User blog:SPARTAN 119/Ethan Thomas (Condemned) VS James Earl Cash (Manhunt)

A slightly belated Halloween special:

James Earl Cash, the death row prisoner forced to murder several gangs of criminals in a snuff film to earn his freedom

VS

Ethan Thomas, the ex-FBI agent who took on a cult determined to drive the world into chaos and violence

WHO IS DEADLIEST!?

James Earl Cash
"They're gonna be screaming your name boy, mark my words"

- Lionel Starkweather (antagonist)

James Earl Cash is a death row prisoner and protagonist of the highly controversial Rockstar game Manhunt. Recently executed by lethal injection in 2003, Cash was actually abducted by a director named Lionel Starkweather. The latter promises Cash his freedom, but only if Cash follows his instructions. He must move through an abandoned section of the city being patrolled by a gang called "The Hoods", murdering them as he goes, all the while being filmed by CCTV. Cash successfully dispatches the Hoods, but despite the Director's promise of freedom, he is beaten and thrown into the back of a van by a group of private security experts ("The Cerberus").

Cash is then told by the Director that he reneged on their original deal and that he has more to do before the night is out. Cash is subsequently taken to various locations around the city and forced to face off against a series of increasingly dangerous gangs. First, he is pitted against a group of white supremacists and Neo-Nazis ("The Skinz") in a scrap yard. Then, he faces a gang of former military turned mercenaries ("The Wardogs") in an abandoned zoo. Here Cash has to save members of his own family who have been kidnapped by the Wardogs and are being used as bait to lure him out. Following this, he fights a gang of Satanic Latino occultists and perverted pedophiles ("The Innocentz") in a derelict shopping center.

Ethan Thomas
"You don't have the fucking right, manipulating people's lives like this!"

- Ethan Thomas

Ethan Thomas was an agent of the FBI's Serial Crimes Unit in an unnamed U.S. city that was experiencing a major crime wave. Ethan was sent to a crime scene, where, in the midst of investigating, he was attacked by several homeless individuals armed with various improvised weapons, as well as a mysterious man who stole his gun and killed two police officers. Ethan was forced to flee after he was falsely accused of the murder.

He later discovered the man who stole his weapon was Leland Vanhorn, a serial killer known as Serial Killer X, who preyed on other serial killers. Ethan tracked SKX through the city, fight off countless attackers with both firearms and melee weapons, before making his way to an abandoned orchard outside of town, where he confronted Leland Vanhorn and his uncle, Malcolm Vanhorn, eventually shooting Leland.

At the orchard, Ethan encountered a group of mysterious individual with metal implant in their body, who Malcolm stated were responsible for the chaos in the city.

A year later, Ethan's name was cleared, but he had left the FBI, and was an alcoholic, living on the streets. He was summoned by the FBI after the SKX made a reappearance, murdering his uncle.

Ethan was forced to fight his way through the city streets yet again to uncover the mystery of SKX and the mysterious events surrounding the crime wave in the city. Ethan discovered that the crime wave was the work of cult known as the Oro Invictus, who placed sonic emitters throughout the city, and had metal implants in their bodies that themselves acted as sonic emitters. These emitters emit a frequency that causes insanity among those exposed to them.

Ethan eventually fought his way to the Oro compound, contending not only with individuals influenced by the Oro, but also Oro-controlled SWAT teams sent to eliminate him.

Eventually, Ethan reached the center of the Oro compound and, overloaded the core of the sonic emitters, defeated a high ranking cult member and SCU agent named Dorland, and destroyed the Oro compound. Serial Killer X, however, remains at large.

=Weapons=

Glock 23 (Cash)
The Glock 23 is a .40 S&W version of the compact Glock 19. It is dimensionally identical to the Glock 19, but is slightly heavier and uses a modified slide, frame, .40 S&W barrel, and a standard magazine capacity of 13 rounds.

SIG Sauer P226 (Thomas)
The SIG Sauer P226 is a full-sized, service-type pistol made by SIG Sauer. It is chambered for the 9×19mm Parabellum, .40 S&W, .357 SIG, and .22 Long Rifle. It is essentially the same basic design of the SIG Sauer P220, but developed to use higher capacity, double stack magazines in place of the single stack magazines of the P220. The SIG used by Ethan is a 9mm variant with a 15-round magazine.

119’s Edge
Ethan’s P226 has a larger magazine, but Cash’s Glock 23 uses a more powerful round. Even.

Improvised/Pick-up Weapons
Both Ethan and Cash make extensive use of scavenged or improvised weapons in their respective games. These may include guns, edged weapons, blunt instruments, among other things- everything from assault rifles to metal pipes. Ethan and Cash will be able to use any weapon they can stake of their enemies, or anything they find lying around in the mall. In general, “low-tier” improvised weapons- 2x4s, bricks, metal pipes etc will be the most common, while “higher-end” melee weapons, such as axes, hammers, crowbars, etc will be less common. The rarest weapons will be firearms, with the more effective the weapon, the rarer it will be, and what few guns appear on the map will have limited ammunition. Potential firearms may include those that have appeared in both games. This match will be based on “real-world” logic, so there will be nothing stopping Cash or Ethan from using a weapon that doesn’t appear in their respective game (i.e. Ethan WILL be able to pick up a Desert Eagle or a combat knife and Cash WILL be able to use a Benelli M3 or use the stand for a gumball machine as an improvised club).

Weapon List
“Junk” melee (2x4s, metal pipes, rebar, bricks etc): Common “Mid-tier” melee (baseball bat, hammers, axes, knives etc): Common Molotov Cocktails (or more correctly materials): Common Swords etc (longsword, katana, battle axe, warhammer etc): Uncommon Special Melee (chainsaw, power tools, etc): Rare silenced Ruger standard .22, Smith & Wesson Model 586, Colt M1911, Glock 23, SIG Sauer P220, sawn-off double barrel shotgun: (Uncommon) scoped Smith and Wesson 29, Desert Eagle, Winchester Model 12 shotgun, Winchester 1894 “Mares Leg”, Enfield L42: (Rare)
 * Ruger Mini-14, Uzi, scoped Colt Model 933, taclight SPAS-12, red dot sight Benelli M3: (Very Rare)

=X-Factors=

Explanations
Ethan Thomas is an FBI agent, and thus has some firearms and close combat training. Cash was a career criminal, probably a hitman, but as far as we know, had no formal training. Both Cash and Thomas have fought against violent criminals and even corrupt SWAT teams, and other dangerous adversaries, meaning they are about even in terms of combat experience. As for intelligence, I give Thomas an edge for his ability to successfully analyze crime scenes in order to determine where to go next, as well as the sheer creativity he shows with some of his kills, such as dousing an enemy is liquor and then setting them on fire with a taser. In terms of brutality, both can be absolutely brutal with their kills, Cash having no problem sawing people apart with a chainsaw, while Thomas has, at one point, crushed a downed enemy’s head under a hydraulic press, and in another instance, decapitated an enemy with their own axe.