User blog comment:Goddess of Despair/Season 3 battle 6 Men In Black vs Blood Gulch Squads/@comment-5232784-20130130230554

Okay lets give this a go-

1: Short range

The Blood Gulch Squad wins in having both a energy blade and a shotgun, as opposed to the MIB agents who have only a pistol. Though the MIB pistol is far more savage than any regular earth pistol (it can with one shot turn a monster the size of a lion into a splatter of blue goo, as seen in the film), the Blood Gulch squadmen wear armor and will probably be capable of surviving at least one shot from the pistol. The MIB however are not armored, and have a 2 to 1 disadvantage when it comes to short range weaponry. Plus, shotguns are terribly powerful, especially in the future where the Blood Gulch come from, and when it comes to short range combat, a shotgun is the best thing to have (it can take down several opponents with one shot).

EDGE: Blood Gulch Squad

2. Mid range:

The Series 4 Datomizer seems to work on splitting the atoms of its target, either all of the atoms they carry or a large number of them; either way, a bad news rifle. Yet once again the MIB are outnumbered 2 to 1 in weaponry, this time in mid range weaponry, and the Blood Gulch's mid range battle and assault rifles have more ammo, with one fires fully automatic while the other fires short bursts of three bullets at a time: once again, the MIB lose out due to lack of weapon variety, and here in this case also due to lack of ammo

EDGE: Blood Gulch Squad

3. Long range:

The tri-barreled plasma gun packs an amazing punch; two shots fired in unison can take down a huge flying saucer. Also, it seems that, being an energy based weapon, i has an idefinite amount of energy "Ammo". Meanwhile the Blood Gulch squad have an advanced sniper, which most likely fires a faster projectile over a much greater range, and yet it has but four shells. The MIB wins here do to not only the power and ammo superiority the Tr-Barreled plasma gun has, but also due to the fact that the Blood Gulch Squad will have only one sniper rifle, while several agents have been seen together wielding their tri-barreled plasma guns

EDGE: MIB

4. Special

Although the Blood Gulch squad will only have one rocket launcher (as opposed to who knows how many noisy Cricketts, of which an agent can carry many due to its small size), the rocket launcher is both more powerful and far more easy to wield. The Noisy Crickett can send its firer flying backwards, potentialy putting him or her a risk of serious injury, let alone concussion. Even if they are momentarily dazed, like Agent J, that could be more than enough time for a Blood Gulcher to make a lethal shot or stab.

EDGE: Blood Gulch Squad

5. X-Factors

While the MIB have better training and teamwork, the Blood Gulch Squad has better armor and experience.

Where this really comes to play however is the armor's other qualities: it gives its wearer enhanced physical strength and speed as well as resistance to injury. It not only protects you, it makes you more powerful. The Men In Black have nothing but suits to respond to this, and since the Blood Gulch squad will be quicker and harder to kill, and stronger, the MIB looses entirely.

EDGE: Bloog Gulch Squad

Due to the armor capabilities and superiority in edges over the MIB, the Blood Gulch Squad wins out

BLOOD GULCH SQUAD WINS OUT