User blog:Leolab/User Siege Tourney, Round 13 of 75: Military Brat (James Evans) v Leolab (Lloyd Kumar)



James Evans: The Irish general who seeks revenge on the English

Attacking

Lloyd Kumar: The Great Captain from India who seeks mercenary contracts and writing materials

Prologue
“What the hell happened to Billybob?”

“Do we care?”

“Not about him – anything that happens to him might happen to us.”

Lloyd, Celina, and Cadwalader are sitting in the mess hall, trying to figure out what happened to Billybob. As Celina pointed out, they didn’t care as much about Billybob himself – they were more interested in what power their hosts had over them.

''So you’ve noticed, have you? Well, I’ve left a clue or two in his room.'' Lloyd sighs. Out of all the hosts he could have gotten, he had to have the one that ran this tournament.

“Well, Leo says he left some clues in his room. And I’m up next, so you two go and check it out.”

“Good luck, Lloyd,” Cadwalader says, getting up.

“He won’t need it. He’s up against Evans, after all,” Celina says. “We’ll let you know about our findings when you get back.” The pair walk away, leaving Lloyd to his wine.

“Hope you can command after that glass, Lloyd. That’s some strong wine,” Markus says, taking his own seat. “It knocked me for a loop.”

“I should be fine,” Lloyd says, draining his glass. “I’m up now, anyways.”

He walks towards the entranceway, stumbling slightly.

Attacker
Symbol =


 * -| General =

Weapons:

Ranged: Yumi

Polearm: Alabarda

Main hand melee: Claymore

Offhand: Scottish War hammer

Single Combat is accepted.


 * -| Army =

Tactics: Offensive: Feigned Retreat

Attaking Army: 10,000 men strong.

Units: 2000 men with swords

2000 men with axes

2000 men with pikes

4,000 archers

Siege Weapons: Ballista (5) steel bolts Catapults (5) rocks, plague infested bodies

Defender
Symbol =


 * -| General =


 * Weapons:
 * Long Range: Composite Recurve Bow with poisoned armor-piercing arrows
 * Polearm: Halberd (axe head opposite a slotted dismounting hook; shaft ends in a pike).
 * Main-hand: Talwar
 * Off-hand: short axe (2 ft handle)
 * Armor: Riveted Plated Mail

Will accept Single Combat requests if losing or confident of a win in combat; will not accept if the enemy is nearly routed.


 * -| Army =

Defending

Siege Countermeasures
 * All units wear riveted plated mail.
 * 4 Scorpion Ballistae firing steel bolts, Greek Fire jar tipped bolts, disease jar tipped bolts, or heads impaled on wooden stakes
 * 4 men per Ballista
 * Secondary weapons: Pata-style Shortsword and Jamadhar-style Katar.
 * 4 Greek Fire throwing teams (in jars)
 * 3 men per team
 * Secondary weapons:Pata-style Shortsword and Jamadhar-style Katar.
 * 2 15-inch Canons firing Grapeshot, iron balls, Canister Shot, or bits of scrap metal.
 * 4 people per cannon
 * Secondary weapons: Aspis and Xyston
 * 2 Farming units
 * 30 people per unit
 * Secondary weapons: Pata-style Shortsword and Jamadhar-style Katar.

Infantry


 * Organized into brigades of 2500 men, then into divisions of 500, then squads of 20.
 * 5000 Infantrymen wearing riveted plated mail & Barbute
 * Specialized weapon: short spear & buckler
 * Secondary Weapon: axe and buckler
 * 250 squad leaders wearing laminar over leather & Barbute
 * Specialized weapon: short Axe and spiked, plated Targe
 * Secondary weapon: Swordbreaker and spiked, plated targe
 * 10 division leaders wearing lamellar over chainmail
 * Specialized weapon: Swordbreaker and buckler
 * Secondary Weapon: Broadsword and Buckler
 * 2 brigade leaders wearing Chihal'Ta Hazar Masha (Coat of 10,000 Nails) over leather & Barbute
 * Specialized Weapon: Broadsword and Dagger
 * Secondary Weapon: Kopis and Dagger
 * 1 overall leader wearing a metal breastplate over plated chainmail and Barbute
 * Specialized weapon: Kopis & plated targe
 * Secondary weapon: short spear & plated targe

Support Crossbowmen
 * 4 Wall Marshals wearing full Karuta armour with Zunari Kabuto
 * Specialized weapon: Wakizashi (carries four or five)
 * Secondary Weapon: Kozuka
 * Reserve; Organized into divisions of 500 men, further divided into squads with 20 men each.
 * 1000 Reserve Members wearing Chihal'Ta Hazar Masha (Coat of 10,000 Nails) & Barbute
 * Specialized weapon: Kilij and Buckler
 * Secondary Weapon: Swordbreaker and buckler
 * 50 squad leaders wearing Chihal'Ta Hazar Masha (Coat of 10,000 Nails) & Bascinet
 * Specialized weapon: Swordbreaker & Buckler
 * Secondary weapon: Axe and Buckler
 * 2 Division Leaders wearing Chihal'Ta Hazar Masha (Coat of 10,000 Nails) with Burgonet
 * Specialized Weapon: Axe and Buckler
 * Secondary Weapon: Rapier and Buckler
 * 1 Overall Leader wearing Chihal'Ta Hazar Masha (Coat of 10,000 Nails) with ornate Burgonet
 * Specialized Weapon: Rapier and Khanjar
 * Secondary Weapon: Kilij and Khanjar
 * 869 workers making materials for coutermeasures
 * Secondary weapon: Pata and Buckler


 * Organized into squads of 20 men each, 10 men and 10 loaders.
 * 100 Crossbowmen wearing Riveted plated mail & Barbute:
 * Specialized Weapon: Arbalest Crossbow
 * Secondary Weapon: Axe and Buckler
 * 100 Loaders wearing Riveted plated mail & Barbute:
 * Specialized Weapon: Arbalest Crossbow
 * Secondary Weapon: Axe and Buckler
 * 10 Squad Commanders wearing Laminar Armor & Barbute:
 * Specialized Weapon: Arbalest Crossbow
 * Secondary Weapon: Spatha and Buckler
 * 1 Crossbow Commander wearing Riveted Plated Chainmail:
 * Specialized Weapon: Arbalest Crossbow
 * Secondary Weapon: Khanjar and Buckler

Tactics
 * Harrass attackers with Crossbow Volleys
 * Attempt precision attacks on command center(s) with Scorpion
 * Use Greek Fire arrows at night to throw camps into chaos
 * Try to target cooks, supplies, medical tents, etc.
 * When POWs or enemy dead are captured, send heads back on bolts after interrogation interspersed with diseased bolts
 * Wall Marshals are given command of each wall
 * Have Greek Fire jar throwers hit battering rams, belfries, enemies, etc.
 * Canons are used during massed attacks
 * Also used during breakthroughs to make halls a killing field
 * Stringent anti-infiltration measures.
 * All orders are written in code. Redundant messengers are used to ensure order reaches the officers.

X-Factors
These X-Factors are created by taking averages from the X-Factor evaluation blog, rounded to the nearest number. I did not choose them. There is no bias.

Victory Conditions
Attacker=
 * Overrun castle
 * Force defender to surrender
 * Win Single Combat
 * -| Defender=
 * Force attacker to surrender
 * Annihilate attacker
 * Survive for 4 months
 * Win Single Combat
 * -|Tie=
 * One side meets the victory conditions but loses their general
 * Both sides lose their general.