User blog:Elgb333/League of Extraordinary Gentlemen vs Fabletown

 With all the rage of corssovers and superhero teams in cinemas, there's no wonder that shared universes have taken over our popular culture (MCU, DCEU, Dark Universe, Monster Universe, and no Disney Princess Universe?!)

But in this sea of modern day heroes and villains, there are some authors who try to keep the classic literary characters alive in the minds youthful minds of today.... by making them team up and fight one another! Today we'll be pitting two of the most famous "Avengers"-type teams consisting of classical characters in a duel to the death!

The League of Extraordinary Gentlemen: The British-version of the Justice League, who fought countless battles in the shadows to protect the British Empire!

vs

Fabletown: A band of fairty-tail refugees who were pushed from their homelands and forced to live in the streets of New York!

It's a battle between immortal classics living in modern times! WHO IS DEADLIEST?!

LXG
The League of Extraordinary Gentlemen is a centuries-old covert unit made up of unique individuals tasked to protect the British Empire (and later on the whole world). The group was conceived by writer Alan Moore as a "Justice League of Victorian England" but quickly developed into an opportunity to merge elements from many works of fiction into one world. Basically, the its a team comprised of public domain, mostly British heroes from classical literature.

There's been numerous versions of the team all the way up during the Duke of Milan's team right to the more modern Murray's team. The history of the League spans through centuries of fighting mad conquerors, otherworldly monsters, discovering new uncharted magical places, all the while to protect Great Britain and its people.

(The team I'm using here is the 2009 Murray/Prospero League)

Leader= Mina Murray "I think no such thing! Rather, it is you men who, typically, are not doing any thinking at all!"

- Mina Murray

Wilhelmina "Mina" Murray (previously née Harker) is an immortal British adventurer and secret agent for the British Intelligence. She is one of the protagonist that killed Count Dracula (Novel), and later served as the leader of two (or three) incarnations of the League of Extraordinary Gentlemen. She later became unaging after bathing in Ayeesha's pool.

Skills and Abilities
 * Strong and Effective Leader: While Mina lacked the overall power of most of her teammates, she makes up for her brains and tactics. She is the one who constantly put the pieces together, plan a strategy to defeat the enemy, and constantly tries to keep the team together (a difficult feat knowing that these individuals are sometimes cynical, evil and broken).
 * Stealth: This is Mina's bread and butter as a covert agent. Her meek appearance allowed her to be capable of putting on disguises, infiltrating enemy bases and stealing valuable info.

Weapons
 * Capable Swordsman and Gun User: While she doesn't have Quatermain's marksmanship of Orlando's swordsmanship, she has shown to hold her own in battle with any weapon she can get. She's seen constantly wielding a sword in many art that depicted her, and in numerous cases even used pistols and Quatermain's own futuristic gun.
 * Prospero's Talisman: A very powerful amulet made by Prospero himself that protects Mina from any magical attacks, spells and curses. Its powerful enough to defend against Oliver Haddo's (one of the most powerful evil wizards in LXG) possession.

"I've killed many men in my time, but I have never slain wantonly or stained my hand in innocent blood, only in self defence."
 * -|Lancer= Allan Quatermain

- Allan Quatermain

The famous immortal British outdoorsman and big game hunter, Allan Quatermain is the quintessential stereotype of the adventurer. He has fought as a veteran of many colonial and tribal conflicts in Africa, before serving in various incarnations of the League. His love of adventure has its faults though as the constant stress has turned him into a drug-addict; a problem he's been fighting with for centuries. Together with Mina Murray, Quatermain tracked down Ayeesha's pool and bathed in its power, becoming unaging in the process.

Skills and Abilities
 * Expert Marksman: As a big game hunter, Quatermain's aim is second to none. He's capable of gunning down enemies even in while they are inside moving vehicles, and can even take on magical beings and better armed enemies with nothing more than his rifle.
 * Well-Built Physicality: Even as an old man in Victorian times, Quatermain was fully capable of wrestling the powerful Edward Hyde. His strength is again re-enhanced after becoming immortal in Ayeesha's court. Now in his younger years, Quatermain is strong enough to even punch the secret agent Emma Night in the air.

Weapons
 * Revolver: Throughout the years, Quatermain has used various models of 6-shot revolvers.
 * Futuristic Elephant Gun: A double-barrel energy projectile rifle that is powerful enough to blast the Anti-Christ and hurt him.

"I am War! I cannot die!"
 * -|Big Brute= Orlando

- Orlando

Orlando, born Bio of Thebes, is an immortal warrior and adventurer who changes sex involuntarily as the years pass. Orlando is present at several important junctures of history, from Ancient Greece and the Medieval era, up until the modern era of World War II and the War Against Terrorism, all the while meeting and fighting heroes of folklore and other historical individuals. He himself has become a stuff of legends in many national folklores, such as his deeds as Count Roland and his time as Orlando in Virginia Wolfe's novel.

He is technically the oldest League member, having been a part of three incarnations of the British League of Extraordinary Gentlemen, and an associate and mutual lover of Mina Murray and Allan Quatermain.

Skills and Abilities
 * Outstanding Fighter: Orlando experience and immortality made him a formidable combatant who can take on more than one enemy in a single battle. He once manage to fight off Captain Nemo's pirates by himself, and in modern times once wiped out a whole terrorist base single-handedly. This however, doesn't make him unbeatable since he's been captured many times before.
 * Superhuman Strength and Speed: As a superpowered immortal, Orlando had a history of fighting against monsters from folklore, from giants, ladies of the lake to even the legendary Grendel. He's powerful enough to throw a person in midair with a punch, and turn his/her head into paste with another. If he tries, he can even dodge lightning sent by the Anti-Christ (or Harry Potter as he used to be called).
 * Invulnerability: Unlike Mina and Quatermain who's only immortal by age, Orlando's immortality extends to how he is unkillable. He's survived being beaten up, exploded by bombs, strucked by powerful beings and even shot by magical attacks that would kill any normal human.

Weapons
 * Excalibur: The legendary blade of Medieval times, known as durendal in France and Excalibur in Britain. This sword is capable of slicing through anything and anyone whatever status they have, as seen when he used to fight godlike beings in Ragnarok, and when he utterly dismembered the Anti-Christ. It is also used to summon the powerful Mary Poppins.

"Oh, I think you know. I have a great many responsibilities. Foremost, however, is my concern for children. I am concerned regarding their wellbeing, and the healthy development of their imaginations. I am concerned regarding their behaviour... And I'm afraid, young man, that I don't care for you at all."
 * -|Wallflower= Mary Poppins

- Mary Poppins

While known and beloved as the iconic nanny and governess, Mary Poppins is in fact, a very powerful magical entity of unknown origins. Although little is known about her, she once bragged of being "in every pages of the bible", suggesting that she might be the version of God, or his female attributes, in the LXG Universe. Nonetheless, she appeared as a kind and caring nanny who takes care of her children and punishes those who are naughty.

Although powerful, having her in the team has its disadvantages. She can only be summoned by Orlando through his excalibur.


 * Reality Alterations: Her power stems from how she can bend and control reality at will, a feat she displayed when she turned the Anti-Christ into chalk and summoning a rain to wash him away.
 * Creationism: She seems to be able to create anything through thought alone, having bragged of creating the Universe in the bible.
 * Destructivism: Her powers of creation is complemented by her pwoer to utterly destroy anything. Like how she easily killed the Anti-Christ by turning him into chalk.
 * Invulnerability: She is powerful enough to survive whatever the Anti-Christ threw at her (who was a fellow magical reality-warper himself), without even a single scratch or damage.
 * Flight and Interstellar Travel: Mary Poppins fly by literally opening her umbrella and walking in the air.

Fabletown
Fabletown, located in New York, is a magical community made up of fairy tale characters and individuals from folklore, who immigrated into America after their Homelands were taken over by a mysterious conqueror named The Adversary. Now in America, these fairy-tale characters lived among ordinary people (whom they called as Mundies) for centuries, while trying to hide their real magical nature as well as defending their new home from the clutches of the Adversary. Although at times of danger and distress all civilians of Fabletown are forced to defend themselves, there are only several key members of Fabletown who are always present in the defense of their town, such as the Sheriff and his deputies, its political leaders, and the various magical sorcerers who provide additional support.

Many of these characters has served Fabletown through its many defenses from the attacks of the Adversary, to the final reclamation of the Homelands, civil wars, and the dreaded war against the Mr. Dark aka the Boogeyman.

Leader= Snow White "Brandish thinks his heart is cold? Mine's been made of stone since I was a child. Monsters of the woods couldn't kill me. The armies of kings, sorcerers, and empires couldn't. I'm Snow goddamn White. I look after myself. I look after my own. And I never lose."

- Snow White

Snow White is a major player in Fabletown affairs. Ms. White may seem cold, but this stems from her life of mistreatment and abuse back in the Homelands. After escaping the Homelands, Snow focused her attention on setting up a safe haven for Fables in the New World. As one of the most well-known Fables, her legendary status keeps her immortal and unkillable. Snow later married Bigby Wolf and sired several cubs with him.

Skills and Abilities
 * Immortality: As a Fable, Snow White is eternally youthful and extremely difficult to kill. Her exact age is unknown, but it has been established that she is well over five-hundred years old, having arrived in the Mundane world in 1450. As one of the Fables whose story is common knowledge to Mundies, she is virtually invulnerable, to the extent that being shot in the head was not enough to kill her. She eventually recovered, although for a while she was prone to having dizzy spells and had to carry a cane. She also had a crescent shaped scar on her head. However, both of these side-effects disappeared gradually over time.
 * Swordsmanship and Fighting Skills: Snow is an excellent swordsman and a fair combatant, having been trained by both Prince Charming and Bigby Wolf.

Weapons
 * Vorpal Blade: The powerful sword in Lewis Carrol's famous stories, the vorpal sword is capable of cutting through anything, magical and whatnot.

"I had no trouble being a monster. I loved it, in fact, and would have been perfectly content to grow ever more monstrous, day by day."
 * -|Lancer= Bigby Wolf

- Bigby Wolf

As his name implies, he is the actual Big Bad Wolf seen and read in the fairy tales. Bigby Wolf was originally born from a she-wolf named Winter and the deity known as the North Wind. As a pup, Bigby hunted beasts of various sizes as he grew up, moving from one fearsome monster to another bigger monster. He learned his powers to summon the win while hunting the Three Little Pigs, and after an unsuccessful attempt to eat Red Riding Hood, started his targetting of humans as prey. He soon became the mythical Big Bad Wolf of legends.

Things soon changed when the Adversary and his army started encroaching into his territory. With nowhere else to go again, he was forced to come with Snow White to take refuge in another Universe where magic did not exist called Earth. In his new home, Bigby slowly learned to be more human and leave his bestial nature. He now dedicated his new life to protect his fellow Fables as the sheriff of Fabletown.

Skills and Abilities
 * Superhuman Physicality: Bigby's possesses superhuman strength; his level of strength is enhanced the more wolf-like he is. Bigby's running speed, in any form, is noticeably faster than that of the finest human athlete; his movement speed is similarly enhanced the more wolf-like he is. Besides his physical body, Bigby has superhumanly acute senses of sight, smell, and hearing far greater than the senses of an actual wolf. Most importantly is Bigby's durability. In his human form alone, he has been shown to take multiple shotgun blasts and only be briefly incapacitated and be thrown out a first story window, smash into a lamp-post on the way down and fall onto a car, only to be briefly knocked unconscious. In his werewolf form, he has been hit by cars, only to immediately get back up and keep running.
 * Transformation: Although really an actual wolf of gigantic proportions, Bigby has the ability to take on human form, and can switch between his human and wolf form at will; he has such a fine degree of control over this that he can partially or fully shift between his two forms, or even take a hybrid shape of his wolf and human forms, similar to a supernatural werewolf.
 * Excellent Tactician: Bigby has a huge knowledge of tactics and training he learned while fighting in various Mundie Wars from the American Civil War and both World Wars. He has shown capability of leading troops into battle.

Weapons
 * Claws and Teeth: Bigby can manifest enlarged canines and sharp claws. His claws and teeth are extremely sharp and tough, enabling him to rend through a variety of substances, such as fabric, wood, even soft metals and cinderblock.
 * Air Manipulation: Bigby has inherited numerous abilities from his father, the North Wind, including the ability to exhale air with the force of a hurricane. He is also able to hold his breath for an abnormally long time, making it impossible for him to drown.

"Tell beauty... T-tell her..."
 * -|Big Brute= Beast

- Beast

Lord Beast is the husband of Beauty and the father of Bliss. A resident of Fabletown. At the beginning of the series his curse is shown to be in a state of flux, making him human when his wife is happy with him and increasingly bestial as she becomes dissatisfied with him.

He later becomes the second sheriff of Fabletown after Bigby Wolf retires. In order to make him more effective in his new role Frau Totenkinder and the 13th Floor manipulate his curse so he can transform at will. He is considered a competent sheriff, but lacks his predecessor's strategic brilliance.


 * Immortality: Like most Fables, he was eternally young, and was difficult to kill; the extent of their immortality was allegedly based on the popularity of their tales.
 * Transformation: Beast’s beastly form was that of a large, hairy, horned creature. When he reverted to his normal human form centuries ago, his curse was not broken but instead the enchantment was now linked to Beauty’s love for him. So if she became upset with him, the curse would reassert itself, and he’d revert to his beastly form; the severity of which was in direct correlation to his wife's feelings for him. This enchantment was eventually changed, so that he could change at will between the two forms.
 * Superhuman Strength: When in his beastly form, Beast possessed superhuman strength. While in his intermediate form, he was able to overpower Bigby Wolf (Bigby himself stated that Beast was stronger than him, at least when both were only partially transformed). His more beast-like form is somewhat more powerful and he is capable of holding his own against Bigby in his true wolf-form.

Weapons
 * Claws and Fangs: In his beastly state, Beast gained sharp claws and large canine teeth that were both strong enough to rend through flesh.

"I was always stronger than you thought. Killed a dozen times, but it never took. Even burned to ashes in my own oven, I came back, after a good while. How's that for a frail old biddy, eh? Now you hush and let me finish my knitting. Time to stop struggling and let the deep darkness take you. Your stories are all done"
 * -|Wallflower= Frau Totenkinder

- Frau Totenkinder

Frau Totenkinder, also known as The Black Forest Witch, but whose first name was Bellflower, is a powerful member of the 13th Floor in Fabletown. Totenkinder (a pseudonym which literally translates as "dead children" in German) represents many of the unnamed witches found in tales and legends from Sleeping Beauty, Beauty and the Beast and Hansel and Gretel. Her outward appearance as a rather frail old woman masks the fact that she is one of the most powerful Fables to have escaped the Homelands. She has appeared throughout the series as an integral part of the Fabletown community, both defending it against the Adversary's mages and making her own deals with its residents.


 * Immortality: As a Fable, Frau Totenkinder was immortal and very difficult to kill; the degree of a Fable's immortality was apparently dependent on how well known they were to the mundane. She was once burned to ashes in her own oven, but was so powerful (and popular among the mundies) that she was able to survive and reconstitute herself. She once more revived herself after being killed by the Dark Man.
 * Witchcraft: Frau Totenkinder was said to be one of the most, if not the most, powerful members of Fabletown; as stated by the North Wind himself, she was possibly on the verge of becoming one of the Great Powers - some sort of archetype of Witches. At her peak, her power was enough to allow her to hold her own in combat against one of the Great Powers (the gods in the Fable Universe). Totenkinder has even created spells and is noted to have made the Death Curse the wicked fairy cast upon Briar Rose. Frau Totenkinder has cursed several princes in her time. Frau Totenkinder could form and hurl powerful bolts of magical energy, and is shown to control the elements like fire and rain. She could cast spells that manipulated or altered the mental facilities of others. Possibly through her spells to affect the mind. She can also teleport and travel to various worlds with ease.
 * Transformation: As seen in her battle with Baba Yaga and Mister Dark, Totenkinder could change her shape into that of a large dragon-like, eldricth abomination. She can also take the form of a young beautiful woman if she wants to.

Weapons
 * Doubt Short Swords: Twin short swords or knives that she weilded during her fight with Mr. Dark.

X-Factors
Teamwork= Both teams has shown the ability to work well with each other when needed. However, the League is noted through its various incarnations to be fragile and filled with disputes and conflicts (made worse by their own personal problems such as drugs and whatnot). Most Fabletown heroes had their own share of conflicts and mistrust, but they do work together smoothly in wars.

Every member of each team is immortal, hence their very long span of fighting. Before the formation of the League, each member of LXG have already participated in many adventures (especially Quatermain and Orlando who has fought wizards, eldricht abominations, gods and others). Since the League was formed, each member has fought against cunning criminals, evil wizards, supervillains, and even aliens from Mars, before their final fight with the Anti-Christ.
 * -|Experience=

Fabletown's experience on the other hand seems to be few and far between right before the start of the series. Only Bigby Wolf and Frau Totenkinder have a long history of combat that stretched way back during their time in the Homelands. Bigby himself is a veteran of many wars in the Mundie World. The rest however are less experienced. The Fabletown heroes did have their fair share of combat together, such as their war with the Adversary, their fight with the literary gods and genres, and their war against the godlike Mr. Dark (aka the Boogeyman).

In the Fabletown roster, only Bigby Wolf had training in combat through his service in many Mundie Wars, and Frau Totenkinder personally trained herself by learning magic and fighting other sorcerers. Sadly, Snow White and Beast had no training at all (besides Snow White's fencing classes with Prince Charming). While all of the LXG members are trained by the Secret Service as efficient intelligence agents, with Quatermain being a veteran of Colonial Wars and Orlando having fought through many wars for over millennia.
 * -|Training=