superhuman abilities, (no genderswapping!)...

NO RULES... NO SAFETY.... NO MERCY!

=King Arthur= According to legend, King Arthur, the High King of Britain, may be the most famous mythological hero of all time. The son of King Uther Pendragon, Arthur grew up unaware of his heritage. All this changed when he alone proved able to free the Sword in the Stone, proving his right to the throne. Arthur ruled wisely and justly for many years, advised by the wizard Merlin and served by the Knights of the Round Table, including Lancelot, Galahad, Percival, and many others.

Arthur, however, may have been based on a real person who lived some time between 450-550 CE. Arthur is often believed to be a Celtic chieftain who fought against the Saxon invasions of Britain during that period. The supposed historical basis for Arthur is based on several early histories of Britain dating from the 6th-9th centuries. Arthur is often attributed as the commander at the Battle of Mount Badon, which resulted in the slowing the Saxon invasions of Britain for several decades.

=Sasaki Kojiro= Sasaki Kojirō (佐々木 小次郎?, also known as Ganryū Kojirō) (1585? – April 13, 1612), often anglicised to Kojirō Sasaki, was a prominent Japanese swordsman widely considered a master of his craft, born in Fukui Prefecture. He lived during the Sengoku and early Edo periods and is most remembered for his death while battling Miyamoto Musashi in 1612. He went by the fighting name of Ganryū (巌流 lit. "Large Rock style"), which was also the name of the kenjutsu school he had founded. It is said that Kojirō studied the Chūjō-ryu of sword fighting from either Kanemaki Jisai or Toda Seigen. Toda Seigen was a master of the kodachi. If Kojirō had indeed learned Chūjō-ryu from Seigen, he would have been his master's sparring partner. Due to his master's use of the kodachi, Kojirō used a nodachi, or a long katana, against him, therefore eventually excelling in its use. It was after defeating his master's younger brother that he left and founded the Ganryū. The first reliable account of his life states that in 1610, because of the fame of his school and his many successful duels, including once when he fended off three opponents with a tessen, Kojirō was honored by Lord Hosokawa Tadaoki as the chief weapons master of the Hosokawa fief north of Kyūshū. Sasaki later became skilled in wielding a nodachi, and used one he called "Monohoshizao" ("The Laundry-Drying Pole") as his main weapon.

(From Wikipedia)

=Weapons=

Excalibur (Arthur)
Arthur's Excalibur is traditionally depicted as a European-style longsword, however, the historical Arthur (if he existed) would have wield a weapon more similar to a Dark Ages or Viking sword. For the puroposes of this match, Excalibur will have the appearance of a Dark Ages sword and will have NO magical properties. The term "Viking Sword" actually refers to a style of sword used by many Dark-Age northern European cultures, such as the Saxons, as well as the Vikings. These swords typically have a blade of about one meter, or a little less, and a triangular, elliptical, or hat-shaped pommel, as well as a crossguard between the blade and the hilt.

Monohoshizao (Kojiro)
Monohoshizao was Kojiro's favored weapon, a nodachi. The weapon's name translates to "The Laundry-Drying Pole", alluding to the blade's length. A nodachi is a large Japanese sword, similar in shape to a tachi or katana, but much longer, up to five feet in length. While the weapon was often used as a cavalry weapon, allowing the user to easily strike infantry for horseback, it could be used effectively on foot, as Kojiro did. Like the katana, the nodachi has a single edged curved blade, making it most effective for slashing attacks.

119's edge
While the Excalibur's double-edged blade might be more useful, I must go with the greater length- and thus reach of Kojiro's nodachi, especially in the hands of an expert user like Kojiro.

Lancea (Arthur)
The lancea is a Celtic spear, typified by the wavy edge on the head. This design allows the spear better cut through flesh when it penetrates a human target. The spear was about nine feet long, and could be used as both a thrusting and a throwing weapon.

Yari (Kojiro)
The yari is a Japanese spear or pike with a long double-edged blade on the end. The weapon is intended as entirely as a thrusting weapon. Longer yari could be up to 20 feet long, and were used primarily in formation, similarly to European pikes, shorter yari, however, were about six feet long and used in single combat. The yari in this battle will be a shorter weapon.

Kusari (Kojiro)
=Kennyo Kosa (16th Century Japanese rebel) vs Hugh Dubh O'Niel (16th century Irish Rebel)= Kennyo Kosa, the Buddhist warrior monk and Ikko-ikki Rebel who challenged the rule Oda Nobunaga's rule over Japan, and held the castle of Isayama Hongan-ji for ten years of seige

VS

Hugh Dubh O'Neil, the Irish rebel who turned the seige of Clonmel into a deathtrap for 2000 of English soldiers

WHO IS DEADLIEST!?

Kennyo Kosa
Kennyo Kosa (1543-1591) was the 11th abbot of the Buddhist temple and Ikko-ikki Rebel fortress of Ishiyami Hongan-ji during the late Sengoku period. Kosa allied himself with several powerful clans, being a former ally of warlord Takeda Shingen and later his son Takeda Katsuyori, as well as the Mori clan, with their powerful navy. Kosa also constructed defenses around Ishiyama Hongan-ji, including a series of stone walls and over 50 watchtowers stationed with arquebusiers and archers, as well as a series of tripwires and clay pots intended to break the ankles of horses. Kosa also took advantage of Ishiyama's location, on top of a steep hill with its back to the ocean.

In 1570, Oda Nobunaga laid seige to Ishiyama Hongan-ji, his initial assault consisting of 30,000 men, who he sent to construct fortified staging areas around Ishiyama. These force were ambushed by 3000 Ikko-ikki arquebusiers in a midnight attack which repulsed Oda's armies and destroyed their staging areas. For the first few years, Oda focused on attacking the Ikki's allies and attempting to starve Kosa into submission. This would have probably been successful- Kosa was already considering peaceful negotiations with Oda by 1575.

This was changed, however, when ousted shogun and enemy of Oda's Ashikaga Yoshiaki convinced Mori Terumoto and the powerful Mori clan navy to supply Ishiyama by sea. In 1576, Oda sent 3000 men to attack the fortress. These forces were defeated by 15,000 Ikko-ikki defenders, including arquebusiers, defending 51 outposts around the fortress. With his failure attacking the primary fortress, Oda targeted the outposts and and army under Toyotomi Hideyoshi took one at Negoroji.

In August 1576, Oda's navy under Kuki Yoshitaka were defeated by the Mori fleet at the Battle of Kizugawaguchi. Yoshitaka, however, would return two years later armed with massive atakebune- heavy warships armored with iron plates at least around key areas, and defeated the Mori navy in 1578.

From 1578 to 1580, the Ikko-ikki attempted to break the seige repeatedly, but none of their counterattacks were successful. Kosa finally surrender in 1580 after, running low on ammunition and supplies, received a message from the Emperor of Japan (written while pressured by Nobunaga) asking him to surrender. Kosa surrendered the fortress, and Nobunaga allowed all inhabitants to leave unharmed, though the fortress of Ishiyama Hongan-ji was demolished and replaced with Toyotomi Hideyoshi's Osaka castle a few years later.

Kosa later allied himself with Toyotomi Hideyoshi, with his warrior monks aiding him in defeating the forces of Toyotomi's rival, Shibata Katsuie in 1583, and sent Ikko warriors to guard Toyotomi in Satsuma province. In 1591, Kosa constructed a second temple, Nishi Hongan-ji, in 1591, but died a year later in 1592.

Hugh Dubh O'Niell
Hugh Dubh O'Niell, Earl of Tyrone, also known as "Black Hugh", was an Irish earl and soldier in during the 17th century, who is best known for fighting against Oliver Cromwell's British armies during the Irish Confederate War.

O'Niell was born in Brussels Belguium in 1611, the son of exiled Irish earl Art Og O'Niell. As a young man, Hugh served with the Spanish in the Eighty Years War against the United Provinces of the Netherlands. In 1641, Hugh's uncle Owen Roe O'Niell led a Spanish-supported invasion in support of an Irish uprising, which ended with Ireland gaining de-facto independence from England. During the war, Hugh was initially captured by Scottish Covenanter troops, but one of a number of Irish prisoner was exchanged for captured Scots in a prisoner swap. O'Niell went on to play a role in the Irish victory at the Battle of Benburb in 1646.

After Owen Roe O'Neill died in 1649, Hugh took command of the Irish armies in Ulster. When Oliver Cromwell invaded the same year, Hugh led his army against the English invaders. From April to May 1650, Hugh held the city of Clonmel against an English siege. When English artillery breached the walls of the city, Hugh had his men build a V-shaped coupure (earthwork or pallisade built behind a breach), and placed pikemen, musketeers, and cannon loaded with chain shot to defend it. During the first English assault, between 2000 and 2500 soldiers of Cromwell's New Model Army died in a single day. A second English assault by Cromwell's elite Ironsides unit was similarly repelled. After one month's siege, Clonmel finally fell, the defenders running low on supplies and ammunition.

O'Niell, however, escaped Clonmel before it fell and fought Cromwell's general Henry Ireton at the siege of Limerick, holding the city from a first siege in 1650, but surrendered after a second siege in 1651, the seige of Limerick cost the English over 2000 men including Ireton himself, who died of the bubonic plague (possibly related to unsanitary conditions at the siege) a month after the city fell.

After the siege, Hugh was captured and originally sentenced to death, but it was never carried out and he was instead imprisoned Tower of London. Hugh's imprisonment was cut short when a Spanish ambassador to England successfully argued that Hugh was a Spanish subject. Hugh was freed and sent to Spain on the condition that he never again take action against and English army.

Hugh never fought the English again, though he did serve as a Spanish artillery commander fighting against a rebellion in Catalonia. The Spanish recognized Hugh as the rightful Earl of Tyrone, and Hugh attempted to get his lands restored after Cromwell's death and the restoration of the English monarchy, however Charles II refused to grant the request and Hugh died a year later in 1661.

=Weapons=

Katana (Kosa)
The Katana is a curved, single edged sword originating from Japan, and are one of the nation's most iconic weapons. Originally used by the Samurai of Feudal Japan, the weapon has also come to be commonly known as a "Samurai Sword". The length of the blade is often somewhere between 60 to 73 centimeters in length, with an overall length of about one meter. The metal of the blade is created from Tamahagane, a hard, high carbon steel for the cutting edge and sides, and the tough, low carbon steel for the core and back, giving the blade a hard edge, while allowing it to absorb blows without shattering. The gentle curvature of the blade adds to the weapons cutting power by focusing the force of the blow on a smaller area.

Mortuary-hilt Sword (Hugh)
The mortuary sword had close ties to the English Basket-hilt and is sometimes referred to as the English half-basket. The difference is that the former has a long, but wider, double-edged straight blade for thrusting and slashing, and a wire grip for control and preventing the user's hand from slipping. The pommel was weighted for balance and use as a blunt instrument, while the grip had a partial metal "basket" to protect the user's hand. The weapon had an overall length of about one meter.

119's Edge
Both blades are deadly weapons in the right hands, however, I have to give a slight edge to Hugh's Mortuary hilt sword for its greater versatility and the hand-protection afforded by the grip.

Yari (Kosa)
The yari is straight-bladed spear with a blade on top anywhere from less than one to three feet in length. The pole can be up over six meters in length. The yari often had a crossbar under the blade. Around the time of Oda Nobunaga, yari were often used in combination of firearms, with the yari covering the gunners as they reloaded.

Pike (Hugh)
A pike is simply a long spear, up to twenty feet long. The weapon is useful for warding off cavalry when used in formation. When used in combination with archers and handgunners, the weapon brought about the end of the era of the armored knight. The weapon was, along with the matchlock musket, one of the two standard weapons of the pike and shot armies of the 17th century. The era of the pike ended with the invention of the bayonet, which effectively allowed musket to also play the role of pikemen.

119's Edge
The two weapons are very similar, however, I give a slight edge to the longer blade on Kosa's yari, giving it greater versatility and allowing for slashing attacks.

Osutsu (Kosa)
The Osutsu was a Japanese matchlock firearm with a short, wide barrel, used in Sengoku or Warring States period Japanese history in mid to late 1500s. The weapon was intended for used in a manner similar to the later European blunderbuss, as an early form of shotgun. The Osutsu could be loaded with a variety of types of ammunition, most typically metal shot or arrows.

Doglock Pistol (Hugh)
Officially referred to as an "English lock" by most collectors and historians, it represents a step forward from the snaphaunce lock of the late 16th Century because it combines the hammer (most modern shooters refer to it as the frizzen) and the pan-cover, thus simplifying the lock and at the same time increasing its reliability. However, this innovation compromised safety because the hammer could no longer be swung away from the pan to disable the piece for safe carrying. In response to this, the dog was added as a safety feature. This piece, which engages the base of the cock and prevents it from moving forward, is so named because its action is reminiscent of a dog latching onto someone's heel.

119's Edge
This is a close one. The Dog lock pistol has a more reliable ignition system, however, the Osutsu has fired multiple shot, causing greater damage and probably having slightly greater range than early pistols, or, at least, having a greater chance of hitting with the multiple projectiles. Edge: Kosa's Osutsu.

Tanegashima (Kosa)
The tanegashima is a Japanese matchlock musket based on matchlocks introduced by the Portuguese in the mid-1500s. The weapon improved on the the standard matchlock in a number of ways, most notably the addition of a front sight for easier aiming and an optional lacquered wooden box to cover the burning match in the rain, to allow firing in inclement weather. Like the earlier hand cannon, matchlocks such as the tanegashima could be deadly when used in formation with pikemen, as Oda Nobunaga proved when he defeated the elite Takeda Cavalry in Nagashino.

Matchlock (Hugh)
The matchlock musket, also known as an arquebus, is an early firearm, and the first to have a mechanism recognizable as a trigger. The weapon was fired using a mechanism that held a slow burning cord, the "match" in place until the trigger was pulled, at which point the mechanism would move the match downward, into the firing pan, igniting the powder in the pan as well as the main charge. Some variants, known as snap matchlocks used a small spring to force the match down into the pan. The matchlock musket improved on the earlier Hand Cannon, as the mechanism held the match in place, meaning it was less likely that a soldier would drop the match, for instance. However, it had many of the same drawbacks as the hand cannon. Specifically, the matchlock was a smoothbore weapon, meaning it was innaccurate at ranges of over 50-100 meters, and only truly effective when used in formation, and could only fire one shot before a length reloading process. Prior to the invention of the bayonet, musketeers had no melee weapons except for the butt on their gun or possibly as sword or dagger, which would be little use against a charging cavalryman, for instance. For that reason, matchlock muskets were used in dense "pike and shot" formations, with pikemen protecting the musketeers, preventing cavalry from closing in. When these formations, along with volley fire techniques in which multiple soldiers took turns firing and reloading, so that there was always a row of men firing, were utilized, however, matchlock firearms proved to be devastating against cavalry.

119's Edge
Kennyo Kosa' Tanegashima Musket for its superior accuracy thanks to its front and rear sights, as well as other improvements like the match cover to allow it to be used during rainstorms, increasing the gun's reliability.

Breech-Loading Swivel Gun (Kosa)
While the Japanese did not make anything near the use of artillery as their European contemporaries, they were recorded to have used some larger cannon, and, in particular, small "swivel guns"- small cannon on a swiveling mount that could be quickly aimed and fired. These were often mounted on warships, such as those used by the navy of Kosa's Mori allies. Unlike larger artillery of the period, these swivel were loaded from the rear, some models using a mug-shaped metal breech block filled with powder and shot. These breech blocks/shot containers were often fired and then replaced with another pre-filled shot containers, similar to reloading a modern artillery piece. Swivel guns could be filled with a single ball or multiple shot. Kosa will have a swivel gun in support of his forces.

Cannon with Chain Shot (Hugh)
One of the deadliest weapons Hugh Dubh O'Niel used at Clonmel were cannon loaded with chain shot. Field artillery of the period consisted of large guns firing about 5-10 pound projectiles, loaded from the muzzle and fired using a linstock, or slow burning match placed on a staff. The guns were often mounted on wheels for mobility. These weapons could fire a variety of projectiles, (and will be able to for the purposes of this match) the most common being round shot and multiple shots such as canister or larger grapeshot typically used in naval battles. Chain shot was a type of cannon projectile consisting of two roundshot chained together, typically used against naval vessels to destroy the rigging, however, when fired at infantry as Hugh did, chain shot scythed through the ranks, severing heads and limbs.

119's Edge
In spite of the faster rate of fire of the swivel gun, I must go with the greater range of the Hugh's cannon and the terrifying anti-personnel use of chain shot =X-Factors=

Explanations
In terms of training, both warriors and their armies are quite skilled, however, in the end, I give the edge to Kosa's warrior monks, many of whom trained in martial arts throughout their lives. Hugh, however, takes the edge for combat experience, having fought in multiple campaigns against first the United Provinces, and then English, and finally the Spanish rebels over more than 20 years, Kosa, on the other hand, fought for ten years in one siege, but only provided troops in support after that, returning to his previous station as a Buddhist cleric rather than a lifelong warrior. In terms of tactics, I call this even, both men proving to be tactical geniuses that caused severe casualties even against a numerically superior foe. In terms of stealth, Kosa takes the definitive edge for his use of ambush tactics and guerilla warfare in attacking Oda's staging areas prior to the siege of Ishiyama Hongan-ji. He also takes a slight edge in infantry for the elite training of his troops, many of who were warrior monks and ronin, who likely also trained the rest of the rebels at least to some degree. In terms artillery, however, Hugh takes the edge of his greater use of cannon, whereas the Japanese in general used fewer large guns. Kosa wins in terms of tenacity, however, holding out against a siege for ten years. =Notes=
 * Voting will end next Monday March 16th or Tuesday, March 17th, depending on when I get back home from a short trip.

=Vaas Montenegro (Far Cry 3) vs Yuma Lau (Far Cry 4)= =Combatants=

Vaas Montenegro
"Did I ever tell you what the definition of insanity is?"

- Vaas Montenegro

During Jason Brody and his friend’s trip in Bangkok, they hear about an island where you "can do anything" from Doug, the nightclub DJ that works as a spotter for Vaas. They then decided to do a blind skydive over Rook island. When they landed, they are soon captured by Vaas Montengro and his pirates. While Jason and his older brother Grant are tied up, Vaas tells how he is going to ransom them for large amounts of money from their parents. It is revealed later that even after receiving the ransom money, Vaas was going to sell them all anyway to make more money.

After Jason and Grant escape, and make plans to save everyone, Vaas shoots Grant in the neck, killing him. Vaas decides that instead of killing Jason, he lets him run. This would later be his undoing.

While on his campaign to save his friends, Jason learns that Vaas is keeping Liza Snow hostage personally, as a way to make Jason come to him. When Jason assaults a slave prison that is said to hold Liza, he is knocked out and captured by Vaas. When he wakes, he, Liza and Oliver are tied up in chairs in an old abandoned building, while Vaas is pouring and covering them in gasoline. He then sets fire to the building and leaves Jason and Liza to die, but he takes Oliver with him. They escape just as the building is engulfed in flames and collapses on itself.

After being given a mission by Citra to save some of her warriors, Jason is ambushed by Vaas again, opening a truck that he believed to house the capture warriors. Vaas then ties Jason to a cinder block and kicks him into a deep river bed, intending to drown him. Jason escapes, then proceeds to kill more of Vaas’ men to acquire a helicopter and escape. After the helicopter is shot down by an RPG, Vaas comes up to Jason and shoots him point-blank in the chest. It is later shown that Jason survived the shot by way of a lighter, the same one Vaas tried to light him and Liza on fire with.

After becoming intimate with Citra in her temple, Jason is finally given the task to kill Vaas at his compound, who is throwing a party in celebration of Jason’s “death”. Jason is lead to believe he is infiltrating the compound successfully, but is surprised when Vaas sounds the alarm and broadcasts that he knew Jason was coming. After fighting through all of his pirates, Jason stumbles into a larger warehouse looking to confront and kill Vaas once and for all. When he confronts Vaas in a similar dreamy state in which he confronted Hoyt and Buck, he plunges his knife into his chest, then repeats the process again and again till Vaas falls dead.

Yuma Lau
=Weapons=

Type 87 Grenade Launcher (Yuma)
=Ethan Thomas (Condemned series) vs The Second World (Tenkuu Shinpan)= =Ethan Thomas=

Sonic Emissions
=The Second World=

Psychotic Humans
=Second World Pick-Ups=

Mark II Grenade
=Lautaro VS Lapu Lapu= Lautaro, the Mapuche chief who successfully defeated the Spanish invaders and adopted mounted warfare among the Mapuche.

VS

Lapu Lapu, the Filipino chieftain who brought about the end of Spanish explorer and conquistador Ferdinand Magellan.

WHO IS DEADLIEST?! =Combatants=

Lapu-Lapu
=Weapons=

Filipino Bow (Lapu)
=Ajay Ghale (Far Cry 4) VS Hotta Youta/Lute (Gun Ota ga Mahou Sekai)= Ajay Ghale, the son who returned to scatter his mother's ashes in her native Kyrat, only to become involved in a civil war.

VS

Hotta Youta, the Japanese "gun otaku" reborn under the name "Lute" in a fantasy world, where he introduced modern firearms and became a wealthy mercenary (who happened to have five wives)

WHO IS DEADLIEST!?

=Combatants=

Hotta Youta/Lute
=Weapons=

Mark 19 (Lute)
=Youji Itami (Gate) vs Hotta Youta/Lute (Gun Ota ga Mahou Sekai)=

=Combatants=

Hotta Youta/Lute
=Weapons=

Howa Type 64 (Youji)
The Howa Type 64 (64式自動小銃 Rokujuu-yon-shiki-jidou-shoujuu?), is a Japanese battle rifle used exclusively by the Japan Self-Defense Forces and the Japanese Coast Guard replacing the M1 Garand but later replaced by the Howa Type 89. The weapon fires a 7.62mm NATO round and has an effective range of 400 meters. The Type 64 has a rate of fire of 500 rpm in full auto.

M249 SAW (Youji)
The Fabrique Nationale Minimi short for "Mini Mitrailleuse" (French: mini machine gun), is a Belgian 5.56mm NATO light machine gun designed as a squad-level fire support weapon. A variant of the weapon is used by the United States Armed Forces under the designation M249 Squad Automatic Weapon. The weapon has a rate of fire of 700-1150 rounds per minute depending on model and a range of up to about a kilometer. The weapon is fed from 200-round linked ammuntion belts or, in an emergency, 30-round STANAG magazine.

Panzerfaust 3 (Youji)
The Panzerfaust 3 is a modern German-made rocket launcher that entered service with the Bundeswehr in 1992, not the be confused with the WWII-era Panzerfaust. The weapon has a range of 920 meters, at which point it will self destruct, though the effective range is typically much shorter. The Panzerfaust 3 can use a variety of warheads, including hollow charge, tandem charge, and anti-bunker warheads. The weapon is equipped with a scope for greater accuracy.

Panzerfaust
The Panzerfaust (lit. "armor fist" or "tank fist", plural: Panzerfäuste) was a cheap, recoilless German anti-tank weapon of World War II. It consisted of a small, disposable preloaded launch tube firing a high explosive anti-tank warhead, and was operated by a single soldier. The Panzerfaust was in service from 1942 until the end of the war. The weapon had an effective range of 60 meters.

=Yuma Lau (Far Cry 4) vs Shion Sonozaki (Higurashi)= =Yuma Lau= =Shion Sonozaki=

=Weapons=

M-79 Grenade Launcher (Shion)
=Oda Nobunaga and army (Drifters) vs Albion Army (Zero No Tsukaima)= =Oda Nobunaga and Army (Drifters)= =Commanders=

Tachi
=Force Composition=

Human musketeer squad x100
Commander: Oda Nobunaga

Assault squad x 500

 * Commander:Shimazu Toyohisa

Elvish Archer squad x500
Commander: Nasu no Yoichi

Longsword
=Albion Army= =Force Composition=

Pike
=Saeko Busujima vs Kotonoha Katsura= =Combatants=
 * Note: Will go on only if Kotonoha is acceptable as a warrior- according to the rule of killing people only acceptable for fictional characters, she should be OK. Also, she is accomplished in iaido (she can literally draw cut accurately enough to cut a drop of falling water) and has some new weapons she only used in the visual novels- a katana and a crowbar

Kotonoha Katsura
=Weapons=

Crowbar (Kotonoha)
=Arya Stark (GoT Season 5 Version) vs Valentina Glinka Estes (The Lord Marksman and the Vanadis)= Arya Stark, the daughter of the executed Lord of Winterfell, who set out to avenge the deaths of her family and became a deadly assassin

VS

Valentina Glinka Estes, the "war maiden" or Vanadis of Zchted, who intends to eliminate the royal family and take the throne for herself

WHO IS DEADLIEST!?

=Arya Stark= Arya Stark is the second daughter of Lord Eddard "Ned" Stark and Lady Catelyn Stark of Winterfell, growing up in the castle of Winterfell along with her brothers and sisters, Robb, Sansa, Bran, and Rickon, as well as her bastard half-brother Jon Snow. From childhood, Arya was a fiercely independent girl, with no interest in "ladylike" pursuits, instead having an interest in weapons and warfare, and a desire to learn to sword fight, unlike her sister Sansa, who she has a strained relationship with.

Arya is close to Jon, who sees her as, like him, the "outcast" of the family. It is Jon her gives Arya her sword, a rapier, which she names Needle, stating that she can "finally enjoy her needlework". During her time at Winterfell, she iS also given a dire wolf pup, one of six adopted by the Stark family. Arya names the pup Nymeria after a famous warrior Queen.

After Ned Stark is named Hand of the King to King Robert Baratheon and Sansa is betrothed to Robert's son, Joffery, Arya travels to King's Landing. On the way, she meets has her first run-in with future king Joffery Baratheon, an incident which leads to Nymeria biting his arm, and Joffery, being unable to find Nymeria, order Sansa's wolf, Lady executed instead. The incident would be the beginning of Arya's lifelong hatred for Joffery and his retainers.

During her time at King's Landing, she learns the Bravossi style of rapier fighting from master swordsman Syrio Forel, who, in addition to regular training, also has her chase and try to catch cats around to the Red Keep of King's Landing in order to train her agility.

Ned Stark discovers that Joffery is not, in fact, King Robert's son, but rather the bastard son of his wife, Cersei Lannister's incestuous relationship with her brother, and attempts to inform Robert, but before he can do so, he is killed by a boar in a hunting accident.

This leads to Joffery assuming the throne, and orders Eddard Stark, as well as Arya arrested. Her father is taken into custody, but Syrio holds off the guards armed only with a wooden sword, allowing Arya to escape. Meanwhile, Arya's brother Robb declares himself and independent king of the North, leading to a civil war in Westeros. Arya flees to the stable, where men were to meet her and take her back to Winterfell, but they were assassinated by Joffery. A stable boy enters, surprising Arya, and driving her to impale him on her sword. Arya flees the scene and lives for an unspecified period of time on the streets of King's Landing, until she witnesses the trial of her father in a central square. Eddard confesses to treason, on the false promise of mercy, but Joffery instead has him beheaded.

Arya is confronted by Yoren, a recruiter for the Nights Watch, who cuts her hair with a dagger, and forces her to come with him, smuggling her out disguised as a boy, along with several Night's Watch recruits, including Gendry, blacksmith's apprentice who is actually a bastard son of Robert Baratheon.

Arya journeys along with Yoren and the Night's Watch recruits north through the contested Riverlands. Arya quickly bonds with Gendry, and while she is bullied by a couple of boys, a baker's apprentice known as "Hot Pie" and a boy named Lommy "Greenhands", during her travels, Arya befriends both of them.

At a lake in the Riverlands known as The God's Eye, Arya and the others are attacked by a group of Lannister men-at-arms led by Amory Lorch. The incident results in the death of both Yoren and Lommy, the latter of whom is murdered by a soldier named Polliver using Arya's own rapier.

Arya, Gendry, and "Hot Pie" are taken to the ruined fortress of Harrenhal, currently commanded by Gregor Clegane, who they witness torturing several innocents. Arya and the others are rescued from this by Lord Tywin Lannister, and for a time, Arya becomes his cupbearer. Later, all three captives from the "God's Eye" escape, and are taken in for a time by the Brotherhood Without Banners, a group of soldiers who fight to protect the peasants of the Riverlands.

Unfortunately, Arya's luck takes a turn for the worst again when the Brotherhood betray Gendry and sell him out to Melisandre, priestess of the religion of the "Lord of Light", and adviser to Stannis Baratheon, rival claimant to the throne.

Arya and "Hot Pie" part ways after leaving the brotherhood. Shortly afterwards, Arya is taken prisoner by Sandor "The Hound" Clegane, who take her to a pair of castles known as the Twins, intending to ransom her back to her family.

Sandor's plans go awry when House Frey, rulers of "The Twins" orchestrate the "Red Wedding, in which Robb Stark, his wife Talisa, Arya's mother, Catelyn, and several important Northern noblemen are assassinated, while their troops are ambushed and slaughtered in their camps. Arya and Sandor arrive during the aftermath of the incident, and Arya catches a glimpse of her dead brother, his head having been severed and the head of his pet dire wolf, Grey Wind, sown on instead.

Soon after witnessing her the Frey soldiers mutilate her brother's body, she and Sandor encounter a group of Frey soldiers, laughing around a campfire. Pretending to be a in need of food, Arya walks up to them, and stabs one of them in the back of the neck with a dagger she took from the Hound. The other three try to attack her, but the Hound kills all three of them. Arya then picks up a coin she used to distract one of them and whispers Valar Morghulis, in tribute to Bravossi god of death, who she now considers the one true god.

During the forth season, the series fast-forwards two years, to where Sandor and Arya are now travelling partners with a tense-at-best relationship. Arya encounters Polliver at a tavern and attacks him. Arya and Sandor managed to kill all of the soldiers in the tavern, before Arya takes Needle back from Polliver, and impales him through the neck.

Sandor and Arya remain travelling partners, Sander intending to take her to her relatives in the Vale of Arryn, only to find them dead upon their arrival, prompting Arya to laugh out loud at the Hound's continued bad luck. At about this time, Arya also learns of Joffery's poisining, but feels no satisfaction, wishing the she had instead been the one to kill him. Sandor and Arya then encounter Brienne of Aryth, who attacks Sandor, who finally is killed, knocked off a cliff after an extended duel. Arya finds the wounded Hound at the bottom of the cliff, who begs her to mercy-kill him. Instead, Arya steals his money and leaves him to die. Arya is last seen on a ship bound for Braavos at the end of season 4.

In the books, she goes on to join a guild of assassins known as the "Faceless Men", worshippers of the Braavossi god of death, who teach her a variety of assassination techniques, and give her access to a variety of magic masks capable of changing the appearance of the user, but only with the sacrifice of their own blood.

Needle
Needle is the sword of Arya Stark, a Braavossi rapier with a length of 30 inches according to the official replica based on the books and approved by George R.R. Martin himself. The weapon has a thin double-edged blade designed primarily rapid, accurate thrusts and a cruciform guard. The TV version (above) of the sword also has a "half-ring" hand guard to aid in parrying attacks, which will be present for the purposes of this match.

Dagger
Arya Stark has used multiple daggers in her adventures. For the purpose of this match, she will carry a short, double-edge dagger about six inches long, with a design similar to a short dirk.

Poison
The Faceless Men are experts in the use of poisons, and frequently introduce poisons into the food and drink of their victims. Among the poisons most commonly used by the Faceless Men is known as "The Strangler", as it attacks the respiratory system, causing the victims to suffocate rapidly, within a few seconds of drinking the poison, with other symptoms including violent vomiting and nosebleeds. The Strangler is usually stored in a solid "stone"-like form similar in appearance to a piece of jewelry, which can be safely worn. The poison "stone" is then covertly dropped into the target's drink, where it will quickly dissolve. The strangler is most famous for its use in the assassination of Joffrey Baratheon.

The faceless men also use liquid poisons directly mixed with other liquids. Arya will have necklace with a bead of the strangler, as well a vial of poison.

Skin-Absorbed Poison
In addition to conventional poisons, the Faceless Men sometimes use a poison absorbed into the skin to kill their victims. Arya uses this poison in the books to assassinate a ship's captain by paying him with a coin covered in the substance. For the purposes of this match, Arya will have a some of this poison to place on any object Valentina might be likely to touch, possibly including her bedsheets, cups, shoes, clothing, or her weapon (though the latter will be almost always be in her possession, so the weapon is an unlikely option).

Shape-Shifting Masks
The Faceless Men possess numerous masks, which completely change the appearance of the user, thought they require a small about of the user's blood to work. Arya will have four masks in her possession, in an young female, young adult male, older male, and a older female. When combined with the right disguises, these masks can be used to disguise Arya's identity. NOTE: This will be a post-season 5 Arya, who will NOT suffer any detrimental impacts i.e. temporary blindness for using the masks.

=Valentina Glinka Estes= Valentina Glinka Estes is a one of the seven "War Maidens" of Zchted in the 2014 anime Madan no Ou to Vanadis (Lord Marksman and Vanadis). Valentina was born into the poor house of Estes, who had little influence, in spite of rumors of being distantly related to the royal family of Zchted. Valentina spent her childhood reading about Zypheria, the ancient queen of Asvarre, and became determined to become queen of Zchted through any means necessary.

When Valentina was chosen as Vanadis of Osterode, her fortune did not improve- Osterode was the poorest region of Zchted. Still, Valentina was determined to rise above her humble origins and seize the throne, and is more than willing to cause chaos and destruction to gain her ends. It is implied she may be responsible for the possible poisoning of Prince Ruslan of Zchted, and was definitely responsible for eliminating the house of Abt, who suspected her.

Valentina would later host the noble of Brune, Maximilan Bennusa Ganelon, who was exiled from his homeland after his defeat in a Civil War by Eleonora Viltaria and Tigrevrmud Vorn, intending them to play a role in her plot to take the throne. Valentina attempted to poison heir to the throne Eugene Shevarin. The attempt failed, but it caused Eugene to suspect the attempt was the work of Ilda Kurtis, the other potential heir to the throne. This led to a civil war between the two heirs, which was only ended by the intervention of Eleonora Viltaria, Tigrevrmud Vorn and Elizaveta Fomina, another Vanadis.

After she gained more forces following the downfall of Lord of Polus Orgelt Kazakov, Valentina turned her eyes to her next obstacle in her quest for the throne, Tigrevrmud and Eleonora. As of the latest novel, she intends to create further conflict in Brune by spreading rumors of Tigre's disloyalty.

Personality-wise, Valentina is, on the surface, charming, practically always smiling, and also soft spoken, polite, and with the mannerisms of her highborn upbringing. Beneath this facade, though, she is ruthless, scheming, manipulative, and more than willing to sacrifice the lives of innocents to achieve her goals.

Valentina's magic weapon, Edenzeis, is a large, ornate scythe with a secondary axe-like blade on the bottom. The weapon has the power to "cut" portals from any location to another, though she must have at least some vision of what the destination looks like to use this power. Essentially, this give Valentina the power to teleport. Valentina also has a natural talent for stealth, infiltrating heavily guarded areas even without using her teleportation abilities. She also is also a master of manipulation and deception. In addition to her magic and use of deception, bribery, seduction, and manipulation, Valentina is also known to use various poisons to eliminate her foe, and carries a species of flower endemic to her home, which is highly flammible, and be ignited by striking it against her dress or other surface, somewhat like a match. She can use this to start fires to distract her enemies.

Ezendeis
One of the seven legendary magic weapons, or Viralt, said to be have been forged by an ancient king of Zchted who was said to be dragon in human form. These weapon magically choose their next wielder, who is made a Vanadis, or Princess of War, granting them superhuman powers, and declaring their place as the ruler of one of the seven territories of Zchted. Valentina's Viralt, the scythe, Ezendeis, gives the the power of cut portals of "shadow" into the air and allows the user teleport at will (see gif above), however, the user must have some idea what the place they intend to teleport to looks like, making it difficult for Valentina to travel somewhere she does not know the appearance of. In addition to its teleportation powers, Ezendeis has the same supernatural durability and cutting ability. The scythe itself is slightly taller then Valentina herself, making it about five and half to six feet long. The scythe has both a main blade and a smaller axe-like blade on the other end of the shaft about 1.5 feet long (based on comparisons with Valentina herself. While she prefers manipulation and deception to meet her ends, Valentina is presumably, like the other Vanadis, a master at using her weapon in close combat. A Vanadis can summon her Viralt if she is separated from it, regardless of distance. This means Valentina is unlikely to be disarmed for long- though for the purposes of this match, she will be for a second or two- unless her hand is wounded to the point she can no longer effectively wield the weapon.

Poison
Valentina is a master poisoner, who may have been involved in the mysterious fatal illness of Prince Ruslan of Zchted, and definitely sent poisoned vodka to Duke Ilda Kurtis, one of the possible heirs to the throne, and blamed the act on Duke Eugene Shevarin, in an attempt to plunge Zchted into civil war.

Stealth/Mastery of Disguise
Valentina is also a master of stealth, skillfully concealing her identity with various disguises, allowing her to move amongst the enemy without anyone ever suspecting her presence, even her fellow Vanadis.

Flammable Flower
Valentina also carries a rose-like species of flower endemic to her homeland of Osterode on her dress. To any observers, it looks like a simple ornamentation, but it is actually highly flammable, and can be ignited by brushing it against her dress or (presumably) other surfaces, like a match. Valentina has used this to start fires as a convenient distraction. =Valentina's Guards= Valentina's castle will have about 100 guards spread about it, plus about another 100 in the town, mostly clad in chain mail given Osterode's status as a poor province. Some, however, will have plate armor. Guards will attempt to attack Arya unless she threatens them, Valentina, or a castle servant, but will refuse her entry and arrest her if caught in the castle. Guards will not notice Arya if properly disguised, unless she acts suspiciously- i.e. attacking someone. If caught, Arya will have to kill the guard and hide the body before they raise the alarm. If they find a body, the guards will be put on high alert- more patrols, fewer lone guards, and may use a password or other means of detecting intruders. Guard's visibility will reduced at night, or if is heavily raining or foggy- which may happen.

Zchtedi Longsword
The Zchtedi Longsword is similar to the real-life European longsword. The term "longsword" refers to a longer sword than the arming sword, while having the same basic shape of the arming sword, but having a length of up to about one and a half meters, designed more for thrusting, but still capable of cutting. The sword was used from the mid 1300s to the mid 1500s. The weapon was also known as a "hand and a half", as it can be used one or two handed.

Spear
Valentina's guards will use spears about six feet long, intended for use at close quarters, rather than the longer pikes used on a battlefield. The weapon weapons will have a simple steel point, designed a thrusting weapon, with a crossbar just below that, as seen on some spears in the Vanadis anime.

Arbalest
The Arbalest is a European crossbow design first appearing in the 12th century. The weapon had a steel bow piece, or prod, allowing for greater strength, and thus, greater draw weights. This resulted in a powerful weapon capable of piercing plate armor, however, it took a long time to reload as a windlass or crank was often needed to pull back the string.

=X-Factors=

Explanations
In terms of combat experience, unlike the other Vanadis of Zchted, Valentina has avoided military service, lying about having a severe illness, and prefers to manipulate others into fighting her battles, or covertly assassinate her enemies. Arya has been in a few fights, but relies mostly on surprise to make her kills. The only times she got into a true fight, she relied on Sandor Clegane to do any direct fighting for her. Valentina, however, like all Vanadis, is highly trained with her weapon, probably as well or even a shade better than Arya, even with her sword training for Syrio Forel and the assassination training of the Faceless Men. In terms of stealth, Arya takes the edge with the power of the masks of the Faceless Men, which, literally allow her to change here appearance. Valentina is a master of disguise, but even she can't change her physical appearance. In terms of strength, Valentina's weapon grants here superhuman strength, which can only be matched by a few select few "mere mortals" of extreme strength or combat skill. Valentina's magic weapon can also cut portals in space, allowing her to teleport. However, all of these offensive skills require to see an attacker coming. Valentina is well-read, and also has a natural talent for deception and manipulation- Arya would probably be reminded of Cersei Lannister. Arya is intelligent but has not done anything on that level. Valentina also has a knowledge of poisons, which may allow her to take precautions... but she will be dealing with poisons from another world... =Scenario= Arya will have been sent to assassinate Valentina Glinka Estes by the leader of the Faceless Men, armed with multiple masks (see above) to allow for her to shapeshift multiple times if necessary. Valentina will be within Osterode castle. As it is a poorer region of Zchted, the castle will be smaller than others in Zchted, or indeed many in Westeros. The castle will be surrounded by the City of Osterode, a medieval city, but much smaller- given the poorer, less populated region- than King's Landing or Braavos, with a population of about 10,000- 20,000. Arya must either sneak into the castle using one of many routes- entrances to the dungeons, docks, inside crates or barrels to be sent to the castle etc, or using a disguise, and assasinate Valentina.

Arya's basic disguise- as a female traveler, will not allow her to enter the castle, however, she may be able to steal disguises, which will allow her in along with certain shape-shifting masks (i.e. guard disguise, young adult male mask; servant disguise, young female mask etc).

Any bodies (target or other) must be hidden- in barrels, hay bales, closets, garderobes (medieval toilets), etc. to avoid alerting guards, and they will be found eventually, so Arya must be quick after killing someone.

Arya may attempt to infiltrate at any time- and may wait for nightfall and/or inclement weather to restrict guard's vision.

=Trajan vs Cao Cao= =Combatants=

Trajan
Trajan (Latin: Marcus Ulpius Nerva Traianus Augustus; 18 September 53 – 9 August 117), was Roman Emperor from 98 to 117 AD. Born into a non-patrician family in the province of Hispania Baetica, in Spain Trajan rose to prominence during the reign of emperor Domitian. Serving as a legatus legionis in Hispania Tarraconensis, in Spain, in 89 Trajan supported the emperor against a revolt on the Rhine led by Antonius Saturninus. In September 96, Domitian was succeeded by Marcus Cocceius Nerva, an old and childless senator who proved to be unpopular with the army. After a brief and tumultuous year in power, a revolt by members of the Praetorian Guard compelled him to adopt the more popular Trajan as his heir and successor. Nerva died on 27 January 98, and was succeeded by his adopted son without incident.

(Information from Wikipedia)

Cao Cao
Cao Cao (155 – 15 March 220), courtesy name Mengde, was a warlord and the penultimate Chancellor of the Eastern Han dynasty who rose to great power in the final years of the dynasty. As one of the central figures of the Three Kingdoms period, he laid the foundations for what was to become the state of Cao Wei and was posthumously honoured as "Emperor Wu of Wei". Although he is often portrayed as a cruel and merciless tyrant, Cao Cao has also been praised as a brilliant ruler and military genius who treated his subordinates like his family. He was also skilled in poetry and martial arts and wrote many war journals.

(From Wikipedia)

=Weapons=

Gladius (Trajan)
The Gladius, also known as the Gladius Hispaniensis (Latin: Spanish Sword) was the standard sword of the Roman Army for the 3rd century BC onwards. The was, as the name suggested, based on earlier Spanish swords the Romans encountered on their military campaigns in the region. Previously, early roman swords had looked similar to the Greek Xiphos. While different variants of the blade existed, such as the Mainz and Pompeii variants (named for places where they were found), the sword had a blade of 60-68 centimeters and a wooden grip with a cup-shaped guard and a roughly spherical pommel. The gladius could be used to for cutting and slashing attacks, however, its main purpose was as a stabbing weapon, used for thrusting while protected behind a large square shield or scutum. This was typically done in a massed shield wall formations. Later on when the Spatha sword is invented, the Gladius became obsolete.

Jian (Cao Cao)
The Jian is a Chinese straight sword dating back to about the 7th century BC. The jian has a straight roughly 70 cm blade with a short, wing-shaped guard. These blades were designed to be used as a "general purpose" weapon, capable of both cutting and thrusting. Some jian also had a tassel on the hilt to serve as a lanyard or for distracting the enemy with its rapid movements.

119's Edge
While the Jian can be used with great speed in graceful slashing attacks, for all the flashiness, I must give the edge the sheer lethality of the Gladius in combination with the scutum.

119's Edges
The two weapons are not intended to be used in the same way, so I will compare them in terms of what advantage they would convey to their given side. The ji was intended for use as a multi-purpose melee weapon. The pilum was intended as a throwing weapon designed for one-use shield-destroying and armor piercing and will easily pierce the Chinese shields and armor, whereas ji will have a hard time getting around the scutum but will probably pierce the chain-mail armor. However, if used properly, the ji could be used to hook a shield, allowing an attack to the man behind it, but this will be difficult in a formation. Really, it depends if the Romans stay in formation, or if the Chinese manage to divide them, turning the battle into a series one-on-one fights, where the ji will have the advantage. Thus, Edge: Even

Wooden Shield (Cao Cao)
=Combat Techniques=

Chinese
=X-Factors=

Explainations
=Ivan's Gang x5(FFDP HOTRS Music Video) VS Lynch Mob x200 (ETF Issues Music Video)= Two battles ago, SCP-610 faced the Infected from the "Zombie Apocalypse" series from Japanese internet artist Onibi

Now, another battle of unconventionally sourced warriors comes, this time complete with a heavy metal soundtrack:

Ivan's Gang, five Nevada-based gangsters from Five Finger Death Punch's music video House of the Rising Sun, who live large... but perhaps not long... but the gun.

VS

The Lynch Mob in Escape the Fate's music video of Issues that want to murder the band for... some reason...

WHO IS DEADLIEST!?

=Ivan's Gang x5=

M4 Carbine
=Lynch Mob x 200=

Lasso
=Blair Mountain Rebels VS Black Eagle ("Pitchfork Uprising") Rebels= The Blair Mountain Rebels, the West Virginia coal miners who fought against private detectives, sheriff's deputies, and even the US military in the largest armed conflict on US soil since the Civil War.

VS

The Black Eagle Rebels, who fought against Soviet food confiscations, many armed only with pitchforks and axes

WHO IS DEADLIEST?!

=Combatants=

Black Eagle Rebels
=Weapons=

Madsen Machine Gun (Blair)
=Hoyt's Privateers (Far Cry 3) vs Chicago South Club (WATCH_DOGS)= =Hoyt's Privateers=

Leader: Hoyt Volker
Little is known about Hoyt Volker's past, but he is generally believed to be the son of a South African diamond miner. Hoyt's father regularly abused him until Hoyt killed him and fell in with a gang of criminals, drug dealers, and pirates. Hoyt rose through the ranks of the gang, becoming skilled in combat and extremely brutal. Eventually, Hoyt, supported by other gang members, killed the leader. At some point prior to 2012, Hoyt became an international leader in illegal drug, arms, and human trafficking, having set up his base in the lawless Rook Islands.

Hoyt easily took over the island chain from the native Rakyat tribes with his army of heavily armed mercenaries known as his "privateers", becoming the de-facto leader of the islands. At some point during his occupation of the Rook Islands, Hoyt recruited a Rakyat man named Vaas Montenegro into his crime ring. Vaas rose to the rank of Hoyt's second-in-command, and was given control of the northern Rook Island.

During 2013, Hoyt and Vaas' forces suffered considerable losses at the hands of a group of shipwreck survivors of the wreck of the SS Astrid, who killed numerous pirates and privateers before escaping the islands.

Six months later, Jason Brody and his friends went skydiving on the Rook Islands and were captured by Vaas. Jason escaped with the help of his brother Grant, who died in the attempt, and was inducted into the Rakyat tribe as a warrior, the Rakyat considering his escape to be a sign from their gods to take back their island.

In spite of his lack of military training and prior combat experience, Jason became a skilled marksman and fighter, and managed to rescue four of his friends from Vaas, as well as leading the Rakyat in recapturing the North Island. After rescuing his four friends, Jason personally travelled to Vaas' base and fought his way to Vass himself, who he killed with a machete.

After eliminating Vaas, Jason infiltrated the south Rook Island with the help of CIA Agent Willis Huntley. Jason met up with a CIA asset affiliated with the privateers named Sam Becker, who assisted Jason infiltrating the privateers. After gaining Hoyt's trust by eliminating a group of traitors, as well as sabotaging Hoyt's infrastructure to weaken his hold on the island, Jason, disguised as a privateer named Foster, infiltrated Hoyt's compound with Sam on an invite to a poker game.

During the middle of the game, Hoyt revealed that he knew that Sam and Jason were traitors and murdered Sam with his combat knife. Hoyt then engages in a knife fight with Jason. Jason kills Hoyt in the knife fight, though he loses his ring finger in the process, before escaping the compound and rescuing his brother, Riley, who was held at a nearby airfield.

Combat Knife
Hoyt's favored melee weapon is a large combat knife similar in appearance to an enlarged KA-BAR, with a blade of about 12 inches. The knife has a clip point and a serrated edge.

Desert Eagle
The IMI Desert Eagle is a handgun famous for firing a .50 caliber bullet, known for its stopping power. Although the Desert Eagle can deliver severe damage, it is inaccurate as heavy recoil will force the user to reacquire the target and because it is meant to be used at a close range, this inaccuracy is only increased at a distance. The weapon has a 50-meter range and a seven-round magazine.

Heckler and Koch MP5
The Heckler and Koch MP5 is a submachine gun chambered for the 9mm round. Since the 1960s, the weapon has been popular around the world and is currently a popular weapon used by law-enforcement agencies, special forces groups, and terrorists. Through the success of the G3 battle rifle, the MP5 war created and the design of the submachine gun was based upon the rifle. The weapon was immediately was adopted by 40 countries several years after it was manufactured and by numerous law enforcement and security organizations. The rate of fire, accuracy, and light-weight of the gun was what made it successful. Their are currently 22 variants of the MP5, the two most popular being the MP5A4 and the MP5K. The weapon has a range of 200 meters, a rate of fire of 800 rpm, and fires from a 30-round magazine.

Troop's Weapons

 * 5x Gunmen
 * AK-103 or P-416
 * Desert Eagle
 * Machete
 * M26 Grenades
 * 3x Shotgunners
 * Baikal MP-133
 * Desert Eagle
 * Machete
 * M26 Grenades
 * 2x Snipers
 * SVD Dragunov
 * Agram 2000
 * Machete
 * M26 Grenades
 * 1x Grenadier
 * RPG-7
 * Agram 2000
 * Machete
 * M26 Grenades
 * 1x Gunner
 * PKM
 * Colt M1911
 * Machete

M26 Grenades
=Chicago South Club=

GM-94
=Aiden Pearce (WATCH_DOGS) vs Dead Tube (self-titled manga)=

=Aiden Pearce=

Weapons Skill
=Dead Tube= Dead Tube is the titular a website which plays a major role in the manga of the same name. The series protagonist, film club student Tomohiro Machiya is first introduced to the website by Mai Mashiro, when she ropes him into filming her over two days, culminating in the murder of a man she lured into an abandoned factory with offers of sex. Machiya later films Mashiro as she faces off against fellow amatuer snuff filmer Oushima Sanagi, and brutally murders her and her film crew.

After their second snuff film, Mai invites Machiya to view the film, and introduces him to the rules of Dead Tube. Users of Dead Tube submit snuff films consisting of brutal murders and rapes and compete for the most views. Dead Tube appears to provide funding for the users films. The one with the highest views will be rewarded with 100,000 yen. However, the user with the lowest views will have their crimes reported to the authorities, at which point they are arrested, and, even if they are killed, the costs of making the film will placed on their family.

Dead Tube appears to be owned by a wealthy and politically influential individual or organization, as they are able to clean up crime scenes and divert police and media attention. Dead Tube also periodically designates "sacrifices"- non-uses who are to be killed in a film, with the perpetrator presumably receiving some kind of bonus.

Manipulation of Police
The organizers of Dead Tube are very wealthy and wield significant political power, presumably through bribing politicians. This influence extends to police forces in Japan and possibly even globally, having the money to bribe the police into ignoring heinous murders and rapes committed by Dead Tube filmers. For the purposes of this match, they will also be able to bribe at least some of the police to selectively go after Aiden while ignoring their members. Some officers, however, may not be so easily bought...

Criminal Connections
Dead Tube clearly has connections to criminal enterprises such as the Yakuza, as evidenced by the fact that they can apparently set users up with illegal arms dealers, allowing Mai to get her hands on a handgun and timed explosives- both illegal in Japan. It is also implied that they will hire assassins to eliminate anyone who threatens to release information on Dead Tube to the public. For the purposes of this match, Dead Tube will be able to use these assassins against Aiden if they catch wind of his activities. These assassins will be armed with various models of modern firearm, including handguns, SMGs, assault rifles, sniper rifles, and, more rarely, heavier weapons and explosives.

Evidence Disposal
=Yuno Gasai (Mirai Nikki) vs Kazuo Kiriyama (Battle Royale)= =Combatants=

Yuno Gasai
A teenage girl from Sakurami, Japan, Yuno was one of twelve individuals given a "Future Diary" by a being known as "Deus Ex Machina", a being claiming to be God. The "Future Diary" predicts some aspect of the holder's future, in the case of Gasai, the actions of her love interest and fellow "Diary Holder" Yukiteru Amano. Yuno's "Future Dairy" takes the form of her cell phone, and marks her as a contestant in a battle between 12 diary holders, the winner becoming the successor of "Deus" as God. If the diary is destroyed, the user will die. Yuno shows an obsessive, stalker-like attraction towards Yukiteru Amano, brutally attacking and killing anyone who attempts to harm him, proving herself lethal with a variety of weapons. Later in the series, unpleasant details about Yuno's past, namely that she was forced to live in a cage and given limited amounts of food by her parents after she failed to live up to their expectations of perfection. In an attempt to make her parents see the error of their ways, Yuno escaped and forced her parents into a similar situation to the one she previously was in. Instead of changing their ways, Yuno's parents starved to death in the cage. Yuno has been hiding their bodies ever since. These past trauma contributed to the mentally unstable, violent persona Yuno displays in the anime and manga.

Kazuo Kiriyama
Kazuo Kiriyama was a ninth grader in a totalitarian Japan where the government instituted a law known as the BR or Battle Royale Act, which states that a randomly selected class of ninth grade students would be sent a remote island, armed with random weapons (anything from an Uzi to a paper fan), and made to kill each other until only one survives. The students are given bomb-collars which will detonate if the attempt to escape, remove the bomb, enter a forbidden "danger zone" The reasoning for this varies between the novel, manga, and film version of the story. In the novel and manga, the act of an alternate totalitarian Japan known as the Republic of East Asia, possibly as an act of retaliation against youth protests or to use the survivors for some sort of military unit (implying the WWII either ended in Axis victory or never happened). In the film, the BR Act is a government retaliation against youth opposition during a period of high unemployment and social unrest.

In Either case, Kiriyama's backstory is similar. Kiriyama is a sociopath who suffered from brain damage as a child that made him unable to sympathise or empathize with anyone, and gave him a violent demeanor. Kiriyama volunteers to take part in the Battle Royale for his own amusement. Kiriyama is initially armed with a paper fan, but manages trick another student in to thinking he is going the ally with him, then disarms him with his bare hands and uses the contestants Uzi to kill him and several others. Kiriyama takes their weapons, arming himself with a a handgun (the model varies between the manga, novel, and film, a wakizashi, two Mk II Fragmentation Grenades. Kiriyama then goes on to kill several others, including two girls who draw attention to themselves attempt to contact the main character and ally themselves with him, a girl named Mitsuko Souma, who is every bit as sociopathic as he is, and a boy who he kills in a particularly gruesome manner, decapitating him with his wakizashi and then placing a grenade in his severed head and throwing it at Shuya Nanahara, Noriko Nakagawa, and Shogo Kawada, the three protagonists of the series. Nanahara and the others escape. Nanahara, Nakagawa, and Kawada confront Kiriyama a final time at the scene his latest murders, a building consumed in flames by the untimely explosion of a car bomb, which Kiriyama's victims intended to use to destroy the building on the island used as a forward base by the government forces in charge of the Battle Royale event. In the film, manga, and novel versions, Kiriyama is finally killed by a different person. In the film, he is killed Shoga Kawada, who shoots him with a SPAS-12 assault shotgun. He is shot with a pistol by Shuya Nanahara in the manga, and shot with a revolver by Noriko Nakagawa in the novel.

=Weapons=

Combat Knife (Both)
Kazuo and Yuno both use a combat knife similar to a KA-BAR or other military fighting knife. The KA-BAR and similar combat knives are generally clipped pointed, sometimes having a serrated section of the blade for sawing, making the knife equally useful as tool and weapon.

Katana (Yuno)
The Katana is a curved, single edged sword originating from Japan, and are one of the nation's most iconic weapons. Originally used by the Samurai of Feudal Japan, the weapon has also come to be commonly known as a "Samurai Sword". The length of the blade is often somewhere between 60 to 73 centimeters in length. The metal of the blade is created from Tamahagane, a hard, high carbon steel for the cutting edge and sides, and the tough, low carbon steel for the core and back, giving the blade a hard edge, while allowing it to absorb blows without shattering. The gentle curvature of the blade adds to the weapons cutting power by focusing the force of the blow on a smaller area. This curve is achieved during quenching: the sword maker coats the blade with several layers of a wet clay slurry, putting a much thinner layer on the front of the blade. When the blade is thrust in water, the front of the blade cools more quickly and hardens, while the slower cooling in the back of the blade reduces lattice strain on the spine, causing the blade to curve backwards. The Katana was not designed at all for penetrating armor. It was designed to make quick and decisive slashes at weak points in armor. Specifically the throat. This required extreme speed and accuacy to wield. And that required an extreme amount of training and discipline to wield. It is generally considered to be one of the greatest sword designs ever.

Wakizashi (Kazuo)
The wakizashi is a short Japanese sword, similar in appearance to a shorter katana, with a curved, single-edged blade. The weapon was often carried as a pair with katana, the set of two swords being known as a daisho (literally "big-little"). The wakizashi was typically used as a secondary weapon, for close-range and indoor fighting, the blade was also used for finishing off and/or decapitating downed enemies, and sometimes committing seppeku, or ritual suicide. The wakizashi was also sometimes carried by civilians as a defensive weapon.

119's Edge
Yuno's Katana for its longer blade.

Beretta Model 92 (Yuno)
The Beretta 92 is a series of 9x19 Parabellum firing pistols developed by the Italian company, Beretta. Based around older Beretta pistols, the 92 was first produced in 1975. The pistol has been modified to accompany larger rounds like the .40 S&W and fire in three round bursts, featured in the Beretta 93R. Dozens of countries have adopted the pistol and have been used by their police departments and armies. The M9 was specifically designed for the United States military and is popularly used because of its light weight, low recoil, accuracy, and fast rate of fire. Yuno's Beretta will all be 9mm version with a 15-round magazine and a range of 50 meters.

Colt Python (Kazuo)
The Colt Python is a .357 Magnum caliber revolver formerly manufactured by Colt. The weapon has a six-round cylinder and fires in double action. For the purposes of this match, the weapon will have a six-inch barrel

119's Edge
Yuno's Beretta for its larger magazine and faster firing semi-automatic action, making up for its lower stopping power.

Smith and Wesson 36 (Yuno)
The Smith and Wesson Model 36 is a small, .38 revolver first manufactured in 1951. The weapon is a popular backup or off-duty weapon for police officers, and is sometimes used as a sidearm by undercover officers. The weapon has a five-round cylinder.

Walther PPK (Kazuo)
The Walther PP was a blowback-operated semi-automatic pistol orginating from Germany. The weapon was designed as a small concealable handgun for police issue. For the purposes of this match, Kazuo's Walther will be a .32 ACP version with a 8+1 round magazine.

119's Edge
Kazuo's Walther PPK for its faster-firing semi-automatic action and larger capacity.

Uzi (Kazuo)
The Uzi is a family of submachine-guns using an open-bolt, blowback system. The 9mm cartridge, firing weapon is one of the first to use a telescoping bolt, a bolt that wraps around the end of a barrel, which allows the magazine to be held on the pistol grip. The Uzi was adopted in the 1950s by the Israeli Defense Forces and found its place among all troops. However, it was primarily used by paratroopers and special forces. Captain Uziel Gal designed the weapon after the 1948 Arab-Israeli War. It was cheap and easy to produce, making Israel's premier submachine-gun. The weapon became so popular that it found service in conflicts across the world. Nearly half of the countries in the world use the Uzi and its variants, including the United States, Germany, Kenya, and the Netherlands. The original Uzi has a rate of fire of 600 rounds per minute and a magazine holding 32 9mm rounds. The weapon has an effective range of 200 meters.

MP5 (Yuno)
The Heckler and Koch MP5 is a submachine gun chambered for the 9mm round. Since the 1960s, the weapon has been popular around the world and is currently a popular weapon used by law-enforcement agencies, special forces groups, and terrorists. Through the success of the G3 battle rifle, the MP5 war created and the design of the submachine gun was based upon the rifle. The weapon was immediately was adopted by several countries several years after it was manufactured. The rate of fire, accuracy, and light-weight of the gun was what made it successful. Their are currently 22 variants of the MP5, the two most popular being the MP5A4 and the MP5K. The weapon has a rate of fire of 800 rounds per minute when firing in full auto, and range of 200 meters.

119's Edge
Yuno's MP5 for its superior range and rate of fire.

Mk II Fragmenation Grenade (Kazuo)
The Mk II fragmentation grenade was the standard issue grenade for the United States military. The weapon was known as the pineapple grenade because of the grooves cut the weapon that were at the time believed to aid in fragmentation. The Mk II had a TNT filler. The grenade was later phased out due to issues with reliability of fragmentation.

M84 Flashbang Grenade (Yuno)
A flashbang grenade is a type of grenade designed to produce a blinding flash and a deafening bang, but no shrapnel. The weapon is designed to disorient and disable, but not kill.

119's Edge
Kazuo's Mk II for its greater lethality. =X-Factors=

Explanations
In terms of experience, Yuno has been fighting longer than Kiriyama and took on more dangerous opponents, giving her the edge. Kiriyama, on the other hand is larger and presumably physically stronger, though knowing Yuno, this will be closer than the size difference implies. As for agility, Yuno takes the definitive edge, able to easily outmaneuver enemies in melee combat. In terms of marksmanship, both of them have a tendency to spray bullets rather than aim carefully, but Yuno still managed to hit the tire of a moving car, suggesting greater skill than Kiriyama ever demonstrated. =Notes= The Yuno in this battle will not have any god-like powers- she will be a mere mortal for the purposes of this match. As she must have won the survival game at least once as a mortal to become a god, this will not be considered nerfing as the weaker form is canon.

=Antler-helmet Warriors: Honda Tadakatsu (16th Century Japan) vs Robert Baratheon (Game of Thrones)=

Robert Baratheon
=Weapons=

119's Edge
=Mai Kawasumi (Kanon) vs 200 Assorted Zombies=

Regeneration
=Zombies=

25 Wights (Game of Thrones)
=M4 Sherman vs Type-3 Chi-Nu=

Chi-Nu
=Main Armament=

75mm Type 3 Gun (Chi-Nu
=Boromir (Lord of the Rings) vs Eddard "Ned" Stark (Game of Thrones)= Boromir, the warrior of Gondor who made a last stand against Lurtz and his Uruk-Hai.

VS

Eddard Stark, the Lord of Winterfell, who wielded a massive, two-handed Valyrian steel longsword.

Two characters, one actor, but this time, only ONE of them will end up dead!

=Boromir=

Gondorian Arming Sword
Boromir's sword was like its owner: big, broad, and powerful. To use it single-handed required someone with great strength in the arm and wrist, both of which this skilled warrior had in abundance. It is a hand and a half sword meaning Boromir could wield it with one hand allowing him to use his shield and as a two handed sword. The blade was over three inches across at its widest point; it had a flattened diamond shape in section with an equally wide fuller in order to keep the weight down. However, the fuller ended some way short if the tip, thereby keeping as much strength in the end of the blade as possible. It was sharpened on both edges and tapered actually at the tip, which meant that it would have been equally effective for slashing against lightly armoured opponents.

The guard was the same shape as that on his father’s sword, as well as those on all Third Age Gondor-made swords. The handgrip was wide like the blade, matched to Boromir's hand, and the pommel was an elegant and simple piece of steel, again large to counterbalance the weight of this warrior's blade. The scabbard was wood covered in leather that had been decorated with crisscrossing strips of leather down its length together with a steel locket and an elegant steel chape that matched the shape of the pommel. It was attached directly to the belt that had been stamped with a delicate leaf pattern repeated along its length. It may be that this was a gift from his mother. (From LOTR wiki)

Dagger
=Eddard Stark=

Ice (Valyrian Steel greatsword)
Ned Stark's primary weapon was the Valyrian steel greatsword and an heirloom of House Stark known as Ice. The weapon appears to be about five-feet long, with a design similar to a claymore, with a blade about as wide as Ned Stark's hand at the hilt. The weapon is made of Valyrian steel, which is supernaturally strong, and does not lose its edge over time. The weapon is also much lighter than a regular blade of the same size thanks to its construction. It should be noted, however, as demonstrated by multiple fights featuring Jon Snow, that a Valyrian steel can still be defended against by a normal blade- it cannot, for instance, slice straight through another blade.

Shield
=Young Link (Legend of Zelda: Ocarina of Time) vs Arya Stark (Game of Thrones)= Young Link, the Hylian child warrior who would grow up into the Hero of Time

VS

Arya Stark, the travelling warrior princess of the North who travels the Seven Kingdoms seeking to avenge her family.

WHO IS DEADLIEST.

=Link=

Kokiri Sword and Deku Shield
The Kokiri Sword is stated to be "hidden treasure" of the Kokiri, a humanoid race who retain childlike characteristics for all of their lives. Little else is known about the blade, except that it was presumably designed by, or at least for use by a child-like Kokiri, and this is reflected in its design, having a total length of about two feet given its scale in comparision to child Link. The weapon has a broad, double-edged blade and a loosely cross-shaped wooden hilt with an upward-curving guard, giving it the appearance of a scaled-down European-style blade. Link also uses a small shield apparently roughly hewn from Deku wood, which proves tough for defense against non-fire-based attacks, but will burn if hit by flames, unlike the metal plated Hylian Shield.

Technique
=Arya=

Needle (Braavosi Rapier)
Needle is the sword of Arya Stark, and is a Braavossi rapier with a length of 30 inches according to the official replica based on the prop used in the TV series. The weapon has a thin double-edged blade designed primarily rapid, accurate thrusts and a cruciform guard. The blade also has a "half-ring" hand guard to aid in parrying attacks.

Technique
Arya was trained by Syvio Forel in the Braavosi art of rapier fighting, known as the "Water Dance", which is known for its rapid fluid movements, intended to evade attacks from a less agile swordsman, such as a typical Westerossi knight. The style primarily focuses on rapid, accurate thrusting attacks, and fast dodges and parries. =X-Factors=

Explanation
=Ghost (Halo Legends) vs Inaho Kaizuka (Aldnoah Zero)= Ghost, the UNSC Marine who took command of an experimental armored exoskeleton and used its firepower to hold off a Covenant advance long enough for civilian to be evacuated

VS

Inaho Kaizuka, the 16-year-old militia mech pilot who destroyed multiple super-weapons powered by alien technology in a trainer unit, in spite of overwhelming odds.

WHO IS DEADLIEST?! =Ghost=

Mech: HRUNTING Prototype Armored Exoskeleton
=Inaho Kaizuka=

Mech: KG-6 Sleipnir
=Weapons=

Oversized Combat Knife (Inaho)
=Kouta Hirano (HOTD), Ann Matsura (BC:BA), and Shino Asada (SAO II) vs 200 Crossed=   Kouta Hirano, the gun otaku who became a lethal zombie-slaying sniper of an outbreak of the living dead. 

Ann Matsura, the girl in a JSDF JROTC-like program in the 2020s, who proved to be a deadly sniper in a fight against a rogue PMC.   Shino "Sinon" Asada, the Japanese girl who became a deadly sniper in a virtual reality as part of a fight against her own inner demons. 

Three ordinary young men and women who became some of anime's deadliest snipers, but will they stand up to the onslaught of....

=Survivors=

Kouta Hirano
Kouta Hirano was a somewhat overweight gun otaku attending Fujimi High School, until the outbreak of a zombie virus forced him to flee the school along with Saya Tayagi, a girl in his year. Kouta armed himself with a nailgun he modified into a crude handgun, making his escape along with Saya, soon joined by fellow students Takashi Komuro, Saeko Busujima, Rei Miyamoto, and school nurse Shizuka Marikawa. The group of survivors made their way to the home Marikawa, which she shared with her roommate, an SAT sniper named Rika Minami. Kouta got a hold of an AR-10 and an Ithaca shotgun and proved highly skilled at killing the undead from a range. Kouta revealed that he befriended a Blackwater Mercenary during a trip to the U.S, who taught him how to shoot.

AR-10T
The AR10T DMR is a semi automatic rifle firing 7.62mm rounds from a 10 or 20 round magazine. The 7.62mm round has a muzzle velocity of about 850 meters per second. While I could not find data on the range of the AR-10T, but the similar M110 Semi Automatic Sniper System has an effective range of 800 meters. Kouta's AR10T is equipped with a high magnification scope.

Heckler and Koch MP5FSK
The Heckler and Koch MP5 is a submachine gun chambered for the 9mm round. Since the 1960s, the weapon has been popular around the world and is currently a popular weapon used by law-enforcement agencies, special forces groups, and terrorists. The MP5SFK is a semi-automatic only version of the MP5, with the same 32-round magazine, intended for law enforcement use in situation where greater firepower than a handgun is required, but full auto fire would result in inaccurate fire, potentially hitting bystanders. Kouta's MP5SFK has a suppressor, red dot sight, tactical flashlight, and UMP-Style stock.

Luger P08 w/stock and extended mag
The Pistole Parabellum 1908 or Parabellum-Pistole (Pistol Parabellum) — popularly known as the Luger — is a toggle-locked recoil-operated semi-automatic pistol. The design was patented by Georg J. Luger in 1898 and produced by German arms manufacturer Deutsche Waffen- und Munitionsfabriken (DWM) starting in 1900; it was an evolution of the 1893 Hugo Borchardt designed C-93. The first Parabellum pistol was adopted by the Swiss army in May 1900. In German army service it was succeeded and partly replaced by the Walther P38 in caliber 9x19mm.

The Luger is well known from its use by Germans during World War I and World War II, along with the interwar Weimar Republic and the post war East German Volkspolizei. Although the Luger pistol was first introduced in 7.65×21 mm Parabellum, it is notable for being the pistol for which the 9×19 mm Parabellum (also known as the 9 mm Luger) cartridge was developed.

The Luger used by both Kouta and Saya Takagi in the manga is a Dutch Artillery Model, with a long-barrel, 32-round drum and stock attachment, which the give the weapon an increased effective range, up to about 100 meters.

Ann Matsura
The daughter of a rock star and a ceramic artist, Ann's parents were both staunch pacifists. When Ann had a falling out with her family, she left home and enrolled in Eastern Private Defense Academy in an effort to distance herself from them. Ann generally was satisfied with life at the academy, proving herself to be a skilled markswoman, an attribute that would prove useful against the Trident mercenaries. Ann's mother is a foreigner, thus her English name. Ann has known Youji Takatsu since childhood, and in spite of their occasional arguing, are actually close friends, and by the end of their ordeal together, possibly more.

Walther WA-2000
The Walther WA-2000 is a semi-automatic 7.62mm sniper rifle with a range of 700 meters. The weapon has a five-round magazine. Because of high production costs and sales shortfalls, only 176 were ever produced, and surviving rifles are routinely at over $20,000.

Steyr TMP
The Steyr TMP is an Austrian machine pistol, for the purposes of this match, in 9mm with a 30-round magazine. The weapon has a range of 100 meters and rate of fire of 850-900 rpm.

Heckler and Koch USP
The Heckler & Koch USP is a semi-automatic pistol made by the famous Heckler & Koch. The weapon was designed primarily for US law enforcement agencies and for the civilian market. The pistol is short recoil operated and fires the 9x19 Parabellum, .357 SIG, .40 S&W, and the .45 ACP. For the purpose of this match, Ann's will be .45 version with a 12-round magazine.

Claymore Mines (already placed)
The M18 Claymore mine is a remote-detonated directional mine filled with ball bearings that, when detonated, shoot out in one direction, like a giant shotgun blast. The weapon has an effective range of about 50 meters. Ann will have placed them in two lines, one about 50 meters from the entrance, and one inside the structure, near the stairs up the observation deck. While Ann has placed the mines, any survivor can detonate them.

Shino Asada
'''Note: Shino will have her real life appearance, but she will be physically strong enough to lift the Hecate without too much difficulty (not quite as easily as she does in the virtual reality, for instance, she won't be able to jump with it). Shino's health will follow "real world" logic, i.e. a single bullet wound in the right place, regardless of caliber, has the potential to be fatal).'''

Shino Asada is a major character in the second season of Sword Art Online, and a player of the virtual reality MMOFPS Gun Gale Online. Shino played the game in order to overcome her phobia of both firearms and, to a lesser extent, men, stemming from an incident in her past. When she was in fifth grade, Shino and her mother were caught up in a bank robbery, where a man armed with a Type 54 handgun threatened the bank teller and shot him when he attempted to a sound an alarm. The man then took Shino's mother hostage. Shino's mother had been psychologically weak since she saw her husband and Shino's father die in a car accident two years earlier. Since then, Shino had become protective of her mother, and attacked the gunman, biting his hand and causing him to drop the handgun. Shino then seized the weapon and shot the man three times with his own gun, killing him with the third shot to the head at point blank range. When Shino turned to her mother, she simply stared in shock and horror at the whole event, and Shino realized she literally hand blood on her hands.

For years afterward, Shino was plagued by nightmares about the event, where her attacker returned from the dead and murdered her, as well as the previously mentioned phobia of guns, to the point where she could suffer a panic attack or even collapse simply by seeing a gun in a film or photograph. This made her a frequent target of bullies, who realized they could cause her to seize up simply by acting as though they are pointing a gun at her. Shino was introduced to VR gaming by Shinkawa Kyouji, who suggested it as a means of desensitizing her from her fear of firearms. Shino, under the screen named Sinon, became one of the most skilled players in Gun Gale Online, armed with her PGM Hecate II anti-material rifle.

In late 2024, Shino faces Kazuto "Kirito" Kirigaya in the "Bullet of Bullets" tournament, and ties with him for the winner, as well as aiding him in his investigation of the "Death Gun", a mysterious player who wielded as weapon supposedly capable of killing a person in real life from within the game. It is later revealed that the "Death Gun" murders are the work of Kyouji and Shouichi Shinkawa, one of whom would control the avatar of the character, and the other would kill the person in real life through the injection of a paralytic directly into the heart. Kyouji attempts to murder both Kirito and Shino in this manner after Shino refuses his advances, and almost succeeds with Kirito, if not for him still wearing a metal electrode from while he was in the VRMMO from within a hospital under close monitoring, on his chest, which blocked the injector. Shino then subdues Kyouji and both Kyouji and Shouiji are subsequently arrested for their crimes.

PGM Hecate
The PGM Hecate II is a French bolt-action anti-materiel rifle chambered for the .50 BMG round. The weapon has a much longer range than a conventional sniper rifle, up to 1800 meters or more, and is effective against lightly armored targets such as trucks, jeeps, helicopters, parked aircraft, radar sites, etc. The Hecate, however, is also very heavy, weighing it at over 14 kilograms, or over 30 pounds when loaded and equipped with a scope. The Hecate has a seven-round magazine.

Glock 18 Select Fire
In the anime, Shino uses a Glock 18 selective fire handgun, capable of semi or full auto fire, as a sidearm. The Glock 18 is a selective fire version of the Glock pistol, capable of semi or fully automatic with a rate of fire of up to 1100-1200 rpm. The weapon has a muzzle velocity of 375 meters per second and an effective range of 50 meters. The Glock 18 fires 9mm ammunition from a 33-round magazine.

Type 54 Pistol
The Type 54 "Black Star" pistol is a Chinese copy of the Tokarev named for the Black Star engraved on the grip. The Tokarev TT-33 was a Soviet-designed 7.62 x 25mm semi-automatic handgun designed in 1930 as a replacement for the old M1895 Nagant revolver. The weapon saw service in the Second World War with the Red Army and by various other factions afterwards. The weapon is still in used by various factions around the world even though it was replaced by the Makarov in Soviet service starting in 1952. The weapon fires from a seven-round magazine and has a range of about 50 meters.

The Survivor's Home Base/Scenario
The three survivors will be holed up the National Maritime Museum on Odaiba Island in Tokyo, a large boat-shaped structure shaped like a ship with a clear area around it on all sides. Specifically, they will be on top of the observation tower. They will be well-stocked, with enough ammunition, food, water, generator fuel etc to hold out, as well as a few other items, such as flashlights, cooking equipment, camping gear etc. They will also have a generator rigged to power an old ship's floodlight (they are in a maritime museum) for use in spotting zombies at night, as well as a few flashlights, but will not have night vision equipment. The lower floors and entrances of the museum will be fortified with boards, shelves, and stacked items, which will hold for a while, but not stand up to repeated attack. The final line of defense be a barricade similar to the others on both the top and bottom of the staircase up to the observation deck. Holes will have been broken into the windows for firing ports and venting generator exhaust. Also, there will be a bunch of potential melee weapons such as axes and hammers in the home base at the top of the tower.

The area is about 600 meters from a shopping mall to the east, 400 meters from the cluster of buildings to the NE, 150 meters from a cluster of buildings to the south and southeast, and 350 meters from a tunnel running into a channel separating the island from the mainland to the west. These are the most likely directions the Crossed will come from, and from all of them, they will have cover along the route. The Crossed my also attack in boats from the channel to the west.

In three days time, a JSDF helicopter will come to rescue any survivors. It will land on either the helipad of museum ship moored next to the museum itself, or in a nearby parking lot. The helicopter will be equipped with miniguns on pintle mounts to cover the vehicle while landed and to support the survivors if possible. =The Crossed= The Crossed story follows survivors dealing with a plague that causes its victims to carry out their most evil thoughts. Carriers of the virus are known as the Crossed due to a cross-like rash that appears on their faces. This contagion is primarily spread through bodily fluids, which the Crossed have used to great effect by treating their weapons with their fluids, as well as through other forms of direct fluidic contact such as rape and bites, assuming the victim lives long enough to turn. A major difference between the Crossed and other fictional zombie or insanity-virus epidemics (i.e. in the film 28 Days Later), is that while the Crossed are turned into homicidal violent psychopaths, they still retain a basic human-level of intelligence: thus they are still capable of using firearms, motor vehicles, tools like bows and arrows, and of setting complex traps.

The contagion spread across the entire world, with the Crossed killing, raping, engaging in cannibalism and maiming for fun, with governments and military overwhelmed; friends and family butcher each other with anything they lay their hands on, and cities are turned into vast charnel houses. Much of the Middle East is wiped out when Israel deploys nuclear weapons. The last organized act by the US government is to shut down as many nuclear power plants as possible and then kill the nuclear scientists & technicians to prevent them from reactivating the plants. One by one the remaining military bases are overrun. Soon human civilization is all but gone, and mankind is an increasingly endangered species.

Composition

 * Total Number: 500


 * Melee Only (axes, hammers, crowbars, chainsaws, swords, etc): 300


 * Non-Firearm Ranged (include bows, crossbows, hand grenades, molotovs etc): 100


 * Total Firearm: 100
 * Short range Firearm (pistols, shotguns, SMGs, dangerous to ~100 meters): 100
 * Mid-Range Firearm: (hunting rifles, assault rifles etc, dangerous at up to ~400 meters): 40
 * Long Range: (sniper rifles, dangerous to about 1000 meters): 10


 * No Crossed will have heavy weapons like rocket launchers etc.


 * Potential vehicles include civilian cars, trucks, construction equipment, speedboats, ferries etc. There will be NO Crossed in military vehicles or aircraft, and they will not be able to operate any boats or ships larger than a small ferry or waterbus.


 * Note: The Crossed will not attack in one massive horde. Initially, they will come in small groups, and the survivors will be able to delay the arrival of the hordes by killing off these "scouting parties" before they can lead more Crossed to their position, however, eventually, they will draw the attention of more Crossed, and will have to face hordes. The helicopter rescue will be a particularly large draw event from the Crossed.

Physiology and Psychology

 * The Crossed can be killed the same way as a normal human, meaning that a headshot will not be required to bring them down. HOWEVER, they constantly have high levels of adrenaline in their system, meaning they are at at constant above average human strength and speed. The Crossed are also incapable of feeling fear or pain, meaning they will keep attacking unless they are dealt fatal damage, so, while headshots are not the only way to kill them, they are probably the most efficient.


 * The Crossed are, as stated above, fully sapient, if sociopathic, and can use any weapon they possessed the knowledge to use before they turned, including firearms and vehicles. The Crossed are also concious of the virus and will attempt to transmit the virus through bites, covering their weapons in their bodily fluids, or even by committing rape.


 * The Crossed virus brings out sadistic urges in the infected, meaning they will often torture, mutilate, and/or rape their victims before killing them.

=X-Factors=

Explanations
Of the survivors, Kouta is obviously in the worst physical condition and has the lowest agility score, though he partially makes up for this with high levels of marksmanship and some training from a Blackwater operative he befriended in America. Ann takes the highest score for marksmanship and training as she was part of a JROTC-like military program. Shino comes in last in training as she played a virtual reality game, which was very realistic at least in terms of the function of the weapon, apparent recoil, and, at least to a degree, ballistics, but still had numerous features that made it very different from firing a real gun. In terms of physical strength, Ann is probably the highest with the PT regimen at Eastern Private Defense Academy, however, she is still a teenager, and thus, no doubt outclassed by the mostly adult, adrenaline-doped Crossed. All in all, the Crossed prove superior in physical strength and pain tolerance, which will prove useful at close range, however, this fight is likely to take place mostly at long ranges. However, the odds are evened up by the fact that there are 500 Crossed and only three survivors. =Keiichi Maebara vs Maebara (Bloody Maiden)=

Explosives
=Virtual Reality Dual Blade Duel: Edward Kenway (Assassin's Creed IV) vs Kirito (Sword Art Online= =Edward Kenway= Edward James Kenway, father of Haytham Kenway, and grandfather of Connor Kenway, was a Welsh-born British privateer-turned-pirate, and a member of the Assassin Order. Having first joined the Royal Navy and, once accepted, was stationed in the West-Indies. Though a quick end to the war, along with the promise of gold, glory and fame, quickly suduced Edward into a life of piracy, during which he encountered both the Assassin and Templar Orders, and through a confrontation with the Assassin traitor Duncan Walpole, became embroiled in their struggle.

After killing Walpole, Edward took his robes and used his name to gain access to a possible cashe of gold, and while doing this gained a pair of hidden blades from a Templar named Julien du Casse. After a transaction which involved a map to the home base of the Assassin Order in Tulum, Edward aided in capturing a man known as "The Sage", and upon being paid what ammounted to a small pittence in his own opinion, Edward decided to break into the prison holding this sage and release him.

Upon his arrival, and stealthy entry into the prison yards, Edward was ambushed by El Tiburón, along with other Templars whom had since come to know that Edward wasn't who he said he was. During this conflict, Edward found himself locked in the hold of a ship, along side a fellow prisoner and escaped slave Adéwalé. Through a joint effort, the two escaped and managed to take back their gear, as well as Edward altering the assassin robes he was wearing with a set of leather armor to better suit his needs as a pirate.

The two then took the ship, and gained a crew by boarding the other ships and releasing their prisoners/slaves as well. Realizing that the ship he commandeered was without the resourses to wage a naval battle with the other ships, Edward set a course to escape the convoy by sailing straight through a hurricane. Once far enough away from the storm to be safe, Edward decided to keep the vessel he and Adéwalé had used and named it the Jackdaw, after a sickly bird of the same name, and quickly recruited Adéwalé as his quartermaster.

Through the years, Edward fought many battles, both naval and in close quarters, as well as gaining a massive stockpile of gold and other treasures. During these years, he met with such notable figures as "Calico" Jack Rackham, Benjamin Hornigold, Bartholomew "Black Bart" Roberts, Edward "Blackbeard" Thatch, Charles Vane, Mary Read (disguised as a man, using the name "James Kidd"), and in his later years as Captain of the Jackdaw, gained Anne Bonny as his new quartermaster, Adéwalé having left to join the Assassin Order to pursue his own goals, and at this point, Edward fully joined the Assassin Order in order to make up for his past transgretions, as his way of forfilling Mary Read's last dying wish.

Through many confrontations, Edward Kenway has gained skills in such things as dual swordmanship, accurate shooting, and hand-to-hand combat when no weapon is available. With the addition of the hidden blades, Edward has been shown to have a quick learning curve, deftly using the weapons in a demonstration of his abilities for Govenor Torres while in the guise of Duncan Walpole. As with all Assassins since Altaïr Ibn-La'Ahad, Edward Kenway possesses the ability known as "Eagle Vision", which allows him to determine whom are innocent, guilty, and most importantly, whom his assassination target is. Along with his four flintlock pistols, Edward has use of a blow pipe, with which he shoots berserk darts which cause the target to go into a fit of rage and attempt killing anyone around him before dying themselves, as well as sleep darts which, as the name implies, causes the target to pass out into a deep, albeit temporary, sleep. From the Assassin Leader of the time, Ah Tabai, Edward gained a set of rope darts, which can be used to bring far away targets closer to himself, or if at a high vantage point, to actually hang his opponents. From years of climbing the riggings of ships during his time in the navy, Edward has gained a deftness at climbing that every assassin has during their lives. Also from his life in the navy, Edward is both a skilled captain, and a formidable opponent in regards to naval battles. =Kirito= Kazuto Kirigaya was a normal teenager in 2020s Japan, who was selected to as a beta tester for the virtual reality MMORPG Sword Art Online, for the new Nerve Gear console. After a month of beta testing under the screenname "Kirito", a portmanteau of Kirigaya Kazuto, his name by Japanese conventions (family name, then given name), Kirito logs on to Sword Art Online for the official release. Kirito quickly makes friends with a new user under the screen name "Klein", who discovers that the log off button is not in the menu like it was in the beta. Kirito, Klein, and all of the other SAO users are then teleported to the starting city, where they are met by a mysterious entity claiming to be game creator Kayaba Akihiko, who tells them they he has trapped them in the world of Sword Art Online by incorporating a microwave emitter in the Nerve Gear. Any attempt to remove or destroy the Nerve Gear from the user will result in the activation of a microwave pulse that will literally fry the user's brain, killing them. If the user's avatar is killed in the game, they will also die in real life. Akihiko states that he will not release the users until the game is completed- all floors of a 100-story monster-filled dungeon are cleared. To prove his power, Akihiko changes all users into their real-life appearance- achieved by using biometric data gathered during calibration of the Nerve Gear console.

Over 2000 died in the first month, and the first floor was yet to be cleared. During his fight to clear the first floor, Kirito teams up with a girl named Asuna Yuuki. Together, they defeat the boss of the first floor, then go their separate ways, however, Kirito would meet Asuna again later, eventually becoming in-game "husband and wife", and boyfriend and girlfriend in real life after they escape Sword Art Online.

After meeting Asuna, Kirito goes on to join a guild known as the Moonlit Black Cats, and become friendly with a girl named "Sachi", though never sharing her feeling for him. Sachi is traumatized by the sheer gravity of her situation- literally being in a game of life and death, even contemplating suicide by jumping off a cliff in game and activating the microwave device upon the death of her avatar, however, Sachi is too cowardly to do even that. After several months, the Moonlit Black Cats gain enough money to by an in-game house. While the guild leader goes to buy a the house, Kirito, Sachi, and the others go to the "front lines"- the unexplored parts of the dungeon, and fall into a trap baited with a treasure chest. All except Kirito are killed by a horde of monsters. Kirito is affected by Sachi's death in particular, and becomes depressed for several months, on Christmas Eve, he fights an event boss, Nicholas the Renegade, who was said to possess and item that will revive a dead player. Kirito defeats Nicholas, almost dying himself, but discovers the item can only revive a player ten seconds after their avatar's death- by preventing the activation of the microwave. Kirito returns to his room at the inn in despair, where he remembers a gift Sachi game him and told him to open on Christmas. In this package is a voice message, where Sachi tells him to remain strong even if she dies and to escape and live again on the outside.

His resolve strengthened, Kirito fights his way to the 75th floor, joining an elite guild along with Asuna, the Blood Knights. On the 75th floor, he discovers that the leader of guild, "Heathcliff", is actually Kayaba Akihiko himself. Kirito challenges Akihiko to a duel, discovering that Akihiko has turned his avatar into a non-destructable object, effectively making him invincible. Akihiko reduces Kirito's HP to zero, however, he does not die due to a glitch in the game, and Kirito is able use the same glitch to to kill Kayaba. After Akihiko's death, Kirito and all but 300 Sword Art Online players are released from the game.

Kirito goes on to play other VRMMORPGs and to privately investigate other cyber-crimes occurring within such games. The first such instance occurs just days after Kirito escapes Sword Art Online, when he discovers Asuna has not been logged off of the game. Kirito discovers that, in spite of Asuna's continued comatoseness, Nobuyuki Sugou, a high-ranking employee of the company Asuna's father owns, intends to marry Asuna. Kirito discovers soon after an image suggesting Asuna is trapped in the VR MMORPG Alfheim Online, on top of the "World Tree", the final dungeon of the game. Allied with a player named Lyfa, who is later revealed to Kirito's own sister, Suguha, Kirito makes it to the top of the central "World Tree" in Alfheim Online, and discovers that the "Fairy King Oberon" at the top of the "World Tree" is none other than Nobuyuki Sugou himself. By this point, it is revealed that Sugou is also holding 300 Sword Art Online survivors as human test subjects in his experiments in using virtual reality technology for mind control. Sugou almost defeats Kirito using his control of the system commands, however, Sugou is defeated when a saved AI copy of Kayaba Akihiko's personality overrides Sugou's systems authority, freeing Asuna and Sugou's other prisoners. Later, Sugou attempts to have Kazuto assassinated in real life, however, he fails and is arrested, convicted, and imprisoned for his crimes.

Kirito is a short while later paid by Kikuoka Seijirou, a Japanese Ministry of Internal Affairs and Communications Technology agent, to investigate a mysterious player calling himself the "Death Gun" in the game "Gun Gale Online". The "Death Gun" possesses a weapon of the same name that can kill a player when they are defeated in the game in a manner apparently similar to that of Sword Art Online, in spite of the fact that the design of the new AmuSphere console should make this impossible. Kirito joins Gun Gale Online and enters the "Bullet of Bullets" tournament, which "Death Gun" was known to compete, along side a female player named Sinon. They later discover that "Death Gun" does not kill his victims in game at all, rather, he had an accomplice inject his victim with a poison in the real world when he defeats them in game. Kirito and Sinon, however, manage to defeat "Death Gun", really a man named Shoichi Shinkawa, who is arrested along with his brother and accomplice Kyouiji Shinkawa for their murders. =Weapons=

Pistol Swords (Edward)
One of the deadliest sets of blades that Kenway used in his career of piracy were a pair of pistol-swords. These weapons were straight, double-edges swords about a meter in length with a clip point, further increasing its sharpness. The weapon features a pair of flintlock pistols attached to the hilt, with barrels running alongside the blade. These were often used to finish of enemies who survived an initial strike, however, for the purposes of this match, Edward will be able to fire the pistols normally, but they will only be effective at a few feet at most because of their awkward arrangement. The weapons were also known to be very lightweight, allowing high attack speed.

Elucidator and Dark Repulsor (Kirito)
Later in the game, Kirito wielded two swords using his unique dual blades skill. His weapons of choice were a pair of double-edged longswords known as Elucidator and Dark Repulser.

Sword Skills, Battle Healing (Kirito)
=Anime Sniper Royale: Kouta Hirano (HOTD) vs Ann Matsura (BCBA) vs Shino "Sinon" Asada (SAO II)= Kouta Hirano, the gun otaku turned deadly zombie-slaying sniper after the outbreak of the living dead

VS

Ann Matsura, the trainee sniper in a JROTC-like program, who fought off a squad of well-armed mercenaries alongside her friends.

VS

Sinon, the online avatar of Shino Asada, who roams a post-apocalyptic wasteland, sniper rifle in hand.

WHO IS DEADLIEST!? =Kouta Hirano=

Kouta Hirano was a somewhat overweight gun otaku attending Fujimi High School, until the outbreak of a zombie virus forced him to flee the school along with Saya Tayagi, a girl in his year. Kouta armed himself with a nailgun he modified into a crude handgun, making his escape along with Saya, soon joined by fellow students Takashi Komuro, Saeko Busujima, Rei Miyamoto, and school nurse Shizuka Marikawa. The group of survivors made their way to the home Marikawa, which she shared with her roommate, an SAT sniper named Rika Minami. Kouta got a hold of an AR-10 and an Ithaca shotgun and proved highly skilled at killing the undead from a range. Kouta revealed that he befriended a Blackwater Mercenary during a trip to the U.S, who taught him how to shoot.

AR-10T
The AR10T DMR is a semi automatic rifle firing 7.62mm rounds from a 10 or 20 round magazine (20 for the purposes of this match). The 7.62mm round has a muzzle velocity of about 850 meters per second. While I could not find data on the range of the AR-10T, but the similar M110 Semi Automatic Sniper System has an effective range of 800 meters. Kouta's AR10T is equipped with a high magnification (assumed 10x) scope.

Heckler and Koch MP5 FSK
The Heckler and Koch MP5 is a submachine gun chambered for the 9mm round. Since the 1960s, the weapon has been popular around the world and is currently a popular weapon used by law-enforcement agencies, special forces groups, and terrorists. The MP5SFK is a semi-automatic only version of the MP5, with the same 32-round magazine, intended for law enforcement use in situation where greater firepower than a handgun is required, but full auto fire would result in inaccurate fire, potentially hitting bystanders. Kouta's MP5SFK has a suppressor, red dot sight, tactical flashlight, and UMP-Style stock.

Luger P08 w/ scope and drum magazine
The Pistole Parabellum 1908 or Parabellum-Pistole (Pistol Parabellum) — popularly known as the Luger — is a toggle-locked recoil-operated semi-automatic pistol. The design was patented by Georg J. Luger in 1898 and produced by German arms manufacturer Deutsche Waffen- und Munitionsfabriken (DWM) starting in 1900; it was an evolution of the 1893 Hugo Borchardt designed C-93. The first Parabellum pistol was adopted by the Swiss army in May 1900. In German army service it was succeeded and partly replaced by the Walther P38 in caliber 9x19mm.

The Luger is well known from its use by Germans during World War I and World War II, along with the interwar Weimar Republic and the post war East German Volkspolizei. Although the Luger pistol was first introduced in 7.65×21 mm Parabellum, it is notable for being the pistol for which the 9×19 mm Parabellum (also known as the 9 mm Luger) cartridge was developed.

The Luger used by both Kouta and Saya Takagi in the manga is a Dutch Artillery Model, with a long-barrel, 32-round drum and stock attachment, and a small scope, which the give the weapon an increased effective range, up to about 100 meters.

=Ann Matsura= The daughter of a rock star and a ceramic artist, Ann's parents were both staunch pacifists. When Ann had a falling out with her family, she left home and enrolled in Eastern Private Defense Academy in an effort to distance herself from them. Ann generally was satisfied with life at the academy, proving herself to be a skilled markswoman, an attribute that would prove useful against the Trident mercenaries. Ann's mother is a foreigner, thus her English name. Ann has known Youji Takatsu since childhood, and in spite of their occasional arguing, are actually close friends, and by the end of their ordeal together, possibly more.

Walther WA-2000
The Walther WA-2000 is a semi-automatic .308 Winchester Mag sniper rifle with a range of 700 meters. The weapon has a six-round magazine. The weapon comes standard with a 10x Schmidt and Bender scope. Only 176 WA-2000s were ever produced due to the high cost of production, making the price of a Walther WA-2000 range from $40,000 to $75,000. Exactly where Ann got a hold of such a rifle is unknown, perhaps the same place as the Russian Ultranationalists in Modern Warfare 2!

Steyr TMP
The Steyr TMP (Taktische Maschinenpistole/Tactical Machine Pistol) is a select-fire 9x19mm Parabellum caliber machine pistol manufactured by Steyr Mannlicher of Austria. The TMP fires from various magazines, but for the purposes of this match, a 30-round magazine with a rate of fire of ~950 rpm.

Heckler and Koch USP
The Heckler & Koch USP is a semi-automatic pistol made by the famous Heckler & Koch. The weapon was designed primarily for military, law enforcement agencies and for the civilian market. The weapon will be a .45 caliber variant, with a 12-round magazine and a range of 30 meters.

=Shino Asada= '''Note: Shino will have her game appearance, but she will be physically strong enough to lift the Hecate without too much difficulty (not quite as easily as she does in the virtual reality, for instance, she won't be able to jump with it). Shino's health will follow "real world" logic, i.e. a single bullet wound in the right place, regardless of caliber, has the potential to be fatal, also, falls WILL cause injury).'''

Shino Asada is a major character in the second season of Sword Art Online, and a player of the virtual reality MMOFPS Gun Gale Online. Shino played the game in order to overcome her phobia of both firearms and, to a lesser extent, men, stemming from an incident in her past. When she was in fifth grade, Shino and her mother were caught up in a bank robbery, where a man armed with a Type 54 handgun threatened the bank teller and shot him when he attempted to a sound an alarm. The man then took Shino's mother hostage. Shino's mother had been psychologically weak since she saw her husband and Shino's father die in a car accident two years earlier. Since then, Shino had become protective of her mother, and attacked the gunman, biting his hand and causing him to drop the handgun. Shino then seized the weapon and shot the man three times with his own gun, killing him with the third shot to the head at point blank range. When Shino turned to her mother, she simply stared in shock and horror at the whole event, and Shino realized she literally hand blood on her hands.

For years afterward, Shino was plagued by nightmares about the event, where her attacker returned from the dead and murdered her, as well as the previously mentioned phobia of guns, to the point where she could suffer a panic attack or even collapse simply by seeing a gun in a film or photograph. This made her a frequent target of bullies, who realized they could cause her to seize up simply by acting as though they are pointing a gun at her. Shino was introduced to VR gaming by Shinkawa Kyouji, who suggested it as a means of desensitizing her from her fear of firearms. Shino, under the screen named Sinon, became one of the most skilled players in Gun Gale Online, armed with her PGM Hecate II anti-material rifle.

In late 2024, Shino faces Kazuto "Kirito" Kirigaya in the "Bullet of Bullets" tournament, and ties with him for the winner, as well as aiding him in his investigation of the "Death Gun", a mysterious player who wielded as weapon supposedly capable of killing a person in real life from within the game. It is later revealed that the "Death Gun" murders are the work of Kyouji and Shouichi Shinkawa, one of whom would control the avatar of the character, and the other would kill the person in real life through the injection of a paralytic directly into the heart. Kyouji attempts to murder both Kirito and Shino in this manner after Shino refuses his advances, and almost succeeds with Kirito, if not for him still wearing a metal electrode from while he was in the VRMMO from within a hospital under close monitoring, on his chest, which blocked the injector. Shino then subdues Kyouji and both Kyouji and Shouiji are subsequently arrested for their crimes.

PGM Hecate
The PGM Hecate II is a French bolt-action anti-materiel rifle chambered for the .50 BMG round. The weapon has a much longer range than a conventional sniper rifle, up to 1800 meters or more, and is effective against lightly armored targets such as trucks, jeeps, helicopters, parked aircraft, radar sites, etc. The Hecate, however, is also very heavy, weighing it at over 14 kilograms, or over 30 pounds when loaded and equipped with a scope. The Hecate has a seven-round magazine.

Glock 18 Select Fire
In the anime, Shino uses a Glock 18 selective fire handgun, capable of semi or full auto fire, as a sidearm. The Glock 18 is a selective fire version of the Glock pistol, capable of semi or fully automatic with a rate of fire of up to 1100-1200 rpm. The weapon has a muzzle velocity of 375 meters per second and an effective range of 50 meters. The Glock 18 fires 9mm ammunition from a 33-round magazine.

Type 54 Pistol
The Type 54 "Black Star" pistol is a Chinese copy of the Tokarev named for the Black Star engraved on the grip. The Tokarev TT-33 was a Soviet-designed 7.62 x 25mm semi-automatic handgun designed in 1930 as a replacement for the old M1895 Nagant revolver. The weapon saw service in the Second World War with the Red Army and by various other factions afterwards. The weapon is still in used by various factions around the world even though it was replaced by the Makarov in Soviet service starting in 1952. The weapon fires from a seven-round magazine and has a range of about 50 meters. =X-Factors=

Explanations
Ann was part of a JROTC program, and quickly proved to be a skilled shot, giving her an edge in training. Kouta was trained by a Blackwater contractor in the US for about six months during at visit, while Sinon is an expert player in a virtual reality FPS with realistic weapon operations and ballistics (albeit superhuman avatars and lines showing where enemy fire is coming form), she has no real world training or experience. As for experience, Kouta takes second as he has proved himself in picking off countless zombies, but Ann has fought a PMC with advanced powered armor, special forces training, and military grade hardware, giving her the definitive edge. As for intelligence, Sinon is not stupid, but is at heart, the ordinary girl behind her avatar, while Kouta and Ann seem to have more of a tactical mindset. As for calm under fire, Ann is almost superhumanly calm, even when getting shot at at close quarters in a hallway, while Kouta is usually cool under fire, but has been known to get cocky, and a was at one point traumatized when force to kill an infected ally. Sinon is ver cool under fire, but in this scenario wiht realistic physics- no superhuman speed or bullet dodging, the inner fear of guns might creep back in.... As far as marksmanship, all three of them are phenomenally good shots. Sinon is able to aim out about 1000 meters with her .50 caliber PGM Hecate in the game, but suffers due to lack of real world experience, in spite of the realist weapon handling and ballistics of the VR world, while Kouta scored a headshot at at least a 100 meters with a rifle he never used before in real life, and Ann proved a match for a special forces-like PMC and was top-rated for marksmanship. In terms of agility, Shino will not be quite so superhumanly agile because of the realistic physics of the match, but will still have an advantage over even Ann, and especially, Kouta, who can run when sufficiently motivated, but isn't exactly in great physical condition.

Louis Riel
=Weapon=

Winchester 1873 (Riel)
=Aiden Pearce (WATCH_DOGS) VS The Sibyl System (Psycho-Pass)= Aiden Pearce, the hacker-vigilante who took control of the Chicago CtOS system to bring down the mob syndicate that killed his niece, Lena.

VS

The Sibyl System, the shadowy organization that rules a futuristic Japan with technology capable of reading peoples minds.

WHO IS DEADLIEST?!

=Aiden Pearce=

Baton
Aiden Pearce uses a collapsible metal baton similar to those used by police as his primary melee weapon of choice. The weapon is about 16 inches long at full extend, and is sturdy enough to be used a blunt striking weapon.

Heckler and Koch 416
The Heckler & Koch HK416 is an assault rifle designed and manufactured by Heckler & Koch. It uses the AR-15 platform, originally conceived as an improvement to the Colt M4 carbine with the notable inclusion of a gas-piston system derived from the Heckler & Koch G36. Customers have the option of purchasing a new upper receiver, buffer and drive spring to refurbish M4s or buying a completely new build HK416. The HK416 is part of the Individual Carbine competition to replace the M4. The HK416 is a 5.56mm assault rifle with a 30-round magazine as standard (though other size may be used). The weapon fires at a rate of fire of 850 rpm and has an effective range of up to 600 meters (though it would likely be most effective at less than 400 meters without optics).

GM-94 Grenade Launcher
The GM-94 is a Russian-made pump-action grenade launcher firing 43mm thermobaric rounds, which have a smaller blast radius than standard 40mm grenade round, allowing the weapon to be used even indoors, provided the room is relatively large. The weapon has a three round magazine, and can hold one in the chamber of four shots. While the blast radius is smaller than a 40mm round, it is still more than capable of killing multiple personnel and destroying lightly armored vehicles.

Hacking Abilities
NOTE: FOR THE PURPOSES OF THIS MATCH, AIDEN'S PHONE WILL BE UPGRADED TO HAVE CAPABILITIES ON PAR WITH FUTURE TECH, SO HE WILL BE ABLE TO HACK THE 22ND CENTURY TECH OF PSYCHO-PASS.

Clara Lille
=Sibyl System=

Shock Batons
Enforcers and Inspectors of MWPSB Police forces are equipped with shock batons similar in appearance to a collapsible police baton. The weapon is capable of delivering an incapacitating electric shock.

Drones
Two types of unmanned ground vehicle are commanded by the Sybil System-controlled Japanese government. The first type is a police drone primarily used to block off roads or crime scenes, but carries a stun weapon similar to the baton.

The military uses a much more heavily armed drone, equipped with a minigun as its primary armament and an assault rifle as a secondary weapon. The drone is capable of moving on both wheels and mechanical legs, allowing to traverse a wide variety of surfaces. Military drones will not be deployed unless the Aiden attacks a military base or causes significant enough damage to warrant their deployment.

Military Assault Rifle
Unlike the police force, the Japanese military in the world of Psycho-Pass still uses conventional ballistic small arms, likely due to the low battery life of directed energy weapons such as the Dominator. The assault rifle used by the Psycho-Pass JSDF is a similar in appearance and design to modern assault rifle, though it presumably uses a magazine that lies flush with the top of the weapon, like the FN P90 SMG. The weapon will be assumed to be a 5.56mm assault rifle with a 30-round magazine. The rifle can be used by human soldiers and is the secondary armament of military assault drones. Unlike the Domnator, it does not seem to have a user-recognition system, so Aiden WILL be able to use rifles taken of dead soldiers or destroyed military Drones. For the purpose of this match, however, the military will NOT be deployed unless Aiden causes significant police casualties or is detected threatening the Main base of the Sibyl System or a military base.

Military Minigun
Military Assault Drones in the Japan of Psycho-Pass are armed with four-barreled miniguns capable of firing at high rates of fire. The ballistic weapons prove much more effective for sustained fire than the energy weapons used by the police. The weapon will be assumed to be a 7.62mm weapon fed from linkable disintegrating metal belts. The minigun is primarily used as a Drone armament, but can be used as by an infantry, and Aiden will be able to use it for this purpose.

Shion Karanomori
=Vulnerabilities=

Drones
=Game Over!: Aiden Pearce (WATCH_DOGS) VS Game Organizers (The Secret Game)= The Japanese visual novel Killer Queen: The Secret Game used the tried and true trope of the "death game", this time run by a shadowy organization of criminals and corrupt officials. While the protagonists escape with their lives, the organization remains, and the game continues... But not if a certain hacker-vigilante has say in it...

=Aiden Pearce=

Firearms

 * Beretta PX4 Storm
 * Suppressed M1911
 * Suppressed MAC-10
 * TDI Vector
 * Heckler & Koch HK416
 * Barrett M107
 * GM-94 Grenade Launcher
 * Frag Grenades
 * IEDs

Hacking/CTOS

 * Activate/Lock doors, bollards, barriers, gates etc.
 * Hack Security Cameras
 * Trace Individuals and Organizations
 * Tap Phone and Internet
 * Explode Transformers, Steam Pipes, Junction Boxes, etc.
 * Create Distractions- activate cell phone ringers, change computer screen images etc
 * Arm and Disarm Explosives (Including Game collars)

Nagisa
=Game Organizers=

Cover Stories/Evidence Fabrication
=Objectives=

Primary

 * Shut down "Secret Game"
 * Eliminate or Incriminate Organizers
 * Minimize Player Casualties
 * Disarm All Surviving Player's Collars

Secondary

 * Prevent Any Player Casualties
 * Protect Nagisa's family and friends
 * Incriminate Participants in Betting

Game Organizers

 * Evade Detection OR'
 * Eliminate or Arrest Aiden Pearce

=Merle Dixon (The Walking Dead) vs Yusuke Takemura (novel name to long to write you) (possible collaboration)= Merle Dixon, the drug dealer turned right hand man of a The Governor after the zombie apocalypse

VS

Yusuke Takemura, the zombie apocalypse survivor who discovers zombies do not attack him, and abuses his newfound power at the expense of other survivors.

Two men more dangerous than 100 zombies if they cross your path, but...

WHO IS DEADLIEST?!

=Combatants=

Merle Dixon
Merle Dixon is the brother of Daryl Dixon, and a former U.S. soldier and drug dealer, turned skilled survivor in the zombie apocalypse. Met by Rick Grimes as the "de facto" leader of a small group of survivors trapped within a department store. After a tussle between Dixon and another member of the group, he is knocked out by Rick and handcuffed to a pipe on the roof. Left alone, Merle cuts off his hand with a saw to escape, and is no where to be seen when Rick's group goes back for him with his brother.

Despite his presumed death, the group encounters Merle much later, as the right-hand man of none other than The Governor of Woodbury, this time armed with a makeshift hand-bayonet as a replacement for his missing hand. Merle is eventually sent by the Governor to kill Michonne, but after failing to do so, lies to him about killing her. After the attack on Woodbury by the prison group, The Governor rallies the town to the arena, and forces a shocked Merle to fight his captive brother Daryl. The two manage to escape, and eventually go back to the prison where Merle is widely hated for his previous actions.

Merle is later tasked with bringing Michonne to the Governor after she is offered to bring a truce between the prison and Woodbury, but later lets her go on their way to the Governor's hideout. Merle drives a car playing loud music with walkers following it into the hideout, jumping out before he can be seen. Armed with his assault rifle, he goes on a killing spree as the soldiers defend themselves. However, a walker surprises Merle, and after killing it his location is revealed, and the Governor brutally beats Merle and shoots him in the chest, leaving him to reanimate as a walker. A saddened Daryl later puts his brother to rest after stabbing him.

Yusuke Takemura
WARNING: This character is from a novel that contains mature content that some may find particularly disturbing

Yusuke Takeyama is the (likely) sociopathic protagonist of the Japanese web novel (and later "visual novel" game) Only I Am Not Attacked in a World Overflowing with Zombies!, and was a shut-in or hikkikomori at the time of the outbreak of a zombie virus that devastated much of the world. The Japanese government and military are quickly overwhelmed, leaving the few survivors to fend for themselves.

Yusuke leaves his apartment to check for survivors, and quickly discovers that, unlike most surviving humans, zombies will not attack him- they do not see him as "prey" like they do most other humans. Yusuke uses this power to his advantages, and kills three zombies attempting to break down a door, rescuing a mother and child. Yusuke attempts to escort them to safety, but, after they draw ten zombies, Yusuke flees the scene and leaves the mother and child for dead.

After returning to his apartment, Yusuke discovers that his neighbor, an attractive young woman named Tokiko Kurose has been infected. At this point, Yusuke realizes his true colors as as sociopath when he literally binds and rapes the undead Tokiko and act he repeats multiple time throughout the novel.

Yusuke then goes out on his motorcycle in search of more survivors and supplies. Yusuke discovers a group of survivors holed up in a supermarket, including a teenage girl named Mitsuki Fujino and her two younger brothers. Takeyama, however, refuses to transport them to safety, as they may attract unwanted attention from the zombies, as well as use up valuable food.

Yusuke then spends the next few days cleaning spoiled food from stores and transporting it by a stolen dump truck to a mountain park outside of town. He does this not out of altruism for the surviving citizens of the city, but in order prevent contamination of what he views as his personal food supply.

Later, Yusuke returns to Mitsuki and he brothers in the supermarket and makes her an offer- he would provide food in exchange for sexual favors from Mitsuki, an arrangement to which Mitsuki agrees to only reluctantly.

The novel is currently ongoing, but later chapters feature Yusuke contending with new threats such as psychopathic humans and more intelligent, mutant zombies that do see him as a target.

=Weapons=

Howa Type 89 (Yusuke)
=X-Factors=

Explanations
=Possible Yusuke Takemura vs HOTD weapons sets=

Yusuke Takemura vs Takashi Komuro

 * Kitchen Knife (Yusuke) vs Baseball Bat (Takashi)
 * Fire Extinguisher (Yusuke) vs Crowbar (Takashi)
 * Smith and Wesson Model 36 (Both)
 * Remington 870 (Yusuke) vs Ithaca 37 (Takashi)
 * Howa Type 89 (Yusuke) vs M1A (Takashi)

Yusuke Takemura vs Kouta Hirano

 * Fire Extinguisher (Yusuke) vs Nailgun (Kouta)
 * Smith and Wesson 36 (Both)
 * SIG Sauer P220 (Yusuke) vs Beretta 92 Vertec (Kouta)
 * Remington 870 (Yusuke) vs Ithaca 37 (Kouta)
 * Howa Type 89 (Yusuke) vs AR-10T (Kouta)

Yusuke Takemura vs Saya Takagi

 * Kitchen Knife (Yusuke) vs Power Drill (Saya)
 * SIG Sauer P220 (Yusuke) vs Luger P08 (Saya)
 * Remington 870 (Yusuke) vs Ithaca 37 (Saya)
 * Howa Type 89 (Yusuke) vs M1A (Saya)

=Artemis Global Security (Tom Clancy's H.A.W.X) vs The Army of the New Millennium (Eagle One: Harrier Attacks)= =Combatants=

Artemis Global Security
Artemis Global Security is the primary antagonist in the video game Tom Clancy's H.A.W.X. Artemis was a private military company that recruited a squadron of veteran ex-US Air Force pilots, including game protagonist David Crenshaw, the High Altitude Warfare, Experimental (HAWX) squadron. Artemis possessed an arsenal rivaling a large national army, including infantry, armor, artillery, air, and naval forces. Artemis came into conflict with the US when they US forces started taking the place of Artemis forces in aiding the Brazilians in a war against a South American anti-US alliance called Las Trinidad. Artemis decided to defect and make a contract with Las Trinidad, threatening to destroy US aircraft carrier USS James Lawrence. Fortunately for Lawrence, the HAWX squadron, currently in the employ of Artemis defected back to the US, and destroyed the Artemis flagship, a hybrid aircraft/missile carrier, the Myrmidon.

After the betrayal, the US launched a bombing attack on Artemis HQ in the Carribbean. At this point, Artemis CEO Adrian DeWinter ordered a full-scale invasion of the US, with Artemis forces reaching Washington and damaging the White House before being pushed back. Artemis also disable the SLAMS (Satellite Laser Anti-Missile System) and stole nuclear weapons from Norfolk Naval Yard, and then threatening to attack a major US city if the US does not surrender. In the end, however, Artemis is defeated by the efforts of the US, NATO, and the Japanese Self-Defense Force, who aided in defending a US carrier battle group in Tokyo Bay. DeWinter was traced to an undisclosed location and which was bombed by Crenshaw himself, killing DeWinter and the rest of the Artemis board of directors. After their surrender, Artemis was disbanded and the UN ordered all PMCs to return to providing only logistical support or disband altogether.

Army of the New Millennium
The Army of the New Millennium is a heavily armed terrorist group that serves as the primary antagonist in the 2000 flight simulator Eagle One: Harrier Attack. The ANM is an anti-American terrorist organization armed with massive amounts of military hardware. Later in the game, it is even revealed that they are capable of manufacturing their own aircraft, the ANM-50, an aircraft similar in appearance to the Su-47 Berkut and based of the plans for a "Russian stealth fighter" (presumably referring to the Berkut). The first known action of the ANM was the hijacking of the Russian aircraft carrier Admiral Boschev, which was initially believed to have sunk in a hurricane. The ANM detonated an EMP weapon over Hawaii, disabling all electronics. The ANM invaded Hawaii with a massive force of troops, armored vehicles, combat aircraft, naval vessels, led by the Admiral Boschev. At the same time, the ANM launched numerous cyber-terror attacks on the United States, including auto and air-traffic control systems, water delivery and filtering systems, hospitals, banks, and even released toxic clouds from a chemical plant. The cyber terror attacks caused massive chaos, leading to a declaration of martial law in the US. The ANM threatened to follow these attacks with a mainland attack on the US.

Due to the lack of available forces due to the need to defend against invasion, only a few military forces, most notably a squadron of AV8B Harrier VTOL attack aircraft aboard the aircraft carrier USS Armstrong. In spite of the small number of US forces in the liberation force, the US forces, in particular the Harrier squadron, led by a skilled pilot designated Eagle One managed to decimate the ANM forces in Hawaii against all odds, eliminating ANM ground and air forces, sinking a number of ANM naval vessels including the Admiral Boschev, and even preventing the ANM for deploying nuclear weapons in a final bid to render the islands uninhabitable after they were force into retreat.

=Air/Naval Forces=

Sukhoi-25 "Frogfoot (AGS)
The Sukhoi Su-25 (NATO reporting name: "Frogfoot") is a single-seat, twin-engine jet aircraft developed in the Soviet Union by the Sukhoi Design Bureau. It was designed to provide close air support for the Soviet Ground Forces. The first prototype made its maiden flight on 22 February 1975. After testing, the aircraft went into series production in 1978 at Tbilisi in the Soviet Republic of Georgia. Russian air and ground forces nicknamed it "Gratch" ("Rook").

Early variants included the Su-25UB two-seat trainer, the Su-25BM for target-towing, and the Su-25K for export customers. Some aircraft were being upgraded to Su-25SM standard in 2012. The Su-25T and the Su-25TM (also known as the Su-39) were further developments, not produced in significant numbers. The Su-25, and the Su-34, were the only armoured, fixed-wing aircraft in production in 2007.[1] Su-25s are in service with Russia, other CIS states, and export customers.

The type has seen combat in several conflicts during its more than 30 years in service. It was heavily involved in the Soviet war in Afghanistan, flying counter-insurgency missions against the Mujahideen. The Iraqi Air Force employed Su-25s against Iran during the 1980–88 Iran–Iraq War. Most were later destroyed or flown to Iran in the 1991 Persian Gulf War. Abkhazian separatists used Su-25s during the Abkhazian War from 1992 to 1993. The Macedonian Air Force used Su-25s against Albanian insurgents in the 2001 Macedonia conflict and, in 2008, Georgia and Russia both used Su-25s in the Russo-Georgian War. African states, including the Ivory Coast, Chad, and Sudan have used the Su-25 in local insurgencies and civil wars.


 * Top Speed: Mach 0.8
 * Service Ceiling: 7000 meters
 * Armament: 11x hardpoints for Vympel R-73 short-range missiles OR Kh-29 air-to-surface missiles, OR laser-guided bombs, 1x 30mm cannon

For the purposes of this match:

All aircraft: 4x R-73 (AAM), 5x Kh-29 (AGM), 2x 500 kg (1102 lb) bombs

MiG 21 "Fishbed" (ANM)
The Mikoyan-Gurevich MiG-21 (Russian: Микоян и Гуревич МиГ-21; NATO reporting name: Fishbed) is a supersonic jet fighter aircraft, designed by the Mikoyan-Gurevich Design Bureau in the Soviet Union. It was popularly nicknamed "Balalaika", from the aircraft's planform-view resemblance to the Russian stringed musical instrument or ołówek (English: pencil) by Polish pilots due to the shape of its fuselage.

Early versions are considered second-generation jet fighters, while later versions are considered to be third-generation jet fighters. Approximately 60 countries over four continents have flown the MiG-21, and it still serves many nations a half-century after its maiden flight. The fighter made aviation records. At least by name, it is the most-produced supersonic jet aircraft in aviation history and the most-produced combat aircraft since the Korean War, and it had the longest production run of a combat aircraft (1959 to 1985 over all variants).


 * Top Speed: Mach 2.0
 * Service Ceiling: 17,800 meters
 * Armament: 2x Vympel R-27 medium range air-to-air missiles OR 4x Vympel R-73 short-range missiles OR 2x bomb, 1x 23mm cannon

For his match:


 * Defensive Force: 4x R-73, 2x R-27
 * Strike Force: 2x 500kg bomb

119's Edge
The Sukhoi is, in truth, a ground attack aircraft similar to the A-10, meaning that, while it carries a heavier armament than the MiG, it is far less maneuverable and much slower. This will give the Sukhoi more firepower to target the ANM ships, it will be an easier target for AAA and SAMs. EDGE: ANM

F/A 18 Hornet (AGS)
The McDonnell Douglas (now Boeing) F/A-18 Hornet is a twin-engine supersonic, all-weather carrier-capable multirole combat jet, designed as both a fighter and attack aircraft (F/A designation for Fighter/Attack). Designed by McDonnell Douglas and Northrop, the F/A-18 was derived from the latter's YF-17 in the 1970s for use by the United States Navy and Marine Corps. The Hornet is also used by the air forces of several other nations. The U.S. Navy's Flight Demonstration Squadron, the Blue Angels, has used the Hornet since 1986.

The F/A-18 has a top speed of Mach 1.8 (1,190 mph or 1,915 km/h at 40,000 ft or 12,190 m). It can carry a wide variety of bombs and missiles, including air-to-air and air-to-ground, supplemented by the 20 mm M61 Vulcan cannon. It is powered by two General Electric F404 turbofan engines, which give the aircraft a high thrust-to-weight ratio. The F/A-18 has excellent aerodynamic characteristics, primarily attributed to its leading edge extensions (LEX). The fighter's primary missions are fighter escort, fleet air defense, Suppression of Enemy Air Defenses (SEAD), air interdiction, close air support and aerial reconnaissance. Its versatility and reliability have proven it to be a valuable carrier asset, though it has been criticized for its lack of range and payload compared to its earlier contemporaries, such as the Grumman F-14 Tomcat in the fighter and strike fighter role, and the Grumman A-6 Intruder and LTV A-7 Corsair II in the attack role.

The Hornet saw its first combat action in 1986 during Operation El Dorado Canyon and subsequently participated in 1991 Operation Desert Storm and 2003 Operation Iraqi Freedom. The F/A-18 Hornet provided the baseline design for the Boeing F/A-18E/F Super Hornet, a larger, evolutionary redesign of the F/A-18.
 * Top speed: Mach 1.8
 * Service Ceiling: 15,240m
 * Armament: *up to 12 Sidewinder short range or AMRAAM medium range air-to-air missiles, bombs, various AGMs and anti-ship missiles 1x 20mm Vulcan Gatling gun.

For the purpose of this match:
 * Strike force x5: *2x Sidewinder, 2x AMRAAM, 2x Harpoon anti-ship missile
 * Defense force: 6x Sidewinder, 6x AMRAAM

F15 Strike Eagle (ANM)
The McDonnell Douglas (now Boeing) F-15E Strike Eagle is an American all-weather multirole fighter, derived from the McDonnell Douglas F-15 Eagle. The F-15E was designed in the 1980s for long-range, high speed interdiction without relying on escort or electronic warfare aircraft. United States Air Force (USAF) F-15E Strike Eagles can be distinguished from other U.S. Eagle variants by darker camouflage and conformal fuel tanks mounted along the engine intakes.

The Strike Eagle has been deployed for military operations in Iraq, Afghanistan, and Libya. During these operations the F-15E has carried out deep strikes against high-value targets, combat air patrols, and providing close air support for coalition troops. It has also seen action in later conflicts and has been exported to several countries.


 * Top speed: Mach 2.5+
 * Service Ceiling: 15,240m+
 * Armament: 8x AMRAAM or Sidewinder missiles, 2x Harpoon ASM 1x 20mm Vulcan Gatling gun

For the purposes of this match:
 * Strike force (5 aircraft): 2x Sidewinder, 2x AMRAAM, 2x Harpoon
 * Defensive Force: 4x Sidewinder, 4x AMRAAM

119's Edge
The ANM's F-15 Strike Eagle for its higher speed and service ceiling, allowing it to attack from above more easily. This is a close one, as the F/A-18 is lighter, smaller, and thus more maneuverable, and has a slightly larger armament. SLIGHT EDGE: ANM

F15 ACTIVE (AGS)
The McDonnell Douglas F-15 STOL/MTD (Short Takeoff and Landing/Maneuver Technology Demonstrator) is a modified F-15 Eagle. Developed as a technology demonstrator, the F-15 STOL/MTD carried out research for studying the effects of thrust vectoring and enhanced maneuverability. The aircraft used for the project was pre-production TF-15A (F-15B) No. 1 (USAF S/N 71-0290), the first two-seat F-15 Eagle built by McDonnell Douglas (out of 2 prototype[2]), the sixth F-15 off the assembly line, and was the oldest F-15 flying up to its retirement. It was also used as the avionics testbed for the F-15E Strike Eagle program.[3] The plane was on loan to NASA from the United States Air Force.

This same aircraft would later be used in the F-15 ACTIVE (Advanced Control Technology for Integrated Vehicles) from 1993–1999, and later in the Intelligent Flight Control System programs from 1999 to 2008. With the help of thrust vectoring nozzles, this aircraft can perform the famous Pugachev's Cobra maneuver.

While with NASA, the plane's tail number was 837; for the Quiet Spike program and Research Testbed it was 836, and 835 was used for the Highly Integrated Digital Electronic Control (HIDEC) program.

In spite of only one being built, Artemis some how got their hands on some copies of the ACTIVE, modified to carry cannon aand missiles. For the purposes of this match:
 * Top Speed: Mach 2
 * Service Ceiling: 18,288m
 * Armament: 8x Sidewinder or AMRAAM, 1x 20mm Vulcan Gatling Gun (assumed)

Both strike escorts and defensive: 4x Sidewinder, 4x AMRAAM

Sukhoi 37 "Flanker" (ANM)
The Sukhoi Su-37 (NATO reporting name: Flanker-F) is an experimental single-seat, supermaneuverable multirole jet fighter, designed by Sukhoi. A further development of the original Su-27 "Flanker", it was modified from the first-generation Su-35 (formerly "T10M") prototypes. The Su-37 features an upgraded avionic suite and fire-control system, but its most notable additions are the thrust-vectoring nozzles. Only two prototypes were converted.

During the Su-35 flight test programme, active controls during dogfighting maneuvers could not be attained. At the same time, Sukhoi was exploring the application of thrust-vectoring nozzles for fighter jets, giving it better dogfighting attributes. The first Su-37, converted from the eleventh Su-35, made its maiden flight in April 1996 at Zhukovsky. It was joined by a second prototype in 1998. Throughout the entire program, the Su-37 demonstrated its potential to prospective operators at numerous air shows, performing maneuvers impossible to complete with normal flight control methods, among which was a 360° somersault. Despite its potential tactical advantage, the Su-37 did not enter production, and instead remained as a technology demonstrator for updated Su-27 family aircraft such as the export Su-30 and the modernized Su-35.

Again, in spite of not entering produciton, the ANM somehow got their hands on a bunch of Su-37s.


 * Top Speed: Mach 2.35
 * Service Ceiling: 18,000 meters
 * Armament: 1x 30mm cannon, 12x short or medium range air-to-air missiles

For the purpose of this match, 6x R-73/short, 6x R-27/long

119's Edges
The ACTIVE is an old model, and is now retired, unlike the newer, faster, more heavily armed Sukhoi. EDGE: ANM

Sukhoi 47 Berkut (AGS)
The Sukhoi Su-47 Berkut (Russian: Су-47 Беркут—Golden Eagle) (NATO reporting name Firkin), also designated S-32 and S-37 (not to be confused with the twin-engined delta canard design[1] offered by Sukhoi in the early 1990s under the designation Su-37) during initial development, was an experimental supersonic jet fighter developed by Sukhoi Aviation Corporation. A distinguishing feature of the aircraft was its forward-swept wing that gave the aircraft excellent agility and maneuverability. While serial production of the type never materialized, the sole aircraft produced served as a technology demonstrator prototype for a number of advanced technologies later used in the 4.5 generation fighter SU-35BM and current fifth-generation jet fighter prototype Sukhoi PAK FA T-50.

On August 11, 2014, Commander-in-chief of the Russian Air Forces, Colonel General Viktor Bondarev claimed that Russia is still continuing the research and development of Su-47 or similar foward-swept wing fighters. The new prototypes of such aircraft will be unveiled in the near future.


 * Top Speed: Mach 1.65
 * Service Ceiling: 18,000 meters
 * Armament:14 x R-77 medium range missiles, R-73 short range missiles, 1x 30mm autocannon

ANM-50
The ANM-50 is an aircraft designed and built by the Army of the New Millenium and deployed late in their Hawaiian Campaign. This aircraft proved that they were capable of manufacturing their own advanced combat aircraft. The ANM-50 proved a tough adversary from US aircraft deployed in the islands, proving far superior the Harrier jump jet flown by the protagonist of the game, and even proving a match for a US Air Force F16 that played the role of the primary front line fighter in the conflict. The aircraft appears to be a copy of the Sukhoi-47 Berkut, and the blueprints were stated to have been stolen from the Russians by computer hackers.


 * Stats: Assumed identical to the Sukhoi-47

119's Edge
While the ANM-50 is a copy of the Sukhoi-47, at least on paper, mulitple ANM-50s were shot down by F-16s and even Harrier jump jets (admittedly it helps that they were piloted by a video game protagonist!). This suggests that the Sukhoi is either of better build quality, or, more likely, that the ANM's pilot training is sub-standard. EDGE: AGS

Tupelov Tu-22M (AGS)
The Tupolev Tu-22M (Russian: Туполев Ту-22М; NATO reporting name: Backfire) is a supersonic, variable-sweep wing, long-range strategic and maritime strike bomber developed by the Tupolev Design Bureau. Significant numbers remain in service with the Russian Air Force, and As of 2014 more than 100 Tu-22M are in use.

Similar to its contemporaries MiG-23 and Su-17 projects, the advantages of variable-sweep wing (or "swing wing") seemed attractive, allowing a combination of short take-off performance, efficient cruising, and good high-speed, low-level ride. The result was a new swing wing aircraft named Samolyot 145 (English: Aeroplane 145), derived from the Tupolev Tu-22, with some features borrowed from the abortive Tu-98. The Tu-22M was based on the Tu-22's weapon system and used its Kh-22 missile. The Tu-22M designation was used to help get approval for the bomber within the Soviet military and government system.

The Tu-22M designation was used by the Soviet Union during the SALT II arms control negotiations, creating the impression that it was a modification of the Tu-22. Some suggested that the designation was deliberately deceptive, and intended to hide the Tu-22M's performance. Other sources suggest the "deception" was internal to make it easier to get budgets approved. According to some sources, the Backfire-B/C production variants were believed to be designated Tu-26 by Russia, although this is disputed by many others. The US State and Defense Departments have used the Tu-22M designation for the Backfire.

Production of all Tu-22M variants totalled 497 including pre-production aircraft.


 * Top Speed: Mach 1.8
 * Service Ceiling: 13,300m
 * Armament: *1x 23mm tailgun, 10x AS-16 "Kickback" long-range anti-ship missiles

B-52 Stratofortress (ANM)
The Boeing B-52 Stratofortress is a long-range, subsonic, jet-powered strategic bomber. The B-52 was designed and built by Boeing, which has continued to provide support and upgrades. It has been operated by the United States Air Force (USAF) since the 1950s. The bomber is capable of carrying up to 70,000 pounds (32,000 kg) of weapons.

Beginning with the successful contract bid in June 1946, the B-52 design evolved from a straight-wing aircraft powered by six turboprop engines to the final prototype YB-52 with eight turbojet engines and swept wings. The B-52 took its maiden flight in April 1952. Built to carry nuclear weapons for Cold War-era deterrence missions, the B-52 Stratofortress replaced the Convair B-36. A veteran of several wars, the B-52 has dropped only conventional munitions in combat. The B-52's official name Stratofortress is rarely used in informal circumstances, and it has become common to refer to the aircraft as the BUFF (Big Ugly Fat Fucker).

The B-52 has been in active service with the USAF since 1955. As of 2012, 85 were in active service with nine in reserve. The bombers flew under the Strategic Air Command (SAC) until it was inactivated in 1992 and its aircraft absorbed into the Air Combat Command (ACC); in 2010 all B-52 Stratofortresses were transferred from the ACC to the new Air Force Global Strike Command (AFGSC). Superior performance at high subsonic speeds and relatively low operating costs have kept the B-52 in service despite the advent of later, more advanced aircraft, including the canceled Mach 3 B-70 Valkyrie, the variable-geometry B-1 Lancer, and the stealth B-2 Spirit. The B-52 completed fifty years of continuous service with its original operator in 2005; after being upgraded between 2013 and 2015, it is expected to serve into the 2040s.

The ANM used multiple B-52s, presumably captured from US bases, in a failed attempt to bomb the base of Eagle Squadron, but they were shot down by an ace Harrier pilot known only by his call sign, Eagle One.


 * Top Speed: 650 mph
 * Service Ceiling: 15,000 meters
 * Armament: Up to 70,000 lbs of bombs or missiles

For the purposes of this match, 12x Harpoon anti-ship missiles

119's Edge
While the B-52 does carry a larger number of ASMs, the Tupelov is faster, and it's missiles have a longer range and and a much higher flight speed, making them unlikely to be intercepted by CIWS and SAM defenses. Edge: AGS

Sovremennyy-class Destroyer x6 (Both)
While the escorts for each force are not mentioned in the games, both side will be assumed to have six Sovremennyy-class destroyers, given both sides' heavy use of Russian hardware. The Sovremennyy-class destroyer is the principal anti-surface warship of the Russian Navy. The Soviet designation for the class was Project 956 Sarych (Buzzard).

Its primary role is to attack enemy warships while also providing sea and air defense for warships and transports under escort. It complements the Udaloy-class destroyers in anti-submarine operations.

The vessel carries eight SS-N-22 anti-ship missiles, 48 SA-N-12 SAMs, Four 130mm guns in two twin turrets and 4 30mm anti-aircraft/missile Gatling guns.

Myrmidon (AGS)
The Myrmidon is a massive warship used by Artemis global security, over 2500 feet in length, making it over twice as long as a Nimitz-class aircraft carrier. The vessel is heavily armored, resisting multiple missile and bomb impacts before it is finally destroyed. The vessel is armed with advanced anti-ship missiles capable of destroying a modern US fleet carrier, as well as numerous SAM batteries, close-in weapons systems, and naval guns. The ship also carries a complement of aircraft. ===Admiral Boschev (ANM)===

The Admiral Boschev is a fictional Russian aircraft carrier that the ANM hijacked and used as a flagship. The vessel appears to be Kiev-class aircraft carrier. The Kiev-class carrier carries 80-100 SAMs, two dual purpose guns, eight close in-weapons systems, and, unusually for a carrier, eight surface to surface missile launchers and ten torpedo tubes. This allows the Kiev-class to defend itself against surface ships and submarines, at least to a degree, as well as having strong air defenses. The ANM appear to have modified the ship to carry a complement of their aircraft, including ANM-50s. The Kiev-class carrier can carry a total of 12 fixed wing aircraft and 16 helicopters, however, the limitations will be ignored to make this battle fair (some of the aircraft may be land-based).

=Order of Battle=

Flagship

 * Myrmidon
 * large compliment of SAMs, AAA guns, anti-ship missiles

Escorts
6x Sovremennyy-class destroyer
 * AAA guns, SAMs, 130mm guns, anti-ship missiles,

Strike Force (with loadout)
Mission: Sink the Admiral Boschev
 * 10x Su-25
 * 4x R-73 (AAM), 5x Kh-29 (AGM), 2x 500 kg (1102 lb) bombs
 * 10x F/A-18 Hornet
 * 2x Sidewinder, 2x AMRAAM, 2x Harpoon anti-ship missile
 * 5x Escorting F-15 ACTIVE
 * 4x Sidewinder, 4x AMRAAM
 * 5x Escorting Sukhoi Su-47
 * 7x R-27 medium range missiles, 7x R-73 short range missiles

Defensive Force
Mission: Defend the Myrmidon
 * 20x F-15 ACTIVE
 * 4x Sidewinder, 4x AMRAAM
 * 10x Su-47 Berkut
 * 7x R-27 medium range missiles, 7x R-73 short range missiles

Heavy Bombers

 * 5x Tu-22M "Backfire"
 * 10x AS-16 "Kickback" long-range anti-ship missiles
 * 5x Su-47 Escorts
 * 7x R-27 medium range missiles, 7x R-73 short range missiles

Flagship
Admiral Boschev
 * AAA guns, SAMs, anti-ship missiles (see article above)

Escorts
6x Sovremennyy-class destroyer
 * AAA guns, SAMs, 130mm guns, anti-ship missiles,

Strike Force

 * Mission: Sink the Myrmidon
 * 10x MiG-21
 * 2x R-77 short range AAM
 * 2x 500 kg bombs
 * 10x F-15 Strike Eagle
 * 2x Sidewinder, 2x AMRAAM, 2x Harpoon
 * 5x Escorting Su-37
 * 6x R-73/short, 6x R-27/long
 * 5x Escorting ANM-50
 * 7x R-27 medium range missiles, 7x R-73 short range missiles

Defensive Force

 * 20x Sukhoi Su-37
 * 6x R-73/short, 6x R-27/long
 * 10x ANM-50
 * 7x R-27 medium range missiles, 7x R-73 short range missiles

Heavy Bombers
=Location= The battle will take place on a neutral location for both sides- actually the Rook Islands from Far Cry 3. The general movements will be shown above, but both fleets may deviate from this plan if it is tactically advanatageous to do so. =The White Death vs Ice Sniper: Simo Hayha vs Sinon (SAO II)= =Simo Hayha= =Sinon= =Weapons=
 * 5x B-52
 * 12x Harpoon anti-ship missiles
 * 5x Escorting ANM-50
 * 7x R-27 medium range missiles, 7x R-73 short range missiles

Plasma Grenade (Sinon)
=Fan Theory Chaos:5 Predators (Self-Titled Series) vs 5 White Walkers and 50 Wights (Game of Thrones)= An early fan theory prior the White Walkers being revealed in the Song of Fire and Ice (Game of Thrones) novels jokingly suggested that they were in fact a stranded colony of Predators....

But what would happen if the two races actually met... Its a clash of technology and magic, superheated plasma and steel-shattering cold to determine....

WHO IS DEADLIEST!?

=Predators=

Plasma Grenades
=White Walkers=

Medieval Melee Weapons
=Fantasy Female Warrior Battle Royale= =Eowyn (LOTR)=

Rohan Longbow
=Arwen (LOTR)=

Elvish Longbow
=Brienne of Tarth (Game of Thrones)=

Shield
=Arya Stark (GoT)=

Bow and Arrow
=Anies Chevalier de Milan (ZnT)=

Black Powder Grenade
=Rena Ryuguu (Higurashi) vs Mai Mashiro (Dead Tube) vs Satsuki Miya (Denpa Teki Na Kanojo) vs Rio Miyaichi (Ana Satsujin)= Rena Ryuguu, the ordinary girl turned machete-wielding killer by an insanity-causing virus

VS

Mai Mashiro, the serial killer and snuff filmer who hides behind the facade of a Japanese schoolgirl

VS

Satsuki Miya, the girl who was kidnapped by a psychopath, but later aided him in his schemes in a bizarre form of Stockholm Syndrome

VS

Rio Miyaichi, the murderer-vigilante who lures her victims into her apartment to die

Four "girls next door" who hide a secret thirst for blood, but...

WHO IS DEADLIEST?!

=Rena Ryuguu=

"If you want to kill someone, you should be prepared to die yourself!"

- Rena Ryuguu, shortly before killing a psychotic villager in the OVA

Rena Ryuguu is a girl from Hinamizawa, Japan, who lived in Ibaraki prefecture for a period of time, until she went on the rampage around her school, smashing windows with a baseball bat. Rena's rampage was caused by an illness local to Hinamizawa, the Hinamizawa Syndrome, which manifests itself in violent behavior, delusions, paranoia, and eventually suicidal behavior in severe cases. Higurashi takes place through several story arcs, each with a different retelling of of the plot, some featuring Rena as the murderer and some as the victim. Rena's preferred weapon is a machete-like tool, called a nata.

Nata
The nata is a Japanese tool similar in appearance to a meat cleaver, though its use is more similar to that of a machete or a billhook. The nata is used as a general purpose agricultural and outdoor cutting tool used for cutting brush, chopping wood etc, though it can obviously be used as an improvised weapon.

Metal Pipe
When her nata is not available at one point in the anime, Rena has been seen to use a length of metal pipe about three feet long to defend herself. The pipe was found in an old garbage dump, which Rena has a habit of "treasure hunting" in.

Glass Shard
As well as the metal pipe, Rena is depicted in the anime using a shard of broken glass about 4-5 inches long and two inches wide, likely broken off a window pane, as an improvised weapon when she was attacked in the garbage dump.

=Mai Mashiro= "That's right, I committed the crime, but I'm not the one who gets punished... because I'm a winner"

- Mai Mashiro

WARNING, THIS ARTICLE DESCRIBES GRAPHIC VIOLENCE AND MATURE CONTENT

Mai Mashiro is a major character in the 2014 manga Dead Tube. Mai is a teenage girl in her high school swim club who approaches series protagonist and film club student Tomohiro Machiya and asks him to film her constantly for the next two days. Mai has him film her swimming, with friends after school, and even in compromising situations, such as in the shower or even going to the bathroom. Mai even has him film her all night while she is asleep Along the way, Mai behaves seductively and strongly implies attraction to Tomohiro. Mai reveals a boy named Yamamoto who bullied Tomohiro in middle school to be a her boyfriend, however, he keeps filming as Mai goes on a date with her Yamamoto and even enters an abandoned factory and starts to have sex with him. Before the Yamamoto can complete the act, however, Mai seizes a metal pipe from the floor of the factory and brutally clubs him to death. Tomohiro is strangely transfixed by the scene, and realized to his horror that he is aroused by the murder. Mai, still nude and covered in her victim's blood, asks Tomohiro to stand still and kisses him, before taking the memory card from his camera.

Tomohiro meets Mai the next day at school, and she tells him that she has managed to frame an innocent man for her crime, and also declares herself to be Tomohiro's lover. She also pays him five million yen for his camerawork and tells him to continue working with her as a camera, this time to film the head of his film club, a girl named Oushima Sanagi for five days, claiming she will commit suicide after five days.

During a field trip attended by the entire film club, along with Mai, Tomohiro films them, until one day until Oushima's death. Throughout the field trip, Oushima seduces Tomohiro. On the last day of the drip, Oushima takes Tomohiro aside and states that she received a text and photos from Mai showing her boyfriend murdered, as well as three boys in the film club. Mai also states that she had Mizuno, a girl from the film club raped by three male accomplices. The text warns that if Oushima does not commit suicide in two days, more of her friends will die. Oushima and Tomohiro formulate a plan to ambush and kill Mai the next day on the roof of the school. Shortly before enacting her plan, Oushima confesses her love for Tomohiro and kisses him.

The next day, Mai visits the roof of the school, and sees Oushima about to commit suicide, but then shocks everyone by revealing she knows Tomohiro is hiding behind the door. At that moment, Mizuno tackles Mai to the ground and demands that Tomohiro kill Mai now, stated that she is behind her rape and the other boys murder. Mai, however, managed to recover and tosses Mizuno at Oushima, pushing Oushima off the building. Tomohiro attacks Mai with a baseball bat, and clubs her to death. Moments later, however, Oushima appears from the stairs, perfectly alive, and states she landed on a soft awning set up a floor below, and the dead body on the ground was actually a girl she and two accomplices had kidnapped and thrown from the window. At the same time, the two male accomplices reveal themselves, and Mizuno reveals she was an Oushima's accomplice as well. Oushima states that Mizuno killed a random person, who was not really her boyfriend, and even, more bizarrely, Mizuno allowed herself to be raped by three boys in the film club, who were in on the scheme, and were later murdered by Oushima. Oushima then reveals her true "love" was not a person at all, but her obsession with producing amateur snuff films and uploading them to a site called "Dead Tube". She also reveals her interest in Tomohiro is a lie, and that she is sexually involved with both of her male accomplices. She then asks for Tomohiro's last words.

Tomohiro responds "Too bad", and Mai apparently rise from the dead, drawing an awl and a collapsing baton, and brutally murders all of Oushima's accomplices. Oushima picks up Tomohiro's baseball bat, and attempts to defend herself, only to discover it was actually a foam bat covered in bandages filled with fake blood- Mai faked her own murder. Mai hits the bat hard enough to break it with her baton. Oushima desperately undresses and offers Tomohiro sex in exchange for his life. Mai tells her she will spare her life if she kneels before Tomohiro and licks his boots. Mai quickly reveals she is lying, that she and Tomohiro had planned all of this and seizes Oushima and hangs her by the ankles from the school building and cuts the rope, causing her to fall to her death. The film is then presumably uploaded to "Dead Tube".

As of now, the manga is ongoing.

Meat Cleaver
A meat cleaver is a large knife with a rectangular blade. The primary purpose for the knife is for cutting through meat and bone. As such, the knife has a heavy blade for cutting, but no point. While it is not intended to be used as a weapon, like the Kitchen Knife, the fact that it is a common knife and has a heavy blade capable of delivering heavy strikes that can cut through flesh and bone mean that the weapon is sometimes utilized as a murder weapon.

Collapsible Baton
Mai uses a collapsible police-style baton as a melee weapon. The baton itself is about 16 inches long, made of metal. In spite of its collapsing design and designation as a "less lethal weapon", the baton can be used to strike with enough force to cause serious, or even fatal injury, something Mai does to multiple victims on the school rooftop when confronting Oushima and her accomplices.

Awl
An awl is a tool used for making holes in wood or leather, consisting of a steel spike and a typically wooden grip. Mai uses the awl as an improvised stabbing weapon, using to brutally thrust at any weak point, including the chest and eyes. =Satsuki Miya= Satsuki Miya is a major character in the anime Denpa Teki na Kanojo, specifically one of the main antagonists of the first OVA. Satsuki was a normal girl in a major Japanese city (possibly Tokyo) until she was raped by her next door neighbor, a man named Kakura Kiyoshi. Kiyoshi revealed he was a serial killer, claiming to be a "government agent sent to assassinate aliens living among us disguised as humans". In a sort of "Stockholm Syndrome", Satsuki became attached to the Kakura in spite of his assaulting her, seeing him as a sort of older brother figure. Satsuki followed Kakura on his killings, photographing the victim immediately before and after Kakura murdered them with a baseball bat. Satsuki discovered she got a thrill out of photographic her victim's last minutes, and later started posting the photos on anonymous online message boards. On one of these killings, Satsuki thought one of the victims might have been merely unconscious after Kakura beat them with a baseball bat, so Satsuki took a piece of wire and used it as an improvised garrote, strangling the victim. This act made Satsuki more sadistic, and it became standard practice for her the "finish off" the victim by strangling them after Kakura beat them.

At the same time, Juu Juuzawa, a delinquent high school student, discovered a girl from his school named Kanako Fujishima murdered, having been beaten and her body hanged by the neck with a wire. Juuzawa was led into investigating the murders by a girl named Ame Ochibana, an odd girl who claimed the be his "guardian", claiming he was a king and she a knight in a past life (Juuzawa did not realize at the time that she was a childhood friend, and "past life" was a game they played as children). Ame discovers that all of the serial murders took place on a rainy night, and theorizes that the culprit views the probability of precipitation in weather reports as his probability of success.

Juuzawa is given a note telling him to meet someone on a night with a high probability of precipitation at a nearby park. He meets Kakura, who he accuses of being the killer. Kakura confirms his accusation, giving his story of being ordered by the government to assassinate aliens. Juuzawa attempts punch Kakura, but Kakura fights back with much greater skill than Juuzawa, appearing to have some martial arts training. Kakura strikes Juuzawa in the mouth, knocking a tooth out. Juuzawa literally spits the tooth right into Kakura's eye, hard enough to incapacitate him, while Juuzawa places his watch around his fist like a a set of brass knuckles, and punches him in the face, before binding Kakura with his belt and (presumably) summoning the police. Ame arrives on the scene shortly after Juuzawa disabled Kakura, disappointed that she was unable to fulfill her role as his "knight".

At school the next day, Satsuki invites Juu to eat lunch with her in an empty classroom, where she gives him a soda that has been laced with a sedative, which, while it fails to knock Juuzawa completely unconcious, it does stop him from moving his legs. Satsuki then locks both doors to the room and closes the curtains on the window, before she picks up a baseball bat and strikes Juu repeatedly in first in the arms, then in the legs, breaking all four limbs. Satsuki then confesses her role in the serial murders, and then proceeds to start taking photos Juu, like she did with her victims.

Ame, however, hears Juu's screams and forces her way into the classroom, armed with a stun gun, and shocks Satsuki with it, causing her to collapse to the floor. Ame then helps Juu to his feet, apologizing for not being able to get to him in time. Satsuki, however, recovers from the effects of the stun gun, and gets out a boxcutter knife and charges at Ame. Juu, however, jumps in front of Ame, taking the stab wound for her. Ame then gets out her stun gun and disables Satsuki a second time, before presumably (it is not explicitly shown in the anime) summoning police and paramedics. Satsuki is arrested, and Ame is later seen visiting Juu in the hospital.

Baseball Bat
The baseball bat is a club-like "tool" used in the sport of baseball. The MLB regulations for a baseball bat are 2.75 inch diameter and a length of 42 inches or smaller. Many are not corked or hollowed out, because it reduces its weight and increases speed. In high school leagues and Little Leagues, bats are made of aluminum or other metals because of the lethality of a broken bat flying at a player or the audience. The bat is intended to be used in baseball and not as a weapon. However, the baseball bat has become a staple weapon for mobsters and rioters. It is a simple bludgeoning weapon that can inflict pain, shatter bones, and kill.

Boxcutter
A boxcutter is a very short-bladed, sharp knife intended for, as its name suggest, opening cardboard boxes, but is also often used for other general cutting purposes. The boxcutter is obviously not intended as a weapon, but it can be used as such, generally most effectively by cutting the throat, as the weapon's short blade makes a poor stabbing weapon, in spite of its sharpness.

Garotte
A Garrote is a weapon used to strangle a target, by either cutting the wind pipe or cutting off air. They can be made from piano wire, a rope, or even a scarf. If it cuts off blood flow to the brain, it can kill in under 5 seconds.

=Rio Miyaichi= "I'm just a cute little thing next to Mao or Pol Pot"

- Rio Miyaichi

Rio Miyaichi is one of the main characters of the 2014 manga Ana Satsujin. The protagonist, Etsuro Kurosu, an unemployed college dropout first observes Rio after a failed attempt to hang himself pulls a hook out of the wall and makes a small hole. Kurosu sees into Rio's apartment, and spends several days peeping on Rio, until he witnesses an attempted rape ending in Rio killing her would-be attacker with a boxcutter. Kurosu literally faints from the shock of witnessing the incident, but later goes over Rio's apartment to see if she is OK. She greets Kurosu warmly and cooks for him. Over time, Kurosu and Rio grow closer. In this period of time, Kurosu discovers that Rio is a serial killer, regularly luring men into her home with promises of sex, then sedating, murdering, dismembering them with a boxcutter. Rio later discovers Kurosu has been spying on her, but does not kill him, instead seeing him as the only person who accepts her for who she really is. Kurosu and Rio become a couple. On a date with Kurosu at a baseball game, Rio states that killing comes as naturally to her as living itself, and that, as a rule, she only targets criminals. It is strongly implied that Rio cooks and eats her victims after killing them. Kurosu later witnesses Miyaichi murder one of his old acquaintances, Yamagiwa, from high school, and wants to know why she committed the murder. Rio is not there, but Kurosu finds out that Miyaichi has a "kill list" in a notebook, and his name is on the list, along with a motive. Both Kurosu and Yamagiwa were targets because they witnesses Rio's crimes. Shortly afterwards, Kurosu is sedated and wakes up in the trunk of a car along with Yamagiwa's body. It turns out that Miyaichi does not actually cook her victims, or at least not all of them, instead selling them to Reina Enmeiji, an interior designer who makes furniture out of human body parts... who incidentally is also as nudist and either a hermaphrodite or a transexual. Reina attempts to kill Kurosu, but Miyaichi intervenes, stating that she is going to be the one who kills him.

Novelty Mini-Baseball Bat
OK, I'm cheating a bit on this one, Rio Miyaichi is seen holding a novelty mini-baseball bat on her date with Etsuro Kurosu, but has, thus far, never killed with it. However, she will have the weapon with her. The mini-bat will be assumed to be solid wood and about a foot long, still more than heavy enough to use as a blunt instrument.

Boxcutter
A boxcutter is a very short-bladed, sharp knife intended for, as its name suggest, opening cardboard boxes, but is also often used for other general cutting purposes. The boxcutter is obviously not intended as a weapon, but it can be used as such, generally most effectively by cutting the throat, as the weapon's short blade makes a poor stabbing weapon, in spite of its sharpness. The boxcutter is Rio Miyaichi's favored weapon, which she uses to cut the throat.

Sedative Syringe
While she often lures her victims into her apartment, often with offers of sex, and kills them while they are fully concious, Rio has been known to use a syringe of fast-acting sedatives capable of knocking out an adult male on those who are... less willing... Rio will have one syringe with her for the purposes of this match.

=119's Edges=

Primary Weapons

 * First Place: Rena's Nata for its heavy weight, giving it the power to easily chop through flesh and bone, as well as its greater reach than the meat cleaver
 * Second Place: This one is a tough one- the baseball bat has the advantage of length and weight, but the meat cleaver has a deadly cutting edge. In the end, however, I give this to the Baseball Bat for its greater length and hitting force, which may allow Satsuki to disarm Mai's cleaver.
 * Third Place: Mai's Meat Cleaver takes third for its sharp edge, but lighter weight than the nata, making it more prone to disarms, and meaning it strikes with less force.
 * Fourth Place: Rio's Novelty Mini-Baseball Bat, as while it is heavy enough to use as a club, its lighter weight and shorter reach mean it won't stand up to the full-sized bat, and may even be broken by Rena's nata.

Secondary Weapons

 * First Place: Mai's Nightstick as it is actually designed with combat in mind, intended to parry weapons such as knives and baseball bats, as well as deliver disabiling strikes, which can be fatal if used in what the police would call an "improper manner"... just the manner Mai specializes in.
 * Second Place: Rena's Metal Pipe for its reach and greater force of impact.
 * Third Place (tie): Rio and Satsuki's Boxcutter, as it has a small blade and is only likely to be immediately lethal if aimed at the throat.

Special Weapons
=X-Factors=
 * First Place: Rio's Sedative Syringe, as, while it may only have one dose, it will allow her to take a particularly dangerous enemy out of the fight quickly.
 * Second Place: Mai's Awl for its lethal potential as a stabbing weapon, which she is skilled in dual-wielding with collapsible nightstick.
 * Third Place: Satsuki's Garrote, as it is not as fast-acting as the sedative, requires stealth to use, and leaves her vulnerable to attack from behind.
 * Fourth Place: Rena's Glass Shard as it is easily shattered.

Explanations
In terms of combat experience, Rena is the one who has engaged in the most direct physical combat, most notably when she clashed against Keiichi Maebara on the school roof, and when she killed Rina Mamiya in self-defense with the metal pipe. Mai is second place, having five multiple people who tried to defend themselves, however, all of them were unarmed or inadequately armed (with a foam bat Mashiro herself used to fake her own death), giving her second place. Both Satsuki and Rio, however, primarily kill their victims when they are unaware or incapacitated. Homicide experience differs from combat experience in terms of how long they have been killing and evading police. Rena takes last place, as she is truly more of a spree killer than a serial killer, killing one or multiple victims in one violent killing frenzy. On the other hand, Mai, Satsuki, and Rio all can be considered true serial killers, attacking multiple victims at intervals, often one at at a time. Satsuki, however, has only actually killed a few people, and in that case, usually those wounded by her more experienced killer accomplice. Mai, and in particular Rio, are implied to have been killing for longer. In terms of agility, Rena and Mai both demonstrate considerable agility, allowing them to rapidly counter and evade an enemy's attack, and, in the case of Mai, attack multiple victims at once. Satsuki and Rio often surprise or drug their victims, so, while they no doubt can move quickly when forced to, they do not have the experience that Rena and Mai do. In terms of stealth, Rena is a very overt killer, only really sneaking up on her victim once. Mai, Satsuki, and Rio, on the other hand, all use elaborate ploys to lure her victims to their demise, they are ranked in order of experience- Satsuki being the least experienced, and Rio the most. In terms of killer instinct, all four will kill without hesitation, whether due to their mental illness (Rena), or for their own sick desires (Mai, Rio, Satsuki). In terms of mental health, Rena scores the lowest the delusions caused by her Hinamizawa Syndrome. The other four are classic sociopaths, but are, at least in touch enough with reality to avoid drawing police attention, while Rena's overt actions- specifically attempting to firebomb her school were discovered. =Notes=
 * Vote for the final winner, and also vote on the order the combatants will go down.

=Salamanca Family (Breaking Bad) vs Sonozaki Family (Higurashi)= The Salamanca Family, the New Mexico crime family associated with the Juarez cartel, who rule the Albuquerque drug empire with an iron fist

VS

The Sonozaki Family, the mysterious, murderous family who hold power over the village of Hinamizawa, rumored to have connections to the Yakuza.

=Sonozaki Family=

Kasai Tatsuyoshi
Kasai Tatsuyoshi is the uncle of Shion Sonozaki and a bodyguard associated with the Sonozaki Yakuza family, who was formerly an enforcer with group, until he was wounded and from then on only took on the "safer" job of a bodyguard. Kasai was paid be the bodyguard and driver for Shion after she was sent away from the family to St. Lucia's Boarding School. Kasai is seen as very close to Shion, treating her like his own daughter, and often going out of his way to aid her in difficult situations. After they discover the conspiracy behind the Hinamizawa disaster, Kasai comes to aid Shion and the others in fighting the Yamainu, proving himself very skilled in a firefight in spite of his injury.

Tokarev TT-33
The Tokarev TT-33 was a Soviet-designed 7.62 x 25mm semi-automatic handgun designed in 1930 as a replacement for the old M1895 Nagant revolver. The weapon saw service in the Second World War with the Red Army and by various other factions afterwards. The weapon was replaced with Makarov in Russian service in 1952, however, it is widely used by military forces, terrorists, and criminals around the world to this day. The Tokarev has an 8-round magazine and a range of 50 meters.

Ithaca 37
The Ithaca 37 is a pump-action shotgun made in large numbers for the civilian, military, and police markets. It utilizes a novel combination ejection/loading port on the bottom of the gun which leaves the sides closed to the elements. In addition, the outline of the gun is clean. Finally, since shells load and eject from the bottom, operation of the gun is equally convenient for both right and left hand shooters. This makes the gun popular with left-handed shooters. The weapon has a four-round magazine (12 gauge for the purposes of this match), with one extra shell in the chamber.

SVD Dragunov
The Dragunov sniper rifle (formally Russian: Снайперская винтовка Драгунова, Snayperskaya Vintovka Dragunova (SVD), literally "Dragunov's sniper rifle") is a semi-automatic sniper rifle/designated marksman rifle chambered in 7.62×54mmR and developed in the Soviet Union. The weapon has an effective range of 800 meters and 10-round magazine. The weapon typically uses a 4x scope.

M-79 Grenade Launcher
Kasai only uses an M79 in a parody OVA, however, for the purposes of this match, he will have access to the weapon. The M79, commonly known as the Thumper is a single-shot, break action grenade launcher first adopted in 1960. The launcher was designed to give infantry squads greater firepower, and was intended to fire a grenade further than it could be thrown by hand, with more accuracy than older rifle grenades. The weapon thus intended as a sort of middle-ground between a hand grenade and a mortar. The weapon served through the Vietnam War, until the M203 was placed into service in 1969 and the M79 was gradually replaced, though it is still in use for some purposes it it has a longer range than the M-203. The M79 was replaced with the M203 as the M203 was an underbarrel launcher, allowing the grenadier to carry a rifle as well as the launcher, whereas the M79 operator could only carry a pistol and a combat knife as secondary weapons. The weapon has an effective range of 300 meters

Shion Sonozaki
A 17-year girl from the prestigious Sonozaki family, a family of great influence in the small town of Hinamizawa, Japan, and a family rumored to have Yakuza connections. In the summer of 1983, she succumbs to a local disease known as the "Hinamizawa Syndrome", a disease which manifests itself in violent behavior, and eventually suicide. Higurashi takes place over multiple "parallel universes" or "arcs". While Shion makes no appearance in the first arc of the story, in most of "universes", Shion commits a number grisly murders, sometimes disguising herself as her twin, Mion, while committing her crimes. First, in the second arc of the series, Shion disguises herself as her sister Mion and kidnaps and attempts to torture and murder the protagonist of the series, a boy named Keiichi Maebara.

It is revealed in a later story arc that retells the second arc from Shion's point of view that, in addition to the attempt on Keiichi's life, she murders a young girl named Satoko Houjou, who she blames for the disappearance of her love interest, Satoko's older brother Satoshi. In fact, Satoshi was hospitalized and on life support due to advanced stages of the Hinamizawa Syndrome. In the same arc, Shion also murders her sister, Mion, her grandmother Oryou, and a girl named Rika Furude, who she drives to suicide by injecting her with an unknown substance, possibly Hinamizawa Syndrome. The motive behind these murders is that Shion views all of these people as responsible for Satoshi's disappearance.

In other arcs, Shion plays a more secondary role, in many of them being killed in the massacre of the village of Hinamizawa by the Yamainu, either by poison gas, or in one case, a gunshot fired by Miyo Takano. In the final arc, Shion aids the main cast of the series and several others in fighting against Miyo Takano and the Yamainu to expose the truth of the conspiracy behind the Hinamizawa Syndrome.

Hunting Knife
Shion Sonozaki uses a KA-BAR-styled hunting knife similar in appearance to a military combat knife for a number of her killings. The weapon has a clip point and a serrated edge.

Tokarev TT-33
Shion uses a Tokarev against a group of Yakuza sent to kill her in a manga-only chapter of Higurashi. The Tokarev TT-33 was a Soviet-designed 7.62 x 25mm semi-automatic handgun designed in 1930 as a replacement for the old M1895 Nagant revolver. The weapon saw service in the Second World War with the Red Army and by various other factions afterwards. The weapon is still in used by various factions around the world even though it was replaced by the Makarov in Soviet service starting in 1952. The weapon fires from a seven-round magazine and has a range of about 50 meters.

AK-47
The AK-47 is an Russian assault rifle designed by Mikhael Kalashnikov in 1947. Since then, millions of AK-47s and other weapons derived from the AK-47, such as the AKM, AK-74, and RPK, have been produced and used by numerous militaries, paramilitary organization, terrorist groups, criminals, and other armed organizations. Because of its ubiquitousness, the AK is probably the best known assault rifle in the world, having been used in countless armed conflicts since its introduction and appearing in numerous forms of media, including films, TV shows, print media, video games, and even on the national flag of the African country of Mozambique. The weapon fires 7.62mm Soviet rounds from a 30-round magazine, with an effective range of 400 meters in semi-automatic and 300 meters in full auto. The weapon has a rate of fire of 600 rpm.

M-79 Grenade Launcher
=Salamanca Family=

Salamanca side and weapon set
=X-Factors (Leaders)=
 * Five (including Tuco) with M4s, sidearm, and melee weapon
 * Five (including cousins) with pistols and melee- only Cousins will have C-4 and bulletproof vests
 * One sniper- Remington 700, pistol, knife

Explanations
=X-Factors (Troops)=

Explanations
=Notes=
 * The battle will be 11 vs 11 (including leaders) as shown above.
 * While the leaders are NOT direct equivalents in terms of weapons, there are the same number of each weapon type on each side- five assault rifles, ten pistols, one sniper, ten melee and two explosives (a C-4 with each of the Cousins on the Salamanca side and two rounds for Kasai's M-79 for the Sonozaki side).

=Hei (Darker than Black) vs Shuka (Darwin's Game)= =Hei=

Electricity Generation
=Shuka=

Telekinesis of Ropes and Chains
=Louis Riel vs Saigo Takamori= Louis Riel was a Métis (mixed Native American and European ancestry) political leader and founder of the Canadian province of Manitoba, as well as a leader of major Métis and Native American Rebellions, the Red River Rebellion and the North West Rebellion. Riel was born in the Red River Settlement, near present-day Winnipeg Manitoba in 1844, one of eleven children of a French-Canadian Métis family. Riel was educated first by local Roman Catholic priests, and later studied in Montreal, intending to become a Catholic priest. That changed in 1864 when Riel's mother died, and Louis lost interest in the priesthood and worked as a legal clerk, before moving to the US and working odd jobs in Chicago and St. Paul Minnesota.

Riel returned to his home in the Red River Settlement in 1868, where racial, religious, and political tensions were brewing. These tensions broke out into open rebellion when a land survey denied the Métis title to their land. Riel denounced the survey in a speech, and quickly became involved with a new Métis Provisional Government, having essentially declared Manitoba to an autonomous region and declaring that Canadian authority would be contested unless they agreed to negotiate with the Métis. Riel quickly defeated a conflict within Manitoba between the Métis and a group of Canadian loyalists, arose, resulting in the capture and imprisonment of 50 members of a loyalist militia. Initially, the negotiations appeared to be making progress, however, February 17th, 1870, Major Charles Boulton and Thomas Scott, were arrested for trying to free the imprisoned Canadian loyalists. Boulton was intially sentenced to death, but was pardoned by Riel, however, Scott got into a quarrel with the guards and was charged with defying the authority of the provisional government, and executed.

The execution of Thomas Scott triggered a response from the Canadian Government, who, in 1870, sent a military expedition, which quickly put down the "Red River Rebellion" as it would later become known, and Riel was ordered into exile in the United States, where, in spite of his exile, was elected to Parliament three times, though he never took his seat. During his time in the US, Riel became convinced that he was divinely chosen to lead the Métis. Riel took the opportunity to return to Canada to represent the land rights grievances of Métis communities in Saskatchewan Territory.

Riel did so and became the leader of a Saskatchewan Provisional Government. Open rebellion broke out in 1885, when Riel heard rumors of a massive force of incoming Canadian troops to put down the new provisional goverment, and Riel responded by cutting telegraph lines and stockpiling arms. The conflict became violent when a group of Métis and Cree-Assinibione First Nations people engaged and defeated a group of North West Mounted Police and Canadian militia near Duck Lake. The victory at Duck Lake Was followed by another at Fish Creek, where 200 Métis militia defeated 900 government soldiers in a lopsided victory, and, at the Battle of Cut Knife, Riel's Cree allies routed a Canadian army under Colonel William Otter what can be described as a Canadian equivalent of the Battle of Little Bighorn.

In spite of these early successes, Riel was captured in May 12th, 1885 at the Battle of Batoche, and was convicted of high treason at a court in Regina in July, and executed by hanging in September 1885.

Riel is today viewed by many Canadians, especially Métis, First Nations, and French-Canadians as a hero who stood up for the rights of minorities against a racist majority.

=Saigo Takamori= Saigō Takamori (Takanaga) (西郷 隆盛 (隆永)?, January 23, 1828 – September 24, 1877) was one of the most influential samurai in Japanese history, living during the late Edo Period and early Meiji Era. He has been dubbed the last true samurai. He was born Saigō Kokichi (西郷 小吉), and received the given name Takamori in adulthood. He wrote poetry under the name Saigō Nanshū (西郷 南洲). His younger brother was Gensui The Marquis Saigō Tsugumichi.

Saigō Takamori was born on December 7 in the lunar calendar, on the tenth year of the Bunsei era (January 23, 1828), in the Satsuma domain (present-day Kagoshima Prefecture). Saigō served as a low-ranking samurai official in his early career. He was recruited to travel to Edo in 1854 to assist Satsuma Daimyo Shimazu Nariakira in the Kōbu gattai movement (promoting reconciliation and closer ties between the Tokugawa shogunate and the Imperial court).

However, Saigō’s activity in Edo came to an abrupt end with the Ansei Purge by Tairō Ii Naosuke against anti-Shogunal activities, and the sudden death of Shimazu Nariakira. Saigō fled back to Kagoshima, only to be arrested and banished to Amami Ōshima island. He was recalled briefly in 1861, only to be banished again, to the more remote island of Okinoerabu, south of Amami Oshima, by the new Satsuma Daimyo Shimazu Hisamitsu. Hisamitsu finally pardoned Saigō in 1864, and sent him to Kyoto to handle the domain's interests towards the imperial court.

Upon assuming command of the Satsuma Soldiers based in Kyoto, Saigō quickly formed an alliance with samurai from Aizu domain against the forces of rival Chōshū domain, and prevented that domain from seizing control of the Kyoto Imperial Palace in the Kinmon Incident. In August 1864, Saigō was one of the military commanders of the punitive expedition mounted by the Tokugawa bakufu against Chōshū over the incident, but in secret he was conducting negotiations with Chōshū leaders, which later led to the Satcho Alliance. When the Tokugawa bakufu sent a second punitive expedition against Chōshū in June 1866, Satsuma remained neutral.

In November 1867, Shogun Tokugawa Yoshinobu resigned, returning power to the Emperor in what came to be known as the Meiji Restoration. However, Saigō was one of the most vocal and vehement opponents to the negotiated solution, demanding that the Tokugawa be stripped of their lands and special status. His intransigence was one of the major causes of the subsequent Boshin War.

During the Boshin War, Saigō led the imperial forces at the Battle of Toba-Fushimi, and then led the imperial army toward Edo, where he accepted the surrender of Edo Castle from Katsu Kaishū.

Although Ōkubo Toshimichi and others were more active and influential in establishing the new Meiji government, Saigō retained a key role, and his cooperation was essential in the abolition of the han system and the establishment of a conscript army. In 1871 he was left in charge of the caretaker government during the absence of the Iwakura Mission (1871–72).

Saigō initially disagreed with the modernization of Japan and the opening of commerce with the West. He famously opposed the construction of a railway network, insisting that money should rather be spent on military modernization.[4]

Saigō did insist, however, that Japan should go to war with Korea in the Seikanron debate of 1873 due to Korea's refusal to recognize the legitimacy of the Emperor Meiji as head of state of the Empire of Japan, and insulting treatment meted out to Japanese envoys attempting to establish trade and diplomatic relations. At one point, he offered to visit Korea in person and to provoke a casus belli by behaving in such an insulting manner that the Koreans would be forced to kill him. However, the other Japanese leaders strongly opposed these plans, partly from budgetary considerations, and partly from realization of the weakness of Japan compared with the western countries from what they had witnessed during the Iwakura Mission. Saigō resigned from all of his government positions in protest and returned to his hometown of Kagoshima.

Shortly thereafter, a private military academy was established in Kagoshima for the faithful samurai who had also resigned their posts in order to follow him from Tokyo. These disaffected samurai came to dominate the Kagoshima government, and fearing a rebellion, the government sent warships to Kagoshima to remove weapons from the Kagoshima arsenal. Ironically, this provoked open conflict, although with the elimination of samurai rice stipends in 1877, tensions were already extremely high. Although greatly dismayed by the revolt, Saigō was reluctantly persuaded to lead the rebels against the central government.

The rebellion was suppressed in a few months by the central government's army, a huge mixed force of 300,000 samurai officers and conscript soldiers under Kawamura Sumiyoshi. The Imperial troops were modern in all aspects of warfare, using howitzers and observation balloons. The Satsuma rebels numbered around 40,000, dwindling to about 400 at the final stand at the Battle of Shiroyama. Although they fought for the preservation of the role of the samurai, they used Western military methods, guns and cannons; all contemporary depictions of Saigō Takamori depict him garbed in Western-style uniform. At the end of the conflict, running out of material and ammunition, they had to fall back to close-quarter tactics and the use of swords, bows and arrows. Saigō Takamori (upper right) directing his troops at the Battle of Shiroyama. The deathplace monument at Shiroyama-chō, Kagoshima

During the battle, Saigō was badly injured in the hip. However, the exact manner of his death is unknown. The accounts of his subordinates claim either that he uprighted himself and committed seppuku after his injury, or that he requested that the comrade Beppu Shinsuke assist his suicide. In debate, some scholars have suggested that neither is the case, and that Saigō may have gone into shock following his wound, losing his ability to speak. Several comrades upon seeing him in this state, would have severed his head, assisting him in the warrior's suicide they knew he would have wished. Later, they would have said that he committed seppuku in order to preserve his status as a true samurai.[5] It is not clear what was done with Saigo's head immediately after his death. Some legends say Saigo's manservant hid the head, and it was later found by a government soldier. In any case, the head was somehow retrieved by the government forces and was reunited with Saigo's body, which was laid next to that of his deputies Kirino and Murata. This was witnessed by the American sea captain John Capen Hubbard. A myth persists that the head was never found. In any event, Saigo's death brought the Satsuma Rebellion to an end.

=Weapons=

Cree Tomahawk (Riel)
The Tomahawk is a Native American axe typified by its small head. The first metal Tomahawk heads were used as trade items, and based off Royal Navy boarding axe heads. The tomahawk has straight handle. The axe was used both as utility tool and as a weapon, both by Native Americans and by American colonists. The opposite side of the blade usually had a spike, a hammer, or in the case of some tomahawks designed mostly as showpieces, a pipe.

Katana (Takamori)
The Katana is a curved, single edged sword originating from Japan, and are one of the nation's most iconic weapons. Originally used by the Samurai of Feudal Japan, the weapon has also come to be commonly known as a "Samurai Sword". The length of the blade is often somewhere between 60 to 73 centimeters in length. The metal of the blade is created from Tamahagane, a hard, high carbon steel for the cutting edge and sides, and the tough, low carbon steel for the core and back, giving the blade a hard edge, while allowing it to absorb blows without shattering. The gentle curvature of the blade adds to the weapons cutting power by focusing the force of the blow on a smaller area. This curve is achieved during quenching: the sword maker coats the blade with several layers of a wet clay slurry, putting a much thinner layer on the front of the blade. When the blade is thrust in water, the front of the blade cools more quickly and hardens, while the slower cooling in the back of the blade reduces lattice strain on the spine, causing the blade to curve backwards. The Katana was not designed at all for penetrating armor. It was designed to make quick and decisive slashes at weak points in armor. Specifically the throat. This required extreme speed and accuracy to wield. And that required an extreme amount of training and discipline to wield. It is generally considered to be one of the greatest sword designs ever.

Colt 1878 (Riel)
The Colt M1878, also known as the Double Action Army, was a double action revolver designed in 1878. The weapon had a six-round cylinder, chambered for .45 Colt, a powerful round using and all-metal cartridge, the same round as the legendary Colt Single Action Army revolver.

Smith and Wesson Army Revolver (Takamori)
The Smith and Wesson Army is a six-shot .32-caliber revolver using metal rimfire cartridges. The Smith and Wesson was one of the first revolvers to use a metallic cartridge to contain the contain powder, bullet, and primer.

119's Edge
The Colt 1878 is a more advanced revolver design than the Smith and Wesson Army. This is seen in its faster-firing double-action, as well as its far more powerful .45 Colt cartridge. This gives the Colt the edge.

Double-Barreled Shotgun (Riel)
The double-barreled hunting shotguns used by the Metis rebels under Louis Riel would have been mostly muzzle-loading weapons with powder and shot inserted and rammed down the barrel, and a precussion cap placed on the nipple (yes, that is the actual term), before the hammer was cocked back prior to firing. This method was slow to reload, so it was unlikely to result in rates of fire of more than about 2-3 rounds per minute. During the later phases of the rebellion, Riel's rebels were known to fire nails and other metal scraps out their shotguns, having run low on shot. For the purposes of this match, however, the rebels will have enough conventional shot for the battle.

Precussion-Converted Tanegashima Musket (Takamori)
During the period of both violence and rapid modernization in Japan from the 1850s to the 1870s, at the end of the Tokugawa Shogunate and the beginning of the Meiji Restoration, firearms were in high demand in conflicts such as the Boshin War and Satsuma Revolt. While some European or American Minie rifles, breech loaders, and even early repeaters were used, many Japanese gunsmiths hastily converted 16th century tanegashima muskets to a precussion firing mechanism. The barrels were also often rifled in at least a crude manner. These weapons were neither as accurate or as reliable as actual Western firearms.

119's Edge
The double-barreled shotgun has can fire two shots before reloading as opposed to only a single shot, however, the rifled tanegashima has at least a slightly longer range than the shotgun. Both weapons were slow to reload, and not intended as military arms, but rather used in desperation. Edge: Even

Enfield 1853 (Riel)
The Enfield 1853 was a British-made precussion muzzle-loading Minie-style rifled musket with an effective range of about 600 yards. The weapon was widely used by the British and both sides in the American Civil War. The weapon was a single-shot, muzzle-loading rifle, meaning it could only fire two to three rounds per minute.

Minie Rifle (Takamori)
The Minie Rifle was a muzzle-loading precussion French rifle, the first weapon to use a conical bullet, invented in 1847 by Claude Minie. The rifle had an effective range of about 600 yards, though the bullet was still lethal at twice that distance. The weapon would later be copied by the Americans, British, and Austrians, and also found its way to Japan, where it saw use in the Boshin War and Satsuma Revolt.

Winchester Model 1873 (Riel)
The Winchester Model 1873 is one of the famous Winchester line of lever-action rifles, popular among settlers, cowboys, and outlaws in the American and Canadian west, the weapon became known as "The Gun that Won the West". The 1873 fire a .44-40 round with a range of about 200 yards from a 15-round magazine. Like all Winchesters, and the Henry rifle before it, pulling the lever chambered a round and cocked the gun.

Spencer Repeating Rifle (Takamori)
The Spencer repeating rifle was a manually operated lever-action, repeating rifle fed from a tube magazine with cartridges. It was adopted by the Union Army, especially by the cavalry, during the American Civil War, but did not replace the standard issue muzzle-loading rifled muskets in use at the time. The weapon had a 7-round magazine and a maximum range of about 200 yards. Unlike later lever-action rifles, including the Winchester, pulling the lever chambered the next round, but DID NOT cock the hammer, which had to be pulled back separately.

119's Edge
Louis Riel's Winchester 1873 for its larger magazine, as well as its faster action, which chambered the next round and cocked the gun, giving it a faster rate of fire.

=Pages to Create=

Ri Seiryuu (Blue Heaven)

 * Weapons: Axe, Glock 26, USP, MP5K

"Is there a person in the world who believes things will work out by talking them over? If that really worked, then people wouldn't fly airplanes into buildings."

- Ri Seiryuu

Ri Seiryuu was a man, presumably from Shanghai, kidnapped as a child by the Triads as part of an attempt to create a perfect assassin. For ten years, Ri was usually kept locked in a single room, though he was later allowed access to information on the outside world, such as books and television. During this period, Ri was psychologically broken and lost all traces of his former self. He came to view the world as hostile and full of death- influenced by the images of violence they filled the media. Ri was trained by the Triads in all forms of weaponry. During his time in servitude of the Triads, Ri gained a new goal in life, to be the last man alive in this violent world. Because of this attitude, Ri became known among the Triads as a "demon".

On his first mission, Ri was sent to Tokyo, smuggled in a fishing boat, to kill a number of Yakuza who made enemies of the Shanghai Triads. The boat, however, broke down at sea and the entire crew were trapped aboard. Eventually, Ri took an axe and murdered 11 of the 12 members of the crew. The fishing boat was later found by the luxury liner Blue Heaven, and the two survivors, Ri and one of the crew, were rescued on board the ship.

Ri kills the medical officer on board the ship, a woman named Cindy, and then enters to room of a Chinese journalist from Hong Kong, kills him, and steals his identity. Shortly afterwards, Ri meets a female crew member named Natsukawa and become smitten with her, claiming she has a "nice scent".

When the bodies of the two people Ri killed on the ship are discovered, the captain of the ship authorizes security to carry firearms. During a confrontation with a security officer, Ri disarms him and gets a hold of a Glock pistol.

At the same time, a rich German pharmaceutical heir named Galph Juno, along with his father, who is wheelchair bound, having been horribly disfigured in a fire, as well as Galph's two sons, place their plan into action. The Juno's a family of white supremacists, intend to start a race war on the ship between the white and the Asian passengers. They do this by suggesting the crew order all Asian males into the ship's central dining hall, ostensibly to locate the Ri.

Galph later kills the captain of the ship and beheads him, throwing the severed head onto the Asian crowd in the dining hall. Galph then draws a handgun and fires into the crowd, who overcome the crew and force their way out of the dining hall. Shortly after the crowd flees the room, Ri confronts Galph and the two engage in a firefight, though both escape in the end.

Galph takes control of the systems of the ship, and traps all the Asian passengers below the fifth floor, while gathering the European and American passengers and convincing them that the Asian terrorist intends to blow up the ship. Right on cue, Galph detonates explosives hidden on board the ship. This drives the Asian passengers to force their way out of the lower floors of the ship in order to access the lifeboats. Riling the white crowd up into a riot, Galph arms volunteers from the crowd with military experience with firearms, and sends them to guard the entrances to the upper floors. A number of Asian passengers are shot, but the gunmen are eventually overwhelmed, leading to a full-scale race riot on board the ship as passengers are drawn into a brawl along racial lines.

Meanwhile, Natsukawa, along with another ships officer named Sano meet up with Ri, who agrees to side with them in a desperate bid to take back the ship. Ri infiltrates the Juno's cabin, and first kills Juno Sr., and then both of Galph's sons, both of whom fail to kill Ri. Natsukawa attempts to confront Galph, but he shoots her in the leg. Natsukawa attempts to reach for a pistol on the floor, but Juno preperes to shoot her.

Before he can fire, however, Ri appears armed with an MP5K that formerly belonged to one of the other Junos. Ri and Galph open fire on each other at the same time. Ri is riddled with bullets and killed instantly. Galph is shot several times, but gets up and attempts to reach the lifeboats, however, as he realizes there are not lifeboats left for him, he succumbs to blood loss from his wounds. Natsukawa, however, is not hit again managed to limp away from the aftermath of the mutually fatal gunfight.

Natsukawa is rescued along with about 760 other survivors when naval forces of an unspecified nationality reach the ship, however, over 400 passengers were confirmed killed and about 500 more were missing and presumed dead.

After Natsukawa limped away from the shootout, its is revealed that Ri actually survived and managed to reach a liferaft, however he died of his wounds soon afterwards. His body is later found in the liferaft, ironically enough, by a fishing boat.

Hotta Youta/Lute (Gun-Ota)
Weapons: Wasp Knife, S&W M10, Double-Barreled Shotgun, AK-47, Dragunov Sniper Rifle, Remington Model 700, Panzerfaust, Mark 19 Grenade Launcher, Frag Grenade, Smoke Grenade, Mines, Incendiary Ammo, Body Strengthening Magic

Opponents: Saito Hiraga

Hotta Youta was a 27-year old Japanese metalworker, shut-in, and gun otaku living in Oota Tokyo. Youta who was horribly bullied in high school. To add to his suffering, Youta's friend, Tanaka Kouji, was bullied to the point that he committed suicide. Youta was stricken with survivor's guilt, and shut himself in his home, immersing himself in anime, manga, video games, and his hobby of studying military history, and, in particular, firearms, only leaving to go to work.

Youta lived like this until age 27, when he met up with one of the delinquents who bullied both him and Tanaka in the streets. The delinquent had lived a similarly difficult live, because of the record he gained after driving Tanaka to suicide. The man blamed Youta for his difficulties and murdered Youta with a kitchen knife...

But this was not the end for Youta. Instead, he was reincarnated in a parallel world similar to a typical fantasy setting, with a medieval-like level of technology, but where magic and fantasy races, including elves, dwarves, vampires, goblins, and humans with animal-like ears and tails are commonplace. Youta was reborn as a male orphan named Lute, but kept all his memories of his past. With this past knowledge, he was unusually mature at only three years old, and became close friends with a girl with wolf-like ears and tail named "Snow". By age five, Lute had made money off a board game he introduced to the world called Reversi, and got his hands "magic liquid metal", which could be used to form into any shape with the concentration of the user. With this substance, Youta could finally realize his past-life dream of becoming a gunsmith.

In spite of early failures, by age 7, Lute had used the magic metal to create a working replica of a Smith and Wesson Model 10 revolver, as well as ammunition, though powered by sealed explosion magic rather than powder. That year, Lute saw his first combat, killing several goblins and saving Snow's life, as well as that of several other orphans.

Since then, Snow became very close to Lute, and confessed her love for him at only eight years old. Later, Lute made a second revolver and ammo for Snow, as well as an AK-47 assault rifle. When he turned 10, when he left the orphanage, Lute decided to become an travelling mercenary, while Snow, a talented magic-user, went off to a magic school. The two of them promised to meet again and marry at age 15, creating a pair of engagement bracelets as typical for the culture of the world.

TO BE CONTINUED AS CHAPTERS ARE RELEASED

Yuri Honjo
Origin: Tenkuu Shinpan

Weapons: Nightstick, Kama Scythe, Nambu Model 60, Beretta 92 Silenced

Activities: Surviving in an parallel world

Possible Opponents: Mitsuko Souma, Yuno Gasai

Kabane
Origin: Kotetsujou no Kabaneri

Weapons: Hands, Teeth, Infection, Melee Weapons such as Katana, Superhuman Strength and Speed, Intelligence (Wazatori only)

Activities: Killing, Infecting, Overrunning Hinomoto

Possible Opponents: Wights and White Walkers (Game of Thrones), Survivors (Highschool of the Dead)

Kabane are zombie-like infected that roam the island of Hinomoto (based on the anime opening, presumably an alternate reality Japan). The Kabane presumably brought about the downfall of the islands civilization, which was similar to Japan immediately prior to the the Meiji Restoration, which was undergoing an industrial revolution, with the development of steam engines. The kabane rapidly forced the island's surviving human population into fortified cities with the land between traversed only by armored trains. The traditional warrior class or Bushi of Hinomoto were tasked with guarding these cities and trains, armed with steam pressure-powered guns, as well as traditional weapons such as swords and spears.

In one presumably unprecedented incident, at the Kabane hijacked the armored train Fusoujou, and used it to enter the fortified city of Aragane. Even after the drawbridge on the main railway was raised the train continued, being launched over the wall with the raised bridge acting as a ramp. As the engine impacted, the walls were breached in a massive boiler explosion, allowing the Kabane to enter and overrun the city, with only a few survivors escaping to the armored train Kotetsujou and fleeing the city.

While most Kabane are mindless killing machines which seek only to attack and kill or infect humans, some show a greater degree of intelligence, and are capable of conducting ambushes or even operating a steam engine- as demonstrated in their attack on Aragane. Some varieties known as Wazatori are highly intelligent, capable of advanced sword fighting techniques, as well as possessing strength and speed even greater than a normal kabane. While they have not been seen to utilize guns, given their intelligence, it is possible that at least a Wazatoru would be able to.

Kabane possess superhuman strength, though it appears to be variable between individuals. It is known, however, that they can lift a human one-handed, and groups of kabane can even dent or even force their way through steel plating if given enough time. However, it is still possible for a normal human to resist a lone kabane in close combat, possibly due to the fact that, with the exception of Wazatoru, kabane seem to lack fine motor control.

Kabane have a corpse-like appearance, with veins glowing red or orange, centering around a yellow-glowing heart. The Kabane's heart is their main weak point, but is protected by a layer of iron, which can survive multiple steam gun shots before being penetrated. Kabane can also be killed by decapitation or severe impact such as an explosion or the impact of an armored train, but can survive multiple gunshot wounds or even severed limbs, seemingly incapable of feeling pain or fear.

While the infection usually leads to transformation in as little as a few seconds, if the virus is prevented from reaching the brain by constricting the blood vessels in the neck, the virus will fail to fully infect the victim, at which point the constriction on the neck can be loosened, but complete removal will lead to a lust for human blood and, in time, may continue the infection. This will leave the infected in a state will they will retain a mostly human appearance and human intelligence, but possess superhuman strength and speed, in a state known as a Kabaneri.

Division Six
Members: Koh Fujimura, Saki Yagami, Maya Hoshimiya, Yui Kiraragi

Weapons:
 * Koh: Genetic Anomaly Detection, Colt M1991, Beretta 93R, Glock 17


 * Yui: Glock 19, Katana, Beretta 93R


 * Saki: Taurus Raging Bull, Glock 17, Brass Knuckles


 * Maya: SIG Sauer P226

Origin: Deathtopia

Activities: Tokyo Police anti-superhuman Unit

Possible Opponents:

"Cheaters"
Genetic Anomalies: Superhuman Strength, Superhuman Speed, Increased Muscle Density, Ability to Breathe Underwater,

Weapons: Varies

Origin: Deathtopia

Mayuko Nise
Origin: Tenkuu Shinpan

Weapons: Combat Knife, Damascus Steel Knife, Glock, Beretta 92 Silenced, Mark II Grenade

Activities: Surviving a parallel world

Possible Opponents: Yuno Gasai, Mitsuko Souma

Tokaku Azuma
Origin: Akuma no Riddle

Quote: I won't let any of you touch Haru Ichinose!

Weapons: Tanto-Point Knife, Throwing Knives, Punching Dagger, Rapier, Katana, Heel-Taser, USP Compact 9mm, Taurus Raging Bull, FN P90

Activities: Assassin, Protecting Haru Ichinose

Possible Opponents: Yuno Gasai

Tokaku Azuma is the protagonist of the anime Akuma no Riddle. Tokaku was trained from birth as an assassin by her family, a lineage of assassins descended from a ninja clan. Soon after Tokaku was born, Tokaku's mother died, and she was raised by her grandmother. Tokaku's aunt, who refused to become involved in the bloody family business, attempted to intervene in her grandmother's attempts to train her as an assassin. These attempts failed and Tokaku's aunt was murdered. Soon after, Tokaku's grandmother herself died, and Tokaku's training continued under another unspecified illegal organization. By the time she reached 15 years of age, Tokaku was highly trained in the use of firearms and close combat, and possessed agility at the high end of human capabilities in spite of her young age. In spite of this, Tokaku had never actually killed someone. In fact, during her brief time with her, Tokaku's aunt made her swear never to kill someone, and for most of the series, Tokaku is unable to kill anyone.

At age 15, Tokaku is paid, along with 11 other assassins, to pose as a high school girl in a secret class at Myojo Academy known as the "Black Class". In the "Black Class", Tokaku immediately realized all the other members had the look of experienced assassins, except for one, a seemingly typical girl named Haru Ichinose. Even during the short time they knew each other, Tokaku became attracted to Haru, falling in love with her cheerful, kind, and innocent personality.

The evening of their first day, the 12 assassins were gathered by Nio Hashiri, a 14th student acting as a "moderator" of the "survival game" that was Class Black. Each assassin was assigned the task of killing Haru Ichinose under a very specific set of rules- before making an attempt on Haru's life, each assassin must provide her with a message warning her of the attempt. This may be done at any time. After that, they have 48 hours to complete the attempt. If they fail their one and only attempt, they will be expelled from the game. The successful killer would be granted anything they desire from the organization behind the game. Tokaku instead tears up her advance warning note and declares she will not let any of them touch Haru.

Throughout the survival game, Tokaku fights of all 11 of Haru's would be killer, among them a serial killer seeking immunity from arrest, a reluctant child-assassin of a religious organization wanting out of her bloody career, and even armored, heavily armed combat cyborg. While she incapacitates all of them, Tokaku never kills any of them.

Finally after disabling all of the would-be assassins, Tokaku is informed that the whole assassination game was a test to see if Haru could survive being attacked by 12 assassins. Haru, it turned out, is a woman who through unknown means (implied to be a from of pheromone), is supernaturally charismatic, and easily capable of manipulation. These women, known as "Queen Bees" are stated to be covertly manipulating world affairs.

After discovering this, Tokaku appears to attack Haru, apparently angered by the belief that Haru may have been manipulating her into protecting her. However, the "Tokaku" attacking Haru is soon discovered to be a cunningly disguised Nio Hashiri. The real Tokaku attacks Hashiri, claiming that she finally has something she would be willing to kill for, and, after an extended fight, stabs her in the chest and apparently kills her. In the epilogue, Haru and Tokaku are seen leaving the school, and it is shown that Nio is actually still alive, having survived her wounds. After the survival game, it is implied that all the assassins, save for Otoya Takechi, are redeemed in some way.

Sumireko Hanabusa
Origin: Akuma no Riddle

Quote: I am the Queen! I am invincible, no one is stronger than me!

Activities: Disguised Combat Cyborg

Weapons: Superhuman Strength, Bulletproof Armor, Grappling Hook Claws, Arm Machine Gun

Possible Opponents: Triela Hartmann, Sentry Bot (Fallout 4 version), The Terminator

Otoya Takechi
Origin: Akuma no Riddle

Weapons: Scissors, Sharpened Handsaw, Kukri

Activities: Serial Killer

Possible Opponents: Rena Ryuguu, Mai Mashiro

Kouko Kaminaga
Origin: Akuma no Riddle

Weapons: Curved Knife, Walther PPK, Pipe Bomb, M67 Grenade, C-4

Activities: (Reluctant) Assassin of a secret religious organization

Possible Opponents: Minene Uryuu

Yona
Origin: Akatsuki no Yona/Yona of the Dawn

Weapons: Jian, Recurve Bow

Activities: Princess of Kouka, avenging her father, surviving

Possible Opponents: Arya Stark

Yamato Empire
Origin: Utawarerumono 2

Weapons: Katana, "Naginata-guisarme", Yumi, Eight Pillar General's Magic:


 * Oshutoru: Superhuman Strength and Speed, Akuturuku Transformation


 * Mikazuchi: Superhuman Strength, Giant Sword


 * Vizen: Energy beams, Wind/blast wave summoning, Akuturuku Transformation


 * Munechika: Earthquake Summoning, Magic Barrier

Activities: Fighting the Uzuruusha Invasion, Invading Tuskuru

Possible opponents: JSDF Special Region Task Force, Zchtedi Army

Imperial Japanese Army (Man in the High Castle)
Weapons: Baton, Bayonet, Shin Gunto, Nambu Pistol, Arisaka Type 99, Howa Type 64

Activities: Army of an alternate Japan which won WWII, occupying the US

Possible Opponents: JS Mirai Crew

Tista Lone

 * Origin: Tista


 * Weapons: Custom Three-shot Revolver Rifle, Custom Silenced Sniper Rifle, Custom Handgun, Superhuman Vision


 * Possible Opponents: Kiritsugu Emiya

Yume
Origin: Pupa

Weapons: Transformation, Hematokinesis

Activities: Getting infected by a mysterious parasite, fighting mysterious organization

Possible Opponents: Kaede "Lucy"

Anna Toudou
Weapons: Scissors, Bowie Knife, Metal Pipe, SIG Sauer P226, Uzi

Activities: Vigilante

Possible Opponents: Yuno Gasai, Arata Kokonoe, Aoi Sakurai

Anna Toudou is the main character of the Yua Kotegawa's manga Anne Freaks. Anna is the daughter of a the leader of a mysterious cult known as the Kakusei Group. After her mother was killed, along with numerous other in a bombing of Haneda Airport which her father was indirectly responsible for, Anna swore to kill her father in revenge for the atrocity. By the time she turned 16, Anna was an accomplished killer, skilled with both firearms and in hand-to-hand combat. Anna hunted down numerous former members of the Kakusei group, killing all of them, and at times torturing information out of those she left alive. When she was 16, Anna met Yuri Kitagawa and Mitsuba Maezono, also children of former Kakusei group leaders, and both of whom were later targeted by the group for assassination. Both Yuri and Mitsuba start living together and assist Anna in her actions. Eventually, however, the police catch wind of their actions and they are forced to flee from the apartment, eventually finding refuge with a Christian pastor and a doctor, Moé, who are also hostile to the Kakusei group. Eventually, Anna and the others are found by Police Superintendent Nishikawa, a woman who would do anything to bring down the Kakusei group. Nishikawa convinces Yuri and Mitsuba to act as spies for her, infiltrating the Kakusei group, even though she knew they would likely be killed in the act, much to the opposition of a fellow officer named Shouno, who believes she can save Anna, Yuri, and Mitsuba from a life of crime.

Anna, Moé, and the pastor quickly realize that this is a betrayal, and the pastor, who is later revealed to be an ex-hitman, arms them with weapons, including M16s and Uzis. Anna, the paster, and Moé storm the Kakusei group compound, eliminating several key figures, but discover that Anna's father is, in fact, dead, along with Yuri's and Mitsuba's fathers, Anna's father being a mummified corpse worshiped by the cult, which is now lead by a mysterious woman.

Yuri is rescued by Anna and her two allies, however, Mitsuba is taken to be executed by the cult, but the botched hanging leaves him in a coma. Anna then storms the roof, where she and Yuri kill Mistuba's killers, though Moé is killed in the process. With his dying words, he states that he tried to protect Anna because he had once been in love with her mother, and also shared Anna's desire to avenge her daughter. He then tells Yuri that he is the second man who she drew into a life of crime.

Anna and Yuri escape the scene, and, about a week later, visited Mitsuba, still in a coma in the hospital. There, they are met by Shouno and Nishikawa. Nishikawa summons to police, while Shouno follows Yuri up to the roof to reason with him, however, she is ambushed an literally stabbed in the back by Anna, before she then shoots Nishikawa, who comes up to the rooftop, gun drawn. Nishikawa, however, is shot and wounded by Anna, who tells Yuri, who has at this point, confessed his love for her, that if he wishes to stay with her, he should kill Shouno. Yuri obeys, and he and Anna escape.

While sitting in a cafe, Anna and Yuri see the pastor interviews on national television, stating that Anna's mother did not die in the bombing. Instead, after the pastor's wife and child were killed in the Haneda bombing, he attacked the Kakusei Group's headquarters, killing about 20 of their ringleaders, including Anna's mother and father. Anna is infuriated by this, and immediately plans her revenge. Anna and Yuri are last seen in a train station, retrieving a pair of Uzis from a storage locker.

Yandere-chan (Yandere Simulator)
Weapons: Kitchen Knife, Scissors, Screwdriver, Axe, Claw Hammer, Baseball Bat, Crowbar, Hatchet, Katana, Sedative Syringe, Poison, Electrocution Trap

Activities: Killing anyone who approaches her senpai.

Opponents: Yuno Gasai, Mai Mashiro

Dead Tube
Weapons: Vast Wealth, Yakuza and Government connections, access to illegal firearms and explosives, assassins, cyber security.

Activities: Snuff film sharing site, hiding actions of their users.

Opponents: Aiden Pearce

Shikerepetchim Army
Origin: Utawarerumono

Weapons: Katana, Yari, Guan Dao, Yumi, Wotpar mounts, Flaming arrows.

Activities: Conquest, slaughter,

Opponents: Imperial Army (Gate), House Lannister (Game of Thrones)

Orcs (Hai to Gensou no Grimgar)
Origin: Hai to Gensou no Grimgar)

Weapons: Dagger, Wooden Club, Longsword, Battle Axe, Spear, Crossbow

Opponents: Orcs (Tolkien Mythos), Orcs (Gate)

Silvana Crew
Origin: Last Exile

Weapons: Revolver, Submachine Gun, Long Rifle, Anti-Materiel Rifle, Heavy Machine Gun, Fighter Vanship, Naval Guns, Rocket Shells

Avu Kamuu
Origin: Utawarerumono

Weapons: Giant swords or claws, Massive size and Strength, Armor, Thrown objects

Activities: Bio-mechanical power armor, Backbone of the Kunnekamun Army

Opponents: Third Recon Team, Cave Troll, Giants (Game of Thrones)

The Avu Kamuu are a form of bio-mechanical "mechs" or "power armor" featured in the fantasy/sci-fi anime Utawarerumono. The world of Utawarerumono initially appears to be a fantasy world with various humanoid races and a society and technology level loosely based on feudal Japan. In actuality, it is a distant post-apocalyptic future, the fantasy creatures and races are actually genetic-engineered synthetic lifeforms, and all of the "magic" elements are actually pre-war technology or the work of a mysterious godlike entity known as Witsuarunimetea (which is viewed as a god, but whose true origins are unknown).

When the previous ruler of the kingdom of Kunnekamun made a contract with a mysterious man known as Dii in order to gain the power to repel the frequent invasions from their larger neighbors, they were armed them with the massive bio-mechanical "mechs" known as Avu Kamuu. The Avu Kamuu appear to have been created by Dii, rather than being actual pre-apocalyptic relics, given their appearances and armaments, however, they may be based on pre-war technologies. The Avu Kamuu are operated by a pilot seated in the rear of the mech.

At some point after she ascended to the throne, Kuuya, the teenage empress of Kunnekamun became determined, under the influence of sadistic general Hauenkua, to "unite" the world under her rule by invading all of their neighbors. Kuuya personally operated one of the six to twelve Avu Kamuu in Kunnekamun's possession, and led them against several neighboring countries, including one of the most powerful in the region. The infantry and cavalry of these nations were completely defeated, sometimes by as little as three Avu Kamuu alone.

The Kunnekuman army deployed the Avu Kamuu somewhat like tanks, often having them spearhead assaults, which were then followed up by conventional infantry and cavalry. The Avu Kamuu stood about 25 feet tall, and were armed with with massive swords or claws capable of scything through dozens of men with a single swing, and could also crush men under their massive weight. The mechs were also capable of easily demolishing fortifications and throwing objects such as boulders with great force.

When the Kunnekuman army, spearheaded by the Avu Kamuu invaded the nation of Tuskuru, a country recently founded from a peasant revolt led by the protagonist of the anime, a man named Hakuoro, they made initial gains, but it was eventually discovered the Avu Kamuu were not invincible.

While most of the Avu Kamuu is plated with heavy armor, the sides of the torso, and apparently parts of the upper arm and forearm, parts of the upper leg, and possibly the face are weak points where the biological portion of the mech can be pierced. Sufficient damage to these weakpoints, even from medieval weapons such as arrow, spears, and swords, could "kill" an Avu Kamuu and force it to automatically eject the pilot. The torso weakpoint appears to be particularly vulnerable, with a single well-placed sword thrust proving capable of disabling the war machine. While the Avu Kamuu armor survived hits from heavy ballistae, the impacts threw the machine off balance, suggesting sufficient force may also be able to topple them.

Most of the Avu Kamuu, however, were destroyed by Hakuoro himself, who unlocks his inner hidden powers after discovering his conciousness is fused with Witsuarunimetea (through a complex series of plot points) and transforms into a massive creature capable of effortless destroying the Avu Kamuu.

Mai Mashiro (Dead Tube)
Weapons: Metal Pipe, Tactical Baton, Awl, Hunting Knife, Meat Cleaver

Activities: Serial Killer, Snuff Filmer

Opponents: Rena Ryuguu, Kotonoha Katsura, Rio Miyaichi

"That's right, I committed the crime, but I'm not the one who gets punished... because I'm a winner"

- Mai Mashiro

WARNING, THIS ARTICLE DESCRIBES GRAPHIC VIOLENCE AND MATURE CONTENT

Mai Mashiro is a major character in the 2014 manga Dead Tube. Mai is a teenage girl in her high school swim club who approaches series protagonist and film club student Tomohiro Machiya and asks him to film her constantly for the next two days. Mai has him film her swimming, with friends after school, and even in compromising situations, such as in the shower or even going to the bathroom. Mai even has him film her all night while she is asleep Along the way, Mai behaves seductively and strongly implies attraction to Tomohiro. Mai reveals a boy named Yamamoto who bullied Tomohiro in middle school to be a her boyfriend, however, he keeps filming as Mai goes on a date with her Yamamoto and even enters an abandoned factory and starts to have sex with him. Before the Yamamoto can complete the act, however, Mai seizes a metal pipe from the floor of the factory and brutally clubs him to death. Tomohiro is strangely transfixed by the scene, and realized to his horror that he is aroused by the murder. Mai, still nude and covered in her victim's blood, asks Tomohiro to stand still and kisses him, before taking the memory card from his camera.

Tomohiro meets Mai the next day at school, and she tells him that she has managed to frame an innocent man for her crime, and also declares herself to be Tomohiro's lover. She also pays him five million yen for his camerawork and tells him to continue working with her as a camera, this time to film the head of his film club, a girl named Oushima Sanagi for five days, claiming she will commit suicide after five days.

During a field trip attended by the entire film club, along with Mai, Tomohiro films them, until one day until Oushima's death. Throughout the field trip, Oushima seduces Tomohiro. On the last day of the drip, Oushima takes Tomohiro aside and states that she received a text and photos from Mai showing her boyfriend murdered, as well as three boys in the film club. Mai also states that she had Mizuno, a girl from the film club raped by three male accomplices. The text warns that if Oushima does not commit suicide in two days, more of her friends will die. Oushima and Tomohiro formulate a plan to ambush and kill Mai the next day on the roof of the school. Shortly before enacting her plan, Oushima confesses her love for Tomohiro and kisses him.

The next day, Mai visits the roof of the school, and sees Oushima about to commit suicide, but then shocks everyone by revealing she knows Tomohiro is hiding behind the door. At that moment, Mizuno tackles Mai to the ground and demands that Tomohiro kill Mai now, stated that she is behind her rape and the other boys murder. Mai, however, managed to recover and tosses Mizuno at Oushima, pushing Oushima off the building. Tomohiro attacks Mai with a baseball bat, and clubs her to death. Moments later, however, Oushima appears from the stairs, perfectly alive, and states she landed on a soft awning set up a floor below, and the dead body on the ground was actually a girl she and two accomplices had kidnapped and thrown from the window. At the same time, the two male accomplices reveal themselves, and Mizuno reveals she was an Oushima's accomplice as well. Oushima states that Mizuno killed a random person, who was not really her boyfriend, and even, more bizarrely, Mizuno allowed herself to be raped by three boys in the film club, who were in on the scheme, and were later murdered by Oushima. Oushima then reveals her true "love" was not a person at all, but her obsession with producing amateur snuff films and uploading them to a site called "Dead Tube". She also reveals her interest in Tomohiro is a lie, and that she is sexually involved with both of her male accomplices. She then asks for Tomohiro's last words.

Tomohiro responds "Too bad", and Mai apparently rise from the dead, drawing an awl and a collapsing baton, and brutally murders all of Oushima's accomplices. Oushima picks up Tomohiro's baseball bat, and attempts to defend herself, only to discover it was actually a foam bat covered in bandages filled with fake blood- Mai faked her own murder. Mai hits the bat hard enough to break it with her baton. Oushima desperately undresses and offers Tomohiro sex in exchange for his life. Mai tells her she will spare her life if she kneels before Tomohiro and licks his boots. Mai quickly reveals she is lying, that she and Tomohiro had planned all of this and seizes Oushima and hangs her by the ankles from the school building and cuts the rope, causing her to fall to her death. The film is then presumably uploaded to "Dead Tube".

As of now, the manga is ongoing.

Yusuke Takeyama
Origin: Only I Am Not Attacked in World Overflowing with Zombies

Weapons: Kitchen Knife, Fire Extinguisher, Nightstick, Smith and Wesson Model 36, semi-auto pistol (assumed SIG Sauer P220), pump-action shotgun (assumed Mossberg 500 or Remington Model 870), Howa Type 89, Isuzu dump truck, Zombie virus carrier (not attacked by zombies).

Activities: Zombie apocalypse survivor, taking advantage of fellow survivors, being an all-around horrible excuse of a human being

Opponents: Takashi Komuro, Kouta Hirano, Merle Dixon (?)

Yusuke Takeyama is the villain-protagonist of the Japanese web novel Only I Am Not Attacked in a World Overflowing with Zombies!, and was a shut-in or hikkikomori at the time of the outbreak of a zombie virus that devastated much of the world. The Japanese government and military are quickly overwhelmed, leaving the few survivors to fend for themselves.

Yusuke leaves his apartment to check for survivors, and quickly discovers that, unlike most surviving humans, zombies will not attack him- they do not see him as "prey" like they do most other humans. Yusuke uses this power to his advantages, and kills three zombies attempting to break down a door, rescuing a mother and child. Yusuke attempts to escort them to safety, but, after they draw ten zombies, Yusuke flees the scene and leaves the mother and child for dead.

After returning to his apartment, Yusuke discovers that his neighbor, an attractive young woman named Tokiko Kurose has been infected. At this point, Yusuke realizes his true colors as as sociopath when he literally binds and rapes the undead Tokiko and act he repeats multiple time throughout the novel.

Yusuke then goes out on his motorcycle in search of more survivors and supplies. Yusuke discovers a group of survivors holed up in a supermarket, including a teenage girl named Mitsuki Fujino and her two younger brothers. Takeyama, however, refuses to transport them to safety, as they may attract unwanted attention from the zombies, as well as use up valuable food.

Yusuke then spends the next few days cleaning spoiled food from stores and transporting it by a stolen dump truck to a mountain park outside of town. He does this not out of altruism for the surviving citizens of the city, but in order prevent contamination of what he views as his personal food supply.

Later, Yusuke returns to Mitsuki and he brothers in the supermarket and makes her an offer- he would provide food in exchange for sexual favors from Mitsuki, an arrangement to which Mitsuki agrees to only reluctantly.

The novel is currently ongoing

Hideo Suzuki
Origin: I am a Hero

Weapons: Screwdriver, Hatchet, Beretta Sporter Double-Barrel Shotgun, MSS-20 Rifle

Parsian Army
Origin: Arslan Senki

Weapons: Khanjar, Parsian Longsword, Short Sword, Battle Axe, Parsian Spear, Lance, Composite Bow, Trebuchet, Multi-Ballista War Wagon

Possible Opponents: Imperial Army (Gate), Haradrim

Sayane Kiryuu (Onibi)

 * Weapons: SIG Sauer P226, SIG SG 550,

Amano Shinobu

 * MP5K

Amano Tsubaki

 * MP5K

Unnamed Police Officer (Female)

 * Smith and Wesson 4006
 * Remington 870
 * Nightstick

Unnamed Police Officer (Male)

 * Smith and Wesson 4006
 * Remington 870
 * Nightstick

Sayane Kiryuu

 * SIG 552
 * SIG Sauer P220
 * Combat Knife

Unnamed Soldier (Male)

 * SIG 552
 * SIG Sauer P220
 * Combat Knife

Possible Opponents (for all)

 * Crossed, Infected (Left 4 Dead), Infected (State of Decay)

Infected (Onibi)

 * Forms: Zombie, Giant Form, "Demon", "Creeper Form", Cancer Form, Mutant, Giant Monster
 * Weapons: Giant Size, Claws, Teeth, Knife, PPSh-41, AK-47, RPD.
 * Possible Opponents: SCP-610, The Flood

The infected in the "Zombie Apocalypse" series of illustration and associated short stories by Japanese artist Onibi, are a variation on zombies, as well as other monsters common in horror, and take inspiration from both Western "zombie films", Japanese giant monster movies, and other sources. The series follows a group of survivors, including JSDF forces, police officers, and civilians as the face the undead hordes in a major Japanese city (possibly Tokyo).

The first signs of anomalous activity come in the form of reports of a giant monster seen off the coast of Japan. The creature attacked no one and did no damage, but was reported by numerous people. Around the same time, a group of urban explorers in underground tunnels disappeared one after the other.

Shortly afterwards, a mysterious humanoid creature several meters tall, with disproportionately large arms, legs, and head is struck and killed by a subway train. Subway service in the city is closed down. Police and civilians are attacked by people who have no previous criminal records. Shortly, it becomes apparent that they are not normal humans, as their bodies mutate into dead-looking zombie-like states. Unlike classic zombies of horror films, they are capable of using weapons, including firearms. Some of these zombies are discovered armed with presumably black market ex-Soviet arms, including AK-47s, PPSh-41s, and even RPDs. These armed zombies shoot it out with police forces.

Meanwhile, reports of the mysterious monster from the beginning of the incident resurface, the creature apparently being capable of flight. JSDF forces attempt to intercept the monster with surface-to-air missiles and fighter jets, but they fail to destroy it. As suddenly as it came, the monster disappears without explanation. Soon afterwards, however, another (or presumably the same) creature is sighted swimming underwater by a container ship.

In an isolated Japanese village, JSDF personnel engage and eliminate more mysterious creatures, including several giant creatures similar to the one killed in the subway. One smaller (slightly taller than a human) horned creature surrenders and cooperates with the soldier, claiming to be a "demon" from a parallel dimension with supernaturally long life spans, and emerged after 300 years to feed on humans, only to find humanity had gotten for more powerful.

At the same time, in the city, people were engulfed in massive tumors, among those found were the few urban explorers who entered the tunnels below. Some of the tumors could be removed, but others had completely consumed the body of the victims, and multiple tumors were amalgamated into one.

The tumor were removed to a morgue in a secret facilty, and one of the victims was quarantined for study. Another girl covered by the tumors was used as a test bed for cutting artificial organs and other parts, replacing those consumed by the tumor. This girl, known as "the Patchwork Girl" survived with replacement limbs, half her face, and one eye.

Shortly afterwards, the tumors stored in the research facility disintegrated into a mucus-like substance. The security cameras malfunctioned at the time, leaving no clue as to what happened. At the same time, another victim was found, having half-way mutated between a human and a three-eyed, sharp toothed monstrosity. The girl who was partially mutated is under close observation in a hospital. She show brain activity, and speaks in a mysterious language that as not been deciphered, but does not respond to humans or other living creatures. Her mutation continued as she was under observation in quarantine. Meanwhile, conflict between police and military forces and zombies continues in the city.

Bio-Meat animals/B-Ms (Bio-Meat: Nectar)
"This is the revenge of the lunch meat, I guess"

- Maaya's mother

Origin: Bio-Meat: Nectar

Activities: Bio-engineered food source and trash disposal, getting loose and eating everything

Weapons: Claws and Teeth, Exponential Asexual Reproduction

Weaknesses: Go dormant in bright light, weak sensory organs, cannot eat glass or metal

Michiru Araragi
Origin: Kono Kanojo was Fiction Desu

Weapons: Superhuman Strength, Massive Improvised Melee weapons (Trees, Columns etc), Thrown Objects, Eye Lasers

Opponents: Kaede "Lucy"

Michiru Araragi was an original character created by Yuuri Hamura over ten years of his life. Michiru started out as an imaginary friend created by the five-year old Yuuri as a coping mechanism for the fact that his parents moved frequently and he could not make any real friends. Yuuri kept adding on to Michiru since then, writing traits of her character in a series of notebooks, eventually reaching 99 in number. By the time Yuuri was in middle school, Michiru had evolved from an imaginary friend to an ideal girlfriend. Michiru took on the final physical appearance of a tall, attractive girl with long black hair and dark-purple colored eyes. The only blemish on her face was a mole on her right eye, which, if anything, only added to her appeal. Michiru was described as having a voice like one of Yuuri's favorite anime voice actresses, and wearing trademark equal-armed cross-shaped hairpins and a trademark ring. Yuuri tried to finally give up on Michiru in his first year of high school, when he met Fuuko Kuzumi, an older girl in the literary club and an amateur writer, and fell in love at first sight. Furthermore, Fuuko took interest in Yuuri after she discovered he had "the hands of a writer", based on a wart he had on his right hand, supposedly caused by constant writing.

Yuuri took all of his notebooks on Michiru's character design, and took them to a shrine, intending to burn them- based on an ancient Japanese practice for disposing of cursed items. There, he runs into Fuuko, and a sudden storm brews. Taking cover in the shrine, Fuuko asks him some questions to help her develop one of her own characters. This drives Yuuri to decide to share his shameful secret. He opens the bag containing his notes about Michiru, only to discover that, insteadof the notes, the bag now contains a nude girl identical to Michiru! Michiru immediately jump at Yuuri and embraces him, saying that she "finally gets to meet him".

The next day, Yuuri finds Michiru cooking breakfast, wearing nothing but an apron. This, he realized, was a modification he made to Michiru he made in 8th grade, when he sexualized her as result of his raging hormones. Yuuri goes on to discover that Michiru displays all of the characteristics he gave her over the years, most notably an obsessive love for him. He also realized that he forgot to give one important aspect found in most normal humans- empathy for anyone other than Yuuri himself. He has literally created an obsessed sociopathic girlfriend. To make matters worst, at various points in his childhood he gave Michiru various superpowers, including superhuman strength and eye lasers. She reveals herself to possess both of these abilities.

Throughout the course of the manga, Yuuri is forced to constantly make sure Yuuri does not commit murder, as well as discovering that the shrine where Michiru first appeared was a portal into the fictional world, and later a second character, one of Fuuko's creations materializes.

=Saito Hiraga (Zero No Tsukaima) vs Rei Kuroki (Vividred Operation)= =Saito Hiraga=

Type 93 SAM
=Rei Kuroki=

Empowering Arrow
=Aiden Pearce (Watch Dogs) vs Shinya Kogami (Psycho Pass)= Aiden Pearce, the hacker vigilante who used his mastery of the CtOS to bring down the criminal enterprises of the Chicago South Club, the Viceroys, Blume Private Security, and the Pawnee Militia

VS

Shinya Kogami, the Ministry of Public Safety "Enforcer", the "latent criminal" employed by to assassinate criminals in a futuristic dystopian Tokyo.

WHO IS DEADLIEST?

=Aiden Pearce=

=Shinya Kogami=

=Weapons=

Hacking (Aiden)
===Sibyl System (Shinya) =William T. Sampson (Spanish-American War) vs Heihachiro Togo (Russo-Japanese War)= =William T Sampson=

USS Iowa
Completed in 1896, the USS Iowa (BB-4) was the first US battleship to bear the name Iowa (the WWII-era USS Iowa was the second). The ship carried four 12-inch guns in two turrets, eight 8-inch guns in four turrets, six 4-inch guns, and several smaller guns, as well as four 14-inch torpedo tubes. The ship was armored with between 4 and 17 inches of Harvey armor, which was stronger than standard nickel steel. The ship had a top speed of 17 knots.

USS Indiana
The USS Indiana was the first US battleship comparable to her foreign contemporaries, launched in 1893. The ship carried four 13.5 inch guns in two turrets, as well as eight 8-inch guns, and four six-inch guns. The ship also carried a number of smaller guns and four torpedo tubes. The ship had 5-18 inches of Harvey armor on the primary turrets, the hull, and armored belt, with thickness varying depending on location. The rest of the ship was armored with 3-10 inches of conventional nickel-steel.

USS Oregon
The USS Oregon was an Indiana-class pre-dreadnought battleship launched in 1893 by the United States Navy. The vessel fought alongside the Massachusetts, Texas, and Iowa in the Battle of Santiago in Cuba. The vessel carried an armament of four 13 inch guns in two twin turrets, eight 8-inch guns in four twin turrets, and four six inch guns. The ship also carried 20 six-pounder guns and six one-pounder guns. The ship was armored Harveyized steel on the belt, turrets, and hull, ranging from 6.25 to 18 inches in thickness, and conventional nickel-steel alloys on tower, deck, and 8-inch turrets, with a thickness of between 4.5 and 10 inches.

=Heihachiro Togo= Marshal-Admiral Marquis Tōgō Heihachirō, OM, GCVO (（東郷 平八郎; 27 January 1848 – 30 May 1934) was a marshal-admiral (Fleet Admiral) in the Imperial Japanese Navy and one of Japan's greatest naval heroes. He was termed by Western journalists as "the Nelson of the East", after Horatio Nelson, the British admiral who defeated the French and Spanish at Trafalgar.

Tōgō was born on 27 January 1848 (by the Western calendar) in the Kajiya-chō (加治屋町） district of the city of Kagoshima in Satsuma domain (modern-day Kagoshima prefecture), in feudal Japan, the third of four sons of Togo Kichizaemon, a samurai serving the Shimazu daimyo, and Hori Masuko (1812-1901).

Kajiya-chō was one of Kagoshima's samurai housing-districts, in which many other influential figures of the Meiji period were born, such as Saigō Takamori and Ōkubo Toshimichi. They rose to prominent positions under the Meiji Emperor partly because the Shimazu clan had been a decisive military and political factor in the Boshin war against the Tokugawa Shogunate during the Meiji Restoration. Tokugawa conflicts (1863–1869)

Tōgō's first experience at war was at the age of 15 during the Bombardment of Kagoshima (August 1863), in which Kagoshima was shelled by the Royal Navy to punish the Satsuma daimyo for the death of Charles Lennox Richardson on the Tōkaidō highway the previous year (the Namamugi Incident), and the Japanese refusal to pay an indemnity in compensation.

The following year, Satsuma established a navy, in which Tōgō and two of his brothers enrolled. In January 1868, during the Boshin War, Tōgō was assigned to the paddle-wheel steam warship Kasuga, which participated in the Naval Battle of Awa, near Osaka, against the navy of the Tokugawa Bakufu, the first Japanese naval battle between two modern fleets.

As the conflict spread to northern Japan, Tōgō participated as a third-class officer aboard the Kasuga in the last battles against the remnants of the Bakufu forces, the Naval Battle of Miyako and the Naval Battle of Hakodate (1869).

Tōgō studied naval science for seven years in England as an apprentice officer, from 1871 to 1878, together with sixteen (or eleven?) other Japanese students. Tōgō visited London, at that time the largest and most populous city in the world. Many things were strange to Japanese eyes; the round houses made out of stone, the 'number and massiveness of the buildings', 'the furnishings of a commonplace European room', 'the displays in the butchers' shop windows: it took them several days to become accustomed to such an abundance of meat.' The Japanese group was separated and sent to English boardinghouses for individual instruction in English language, customs and manners. Next, Tōgō was sent to Plymouth, where he was assigned as a cadet on HMS Worcester, which was part of the Thames Nautical Training College, in 1872. Tōgō found his cadet rations 'inadequate': "I swallowed my small rations in a moment. I formed the habit of dipping my bread in my tea and eating a great deal of it, to the surprise of my English comrades." This was attributed possibly to Tōgō's 'Far Eastern metabolism', the lack of rice, 'or that some other essential element was missing; or perhaps the climatic differences sharpened his appetite.' Perhaps the excitement of his adventure contributed, or maybe Togo just liked the food. Tōgō's comrades called him 'Johnny Chinaman', being unfamiliar with the 'Orient', and not knowing the difference between Asiatic peoples. 'The young samurai did not like that, and on more than one occasion he put an end to it by blows.' Tōgō also surprised these young Englishmen by graduating second in the class.

During 1875, Tōgō circumnavigated the world as an ordinary seaman on the British training-ship Hampshire, leaving in February and staying seventy days at sea without a port call until reaching Melbourne, eating only salted meat and ship's biscuits. Tōgō 'observed the strange animals on the Southern continent.' On his return, Tōgō had sailed thirty thousand miles. Tōgō suffered a strange illness which severely threatened his eyesight: 'the patient asked his medical advisers to "try everything", and some of their experiments were extremely painful.' Mr. Capel commented later, 'If', he wrote, 'I had not seen with my own eyes what a Japanese can suffer without complaint, I should often have been disinclined to believe....But, having observed Tōgō, I believe all of them.' The Harley Street ophthalmologists saved his eyesight. Tōgō studied mathematics in Cambridge (though not at the University) during this time, while living with Reverend A.S. Capel. Tōgō then went to Portsmouth to continue his training before attending the Royal Naval College, Greenwich. During his stay, the Imperial Japanese Navy placed orders in Great Britain for three warships. Tōgō made use of the opportunity to apply his training, supervising (watching carefully) the construction of the Fusō whilst on work experience at the Samuda Brothers shipyard on the Isle of Dogs.

Tōgō, newly promoted to lieutenant finally returned to Japan on 22 May 1878 onboard one of the newly-purchased British-built ships, the Hiei.

Tōgō was absent from Japan during the Satsuma Rebellion, and often expressed regret for the fate of his benefactor Saigō Takamori.

Back in the Imperial Japanese Navy, Tōgō received several commands, first as captain of Daini Teibo, and then Amagi. During the Franco-Chinese War (1884–1885), Tōgō, onboard Amagi, closely followed the actions of the French fleet under Admiral Courbet.

Tōgō also observed the ground combat of the French forces against the Chinese in Formosa (Taiwan), under the guidance of Joseph Joffre, future Commander-in-Chief of French forces during World War I.

In 1894, at the beginning of the First Sino-Japanese War, Tōgō, as a captain of the cruiser Naniwa, sank the British transport ship, Kowshing, which was chartered by the Chinese Beiyang Fleet to convey troops. A report of the incident was sent by Suematsu Kencho to Mutsu Munemitsu.

The sinking almost caused a diplomatic conflict between Japan and Great Britain, but it was finally recognized by British jurists as in total conformity with International Law, making Tōgō famous overnight for his mastery of contentious issues involving foreign countries and regulations. The British ship had been ferrying hundreds of Chinese soldiers towards Korea, and these soldiers had mutinied and taken over the ship upon the appearance and threats from the Japanese ships.

He later took part in the Battle of the Yalu, with the Naniwa as the last ship in the line of battle under the overall command of Admiral Tsuboi Kōzō. Togo was promoted to rear admiral at the end of the war, in 1895.

After the end of the Sino-Japanese War, Tōgō was successively commandant of the Naval War College (Japan), commander of the Sasebo Naval College, and Commander of the Standing Fleet.

In 1903, the Navy Minister Yamamoto Gonnohyōe appointed Tōgō Commander-in-Chief of the Combined Fleet of the Imperial Japanese Navy. This astonished many people, including Emperor Meiji, who asked Yamamoto why Tōgō was appointed. Yamamoto replied to the emperor, "Because Tōgō is a man of good fortune".

During the Russo-Japanese War, Tōgō engaged the Russian navy at Port Arthur and the Yellow Sea in 1904, and destroyed the Russian Baltic Fleet at the Battle of Tsushima in 1905, a battle which shocked the world. Tsushima had broken the Russian strength in East Asia, and is said to have triggered various uprisings in the Russian Navy (1905 uprisings in Vladivostok and the Battleship Potemkin uprising), contributing to the Russian Revolution of 1905.

Post war investigations were held for the Russian naval leadership during those battles, in which Tōgō had either destroyed or captured, into the reasons behind their utter defeat. The Russian commander of the destroyed Baltic fleet, Admiral Zinovy Rozhdestvenski (who was badly wounded in the battle) attempted to take full responsibilities for the disaster, and the grateful authorities (and rulers of Russia) acquitted him at his trial. However, they made Admiral Nikolai Nebogatov, who had tried to affix blame to the Russian Government, a scapegoat. Nebogatov was found guilty, sentenced to ten years imprisonment in a fortress, but was released by the Tsar after only serving 2 years.

Tōgō kept his journals in English, and wrote that "I am firmly convinced that I am the re-incarnation of Horatio Nelson."[2] In 1906, he was made a Member of the British Order of Merit by King Edward VII.

Tōgō was Chief of the Naval General Staff and was given the title of hakushaku (Count) under the kazoku peerage system. He also served as a member of the Supreme War Council. In 1913, Tōgō received the honorific title of Marshal-Admiral. From 1914 to 1924, Tōgō was put in charge of the education of Crown Prince Hirohito, the future Shōwa Emperor.

Tōgō publicly expressed a dislike and disinterest for involvement in politics; however, he did make strong statements against the London Naval Treaty. Captain Sempill showing a Sparrowhawk to Marshal-Admiral Heihachirō Tōgō, 1921.

Tōgō was awarded the Collar of the Supreme Order of the Chrysanthemum in 1926, an honor that was held only by Emperor Hirohito and Prince Kan'in Kotohito at the time. He added the award to his existing Order of the Golden Kite (1st class) and already existing Order of the Chrysanthemum. His title was raised to that of koshaku marquis in 1934 a day before his death.

On his death in 1934 at the age of 86, he was accorded a state funeral. The navies of Great Britain, United States, Netherlands, France, Italy and China all sent ships to a naval parade in his honor in Tokyo Bay. The Tōgō Shrine, in Harajuku, Tokyo, Japan.

In 1940, Tōgō Jinja was built in Harajuku, Tokyo, as the naval rival to the Nogi Shrine erected in the honor of Imperial Japanese Army General Nogi Maresuke. The idea of elevating him to a Shinto kami had been discussed before his death, and he had been vehemently opposed to the idea. There is another Tōgō shrine at Tsuyazaki, Fukuoka. The statues to him in Japan include one at Ontaku Shrine, in Agano, Saitama and one in front of the memorial battleship Mikasa in Yokosuka.

Tōgō's son and grandson also served in the Imperial Japanese Navy. His grandson died in combat during the Pacific War on the heavy cruiser Maya at the Battle of Leyte.

In 1958, Fleet Admiral Chester Nimitz, an admirer of Marshal-Admiral Tōgō, helped to finance the restoration of the Mikasa, Admiral Tōgō's flagship during the Russo-Japanese war. In exchange, Japanese craftsmen assembled a Japanese "Garden of Peace," a replica of Marshal-Admiral Tōgō's garden, at the National Museum of the Pacific War (formerly known as The Nimitz Museum) in Fredericksburg, Texas.

Mikasa
The HIJMS Mikasa was a Japanese battleship built in Britain starting in 1899 and completed in 1900. The ship was best known as the flagship of Heihachiro Togo during the battle of Tsushima during the Russo-Japanese War in 1905. The ship also saw action in the Allied intervention in the Russian Civil War, a failed attempt by the Allies to re-install the tsarist government in Russia after the Russian Revolution. The ship was state of the art for her time, a pre-dreadnought battleship armed with four 12-inch guns in two turrets, firing 850-pound shells up to 15,000 yards. The ship also carried 14 smaller 6-inch guns in single mounts, and a number of lighter, 12, 3, and 2.5 pounder guns, though these would be of little use for this battleship-vs-battleship match. Finally, the Mikasa carried four 18-inch torpedo tubes. The ship was armored with between 2 and 14 inches of armor, with the heaviest armor being on the barbettes and conning tower, and weakest on the deck. The Mikasa had a top speed of 18 knot (21 mph).

Asahi
The Asahi, like the other battleships operated by Japan at the time, was actually built by a shipyard in the United Kingdom from 1897-1900. The vessel was a pre-dreadnought battleship, armed four 12 inch guns in two turrets, as well 14 6-inch guns mounted in single mounts, as well as a number of smaller guns for protection against torpedo boats. The ship's armor ranged for 2 inches on parts of the casemates to 14 inches on the conning tower. The ship had a top speed of 18 knots.

Shikishima
The Shikishima was one of battleships of its class was built from 1898-1900, the other, the Hatsuse being sunk by a Russian mine in 1904. The ship carried four 12 inch guns in two turrets and 14 6-inch guns, as well as numerous smaller guns and four torpedo tubes. The ship had between 2.5-10 inches of armor. The Shikishima had a top speed of 18 knots.

=Ship Stats=

=Mako Fujisaki (Gokukoku no Brynhildr) vs SCP-682 (SCP Foundation)=

Mako Fujisaki, the girl given superhuman powers by an alien parasite, who decides she'd rather destroy all life on Earth than live on when her unrequited love is dead

VS

SCP-682, the regenerative reptilian horror that hates all life on earth and seeks to destroy all of it

WHO IS DEADLIEST?!

=Mako Fujisaki= Mako Fujisaki, also known as Valkyria, is the main antagonist of the manga and anime Gokukoku no Brynhildr. Mako is implied to have been a normal Japanese girl until she was kidnapped by a secret military organization and implanted with an alien parasite in a similar manner to numerous others, including the main cast of the anime. After both Saori and Kikako, another "witch", fail to eliminate Kuroha Neko and the other escaped "witches" who escaped and were subsequently hidden by series protagonist Ryouta Murakami. Fujisaki's powers are massive, being able to use ten abilities, rather than the one or two of most "witches", and is theoretically capable of destroying the entire planet with her antimatter generation powers. Fujisaki was supposed to be held in check by a dozen other witches with power-limiting abilities, however Mako managed to kill all of them and escaped. Shortly afterwards, she demonstrated her powers by generating a piece of antimatter on the a mountaintop viewpoint. Mako teleported away as the antimatter created a nuclear-level explosion which destroyed the entire mountain. As of this point, the manga is ongoing.

Mako Fujisaki's personality can be described is exceedingly sociopathic, having no empathy towards most human beings, only showing affection towards her sister Kuroha Neko, and towards Chisato Ichijuku, an scientist at the facility she had fallen in love with. Otherwise, Mako considers herself to be an almost godlike entity and humans to be lesser life forms, whose lives are of no importance to her. As such, she will kill anyone who even slightly annoys her. Mako, along with Chisato Ichijuku, is confronted by both the anti-Organization resistance group, Hexenjagd, as well as the "witches" allied with Ryouta Murakami, including Kuroha Neko. During the confrontation, Chisato is shot by Hexenjagd agents, who then attempt to eliminate Mako.

Upon seeing the death of her love, Mako declares that she intends to destroy the entire world, and creates a massive ball of antimatter. Kuroha, however, unleashes her until then latent powers, dueling with Mako until she kills her using a micro-black hole.

Antimatter Generation
Mako Fujisaki is capable of generating masses of antimatter on command, and apparently containing them in a vacuum of some description until such a time as she decides to release them. Even a small mass of antimatter is capable of detonating with the force of a nuclear warhead. Mako is capable of instantly teleporting away (see below) after setting off the blast in order to escape.

Flight
Mako is capable of flight, apparently being able to fly and hover into the air at will.

Regeneration
Mako Fujisaki is capable of regenerating for practically any wound. This is demonstrated when Mako is stabbed in the back of the neck by (newly mobile) Kana Tachibana in a manga-only sequence, a wound should have killed her. Mako later regenerates after large portions of her body is blown away by Kuroha Neko's energy attacks. Mako can, however, be killed if her powers are temporarily disabled by an individual with that ability, or if her entire body is completely destroyed.

Energy Blasts
Mako is capable of firing destructive blasts of energy at her foes. While less powerful than her antimatter attacks, they are still formidable, with firepower ranging from that of an RPG to a large aerial bomb.

Spontaneous Cutting Attack
Mako Fujisaki is capable of using a spontaneous cutting attack similar to that used by Saori, though she is likely able to do it at a greater range than Saori. The attack is capable of cutting at will in any direction, and cutting even through solid steel. The attack does, however, have a limited range, which manifests as a "dome of light" shortly before she performs the attack, giving warning of the range of the attack.

Teleportation
Mako Fujisaki is capable of teleporting long distances at will. Unlike fellow teleporter Kotori Takatori, whose teleportation abilities are limited to being able to "trade places" withe people in her field of visions, Mako has no such limitations on her teleportation.

Vague Future prediction
Mako Fujisaki is capable of predicting future events, but only very vaguely. This is the only ability where Mako is surpassed by a lower-ranking "witch", namely Kana Tachibana. If the subject of the prediction's actions change event in the future, the contents of the prediction will change.

Gravity Manipulation
Mako Fujisaki is known to possess the power of gravity manipulation, however, she does not seem to use it in the anime or the manga, except perhaps to allow her to fly. It is known, however, that his is NOT capable of manipulating gravity to the point of generating a black hole.

"Magic User" Detection
Mako is able to detect other "magic users/witches", allowing her to easily home in on her foes. This will NOT, however, register 682, so it will be of no use in this fight.

Telekinesis
Mako Fujisaki is capable of telekinetically manipulating objects. Most frequently, she uses this ability to create a barrier capable of deflecting enemy attacks.

Telepathy
Mako Fujisaki possesses at least a limited ability to telepathically communicate with others, or, at least to read the mind of her victims. She has not, however, shown any ability to modify the memories of her victims, unlike Nanami Tokou.

=SCP-682= SCP-682 is a major character in the SCP universe, a fictional universe created on the internet by a variety of authors, featuring a fictional organization known as SCP: Secure, Contain, Protect, involved in containing and researching paranormal, alien, and other mysterious phenomena. 692 is one of most dangerous beings contained at SCP, is a large, reptilian creature of unknown, possibly extradimensional origins, or possibly a "glitch in the universe". The creature displays human or greater levels of intelligence, having the ability to speak, and expresses a desire to destroy all life on earth. Based on the size of its containment facility, the creature is typically no more than five meters in length, though it can change its size and shape when it consumes organic material, at one point becoming large enough to take down a helicopter with a tentacle-like appendage. The creature is capable of continuing to move with 87% of its original mass destroyed, and can regenerate from the destruction of 99%. 682 can be incapacitated, but not killed by, acid immersion, fire, and explosions, but cannot be destroyed unless all mass in his body is destroyed. Other mysterious objects and entities held at SCP have also failed to kill 682, including a crystal that crystallizes anything it touches, a creature that kill a target just by looking at it, and an ancient, immortal swordsman who can materialize blades out of thin air. It was even defeated the creation of a set of mysterious bookends that make any story placed inside them into reality, in this case, equipped with an SCP-employee written story called "The Generally Nice, Friendly Thing That Can And Will Kill SCP–682 Permanently if it So Much As Spots That Damn Lizard". When 682 was lured into a room that had been changed into the reality of the story, sounds of battle were heard, and SCP-682 exited the room, albeit injured, and the proceeded to attack the researchers involved in the termination attempt. After containing 682, a team was sent into world of the story to retrieve the bookends (and thus dispel the "story world"). Inside, they found impact craters and many bloody fragments of the creature that was meant to kill 682. The story in the bookends was now much longer, a 202-page account of an epic battle between the story protagonist and 682, which 682 won. The story was now titled "The Generally Nice, Friendly Thing That Tried To Kill SCP–682 Permanently But Failed"

Melee Attacks/Massive Strength
Depending on its form, SCP-682 has a variety of melee attacks, augmented by its massive strength at its disposal. The creature has large, sharp-toothed jaws, which it devours it prey. Its limbs possess razor-sharp claws which it can grow as large as a two-handed battle axe. It also has bony plates on its "fist" capable of delivering crushing blows capable crushing metal and concrete, and a bony tail club similar to that of a Stegosaurus. Finally, it has been known to create a long tentacle-like structure, perhaps as long as 100 feet, capable of bringing down an attack helicopter.

Shapeshifting
SCP-682 is capable of changing its shape and size, though all forms are capable retain the general reptilian morphology, provided it consumes enough material, either organic or inorganic. These can include adaptations to defend against new threats, including an anteater-like tongue to deal with a horde of flesh-eating insects, dermal armor over the eyes, and multiple eyes to prevent it from being attacked by SCP-173. SCP-682 has been depicted as a both a more crocodile-like form and a bipedal form similar in appearance to a velociraptor, and has even been implied to be capable of reaching massive, perhaps even Godzilla-like size if it consumes enough matter. For the purposes of this match, 682 will be able to do all of these things.

Adaptation
In addition to adapting by morphological changes, SCP-682 can also adapt by gaining entirely new abilities. The limits to this is not known. For instance, when exposed to mind-altering sound frequency SCP-061, 682 is unaffected, but, by some unknown means, gains the ability to project a sound similar to SCP-061, which it uses to stun human targets with 15 meters, making them easier to kill. SCP-682 has also gained powers of matter transmutation from a being used against it, and immunity to a crystal that converts any matter its touches into more of itself. However, these adaptations last only for a short period of time, typically a maximum of two weeks.

Regeneration
SCP-682 has remarkable skills of regeneration, being to move and speak even after losing 87% of its original mass. The creature is even capable of regenerating from the destruction of 99 percent of its body on a mollecular level.

Intelligence
SPC-682 is of human or greater intelligence, proving itself able to speak in an extremely low-pitched voice. 682 expresses a hatred for all life and a desire to destroy all of it. The creature shows no hostility towards machines, even sentient artificial intelligences, and is known to have figured out how to operate a computer, creating an appendage capable of using keyboard. SCP-682 rarely expresses emotions other than anger or hatred, but it is apparently capable of feeling fear, though currently the only thing it is known to fear is SCP-173, an animated concrete statue known to be capable of moving and attacking any living thing it come near, but only when it is not within the line of sight of at least one individual.

"Shockwave Attack"
SCP-628 has been known to unleash a damaging shockwave from his body. The exact nature of this ability is unknown, though it seems to create some sort of electrical discharge. It is also described as resonating through the fabric of reality itself.

Bony Dermal Armor
SCP-682 is covered in bony dermal armor, implied to be thick enough to resist fire from a high-powered sniper rifle.

=X-Factors=

Explanations
SCP-682 has escaped containment many times and has existed for an unknown, presumably long period of time, and has been fighting and killing all that time. Mako, on the other hand, has only escaped once (that we know of, anyway), although she did cause considerable damage while she was free, this gives 682 the edge in combat experience, as well as intelligence- Mako fully understands her own powers, but is otherwise, simply a psychologically damaged girl with superpowers, with normal human intelligence. In terms of powers, Mako has a slight edge, as she is capable of causing far greater destruction with her antimatter, as well as flying and even teleporting, something 682 has not been able to do. 682, however, has the power to regenerate from anything less than the death of every cell in his body, and has regenerated from acid immersion, explosions, fire, and even the destruction of 99% of his body. Mako has only regenerated from a knife wound (manga only) and having a few holes blown in her body by energy blasts, suggesting her regeneration is less powerful. 682 is capable of keeping moving and attacking even after over 75% of his body is destroyed, taking durability as well. In terms of killer instinct, both are willing to kill anything without even the slightest hesitation (this match assumed a post-Ichijuku death Mako). =Notes=
 * The battle will takes place in a ruined city.
 * Voting ends next Sunday. Will finish writing battle for previous match over the weekend depending on real-life schedule.

=Rayet Areash (Aldnoah Zero) vs Gai Tsutsugami (Guilty Crown)=

Gai Tsutsugami
Gai Tsutsugami is a major character in the 2011 anime Guilty Crown. Gai is the leader of a resistance organization known as the Undertakers, a group fighting to liberate Japan from GHQ, a military organization that took control of Japan after the country was devastated by the mysterious Apocalypse Virus. Gai meets Shu Ouma, the main character of the anime after Shu is sent by a girl named Inori Yuzuriha to deliver a package to him. On the way, Shu comes in contact with the package and gains a mysterious power to pull weapons and other objects out a person's body. The object pulled out varies depending on the person. Gai allows Shu to join the Undertakers after he destroys a couple of GHQ mechs. Gai accompanies Shu into the control center of a GHQ laser satellite, destroying the weapon, and while he is at it, destroying a mech using only a grappling hook and his Luger, destroying the machine by shooting it in a weak point on top of the vehicle. Later, Gai and Shu attack the central base of GHQ itself, in Odaiba, Tokyo. In there, they discover a number GHQ scientists are attempting to control the Apocalypse Virus, using a girl who was also Shu's long lost sister, Mana.

Gai and Mana are apparently killed, with only Shu escaping. Gai, however, is not dead. Instead, he returns with the support of GHQ and steals Ouma's powers by cutting off the arm that came contact with the package. Shu discovers that Gai is part of Da'at, an ancient conspiracy to use the Apocalypse Virus to bring about the evolution of the human race. Shu and Gai fight each other a final time in the GHQ headquarters, wher Gai and Mana, who Inori Yuzuriha is actually a second personality of, intend to transmit the Apocalypse virus to the entire world and become the "Adam and Eve" of a new human race. The fight results Gai and Mana's death. Shortly afterwards, through some process even I did not quite understand, Inori somehow separates from Mana and sacrifices herself, curing the Apocalypse virus. Yeah... It was one of those endings...

Rayet Areash
Rayet Areash was the daughter of a spy working for the Martian Vers Empire living in Tokyo. After the princess of the empire, Aeseylum Vers Allusia visited earth on a peace mission, Rayet's father destroyed her motorcade with anti-tank missiles, being promised a title of nobility in the Vers Empire, which carried with it the power to control the ancient alien super-technology of Aldnoah. Rayet's father was send to assassinate her as part of a plot by the Vers Orbital Knights to create an excuse to invade Earth. Instead, when Rayet's father met Sir Trillam of the Vers Empire, he crushes him and all of the other conspirators under his mech in order to silence them. Rayet is the lone survivor.

Rayet, however, is rescued by Yuki Kaizuka, a Terran mech pilot, and her younger brother, Inaho, a high school student drafted into a militia. Rayet quickly proves herself skilled in the use of firearms, in close combat, and aids Inaho in destroying Trillam's mech, or Kataphrakt, which, like all Martian war machines, can challenge armies of conventional troops, but has weak points that can be easily exploited if they are discovered. Later, Rayet kills the Vers Countess Femieanne using a sniper cannon-equipped KG-7 Arion Kataphrakt. =Weapons=

Luger P08 and Grappling Hook(Gai)
The Pistole Parabellum 1908 or Parabellum-Pistole (Pistol Parabellum) — popularly known as the Luger — is a toggle-locked recoil-operated semi-automatic pistol. The design was patented by Georg J. Luger in 1898 and produced by German arms manufacturer Deutsche Waffen- und Munitionsfabriken (DWM) starting in 1900; it was an evolution of the 1893 Hugo Borchardt designed C-93. The first Parabellum pistol was adopted by the Swiss army in May 1900. In German army service it was succeeded and partly replaced by the Walther P38 in caliber 9x19mm. The Luger had a range of 50 meters and fired from an 8-round magazine. Gai also carries a portable grappling hook, which he uses at one point to pull himself up onto an enemy mech and shoot several vulnerable, yet vital components with his pistol, destroying the machine.

Glock 17 (Rayet)
The Glock handgun series is one of the most modern firearms available on the market to civilians, coming into service in the 1980's. It fires the standard 9x19mm Parabellum round, but can fire other rounds, depending on the variation of the gun. It is widely used by police and paramilitary forces and is popular with noncombatants due to its ease of use and handling. Rayet's Glock will be assumed to be a 9mm Glock 17, with a 17-round magazine and a range of 50 meters.

119's Edge
The Glock has almost 100 years of technological advances over the Luger, resulting in a superior magazine capacity and ergonomics, allowing for greater accuracy. Not to mention the "knee joint" mechanism that obscures the Luger user's aim after each shot. While the Grappling hook gives Gai more tactical options, it does not remove the fact that his pistol is woefully outdated. Edge: Rayet

AK-47 (Gai)
The AK-47 is an Russian assault rifle designed by Mikhael Kalashnikov in 1947. Since then, millions of AK-47s and other weapons derived from the AK-47, such as the AKM, AK-74, and RPK, have been produced and used by numerous militaries, paramilitary organization, terrorist groups, criminals, and other armed organizations. Because of its ubiquitousness, the AK is probably the best known assault rifle in the world, having been used in countless armed conflicts since its introduction and appearing in numerous forms of media, including films, TV shows, print media, video games, and even on the national flag of the African country of Mozambique. The AK-47 will, for the purposes of this match, have a 30-round magazine firing 7.62mm rounds at a rate of fire of 600 rpm. The weapon had a maximum effective range of 400 meters.

AR-18 (Rayet)
While this only appears in a fanart, I am going to include this to make this match fair. The AR-18 is a gas operated, selective fire assault rifle chambered for 5.56x45mm ammunition. The AR-18 was designed at ArmaLite in California by Arthur Miller, George Sullivan, and Charles Dorchester in 1963 as an improved alternative to the AR-15 design, which had just been selected by the U.S. military as the M16. While the AR-18 was never adopted as the standard service rifle of any nation, its production licence was sold to companies in Japan and England, and it is said to have influenced many later weapons such as the British SA80,[1] the Singaporean SAR-80 and SR-88, the Austrian Steyr AUG, and the Heckler and Koch G36. It gained some notoriety through its use by the Provisional IRA, which allegedly christened it the "Widowmaker". (From Wikipedia). The weapon had a rate of fire of 750 rounds per minute, and for the purposes of this match, a 30-round magazine.

119's Edge
Rayet's AR-18 for its superior rate of fire, and the superior ballistic performance of the 5.56mm round, meaning greater accuracy and ballistic performance.

SMAW (Gai)
The SMAW, or Shoulder-launched Multipurpose Assault Weapon, is an American/Israeli rocket launcher. It is best used against bunkers or other defensive emplacements as well as combat vehicles. It was introduced to the U.S. military in 1984. It is usable by a one-man crew, which gives it a mobility advantage over other rocket launchers that require a two-man crew for use. The weapon has a range of 500 meters.

Milkor MGL (Rayet)
The MGL (Multiple Grenade Launcher) is a lightweight 40 mm semi-automatic, 6-shot grenade launcher developed and manufactured in South Africa by Milkor (Pty) Ltd. The weapon is capable of rapidly firing off multiple grenades, unlike most launchers, which require reloading after every shot, giving the user a considerable advantage in firepower. The launcher has a maximum range of 400 meters.

119's Edge
Gai's SMAW has a greater range and fires a larger warhead, but Rayet's MGL has a greater rate of fire with its six-round revolver design. At least for now, I'm calling this even. =X-Factors=

Explanations
In terms of Combat Experience, Gai has been fighting presumably for years, whereas Rayet only began fighting after he father was killed, only a course of a few months, though she is presumed to have been trained by marksmanship and the operation of military vehicles by her father, a secret agent of the Vers Empire, while Gai is assumed to be mostly self-taught in terms of combat, or at least to have less training. In terms of marksmanship, Rayet and Gai seem to be about even, though Gai takes the definitive edge in unarmed combat with his great skill in martial arts, and also a slight edge in agility, which he masterfully combines with his grappling hook to gain a jump opponents, even if said opponent happens to be an armored mech. Rayet, however, has newer, more reliable weapons, giving her an edge in that department. Finally, both Rayet and Gai are about even in terms of killer instinct, but Gai takes a slight edge as his final goal literally involves the death of almost of the entire human population. Rayet, however, is not close behind, at least initially planning to kill any citizen of the Vers Empire she encounters, in order to avenge her father, though she does actually help save the life of Princess Asseylum Vers Allusia (who she previously attempted to strangle in a shower) after realizing her tactical value. Gai's omnicidal mission also means that he scores far lower in the mental health score than Rayet, who, admittedly was driven to a genocidal rage at one point, but seems to have come back to reality, while Gai is consumed by his insane goals, eventually costing him his life.

=Armored Support=

Steiner Endlave Mech (Gai)
The Steiner Endlave (Endoskeleton Remote Slave Armor) is a type of unmanned ground vehicle capable of assuming both a humanoid "mech mode" and a lower-lying, faster "tank mode" rolling on wheels. In both modes, the vehicle is capable of firing its autocannon and missiles, and it also carries a blade from close combat. In both modes, the vehicle is extremely fast and agile, with with it being able to use jump-jets in "mech mode" to make short jumps, thought it is incapable of flight. The Endlave is piloted remotely, which does not place the pilot in direct danger, however, the neural interface piloting system has the unusual side effect (and, if it was intentionally included, foolish design choice), causing the pilot to feel damage to the vehicle as pain in their own body, sometimes severe enough to slow response times.

Pilot: Ayase Shinomiya
Ayase Shinomiya is a member of the resistance group known as the "Undertakers" opposed to GHQ. In spite of being bound to a wheel chair, Ayase is capable of operating the Endlave thanks to its unmanned nature, and is an expert pilot, capable of engaging in combat with GHQ Endlaves, including ace pilot Daryl Yan. Ayase is strong willed, and kind those she considers friends, but can be very rude to those who annoy her, and is easily angered if someone pities her for being in a wheelchair, of if they seem to be looking at her in what she believes is a sexual way. Perhaps striving to compensate for her disability, Ayase possesses considerable upper body strength and is in good physical condition, even practicing martial arts techniques that require only the use of upper body, surprising Shu Ouma by throwing him to the floor when he angered her. Ayase is also a competent shot with firearms, including an AT4, which she uses to shoot down a GHQ attack helicopter in one sequence.

Autocannon
The primary armament of the Endlave Steiner is a an automatic cannon similar in appearance to an oversized assault rifle. When used in combat, the cannon will be assumed to fire a combination of armor-piercing and high explosive ammunition. The weapon produces a distinct blue muzzle flash, suggesting that, while it is clearly a ballistic weapon based on the sound, the cannon may use a different propellant, presumably with a higher muzzle velocity.

Blade
The Endlave also carries a large blade, similar to an upscaled tanto-point combat knife, for close combat. The blade is about as long as a man is tall, and can cut through steel armor when wielded in the mechanical hands of the Endlave.

Missile Launchers
While I'm not sure (been a couple years since I saw the anime) if the Steiner model Endlave is ever seen using these weapons, it will be assumed to carry multiple launchers for missiles designed for use against armored targets such as tanks and other Endlaves. The weapon carried three launchers, capable of firing three shots simultaneously.

KG-6 Sleipnir Kataphrakt Mech (Rayet)
The KG-6 Sleipnir Kataphrakt is a piloted human war machine similar to a "mecha" of a science-fiction anime. The Sleipnir is an older model compared to the KG-7 Arion, and is thus relegated to training purposes, with some trainees being as young as high school students drafted into a militia-type unit, suggesting the machine relatively simple to operate. Compared to the more advanced Arion, the Sleipnir has less armor, but is more agile, a feature making it the favored vehicle of Inaho Kaizuka, a teenage militia pilot who proves to possess previously unknown tactical genius. In addition to the standard armaments of a 70mm autocannon and an optional sniper cannon, "pistol cannon", and "knife", the vehicle also can carry various bolt-on extras such as parachutes, jump jets, parachutes, reactive armor, and missile launchers.

Pilot: Inaho Kaizuka
Inaho Kaizuka is the younger sister of military Kataphrakt pilot Yuki Kaizuka, and was involved with a reserve militia program training high school students to operate the Kataphrakts when the Martian invasion began. Inaho quickly proves himself to be a highly skilled pilot, as well as a highly intelligent tactician. Inaho manages to figure out the weakness of the Martian's highly advanced Kataphrakts capable of engaging entire conventional armies, and succeeds in destroying two of them and crippling two more, succeeding where conventional military forces failed.

75mm Autocannon
The primary armament of UE Kataphrakts such as Inaho's KG-6 is a 75mm automatic cannon. The weapon is capable of firing armor-piercing or high-explosive rounds at a considerable rate of fire.

Underbarrel Cannon/Launcher
The 75mm cannon also mounts a short-barreled mortar/launcher of about 200mm under the barrel. The weapon is capable of launching standard explosive shells, as well as smoke rounds and presumably some sort of anti-aircraft missile.

"Pistol" Cannon
A short barreled cannon similar in appearance to an oversized handgun. The weapon is a back-up weapon should the 75mm round out of ammo, and is assumed to have a magazine of no more than 20 rounds.

Blade
Essentially a scaled-up tanto-point combat knife. Not really much else to say here.

Shoulder Missiles
The KG-6 can be armed with a rack of surface-to-surface missiles on its shoulders. The vehicle carries sixteen missiles, and they can be independently targeted at multiple enemies. =Mech Support X-Factors=

Explanations
Inaho and Ayase are both extremely skilled pilots, however, I give Inaho the edge in terms of combat experience as, while Ayase generally fought opponents who were evenly matched. In fact, her Endlave might have been a shade better, Inaho has repeatedly fought technologically superior adversaries and repeatedly won. Inaho's victories were in most part thanks to his superior tactics. While Ayase is by no means stupid, in general, Gai is the real "brains behind the operation". As far the mechs themselves, Ayase's Endlave Steiner is build for speed, in both its tank and mech form. On the other, Inaho's Kataphrakt carries a heavier armament, however, both mechs are lighter, and sacrifice armor for speed.

=Far Cry 3 Co-Op Cast vs State of Decay: Breakdown Heroes= =Far Cry 3 Co-Op=

Leonard
Leonard is a playable co-op character in Far Cry 3. He is a crooked Irish-American ex-cop from Philadelphia. According the survival guide, the police database shows that Leonard grew up as a city boy in Philadelphia and followed in his father’s steps as a police officer. As he climbed the ranks, his ethics dimmed, leading to a forced departure from the department. Notorious for vulgar humor, in battle he’s at the top of the food chain." (Modified from Far Cry Wiki)

Machete
A Machete is a large, heavy-bladed knife about 18 inches in length used in many tropical areas, most notably Latin America and Africa. The machete is used as a tool for cutting brush and harvesting sugar cane, as well as opening coconuts and other tough fruits and nuts. The machete is also commonly used as a weapon, particularly amongst militias and rebels in Africa and Latin America, and is often issued to military units operating in tropical areas. Similar weapons include the Filipino bolo, Nepalese kukri, and Japanese nata.

Heckler and Koch MP5
The Heckler and Koch MP5 is a submachine gun chambered for the 9mm round. Since the 1960s, the weapon has been popular around the world and is currently a popular weapon used by law-enforcement agencies, special forces groups, and terrorists. Through the success of the G3 battle rifle, the MP5 war created and the design of the submachine gun was based upon the rifle. The weapon was immediately was adopted by 40 countries several years after it was manufactured and by numerous law enforcement and security organizations. The rate of fire, accuracy, and light-weight of the gun was what made it successful. Their are currently 22 variants of the MP5, the two most popular being the MP5A4 and the MP5K. The weapon has a 32-round magazine, a range of 200 meters and a rate of fire of 900 rpm.

Tisha
She was once served in the United States Marine Corps as a combat medic. However, after killing a man who attempted to rape a girl she went on the run. She is on the boat for this reason, running from justice and possibly drawn to the Rook Islands for their remote and lawless nature.

Machete
A Machete is a large, heavy-bladed knife about 18 inches in length used in many tropical areas, most notably Latin America and Africa. The machete is used as a tool for cutting brush and harvesting sugar cane, as well as opening coconuts and other tough fruits and nuts. The machete is also commonly used as a weapon, particularly amongst militias and rebels in Africa and Latin America, and is often issued to military units operating in tropical areas. Similar weapons include the Filipino bolo, Nepalese kukri, and Japanese nata.

Patriot Ordnance P-416
The Patriot Ordnance Factory PA-416 is a 5.56mm assault carbine designed for close-quarters combat by law enforcement and military users. The weapon has numerous attachment rails for attachments, including an ACOG-style scope. The weapon is capable of fully automatic fire, though I could not find information on the rate of fire. The weapon's range is also unknown to me, though it has a short barrel, so likely less than the M4.

Kimber Warrior
The Kimber MCSOCOM ICQB is a 5" barreled aluminum-framed 1911 chambered in .45 ACP custom built for the US Marine Corps. It features a bolt on Dawson Precision light rail, Novak night sights, and omits the full length guide rod and firing pin block of other Kimber models to make field stripping easier. The weapon fires a .45 ACP round from an 8-round magazine.

Callum
Callum is a playable co-op character in Far Cry 3. Serving as a possible leader of his group Callum is a petty criminal and chef born in Scotland. It is unknown if he is the real leader of his group but he seems to have taken the position.

Callum can also be identified as a fan of the Scottish football club Rangers. This is evidenced by the fact that when his 'football fan' costume is chosen, his t-shirt is an almost exact replica of Rangers' 2011–2012 home shirt, only missing the shirt manufacturer and shirt sponsor, and with a changed crest, similar to Frank Bilder's GAA jacket from Far Cry 2.

Growing up in the projects of Glasgow, Callum developed an early attachment to knives. At six, he won his first knife fight. At 12, he was already leading a street gang of his own. He spent part of his teenage years working as a chefs' apprentice in Wales.

After years of dodging serious trouble, Callum's ruthless spirit finally took its toll. He picked a fight with the wrong man, snapped and incidentally beat him to a pulp. Hunted by police and gang members, he fled Scotland and found a job on the SS Astrid.

Callum has a cynical, black-humoured point of view, but becomes aggressive, ruthless and, at times, psychotic when provoked.

Machete
A Machete is a large, heavy-bladed knife about 18 inches in length used in many tropical areas, most notably Latin America and Africa. The machete is used as a tool for cutting brush and harvesting sugar cane, as well as opening coconuts and other tough fruits and nuts. The machete is also commonly used as a weapon, particularly amongst militias and rebels in Africa and Latin America, and is often issued to military units operating in tropical areas. Similar weapons include the Filipino bolo, Nepalese kukri, and Japanese nata.

Ultimax 100
The Ultimax 100 is a Singaporean light machine gun firing the NATO 5.56mm round, intended as a squad support weapon to play a similar role to the SAW. The Ultimax has a range of up to about 1200 meters and a rate of fire of 400-600 RPM. The weapon typically uses a 100-round drum magazine, though it can accept 30-round STANAG magazines in an emergency.

GM-94
The GM-94 is a Russian made pump-action grenade launcher similar in principle to the American China Lake Grenade Launcher. The weapon fires 43mm rounds from a three-round magazine, with a fourth round in the chamber. While the launcher was intended for thermobaric rounds with a lower blast radius, designed to allow it to be used at closer ranges, the GM-94 in Far Cry 3 appears to use a (possibly fictional) high explosive fragmentation round, and will use the same round for the purposes of this match.

Mikhail
Mikhail is a playable co-op character in Far Cry 3. He is a Russian hitman.

As a street orphan, Mikhail’s youth was marked with abuse and abandonment. It was not until his teenage years that he found his path and fell in with an elite league of criminals, known for its strict code of conduct that extolled honour and resistance against authority. After two stints in jail and years of devotion, he was crowned a leader of his gang and became the right-hand man to his mentor. But when he fell in love and eloped, breaking his league’s code, he was forced to flee and put his wife, Katya, and newborn daughter into hiding. Now he is working aboard the SS Astrid to earn what money he can to start a new life outside Russia. Always one step ahead, he is calm and collected in battle. His mercy extends to no one.

(From Far Cry Wiki)

Machete
A Machete is a large, heavy-bladed knife about 18 inches in length used in many tropical areas, most notably Latin America and Africa. The machete is used as a tool for cutting brush and harvesting sugar cane, as well as opening coconuts and other tough fruits and nuts. The machete is also commonly used as a weapon, particularly amongst militias and rebels in Africa and Latin America, and is often issued to military units operating in tropical areas. Similar weapons include the Filipino bolo, Nepalese kukri, and Japanese nata.

Zastava M93
The Zastava M93 Black Arrow is a Serbian anti-materiel rifle chambered for .50 BMG. The weapon is a bolt action rifle based on the Mauser system, feeding from a five-round magazine. The weapon has a range of up to 1800 meters.

Makarov suppressed
=State of Decay Heroes=

Sheriff Carl Parsons
Carl Parsons is the Trumball County Sheriff, and plays a role in some secondary missions in the main State of Decay story. In the Breakdown DLC, he becomes a playable character when he joins forces with the player's group of survivors. Before he was the sheriff, Parsons was a veteran officer who was often trusted with instructing rookies in the field. Parsons prefers the large caliber S&W 500 revolver as a sidearm over small weapons.

Collapsable Baton
A collapsable baton is a type of metal police baton designed to be collapsed when not in use. While designed as a non-lethal weapon, the baton can cause severe or even fatal injuries with strikes to the head.

Heckler and Koch MP5
The Heckler and Koch MP5 is a submachine gun chambered for the 9mm round. Since the 1960s, the weapon has been popular around the world and is currently a popular weapon used by law-enforcement agencies, special forces groups, and terrorists. Through the success of the G3 battle rifle, the MP5 war created and the design of the submachine gun was based upon the rifle. The weapon was immediately was adopted by 40 countries several years after it was manufactured and by numerous law enforcement and security organizations. The rate of fire, accuracy, and light-weight of the gun was what made it successful. Their are currently 22 variants of the MP5, the two most popular being the MP5A4 and the MP5K. The weapon has a rate of fire of 900 rpm, a range of 200 meters, and fires from a 30-round magazine.

Smith and Wesson 500
The Smith & Wesson Model 500 is a five-shot, double-action revolver produced by Smith & Wesson, firing the .500 S&W Magnum cartridge at ranges up to 200 yards. The weapon is built on an "X-Frame" design and is known for being one of the most powerful handguns in the world, outclassed by very few. While the weapon is extremely powerful, the main drawback comes from its massive recoil, which drastically increased the time for target reacquisition.

Zeika Rivera
Zeika is a former mercenary and wanted criminal who has been hiding out the wilderness of the Trumball Valley for years. After the zombie outbreak, she joined forces with a group of other survivors. Zeika's favored weapons are an AK-47 which has been heavily modified with after-market parts and a Filipino Igorot battle axe.

AK-47 Custom
The AK-47 Custom in State of Decay is an AK-47 assault rifle with numerous after-market modification typically sold on the civilian market in the United States and other countries where weapons like the AK are civilian legal, and are also sometimes privately purchased by soldiers. The weapon is equipped with MAGPUL-style telescopic stock, plastic foregrip, a shortened barrel, and a plastic 30-round magazine. Like the original AK, it is chambered from 7.62mmx39 Soviet rounds, and will be assumed to have the same range of 400 meters and rate of fire of 600 rpm.

Igorot Axe
The Igorot or headhunting axe is a type of axe used as both a tool and weapon by the Igorots of the Filipino Kalinga tribe. The axe is a lightweight weapon, with an axe head that tapers to a point, as well as a spike on the back of the blade. Both ends of the weapon can be deadly in skilled hands, easily cleaving through flesh and bone. The Igorot axe in State of Decay has a handle of about two feet in length.

PFC K.C. Winters
Private First Class K.C. Winters is a soldier in the US Army deployed to Trumball Valley in order to restore order. In the main story, he contracts Black Fever and is abandoned to die, however, in the Breakdown storyline, Winters is still abandoned when the Army pulls out, but does not contract Black Fever. Winters is forced to join a group of civilian survivors, where his skilled marksman with assault weapons and his great physical strength make him a powerful ally.

Shovel
Winter's primary melee weapon is a simple shovel, appearing to a scavenged civilian model rather than a military issue entrenching tool, given its longer handle. The shovel has a longer attack time than some other melee weapons, however, its heavy blade can cause sever blunt and limited sharp force trauma.

M27 IAR w/ C-mag
The M27 Infantry Automatic rifle is a 5.56mm M16/M4 pattern rifle with intended to partially replace the M249 SAW in US Marine Corps service. The weapon has a rate of fire of 700-850 rounds per minute and an effective range of 550 meters. The weapon typically uses a 30-round STANAG magazine, sacrificing capacity and sustained fire for mobility, however, Winter's M27 is equipped with a C-mag 100-round dual drum magazine, giving it a sustained fire capability similar to an M249.

Milkor MGL
The MGL (Multiple Grenade Launcher) is a lightweight 40 mm semi-automatic, 6-shot grenade launcher developed and manufactured in South Africa by Milkor (Pty) Ltd. The weapon is designed to provide an advantage in rate of fire over single shot grenade launchers, as it is capable of firing six grenades before requiring a reload, however, it is a standalone system, meaning the user must switch to a pistol, rifle, or other weapon if they are forced to engage in close combat. The weapon has an effective range of 375 meters with standard high explosive rounds.

Cutter Mattock
A cutter mattock, also known as a root chopper, is a type of tool which combines a pickaxe and a narrow axe head into one tool. The pick head is used for breaking apart hard soil and rocks, while the axe head is designed for chopping roots. While not designed as a weapon, both ends of the tool can be very dangerous if used as such.

=Jiralhanae (Halo) vs First Demonic Division (Salvation War series)= The Jiralhanae, the bloodthirsty ape-like aliens who formed the shock troops of the Covenant Empire

VS

The First Demonic Division, a US-supported unit of demons created after humanity conquers hell itself... to fight against a corrupt God.

WHO IS DEADLIEST?!

=Jiralhanae= A Fearsome and barbaric people, the Jiralhanae, better known as the Brutes, are native to the magma-heated Earth-like planet, Doisac. The Brutes raised their civilization to a Space-Age level, before they were torn apart in a bloody civil war that reduced their population and crippled their technology and culture. However, their savagery and skill in battle did not go unnoticed, and when they were in this weakened state, The Covenant Empire launched a full invasion, quickly pummeling the Brutes and absorbing them into the Covenant ranks in 2492. Intially meant only to serve as guards and heavy infantry, the Jiralhanae proved incredibly quick converts- they quickly adapted and molded to the Prophet's religion, and despite their inability to truly grasp ideas like sanctity, they quickly became devout and even fanatical to The Great Journey.With my blessing, the Brutes now lead our fleets! They ask for your allegiance, and you shall give it!"

The Brutes have fought in the Covenant since before the war with the UNSC, but their deployment was rare. Early sightings of their deployment after the Fall of Harvest was met with surprise and confusion from the UNSC Spirit of Fire and her crew, while other Brute forces were deployed in small numbers to Reach. The first time the Brutes saw major action as a ground force was after the destruction of the first Halo Ring and the invasion of Earth by the Covenant. Here, Brutes appeared in many major supporting roles under the leadership of Tartarus. After a great deal of fighting, the Prophets announced that the Elites were to be terminated and phased out of the Covenant, being replaced with the stronger and more fanatical Brutes. This lead to a massive Civil War within the Covenant, as the Brutes quickly took the Elites by surprise and killed many. The Arbiter was able to rally many Covenant Forces to his side, and after killing Tartarus, he split off and founded the Covenant Seperatists. After this split, the Brutes took full control of the Invasion of Earth, while they won many battles, they eventually lost the war- their Prophets all dead and their Great Journey forever halted.

After the Human-Covenant War, the exact fate of the Jiralhanae people is unknown. While some groups have splintered off and engaged each other in civil wars as they did in the generations prior to their adoption into the Covenant, a huge number of Brute forces were left in hostile territory after the war, and their warrior nature would not lead to retreat. Reports that a lack of Covenant supplies and troops, combined with the return to classic Brute Savagery allowed the UNSC and Covenant Seperatists to gain the upper hand and push them out.

Leader: Tartarus
Tartarus is easily recognized by his silver fur, very deep voice, his distinctive "Mohawk", and the fact that he wielded the Fist of Rukt. His devotion and faithfulness to the Covenant and the Prophets is unwavering, and he strongly represents the general attitude of his entire race: rough, arrogant, and disdainful of the Sangheili. He was a powerful, aggressive, and intelligent leader who inspired both fear and respect in his Jiralhanae forces. Tartarus is also the nephew of Maccabeus, whom he killed on the bridge of Rapid Conversion in order to gain the position of the Chieftain of the Jiralhanae. Also, Sergeant Johnson refers to Tartarus as "Mr. Mohawk" on Halo 2's last mission, when talking to Thel 'Vadam.

=First Demonic Division= '''WARNING: This page contains spoilers and is features a character from a web novel that people of some religious faiths may find contraversial. You have been warned.'''

The First Demonic Division is a US supported division in Stuart Slade's Salvation War series of web novels. In this series, in 2008, humanity receives a message from a being claiming to be God, declaring the beginning of the apocalypse, stating the all mankind was condemned to hell, and commanding all humans to die. Most people, however, ignore the message until "demonic heralds" appear, declaring earth under the dominion of Satan. The heralds are engaged by military forces, who quickly discover that the demons are not only mortal, but are easily killed by modern military hardware. This prompts almost all nations on Earth to literally declare war on both God and Satan. A demonic invasion force appears in Iraq, only be routed by US and allied armor, before the the armies of Earth literally launch a counterattack through the portal to hell and easily rout the demons on their home turf, liberating billions of humans in the "Hell Pit", where some had been tortured for millenia. By this point, it become apparent that both God and Satan, as well as many other "gods" and "demons" of mythology are not actually supernatural beings, but extradimensional aliens, with extraordinary biological abilities such as bio-electricity and the ability to open portals, which made them seem godlike to ancient peoples, but were less impressive to anyone who had seen a tank!

After Satan is literally killed by a pair of anti-ship missiles, Abigor, a demon lord who defected to the side of humanity after seeing their firepower is made the leader of most of a new hell, save for the New Roman Republic, a nation of deceased "second lifers" led by consuls Julius Caesar and downed US helicopter pilot Jade Kim. Both the US and the New Roman Republic deploy defected demons as troops, though they are mostly armed with upscaled .94 Nitro (round designed for the larger demons) version of the 19th century British Martini-Henry Rifle to keep them from getting too powerful.

While there were initial difficulties with training the demons to fight alongside humans in a modern war, human authorities, particularly the New Roman Republic, managed to produce effective fighting forces supported by human specialists and vehicle crews. Both the First Demonic and the Roman demonic legions served the war against heaven, where, along with the human militaries, proved superior to the Angelic Host, who were armed with ancient weapons, bioelecticity, and sonic "trumpet blasts". In spite of this, the Roman demonic legions had to support the First Demonic after they were almost overrun by a large group of "angels". The Salvation War ended when the US destroyed a massive angelic army with a nuclear missile, and the archangel Michael, a secret human sympathizer, staged a coup against God himself, in order to prevent the Eternal City from falling victim to a nuclear attack.

It is not known what happens after this, as Stuart Slade's third novel in the series Lords of War, has not been written, and will likely never be written.

Leader: Abigor
Prior to the Salvation War, Abigor was a greater demon, a vassal of Satan himself. When Hell attempted to invade Earth, Abigor was chosen to be the commander of the army, which he led out of a portal, into the Iraqi desert. There, Abigor's forces were men by US, British, Iranian, Iraqi insurgent, and other human military forces now united against his invasion. While Abigor's flying "harpies" managed down a few AH-6 Little Bird helicopters, Abigor's forces, who had no idea just how much technologically advanced humanity actually was, were decimated by attacks from tanks, artillery, fighter and bomber aircraft, as well as land mines, while their bio-electric "lightning" proved useless against human vehicles. The demons managed to make a brief breakthrough at the Iraqi town of Hit, which was defended only by US infantry, who discovered that 5.56mm ammunition was not sufficient to pierce the thick skin of the demons. The US forces, however, managed to counterattack using grenades, AT4s, .50 caliber firearms, and mortars, aided by Iraqi insurgents armed with RPGs, car bombs, and suicide bombers. The US forces in Hit were reinforced by armor, and the demons were pushed back. US and allied armor then made a flanking maneuver, cutting off the demon from the hellmouth, leaving them with no choice but to surrender or die. Abigor, however, escaped back to hell, only to be ordered by Satan himself, along with his family, to charge the human forces personally. Knowing this was a suicide mission he and his family were sent on as punishment for their failure, Abigor surrenders to a unit of US armor, and later defects the US, providing valuable intelligence on the environment in hell, as well as the various races of demons. During this time, Abigor also takes up the hobby of studying human military history. Abigor takes part in the entry into an underground chamber where Satan was holding court as his empire crumbled around him, until he was killed by human missiles sent through a portal. The rest of the demons surrender to Abigor, now armed with a custom 30mm rifle made from a British RARDEN cannon, and the human special forces who enter with him. After the fall of hell, Abigor is made the leader of a new human-aligned hell, and provides demonic troops for the war against God and Heaven.

As a greater demon, Abigor is much larger than other races of demon. Abigor is about 15 feet tall, and comes with all the strength of a being of that size, easily wielding a the 30mm rifle, based on a vehicle-mounted weapon.

=Weapons=

Gravity Hammer (Brutes)
The Gravity Hammer is a traditional weapon of the Jiralhanae, a large hammer with a massive head an a handle of about five feet in length. The striking force of the hammer is augmented by an artificial gravity generator that greatly increased the force of impact, unleashing a powerful shockwave. The weapon also has a blade on the back which can also be used in close combat.

Trident (Demons)
"Demons" in the Salvation War universe use bronze tridents as their primary weapons. In addition to using them as thrusting weapons, they also use the prongs of the trident to channel their natural bio-electricity, allowing them to shoot out blasts of "lighting".

119's Edge
The Demons' Trident, for its longer range.

Spiker (Brutes)
The Brute Spiker is a Jiralhanae firearm firing large spikes about a foot in length. These spikes are superheated until they are red hot as they exit the barrel of the weapon, in order to cause increased damage. The Spiker is also equipped with two large bayonets, designed not for thrusting like a human bayonet, but for delivering lethal slashing attacks. The Spiker's main drawback is its poor accuracy and the poor ballistic performance of the spikes, resulting in significant bullet drop.

M1114 (Demons)
The M1114 was a .458 Winchester Magnum chambered version of the M14 Rifle that was developed during the Salvation War, after 5.56mm weapons such as the M4 carbine proved to have insufficient stopping power to reliably bring down a "demon". It will be assumed to have a 20-round magazine similar to the original M14.

119's Edge
The Demon's M1114 for its superior ballistic performance, meaning greater range, as well as its high stopping power.

Covenant Carbine (Brutes)
The Type 51 Carbine is a Covenant semi-automatic marksman rifle with a 2x scope. The weapon fires 8.7x60mm caseless rounds made from a toxic and radioactive substance. The rounds are coated with a substance to shield the user from the radiation and toxins, but the coating is destroyed on impact, causing poisoning or possible cancer if the projectile does not kill the target. The weapon has an 18-round magazine and muzzle velocity of 700 meters per second, and a range of 600 meters.

M1116 (Demons)
The M1116 is an upscaled version of the 19th century British Martini-Henry (left) rifle designed specifically for use by demons. The weapon fires a fiction .950 Nitro round, a round similar to an upscaled .700 Nitro elephant gun cartridge. The closest real-life cartridge is the .950 JDJ (right), a 24mm round made from an upscaled 20x102mm autocannon casing. The weapon impacts with a force of over 52,450 joules, compared to the 20,195 joules of a 800 grain .50 BMG round. While an 8-foot tall demon would be able to handle the force of the recoil, there is still the issue of the primary weakness of the Martini-Henry design- it is a single shot weapon with no magazine, intentionally designed that way so the demons never pose a real threat to humanity.

119's Edge
The sheer destructive power of the .950 round, likely able to take down a Brute with one well-placed shot is impressive, the weapon's rate of fire is less than impressive. The carbine, on the other hand, has a faster rate of fire, but lower stopping power, however, this is possible offset by the toxic and radioactive nature of the projectile, as well as the potential for fragmenation on impact, increasing the damage on impact.

Brute Shot (Brutes)
The Brute Shot is a Jiralhanae grenade launcher firing for a four-round belt. The weapon fires from a four-round belt, however, its rounds have relatively low stopping power, being ineffective against energy shields and even larger adversaries that can absorb the shrapnel and blast with less injury. The Brute Shot also has a large rear-mounted bayonet, designed for slashing, rather than thrusting attacks.

M240A2 (Demons)
The FN MAG is a Belgian 7.62 mm general-purpose machine gun, designed in the early 1950s at Fabrique Nationale (FN) by Ernest Vervier., and, in the form of the M240, remains the standard issue GPMG of the US Army. In the Salvation War universe, a variant chambered for .338 Lapua Magnum rounds was designed when 7.62mm rounds proved ineffective against demons. The weapon will be assumed to fire from a 100-round belt, a range of 1000 meters and a rate of fire of 850-1000 rpm like its 7.62mm counterpart.

119's Edge
The two weapons are too different to compare directly, however, in my opinion, the rapid fire of .338 Lapua rounds from the M240A2 will prove superior to the low blast radius grenades of the Brute Shot fired at a lower rate of fire.

Fist of Rukt (Tartarus)
The Fist of Rukt is a custom gravity hammer wielded by Tarturus passed down through generation of Jiralhanae Chieftains. The weapon is presumably named for some Covenant hero or deity, or possibly a previous owner. The weapon has a powerful artificial gravity generation, capable of striking with greater force than a normal gravity hammer. The weapon is also capable of firing an electromagnetic pulse and an energy pulse capable of knocking enemies backwards. Finally, the weapon seems to be equipped with a shield generator. '''NOTE: For the purposes of this match, conventional weapons will be able to pierce the shield with sustained fire. The need to disable it with a beam rifle will be assumed to be a game mechanic and not applicable in this fight. That said, the shield will still be very powerful, able to survive multiple rocket hits, for instance.'''

Custom Trident (Abigor)
Before he got his RARDEN rifle when he joined the humans, Abigor carried a bronze trident customized to maximize efficiency of its electrical discharge. For the purposes of this match, he will have this weapon with during the battle along with his rifle.

119's Edge
Tartarus' Fist of Rukt for its superior force of impact and rate and its shield generator.

Plasma Turret (Tartarus)
The Type-52 Directed Energy Support Weapon, otherwise known as the Plasma Cannon, is a manned automatic plasma turret used by the Covenant. It was rarely encountered prior to 2552 and is likely to be a universal replacement for the older Type-42 Directed Energy Support Weapon. The weapon fires bolts of superheated plasma, which cause severe third or fourth degree (flesh burned away entirely over an area) burn injuries and quickly depletes shields, however, it does not produce the deep penetration wounds projectile weapons. The other main weakness of plasma weaponry is that they only have a muzzle velocity of around 126 meters per second, much slower than a bullet. The Plasma turret has a rate of fire of around 600 rpm and comes with a 200-round battery.

RARDEN Rifle (Abigor)
After defecting to the side of the humans, Abigor arms himself with a custom-made rifle made from a British 30mm RARDEN cannon (pictured), which he is capable of wielding thanks to his massive size, with a height of around 15 feet. The cannon is normally used on military vehicles such as the Scimitar light tank and Warrior APC, and fires a 30mm high explosive-incendiary, armor-piercing secondary effect (an AP round with a red phosphorus filler for a secondary incendiary effect), or armor piercing discarding sabot rounds. Abigor's 30mm rifle has a three-round magazine.

119's Edge
Against a 15-foot tall target like Abigor, the plasma turret's bolts will have less of an impact- his body can resist 7.62mm rounds easily and is presumably resistant to heat, literally living in a volcanic hell. The RARDEN cannon, on the other hand, fires rounds designed to knock out light armor, which could vaporize an unshielded Jiralhanae in one shot, and even severely deplete Tartarus' shield. Edge: Abigor's RARDEN Rifle =X-Factors=

Explanations
=Post-Apocalyptic Cops: Rick Grimes (Walking Dead) vs Rika Minami (Highschool of the Dead)= Rick Grimes, the Georgia sheriff who became the leader of a group of survivors after a zombie apocalypse, and took on both the living dead and the Woodbury Army

VS

Rika Minami, the expert sniper with the Japanese Special Assault Team, who defended an airport from the undead, and escaped alone when it was overrun.

WHO IS DEADLIEST?!

=Weapons=

Heckler & Koch PSG-1 (Rika)
=Soldiers of Three Armies: Lauri Torni vs Yang Kyoungjong= Lauri Torni, the Finnish soldier who fought in both the Second World War and the Vietnam War, wearing the uniform of Finland, the Waffen SS, and the US Army

VS

Yang Kyoungjong, the Korean soldier who fought for the Japanese, Russians, and the Germans in World War II.

WHO IS DEADLIEST?!

=Lauri Torni= =Yang Kyoungjong=

=Weapons=

Panzerfaust (Yang)
=Yuki Nagato vs Her Reading List: Episode 1: Yuki Nagato vs Cthulhu=

Cthulhu, the eldrich abomination that waits in slumber R'lyeh until he is awakened to reign over the Earth an age of insanity.

VS Yuki Nagato, the alien artificial lifeform with godlike power, sent to monitor an human with divine powers.

WHO IS DEADLIEST?! =Combatants=

Godlike Powers
Cthulhu is a vastly powerful entity which, while not possessing true omnipotence, still has godlike power so vast that it cannot be truly comprehended by humans. This power could no doubt be used to cause devastating damage to any foe.

Insanity
The mere appearance of Cthulhu is able to cause insanity in the beholder. While the exact level of impact varies from individual, with some being able to resist his power momentarily (as seen in the Norwegian captain who wounded Cthulhu and delayed his return by ramming him with his ship), any mere human will be overwhelmed eventually. Nagato, however, is no mere mortal...

Massive Size
Cthulhu is the described as being mountainous in size, which would no doubt be able crush many smaller and weaker adversaries with simple brute force.

Flight
Cthulhu posesses massive dragon-like wings, which will, for the purposes of this match, allow him to fly.

Telepathy
Cthulhu is capable of telepathically communicating with humans, his communications typically manifesting in insanity-causing dreams. This sometimes results in the targets of these dreams establishing cults of Cthulhu.

Alien Biology
Cthulhu's alien biology is unlike anything for earth. While he can be wounded and "killed", he cannot truly die in human terms. When killed, Cthulhu will go dormant for countless millenia, until reawakened, either unwittingly or intentionally by humans. During these periods of "death", Cthulhu is still capable of telepathically communicating through dreams, with the goal of causing a human to revive him. Only a being of power rivaling that of Cthulhu himself, or greater can truly destroy him permanently.... However, for the purposes of this match, Yuki Nagato may be just such a being...

Reality Manipulation
Yuki Nagato is capable of manipulating reality in a manner she describes as similar to hacking a computer, literally being able to tap into the "data" behind everything around her and change it at will. This gives her the power to change the physical properties of any object to a seemingly infinite degree, as well as manipulate natural forces such as the weather, though this could cause long-term (multi-century or longer) damage to the global climate. However, in the face of the return of Cthulhu, Yuki will be assumed to consider any level of collateral damage short of the destruction or depopulation of the Earth acceptable, so, needless to say, she will pull out all of the stops. Nagato can also "delete" objects from reality, causing them to cease to exist. However, she cannot do this instantaneously, at least not against a being with her (or, by extension, Cthulhu's) power.

Time Manipulation
Yuki Nagato is capable of travelling through time, and Ryoko Asakura, an entity similar to Nagato, is capable of stopping time for an object, so Nagato will be assumed to be able to do the same. Nagato seems to have greatest control over time in one of her pocket dimensions, or "closed spaces", where she seems to have near absolute control.

Ability Stealing
Yuki's reality manipulation can even steal the powers of any other godlike entity, as she demonstrates in the movie The Disappearance of Haruhi Suzumiya, where she steals Haruhi's powers and remakes the universe. Nagato will be able to do this with Cthulhu's powers, but it may be more difficult against an entity that knows if its godlike powers, unlike the unaware Haruhi Suzumiya.

Creation of "Closed Space
Nagato is capable of creating a pocket dimension or "closed space", from which no entity can enter or exit unless Nagato allows it... or if they are powerful enough to break through (which Cthulhu will be able to do, but not easily). Nagato is capable of manipulating physics and reality in the closed space to an even greater degree than in normal reality. In these closed spaces, she is even capable of manipulating time, and presumably other aspects of reality, such as gravity, matter, etc.

Nanomachines
Yuki Nagato is capable of creating nanomachines which can be inserted into a target and have various impacts. For instance, they are known to be able to suppress anomalous abilities, however, the will have more trouble damaging and suppressing the powers of a being as powerful as Cthulhu, but they will be capable if sufficient numbers, or if given enough time (Nagato seems to be able to create these machines at will).

Nigh Indestructibility
Nagato is shown to be highly resistant to physical damage. For the purpose of this match, she will be powerful enough to resist even damage from Cthulhu's mountainous size.

Inhuman Speed
Yuki Nagato is shown to be capable of moving at inhuman speeds, as well as being capable of flight. Given her other abilities, she may also be able teleport.

=Strident-class heavy frigate (Halo) vs "Death Star Mode" Kongou (Arpeggio of Blue Steel)=

Strident-class heavy frigate
The Strident-class heavy frigate is a frigate class employed in the Post-War UNSC Navy; utilized primarily for escort of larger capital ships and for rapid offensive engagement. UNSC Infinity carries ten vessels of this class within internal docking bays. The vessel was the first UNSC frigate design to implement energy shields, reverse engineered from Covenent technology. The ship also carries a Mark IV Magnetic Accelerator Cannon (MAC), Three Hyperion nuclear missiles, a large compliment of Archer Missiles and a number of point defense guns.

At least one of these vessels, UNSC Eminent Domain, assisted during the Battle of Draetheus V. It destroyed hundreds of Spirits and outmaneuvered the Covenant vessels in an attempt to deploy a unit of Orbital Drop Shock Troopers before it was heavily damaged and crashed into the surface of X50.

During the Second Battle of Requiem, UNSC Infinity deployed her compliment of Strident-class frigates shortly after arriving at the shield world; at least two would survive the initial phase of combat.

(Modified from Halopedia)

Point Defense Guns
="Death Star Mode" Kongou (Arpeggio of Blue Steel)=

=Tuco Salamanca (Breaking Bad) vs Lio Shirazumi (Kara No Kyoukai)= Tuco Salamanca, The violent drug kingpin who ruled the Albuquerque underworld and tried to take control Heisenberg's blue meth.

VS

Lio Shirazumi, the serial killer transformed into a superhuman predator, who created a drug from his own tainted blood in an effort to spread chaos.

It's a battle opposites:

West vs East

Man vs Beast

Light Blue vs Blood Red

Cold Steel vs Hot Lead

to determine.... WHO IS DEADLIEST?! =Tuco Salamanca= "Nobody moves crystal in the South Valley but me, bitch!"

- Tuco Salamanca Tuco Salamanca is a drug kingpin operating for the Juarez Cartel in Albuquerque and part of a lineage of criminals in his family. His uncle was a drug runner before his disability and his cousins are hitmen for the cartel. Tuco is eventually eventuallly approached by Jesse Pinkman, who offers him some methamphetamine. Tuco loves the product but isn't satisfied about the price, but still offers Pinkman a bag of money. He then proceeds to pummel him to the ground with the bag and sends him to the hospital. Pinkman's associate, only known as Heisenberg confronts Tuco and gives him a bag of "meth". Heisenberg then throws the supposed meth and reveals that is is fuliminated mercury. Shocked but forced to cooperate, Tuco gives him his money and proceeds to make a deal, Heisenberg and Pinkman give Tuco meth and they get their money. But one deal reveals Tuco's crazier side, as he pummels one of his men to the ground after a brief misunderstanding. His safehouse is raided by the DEA but wasn't caught. Tuco takes Heisenberg and Pinkman to a safehouse in the desert where his uncle, Hector lives. Tuco plans to take them south of the border to cook meth and with his connections, would be untouchable. While in the safehouse, Tuco finds that Heisenberg's real name is Walter Hartwell White. Tuco then finds that one of his men, Gonzo, isn't answering his phone calls. Unbeknownst to him, Walter knows that Gonzo is dead after his DEA agent brother in law Hank Schrader sent him pictures of his corpse after finding it in a junkyard. The group sit down for a meal, but Walter puts a bit of ricin into Salamanca's meal. But with the intervention of Hector, Tuco's life is saved but in a rage, takes the two out and plans to execute them with his M4A1. In a skirmish with Jesse though, he is shot in the abdomen with his Jericho 941 pistol. He survives the gunshot, but Schrader arrives on the scene, looking for his missing brother. Recognizing Tuco's face, Schrader enters a firefight with Salamanca after he pulls out his gun and shoots him in the head with his Glock 22. Unknowingly, Walter was there and fleeing the crime scene. Later, Tuco's cousins would try to retaliate for their cousin's death by attempting to take Walter's life.

Jericho 941
The Jericho 941, also known as the Baby Eagle, is a semi-automatic pistol made by Israeli Weapon Industries. While it is marketed in the US as the "Baby Eagle", except for minor cosmetic similarities, the Jericho has nothing in common with the Desert Eagle. Tuco's Jericho will be assumed to be chambered for 9mm ammunition, with a fifteen-round box magazine.

M4 Carbine with scope and taped magazines
The M4 Carbine is a series of firearms based upon the design of the M16 rifle. It was designed to be a light version of the M16A2 with selective fire options. Created in the United States, the M4 was in service since 1997. The weapon is gas-operated, cooled by air, and has a telescoping stock. The carbine was created, like most carbines, to function like a rifle but have a lighter weight and greater portability. The M4 is slightly less accurate and has less stopping power. The carbine will later shift into the standard firearm for the American armed forces. 35 nations have the M4 as part of their arsenal and is widely used by both their armies and special forces. The M4 has an effective range of 500 meters and a rate of fire of 750-900 rounds per minute. Tuco's M4 has an ACOG scope and a taped dual 30-round magazine meaning every other magazine change will be faster, as he will simply need to flip to the second magazine.

=Lio Shirazumi= "A homicidal maniac... I didn't have this name, but society gave me this name. Its spot on!"

- Lio Shirazumi

Lio Shirazumi is the antagonist in the two Kara No Kyoukai movies, A Study in Murder Parts I and II. Shirazumi was a Japanese highschool student a couple years older than Shiki Ryougi and Mikiya Kokutou as of April 1995, and fell in love Shiki. Lio stalking Shiki everywhere she went and secretly recording on video. Lio finally worked up the courage to ask Shiki out, but she rejected him, and to add insult to injury, Shiki tells him that "she does not like weak people". Determined to prove he is not weak, Lio provokes a local delinquent and bully into attacking him by repeatedly beating him at an arcade game. Lio then lures the delinquent into a dark alley and bludgeons him to death. Lio, realizing he has to destroy the evidence, sees only one solution: cannibalism.

As Lio starts to consume the body, he is met by Araya Souren, a 300-year old immortal sorceror who tells him that he is insane, and then offers to "unlock the origin of his soul". Araya's actions unleash Lio's origin of "consumption", causing a compulsion to commit murder and cannibalism, as well granting him super human speed, strength and pain tolerance, as well as partial regeneration (he is able to regenerate lost body parts, but not immediately, suggesting that if he were, for instance, decapitated or shot in the head, he would still die), as well as developing a set of retractable claws.

Araya also gave him the knowledge that Shiki also has repressed sociopathic tendencies and dissociative identity disorder, as Araya intended to provoke Shiki in order to harness her powers for himself. Lio attempts to provoke Shiki into committing murder by committing a series of brutal murders and making it appear that Shiki committed the murders as her sociopathic male second personality (Also named Shiki, but with an alternate masculine spelling in Japanese). Shortly afterwards, Shiki is hit by a truck and ends up in a coma for two years, and Lio ceases his crimes.

Shiki awakens from her coma in 1998, but it is not until 1999 that Lio discovers that she is still alive, and the series of murders continue. Shiki and Mikiya Kokutou investigate the murders, as well as their connection to a new drug cocktail known as "Bloodchip", as well as new marijuana formulation. Mikiya discovers the Lio has been manufacturing drugs laced with a his own magically modified blood, which can cause insanity, though they are often fatal.

Lio confronts Shiki in a dark alley, dressed in an outfit similar to her own, and tells her that that Mikiya is holding her back for her true nature. The two fight, with Lio losing his arm. Lio nonetheless escapes.

Shiki tracks Lio to his lair, a warehouse where he grows his modified marijuana. Shiki fights Lio, but Lio knocks her unconcious and handcuffs her with a pipe, before licking her all over her body, suggesting that he intends to rape, murder, and consume her. Meanwhile, Mikiya traces the source of the drugs to the warehouse where he is ambushed and severely injured by Lio, who believes that he has killed him. Lio then returns to Shiki, but finds she had escaped her binds. Lio quickly confronts attacks Shiki with a newly-grown set of claws and attacks each of her limbs while she is concious, but still incapacitated by the muscle relaxant drug. Before he kills her, Lio tells Shiki that he killed Mikiya. Infuriated at the loss of her love, Shiki regains her strength and attacks with her knife, severing all four of Lio's limbs, before stabbing him the back, killing him. Shiki then falls unconcious, only to be woken up by a wounded, but not dead Mikiya, who has since regained conciousness.

Hunting Knife
Lio Shirazumi's primary weapon of choice is a large hunting knife about a foot long. The weapon is similar in appearance to military combat knife, with a serrated blade edge on one side and a clip point.

Metal Pipe
At one point, Lio also uses a metal pipe, about 3 feet long for the purposes of this match, as a blunt instrument. For the purposes of this match, he will have one available.

Bloodchip Drug
Lio created the "Bloodchip" drug to turn sufficiently violent individuals with a violent "origin" similar to his own into a human monster similar to himself. However, on most people, it is either simply fatal or causes insanity. That said, we cannot know how it will effect Tuco- we cannot really know his "origin" as such a thing does not exist in the Breaking Bad (or any realistic) universe, but he is certainly violent, so this is a bit of a roll of the dice for Lio: it might kill him, might cause crippling insanity... but it also might turn Tuco into something similar to Lio himself...

Partial Regeneration
Lio Shirazumi's transformations have given him to ability to regenerate lost body parts. When Shiki cuts off one of his arms in their first fight, he regrows it within a day. However, this regeneration seems to take several hours, so it will be assumed that if he sustains damage that could kill him instantly or almost instantly, such as a bullet to the head or heart will kill him. While he won't be able to regenerate in this fight, Lio is able to keep fighting with wounds that would cripple any normal man (such as the loss of an arm).

Claws
When Shirazumi nears the end of his transformation, in his final battle with Shiki Ryougi, he develops a set of retractable claws on his hands, similar to those of a lion or tigers. Along with his superhuman speed and strength, these claws allow Lio to kill with all lethality of a predatory animal. =Jack Welker's Gang (Breaking Bad) vs Ivan's Gang (FFDP: HOTRS music video)= =Combatants=

Jack Welker's Gang
Jack Welker's Gang was a group of Neo-Nazis/criminals who worked for Walter White as hitmen. They were first introduced to Walter by Jack's nephew, Todd Alquist, when Walt needed to eliminate 10 potential prison informants. Despite the difficulty of Walt's demands, Jack's gang coordinated an attack that left all 10 men dead in the space of 2 minutes. Later, when Declan, a business associate of Walt's, replaced Todd with a different cook and began producing a lower quality meth, Lydia Rodarte-Quayle, the woman in charge of distribution, had Jack and his gang kill Declan and his men, then reinstate Todd as the cook. Meanwhile, Jesse Pinkman, Walt's partner, began to grow increasingly scared of Walt, leading him to strike a deal with DEA agent (and Walt's brother in law) Hank Schrader. Jesse and Hank lured Walt into a trap, where he exposed the location of his drug money and was arrested by Hank.

However, just as Hank and his partner Steven Gomez were about to bring Walt in, Jack's gang, who Walt had hired to kill Jesse, arrived. A tense stand-off, in which Walt tried (and failed) to call off Jack and his men, escalated to a brief gunfight that ended in Gomez's death and Hank being wounded. Walt attempted to bribe Jack into letting Hank go, but Hank refused to beg for his life and was promptly executed by Jack. Enraged that Hank died for Jesse, Walt revealed Jesse's hiding place to Jack, hoping he would kill him, though Todd convinced Jack to spare Jesse so they can find out what he told Hank and improve Todd's meth cooks. The gang dragged Jesse away and took much of Walt's money as well, leaving only 10 million for Walt.

Jack's gang began forcing Jesse to cook for them, greatly improving meth quality, and when Jesse attempted to escape, Todd murdered his ex-girlfriend Andrea as a warning. After several months of self-imposed exile, Walt returns and offers to show the gang a cooking method that requires no methalymine. Todd declined, though Lydia convinced him to play along so Jack can kill Walt. At the gang's hideout, Jack revealed the truth to Walt, and ordered his right-hand man Kenny to kill Walt. Enraged, Walt revealed that he knew Jesse was alive, and accused Jack of partnering with him. Insulted, Jack had Todd bring Jesse in, showing Walt that Jesse was his slave, not his partner. Suddenly, Walt tackled Jesse to the ground and activated the M60 machine gun mounted in his car, killing all of Jack's gang except Jack (who is badly injured) and Todd, who Jesse immediately ambushed and strangled with his shackles. Jack attempted to convince Walt to let him go by offering back his money, but Walt simply shoots Jack in the head and walks off. Hit with a bullet during the firefight, Walt says goodbye to Jesse, then goes to Todd's lab, where he dies with a peaceful smile on his face.

Ivan's Gang
=Weapons=

AK-47 (Ivan)
=Vaas' Pirates (Far Cry 3) vs Eastern Private Defense Academy (Busou Chuugakusei)= =Eastern Private Defense Academy= "It seems we have become armed middle school students. How did it come to this?"

- Youji Takatsu

The Eastern Private Defense Academy is a Japanese Academy that takes in students at elementary and high school ages to train for the Japanese Self Defense Force. Located on the JSDF Fuji Training Grounds, the students train towards becoming part of the JSDF come graduation from the Academy. In this alternate reality/dimension, Japan allowed people to enter training for the JSDF as early as elementary school.

"If it's reality, I can fight"
 * -|Touko Natori=

- Touko Natori on why she fears nightmares more than reality.

Touko Natori is the daughter of a JSDF officer. As such, she is known throughout the academy for her excellent grades, physical fitness, leadership skills, and general reliability. These attributes made Touko a model student who was elected as the class president. After the attack by Trident, Touko took up the role as the leader of the group of students fighting against the mercenaries.

Weapons

Combat Dagger: Touko Natori carries a combat dagger that (at least I think based on the Google Translated novel) she took of the body of George Yoshida, a Trident International Security mercenary. The knife has a double-edged blade similar to a Fairbairn-Sykes Fighting Knife, but a wider grip. The weapon will be assumed to be similar in use, and will be assumed to be balanced for throwing.

Heckler and Koch USP: The Heckler & Koch USP is a semi-automatic pistol made by the famous Heckler & Koch. The weapon was designed primarily for US law enforcement agencies and for the civilian market. The pistol is short recoil operated and fires the 9x19 Parabellum, .357 SIG, .40 S&W, and the .45 ACP. There are 18 variants of the pistol the most commonly used being the USP Compact Tactical. 14 countries currently have the pistol in their arsenal and is being used by police forces and armed forces. For the purposes of this match, the USP will be a 9mm with a 15-round magazine

M4A1 Carbine: The M4 Carbine is a series of firearms based upon the design of the M16 rifle. It was designed to be a light version of the M16A2 with selective fire options. Created in the United States, the M4 was in service since 1997. The weapon is gas-operated, cooled by air, and has a telescoping stock. The carbine was created, like most carbines, to function like a rifle but have a lighter weight and greater portability. The M4 is slightly less accurate and has less stopping power. The carbine will later shift into the standard firearm for the American armed forces. 35 nations have the M4 as part of their arsenal and is widely used by both their armies and special forces. The weapon has a range of 500 meters and a rate of fire 750-900 rpm, firing from a magazine of 30 5.56mm rounds.

X-Factors
 * Weapons: 90
 * Leadership: 90
 * Calm Under Fire: 90
 * Tactics: 80
 * Marksmanship: 80
 * Melee Combat: 60
 * Agility: 80
 * Physical Strength: 70
 * Combat Experience: 55
 * Brutality: 45
 * Mental Health: 100

"Hey, Natori, I'm sure we'll win. I just have that feeling"
 * -|Kazuki Kurobe=

- Kazuki Kurobe

Kazuki, like Touko, is a known amongst the students and faculty for his intelligence, as well as his excellent physical condition, and leadership skills, which made him something of a rival to Touko. Like Touko, he takes up a leadership role amongst the students resisting the efforts of Trident, however, Kazuki is not without his flaws, namely a high degree of personal myth- the believe that bad things will happen to others, not oneself, potentially making him take reckless actions. Weapons

Combat Dagger:

Combat Dagger: Touko Natori carries a combat dagger that (at least I think based on the Google Translated novel) she took of the body of George Yoshida, a Trident International Security mercenary. The knife has a double-edged blade similar to a Fairbairn-Sykes Fighting Knife, but a wider grip. The weapon will be assumed to be similar in use, and will be assumed to be balanced for throwing. For the purposes of this match, all the other characters (except for Kazumi as she has the jian) will carry the weapon as well.

Heckler and Koch USP: The Heckler & Koch USP is a semi-automatic pistol made by the famous Heckler & Koch. The weapon was designed primarily for US law enforcement agencies and for the civilian market. The pistol is short recoil operated and fires the 9x19 Parabellum, .357 SIG, .40 S&W, and the .45 ACP. There are 18 variants of the pistol the most commonly used being the USP Compact Tactical. 14 countries currently have the pistol in their arsenal and is being used by police forces and armed forces. For the purposes of this match, the USP will be a 9mm with a 15-round magazine

M4A1 Carbine: The M4 Carbine is a series of firearms based upon the design of the M16 rifle. It was designed to be a light version of the M16A2 with selective fire options. Created in the United States, the M4 was in service since 1997. The weapon is gas-operated, cooled by air, and has a telescoping stock. The carbine was created, like most carbines, to function like a rifle but have a lighter weight and greater portability. The M4 is slightly less accurate and has less stopping power. The carbine will later shift into the standard firearm for the American armed forces. 35 nations have the M4 as part of their arsenal and is widely used by both their armies and special forces. The weapon has a range of 500 meters and a rate of fire 750-900 rpm, firing from a magazine of 30 5.56mm rounds.

X-Factors
 * Weapons: 90
 * Leadership: 85
 * Calm Under Fire: 95
 * Tactics: 65
 * Marksmanship: 80
 * Melee Combat: 60
 * Agility: 70
 * Physical Strength: 72
 * Combat Experience: 55
 * Brutality: 45
 * Mental Health: 100

"Because.... it is unwise"
 * -|Ann Matsura=

- Ann Matsura

The daughter of a rock star and a ceramic artist, Ann's parents were both staunch pacifists. When Ann had a falling out with her family, she left home and enrolled in Eastern Private Defense Academy in an effort to distance herself from them. Ann generally was satisfied with life at the academy, proving herself to be a skilled markswoman, an attribute that would prove useful against the Trident mercenaries. Ann's mother is a foreigner, thus her English name. Ann has known Youji Takatsu since childhood, and in spite of their occasional arguing, are actually close friends, and by the end of their ordeal together, possibly more.

Weapons Combat Dagger: Touko Natori carries a combat dagger that (at least I think based on the Google Translated novel) she took of the body of George Yoshida, a Trident International Security mercenary. The knife has a double-edged blade similar to a Fairbairn-Sykes Fighting Knife, but a wider grip. The weapon will be assumed to be similar in use, and will be assumed to be balanced for throwing. For the purposes of this match, all the other characters (except for Kazumi as she has the jian) will carry the weapon as well.

Heckler and Koch USP: The Heckler & Koch USP is a semi-automatic pistol made by the famous Heckler & Koch. The weapon was designed primarily for US law enforcement agencies and for the civilian market. The pistol is short recoil operated and fires the 9x19 Parabellum, .357 SIG, .40 S&W, and the .45 ACP. There are 18 variants of the pistol the most commonly used being the USP Compact Tactical. 14 countries currently have the pistol in their arsenal and is being used by police forces and armed forces. For the purposes of this match, the USP will be a 9mm weapon with a range of 50 meters and a capacity of 15 rounds.

Walther WA-2000

X-Factors
 * Weapons: 95
 * Leadership: 60
 * Calm Under Fire: 95
 * Tactics: 75
 * Marksmanship: 90
 * Melee Combat: 50
 * Agility: 80
 * Physical Strength: 70
 * Combat Experience: 55
 * Brutality: 45
 * Mental Health: 100

"Everyone (else) is just stupid"
 * -|Youji Takatsu=

- Youji Takatsu

Yohji Takatsu life was turned upside-down at early age, when his brother was killed in an accident. Since then, he developed a dark, cynical outlook, being emotionally distant towards others, even his own family. Yohji's desire to distance himself from his family, which he associated with his tragic past, led him to enroll in Eastern Private Defense Academy. Since enrolling, he remains distant and withdrawn, his only real social contact being through the internet. The one exception to this is Ann Matsura, a friend of Yohji's since childhood, in spite of his occasional comments about her being "annoying and incomprehensible". Whether or not Yohji is romantically attracted to Ann is unknown. In spite of his social issues, Yohji performed well, fighting alongside Ann in the battle against the Trident Mercenaries.

Weapons

Combat Dagger:

Combat Dagger: Touko Natori carries a combat dagger that (at least I think based on the Google Translated novel) she took of the body of George Yoshida, a Trident International Security mercenary. The knife has a double-edged blade similar to a Fairbairn-Sykes Fighting Knife, but a wider grip. The weapon will be assumed to be similar in use, and will be assumed to be balanced for throwing. For the purposes of this match, all the other characters (except for Kazumi as she has the jian) will carry the weapon as well.

Heckler and Koch USP: The Heckler & Koch USP is a semi-automatic pistol made by the famous Heckler & Koch. The weapon was designed primarily for US law enforcement agencies and for the civilian market. The pistol is short recoil operated and fires the 9x19 Parabellum, .357 SIG, .40 S&W, and the .45 ACP. There are 18 variants of the pistol the most commonly used being the USP Compact Tactical. 14 countries currently have the pistol in their arsenal and is being used by police forces and armed forces. For the purposes of this match, the USP will be a 9mm with a 15-round magazine

M4A1 Carbine: The M4 Carbine is a series of firearms based upon the design of the M16 rifle. It was designed to be a light version of the M16A2 with selective fire options. Created in the United States, the M4 was in service since 1997. The weapon is gas-operated, cooled by air, and has a telescoping stock. The carbine was created, like most carbines, to function like a rifle but have a lighter weight and greater portability. The M4 is slightly less accurate and has less stopping power. The carbine will later shift into the standard firearm for the American armed forces. 35 nations have the M4 as part of their arsenal and is widely used by both their armies and special forces. The weapon has a range of 500 meters and a rate of fire 750-900 rpm, firing from a magazine of 30 5.56mm rounds.

X-Factors
 * Weapons: 90
 * Leadership: 55
 * Calm Under Fire: 80
 * Tactics: 60
 * Marksmanship: 70
 * Melee: 50
 * Agility: 70
 * Physical Strength: 70
 * Combat Experience: 55
 * Brutality: 45
 * Mental Health: 100


 * -|Taro Tsurumi=

"Taro Tsurumi: Mega-macho, but I don't much more about him"

- Youji Takatsu on Taro Tsurumi

Taro Tsurumi was the son of a Japanese mother and a foreign father, with dual citizenship. It is not known why Tsurumi enrolled Eastern Private Defense Academy, however, he has not told his classmates about his nationality for fear of becoming an outcast in the face of strong Japanese nationalism. Taro has a large and muscular build, giving him a very high level of physical strength.

Weapons

Combat Dagger:

Combat Dagger: Touko Natori carries a combat dagger that (at least I think based on the Google Translated novel) she took of the body of George Yoshida, a Trident International Security mercenary. The knife has a double-edged blade similar to a Fairbairn-Sykes Fighting Knife, but a wider grip. The weapon will be assumed to be similar in use, and will be assumed to be balanced for throwing. For the purposes of this match, all the other characters (except for Kazumi as she has the jian) will carry the weapon as well.

Heckler and Koch USP: The Heckler & Koch USP is a semi-automatic pistol made by the famous Heckler & Koch. The weapon was designed primarily for US law enforcement agencies and for the civilian market. The pistol is short recoil operated and fires the 9x19 Parabellum, .357 SIG, .40 S&W, and the .45 ACP. There are 18 variants of the pistol the most commonly used being the USP Compact Tactical. 14 countries currently have the pistol in their arsenal and is being used by police forces and armed forces. For the purposes of this match, the USP will be a 9mm with a 15-round magazine

M4A1 Carbine: The M4 Carbine is a series of firearms based upon the design of the M16 rifle. It was designed to be a light version of the M16A2 with selective fire options. Created in the United States, the M4 was in service since 1997. The weapon is gas-operated, cooled by air, and has a telescoping stock. The carbine was created, like most carbines, to function like a rifle but have a lighter weight and greater portability. The M4 is slightly less accurate and has less stopping power. The carbine will later shift into the standard firearm for the American armed forces. 35 nations have the M4 as part of their arsenal and is widely used by both their armies and special forces. The weapon has a range of 500 meters and a rate of fire 750-900 rpm, firing from a magazine of 30 5.56mm rounds.

M203 Grenade Launcher: The M203 Grenade Launcher is a 40mm underbarrel grenade launcher used by the US military and other military forces as an attachment to the M16 Rifle and M4 Carbine. The weapon can be attached to other weapons with the proper adapter. The M203 was designed in the 1960s as a replacement for the M79 Grenade Launcher. The M203's main advantage over the M79 is that it is mounted under the M16, allowing the user to carry both the M203 and the M16, whereas as a grenadier armed with an M79 could carry only a pistol and a combat knife. While the M203 has supplanted the M79 in some roles, the M79 is still used in some role as the M79 has a longer range. The M320 will eventually replace the older M203. The weapon has a range of up to 400 meters, but an effective range of only 150 meters.

X-Factors
 * Weapons: 95
 * Leadership: 60
 * Calm Under Fire: 80
 * Tactics: 60
 * Marksmanship: 70
 * Melee: 65
 * Agility: 60
 * Physical Strength: 80
 * Combat Experience: 55
 * Brutality: 45
 * Mental Health: 100


 * -|Nanami Karino=

"Everyone at this school approves of me and they need me. It's comfortable here."

- Nanami Karino

"NO! Mom... Dad.... I don't want to die! I don't want to die!""

- Nanami Karino suffering from shell shock

Nanami Karino and her sister both aspired to reach celebrity status from an early age, being blessed with good looks and a talent at dancing. However, it was her sister, not Nanami who achieved success, becoming a child model. Nanami was initially happy for her sister, but over time, she grew to resent that fact that her family paid large amounts of attention to her sister, while ignoring her. This led Nanami to enroll in Eastern Private Defense Academy in order to distance herself from her family. At the academy, Nanami became popular because of her good looks and cheerful, upbeat personality. When the Trident Mercenaries attacked, Nanami joined the others in their battle to defend the academy. However, Nanami was quickly overwhelmed by fear and stress and traumatized by the incident, at one point kneeling on the floor cowering and tightly clutching her rifle with tears in her eyes.

Combat Dagger:

Combat Dagger: Touko Natori carries a combat dagger that (at least I think based on the Google Translated novel) she took of the body of George Yoshida, a Trident International Security mercenary. The knife has a double-edged blade similar to a Fairbairn-Sykes Fighting Knife, but a wider grip. The weapon will be assumed to be similar in use, and will be assumed to be balanced for throwing. For the purposes of this match, all the other characters (except for Kazumi as she has the jian) will carry the weapon as well.

Heckler and Koch USP: The Heckler & Koch USP is a semi-automatic pistol made by the famous Heckler & Koch. The weapon was designed primarily for US law enforcement agencies and for the civilian market. The pistol is short recoil operated and fires the 9x19 Parabellum, .357 SIG, .40 S&W, and the .45 ACP. There are 18 variants of the pistol the most commonly used being the USP Compact Tactical. 14 countries currently have the pistol in their arsenal and is being used by police forces and armed forces. For the purposes of this match, the USP will be a 9mm with a 15-round magazine

Steyr TMP: The Steyr TMP (Taktische Maschinenpistole/Tactical Machine Pistol) is a select-fire 9x19mm Parabellum caliber machine pistol manufactured by Steyr Mannlicher of Austria. The weapon has a 30 round magazine and a rate of fire of 850-900 rounds per minute and a range of up to 100 meters.

X-Factors
 * Weapons: 80
 * Leadership: 40
 * Calm Under Fire: 30
 * Tactics: 60
 * Marksmanship: 60
 * Melee: 20
 * Agility: 80
 * Physical Strength: 50
 * Combat Experience: 35
 * Brutality: 45
 * Mental Health: 70

Explanations Nanami Karino is, without a doubt, the weakest link in the team. About the only thing she has going for her is her agility and ability to know the exact position of her body in space, given her talent at dancing since childhood. She also is a decent shot, has some knowledge of military tactics, and is in  decent physical condition given her military education. Apart from that, Nanami proved herself easily "shell shocked" by combat situations and mentally fragile. All in all, when Nanami joined EPDA, she chose the wrong career path!


 * -|Hikari Senami=

"Don't wimp out now, Natori!"

- Hikari, urging Touko to shoot a Trident International Security mercenary

Hikari Senami is the daughter of socially well-connected parents, always living in the shadow of her older brothers, both of who attended prestigious universities. This lead to Hikari developing something of an inferiority complex. Hikari enrolled in Eastern Private Defense Academy in an attempt to "change herself". While at the academy, Hikari idolized Touko Natori for her intelligence and leadership abilities, hoping to be like her someday.

Combat Dagger:

Combat Dagger: Touko Natori carries a combat dagger that (at least I think based on the Google Translated novel) she took of the body of George Yoshida, a Trident International Security mercenary. The knife has a double-edged blade similar to a Fairbairn-Sykes Fighting Knife, but a wider grip. The weapon will be assumed to be similar in use, and will be assumed to be balanced for throwing. For the purposes of this match, all the other characters (except for Kazumi as she has the jian) will carry the weapon as well.

Heckler and Koch USP: The Heckler & Koch USP is a semi-automatic pistol made by the famous Heckler & Koch. The weapon was designed primarily for US law enforcement agencies and for the civilian market. The pistol is short recoil operated and fires the 9x19 Parabellum, .357 SIG, .40 S&W, and the .45 ACP. There are 18 variants of the pistol the most commonly used being the USP Compact Tactical. 14 countries currently have the pistol in their arsenal and is being used by police forces and armed forces. For the purposes of this match, the USP will be a 9mm with a 15-round magazine

Steyr TMP: The Steyr TMP (Taktische Maschinenpistole/Tactical Machine Pistol) is a select-fire 9x19mm Parabellum caliber machine pistol manufactured by Steyr Mannlicher of Austria. The weapon has a 30 round magazine and a rate of fire of 850-900 rounds per minute and a range of up to 100 meters.

X-Factors
 * Weapons: 80
 * Leadership: 40
 * Calm Under Fire: 70
 * Tactics: 60
 * Marksmanship: 60
 * Melee: 45
 * Agility: 80
 * Physical Strength: 50
 * Combat Experience: 55
 * Brutality: 45
 * Mental Health: 100

Explanations Hikari Senami has decent weaponry, and given her small frame, she is rather agile, but it also limits he close combat abilities. Hikari also wears glasses, meaning marksmanship may be slightly less than others, or at the very least, it will suffer severely if they are lost or destroyed. Hikari, however, is also very calm, proving capable of remaining calm even when fired upon.


 * -|Satoshi Yoshino=



Satoshi's father was a soldier in the JSDF, and Satoshi enrolled in Eastern Private Defense Academy wishing to follow in his father's footsteps. Satoshi has a carefree, cheerful outlook, and is generally well-liked, with many friends. He is also in many ways a typical teenager, being an avid fan of anime.

Combat Dagger:

Combat Dagger: Touko Natori carries a combat dagger that (at least I think based on the Google Translated novel) she took of the body of George Yoshida, a Trident International Security mercenary. The knife has a double-edged blade similar to a Fairbairn-Sykes Fighting Knife, but a wider grip. The weapon will be assumed to be similar in use, and will be assumed to be balanced for throwing. For the purposes of this match, all the other characters (except for Kazumi as she has the jian) will carry the weapon as well.

Heckler and Koch USP: The Heckler & Koch USP is a semi-automatic pistol made by the famous Heckler & Koch. The weapon was designed primarily for US law enforcement agencies and for the civilian market. The pistol is short recoil operated and fires the 9x19 Parabellum, .357 SIG, .40 S&W, and the .45 ACP. There are 18 variants of the pistol the most commonly used being the USP Compact Tactical. 14 countries currently have the pistol in their arsenal and is being used by police forces and armed forces. For the purposes of this match, the USP will be a 9mm with a 15-round magazine

Howa Type 89: The Howa Type 89 is a Japanese assault rifle designed in 1989 for the Japanese Self-Defense Force to replace the Howa Type 64. The weapon is based off the AR-18 assault rifle, which was produced in Japan for a time until laws prohibiting the export of military hardware from Japan were passed. As such, the Howa Type 89 has never been exported. The weapon fires 5.56mm ammunition from a 30-round magazine (for the purposes of this match), with a range of up to 500m and a rate of fire of 700 rounds/minute.

X-Factors
 * Weapons: 90
 * Leadership: 45
 * Calm Under Fire: 50
 * Tactics: 60
 * Marksmanship: 70
 * Melee: 50
 * Agility: 85
 * Physical Strength: 70
 * Combat Experience: 35
 * Brutality: 45
 * Mental Health: 100

Explanations:

Satoshi is, in many senses of the word, average. He is competent with a firearm and was able to remain calm enough under fire to put up an effective fight. Apart from that, the only thing that stands out in terms of X-Factors is his slightly immature nature, which causes his leadership score to fall.


 * -|Kazumi Tachibana=

Kazumi Tachibana was a fan character created as part of a contest. Unfortunately, the web page which featured her bio and picture has been taken down. Kazumi is a skilled swordswoman, though studying wushu and mastering the Chinese jian rather than kenjutsu, as one might expect given her Japanese ancestry.

Weapons

Jian: The Jian is a Chinese straight sword dating back to about the 7th century BC. The jian has a straight roughly 70 cm blade with a short, wing-shaped guard. These blades were designed to be used as a "general purpose" weapon, capable of both cutting and thrusting. Some jian also had a tassel on the hilt to serve as a lanyard or for distracting the enemy with its rapid movements. The Jian is often used for rapid attacks, with advanced techniques including spinning to sword in the hand to distract the opponent, before going in for a lethal thrust. For the purposes of this match, Kazumi will be assumed to be an accomplished swordswoman.

Heckler and Koch USP: The Heckler & Koch USP is a semi-automatic pistol made by the famous Heckler & Koch. The weapon was designed primarily for US law enforcement agencies and for the civilian market. The pistol is short recoil operated and fires the 9x19 Parabellum, .357 SIG, .40 S&W, and the .45 ACP. There are 18 variants of the pistol the most commonly used being the USP Compact Tactical. 14 countries currently have the pistol in their arsenal and is being used by police forces and armed forces. For the purposes of this match, the USP will be a 9mm with a 15-round magazine

Howa Type 89: The Howa Type 89 is a Japanese assault rifle designed in 1989 for the Japanese Self-Defense Force to replace the Howa Type 64. The weapon is based off the AR-18 assault rifle, which was produced in Japan for a time until laws prohibiting the export of military hardware from Japan were passed. As such, the Howa Type 89 has never been exported. The weapon fires 5.56mm ammunition from a 30-round magazine (for the purposes of this match), with a range of up to 500m and a rate of fire of 700 rounds/minute.

X-Factors
 * Weapons: 90
 * Leadership: 45
 * Calm Under Fire: 50
 * Tactics: 60
 * Marksmanship: 70
 * Melee: 80
 * Agility: 90
 * Physical Strength: 65
 * Combat Experience: 0
 * Brutality: 45
 * Mental Health: 100

Explanations: Kazumi Tachibana is a fanmade character who was featured in a contest, so she is not in the canon. This means that she did not fight alongside the rest of EPDA against Trident International Security, or in other words zero combat experience, this will be her first fight. On the other hand, her jian and wushu training mean she will be deadly in close combat, striking with a deadly grace that a machete-toting pirate can't hope to match. Add that to the standard marksmanship and tactical training from EPDA, and Kazumi still has the potential to be a solid teammate.

Emplaced Claymore Mines
The M18 Claymore mine is a remotely-detonated anti-personnel mine used by the US military. The mine consists of 700 steel ball-bearings behind a C-4 charge. When detonated, the mine fires the ball bearings out in a forward-directed fan pattern 6.5 feet tall, 50 meters wide, with an effective range of 50 meters, though the bearings can travel as far as 250 meters. The weapon was designed in 1960 as a counter to human wave attacks such as those used by the Japanese in World War II and the Chinese and North Koreans in the Korean War, and went on to see use in the Vietnam War and subsequent conflicts.


 * 1st Line- Building Wall
 * 2nd Line- Entrance Foyer

Body Armor (All)
=Vaas' Pirates=


 * -|Vaas Montenegro=

X-Factors
 * Weapons: 80
 * Leadership: 60
 * Calm Under Fire: 90
 * Tactics: 45
 * Marksmanship: 70
 * Melee: 90
 * Agility: 80
 * Physical Strength: 90
 * Combat Experience: 85
 * Brutality: 100
 * Mental Health: 45

Explanations: Vaas is a skilled combatant honed by years of constant fighting against his former tribe, the Rakyat, as well as (presumably) rival gangs. Vaas is particular dangerous in close combat, and seems to favor killing his enemies up close and personal with a machete, that or taking them alive and subjecting them to prolonged torture. Vaas's weak points include his less modern weaponry than the modern high-end firearms of EPDA, as well as his low mental health, which makes him more courageous and brutal, but also makes him less likely to take into account self-preservation.


 * -|10x Berserker=

"Slice and Dice BABY!"

- Pirate Berserker

Some of Vaas' pirates do not carry firearms, possibly because they are simply unable to afford one, or perhap, given their behavior, they are sociopathic to the point that they prefer killing with a blade. Pirate berserkers, also known as chargers or beheaders, charge at their foes armed with machetes, with no thought for their own safety, and do not wear any body armor. This means that, while they are dangerous up close, they are a relatively target for any competent marksman from a distance.

Machete: A Machete is a large, heavy-bladed knife about 18 inches in length used in many tropical areas, most notably Latin America and Africa. The machete is used as a tool for cutting brush and harvesting sugar cane, as well as opening coconuts and other tough fruits and nuts. The machete is also commonly used as a weapon, particularly amongst militias and rebels in Africa and Latin America, and is often issued to military units operating in tropical areas. Similar weapons include the Filipino bolo, Nepalese kukri, and Japanese nata.

X-Factors
 * Weapons: 5
 * Leadership: 5
 * Calm Under Fire: 15
 * Tactics: 3
 * Marksmanship: 0
 * Melee: 75
 * Agility: 85
 * Physical Strength: 90
 * Combat Experience: 45
 * Brutality: 100
 * Mental Health: 20

Explanations: Pirate berserkers are deadly at close range, not to mention completely insane, with no concept of self-preservation, given their willing this to charge straight into machine gun fire with only a machete. Note that they score a low calm under fire for a different reason Nanami Karino of EPDA- instead of panicking, the berserkers suicidally charge into fire. Overall, they're essentially cannon fodder. The low combat experience is because they don't tend to live long.


 * -|10x Shotgunner=

"*maniacal laughter*"

- Pirate Shotgunner

Pirate shotgunners are a second class of pirate sometimes known as "berserkers". Like the machete-wielding "charger", berserkers will charge at the player, though they are marginally more dangerous as they are armed with shotguns. Like the charger, however, they lack any body armor, and are most vulnerable to long range weapons.

Baikal MP-133 The Baikal MP-133 is a Russian 12-guage pump-action shotgun similar to the Remington 870. The weapon is intended primarily as a civilian weapon for uses including hunting, home defense, security. The weapon will, for the purposes of this have a capacity of six rounds plus one in the chamber (as per the seven rounds total in the game).

Combat Knife The KA-BAR is a combat knife that is used by Armed Forces World-wide. It got it's name when a trapper sent a letter to the company that made it about how, after his gun misfired, used it to kill an attacking bear. But the letter was so hard to make out that all that could made out was "K a Bar"-to kill a bear. It was the most popular combat knife in Vietnam, and continues to be used to this very date. It is great for stabbing, slashing, searching for mines, cutting rope, and other useful things like that.

X-Factors
 * Weapons: 35
 * Leadership: 5
 * Calm Under Fire: 15
 * Tactics: 9
 * Marksmanship: 35
 * Melee: 60
 * Agility: 70
 * Physical Strength: 80
 * Combat Experience: 50
 * Brutality: 100
 * Mental Health: 45

Explanations:

"Waste that son of a bitch!"
 * -|10 Riflemen=

- Pirate Rifleman

Pirate riflemen are the most common class of pirate encountered on the North Island. Pirate riflemen are armed with AK-103 assault rifles, and appear to have at least some combat experience, if not training. For instance, they will take cover when under heavy fire, however, they are still prone to hip-firing their weapons, resulting in poor accuracy, and rushing into combat at close ranges. Like most pirates, they do not wear body armor.

AK-103 The AK-103 assault rifle is a derivative of the AK-74M chambered for the 7.62×39mm M43 round, similar to the older AKM. The AK-103 can be fitted with a variety of sights, including night vision and telescopic sights, plus a knife-bayonet or a grenade launcher. The version of the weapon used by the pirates has an unusual wood furniture instead of the standard black plastic grips, making it look similar to the original AK-47. The weapon has a 30-round magazine and a range of 500 meters.

Combat Knife: The KA-BAR is a combat knife that is used by Armed Forces World-wide. It got it's name when a trapper sent a letter to the company that made it about how, after his gun misfired, used it to kill an attacking bear. But the letter was so hard to make out that all that could made out was "K a Bar"-to kill a bear. It was the most popular combat knife in Vietnam, and continues to be used to this very date. It is great for stabbing, slashing, searching for mines, cutting rope, and other useful things like that.

X-Factors
 * Weapons: 65
 * Leadership: 15
 * Calm Under Fire: 45
 * Tactics: 45
 * Marksmanship: 50
 * Melee: 50
 * Agility: 60
 * Physical Strength: 80
 * Combat Experience: 85
 * Brutality: 100
 * Mental Health: 65

Explanations:

Pirate Elites are a more heavily armed and armored than lower-ranking pirate riflemen. In addition the standard assault rifle, pirate elites have body armor that protects them from smaller-caliber rounds, but is still easily pierced by heavier weapons.
 * -|5x Elite=

AK-103: The AK-103 assault rifle is a derivative of the AK-74M chambered for the 7.62×39mm M43 round, similar to the older AKM. The AK-103 can be fitted with a variety of sights, including night vision and telescopic sights, plus a knife-bayonet or a grenade launcher. The version of the weapon used by the pirates has an unusual wood furniture instead of the standard black plastic grips, making it look similar to the original AK-47. The weapon has a 30-round magazine and a range of 500 meters.

Kimber Warrior: The Kimber Warrior and Desert Warrior are models that are based on a special version of the Custom that was built for the United States Marine Corps Forces Special Operations Command. The MARSOC pistol, known as the Kimber ICQB (Interim Close Quarter Battle) pistol, does not have an internal firing pin block as seen on the rest of the current Kimber Custom models, hence a "II" does not follow the Warrior or Desert Warrior's names. These pistols have an ambidextrous thumb safety, a lanyard loop, an internal extractor, and, in contrast to other Custom models, a standard length recoil spring guide rod to allow easier field stripping without tools. The weapon fires .45 ACP rounds and fires from an 8-round magazine.

Machete: A Machete is a large, heavy-bladed knife about 18 inches in length used in many tropical areas, most notably Latin America and Africa. The machete is used as a tool for cutting brush and harvesting sugar cane, as well as opening coconuts and other tough fruits and nuts. The machete is also commonly used as a weapon, particularly amongst militias and rebels in Africa and Latin America, and is often issued to military units operating in tropical areas. Similar weapons include the Filipino bolo, Nepalese kukri, and Japanese nata.

Light Body Armor Pirate Elites wear light body armor which provides some protection from enemy fire, but can be penetrated by larger-caliber rounds (assault rifle and large). The armor only covers the torso region. The armor is ductaped together, and not in very good condition.

X-Factors
 * Weapons: 75
 * Leadership: 60
 * Calm Under Fire: 65
 * Tactics: 50
 * Marksmanship: 70
 * Melee: 50
 * Agility: 60
 * Physical Strength: 80
 * Combat Experience: 85
 * Brutality: 100
 * Mental Health: 65

Explanations:

Vaas's pirates employ snipers armed with Dragunov rifles and Agram 2000 SMGs for close combat. While pirate snipers are a major threat to Jason Brody, they are not as skilled as a professional military snipers, and their rifles mount laser sights, betraying their locations and making them easy targets for a skilled countersniper. Pirate snipers do not wear any body armor.
 * -|5x Snipers=

SVD Dragunov w/ laser sight The Dragunov sniper rifle (formally Russian: Снайперская винтовка Драгунова, Snayperskaya Vintovka Dragunova (SVD), literally "Dragunov's sniper rifle") is a semi-automatic sniper rifle/designated marksman rifle chambered in 7.62×54mmR and developed in the Soviet Union. The weapon has an effective range of 800 meters, fires from a ten-round magazine. The weapon comes standard with a 4x scope. The pirates have also added red laser sight, which may aid in aiming, but also makes the location of the sniper easily visible.

Agram 2000: The Agram 2000 is a Croatian Submachine Gun firing 9mm ammunition. The weapon is compatible with a variety of different magazine sizes, but for the purposes of this match, the weapon will come with a 22-round magazine. I was unable to find an exact range for the Agram, but I would estimate it to be about 100 meters.

Combat Knife: The KA-BAR is a combat knife that is used by Armed Forces World-wide. It got it's name when a trapper sent a letter to the company that made it about how, after his gun misfired, used it to kill an attacking bear. But the letter was so hard to make out that all that could made out was "K a Bar"-to kill a bear. It was the most popular combat knife in Vietnam, and continues to be used to this very date. It is great for stabbing, slashing, searching for mines, cutting rope, and other useful things like that.

X-Factors
 * Weapons: 80
 * Leadership: 45
 * Calm Under Fire: 65
 * Tactics: 50
 * Marksmanship: 85
 * Melee: 40
 * Agility: 50
 * Physical Strength: 70
 * Combat Experience: 85
 * Brutality: 100
 * Mental Health: 65

Explanations:

RPG Gunners are the pirate's long-range heavy forces, usually seen defending bases or accompanying important pirate personnel. These Pirate carry an RPG-7 rocket launcher for engaging vehicles and groups of enemies, and can be very dangerous to the player. However, they lack any body armor, meaning they are easily picked off with any long-range weapon. They also carry an Agram 2000 for close combat.
 * -|3x RPG Gunner=

RPG-7: The RPG-7 is a Soviet-made 85mm anti-tank rocket launcher. The weapon was first delivered to the Soviet Army in 1961 and, like the AK-47 has since been widely exported during the Cold War era, and is still in the arsenal of many countries and paramilitary organization. The weapon is known for low cost, ease of use, durability and reliability. To some, it's the very symbol of guerrilla warfare. The weapon has a maximum range of over 900 meters, but an effective range of only about 200 meters

Agram 2000: The Agram 2000 is a Croatian Submachine Gun firing 9mm ammunition. The weapon is compatible with a variety of different magazine sizes, but for the purposes of this match, the weapon will come with a 22-round magazine. I was unable to find an exact range for the Agram, but I would estimate it to be about 100 meters.

Combat Knife: The KA-BAR is a combat knife that is used by Armed Forces World-wide. It got it's name when a trapper sent a letter to the company that made it about how, after his gun misfired, used it to kill an attacking bear. But the letter was so hard to make out that all that could made out was "K a Bar"-to kill a bear. It was the most popular combat knife in Vietnam, and continues to be used to this very date. It is great for stabbing, slashing, searching for mines, cutting rope, and other useful things like that.

X-Factors
 * Weapons: 80
 * Leadership: 45
 * Calm Under Fire: 65
 * Tactics: 50
 * Marksmanship: 85
 * Melee: 40
 * Agility: 50
 * Physical Strength: 70
 * Combat Experience: 85
 * Brutality: 100
 * Mental Health: 65

Explanations:

"Let me show you how a man fights!"
 * -|3x Heavy Gunner=

- Pirate Heavy Gunner

Weapons

PKM Machine Gun

Kimber Warrior

Machete

10x Berserkers

 * Machete

10x Pirate Riflemen

 * AK-47
 * Combat Knife

5x Elite Pirates

 * AK-47
 * Kimber Warrior
 * Machete
 * Light Body Armor

5x Close Combat experts

 * Baikal MP-113
 * Combat Knife

2x Sniper

 * Dragunov Sniper Rifle
 * Agram 2000
 * Knife

1x Grenadier

 * RPG-7
 * Kimber Warrior
 * Knife

1x Heavy Gunner

 * PKM
 * Kimber Warrior
 * Machete
 * Heavy Body Armor

=Henrietta Croche and Triela Hartmann (Gunslinger Girl) vs Kanon and Shion Ozu (Coppelion)= =Henrietta and Triela=

Henrietta
Henrietta was a normal girl living in Italy until her family was brutally murdered and she was wounded. While in hospital, she was taken in by the Italian government's "Social Welfare Agency", which replaced her severely wounded body with state of the art cybernetics. But the "Social Welfare Agency" was no charity. The agency was a cover for creating cybernetic child soldiers for use against the mafia and a separatist terrorist organization known as the Five Republics Faction. Henrietta was placed with a "handler", an ex-military police officer named Guise Croche, and sent on black operations against terrorists. Henrietta's preferred weapons are an FN P90 submachine gun SIG Sauer P239 handgun.

Bayonet
=Kanon and Shion Ozu=

Kanon
Kanon Ozu is a Coppelion, as genetically engineered human immune to radiation, and a character in the anime and manga Coppelion. She was created in 2036, in a future Japan where Tokyo was abandoned because of nuclear accident that irradiated the entire city. Kanon and her sister Shion were both clones of actress Kuon Ozu, who was later discovered to be a serial killer. Both Kanon and Shion inherited their mother's violent, sadistic personality. After discovering the Coppelion were intentionally engineered to have a short lifespan, both Kanon and Shion made it their mission to take revenge against humanity. As of now, in the anime, they are currently aiding the 1st Division in their attempt to blow up the "sarcophagus" around the melted-down Odaiba Nuclear Reactor, sending radiation high into the atmosphere.

Powers
Kanon was spliced with the genes of an electric eel, giving herself the ability to create powerful electric discharges at will. These discharges can travel through the air, as well as any conductive media such as metal and water, however, if Kanon uses the attack near water, she may electrocute herself.

Metal Claws
=Gokukoku no Brynhildr Cast vs Mobile Task Forces (SCP Foundation)= =Gokukoku no Brynhildr cast=

Spontaneous Destruction
Kuroha Neko possesses the power to destroy any inanimate object, seemingly in a manner of her choosing. For instance, she has caused a boulder to split in half, an area of ground to explode, and disintegrated a gun in an enemy's hands. It appears she can destroy any object in her like of sight, so long as she knows it is there, even if she can't see it. For instance, she is seen using the power to destroy bullets in flight in the anime opening.

High Intelligence
=Royal Rumble! Henry VIII vs Sultan Murad IV= Henry VIII, the Tudor monarch well known for his six wives... and for carrying a pistol-mace-spear combination weapon.

VS

Sultan Murad IV, the violent Ottoman sultan known for carrying a massive mace and two-handed sword both said to weigh over 100 pounds.

WHO IS DEADLIEST?! =Combatants=

Murad IV
=Leader's Weapons=

"Henry's Walking Staff"
Henry VIII's carried a combination mace-spear-pistol, which he sometimes used as a walking stick, thus it's nickname "Henry's Walking Staff". The weapon had three matchlock pistol barrels in the head (I could not find whether they could be fired individually or all at once, but for the purposes of this match, it will be able to do both). The weapon also had a head covered in armor piercing spikes, for use like a mace, and a spike on the top, for use as a spear. The weapon had a handle that appears to be about 5-6 feet long.

Giant Mace (Murad)
Murad IV carried a large mace said to weigh 60 kilograms (132 pounds) and that no one was able to lift it apart from Murad himself. While I tend to be skeptical of these numbers, Ottoman maces, particularly ceremonial maces, tend to be quite heavy. In general, Ottoman maces either flanged or had a round head without spikes.

119's Edge
Both weapons are heavy and unwieldy, but Murad's seems more so, in spite of the Sultan's supposed strength. Also, Henry's mace has three guns attached, giving it a definite range advantage.

Two-Handed Sword (Henry)
Henry VIII also has a large, two-handed sword about five feet long. The weapon is typical of blades of two-handed swords of the era, being intended to chop through the shafts of polearms for use against formations of pikemen, or else for slashing off a horse's legs, before finishing off the rider when used against cavalry.

Hundred-Pound Sword (Murad)
Sultan Murad IV owned a large longsword said to weight over 100 pounds. I was unable to find many details on the weapon, but I did find an image of several large European-style two-handed swords displayed at the Tokapi palace in Istanbul. It is likely that Murad's longsword was similar to one of these blades.

119's Edge
Both weapons are large two-handed swords, and, as I am skeptical of the weight figure of Murad's blade, I will call this even for now. =Guard's Weapons=

Longsword (Henry)
The term "longsword" refers to a longer sword than the arming sword, while having the same basic shape of the arming sword, but having a length of up to about one and a half meters, designed more for thrusting, but still capable of cutting. The sword was used from the mid 1300s to the mid 1500s. The weapon was also known as a "hand and a half", as it can be used one or two handed. The Longsword fell out of favor in military service starting around the 1520s, with the introduction of the Swiss Sabre.

Kilij (Murad)
The kilij is a Turkish sword based on older Central Asian weapons used since. The kilij first appeared sometime in the late Middle Ages, and was definitely in use by the time of the late 1400s. The weapon has a slightly curved blade made of high carbon steel, with a reinforced point that is significantly wider than the rest of the blade with a false edge. This gave the kilij formidable cutting ability. The kilij often had a hook-shaped pommel. The kilij was used not only by the Turks, but also in parts of Eastern Europe that had contact with the Ottoman Empire.

119's Edge
The weapon are similar in length, however, I give a slight edge to the kilij, as it is capable of delivering lethal slashes- it cut a pig carcass clean in half in an episode of Deadliest Warrior, and is also capable of thrusting, with its reinforced point.

Bill/Billhook (Henry)
Derived originally from the agricultural billhook, the bill consisted of a hooked chopping blade with several pointed projections mounted on a staff. The end of the cutting blade curves forward to form a hook, which is the bill's distinguishing characteristic. In addition, the blade almost universally had one pronounced spike straight off the top like a spear head, and also a hook or spike mounted on the 'reverse' side of the blade. There were many types of bill. English bills tended to be relatively short, with broad chopping heads, while Italian bills (ronche) often had very long thrusting points. The English distinguished between several varieties of bill, including the black, brown and forest bills, but the differences between them are currently not fully understood.

Ottoman Halberd (Murad)
The halberd is a type of polearm combining an axe head, spear point, and spike or hook for unhorsing cavalry. The weapon was effective as it allowed a foot soldier to combat cavalry by using the spear head to prevent cavalry from closing in, the hook for pulling knights off horseback, and the axe head for delivering a killing blow capable of piercing armor. The weapon was, like the pike commonly used by forces of peasant conscripts or rebels, as it was cheap, yet efficient to use. The Ottoman version of the halberd was identical in use to the European version of the weapon, with only cosmetic differences.

119's Edge
Murad's Halberd, for its greater versatility.

Shield Pistol (Henry)
During the time of Henry VIII, the British royal guard were armed with matchlock shield pistols. The weapons consisted of a short-barreled matchlock firearm in the center of a buckler. The shield pistol was presumably used in combination with a sword as an off-hand weapon, with the shield used to parry incoming blows and the pistol used at practically point blank range, as pistols were often used at the time.

Wheellock Pistol (Murad)
The wheellock mechanism is a mechanism of firearm operation in use in the late 1500s and early 1600s. The wheellock worked using a spring-loaded wheel, which was wound up and, upon pulling the trigger, the spring released, spinning the wheel, while at the same time a spring loaded arm with a small piece of iron pyrite, called the dog, struck the spinning wheel, creating a spark, which ignited the gunpowder in the pan, and subsequently the main charge in a manner similar to a modern cigarette lighter. The wheellock mechanism's main advantage over the matchlock was that was self-igniting, not requiring a slow-burning match, and was smaller, allowing for greater concealability. The wheellock was used mainly in pistols, as it was more expensive than the matchlock, and had to be wound up before it could be fired, slowing the reloading process. The wheellock was later replaced by snaphance and flintlock firearms in the 1600s.

119's Edge
While the wheellock's more conventional design might make it easier to aim, pistols of the period were used at practically point blank range. The wheellock has a more advanced ignition system, however, the shield pistol is more versatile, being able to block incoming sword attacks as well as being used as a pistol.

Matchlock Musket (Both)
The matchlock musket, also known as an arquebus, is an early firearm, and the first to have a mechanism recognizable as a trigger. The weapon was fired using a mechanism that held a slow burning cord, the "match" in place until the trigger was pulled, at which point the mechanism would move the match downward, into the firing pan, igniting the powder in the pan as well as the main charge. Some variants, known as snap matchlocks used a small spring to force the match down into the pan. The matchlock musket improved on the earlier Hand Cannon, as the mechanism held the match in place, meaning it was less likely that a soldier would drop the match, for instance. However, it had many of the same drawbacks as the hand cannon. Specifically, the matchlock was a smoothbore weapon, meaning it was innaccurate at ranges of over 50-100 meters, and only truly effective when used in formation, and could only fire one shot before a length reloading process. Prior to the invention of the bayonet, musketeers had no melee weapons except for the butt on their gun or possibly as sword or dagger, which would be little use against a charging cavalryman, for instance. For that reason, matchlock muskets were used in dense "pike and shot" formations, with pikemen protecting the musketeers, preventing cavalry from closing in. When these formations, along with volley fire techniques in which multiple soldiers took turns firing and reloading, so that there was always a row of men firing, were utilized, however, matchlock firearms proved to be devastating against cavalry. The matchlock musket saw use throughout Europe, as well as in the Middle East, India, and eventually East Asia, where matchlocks, known to the Japanese as tanegashima, after the island where they were introduced by the Portuguese and quickly became popular with samurai warlords such as Oda Nobunaga, who appreciated their ease of use, allowing even peasant- foot soldiers to use them with minimal training, yet cause devastating damage to cavalry when used in formation. Matchlocks were used through the 1500s and into the 1600s, being slowly replaced by wheellock and flintlock designs, though not being completely replaced in the 1720s. =X-Factors=

Explanations
While Henry commanded troops during a war with the French, he did not have as much combat experience as Murad, who personally lead his troops into battle on multiple occasions during a war with the Safavids. Both men were highly trained, as it was customary for royalty of the period to regularly practice with military arts such as swordsmanship. I give Henry a higher rate for armor as images of Henry's plate armor seemed to provide more per all-around protection than contemporary Ottoman suits of armor. Murad, however, was legendary for his physical strength, being able to wield a massive sword and mace. He was known to able to win wrestling matches against four opponents at once. However, for all his strength, Murad's mental health was rather poor. He was known to be a raging alcoholic (in spite of prohibiting consumption of alcohol in his empire), and to be extremely violent, and would attack on impulse. For instance, he would attack people in the streets of Constantinople with his mace or sword if he saw them breaking laws or even if they simply angered him. There are even claims that on occasion, late in the night, he ran out of the palace partly naked, armed with his sword, and killed anyone in his path. Henry was brutal, and more than willing to kill anyone who got in his way, but he was still in touch with reality (although perhaps less so in his later years, but this match features a younger Henry).

=Smaug (The Hobbit) vs The Third Recon Team (Gate)= Smaug, the last of the dragons of Middle Earth, whose devastated the dwarven kingdom of Erebor and the human city of Dale

VS

The Third Recon Team, the JSDF unit sent through a portal to a fantasy world of dragons, elves, and low tech, but hostile armies.

WHO IS DEADLIEST? =Smaug= One of the last of the great Fire Drakes of Middle-Earth, the dragon known as Smaug was a horrifying sight for the free peoples who were unfortunate enough to encounter his fearsome visage. Infamous, not only for his cruelty and strength, but for his cunning and creative mind, Smaug often made careful plans that would only result in his personal gain, eventually culminating in his destructive invasion of the Misty Mountains, killing many of the Dwarves who lived there and stealing their countless treasures from them, making their mountain halls his home.

Smaug spent most of his days after this invasion resting, basking in his newly begotten treasures. So long did he lay upon his bed of jewels and coins, the riches began to stick to his stomach- the soft, vulnerable area that was exploited to kill many of his kind. This armor was incredibly effective, allowing him to be neigh unstoppable when he did chose to take to the skies and terrorize the locals, including the Men of Dale.

Smaug's many years of terrorizing was finally ended when a Hobbit, Bilbo Baggins, joined a group of Dwarf survivors of his attack on the Misty Mountains, including prince Thorin Oakenshield, and guided by Gandalf. This group planned to take back the mountain, and their efforts awoke the fury of Smaug, who launched an attack on the nearby Laketown, where Bard the Bowman took advantage of a small gap in Smaug's armor, shooting a magic black arrow into the Dragon's chest. Left mad, but still fighting, the villagers mounted an attack on the fallen dragon, and while many died, Smaug eventually fell to another strike to the chest.

Fire Breath
Smaug possesses the signature ability of most dragons of fantasy, notably the ability to breath fire. Smaug's breath is depicted in the movie as a flamethrower-like blast capable of being projected at least 50 meters. The flames are hot enough to instantly ignite human flesh, as well as wood and foliage.

Claws and Teeth
For close combat, Smaug possesses a set of razor-sharp claws and teeth. He describes his teeth as "swords" and claws as "spears", suggesting he is skilled at using them in combat.

Tail
In his threatening monologue to Bilbo, Smaug suggests he is accomplished at using his tail as a weapon as well, describing the "shock of (his) tail" as "a thunderbolt". For the purposes of this match, the tail will carry considerable blunt force given its large mass, capable of easily breaking bones, sending humans flying through the air, an possibly even flipping vehicles.

Armor
The scales of a Dragon of Middle Earth are very thick, capable of deflecting arrow fire, small ceramic grenades (the dwarvish "flashflame" made by Balin in the movie), and even a small siege engine armed with a dwarvish-made "black arrow" is no guarantee of victory. The main weakness of a dragon is the lower body, but, Smaug has laid in a horde of treasure for long enough that gold and gems stick to his body, armoring him. Also, as one would expect from a creature that literally breathes fire, he is also naturally resistant to heat to the point that being covered in molten gold only slowed him briefly.

Against the 21st century firepower of the Third Recon Team, Smaug will be less protected, but still quite resiliant, the thick scales, gold and gem armor, and sheer body mass mean it will, for the purposes of this match, take sustained fire (dozen or more magazines) to bring him down with standard caliber (5.56mm, 7.62mm etc) rounds anywhere accept his underbelly, which, once the gems and gold are stripped away (sustained fire will do this), he will be very vulnerable to small arms fire. Damage will also be greater at close range, and greater from 7.62mm than 5.56mm. .50 caliber rounds will be assumed to be able to take him down even more quickly. A well placed round to a vital point on the underbelly could prove fatal or at least crippling. Also, hits to the eye will blind him in that eye (obviously), and may go straight through to the brain. Hits that go into the mouth will also do sever damage, with a grenade in the mouth or a bullet into the roof of the mouth and instant kill. Grenades will do most damage when they detonate right next to Smaug, while rockets will be instant kills to the head or body, and if they hit a leg, wing, or tail, they will destroy that appendage.

Flight
Smaug, like most dragons of fantasy, possesses large wings on his back with a roughly bat-wing shape, giving him the ability to fly. Given his mass and the limitations of biological flight (muscle power etc), it is likely that Smaug would fly more slowly than any man-made aircraft. For the purpose of this match, he will fly at speeds of up to about 60 miles per hour/ 100 kph in a straight line line, but may reach speeds of up to about 80 miles per hour/ 128 kph or more in a dive.

=Third Recon Team=

Personnel
The 3rd Special Recon Team is a Japanese Self-Defense Force team of 13 soldiers, formed after a portal to a fantasy world appeared in Tokyo and Roman-like army came out and attacked. The attack, however, was easily repulsed by the technologically superior Japanese Self-Defense Force. The JSDF then launched a counterattack through the portal, crushing the Imperial Army, killing over 100,000 of them with machine guns, tanks, and Cobra gunships. The Special Recon Team was formed with the mission of exploring the vast new world, designated the "Special Region" and making contact with the locals. The team soon discovers a village burned the by a dragon, and rescue the lone survivor, an elvish girl named Tuka Luna Marceau. The 3rd Recon Team later makes contact with a convoy of carts and wagons carrying refugees from conflicts in the area in the wake of the power vaccuum after the destruction of the Imperial Army. The dragon returns and attacks the convoy surviving even .50 caliber machine gun fire, but its eyes prove vulnerable. The Recon Team then shoots the dragon with a Panzerfaust 3. The shot was off, not killing the dragon, but still managing to blow its leg off. The dragon then retreats, severely wounded, much to the amazement of the refugees. The 3rd Recon team later encounters two other allies from the new world, a young sorceress in training named Lelei La Lalena and Rory Mercury, a priestess of a war god and self-proclaimed 900+ year old demigoddess known for fighting with a berserker rage with her gigantic battle axe.

Toyota High Mobility Vehicle
First designed in 1995 for the JSDF and manufactured until 2002, the High Mobility Vehicle, marketed to civilians as the Mega Cruiser, is Toyota's answer to the Humvee. The vehicle has a 115 horsepower 4.1 liter diesel engine and a 4-speed automatic transmission. I could not find data on top speed, but the similar Humvee has a top speed of over 70 miles per hour.

Komatsu LAV
The Komatsu LAV (Japanese: 軽装甲機動車; kei-sōkō-kidōsha?), first produced in 2002, is used exclusively by the Japanese Self-Defense Forces, and has seen use in the Iraq War. It is built by Komatsu Ltd. Defense Systems Division in Komatsu, Ishikawa, Japan. Komatsu's factory designator for the vehicle is KU50W.

The exterior resembles the Panhard VBL, used by the French army, but the LAV has 4 doors and a large cabin for carrying soldiers. The LAV can also be transported by air in vehicles like the CH-47J and the C-130H. (From Wikipedia)

The vehicle will, for the purposes of this match, carry a Browning M2 .50 caliber machine gun in a rooftop mount with a square 360 degree gunshield to partially protect the body of the gunner. The vehicle is hardened against assault rifle and rifle caliber rounds including 5.56 and 7.62mm NATO. The vehicle has a top speed of about 100 kilometers per hour.

Mitsubishi Type 74 Light Truck
The Mitsubishi Type 73 Light Truck (73式小型トラック 73-shiki kogata torakku?) is a series of military light trucks that are used as mini SUVs in the JSDF. They have been under production by Mitsubishi Motors since 1973. In JSDF service, it is officially known as the 1/2 Ton Truck. They are powered by Mitsubishi-made 4-cylinder diesel engines with a total of 123 horsepower. (From Wikipedia)

The Type-74 will carry an FN Minimi/M249 SAW light machine gun in a pintle mount.

Bayonet
The M9 Bayonet is a knife bayonet that can double as a combat knife. The weapon can be used mounted onto the end of a rifle (such as the M4 or Howa Type 64), or on its own as a knife. The bayonet has a seven-inch blade.

SiG Sauer P226
The SIG Sauer P220 features a family of pistols based upon the design of the P220. The pistols of this series are semi-autmoatic and fires the 9x19 Parabellum, .45 ACP, and .30 Luger. The series is currently manufactured by Sauer & Sohn and is released from Eckernförde, Germany. The weapon is recoil operated and has a magazine capacity of 7, 9 ,or 10 rounds. The pistol was designed to replace the ex-Swiss standard firearm, the SIG P210. Currently, the pistol family is being used by 18 different countries, in dozens of different military and law-enforcement departments. The weapons series is still in service since 1975. For the purposes of this match, the SIG will have a ten-round magazine.

Magpul PDR
The Magpul PDR (Personal Defense Rifle) is a compact bullpup-style 5.56x45mm carbine being developed by Magpul Industries. Although halted in development, it has garnered some attention, largely due to its "futuristic" appearance. The system consists of a gas-operated bullpup intended to replace some submachine guns, M9 pistols and M4 carbines while still offering the rapid fire and range of a M4 carbine in an ultra compact firearm.

The PDR is one of the few personal defense weapons to use a standard caliber. This decision was made to minimize the logistic burden of the weapon. The method of operation is a short stroke gas piston that may or may not include a two baffle compensator, barrel lengths of between 10.5 to 12.5 inches. It is striker-fired, uses STANAG magazines, features an ambidextrous ejection system, and ambidextrous controls. A Picatinny rail offers mounting for various optics. There is also some indication of integrated lighting and/or laser systems. (From Wikipedia)

For the purposes of this match the Magpul will have a 30-round magazine.

Howa Type 64
The Howa Type 64 (64式自動小銃 Rokujuu-yon-shiki-jidou-shoujuu?), is a Japanese battle rifle used exclusively by the Japan Self-Defense Forces and the Japanese Coast Guard replacing the M1 Garand but later replaced by the Howa Type 89. The weapon fires a 7.62mm NATO round and has an effective range of 400 meters. The Type 64 has a rate of fire of 500 rpm in full auto.

M249 SAW
The Fabrique Nationale Minimi short for "Mini Mitrailleuse" (French: mini machine gun), is a Belgian 5.56mm NATO light machine gun designed as a squad-level fire support weapon. A variant of the weapon is used by the United States Armed Forces under the designation M249 Squad Automatic Weapon. The weapon has a rate of fire of 700-1150 rounds per minute depending on model and a range of up to about a kilometer. The weapon is fed from 200-round linked ammuntion belts or, in an emergency, 30-round STANAG magazine.

Panzerfaust 3
The Panzerfaust 3 is a modern German-made rocket launcher that entered service with the Bundeswehr in 1992, not the be confused with the WWII-era Panzerfaust. The weapon has a range of 920 meters, at which point it will self destruct, though the effective range is typically much shorter. The Panzerfaust 3 can use a variety of warheads, including hollow charge, tandem charge, and anti-bunker warheads. The weapon is equipped with a scope for greater accuracy.

M67 Grenade
The M67 fragmentation grenade is the current standard issue hand grenade for the United States and other military forces worldwide. The grenade was first issued in the 1970s, replacing the M26 and M61 grenades used during the Vietnam War. The grenade is activated by pulling the safety pin and then throwing the grenade. Pulling the pin releases the safety lever or "spoon", however, the spoon should be held in place by the users hand until the grenade is thrown, at which point the spoon releases, activating the fuse.

Rory Mercury
Rory Mercury is a priestess of the war god, Emroy, as well as a self-proclaimed 961-year old demigoddess though she has the appearance of a girl of about 13. Rory wears a clothing simiar to the "gothic lolita" fashion- namely a black, frilly dress with dark purple trim. Rory appears to have superhuman strength, wielding a halberd larger than she is with a berserker rage, cutting down several enemies with each swing of the blade. Rory is the one of the few people in the "Special Region" that are as feared as the JSDF. This violent demeanor has caused Itami to describe her as a "perfect match" for Shino. While Rory is extremely violent and sadistic, she does seem to have a sense of justice, generally killing bandits, raiders, and others who murder innocents, while avoiding killing innocents herself and showing loyalty towards her new allies. Rory later proves herself capable of killing multiple special forces personnel, as well as surviving hits from small arms fire. She is also able to regenerate from wounds, though, she does still feel pain and could potentially be incapacitated from severe damage. It is not known what would happen if she was hit with something capable of completely destroying her body, such as a nuclear weapon, but for the purposes of any matches here, she will still be kill-able if her body is completely destroy, by say, repeated direct explosive impacts or a nuclear weapon, if her severed head is kept separated from the rest of her body for a long period of time (if not truly killing her, at least leaving her a severed head with no offensive abilities) or hit by a powerfully supernatural weapon.

Halberd
Rory Mercury wields a massive battle axe or halberd about seven feet in total length, taller than Rory herself. In spite of the halberd's size, she has no difficulty wielding it. The weapon appears appears to be composed entirely of an unknown metal, painted black. While it does not have the back spike of most halberds, Rory's weapon does have a massive axe blade, perhaps 3 feet long, as well as a 1-1.5 foot spear head on top. The weapon is shown to be incredibly sharp, with Rory being able to decapitate several enemies with one swing. The blade is also durable enough to block assault rifles bullets, a feat Rory is more than fast enough to achieve.

Magic Attacks
=It Takes A Cloned Killer to Kill a Cloned Killer.... Agent 47 (Hitman) vs Kanon and Shion Ozu (Coppelion)=

Scenario
Hello 47,

Your next mission is highly dangerous, but there will be a large payoff should you succeed. Your targets are Kanon and Shion Ozu, two Coppelion- cloned humans with an immunity to radiation created by the Japanese Self Defense Force to enter areas irradiated in nuclear accidents. The JSDF have authorized this contract after the targets were discovered to have the personality of their genetic donor, a who was later discovered to be a serial killer, and are thus considered too dangerous to be allowed to live. You are to infiltrate the base of the Coppellion project, disguised as a technical school, and eliminate both targets. Be warned that both of your targets are trained in combat, and have other abilities beyond immunity to radiation. Kanon's DNA was spliced with that of an electric eel, giving her the ability to emit electical discharges. Shion's strength is augmented to a greater degree than your own, giving her the ability to easily break concrete with her bare hands. However, they have no immunity to fatal injury. I recommend you use stealth on this one.

-Good Luck, 47 =Agent 47=

Fiber Wire
A Garrote is a weapon used to strangle a target, by either cutting the wind pipe or cutting off air. They can be made from piano wire, a rope, or even a scarf. If it cuts off blood flow to the brain, it can kill in under 5 seconds. 47's garrote is a non-metallic fiber wire designed specifically for the purpose.

Agency Tanto Knife
The Agency Tanto knife is a combat knife with a Tanto-style blade, with a black aniodized coating on the blade, serving both the protect the blade from corrosion and to prevent reflection that might give away the user's position. The weapon is intended mostly for thrusting, but it can also be used for slashing attack, typically aimed at the throat, and as a throwing knife.

Dual Silverballer Pistols
Agent 47 uses a customized AMT Hardballer handgun called the "Silverballer". The Silverballer is an AMT Hardballer, basically a Colt M1911 clone with a stainless steel body, meaning it probably has a range of 30-50 meters. The weapon fires .45 ACP rounds. Agent 47's Silverballer will be equipped with a suppressor and an extended magazine holding 12 rounds. The original AMT Hardballer had a problem with jamming and damage due to galling of the stainless steel, as lubrication at the time was inadequate to prevent this. Agent 47's Silverballer, however, probably has been modified to prevent this.

Remote C-4
Agent 47 often uses C-4 plastic explosives activated with a remote detonator as a weapon, the advantage being that it allows 47 to kill a target from a distance even without a direct line of sight. 47 will often place the charges to drop objects or trigger gas explosions etc, making the target's death look like an accident, or else rig objects such as vehicles to explode when used.

Pickup Weapons
These weapons can be picked up by both parties (47 and Kanon/Shion) in the level, locations/owners in parentheses.

SiG Sauer P220 (Guards, Armory)
The SIG Sauer P220 features a family of pistols based upon the design of the P220. The pistols of this series are semi-autmoatic and fires the 9x19 Parabellum, .45 ACP, and .30 Luger. The series is currently manufactured by Sauer & Sohn and is released from Eckernförde, Germany. The weapon is recoil operated and has a magazine capacity of 7, 9 ,or 10 rounds. The pistol was designed to replace the ex-Swiss standard firearm, the SIG P210. Currently, the pistol family is being used by 18 different countries, in dozens of different military and law-enforcement departments. The weapons series is still in service since 1975.

Smith and Wesson Model 629 (Kanon and Shion Ozu)
Kanon Ozu uses a pair of Smith and Wesson Model 629 revolvers as sidearms. For the purposes of this match, they will be .44 magnums with a 6-round cylinder.

Minebea PM9 (Guards, Armory)
A Japanese submachine gun based off the IMI Uzi, the PM9 fire 9mm ammuntion from a 25-round magazine with a rate of fire of 1100 rounds per minute at ranges of up to 100 meters.

Howa Type 89 (Guards, Armory)
The Howa Type 89 is a Japanese assault rifle designed in 1989 for the Japanese Self-Defense Force to replace the Howa Type 64. The weapon is based off the AR-18 assault rifle, which was produced in Japan for a time until laws prohibiting the export of military hardware from Japan were passed. As such, the Howa Type 89 has never been exported.

M4 Carbine (Guards, Armory)
The M4 Carbine is a series of firearms based upon the design of the M16 rifle. It was designed to be a light version of the M16A2 with selective fire options. Created in the United States, the M4 was in service since 1997. The weapon is gas-operated, cooled by air, and has a telescoping stock. The carbine was created, like most carbines, to function like a rifle but have a lighter weight and greater portability. The M4 is slightly less accurate and has less stopping power. The carbine will later shift into the standard firearm for the American armed forces. 35 nations have the M4 as part of their arsenal and is widely used by both their armies and special forces.

M79 Grenade Launcher (Armory, Kanon Ozu)
The M79, commonly known as the Thumper is a single-shot, break action grenade launcher first adopted in 1960. The launcher was designed to give infantry squads greater firepower, and was intended to fire a grenade further than it could be thrown by hand, with more accuracy than older rifle grenades. The weapon thus intended as a sort of middle-ground between a hand grenade and a mortar. The weapon served through the Vietnam War, until the M203 was placed into service in 1969 and the M79 was gradually replaced, though it is still in use for some purposes it it has a longer range than the M-203. The M79 was replaced with the M203 as the M203 was an underbarrel launcher, allowing the grenadier to carry a rifle as well as the launcher, whereas the M79 operator could only carry a pistol and a combat knife as secondary weapons.

Panzerfaust 3 (Armory)
The Panzerfaust 3 is a modern German-made rocket launcher that entered service with the Bundeswehr in 1992, not the be confused with the WWII-era Panzerfaust. The weapon has a range of 920 meters, at which point it will self destruct, though the effective range is typically much shorter. The Panzerfaust 3 can use a variety of warheads, including hollow charge, tandem charge, and anti-bunker warheads.

M67 Grenade (Armory)
The M67 fragmentation grenade is the current standard issue hand grenade for the United States and other military forces worldwide. The grenade was first issued in the 1970s, replacing the M26 and M61 grenades used during the Vietnam War. The grenade is activated by pulling the safety pin and then throwing the grenade. Pulling the pin releases the safety lever or "spoon", however, the spoon should be held in place by the users hand until the grenade is thrown, at which point the spoon releases, activating the fuse.

C-4 (Armory)
C-4 (or Composition C-4) is a plastic explosive. By itself, C-4 is harmless. You could shoot it, set it on fire, etc and it won't go off. But as blasting cap is placed on it, all the user needs to do is press a detonator and it goes off.

Melee

 * Combat Knife (CQC Training)
 * Katana (Shion Ozu's Room)
 * Hand Claws (Shion Ozu)
 * Riding Crop (Kanon and Shion Ozu, Shion's Room, Kanon's Room)
 * Screwdriver (Maintenance)
 * Hammer (Maintenance)
 * Drill (Maintenance)
 * 2x4 (Maintenance)
 * Shovel (Maintenance)
 * Mop (Janitor's Closet)
 * Plunger (Janitor's Closet)
 * Cleaver (Kitchen)
 * Knife (Kitchen)
 * Lamp (Dorms)
 * Sedative Syringe (Medical Area, Pharmaceutical Storage)
 * Scalpel (Medical Area, Operating Room)
 * Scissors (Classrooms, Operating Room)
 * Pencil (Classrooms, Offices, Dorms)

Poisons

 * Rat Poison (Janitorial Closet)
 * Bleach (Janitorial Closet)
 * Sedative Overdose (Pharmaceutical Storage)

Disguises (With Access)

 * Coppelion (Entrance Foyer, School Areas, Dorms)
 * Doctor (Entrance Foyer, Medical Wing)
 * Anesthesiologist (Entrance Foyer, Medical Wing, Operating Room)
 * Surgeon (Entrance Foyer, Medical Wing, Operating Room)
 * JSDF Guard (All Areas)
 * Delivery Man (Entrance Foyer, Loading Dock, Storage)
 * Office Worker (Overlooking Skyscraper)

Hot Shower (Kanon)
Kanon is known in the anime to fear using her powers near water, as she thinks she might electrocute herself. 47 attempts to attack Kanon in the shower and allows her to see him. Kanon will attempt to use her powers on 47 and instead electrocute herself.

Munitions Mishap (Kanon)
Kanon will occasionally go to the heavy weapons range and practice with her favored weapon, an M79 Grenade Launcher. Before she does so, 47 will rig the 40mm grenade round to detonate in the barrel upon firing.

Kenjutsu Champion (Shion)
Steal one of Shion's katanas in the close combat area. She will fight 47 with the other. With her overwhelming advantage in strength, it may seem like an easy win for Shion... but it wouldn't be the first time 47 has beaten a stronger opponent.

Bullying Will Not Be Tolerated (Either)
Eliminate Kanon and/or Shion while they are bullying Aoi Fukusaku, one of their usual victims.

Close Your Eyes Forever (Either)
Female Coppelion do not have a uterus, as it was surgically removed as a donor organ. For the purposes of this mission, Kanon and Shion are scheduled to have this procedure done in a couple days. 47, disguised as the anesthesiologist, will give the target an overdose of anesthetic, poisoning them.

Malpractice (Either)
Similar to above, but 47 will be disguised as the surgeon and cut a major blood vessel, causing the target to bleed to death. Will arouse a LOT more suspicion than the anesthesiologist method- 47 may have to shoot his way out.

Things That Go Boom in the Night (Either)
47 will place remote explosives in the target's bed, and detonate when they enter.

Touku Madé (Either)
Steal a sniper rifle from the Armory, then infiltrate the skyscraper overlooking the JSDF facility and take out the target from there. Name of signature kill is a reference the ending song of Coppelion, the title meaning "far away".

=Kanon and Shion Ozu=

Kanon
Kanon Ozu is a Coppelion, as genetically engineered human immune to radiation, and a character in the anime and manga Coppelion. She was created in 2036, in a future Japan where Tokyo was abandoned because of nuclear accident that irradiated the entire city. Kanon and her sister Shion were both clones of actress Kuon Ozu, who was later discovered to be a serial killer. Both Kanon and Shion inherited their mother's violent, sadistic personality. After discovering the Coppelion were intentionally engineered to have a short lifespan, both Kanon and Shion made it their mission to take revenge against humanity. As of now, in the anime, they are currently aiding the 1st Division in their attempt to blow up the "sarcophagus" around the melted-down Odaiba Nuclear Reactor, sending radiation high into the atmosphere.

Powers
Kanon was spliced with the genes of an electric eel, giving herself the ability to create powerful electric discharges at will.

Riding Crop
Shion and Kanon Ozu have also sometimes carry a riding crop. It is implied that this is primarily used to beat up on their fellow students, rather than as a series weapon.

=Notes=
 * Conditions for victory:
 * Agent 47: 47 must eliminate Kanon and Shion Ozu, and escape the facility.
 * Ozu Sisters: 47 eliminated, At least one of the sisters must survive.
 * Draw: 47 and both targets killed, either in a mutually fatal encounter, or if 47 is killed by the JSDF guards while attempting to escape.