User blog comment:Cfp3157/PlayStation All-Stars Battle Royale: Zeus vs. Big Daddy!/@comment-5078776-20140125180206

Voting's slowed down, so I might as well vote....

CFP3157'S EDGES OF MASSIVE DESTRUCTION: "'''You dare raise your hand...or drill...or whatever......." '''

Square Attacks: Zeus 

Big Daddy's Square attacks are relatively weak, and rather slow. Zeus' powerful and swift punches will give him a chance to unleash several combos, changing from quick jabs to powerful finishers. Zeus' Square moves are simply going to provide a more versatile start for combos to gain AP.

Triangle Attacks: Even 

Zeus' lightning powers give him a domination at mid range, but to get to their fullest potential for major AP generation they''ve got to be charged. Most of Big Daddy's triangle attacks are nothing special, but their are two that give him an edge: The Ground Pound and Charge. Big Daddy's Charge gives him an unbeatable mobility option in this match against the lumbering Zeus, and the Ground Pound lets Big Daddy gain an insane amount of AP up-close.

Circle Attacks: Big Daddy 

The Titan of Rapture has this edge. By this point, Zeus' attacks have become more and more evasive. Most of his circle moves require proper set up and charge time to be used correctly, and are rewared only a mild amount of AP. Big Daddy's, meanwhile, are packing a wide versatility in his ranged game. Incinerate! lets the palooka create some distance in incredibly close distances, his Electro Bolt dominates the mid range, the Cyclone Trap prevents assaults from the air, and the Winter Howl is going to make people wary in closing the distance. The God of Thunder can't compete.

Super Attacks: 
 * Level Ones: Zeus

The Lightning Clap is far easier to use, creating a close range trap that, if Big Daddy isn't careful, could charge straight into. The Little Sister Gather is rather difficult to aim and set up, especially compared to the Lightning Clap.


 * Level Twos: Big Daddy

Pfft, Frenzy is essentially a Level Three in and of itself. The Ultimate Storm is essentially a one-shot deal with the incredibly unfair amount of AP loss in the move. Frenzy lasts unrealistically long, all of his attacks are instant-kills, and he gains a great boost in speed.

Level Threes: Even

Both of these environmental takeovers are incredibly OP'd, and the possible dodging capability of the Wrath of Zeus is countered by Big Daddy's incredibly sh**ty dodging abilities.

WINNER: ZEUS

The God of Thunder can narrowly take this battle. His unrelenting combo capabilities and his charging can generate AP at an insane pace, and his supers are more reliable. Big Daddy's Level 2 is terribly powerful, but his attacks are charges. He just might end up slamming into Zeus' Lightning Clap, which is a better and simpler attack that will let him gain the higher kill count easily. His close range attacks and his chargable abilities can gain some insane AP, and more AP equals more kills. More kills can win him the match, but barely so.

I'd personally like the battlefield to be Hades for writing purposes, but meh.