User blog comment:Battlefan237/Sinister Six vs. Flash Rogues/@comment-5078776-20180728025209

Let's get straight to the point.

Although Doctor Octopus may be the far superior combatant when he gets close to Snart, that's all a matter of if. Not only does Snart have the potential to stop Doctor Octopus in his tracks with his cryomancy and Cold Gun to escape, but he's arguably more intelligent than Ock as well from a tactical standpoint. There's not denying Ock is the far superior mind in terms of knowledge, but oftentimes his own arrogance and superiority complex make him place himself and his team in more precarious situations than necessary. Cold, meanwhile, is fully aware of the limits of himself and the rest of the Rogues, and knows how to execute his plans efficiently and with as little room for error as possible. On both an individual and team level, Snart plays with a significant advantage over Ock. As skilled and underrated Captain Boomerang as a character, with martial art skills that allow him to compete with DC's second tier of martial artists and perfect marksmanship with weapons that really shouldn't work, he's no match for the Vulture. Toomes' mobility, intellectual, and range advantages aren't to be underestimated, and Toomes is more than capable of matching and beating Boomerang without significant difficulty. Both men have the kind of raw fury and power that would make them just blunt instruments in less capable teams, but both also have different advantages. Kraven is inarguably the best melee combatant of the match, with his prowess and skill easily allowing him to subdue most of the Rogues should he be able. However, in a fight where everyone has superpowers, Kraven might fall behind as a mere human. Heat Wave might have the raw skill of Kraven, but his Heat Gun allows him to compete against the entire Sinister Six in a way that Kraven can't compete with the entire Rogues. Mysterio has several nice little tricks up his sleeve, but ultimately his parlor tricks are just that; tricks. In most cases of his most devious plans, Mysterio requires prep time and set up that just isn't afforded to him in a situation like this. In terms of raw power, Weather Wizard might just pack the most of anybody in this match, with his powers offering several versatile and hard-hitting methods of dispatching the Sinister Six. Honestly, this is in many ways the same comparison as above but to a lesser degree. Hobgobling has superhuman abilities and an arsenal of weapons that can hinder, harm, or outright kill most of the human rogues with ease should be he able to. The Trickster, meanwhile, utilizes several gadgets that are, in the best case scenario, minor distractions without adequate prep. In terms of raw power, Electro has a distinct advantage of Mirror Master. Electro's electrokinesis offer several different ways of dealing direct damage to any Rogue, with his bolts and mobility making him one of the most dangerous Spider-Man foes. However, Mirror Master offers several tactical advantages that make him a far more important tool for the Rogues than Electro is to the Sinister Six. Plus, the Mirror Gun has the potential to be a game-changing weapon if Mirror Master can use it well. There's a recurring theme with this match; raw power of the Sinister Six versus the options of the Rogues. While raw power is certainly an asset, with in the cases of Kraven and Ock the strategy to back it up, versatility is the key that gives the Rogues a severe advantage. Not only do the Rogues work better together as a group, but they have the abilities and experience to compliment each other. Snart's intellect and tactics make him a superior leader, while Weather Wizard and Heat Wave pack enough raw power to even the match up. Throw in the Trickster's ability to harass the Sinister Six (and thus abuse their already fragile egos) and Mirror Master's tactical usefulness, it's ultimately the team that is less united by a cause that makes the better one. There's a reason the Spider-Man has consistently been able to beat the Sinister Six the same way each time, while the Flash constantly has to adapt to the threat that is The Rogues'.
 * The Leader: The Rogues
 * The Second in Command: The Sinister Six
 * The Muscle: Even
 * The Magician: The Rogues
 * The Trickster: The Sinister Six
 * The Yellow and Green Dude: Even
 * WINNER: The Rogues!