User blog comment:Leolab/Siege Breakers Season, Battle 4: The Warden's Party (Dragon Age: Origins) Vs An Army of Koloss (Mistborn)/@comment-5795750-20140228082549

BG1's "I eat Koloss for breakfast and right now I'm very hungry!" Edges:

Note: Sorry if the vote is sub-par for you but I've never played both Dragon Age and Mistborn

Victory Conditions

Kill all Koloss: Definitely the entire party can do this; each member brings their own method of combat both direct and indirect which when all combined make for one very impressive set of strategies that are highly fail-proof - you got the leader in the Warden with a diverse assortment of spells that are lethal to monsters like the Koloss and protective to not only himself and his team; Oghren and Justice are the Warriors/Brutes of this leading an all-out charge against the big lumbering beasts (besides while they might have thick skin, they might not have thick bones) and with their powers, they should be able to slaughter (with the aid of the Warden and maybe Nathaniel) a majority of the Koloss before the monsters can crush them; Velanna and Nathaniel are the major long-range Supporters dealing lethal blows out of sight from the Koloss being able to attack on the run (with the armour they have adding to their agility and speed); with Sigrun the Assassin, he will behave a bit like Velanna and Nathaniel but he is more upclose with the dual-wielded blades and stealth allowing him to get the jump on the unsuspecting Koloss; Anders the Medic will be a definite good asset aiding in the health and mana regeneration of each of the characters even as they regenerate their own mana and health their own way and as a fighter in combat, well the spells should complement others too

TBA