User blog comment:AgentXA564/Syndicate Agents (X-Files) vs. Cultists of the Old Ones (Cthulhu Mythos)/@comment-4978251-20130423025753/@comment-8012490-20130423202227

Two things: first of all, I used the shotgun because this takes place in the 1990s and I wanted to chose weapons that they would have had in both Lovecraft's time and the 1990s without the weapons changing much. The shoguns were still 12-guage and they still had 5 shots. Wheras the Tommy Gun is no longer used.

Next, the limiting magic rule doesn't really apply here for several reasons. The first is that it was designed for specific sorcerers so they don't put Gandalf up against a spartain and only give him one spell. Even if you argue that that applies here, the limitations are reasonable due to the nature of the cultists as well. Most of the time, they just find spells in books and read them. The Old Ones don't directly give them formal training. So the level of skill varies from cult to cult. If it were the sorcerer Ebon vs. the agents of the syndicate then I would have given Ebon all his spells; however, cultist magic skill varies so much that I could have had a cult summoning all sorts of monsters or had them knowing one spell like here. But I will follow the rules if they apply here. Should a moderator tell me that the cultists need all their spells, I will pick out a mythos tome and give them all the spells in it to represent all the spells they could reasonably know.