User blog:Lord Vader54/Miraak vs The Witch-King of Angmar



                                       

VS!          

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The Witch-King of Angmar


“ Do not pursue him! He will not return to these lands. Far off yet is his doom, and not by the hand of man shall he fall. — Glorfindel's infamous prophecy” Long ago, the Nazgul Ringwraith known as the Witch-King of Angmar was a great lord among men, one of nine selected to receive Rings of Power forged by the dark lord Sauron. This ring, like others of its kind, twisted the heart of the King, and eventually transformed him into a creature of hate and destruction, loyal only to the Dark Lord, and he became the leader of the Nine- wraiths that traveled the lands of Middle-Earth to ensure Sauron's dominance was insured. After Sauron's death and return as "The Necromancer", the Witch-King founded the nation of Angmar in the North, near the lost realm of Arnor. He began an open war against the three kingdoms which had divided from the legendary Arnor, Arthedain, Rhudaur, and Cardolan, planning to have complete dominion over the realm. His conquest was swift and powerful, and he toppled the realms and after taking the mighty Fornost, his victory was complete. Complete, but shortlived, as Eärnur of Gondor soon lead a successful campaign alongside the Elves to displace the Witch-King from the Arnor. The Nazgul and Eärnur finally clashed in The Battle of Fornost, which ended in the crushing defeat of the Ringwraith, though as he fled, the elf Glorfindel prevented the Gondorian general from following, delivering a famous (and often misunderstood) prophecy that the Witch-King's ultimate death was not to come from the hand of man.

During the Third Age, in the War of the Ring, The Witch-King made a destructive comeback. Atop his fell-beast mount and with an array of deadly weapons and magics, he could single handily turn the tide of battle. His commanding experience and expertise allowed the forces of Sauron to win many campaigns against the men of Gondor, and he was a major threat to the Fellowship of the Ring. He eventually met his fate, when he fought on the Field of Pelennor outside the Gondor capital, Minas Tirith. The Rohirrim, rallied by Aragorn, came to the aid of their old allies, and the forces of Mordor became overwhelmed. Refusing to back down, the Witch-King destroyed the staff of Gandalf and struck down the king of Rohan, Theoden, before ultimately being struck down in turn by his daughter Eowyn and the Hobbit, Merriadoc "Merry" Brandybuck.









Witch-King of Angmar in Action

Miraak


Miraak was one of the ancient Dragon Priests that served Alduin and his kinduring the ancient Merethic Era, before coming into possession of one of the Black Books of the Daedric Prince Hermaeus Mora. Under the tutelage of the prince of forbidden knowledge, Miraak learned a shout capable of bending the will of his enemies, even the immortal dragons. Using his heritage as Dragonborn, he staged a coup against his dragon lords, killing and absorbing the souls of dozens of dragons before a fateful confrontation with the dragon priest Vahlok.

Crippled and dying, Miraak suddenly dissipated from the face of Nirn and was assumed to be dead. In reality, he was taken into the realm of Apocrypha to serve as a thrall of Hermaeus Mora for eternity. Trapped in a realm of Oblivion, Miraak plotted his return to his island of Solsteim, eventually gathering enough knowledge and power to manifest himself in the minds of its denizens, and created a cult around himself in the process which soon got word of the Last Dragonborn's activities and set out to kill the hero only to bring the hero's attention to the origin point of Miraak's activities, the island of Solsteim.

Eventually the Last Dragonborn was able to enter Apocry and confront Miraak directly. Though before the Last Dragonborn could strike the final blow, Hermaeus Mora killed Miraak himself as punishment for his weakness and declared the surviving Dragonborn his new champion.

Being both Dragonborn, dragon priest, and champion of Hermaeus Mora, Miraak posses great skill with magic and the Thu'um, being the first to ever possess a shout that was capable of bending a dragon's will. He also carries a unique staff and sword given by Hermaeus Mora for his services as well as enchanted robes and mask.







Witch-King


Powers,Dark Sorcery and Wraith Summoning


 * The Witch-King is able to summon a Wraith known as Karsh.
 * The Witch-King is able to give off Fear with the Black Breath and is able to break any normal weapon that touches him                                                                                



Miraak


Powers, Spells and Shouts


 * Miraak is able to use Lightning Bolts, Wards and Can himself
 * Miraak is able to use the shouts such as Unrealenting Force, Fire Breath, Dragon Aspect and Become Ethereal                                
 * Miraak can absorb the souls of fallen Dragons                                                                                                                                                                                                                                                                                                                                             

Weaponry
The Weapons are powerful  and can inflict massive damage. However my Edge will lean towards Miraak because his weapons have a longer range and are magical

Armor
I'm going to say this is Even. Both armors are mostly made of Robes and don't seem to give many advantages.

Mounts
While both maybe huge Avian Reptiles. I'll say Sahrotaar takes it mainly because of his wider range of abilities and powers.

Personal Edge: Miraak
                                                                                                         

Powers
I'm calling that the Witch-King takes it. While Miraak has a wider range of powers. The Witch-King is able to summon a wraith and can give off fear with the Black Breath.

X Factors
Witch-King                                                                                           Miraak                                                               ==  Notes ==


 * Because Miraak's weapons are from Hermaeus Mora he will be able to hurt The Witch-King
 * Miraak will only be able to absorb Sah rotaar's soul

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