User blog comment:Leolab/User Siege Tourney, Round 40 of 50: Redkite (Markus) v Cfp3157 (Shengway)/@comment-5043545-20140214182714

WanderingSkull's GraveDigging Tunes "Probhibtion Is Coming Down Hard" 

Attacker

Overrun: This shouldn't be an issue as Shengway lacks an proper defense to keep invaders out. Sure he can deal some damage to Markus' troops, but still not enough to convince his attacker that he can keep him out of the fort. Plus since Markus' pieces of siege equipment are more numerous then they can deal a greater damaging effect to the fort, before allowing him to enter and take over the fort.

Force Surrender: Well with a low loyalty score like that, I doubt Shengway's men are going to hold out too long against one of the greater Generals of the tourney. Plus it's been repeatedly stated and shown that Shengway's men are willing to off their commander in order to survive. Markus could simply wats onto the battlefield and put doubt into the mindset of Shengway's men.

Single Combat: See Below

Defender

Force Surrender: As you've read my edge above (or at least skimmed through it) you can understand my position about Shengway. He doesn't have the manpower, nor any reason to provide for a reasonable force surrender. Markus' men are incredibly loyal and won't be willing to off their commander just to say the skins off their backs.

Anihilate Attacker: I can some this up in one simple word and the answer is nope. Shengway lacks the proper tools and manpower to anihilate Markus and his army. Markus can outlast and deal greater damage to Shengway if a combat situation arises when the opposing armies clash. Combine this without the lack of siege equipment to even weaken the opposing army goes to show the lack of readiness to anihilate Markus.

Survive: If Shengway couldn't even keep Markus out of his castle and combine with possible revolt amongest his own army you come to the conslusion Shengway has no way to survive. He can keep Markus out for only so long before those doors come crashing down and men flood his already damaged fort.

Single Combat: See Below

Tie

Die and Win: Well their is always a chance that Markus may die while attacking the fort, but it's so low that it doesn't even come into effect. Shengway's lack of ability to win and stay sober will cost him, his life and the battle.

Both Die: Well once again this is not going to happen since if it does come down to single combat, Markus has this in the bag. Shengway has little to no chance of survival and I doubt he can take Markus down with him if it comes down it.

Single Combat

Long: Not really sure, but I guess Shengway gets the edge due to his more well-designed bow since I have no real knowledge as to how Markus' bow looks like. Althrough Markus will likely be able to shrug the hits off due to his armor. EDGE: Shengway

Polearm: I guess I'm giving it to Markus thanks to the greater length of the pike allows him to deal the first hit. Plus Shengway will be less than sober when in combat thus hindering his movements. EDGE: Markus

Main/Off-Hand: Markus has the more lethal combination of both defense and offense when it comes down to a close range game. The tower shield is going to be more effective as a shield because the Spartan shield is now incredibly heavy and hard to move around. The Gladius won't be able to wrk as effectively thanks to that massive shield while the short sword has more range. EDGE: Markus

Overall Edge: Markus Thaowan- Thanks to his superior up-close and personal game along with his armor gives him the win. If Shengway can't do enough damage to his armor then he's pretty much screwed when it gets close.

Deadliest Warrior: Markus Thaowan- Once again the Great General recieves another win against an opponent who is underprepared for a siege. His siege equipment is more numerous and his men are more prepared for a long siege, but in case it'll be a short one. He just about takes every single victory condition that can make his job really easy. Shengway can hold off a few waves before being overwhelmed by a superior foe.