User blog:Wassboss/Round 1: Ike vs Gannondorf



The world of smash has been disturbed. With Tabuu defeated and the shadow bugs gone, the smashers thought that they would be safe from attack.

But they were wrong.

A new enemy, stronger, faster, smarter and more deadly that anything the smashers have ever faced before. The smashers tried to fight off the invading army but were overwhelmed and captured, knowing not of what awaits them. There opponents were not like others, they did not want to rule the world of smash, they instead wanted fighters for their favourite pasttime, Gladitorial combat. The fighters of the world of smash were forced into combat training, feed high protein diets and fitted with electronic tags, to make sure that they would fight if forced into the arena. Some, such as Meta Knight, Gannondorf and Wolf, took well to the training and began to enjoy it, reveling in the day they were able to prove themselves in the arena. Some smashers, such as Ike, Mario and Marth, did not enjoy what they were being forced into doing, but knowing they could not escape, had little choice but to continue training, hoping they would survive.

Some however would not take this lightly. Link, Pit, Falco, all tried to escape and fight off their guards but were swiftly overpowered and executed. Princess Zelda too tried to escape and almost managed too but was caught in her sheik form, a mere 12 feet from the door that would have granted her her freedom. Instead of executing her however her guards saw how much her fighting ability incresed when in sheik form and offered not to execute her, so long as she staying in shiek form, which she unwillingly agreed to, seeing it better to live in danger that die at the hands of these savage rulers. Simulary Samus Aran also tried to escape and was also caught, having her armour removed and destroyed before being sent back to her imprisimont cell.

For some however they were not so lucky. Olimar for example was unable to keep up with the strict training regime imposed by his captors and died days after his first training session. The pokemon trainer suffered an unexpected and tragic death, after he was accidently killed by a guard, thinking he was trying to escape. This turned his pokemon from tame and controllable to wild a vicious in a matter of seconds, forcing Charizard to be relocated to a different cell, as his captors feared he would kill his fellow pokemon, now that their leader was dead.

The days slowly passed on by untill finally the day of the first battle arrived. The invaders prepared the arena for combat and the crowd slowly began to flood into the huge collesium. The fighters waited in their respective training rooms, ready for the inevitable, ethier they would die or be forced to kill those that were their allies mere weeks ago.

Let the battles begin.

Fighter 1


Name: Ike

Origin: Fire Emblam (Path of Radiance)

Position on Tier List: 24

Close range: Erruption
Ike lifts his sword and then plunges it downwards in front of him in a firey explosion, with high knockback and damage. The longer he waits before plunging his sword the more powerful the attack will be but if he holds it too long it will be done automaticly and ike will take damage.

Mid range: Aether
Ike crouches and throws his sword above him, preparing to jump. Once the sword reaches the apex of it's trajectory he jumps up and catches the sword, beginning his downward fall. He hits the ground, bringing the sword down with him, doing an average amount of damage.

Long range: Quick Draw
Ike lunges forward across the stage and slashes at an enemy when he connects with them or when the lunge is fully completed. The longer he holds lunge the futher he will dash and the more damage he will do when he connects with an opponent.

Special: Counter
If hit with a phisical attack ,(Asssuming the move has been activated), Ike will strike a pose and a small, metallic "chink" sound will be heard and ike will deliver a slash, doing damage to the attacker. If the attack is a projectile it will simply be deflected behind him and upwards at about a 30 degree angle. Explosive projectiles can still explode and will still do damage.

Finisher: Great Aether
Ike becomes invincible and swings his sword in front of him and anybody who he hits is sent upwards. He then leaps into the air and slashes his victim seven times, kicks them twice, slashes them another four times and knocks them downwards with a powerful finishing blow. Upon impact with the ground the trapped charachter is sent flying back by a huge explosion.

Fighter 2


Name: Gannondorf

Origin: The Legend of Zelda (Ocarina of Time)

Position on the Tier List: 38

Close range: Forward Tilt
Gannondorf leans back and thrusts one leg forward. This attack has decent knockback, damage and speed.

Mid range: Flame Choke
Gannondorf charges at his opponent and grabs an opponent by the head, lifting them off the ground. He attacks them with a pulse of darkness, before dropping them. When used in the air he will complete the same action but instead of dropping them he slams them into the ground with his foot.

Long range: Wizard's Kick
Gannondorf launches himself forward in a darkness kick, his foot held outstreched infront of him. When used in the air instead of shooting forward, Gannondorf kicks downwards in a simular fashion.

Special: Warlock Punch
The move consists of Gannondorf throwing a powerful punch, with his fist engulfed in darkness. It has a very high knockback

Finisher: Beast Gannon
Gannondorf turns into his beast gannon form from Twilight Princess, the stomps. If caught in the stomp an opponent recives a minor amount of damage and is buried. Beast gannon then does a charge across the screen, doing a large amount of damage and a high knockback.

Strength: I=90/G=93
Both of these characters are very strong and do alot of damage with there hits. What puts gannondorf ahead however is his Warlock punch, which can K.O an opponent comfortably from low percentages and his more powerful build which allows him to pull of stronger standard attacks.

Speed: I=50/G=20
Gannondorf is painfully slow in both his moving speed and his attack speed, relying on his brute strength to compensate for his slow speed. Ike, while certainly no fox or meta knight, has a decently fast dash speed and his attacks, while slow, are not very slow and at least they can be comboed decently.

Agility/Mobility in the Air: I=42/G=23
Ike is not really that agile and his mobility in the air is lackluster at best but he is smaller and less bulky than gannondorf and gannondorf's slow attack speed will make dodging his attacks quite easy. Gannondorf has little to no agility and he has a below average air mobility, adding up to a poor rating in this catagory.

Intelligence: I=85/86
Both of these two are very intelligent and are able to formulate successful tactics in order to achieve their goals. What puts gannondorf ahead slightly is that he is alot older than Ike and therefore has gathered more intelligence and experiance althrough not enough to give him a significant edge.