User blog:Pygmy Hippo 2/FBI (Call of Duty:Black Ops 2) vs. Thieves (Battlefield:Hardline)

It's law enforcement vs. criminals in this fight between two of the best-selling FPS franchises.

FBI, the law enforcement squads that battle the Mercs.

Thieves, the master criminals who fight SWAT teams.

Who is Deadliest?

As there's not much background information for each force in-game, they fight a certain enemy and that's it, this fight will exclusively focus on the weapons for each five-man team.

FBI

Melee-Combat Knife:A basic knife for slashing at or stabbing opponents.

Secondary Weapons

B23R:A 15 round pistol with 3-round burst fire and a laser sight.

Crossbow:A 3 round crossbow with explosive bolts that can stick to targets.

Primary Weapons

Skorpion EVO:A submachine gun that is automatic with 42 rounds due to it's extended mags and a RPM of 1250.

M1216:A shotgun with 16 shells that can fire four times before needing to be rechambered.

Explosive-C4:A explosive that is thrown on the ground and remotely detonated. A great stealth weapon.

Special-Combat Axe:A thrown weapon that can kill with a single hit of it's sharp blade.

Additional-Smoke Grenade:A grenade that is thrown and releases a smoke screen to hinder enemy visibility.

Thieves

Melee-Baseball Bat:A blunt object with a long reach and a deadly whack that can crush skulls.

Secondary Weapons

CZ-75:A semi-automatic pistol with 17 rounds and .40 S&W ammunition.

.44 Magnum:A revolver that has high recoil but has 6 rounds and .44 Magnum ammunition.

Primary Weapons

AKM:A automatic assault rifle that has 31 rounds with 7.62×39mm WP ammunition and a RPM of 600.

UZI:A semi-automatic or automatic submachine gun with 32 rounds and 9×19mm ammo.

Explosive-Molotov:A thrown incendiary device that can clear a room with it's intense flames.

Special-M79:A grenade launcher with one round.

Additional-First Aid Pack:A pack that can provide quick treatment for injuries in a firefight.

Fight takes place in a millionaire's mansion and the grounds outside. Votes need edges for all weapons. The first primary goes up against the other first primary and so on.