User blog:Battlefan237/Sinister Six vs. Flash Rogues

Today we have two of the most iconic supervillain teams. Sinister Six, Spider-Man's most notorious foes joining their force; Rogues, The Flash's enemies teaming up. Who is the deadliest ?

Sinister Six
"Each of us almost beat him, all alone! Working together, how can we fail??"

- Kraven The Hunter The Sinister Six is a group of supervillains appearing in Spider-Man comic books published by Marvel Comics. They are drawn from Spider-Man's list of enemies. The original incarnation of the group was organized by Doctor Octopus. Although there has been various incarnations of the team, we'll only be casting the most iconic member of the team. For the purpose of this battle, Sandman is removed and replaced with Hobogoblin due to fairness concerns. Otto Octavius is a genius scientist that works at US Atomic research center. To help manipulate radioactive substances from a safe distance, Otto constructed a chest harness controlling four mechanical, tentacle-like arms - earning him the nickname Doctor Octopus. During an accident, volatile liquids exploded - bombarding the scientist with radiation. The substances left him capable of mentally controlling the arms, but the accident also caused irreversible brain damage - transforming the respected scientist into a psychotic criminal mastermind.
 * -|Leader=

Otto used his superhuman strength granted by the robotic arms and his extensive knowledge in Atomic science to pull out crime schemes, which eventually caught Spiderman's attention.

After being defeated by Spider-Man for numerous times, Otto decided to form a league with other Spider man villains in an attempt to combine their strength together against the hero, which resulted in the birth of Sinister Six.

Weapons
Adrian Toomes is a costumed scientist-turned-criminal that is active in New York City. Utilizing a pair of robotic wings designed by himself, he entitles himself as Vulture and kicks off a career of thievery, which eventually catches Spider-Man's attention.
 * Tentacles: Doctor Octopus' superhuman abilities derive from the four mentally-controlled, electronically-powered, telescoping, prehensile titanium-steel tentacles attached to a stainless steel harness encircling his body from lower chest to waist. Each tentacle, approximately five inches in diameter, terminates in three single-jointed pincers. The pincers are able to rotate in relation to the arm for 360 degrees, in a screwdriver-like twisting motion. Each tentacle segment contains four high-efficiency electric motors equipped with a clutched, helical-gear train, independently mounted on frictionless gimbals and housed in four thin, overlapping layers of titanium.
 * Wall-Climbing and Traveling: By combining the intrinsic strength of both his tentacles and the pincers, Doctor Octopus can scale stone, brick, or concrete walls by rending "handholds" in the surface of the wall. Octopus is able to use his tentacles for traversing horizontal distances as well. At full extension, he can travel high above the ground as if on stilts, either using two tentacles, or for maximum speed (approximately 50 miles per hour), four tentacles.
 * Superhuman Concentration: Doctor Octopus possesses extraordinary mental abilities and concentration, and through years of practice is able to perform two complex and two simple independent actions, simultaneously, one with each arm.
 * Expert H2H Combat : Doc Oct is an expert in hand to hand skills, being able to go toe-to-toe with Marvel's most iconic heroes such as Spider-Man and Punisher.
 * Limited Levitaion : With the assistance of his suit, Doc Oct can levitate and fight against airborne opponents for an unspecified period of time (depends on the condition of his suit ).
 * -|Second-in-command=

At first Vulture easily overpowered Spider-Man with his ability of flight, but Spidey figured out the flaws of his wings and used it to defeat him and sent him to jail.

When released Vulture joined Kingpin's gang and acted as a mobster hit man in order to make more money, before eventually being recruited by Doc Oct into the Sinister Six and offered an updated pair of wings.

Weapons
Kraven is a maniacal big game hunter, mercenary, illegal Russian immigrant,bodyguard, criminal and founding member of Sinister Six who seeks to defeat Spider-Man to prove that he is the greatest hunter in the world. Unlike other hunters, he typically disdains the use of guns or bow and arrows, preferring to take down large dangerous animals with his bare hands. He also lives by a code of honor of sorts, choosing to hunt his game fairly. He consumes a mystical serum to give himself enhanced strength and dramatically slow the aging process. Kraven was trained as a hunter largely by a mysterious man named Gregor, a mercenary who battled Ka-Zar.
 * Electromagnetic Wing Harness: Utilizing his harness the Vulture is able to fly with a natural winged flight limit (95 miles per hour). The anti-graviton generator attached to his flight suit enables him to take to the air by flapping the bird-like wings he wears under his arms. When wearing his electromagnetic harness, the Vulture possesses superhuman strength, vitality and athletic prowess. The harness increases his physical strength to the absolute human maximum enabling him to lift roughly 700 pounds. When he removes the harness his enhanced abilities slowly fade, although the rate at which his abilities fade remains unclear. The harness also (according to some sources) increases his lifespan. The Vulture can reach speeds of up to 95 miles per hour and attain a maximum height of 11,000 feet. The Vulture has a new version of his flight harness that has supposedly been augmented by the Green Goblin. Though Vulture claimed that it made him several times stronger than his previous version (500% stronger) it appeared to be a bluff to frighten the Black Cat, who proceeded to beat him half to death. Considering she has no real superhuman powers and the severity of the beating she managed to give him it is very unlikely he was being entirely truthful. Vulture's harness also lets him fly virtually soundlessly.
 * Wing Projectile Capability: His feathers are as sharp as swords and can be used as projectile weapons. They will replenish themselves so he can maintain flying abilities.
 * Expert H2H Combat: The vulture is a formidable H2H combatant, thanks to his previous experience as a mobster hit man. This attribute allows him to beat a large group of security guards with ease and overpower Spider-Man on several occasions.
 * -|Muscle=

Weapons
Quentin Beck was a special-effects wizard who worked for a major studio and had dreams to make a name for himself in the film industry. Beck began his career as a movie stuntman in Hollywood, then became interested in special effects. He became one of the most accomplished special effects designers in the industry, but due to lack of recognition, he wanted to become an actor. However, he lacked the looks and talent to be a star and the patience to be a director, and saw his career in special-effects to be a dead-end job. When a friend of his jokingly suggested that the quickest way to become famous was to take out a costumed hero, Beck realized that his expertise in illusions could make him an effective super-villain. Choosing Spider-Man, Beck prepared his resources for a few months before attempting to eliminate the wall-crawler.Taking the title Mysterio as his chosen identity, became one of Spider-Man's most elusive and persistent foes.
 * Peak Human Physical Condition:By regularly ingesting the potion made from the various unnamed jungle herbs, Kraven grants himself Ultra Instinct making him a physical threat to Spider-Man, though these powers are not as developed as those possessed by Spider-Man. Kraven's body is also more durable and more resistant to certain forms of injury than the body of a normal human. He can withstand great impact forces, such as falling from several stories or being repeatedly struck by a superhumanly strong opponent, that would severely injure or kill a normal human, with little to no injury to himself. The effects of the potion have dramatically altered Kraven's aging process to the point that he has aged little, if at all, over several decades. Despite being over 70 years of age, he has the physical appearance of a 30-year-old man. The potion enhances Kraven's sight, hearing, and smell to superhuman levels, adding to his already impressive tracking skills. He can see farther, and with much greater clarity, than a normal human. His hearing is similarly enhanced, enabling him to detect sounds which an ordinary human cannot, or sounds that a normal human could detect, but at much greater distances. Kraven can use his sense of smell to track a target by scent, much as some animals do, even if the scent has been somewhat eroded by natural factors. Even without his superhuman powers, Kraven is an Olympic-level athlete, and a gifted tactician, hunter and hand-to-hand combatant. He also has great knowledge of pressure points, both in the anatomy of humans and in many animals. He can strike at these nerve clusters with pinpoint accuracy, allowing him to incapacitate more-powerful opponents or animals. He is familiar with many exotic poisons and tranquilizers, which he often uses during his hunts.
 * Various stone-age weapons: Kraven usually arms himself with primitive weapons such as Tomhawk, spear, deer horn knife, etc.
 * Expert H2H Combat: Kraven is a master of H2H combat, one of the best hang-to-hang fighters in marvel universe, being able to take on skilled opponents such as Captain America and Punisher with ease. He's probably the most skilled fist fighter in this battle.
 * -|Magician=

Fooling Wolverine into massacring the entire X-men team by dosing him with drugs and gas that cause hallucination was Mysterio's most notable and disturbing feat.

Weapons
Amoral billionaire fashion designer Roderick Kingsley was obsessed with Norman Osborn, the original Green Goblin, after discovering locations of his various hideouts. Decided to create a name criminal himself instead of just being another Green Goblin, he altered the formula, the costume and improved the Goblin equipment in order to become the Green Goblin
 * Various special effect-related gadgets :Mysterio (in any incarnation) has personal weaponry that include a one-way acrylic glass helmet (with 30 minute air supply) and holographic projector, and gloves and boots armed with nozzles which emit hallucinogenic gas. He developed a gas that can cancel Spider-Man's spider-sense, and when he is cloaked in his mist gases, he uses sonar to detect objects and beings nearby.
 * Hypnotism: Mysterio is skilled hin Hypnotism, allowing him to manipulate opponents that have a weak mind with ease. To do so, he can either utilize his gas and holographic projector to create mind-puzzling hallucinations or get himself involved and hypnotize his foe in old-fashioned ways.
 * -|Trickster=

With the formula modified to cancel the insanity brought along by dosing the formula, Kingsley took the name Hobgoblin and kicked off a career of crime, packing himself with gadgets similar to Green Goblin. Throughout the years Hobgoblin has eventually become a core member of Spider's rogue gallery and was recruited into Sinister Six after Green Goblin's temporary membership ended.

Weapons
Maxwell "Max" Dillon, the Electro, is an enemy of Spider-Man who gained the ability to control electricity after being struck by lightning while working on a power line. Electro has since become one of Spider-Man's most enduring foes, becoming part of the collective rogue team known as the Sinister Six.
 * Superhuman Physicality: Roderick became super-strong. He was strong enough to at least match Spider-Man's strength. He can lift approximately 8–9 tons.Norman Osborn was clearly surprised by the level of strength the Hobgoblin carries, leading him to conclude that they were evenly matched.
 * Green Goblin's gadgets: Like the original Green Goblin, Kingsley has a Goblin Glider that allows him to travel in the sky. He also packs himself with a few pumpking bombs, which are small grenades that take the shape of Halloween pumpkings.
 * -|Dude that dresses in yellow and green=

Weapons

 * Electricity Manipulation:Electro can generate massive quantities of electricity, theoretically up to approximately one million volts. He can employ this electrostatic energy as lightning arcs from his fingertips, and his maximum charge is more than enough to kill a normal human. By using this power in creative ways, he can attack others with tricks ranging from emitting of a lightning-like electric arc from his fingertips to generating a magnetic field in the area around him to dysfunction the electric devices within and hurt the opponents with in. He is also capable of manipulating metal like Magneto with the help of his control over electric field and magnetism field.However, when he was fully charged, Electro was extremely sensitive to anything that may "short circuit" him, such as water.
 * Immunity to Electricity: Electro's body was immune to the effects of its electricity and that of other sources as well. Hence, Electro could not be electrocuted no matter how great the voltage.
 * Charging: Electro could charge himself up to reach high maximum voltage and recharge himself when the power on his body runs out.
 * Electrical Detection: Electro's electrical powers also granted him certain sensory and manipulative abilities. By "feeling" the course of electricity through the circuitry of any electrically-powered device nearby, Electro could override the system and make the device obey his mental commands. Electro could disconnect alarm systems, control computers in a limited way, or overload any electrically controlled system that was insufficiently shielded.

The Flash Rogues
"Rogues help each other. Rogues care about each other."

- Leonard Snart

The Rogues represent a group of enemies of the comic book superhero the Flash, currently led by Captain Cold. This loose criminal association refer to themselves as the Rogues, disdaining the use of the term "supervillain" or "supercriminal". Although there has been various incarnations of this team, we'll be casting the most iconic members of it and Gorilla Grodd is removed and replaced with Trickster due to fairness concerns. Leonard Snart, also known as the thief Captain Cold, is the on-again off-again leader of the Rogues, making him an enemy of the Flash.
 * -|Leader=

As the result of a rough childhood filled with domestic abuse, Leonard decided to pursue a career of crime.Stealing a cold gun, Leonard modified it into an effective tool against his city's hero The Flash, gaining the nickname Captain Cold As a survival technique, Snart and his sister "Golden Glider" teamed up with some other members of the Flash's rogues gallery, thus forming the adequately named team - the Rogues.

While leading the Rogues, Leonard grew increasingly frustrated that their high-tech weaponry was not enough to prevent the Flash from thwarting their every attempt at crime. After a failed robbery, Leonard angrily pinned the blame on the Trickster and fired him from the team; his frustration and guilt over the issue drove him to drinking. After a sloppy attempt at a robbery from which the other Rogues had to save him, Leonard received an invitation from Dr. Darwin Elias that would make him powerful enough to stop the Flash in his tracks.

The Rogues placed their themed weapons into Elias' genome recoding device, and fused their DNA with the weapons, granting Leonard with Iceman-like powers. In this way, the rogue is now capable of carrying out larger and more dangerous schemes and operations.

Weapons
George Harkness, or Captain Boomerang,is an Australian criminal who specializes in throwing boomerangs with deadly accuracy. He was formerly a core member of the The Flash's Rogues before he was captured and sent to Belle Reve to join the Suicide Squad. Since then he has been going on missions around the world, doing dirty jobs for Amanda Waller.
 * Cold Gun: Captain Cold's standard weapon is a gun that slows the atoms of the target to a halt, causing them to not simply become extremely cold but freeze near dead in their tracks while in motion, rather than actually shooting ice and freezing the target directly.
 * Ice Manipulation:Fused with his weapon, Snart is given the power of ice manipulatrion, allowing him to generate ice beams with his hands and freeze targets by touching or shooting ice beam at them. Sometimes Snart uses the ice beam to break apart targets. During Forever Evil, he broke Trickster out of the prison by freezing the prison gate and smashing it into pieces.
 * H2H Combat Skills: Snart is a skilled H2H combatant, being able to take on Flash and becoming Lex Luthor's muscle during Forever Evil, during which he was able to put on a decent hand-to-hand fight against Johnny Quicker, the evil Flash from earth 2, who was eventually defeated by Snart through freezing his leg with cold gun.
 * -|Second-in-command=

Weapons
Mick Rory is a central city psychopath whose childhood trauma led to an obsession with fire. After seeing the Rogues in action in Central City, he decided to use his mania to become a villain. He created a protective costume made of asbestos (this was back before the dangers of asbestos were known), built a gun-sized flamethrower (nicknamed the "Hot Rod"), and became Heat Wave. As he was committing crimes in Central City, it was inevitable that he would run into the Flash, which he did quite regularly. Subsequently, he also ended up in jail quite regularly, which resulted in him meeting Captain Cold and getting introduced into the rogues.
 * Boomerangs:As suggested by his nickname, Harkness usually brings a large quantity of boomerangs to the fight.Like the Batarang, these boomerangs are packed with diverse functions, ranging from camera boomerangs that are used for spying purpose to powder-fused boomerangs that act like remote-control grenades.
 * Various firearms: Being a mercenary for Waller, Cap. Boomerang is usually seen carrying a pistol, an assault rifle and a couple of flashbang grenades.
 * H2H Combat Skills: Being a core member of both Rogues and Suicide Squad, there's no doubt that Harkness is a skilled individual when it comes to fist fight. He is capable of holding his own against Deadshot and Harley Quinn in hang-to-hang engagements.
 * -|Muscle=

He is also known to be sharing a bound with Captain Cold, whose level-headed wits and tactical mind become ideal partners to his raw strength and violent way of dealing with things.

Weapons
Marco Mardon is the head of a Latino organized crime family whose base is located in Central City. After their father's death Marco runs away, eventually becoming the Weather Wizard after nailing the device to control weather by stealing the research results from a scientist. In this way, he embarked upon life of crime, eventually come into clashing with Flash and getting recruited into the Rogues.
 * Heat Gun:The Heat Gun is a handheld flamethrower-like weapon. When fired, the heat gun increases the temperature of the air around dramatically, like some sort of "extreme heat wave", which effects is equal to a giant flamethrower. This wave achieves "absolute hot", or the Planck temperature (1.417 × 1032 K), resulting in the creation of a wave of flame.
 * Heatwave's suit:Like Firefly, Heatwave wears a suit that provides limited protection against heat. In addition, this suit also helps him concentrate his energy for thermal blast.
 * Thermal Blast:With his DNA fused with his weapon, Heatwave is capable of concentrating energy in his chest and shooting out an energy beam that is capable of penetrating almost everything with ease (During forever evil Heatwave blasted through Poison Ivy's entire plant garden, which covered at least two to three blocks, with one single shot). However, this ability requires long recharging time and only lasts for a few seconds, making it a one-shot weapon.
 * H2H Combat Skills: Mick is a capable combatant, being able to go toe-to-toe with the Flash and other rogue members when it comes to fist fight.
 * -|Magician=

Weapons

 * Weather Manipulation: By wielding a wand-like device,Marco can control weather patterns around him.He can produce blizzards, summon lightning bolts, fly using air currents, produce fog and generate winds. Essentially Weather Wizard can produce any type of weather pattern imaginable, as well as other phenomenon such as mini tornadoes. However, it's worth noticing that his abilities only work with the environment close to/around him, which suggests that generating a huge tsunami or city-wide sandstorm is impossible.

Axel Walker, better known as the Trickster, is a criminal from Central City and enemy of the Flash. This guy is known for using ridiculous devices for his crime, like The Joker. Initially being a weak combatant and amateur thief, Trickster was fired from the rogue after a series of unsuccessful heists. In order to survive, Trickster worked as a mafia hitman. During this era, he matured a lot and succeeded in rescuing Cap. Cold from the hands of Pied Piper, another supervillain that despises the rogues. Since then Trickster has been recruited and become a core member of the team.
 * -|Trickster=

Weapons
Sam Scudder, or Mirror Master, was one of the original members of the Rogues led by Captain Cold. He has the power that enables him to travel through mirrors and access mirror world. He gained this power due to a failed scientific experiment conducted by him back when he was a scientist researching about mirror world.
 * Cybernetic Enhancement:One of Trickster's arms was ripped off by Gorilla Grodd. So Trickster was equipped with a new robotic one, essentially functioning like a normal human arm but providing him with superhuman strength and reflexes.
 * Anti-Gravity Boots :The Trickster's anti-gravity boots or, air-walker shoes where his greatest invention and signature gimmick. The shoes allowed him to levitate without limitation, the right shoe creating ascension while the left provided the descent.
 * Gadgets: As suggested by his nickname, Axel is packe dwith a series of wacky but deadly devices, such as wand that shoots out laser, toy-themed grenades and guns and knock-out gas.
 * -|Dude that dresses in yellow and green=

He is also known to be the boyfriend of Lisa Snart, aka Golden Glider, Cap. Cold's sister, which makes Cap. Cold unhappy.

Weapons

 * Mirror Gun:The Mirror Gun is used by Mirror Master for several purposes. He can even use it to cause a reflective surface to replay the events it has witnessed in the past day by using "reflective surfaces to take photon impressions and expand them into the visible spectrum". Mirror Master is able to turn people into flat shards of glass with the gun, as well as reverse the process and returning the person to a normal state. If this mirror is destroyed while people are in the reflective mirror, the people inside of the mirror die. A perfect reflection of the mirror must be made first before smashing it, in order to release people trapped in the mirror world. Whenever something leaves the dimension via the Mirror Lands, a soot of glass and silver residue is left behind.
 * Mirror World Travelling : Like J. Geil's Stand, Mirror master can travel through mirrors and reflects. The difference is that Mirror Master's can only enter reflects around him, but can exit the mirror world from a mirror/reflection far away.
 * H2H Combat Skills: Mirror Master is a good fighter, being able to put on a decent fight against Catwoman in New 52 Catwoman series.

X-factors

 * Teamwork and Leadership:Slight edge for the Rogues. Although both teams have their own up and downs, the Rogues are exclusively seen operating as a team on almost every occasion, while each member of Sinister Six have their fair share of solo stories. It's also notable that most of the rogues, such as Cap.Cold, Heat Wave, Trickster and Weather Wizard, have established friendship and bound.Apart from this, most of the rogues respect Cap. Cold as their leader, while most Sinister Six members have their own egos. However, it's worth noticing that Sinister Six doesn't have poor teamwork, considering the fact that they can put on decent fight against Spider man and even Avengers as a whole team. It's just that they are slightly outclassed by the Rogues.
 * Intelligence and tactics:Obvious edge for Sinister Six. Almost every member of Sinister Six maintains above-average intelligence, with Doc Octopus, Mysterio, Hobgoblin packed with genius-level intelligence and mastery over planning and Kraven, Vulture, Electro packed with above-average wits and tactical abilities. As for the Rogues, while Cap. Cold. Mirror Master and Weather Wizard are good tacticians, the rest of the team are pretty average when it comes to tactics and intelligence.
 * Fighting skills:Edge for Sinister Six. Most of the warriors listed here are no beef when it comes to fist fight, with Mysterio and trickster being both team's weakest fighters. However, Sinister Six has some of the most formidable fighters in marvel, such as Kraven, Doc Oct and Hobogoblin, outclassing the rogues's best fighers (Cap. Cold, Heat Wave, Cap. Boomerang) in many ways.
 * Creativity:Edge for the Rogues. Both team consisted of the most creative individuals from their own universe. However, the Flash Rogues' more diverse set of abilities provide them with better ground for creativity, while most Sinister Six member have pretty straight forward abilities.

Battle
Will be set in Central City. Sinister Six has already defeated the Flash, so it's up for the Rogues to defend their hometown. (No home field advantage because Sinister Six has been staying in Central City for a while in this scenario).

Voting is open, and please don't base edges merely on the one on one categories, try to look at the warriors use to the team as a whole as well.