User blog:Wassboss/Terrors of the Darkness: Kars vs Lord Vile

Halloween might be over but that dones't concern todays warriors, who indulge their evil side all year round. The fear of the dark is strongly embedded in human culture and both of these warriors embody that fear. One of them sticks to the darkness for survival, while the other uses it literally as a weapon. When these two evil abominations meet of the field of battle, carnage and bloodshed are surely not far behind as;

Kars: Leader of the Pillar Men, in search of the Red Stone of Aja to achieve perfect immortality.

takes on

Lord Vile: Mevolent's most powerful General, looking to spread chaos and destruction through any means.

Who is Deadliest

Kars
"The ultimate being embodies the powers of each and every living thing, all lives gather as one. And… How beautiful it shines! Truly the most wonderful thing I have ever beheld… I have finally, finally tamed the sun!"

- Kars. The Leader and Eldest member of the Pillar Men, Kars was born into a race of immortal humanoids at the top of the food chain, feared and worshipped by early humans. Attempting to achieve perfect immortality, Kars slaughtered all but a select few of his race when they opposed his goals and set out to obtain the Red Stone of Aja which he believed would grant him the power to tame the sun and become the ultimate being.

Powers & Abilities

 * Pillar Men Physiology: Hailing from a race of humanoids far more advanced that we are, Kars has a level of physical ability far greater than our own. Functionally immortal, Kars skin is strong enough to protect him from most forms of damage including blunt trauma, bladed and even small arms fire although heavier attacks can pierce and harm him such as a bolt from a giant crossbow or a grenade. Kars also has superhuman strength and is able to create pressure of 95kg/cm2 with his hand and is strong enough to lift a stone pillar and use it as a make shift club. He is also unnaturally fast able slice bullets fired from an automatic machine gun with his arm blades. Kars can also manipulate his body to suit his needs and can dislocate, break and shatter his bones to fit through small spaces and absorb projectiles and fire them back at an opponent. He also is able to directly absorb living beings through contact with his skin which he uses to devour his prey. Kars' enhanced body does have several disadvantages namely that exposure to the sun or a powerful UV light will turn him to stone within seconds of exposure. Furthermore while his durability is incredibly high, sustained heavy damage requires Kars to devour more living creatures in order to heal himself otherwise he will be severely weakened.
 * Enhanced Senses: As with other Pillar Men, Kars appears to have greatly enhanced senses. His sense of smell is greatly enhanced to the point of being able to detect living beings from behind sealed containers and he can discern the number of people in a room by reading their heat signatures.
 * Light Mode: Kars' unique element mode is Light which is represented in the form of bladed appendages which he can produce from his arms that reflect blinding light at his enemies to distort their vision and confuse them. The light comes from the tiny, shark teeth-like claws running along the edge of the blade much like a chainsaw. When in this mode the blades are sharp enough to cut through near enough anything including cars (no pun intended) and bullets.
 * Skilled Combatant: With a lifespan of well over 100,000 years, Kars has faced plenty of opponents. He is skilled enough to effortlessly defeat highly skilled ripple users such as Lisa Lisa (although his method was admittedly underhanded), cyborgs with machine guns built into them and even defeated and slaughtered his own race when they turned on him, aided only by his friend Esidisi.

Lord Vile


"There was a rule we had back then. You don't go up against Vile alone. You wait until your army is gathered behind you, you all attack together and pray someone gets in a lucky shot."

- Ghastly on Lord Vile.

Lord Vile was one of Mevolent's three generals during the War and out of the three was the most powerful and widely feared. Initially training as a necromancer, Lord Vile quickly became one of their most powerful sorcerers so powerful they believed him to be their saviour who would save the world. Having no interest in saving anything, Lord Vile soon joined Mevolent in order to spread as much destruction and mayhem as possible.

Powers and Abilities

 * Necromancy Powers: Lord Vile's chosen magical discipline is Necromancy, which is the power to harness the energy of the dead. Lord Vile is one of the most powerful users of this particular discipline and can use it in a variety of ways. He can make shadows into solid projectiles which can be used as blades, can be fired as jagged shards from a distance and can be used as tendrils to grab onto an opponent. Vile can also shadow-walk which is form of teleportation where the user uses the shadows to travel through the ground. Shadows can also be used to fly, supporting the mage as the move through the air. He can also create a bubble of death, in which all life force within the aptly named death bubble are sucked towards the user as it contracts, making them stronger. Necromancy also becomes more powerful when death is nearby as it allows the user to absorb the energy and buff up their magical attacks.


 * Lord Vile's Armour: Lord Vile stores his necromancy power in his armour which is described as full set of medieval armour. Unlike most Necromancy objects it is made purely of shadow as opposed to being an object and has no solid form, allowing it to shape to fit the user and gives Vile great flexibility. If removed then Vile would be unable to call upon his Necromancy powers but this is nearly impossible to do and requires a great deal of physical strength. It also functions as a normal suit of armour, albeit more powerful, and can protect Lord Vile from a variety of physical and magical attacks.


 * Superhuman Durability: Owing to his Armour, Lord Vile is incredibly durable and has survived many injuries that would have killed other people. This includes being blasted with magic from multiple different mages, being slammed into the ground from a great height and even managing to walk away from a city levelling explosion mostly unscathed.


 * Skilled Combatant: Lord Vile is a very powerful mage and he has been known to take on entire battlefields of soldiers and come out on top. He is by far the most powerful of Mevolent's Three Generals and has been able to defeat opponents who have been able to beat Serpine and Vengeous (the other two generals) with relative ease as well as take on multiple powerful mages at once and hold his own against a self healing, demi-god.

X Factors
Experience: Kars=90/Lord Vile=70

Kars is about 102,000 years old and has spent a great deal of that time travelling across the world and fighting against various types of opponents. From almost eradicating the Hamon Tribe, to defeating virtually every single member of his own race singlehandedly and god knows how many other warriors or even innocent people along the way. Lord Vile himself is no stranger to combat and has fought and defeated many powerful mages but he was only actually active for 5 years which is just a blink of an eye for someone as old as Kars. That being said though Kars has been trapped in stone for the past 2,000 years so his experience of more modern weapons and techniques are limited but he still takes a huge edge here.

Brutality: Kars=100/Vile=100

Neither of these guys show anything close to remorse for the countless people they have killed over the years and even relish in the depravity of their own acts. Kars has cruelly and sadistically toyed with and tortured Lisa Lisa & Joseph and didn't even have to hesitate to murder a child just to prevent it from becoming a threat later down the line. Lord Vile is capable of just as extreme shows of brutality from creating zombies from the remains of his opponents fallen comrades, to tearing people apart and even ripping off a man's face to use as a disguise. Needless to say we're dealing with some fucked up monsters here.

Intelligence: Kars=95/Vile=85

Kars is by far the most intelligent and cunning of all of the Pillar Men, noted as a genius amongst his own race and creator of a mask which can turn humans into vampires. He is able able to analyze and understand languages, machinery and people's minds and actions within a matter of seconds and if the other Pillar Men are anything to go by he can also quickly work out the mechanisms of weapons he has never even encountered before. Moreover Kars is an cunning and tricky fighter and used this with great effect to trick Joseph & Lisa Lisa in order to dispatch them effortlessly. Lord Vile is also very intelligent, able to quickly figure out another mages magical discipline and read when they are fatigued or weak to a certain type of attack, such as recognising a creature immune to magic and instead using his necromancy skills to crush it with a large spiked rock but it's just not on the same level as Kars.

Voting System/Notes
The Battle will take place in Italy at midnight.

This will be set during the War for Lord Vile and just after the Pillar Men were freed for Kars.

In order to be counted in full, votes must be at least 5 lines long or have been done in an edge format.

Anything less than 5 lines but which is competently argued and thought out will be counted as a half vote. I will inform anybody if their vote is considered a half vote and allow them to amend it to bring it up to a full point.

Irrelevant votes will not be counted at all.

I reserve the right to award a vote as half or discount it entirely for reason not mentioned here if I feel it is applicable.