User blog:Pygmy Hippo 2/Deceit Infected vs. Last Year:The Nightmare Survivors

Last season, I made a battle between two of asymmetrical multiplayer horror games' greatest Killers but now it's time to look at the Survivors. Often underequipped victims, these two groups are armed with weapons fit for the Killers themselves and in fact one of them technically are the Killers of their universe although their foes aren't pushovers themselves with enough ingenuity to build incredibly lethal weapons. It's a race against time as each side hunts for blood bags, boxes, and lockers to find what they need to kill the opposite team and make it out alive.

The Deceit Infected, victims of a virus that makes them transform into the horrific Terrorforms!

The Last Year:The Nightmare Survivors, abducted high school students turned into an effective team of Killer hunters!

Who is Deadliest?

Deceit Infected
Basic Info=Bio:The Deceit Infected were made through a virus that turns the victim into one of the Terrorforms that live only to kill any who aren't infected and the only remaining personality is used to deceive prey. Rachel exposed the Terrorform virus but that was only due to her email being hacked and blackmailed for an affair. Hans Kinski crashed a helicopter full of drunken German special forces into a Russian aircraft carrier and dissapeared for 20 years. But in the end, the Infected aren't human anymore, they're Terrors.

"Ugh...my head."
 * -|Rachel Pankhurst (Experiment)=640px-Rachel_Render.jpg

Pistol:A firearm that every person in the game, Infected or not, carries from the beginning of the test. It may only have six shots and not be the strongest gun but it can still kill.

Knife:The other weapon that every person in the test carries is a knife with a serrated back that is mostly used for stabbing. (Rachel's unique melee weapon is a coffee mug so that's why I didn't include it.)

Wall Hax:The simplest way to describe this Infected power that enables them to see non-Infected's outlines in white, fellow Infected's outlines in red, and blood bag outlines in red through obstacles and a certain distance.



Terrorform:When a blackout occurs and the Infected have consumed six blood bags or they are enraged by the exit being open, they will transform into a Terrorform and Rachel is the Experiment. All Terrorforms have sharp claws and teeth, can overpower regular humans and kill them with a single punch to the head, outrun their victims, and take two shotgun blasts to kill. The Experiment's basic in health and speed but can use a Decoy that comes out of her body and explodes into smoke if it gets attacked by weapons or light or after five seconds. The Terrorforms can be blinded by light which can prevent them from killing prey and have a limited time to hunt unless enraged before they transform back into the Infected human form or can do so willingly.

Vents:The Infected in their Terrorforms can crawl into vents near the ground to travel across an area far quicker than they could on foot.

"Haven't felt this bad since Oktoberfest."
 * -|Hans Kinski (Yeti)=640px-Hans_Render.jpg

Pistol:A firearm that every person in the game, Infected or not, carries from the beginning of the test. It may only have six shots and not be the strongest gun but it can still kill.

Wrench:Hans' signature melee weapon is a tool that he probably used on his helicopter but now uses it to whack any human threats.

Wall Hax:The simplest way to describe this Infected power that enables them to see non-Infected's outlines in white, fellow Infected's outlines in red, and blood bag outlines in red through obstacles and a certain distance.



Terrorform:When a blackout occurs and the Infected have consumed six blood bags or they are enraged by the exit being open, they will transform into a Terrorform and Hans is the Yeti. All Terrorforms have sharp claws and teeth, can overpower regular humans and kill them with a single punch to the head, outrun their victims, and take two shotgun blasts to kill. The Yeti's slower but can take more damage and can use Frozen Fury to heal himself and become invulnerable for 2 seconds but also makes him even slower. The Terrorforms can be blinded by light which can prevent them from killing prey and have a limited time to hunt unless enraged before they transform back into the Infected human form or can do so willingly.

Vents:The Infected in their Terrorforms can crawl into vents near the ground to travel across an area far quicker than they could on foot.

Last Year:The Nightmare Survivors
Basic Info=Bio:The Last Year:The Nightmare Survivors are a group of teenagers from East Side High School who were abducted by the Nightmare and forced to fight for their lives against it's various Killer forms in a twisted version of their school. Troy Coleman is the leader of the group who comes up with escape strategies and Chad Taylor is the confident muscle of the group who's always ready for a challenge. Amber Davis is one of the smartest and most determined members of the group and Nick Howard is confident and searches for logic in his group's situation. Samantha Bennet on the other hand is pretty much just there to be the Medic.

Vents:The Survivors can crawl into vents in the walls to travel across an area far quicker than they could on foot.

"Yeah I killed your ass!...Alright let's get the fuck outta here."-Troy
 * -|Troy Coleman and Chad Taylor (Assault)=Troy_Coleman_Last_Year.png



"Can't stop the Chad train! Choo choo, motherfucker!"-Chad

Pipe:This is the Assault class' weapon for beating the Killer to death with rapid swings. This metal pipe isn't the strongest melee weapon but it won't break on Troy or Chad and it can be upgraded with a crafting kit to increase it's damage potential. Barbed Wire wrapped around it takes 10 scrap and embedding nails in it takes 15 scrap but it's a worthy investment when your job is to get in the Killer's face and smack him down.

Molotov:While this isn't the familiar cocktail used by revolutionaries, this explosive is still thrown and breaks on contact to cover an area in fire for 10 scrap. Anyone who tries to pass will be set ablaze and take consistent damage for a while.

Helmet:For 10 scrap, Troy or Chad can make this football helmet to defend themselves or a friend from the attacks of the Killer. It's quite tough but once it's broken, a new one will have to be made if the Assault survives that encounter.

Baseball Bat:The ultimate Assault weapon for 15 scrap is probably the most famous sports club in America which can cause significant damage to the Killer with every swing before breaking after 5 hits.

"Oh my gosh! I...I killed him!"
 * -|Samantha Bennet (Medic)=Samantha_Bennett_Last_Year.png

Medkit:This is the Medic class' tool of the trade for healing their teammates or Samantha in and out of combat. It has two bandages per bar with 5 bars in total that will need to recharge after being completely used before upgrades and can be improved with a crafting kit. More Charges for 8 scrap adds two more bars for greater reliability and Health Regen for 12 scrap makes each bandage heal a little bit over time as well.

Pipe Bomb:This looks like it shouldn't be able to work but this makeshift explosive can still be thrown to detonate with enough force to kill a Killer outright for 10 scrap.

Belt Flashlight:For 5 scrap, Samantha can make this small flashlight to be able to see threats coming in the dark. No seriously, that's all it's good for although it could potentially blind an attacker...

Shocker:The ultimate Medic tool for 15 scrap is an improvised taser for shocking and stunning the Killer for a while with two bars so the other classes can cause some real damage.

"I dedicate this weapon to every sorry idiot who ever underestimated me."
 * -|Amber Davis (Scout)=Amber_Davis_Last_Year.png

Tracker:This is the Scout class' tool for detecting the Killer with a green bar when they're physical or blue when they're invisible with a wavelength for determining how close they are. If Amber is cornered by the Killer, she can blind them although she'll have room wait for it to completely recharge afterwards for another blind. With a crafting kit, Faster Recharge can be made for 10 scrap which is exactly what it sounds like and Longer Blinding can be made for 15 scrap which is also exactly what it sounds like.

Smoke Grenade:This is another improvised tool made with 10 scrap that can be thrown to cover an area in thick smoke to blind and choke anyone who doesn't crouch under the gas which unfortunately for the Killer, they can't.

Adrenaline:For 10 scrap, Amber can make this syringe to inject herself with a drug that gives her limitless stamina to escape the Killer in a chase and avoid certain death.

Shotgun:The ultimate Scout weapon for 30 scrap is a makeshift firearm with 4 shots for seriously damaging the Killer in combat but it needs to be reloaded after every shot which could be a problem without back-up.

"Hold my glasses. I'm taking down this chump."
 * -|Nick Howard (Technician)=Nick_Howard_Last_Year.png

Toolbox:This is the Technician class' multipurpose kit for laying down nail gun turrets to hurt the Killer that can be destroyed although he needs to wait a while after placing one to place another and if two are too close to each other, one will be shot by the other until destroyed. Nick also has a claw hammer for barricading doors with various signs and boards that can be destroyed as well and it can be upgraded with a crafting kit. Faster Crafting for 5 scrap reduces the time before he can make another turret and Turret Fire Rate for 15 scrap makes the nail gun turrets shoot faster.

Proximity Mine:The final improvised explosive made with 10 scrap is placed on the ground to guard an area. If the Killer gets in the proximity circle, it will explode and kill them outright.

Painkillers:For 5 scrap, Nick can make a pill bottle with pills that he can take to slowly recover all of his health over time or give it to an ally instead.

Flamethrower:The ultimate Technician weapon for 25 scrap is a makeshift flamethrower for setting the Killer on fire at short distances and has a fuel tank to keep it working for a while although when that's gone, another will have to be made.

X-Factors
Physicality:The Infected can kill ordinary humans in two hits of their melee weapons, can run for a while, and take several pistol shots to kill in their human forms. The Survivors can kill Killers like the Giant who can break through brick walls in several swings of their melee weapons and take hits from them although they will be overpowered on their own and can only run for a little bit.

Experience:The Infected's Terrorforms were developed for military use and have gone up against a police sergeant and Triad captain along with some civilians in their tests but haven't seen battlefield use yet. The Survivors have fought the Nightmare's various Killer forms including the Slasher and the Strangler for quite some time.

Tactics:The Infected spend their time before blackouts consuming blood bags and manipulating humans into thinking they're one of them before brutally mauling them in their Terrorforms in the dark before they can escape. The Survivors team up in combat to take down the Killer's and escape but are prone to splitting into small groups or on their own to find scrap and crafting kits in boxes and lockers or gas cans and other objective items.