User blog:Alpha71/Avatar Aang vs Mewtwo

I got the idea for this matchup from a facebook group I am in, and as I like the match I have decided to repost it here. If you made this matchup originally and want me to take this page down due to stealing of ideas, I will do so gladly.

Aang: The elementally blessed protecter of his world, who mastered the 4 arts of bending and defeated the deadly force of the Fire Nation!

VS.

Mewtwo: The genetically cloned Legendary Pokemon who nearly ended almost all life on Earth and whose Psionic powers are second to none in his world!

WHO

IS

DEADLIEST?

Avatar Aang:

Close Range: Gliding Staff

Mid Range: Firebending and Waterbending (Can also use Earth and Airbending at this range)

Long Range: Airbending and Waterbending (Can also use Fire and Waterbending at this range)

Special 1: Energybending

Special 2: Avatar State

Armor: Elemental Shields

Mewtwo:

Close Range: Giant Spoon

Mid Range: Telekinesis & Pokeballs

Long Range: Shadow Balls

Special 1: Hexes (Gravity, Mind Control, Heal Block, Amnesia, Imprison)

Special 2: Augments (Teleportation, Calm Mind, Miracle Eye, Recover)

Armor: Barrier, Reflect, Bubble shield

NOTE: Miracle Eye makes invisible things visible and intangible things tangible. Amnesia wipes memory from opponents; not the move in the games. Imprison straight-out prevents non-physical attacks, although powerful opponents can overcome this. Gravity inhibites flight to a major degree. Recover restores Mewtwo by 50% effeientcy, but is not a passive regeneration. Feats of his teleportation include teleporting an enitre ecosystem; complete with bodies of water and wildlife.

X-Factors

Intelligence

M: 70 A: 40 (65 in Avatar State)

Killer Instinct

M: 50 A: 41 (49 in Avatar State)

Psychological Warfare:

M:81 A: 15 (40 in Avatar State)

Intuition

M: 62 A: 44 (60 in Avatar State)

The terrain is an island, in the middle of the Pacific. It is uninhabited, but Team Rocket base and a Fire Nation fort are both stationed on the island. The fighters get 4 hours of prep time until they are teleported to the fight. Surrenders count as victories, and do KO's.