User blog:Wassboss/Super Smash Bros Tournament Reboot: Fox vs Samus



Today we have the battle of the galactic warriors as the leader of star fox faces off against the protecter of the galaxy. One works with a team, the other is a lone wolf. One spends his time behind the wheel of a arwing and the other prefers to get more up close and personal with her enemies. Both hail from franchises that have fallen by the wayside as of late but only one can prove their franchise isn't doomed yet;

Fox: The leader of the Star Fox team, who is determined to follow in his dead father's footsteps and defeat the twisted genius Andross.

vs

Samus: The original action girl and sworn enemy, haunted by the murder of her parents at the hands of the twisted Ridley.

Who is deadliest.

Fox
"Come on!"

- Fox

Standard Moves
Neutral Attack: Punches twice, then attacks with a flurry of kicks.

Dash Attack: Performs a running jump kick.

Forward Tilt: Kicks his leg out. Can be angled up or down.

Up Tilt: Does a scorpion kick.

Down Tilt: Swipes with his tail.

Forward Smash: Does a spinning jump kick.

Up Smash: Does a flip kick.

Down Smash: Does the splits, kicking to either side of him.

Neutral Aerial: Performs a sex kick.

Forward Aeriel: Does five kicks in quick succession.

Back Aerial: Does a spin kick behind himself.

Up Aerial: Flips his tail in a whip attack and follows up with a overhead kick.

Down Aerial: Does a spinning drill kick.

Throws: Fox grabs an opponent and does one of four throws; Releases his opponent and knocks them away with a punch. Throws his opponent behind him and shoots 3 times with his blaster. Throws his opponent upwards and shoots them with his blaster. Throws them on the floor and shoots at them.

Link for more detailed stats and further standard moves:

http://www.ssbwiki.com/Fox_(SSB4)#Moveset

Special Moves
Neutral Special: Blaster. Fox pulls out his blaster and fires at an opponent in a quick flurry. While the blaster shots are very weak they can be fired at a incredibly quick rate and can be used to chip away at an opponents health, building up damage for a follow up attack.

Side Special: Fox Illusion. Fox flashes blue and dashes forward at incredible speed, damaging any opponent in his path. The speed is so fast that Fox will go through any opponent he connects with. Does minor damage and little knockback.

Up Special: Fire Fox. Fox clenches his fist and starts to charge up, surrounded by fire before launching himself into the air in a fiery blast. The attack can be aimed in any direction and will do medium damage with a decent knockback.

Down Special: Reflector. Fox taps a device on his leg, creating a blue hexagonal forcefield. This will defend against any projectile attack, reflecting it back at the opponent who uses it. After a taking enough damage the reflector will be deactivated. Will do minor damage to anyone standing next to it when it's activated.

Final Smash: Landmaster. Fox leaps off the screen and returns in his Landmaster, which will drop into the place he was standing in. The Landmaster has a cannon on the front which can be fired at an opponent, doing heavy damage and having a high knockback. The Landmaster can also do a barrel roll, damaging any opponent next to it as well as having jets on the bottom which can be used to lift the Landmaster and anyone on it into the air. The Landmaster can also be used to run over an opponent doing high damage. The Landmaster lasts for about 10 seconds.

Samus
"Is that all?"

- Samus

Standard Moves
Neutral Attack: Punches and then smacks the opponent with her cannon.

Dash Attack: Shoulder rams her opponent.

Forward Tilt: Performs a roundhouse kick.

Up Tilt: Does an axe kick.

Down Tilt: Blasts an opponents feet with her arm cannon.

Forward Smash: Punches forward with her cannon, releasing a small burst of fire.

Up Smash: Fires five blasts overhead in an arc.

Down Smash: Does a leg sweep.

Neutral Aerial: Does a pair of kicks, forwards and backwards.

Forward Aeriel: Shoots five blasts forwards.

Back Aerial: Kicks backwards.

Up Aerial: Does an upwards drill kick.

Down Aerial: Swings down with her arm cannon. Can meteor smash.

Throws: Samus grabs an opponent and does one of four throws; Twirls the opponent above her head and throws them forward. Swings her opponent behind her. Holds the opponent above her and blasts them with the grapple beam. Whips the opponent into the floor.

Link for more detailed stats and further standard moves:

http://www.ssbwiki.com/Samus_(SSB4)#Moveset

Special Moves
Neutral Special: Charge Shot. Samus will charge up her arm cannon and fire off a blast of energy at the opponent. The longer she charges the shot the more powerful it is. At it's most powerful the blast has a high knockback and high damage.

Side Special: Missile. Samus fires a missile out of her arm cannon which is either a homing or super missile. The Homing Missile will lock onto an opponent, doing minor damage. The Super Missile does more damage but does not lock onto an opponent, it just travels in a straight line until it hits and opponent or surface.

Up Special: Screw Attack. Samus somersaults into the air, surrounding herself in a bluish energy field; damaging any opponent it connects with. The attack does minor damage but can also do multiple hits and will draw an opponent into it's centre, holding them in place.

Down Special: Bomb. Samus will shift into her Morph Ball form, dropping a timed bomb out as she does. The bomb will explode on contact with an opponent or solid surface, doing minor damage. Samus can also use the bomb to launch herself into the air, to switch into an aerial attack.

Final Smash: Zero Laser. Samus will charge her arm cannon and fires a massive beam of energy across the screen. The laser dose massive damage and knockback and can be angled up or down, allowing Samus to hit any opponent not hit by the original blast. The beam lasts for about 5 seconds.

X Factors
Strength: Fox=60/Samus=75

Fox's not the most powerful of fighters and most of his standard and special moves don't do that much damage or knockback, owing to his light weight. Samus is much heavier and therefore has more weight to put behind her blows and her moves are just that bit stronger.

Speed: Fox=87/Samus=60 

What he lacks in strength Fox more than makes up for with his speed. He has one of the fastest dashing speeds in the game and most of his attacks can be spammed quickly especially his neutral standard and special attack. Samus's bulky power suit works against her in this aspect and her dashing and attacking speed is slower than average and require longer to charge up and use.

Agility/Aerial Mobility: Fox=82/Samus=74 

Fox's natural speed also gives him great agility and many of his moves are quite acrobatic in nature and also translate well into a good aerial game, allowing him to juggle opponents and land the first blow. Samus does show surprising agility in her combat style, both in the air and on the ground but she is just not as agile as Fox.

Close Quarters Combat: Fox=83/Samus=83

Both of these fighters bring an effective but different close range combat style. Fox uses a hit and run technique, not directing engaging his opponent but trying to whittle them down for a finishing blow. Samus tends to take a more brute force approach, using her more powerful attacks and heavier weight to get in and do damage to an opponent. These styles almost directly contrast and which is more effective is up to personal preference so I'm going to call it even.

Ranged Combat: Fox=68/Samus=80

Fox only brings one ranged weapon to this battle; his blaster and while it is incredibly weak and has no knockback it fits in with his hit and run style very well and can rack up damage on an opponent. Samus brings three ranged attacks to the table and this gives her more variety in her usage and an superior overall ranged game. However her rating is lowered by Fox's reflector which gives him a good defence against her various projectiles.

Brutality: Fox=58/Samus=65

Despite their roles as heroes of their respective games, both Samus and Fox are shown to be quite brutal, blowing up or gunning down their opponents. What gives Samus the edge though is that she tends to get up close and personal with her enemies more often and has to directly finish them off. Fox does most of his fighting from behind the controls of an Arwing, against other Arwing's and even though there are pilots inside the act of gunning them down is less personal.

Voting System/Notes
In order to counted as full votes must be at least 5 lines long or have been done in an edges format.

Anything less than 5 lines but which is competently argued and thought out will be counted as a half vote. I will inform anybody if their vote is considered a half vote and allow them to amend it to bring it up to a full point.

Irrelevant votes will not be counted at all.

Remember this tourny is based on the fighters on how they are portrayed in the smash bros universe so take that into consideration when you vote.

Attacks will only be as damaging as they are in the smash universe regardless on how powerful they are in the universe they are from.

Remember the moves listed are not the only moves the characters are using in this fight, they are merely there to make it easier for people to give edges if they so wish to. I have given a brief description of each standard and special move but have also linked to each characters respective move-set list for more detailed analysis if you so wish.