User blog comment:Sith Venator/Noble Team vs Shepard's Team/@comment-3545712-20110605180424

My edges:

Long Range: The Sniper Rifle System 99 Anti-Matériel is an Anti-Matériel rifle and can shoot through very thick pieces of concrete, metal, etc. and so it could likely shoot clean through Shepard an his team members. It is Semi-Automatic and so it's very effective on the field. However, it only has a 4 round magazine and unless they are carrying high amounts of ammo, this weapon will be useless quickly.

The M6 Grindell/Galilean Non-Linear Rifle is extremely high power and can destroy a Covenant Wraith with 1-2 shots. However, it takes a while to charge up and in later models shoots up to 5 times before it runs out of a charge/battery.

The M92 Mantis Sniper Rifle is bolt action and has decent stopping power and must be reloaded after every shot. In regualr battles it is considered a tad ineffective, in the shadow of the SRS99 AM it is considered a shit it took high on LSD.

The M97 Viper Sniper Rifle is like the SRS99 AM's little brother, except intead of getting a few awesome chicks, he gets 20 shitty girls (metaphors for ammo). While the Viper is semi automatic and might as well have the same stopping power as the Mantis, is also has a good amount of ammo.

EDGE: The SRS99 AM and M6 G/GNR, they both have low ammo counts but they have far better stopping power and the SRS99 AM is semi-automatic. The M6 G/GNR can be charged on the field too, if they bring a generator of some sort.

Medium Range: The M392 Designated Marksman Rifle is a divers wepon as it is accurate, has a large amount carrying capacity in the magazines (15) and a good type of round to fire. It has a fas fire rate for a semi-auto rifle but nonetheless is still semi-auto.

The MA Series (Includes the army-designated MA37) is quite a good bunch of weapons, as they all bring good stopping power and fire rate to the table and are all semi-automatic. The MA37 has a lower magazine capacity than other MA series (32 for the MA37 while the MA5B has 60).

The M8 Avenger has a great fire rate and the possibility to use different types of rounds (incendiary, shredder, AP, radioactive, polonium, etc. It has a built in scope which is definately useful, and a large ammo supply.

The M15 Vindicater Is a burst fire weapon which can hold a decent ammount of ammo. It also has a built in scope and can use upgraded ammunition. There really isn't much to say about this gun, it's just a above average weapon.

EDGE: M8 and M15 Vindicater, all of the weapons are good guns, however, the use of the upgraded ammo really tilts the battle in their favour.

Close Range: The M6G PDWS shoots magnum rounds, which is a definate upside, it has a good ammo capacity and a built in scope. It is known to be very lightweight and doesn't get in the way of your movements.

The M45 Tactical Shotgun is a great weapon using 8 gauge shots, and also has tritinium sights. However, it is pump action which will definatly slow down the shooter in te field, it also is a top loading gun and takes a while to load.

The M6 Carnifex is of a whole other tier than the M6G PDWS. Hand Cannon. The Carnifex, by definition at least, shoots high caliber explosive rounds and can be uprgraded. It does however, have it's downsides, as it has low capacity.

The M27 Scimitar has lower stopping power than the M45 TS, but it has a faster reload time and is semi-automatic, a definate battle changer. It can also use upgraded ammunition.

EDGE: M6 Carnifex and M27 Scimitar, the Carnifex outshoots the M6G with explosive rounds and can also be upgraded to have explosive and incendiary, polonium, AP, etc.

Explosive: The M9 HE DP Grenade is of course, highly explosive. That's basically it.

The M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon is highly explosive and complex. It houses two rockets per whatever it is and can fire them both rather quickly. It can lock on to vehicles as well.

The Mark 14 Grenade is a disk shaped grenade that can be upgraded with radioactive, high explosive, cryo, ion and even non-lethal explosives. It's like very type of the 21st and after's grenades mixed into one.

The M100 Grenade Launcher has a large magazine size of 18 to start and an extremely quick fire rate for a grenade launcher. Man, the weapons get harder and hrder to explain as we go on!

EDGE: Mark 14 Grenade and M100 Grenade launcher, the Mark 14's can be thrown way farther because of their disk shape and can use different explosives, while the M100 has a far faster fire rate and more ammo.

Special: The M247H HMG can be used only by the SPARTANs and carry-able weapons and still with some trouble, holding a maximum of 200 rounds and usually no feed they can run out of ammo quickly, Still a great weapon for surpression.

The M319 IGL can be used as a regular grenade but also as an EMP. This could take out the shields of shepards armour quite easily, as long as they don't have a Biotic Barrier this weapon is quite useful.

Biotics and Tech powers are some of the most diverse weapons out there, mostly the Biotics. The Biotics could throw a SPARTAN up, towards you or away. They could also use stasis and stick a grenade on you, wait for you to go out of stasis and blow it up. Singularity could bring all of the team members into a huge cluster-fuck and it would be like shooting fish in a barrel. Finally, Warp would twist their organs from the inside out. The tech powers could jam the SPARTANs weapons, deactivate their shields or blow up any tech on the SPARTAN.

EDGE: Biotics and Tech, from throwing someone like a ragdoll to blowing up someone gun, these are some of the most effective weapons on the field.

Armour: Noble team uses MJOLNIR Mk. IV and V Armour, which increases their already genetically and cybernetically augmented abilities. They have theuse of shields and Armour Lock, which can reject almost any type of punisment.

Shepard's team has the use of Shields, Biotic Barriers, Armour and Tech Armour. Not really much else.

EDGE: Noble Team, They've got shields but also far increased physical abilties and armour lock.

Prediction: Shepards team, they've got the better weapons and more experience. From solo engagements to team ops, they know how to handle themselves.