User blog comment:JoseEscobedo115/Skorge vs The Arbiter/@comment-5338740-20120304055748

ﾚ∆ㄅ㎡◊◊Я∑'ㄅ ㄅῳ∑∑₮ ∂∆и∂ㄚ ςㄩㄕς∆к∑ ∑∂б∑ㄅ! Vote: This is going to be a very very VERY close match, Skorge is faster, more brutal, is more intimidating, and has some good weapons to go against the arbiter. The Arbiter dominates in Intelligence, Tactics, and Endurance. My vote goes to the arbiter for those reasons, and do to the fact he has much more battle experience, training, and dominates Close Range and Long Range, which is what really counts for weaponry in a battle. Not to mention he has much better armour.
 * Close: Chainsaws a crap weapon, and when shortened on a light weight staff, It's either better or worse. It's two chainsaws on a staff vs a energy sword. A sword made out of ENERGY. Come On! Edge: Arbiter
 * Mid: Ink grenade emitts a blackish-greenish, thick, and nearly blinding, Poisonous Gas, plus has spikes on it to stick when thrown. Plasma Grenade sticks, doing no damage, until it BOOMS for a near insta-kill. Comes close but i'm going for the Ink Grenade. It'll poison the Arbiter for one, and blind him, allowing for Skorge to pop out of no where and land attacks on the arbiter. Edge: Skorge
 * Long: It's a pistol vs rifle. -______-. The Gorgon pistol is GREAT for close-mid range attacks, Since it's essentially a mini-double barreled shotgun with burst fire that spits out 8 rounds in under a half-second. That's good. But it's bullets vs Pure Plasma! The Plasma Rifle is easily a more deadly weapon. It is much more accurate, more range, and fires a deadlier projectile. Edge: Arbiter
 * Special: Camoflouge will be good to land some sneak attacks, but the Ink grenade can make this function near useless. The Kantus Call (According to Jose) heals Skorge and other locust. And when you can heal yourself in battle, it makes nearly anything useless. Edge: Skorge
 * Armour: Robes aren't armor, it's robes! Arbiter has armour that protects him from energy, bullets, and plasma for a while. Edge: Arbiter