User blog comment:GSFB/Teenage Mutant Ninja Turtles vs Ghostbusters/@comment-5232784-20130614041305

Okay woodcampers, lets get this on!

1. Main weapons

The Nunchucks and Bo are excellent melee weapons, good for knocking guys around and out. The Bo itself could be utilized as immediate lethal weapon if it is rammed right into someone's throat, breaking the windpipe or possibly breaking blood vessels in the neck. If both weapons are used repeatedly, they can prove fatal. The Sais and Kitanas are highly lethal, capable of killing full grown humans quickly.

The Proton Packs have superior range, and though not designed to combat the living, can deliver serious burn trauma and death. However they must be handled with care, as the Ghostbusters seem a little strained when firing them, almost as if they are fighting to keep the guns of the proton packs in their hands. This could however be on par with the strain posed by fully automatic guns when being fired: some pressure on the gunner, but not much.

A Sais throw from Raphael will be more accurate than a shot from the Proton Pack, but it will not have the log range capability, nor would it deliver the psychological trauma that a Proton Pack blast would create (a living person struck by it would be set on fire if he or she was not killed outright, a terrible sight to behold. If a family member, especially tough).

The Major drawback of the Proton Packs is the danger of crossing the streams: if this is done, while firing on more mundane targets (i.e. anything besides the portal made by a god from one universe to another), all life as we know it is stopped in a savage way, called "Protonic reversal". This, as Peter Vankman says, is "Bad". If this occurs, neither party wins.

One side has good close quarter weapons and a superbly accurate Sai throw, the latter has highly advanced technology that fires at fare greater ranges and can produce psychological trauma due to the savage Burn wounds it can cause. I give this to the Ghostbusters due to long range and higher tech

EDGE: The Ghostbusters!

2. Special

The shells of the Turtles are good ramming weapons, but the Ecto-1 hearse is a huge and fast automobile, capable of leaving mere mortals as little red smears. Though the Turtle shells could dent the front bumper if the Ecto-1 hits them in the back, the Ecto-1 is bigger, faster, and more damaging than the Turtle Shells ever could be.

EDGE: Ghostbusters!

3. X Factors

The Ghostbusters win in intelligence and long range capability, while the Turtles win in physicality, lethality, hand to hand combat techniqus, and tactics. Indeed, the Turtles can defeat goons armed with guns in a matter of a few seconds by destroying a light source and working in shadow to knock out and tie up their enemies. The Ghostbusters could work to counter this subtile attack by firing the Proton packs randomly, in order to create light and discovere where the turtles are, but it is not known for sure how fast they can turn their Proton Packs when firing, so the Turtles could escape their shots upon being discovered by the light of the positron blasts. The Turtles reign supreme in thi category.

EDGE: TMNT

The TMNT may have inferior weapons, but they have superior tactics. They work subtly, in shadow, ready to pounce at the proper time in order to win the battle. Their skill is legendary, and unlike the Ghostbusters we know for sure that the bTurtles have superb hand to hand combat experience and training. This will be an interesting fight, and an interesting Turtle victory...

TMNT TOPPLE GHOSTBUSTERS!