User blog comment:Goddess of Despair/Vampires vs Werewolves/@comment-69.132.214.139-20130429000740

Werewolf strengths Increased Strength: Werewolves are thought to gain a greater strength due to the mixing of human and wolf; They become far stronger, equavilant in some myths to that of a vampire. Increased Agility: Werewolves have tighter packed muscles, which allow for them to manuver with less lagging, meaning they can move swifter and faster, but are still prone to tiring even if it does take them longer to tire out. Beastlike Senses: Werewolves gain a canus lupis like appearance, and so do their internal organs. A Werewolf's hearing and smell will be equivalent to a wolf's, making them excellent trackers when it comes to scents, and their hearing improves allowing them to hear sounds from miles away. Supernatural Regeneration: Werewolves are relatively fast heals. Thus, when they are shot, and can withstand the pain, due to regenerating their damaged tissue. Weaknesses Wolfsbane: When people in Rome prayed for the first werewolves to leave, God gave them an answer. A new plant called Wolfsbane was found, and was revealed as an excellent Werewolf reppellant. The reason for this may be that Wolfsbane is terribly scented. Werewolves have superhuman senses, and thus are more sensitive to smells. Werewolves cant stand the smell of Wolfsbane, and will do anything to stay away from it. Silver: A pure metal that has an illurgac reaction to their cursed blood, causing boils, burn marks, smoking, and even fire to break out on their skin. Holy water: Too much Alcohol in a wolfies system, is like a human drunk behind the wheel, remember no drinking and running werewolves, lets keep it safe out there. More seriously, Holy water is made of alcohols, herbs, and other goodies that is to be pure, like silver it has much the same effect, to give it an extra kick add silver shavings or silver dust to the concotion, and bring ear plugs. Decapitaion: Removing the head of a werewolf, by cutting it off or shooting it in the brain. Safe: If they are just trying to catch food like a deer, don't harm it or you WILL be it's next meal. Nice or not: To tell if the werewolf is nice or not is if you are in the woods, alone, then you see the werewolf come slowly. If it starts growling at you stop, and start backing up and then about a few feet turn around and run away from it. If you walk towards it and it doesn't start to growl. Get CLOSER, it might be able to help you to get out of the forest. When you do this remember first one Wolfsbane if it's nice drop it. If it's not nice throw the wolfsbane at it then run away like you stole something! Then there is the Vampire Strengths Immortality - Vampires never die of natural causes.

Superhuman Strength - Vampires possess great physical strength; able to lift cars and trucks with ease.

Superhuman Speed - Vampires move faster than the eye can see. Superhuman Senses - Vampires have powerful senses. Superhuman Agility - Vampires are more agile than humans and animals. They can jump higher and farther than any human or animal. Night Vision - Vampires can see in the dark. Healing Factor - Vampires heal quickly from wounds in a matter of seconds, regrow severed limbs, and are immune to disease and disability. Wall-Crawling - Vampires can adhere to sheer surfaces. Mental Manipulation - Vampires can erase, restore, or fabricate a person's memories. Hypnosis - Vampires can hypnotize humans to do their will.

Shape-Shifting - Vampires have been known to shift forms into mists, bats, rats, crows, wolves and owls. Animal Control - Vampires can summon and control bats, wolves, rats, insects, crows and owls. Flight - Vampires can fly either with wings or under their own power. Atmokinesis - Vampires can influence the weather. Telekinesis - Vampires can move objects with their minds. Telepathy - Vampires can read a person's thoughts. Weaknesses Sunlight - Sunlight will burn a vampire's skin. (stronger vampires such as vampire lords can stand in sunlight. but only for a limited time. Depends on age of vampire and how long ago said vampire last feed) Wooden Stakes - Some vampire types are killed by a stake through the heart, though some are merely put into a comatose state - or torpor - when staked and removal of the stake will revive them. Garlic - Vampires are repulsed by garlic. (due to their powerful sense of smell) Silver - Silver will burn vampires on contact. (but will not kill them. Only causes severe pain and weakens them greatly) Decapitation - Vampires can be killed by decapitation. Fire - Vampires are vulnerable to fire. Holy Water - Holy water burns vampires like acid. (There is debate here. As some vampires will be unaffected. And others can be harmed by water even if it is not holy water) Holy Ground - Vampires cannot set foot on holy ground. (myth as some vampires live in crypts and tombs on church grounds) Werewolf Bite - A werewolf's bite can kill a vampire like a disease. Crosses - Christian crosses frighten vampires away and can burn them on contact. (This is a myth from hollywood movies) Angelic Touch - With their vanquishing powers, angels can kill vampires with a single touch. Heart Extraction - Removing a vampire's heart will kill them.