User:Laquearius/Sandbox

= Season 1 =

Lineup

 * Hanuman vs. Sun Wukong
 * Cú Chulainn vs Diarmuid Ua Duibhne
 * Aeneas vs. Odyseeus
 * Diomedes vs. Sigurd
 * The Knights of the Round Table vs. The Paladins of Charlemagne [Season Finale]

Hanuman
Species: Vanara Gada
 * -|Basics=
 * -|Weapon=

The gada is a large, heavy-headed mace that is Hanuman's celestial weapon. It is indestructible and able to change size at Hanuman's whim.

Strength:
 * -|Abilities=

Flight: Hanuman has the capability of flight, thanks to his spiritual father Vayu, the god of the wind. He is remarkably fast in flight, being able to travel the distance between Sri Lanka and the Himalayas and back in only a few moments.

Durability: Hanuman has remarkable resistance to damage, and it increases further when he chants Rama's name. He has survived being struck by Indra's thunderbolt when he was young, and the only wound was a disfigured jaw. He also survived the Brahmaastra, one of the more powerful celestial weapons, and emerged without a scratch due to his chanting.

Size Changing: Hanuman is capable of changing his size at will. He can shrink to the size of a mouse to move about undetected, or can grow large enough to hold an entire mountain in the palm of his hand. He can also increase the weight of certain parts of his body without changing their size.

Sun Wukong
Sun Wukong, originally Shi Hou, was born as an ordinary monkey, albeit one that came from a rock. In his youth, he learned magic from a sage and acquired his signature Ruyi Jingu Bang from the dragon god Ao Guang. He became leader of the monkey tribes, and forged alliances with other animal tribes, which was cause for concern for the Jade Emperor, the ruler of Heaven. The Emperor invited Wukong to Heaven and granted him a title, but Wukong quickly realized his title held no real value. Enraged, he declared himself to be the "Great Sage, Equal of Heaven" and declared war on Heaven to prove it. He was temporarily captured and locked inside the furnace of Lao Zi for forty-nine days, but this only served to strengthen him. He broke free, and destroyed Heaven's remaining forces. He was finally captured by the Tagatha Buddha and imprisoned beneath a mountain. Five centuries later, he was released and given an opportunity to redeem himself by protecting a Buddhist monk on a westward journey. Upon the quest's completion, Wukong attained Buddhahood.

Species: Stone Monkey Age: ~800 Ruyi Jingu Bang
 * -|Basics=
 * -|Weapon=

A magical iron cudgel formerly belonging to the Dragon King of the Eastern Sea, the Ruyi Jingu Bang ("as-you-will gold-banded cudgel") is Sun Wukong's weapon for melee combat. It can change both its length and thickness at the will of the wielder.

Strength: While the Ruyi Jingu Bang weighs around 7,960 kilograms, Wukong is capable of wielding it with ease. His strikes when using the cudgel are powerful enough to shatter some weaker heavenly weapons, and break the bones of demons and gods. Even without the cudgel, he is capable of splitting a mountain in two with a single blow.
 * -|Abilities=

Jin Dou Cloud: Sun Wukong has been trained in the art of cloud leaping, meaning he can summon a cloud to carry him to any desired destination at will. The cloud is incredibly fast; Wukong once used it to cross the Sea of Japan in a matter of minutes.

Durability: Wukong's body is nigh indestructible. It can take blows from all sorts of heavenly weapons, withstand the weight of three mountains, survive being locked inside a furnace, and regenerate any lost body parts.

72 Earthly Transformations: A magical technique taught to Wukong by a Taoist sage, the 72 Transformations allows the user to transform themselves (or any part of their body) into whatever they wish. Wukong can use it to take the form of his enemies to confuse their allies, make himself invisible, change in size, or change to a three-bodied form.

Shen Wai Shen Fa Technique: Wukong can remove any amount of the hundreds of thousands of hairs on his body and transform it into whatever he wishes. He usually uses it to create clones of himself to overwhelm his enemies, or create copies of his cudgel for use in his three-bodied form.

Wind Control: Wukong can summon powerful windstorms at will, which have a variety of uses. He can use them to force enemies back, or create storms of shrapnel to shred his foes apart.

Dharma God Protection: When the time came for Wukong to die, the minions of Yama arrived to take Wukong's soul to Hell. Freeing himself of his captors, he fought his way through Hell and discovered the Book of Life and Death, which he removed his name from. Thus, Wukong will never be fated to die and will always have the protection of the Dharma Gods. But, as Journey to the West clearly shows, no god is infallible.

X-Factors
Training

Experience

Intelligence

Tenacity

Brutality

Cú Chulainn

 * -|Basics =
 * 17 years old
 * Short stature
 * Has seven fingers on each hand and seven toes on each foot

Claíomh Solais
 * -|Short Range =
 * Also called Cruaidin Catutchenn
 * Iron sword with flared tip
 * Produces a bright light
 * Sharp enough to split a man in half
 * Also sharp enough to shave with

Del Chliss
 * -|Mid Range =
 * Also called Craisech Neme
 * Long spear with a venomous tip

Gae Bulg
 * Javelin crafted of the bones of a dead sea monster
 * Fills struck target's body with barbs when thrown by foot

Sling
 * -|Long Range =
 * In warp spasm form, can hurl boulders that kill hundreds on impact

Tunic
 * -|Armor =
 * Made of 27 layers of waxed animal skin
 * Held together by numerous binding ropes
 * Strong enough to hold together when Cú Chulainn goes berserk

Girdle
 * Belt of tanned leather

Duban
 * Round shield of silver
 * Rim is as sharp as a sword
 * Large enough to catch 29 spears

Superhuman Strength: Cú Chulainn can throw weapons, stones, and even people for great distances. He can split people in half, tear trees out of the ground, and even lift up a building for a short amount of time. The Warp Spasm form makes him even stronger, allowing him to hurl boulders with enough force to kill hundreds of warriors on impact.
 * -|Abilities =

Superhuman Speed and Agility: Cú Chulainn was quick enough to dodge and catch incoming projectiles from a young age. His time training with Scathach helped him become even faster; afterwards he was able to leap great heights, vault with his spear, and fight deftly while underwater.

Superhuman Endurance:

Accuracy: Cú Chulainn is impossibly accurate with his throwing weapons and sling, being able to strike birds out of the air, hit targets from miles away, and cut a man's hair to the skin without leaving a scratch.

Warp Spasm: When Cú Chulainn is angered enough, he enters a state of battle fury called the Warp Spasm, or Riastrad. It causes his body to grow much larger while contorting into a horrifying shape. His skin burns with heat hot enough to vaporize water on contact. He becomes all but immune to pain, and his mind is taken over by the desire to destroy his enemies.

Diarmuid Ua Duibhne
Beagalltach
 * -|Short Range =

Moralltach

Gae Buidhe
 * -|Mid Range =

Gae Dearg

Mail
 * -|Armor =

Shield

Superhuman Strength:
 * -|Abilities =

Superhuman Speed and Agility:

Superhuman Endurance:

Accuracy:

Aeneas vs. Odysseus
Aeneas, the Trojan prince who led his people on a quest for a land to call their own...

Odysseus, the Ithacan king who suffered the wrath of Poseidon on a ten-year journey home...

Which of these wandering heroes is DEADLIEST?

Aeneas
Aeneas was the demigod son of the Aphrodite and Anchises, and a prince of Troy. He aided the Trojan defenders during the Trojan War, and was one of the few survivors of Troy's destruction. Aeneas escaped with as many survivors as could be found and sailed away from their burning homeland. The Trojans finally arrived in Italy, were they came into conflict with one of the local Latin tribes. After defeating them, Aeneas founded the city of Alba Longa, which he ruled over as king.

Divine Kopis Divine Dory Javelin Divine Corselet Greaves Attic Helmet Divine Aspis Aphrodite
 * -| Short Range =
 * Bronze hacking blade
 * 25 inches
 * Forged by Hephaestus, nigh unbreakable
 * -| Mid Range =
 * Bronze-tipped spear
 * Shaft of ashwood
 * 96 inches
 * Counterbalanced with a smaller tip on rear
 * Forged by Hephaestus, nigh unbreakable
 * -| Long Range =
 * Four bronze-tipped throwing spears
 * Equipped with throwing-straps for better range and stability
 * -| Armor =
 * Armor covering torso
 * Forged by Hephaestus, nigh unbreakable
 * Bronze shin armor
 * Bronze helm
 * Cheek guards
 * Large wooden shield wrapped in bronze
 * 3 feet in diameter
 * Forged by Hephaestus, nigh unbreakable
 * Depicts the glory of Aeneas's descendants
 * -| Divine Aid =
 * Goddess of love and Aeneas's mother
 * Will enter battle herself to protect and heal her son

Odysseus
Xiphos Labrys Bow of Eurytus Bronze Cuirass Greaves Corinthian Helmet Crescent Shield Athena
 * -| Short Range =
 * Bronze shortsword
 * 20 inches
 * -| Mid Range =
 * Bronze double-bitted axe
 * Handle of ashwood
 * -| Long Range =
 * Large composite bow
 * Ordinary men cannot even string it
 * Very high draw weight
 * -| Armor =
 * Bronze armor that covers the torso
 * Bronze belt on waist
 * Bronze shin armor
 * Bronze helmet with good coverage
 * Cheek and nose guards
 * Torse-covering shield with crescent shaped cut-outs
 * Made of layers of wood, bronze, and leather
 * -| Divine Aid =
 * Goddess of battle strategy
 * Favors Odysseus for his intellect
 * Intervenes in battles, guiding Odysseus's strikes and blocking his enemies'

X-Factors

 * Aeneas is the son of an Olympian, which will give him above-average strength, but Odysseus has the feat of wrestling Ajax. Odysseus probably takes this, seeing that Ajax lifted and threw a boulder with ease that four ordinary men couldn't lift.
 * Aeneas actually has a feat where he forced his spear through two layers of Achilles's shield. Maybe I underestimated his strength.
 * Experience is a bit weird, both fought at Troy, Aeneas had his war against Turnus and Odysseus had the suitor fight. Aeneas's fight wa a full-on war with thousands on each side, and Odysseus's fight was more of skirmish where he was vastly outnumbered.
 * Dunno about training, need to research more on that.
 * Intelligence definitely goes to Odysseus. Aeneas is a competent leader, but he's nowhere near as crafty as the King of Ithaca. Even Zeus was impressed by his cleverness.

Diomedes
Dory
 * -|Weapons=

A dory is a bronze-headed spear, about 8 feet long, carried by Greek infantry. It is Diomedes's favored weapon, and he has used it to slay numerous Trojans in battle. He is also skilled in throwing his dory, if necessary.

After receiving the blessings of Athena, Diomedes's dory gained divine powers far beyond any normal spear. It is indestructible, and strong enough to wound gods.

Mycenaean Sword

Diomedes wields a Mycenaean sword as a backup weapon, for use when he has thrown his spear or has been disarmed. It is a pointed, double-edged sword about 2 feet in length. It is the same sword that was wielded by Diomedes's father during his war against Thebes, and has the same divine blessings as the spear.

Cuirass
 * -|Armor=

The god Hephaestus forged Diomedes's bronze musculata cuirass, which protects the torso. Like all artifacts forged by Hephaestus, it is indestructible by any human means.

Corinthian Helmet

Aspis

Superhuman Strength
 * -|Abilities=

Speed

Athena's Blessing

Sigurd
Gram
 * -|Weapons=

Gram is a Viking sword, about 3 feet in length, and about 2 pounds in weight. It is decked in gold and shines brightly in the light.

Gram was originally the sword of Sigmund, Sigurd's father. It was a finely crafted and beautiful blade, and it served Sigmund well through many battles. However, Gram would be shattered by Odin in Sigmund's final battle. Sigmund's wife, Hjordis, would gather the shattered pieces and give them to Sigurd, who had the dwarf Regin reforge them. The recreated sword was sharp enough to split an anvil in two.

Spear

Sigurd also carries a Viking spear as a mid- or long-ranged weapon. It is a iron-headed boar spear, with a iron-reinforced wooden shaft. Like Diomedes, Sigurd is capable of both throwing his spear and using it in melee combat.


 * -|Armor=

Byrnie

Sigurd wears a byrnie, or a riveted chainmail shirt that covers from the upper arms to the thighs. It was one of the treasures Sigurd found in Fafnir's hoard, and is described as golden in color, covered with a red and brown surcoat, and emblazoned with the symbol of a dragon.

Helm of Awe

Another one of the treasures Sigurd discovered in Fafnir's hoard, the Helm of Awe is a Viking-style helmet made of iron plates that covers the head, cheeks, and nose. It has eight small tridents protruding from the sides. It has the magical affect of inspiring great fear in the owners opponents, and making them believe that the wearer is unkillable.

Shield

Sigurd's shield is a large, wooden, rounded one, rimmed with iron. It is plated with a red-gold metal, and bears the symbol of a dragon.


 * -|Abilities=

Power of Prophecy: After consuming part of Fafnir's heart, Sigurd gained the power of magical prophecy. This grants him premonitions about future events, making it very difficult to take him by surprise.

Runic Magic: Sigurd learned the magic of Nordic runes from his lover, the valkyrie Brynhildr. There are several runes carved onto Sigurd's weapons and armor, which enhance his abilities in a variety of ways. The more practical effects include improving his sword fighting ability, healing him of wounds received in battle, and making him more quick-witted.

The Knights of the Round Table vs. The Paladins of Charlemagne
King Arthur
 * -|The Ruler =

King Arthur Pendragon is the king of Britain, and the leader of the Knights of the Round Table. The son of Uther Pendragon, Arthur was destined to be the king of all of Britain from the moment he drew a sword from a stone at the age of fifteen. Securing his right to rule under the threat of rival kings, he united England and defended his newly created kingdom from enemies both human and magical, and led his people in conquests that would span almost the entirety of Europe. His downfall would come from within, with the betrayal of two of his most trusted knights and his own wife.

King Arthur rides into battle on his loyal mare Llamrei, and wields the legendary sword Excalibur. Excalibur is a magical blade forged by fairies on the isle of Avalon. It is indestructible, and releases a burst of blinding light when drawn. It is deadly sharp, able to hack through armor with ease.

Arthur's armor is composed of Wigar, a mail shirt that protects his torso, arms, and thighs, and Goswhit, a steel helmet, topped with a carving of a dragon, that has attached cheek and nose guards.

Sir Lancelot Sir Gawain Sir Bedivere Sir Kay Sir Mordred
 * -|The Ace =
 * -|Something =
 * -|The Wise One =
 * -|The Turncoat =
 * -|The Traitor =

Charlemagne Roland Astolfo Oliver Fierabras Ganelon
 * -|The Ruler =
 * -|The Ace =
 * -|Something =
 * -|The Wise One =
 * -|The Turncoat =
 * -|The Traitor =

= Season 2 =

Lineup

 * Gordon Freeman vs. Strelok
 * Adam Jensen vs. JC Denton

Gordon Freeman vs. Strelok
Gordon Freeman, the theoretical physicist turned resistance hero...

Strelok, the Stalker who saved the Zone from the threat of the C-Consciousness...

Which of these fighters of otherworldly threats is DEADLIEST?

Gordon Freeman
Name: Gordon Freeman
 * -|Basics =

Age: 27 (biologically)

Occupation: Black Mesa Research Associate (formerly), Resistance Leader

Crowbar
 * -|Melee =

While the crowbar is intended to be used as a prying tool, it has remained the most iconic part of Gordon's arsenal throughout the Half-Life series. While he mostly uses it as a tool for clearing obstacles, he also makes effective use of it as a bashing weapon. It is composed of a carbon steel rod with one curved end for removing nails and one flattened end for levering. Despite it's weight, Gordon can swing the crowbar very fast, allow for many blows in rapid succession.

USP Match
 * -|Sidearm =

The USP Match is a semi-automatic handgun and the preferred sidearm of the Combine Overwatch. It's accurate and reliable, and is equipped with a large muzzle compensator to reduce crawl. It uses 9x19 mm Parabellum rounds and has a magazine size of eighteen.

Combine SPAS-12
 * -|Shotgun =

A modified version of the original SPAS-12, this shotgun is a double-barreled, pump-action shotgun that fires buckshot in cone-shaped patterns. It holds up to six shells, and must be reloaded manually. It can fire both barrels at once, or just one.

Overwatch Standard Issue Pulse Rifle
 * -|Rifle =

The Pulse Rifle is a Combine-made take on modern assault rifles. It has a thirty round magazine, uses a manual reloading system, and fires a unique Combine-made round. It has a RPM of 652. It is decently accurate, but suffers from strong recoil. It is equipped with a alternate firing mode, which launches dark energy balls. The balls bounce off of solid surfaces, and instantly disintegrate any living being struck by it that is not sufficiently armored. Only three dark energy balls can be stored at a time.

Zero Point Energy Field Manipulator Better known as the Gravity Gun,
 * -|Special =

Mark V Hazardous Environment Suit
 * -|Armor =

The HEV Suit was designed for use by Black Mesa personnel during excursions into Xen, a borderworld between dimensions. It is an electrically-powered armor that provides the user adequate protection from radiation, electrical discharges, and blunt-force trauma, without restricting movement. The suit is equipped with a flashlight, geiger counter, zoom function, sprint module, and morphine administrator.

Strelok
Name: Strelok
 * -|Basics =

Age: Unknown

Occupation: Loner Stalker

Hunting Knife
 * -|Melee =

Strelok uses a hunting knife when forced into melee combat, or when needing to quickly put down a wounded foe. It is a single-edged, short bladed knife similar in shape to a Bowie knife. It is effective for both slashing and stabbing.

PMm
 * -|Sidearm =

The PMm or Makarov Pistol is an a semi-automatic pistol of Soviet origin. It's small and compact, reliable, and easy to repair. It uses 9x18mm rounds and has a magazine size of eight. It has an effective range of around fifty meters.

SPSA-14
 * -|Shotgun =

AKM-74/2U
 * -|Rifle =

Gauss Rifle
 * -|Special =

Exoskeleton
 * -|Armor =

= Future =

Warriors That I May Or May Not Add In The Future

 * Maui (Polynesian Mythology)
 * Kintaro (Japanese Mythology)
 * Soldier G65434-2/Goggles (System Shock)
 * Pelinal Whitestrake (The Elder Scrolls)
 * Coyote (Native American Mythology)
 * Adrian Shephard (Half-Life)
 * Bellerophon (Classical Mythology)
 * Camilla (Classical Mythology)
 * King David (The Bible)
 * Theseus (Classical Mythology)
 * Rama (Hinduism)
 * Arjuna (Hinduism)
 * Bhima (Hinduism)
 * Fergus mac Roich (Irish Mythology)
 * Pecos Bill (American Folklore)
 * Styx (Of Orcs And Men/Styx)
 * Lugh the Long-Handed (Irish Mythology)
 * Sir Lancelot (Arthurian Legend)
 * Siegfried (Nibelungenlied)

Warriors That I Will Add In The Future

 * Sigurd Fafnesbane (Norse Mythology)
 * Hanuman (Hinduism)

Battles That I May Or May Not Do In The Future

 * Gilgamesh vs. Maui
 * Hercules vs. Thor
 * Lugh the Long-Handed vs. Thor
 * El Cid vs. Godfrey of Bouillon
 * Julius Caesar vs. Hannibal Barca

Fionn For A Future Fight

 * -|Basics =

Mac an Lúin
 * -|Short Range =
 * Iron sword
 * Shaped similar to a spatha

Spear of Fiacha
 * -|Mid Range =

Corselet
 * -|Armor =
 * Made of hardened leather

Helmet
 * Iron helm

Cloak of Cumhall
 * Resistant to fire

Superhuman Strength:
 * -|Abilities =

Superhuman Speed and Agility: Even when he was a boy, Fionn was able to outrun any animal in Ireland. When he made his request to join the Fianna, he was required to complete three tests, one of which was to be buried in the ground up to his waist and use a stick to block nine spears thrown at him. After becoming captain of the Fianna, he required any aspiring member to be capable of numerous feats of agility, such as leaping over a stick his own height.

Survival Skills: Having grown up in the Irish wilderness, Fionn is a skilled tracker, hunter, and swimmer.

Salmon of Knowledge: Fionn's consumption of the Salmon of Knowledge allows him to instantly learn all that can be known about a certain subject whenever he bites on his thumb. It allows him to learn of the abilities of his foes, and even how magical items work.