Loghain Mac Tir

Born into occupied Ferelden, Teyrn Loghain Mac Tir and King Maric Theirin drove out the Orlesian Empire more than thirty years before the events of Origins.

History
Loghain was raised to the position Teyrn of Gwaren for his service to King Maric. To Ferelden, he represents ideals of hard work and independence. After King Maric was lost at sea, Loghain became responsible for defending Ferelden and guiding his naïve and inexperienced son-in-law, King Cailan Theirin.

As the Teyrn commanding the army, Loghain is responsible for devising the tactics that will be used in the Battle of Ostagar. Loghain's plan utilizes the anvil and hammer strategy; the Grey Wardens are to act as the anvil, drawing the main body of darkspawn, and Loghain's troops will flank the darkspawn once the beacon is lit.

Although Loghain advises him not to fight on the front lines, King Cailan refuses and insists on accompanying the Wardens. Cailan also insists on having the two newest Grey Wardens, the Warden and Alistair, light the beacon; Loghain and Uldred disagree, but acquiesce to the King's desire in the end. Despite a darkspawn attack on the beacon tower, the Wardens eventually manage to light the beacon; however, on seeing the lit beacon, Loghain orders his troops to retreat, leaving King Cailan and the Grey Wardens to die.

After the battle at Ostagar, he declares the Grey Wardens traitors and places a bounty on their heads. He also declares himself regent for his daughter Anora. This is not met with approval from the Bannorn, and civil war ensues.

With Arl Rendon Howe as his main advisor, Loghain takes drastic measures to secure Ferelden, such as allowing elves to be sold into slavery, and hiring Zevran Arainai, an Antivan Crow to assassinate the remaining Grey Wardens.

He refuses all Orlesian reinforcements; even Howe and Anora cannot convince him to agree. Rumours circulate that part of the reason he betrayed Cailan at Ostagar was that Cailan hoped to cement a union of kingdoms with the Orlesians by putting aside Anora, who was believed to be barren, and marrying the Empress Celene.

At the Landsmeet, Arl Eamon Guerrin and the Warden confront Loghain. If he wins the Landsmeet, Loghain will attempt to arrest the party and Arl Eamon, and a fight will ensue. If the Warden wins the Landsmeet, Loghain will refuse to abide by the Landsmeet's decision and try to stage a coup.

This fight can be avoided with enough support. Whether there is a fight or not, the matter of who will rule Ferelden is still uncertain. To resolve the impasse, a duel must be fought. The Warden can elect to fight this duel, or select another companion.

If anyone besides Alistair duels Loghain, he will yield after losing the duel, allowing the Warden to decide his fate. If this happens, Riordan will suggest he be recruited to the Grey Wardens; the Warden also has the option of personally executing Loghain or allowing Alistair to do it. If Alistair is chosen for the duel, he will kill Loghain after he yields without any other options.

If Loghain is recruited, the Warden can speak to him regarding a number of things, from his feelings about Ostagar to why Alistair was not acknowledged as an heir. Recruiting Loghain causes Alistair to leave the party, without exception.

Weapons
Loghian is given a second chance to redeem himself for betraying the king and the Grey Wardens. He is sent on a mission to set up an ambush on Aragorn and kill him but unknown to him he is actually sent on a mission to kill a new threat to the Fereldan's and allies The Witch-King of Angmar. He enter a dark area that has a volcano in the center and sets up the ambush meanwhile The Witch-King is walking in the area and Loghain wonders where The High King of Gondor is and reliases that he has been decevied and so will complete this ambush anyways. He takes aim with his Longshot Crossbow and fires but the bolt bounces of the Witch-King harmlessly. The Witch-King turns to see Loghain load another bolt into his Crossbow and fires but the Witch-King dodges the shot and takes out his Broad Sword and charges at Loghain who takes out his Blightblood longsword and charges as well both warriors clash with their swords and Loghian slashes at the Witch-King's head but is doesn't bother the Witch-King who shrugs it off and continues to attack Loghain until Loghain knocks the Broad sword out of his hands and then jumps back as Loghain tries to strike his head. The Witch-King grabs his Broad Sword and before Loghian's eyes the sword starts burning up with fire and then he covers his ears as a screeching noise hurts his ears and just then his Blighblood sword breaks apart and Loghain quickly takes aim with his crossbow and fires knocking the sword out of the Witch-King's hands so The Witch-King takes out his Morgul Blade and Loghain takes out his Summer Greatswrod and charges at the Witch-king who dodges the strike and tries to stab Loghain in the back to poison him but the armor protects Loghain and breaks the blade and Loghain slashes once again hitting the Witch-King in the face but still he doesn't go down. The Witch-King takes out his Mace /Flail and Loghian charges at him and so The Witch-King swings the mace and Loghain dodges it but the Witch-king slides it to the right knocking Loghain on the ground and as Loghain looks up the Witch-King swings the mace and crushes Loghain's skull. The Witch-King sees the dead body of Loghain and yells in victory

Expert's Opinion:
The Witch-King won because of the better weapons and he was just way to hard to kill and defeat.