User:BattleGames1/Page Drafts

These warriors I have taken a keen interest into looking at in the near future but as of now, they are stuck here until I either fully make them into the page or I give them away

Doc Savage=

Doc Savage's real name was Clark Savage, Jr. He was a physician, surgeon, scientist, adventurer, inventor, explorer, researcher, and, as revealed in The Polar Treasure, a musician. A team of scientists assembled by his father deliberately trained his mind and body to near-superhuman abilities almost from birth, giving him great strength and endurance, a photographic memory, a mastery of the martial arts, and vast knowledge of the sciences. Doc is also a master of disguise and an excellent imitator of voices. "He rights wrongs and punishes evildoers." Dent described the hero as a mix of Sherlock Holmes' deductive abilities, Tarzan's outstanding physical abilities, Craig Kennedy's scientific education, and Abraham Lincoln's goodness.

His office is on the 86th floor of a New York City skyscraper, implicitly the Empire State Building, reached by Doc's private high-speed elevator. Doc owns a fleet of cars, trucks, aircraft, and boats which he stores at a secret hangar on the Hudson River, under the name The Hidalgo Trading Company, which is linked to his office by a pneumatic-tube system nicknamed the "flea run." He sometimes retreats to his Fortress of Solitude in the Arctic – which pre-dates Superman's similar hideout of the same name. All of this is paid for with gold from a Central American mine given to him by the local descendants of the Mayans

(From Wikipedia) The Spider=

The Spider was millionaire playboy Richard Wentworth, who had served as a Major in World War I, and was living in New York City unaffected by the financial deprivations of the Great Depression.

Early in his career as the Spider, Wentworth was easily identified as The Spider by his enemies. He was arrested by the police but quickly escaped, adopting a hunchback disguise under the name of Tito Caliepi, donning make-up, a wig of lank hair, a black cape and slouch hat. This kind of disguise then evolved into vampire-like makeup appeared and then a face mask with grizzled hair; a hunchback was then added to terrorize the criminal underworld with The Spider's brand of violent vigilante justice.

At times, Wentworth also ventured into the underworld disguised as small-time hood Blinky McQuade in order to gain needed information. To Scotland Yard, Wentworth was known as Rupert Barton and held a badge of Inspector for services rendered; he also held the rank of Lieutenant in the FBI.

Wentworth himself was 5'11" tall and had grey eyes and an old battle scar on his head that would flare-up at times of great stress. He was an accomplished musician with violin and piano, and he drove a Lancia. He could speak Hindustani and so talk with Ram Singh in his own language with little fear anyone else would understand.

One distinguishing feature of The Spider was his "calling card." Wentworth often left a red-ink "spider" image (like a drop of blood) on the foreheads of the criminals he killed so others would not be blamed.

The Spider's by-name was "Master of Men", indicating that he had a voice commanding enough to get many people to do his bidding. Wentworth could also imitate other people's voices. When he imitated Kirkpatrick's voice, he could give orders to lesser policemen during a stake-out, even during one intended to capture The Spider, so he could himself escape. Wentworth was not above disguising himself as a cop to escape when surrounded by policemen.

(From Wikipedia) Asterix=

Asterix is a diminutive but fearless and cunning warrior, ever eager for new adventures. He lives around 50 BC in a fictional village in northwest Armorica (a region of ancient Gaul mostly equivalent to modern Brittany). This village is celebrated as the only part of Gaul still not conquered by Julius Caesar and his Roman legions. The inhabitants of the village gain superhuman strength by drinking a magic potion prepared by the druid, Getafix (French: Panoramix). The village is surrounded by, on one side, the ocean, and on the other by four unlucky Roman garrisons, intended to keep a watchful eye and ensure that the Gauls do not get up to mischief.

Asterix is one of the smartest and most sensible members of the village, and so he is usually chosen for any dangerous, important or exotic mission. Unlike most of the other villagers, he does not start or join brawls for the fun of it, although he does enjoy a good fight when there's cause. He rarely resorts to weapons, preferring to rely on his wits, and when necessary, his (magic potion enhanced) fists – though he carries his shortsword with him at all times, he is shown to be an occasional swordsman at best. What he does for a living is never truly known, though he is often shown going on missions, quests, or hunting.

(From Wikipedia) Ogon Bat=

Ogon Bat is a protector sent forward in time from Atlantis, and charged with helping defend the modern world against evil forces which might threaten it. He was placed into suspended animation, and buried in an Egyptian tomb.

In modern times Professor Yamatone and his family visited Egypt, and discovered an ancient tomb of some "god of justice, protector of the weak". When he was subsequently taken captive by "Gorgo", agent of Dr Zero, the Professor's daughter Mari pleaded for "the god of justice" to come to help her father. Her tear fell into the tomb and revived Ogon Bat. From then on, the little girl would be the only one who could call the hero. She would fall on her knees and just pray "Oh please Ogon Bat, come help us". Then a sparkle (that somehow appeared around her) would transform into a little golden bat, which would fly around the little girl and then fly towards enemy and take the form of the skull-headed superhero. He would continue to battle evil, often personified in the form of Dr Zero. Eventually they had their final confrontation; Ogon Bat entered Zero's base. Gorgo was badly hurt, trying to escape. Zero's soldiers had either been captured by the army while escaping or had died. The Professor, Mari, his older son Takeru and a family friend narrowly manage to flee the base before it is engulfed in a huge explosion, and all that was left after the smoke vanishes was Ogon Bat's broken wand/cane, and Dr. Zero's mechanical hand. The Professor and his family realised that their hero had died saving the world from Dr. Zero's plans of world domination.

(From internationalhero.co.uk) Hugo Danner=

During the closing years of the 19th century, Colorado science Professor Abednego Danner is searching for a way to improve the innate weaknesses of human biology and create a new "race that doesn't know fear — because it cannot know harm". After 14 years of research he finally discovers "alkaline radicals" that vastly improve "muscular strength and the nervous discharge of energy". Following very successful animal testing, which yields super-strong tadpoles and a bulletproof kitten capable of taking down cattle as prey, he injects this super-serum into the womb of his pregnant wife, Matilda. Hugo Danner is born on Christmas several months later.

His parents imbue him with a strong moral compass during his formative years and warn him never to use his great strength in anger. However, during kindergarten, Danner nearly kills the school's bully in a one-sided fight after being assaulted by the child. This event brands him as an outsider in the eyes of the other children. Because they treat him with such abhorrence, his only solace comes in the form of unleashing his powers within the Colorado wilderness (uprooting trees, throwing huge boulders, leaping to the mountain tops, etc.). This stigma eventually wears off, though, and is forgotten by the time Danner enters high school.

Danner leaves Colorado after graduating high school to attend Webster University. There, he becomes an unstoppable football star and the most popular boy in school. During the summer months, he works as a circus strong man and even enters a fight competition for money. However, after returning to college and accidentally killing another player during a game, he quits school and becomes a sailor. A year later, his ship is trapped in France by the outbreak of World War I in 1914.

He and a fellow American sign up with the French Foreign Legion and find themselves on the battlements after a short training period. He eventually reveals his powers to his Legionnaire superiors, who believe him to be a devil or supernatural Native American, and he is given free rein to roam the battlefield and kill as many German soldiers as he possibly can. Stories of "Le Colorado" (The Colorado) quickly spread from trench to trench and Danner becomes a sort of mythical hero. After a short stint in an American Legionnaire unit, Danner grows weary of war.

After the Treaty of Versailles is signed, he returns to the United States and works in a number of professions — steel mill worker, bank teller, farm hand, and disarmament lobbyist — but his unique stature among mortal men forever brings him grief. He eventually offers his services to a noted history professor preparing a Mayan archaeological dig and travels with the group to the Yucatan Peninsula.

During the trip, Danner wonders if the Mayans and Egyptians had discovered the same formula as his father, "which could be poured into the veins of the slaves [who built the pyramids], making them stronger than engines". There, he works as the head steward of the hired Mayan helpers and proves himself an asset to the team. But when a mishap reveals his great strength to the professor, the elderly man suggests Danner use his father's formula to create a new race of men known as the "Sons of Dawn", who will use their powers to right the world's wrongs. The idea appeals to him at first, but Danner fears that these sons would also be hated by humanity for their superiority and treated much the same as himself. In the end, he climbs a mountain amidst an oncoming thunderstorm, and is struck dead by lightning while praying to God. The formula is lost in the resulting fire. The professor discovers his charred remains three days later and buries him among the Mayan ruins.

(From Wikipedia) The Silencer=

The Captain is a Silencer, a fictional type of soldier in the Crusader games, and the silent player-controlled protagonist of the series, introduced in the introduction movie of Crusader - No Remorse. No name is ever given and it is unknown if the character is male or female, with even the Vetron in the intro movie identifying him as "???" despite successfully discerning the names of his squadmates. The Captain receives two nicknames in the game, "Tin Man" and "Red". The Captain was once a member of the WEC Silencer Corps before defecting. His origins are unknown. According to the game manual, Silencers are picked out in their adolescent years and recruited for life. They undergo rigorous training and are trained to be the ultimate soldier. He is distinguished by his red armor. During the course of events of Crusader - No Remorse, the player finds out that the Captain, and other Silencers, are possibly the result of genetic engineering and cloning. The Captain is shown joining the Resistance in the year 2196, after an attack on his team by a WEC Vetron for failing to carry out orders. The Captain joins Echo Base and performs several missions including sabotage, assassination, espionage and intelligence. At the end of the game, the Captain is tasked to destroy the WEC's new orbital space station, the Vigilance Platform.

The Captain survives the events of No Remorse and returns in No Regret, after successfully destroying the Vigilance Platform. He joins the Resistance on Earth's Moon and combats the WEC's Lunar Mining Cartel in a series of missions which include sabotage of key installations, espionage and the liberation of Resistance operatives. The game concludes when the Captain destroys the headquarters of the Lunar Mining Cartel and kills his nemesis, Chairman Draygan.

While The Captain never speaks, the occasional clue to his nature, that of a human, is revealed. He grunts audibly when injured, and screams when killed, all in an identifiably male voice. Though his defection was out of necessity, his loyalty appears inexplicably unshakeable, even when offered grandiose rewards to return to the fold by Dr. Hoffman and Senator Snell. If killed, the death animation occasionally reveals the caucasian flesh of the Silencer's chin under his helmet, and he always produces a blood puddle when he dies, confirming perhaps that he is not in fact an android as Denning posits. In the opening animation, just before his compatriots are slain, The Captain shows obvious distress, clutching the side of his helmet as if somehow sensing danger through a premonition of some sort, but the most revealing clue to The Captain's humanity is an E-mail from General Maxis, following the mission involving clone soldiers. Maxis confirms receiving an inquiry from The Captain regarding his origins, and reports Central searching all Resistance as well as WEC records but could find no evidence to prove, nor disprove that he is genetically engineered.

(From Wikipedia) Mindworms=

The dominant animal life form of Planet is the mindworm, a small, horrid-looking parasitic creature about 10cm long. A single mindworm is a dangerous pest, able to burrow into a human brain and devour it, while the victim succumbs to violent delusions or dangerous fantasies, or lives out his deepest terrors. Many theories have been advanced to explain the psychoactive nature of these attacks, but none have been experimentally validated.

Far worse than a single worm, mindworms are known to form vast mobile colonies, called 'boils', which can overwhelm a military unit or even an entire base.

In addition to the land-based boils, there is also an aquatic vector for mindworms, called The Isle of the Deep. This floating terror can attack ships at sea, ravage coastlines, and even spit up mindworm boils on shore.

Few sights strike terror into the heart of a submarine or warship commander as quickly as the radar signature of a massive Isle of the Deep, quickly moving toward them.

There is even an airborne vector, poetically dubbed the Locusts of Chiron, which haunts Planet's stratosphere, wreaking havok on human airborne units.

These winged abominations have been known to easily crush even the most advanced spacecraft and airplanes.

All three mindworm vectors go through a distinct lifecycle. Seven different phases of growth for each vector have been identified - from a small hatchling to a very large demon boil. The larger and more mature a boil, the more dangerous it is.

However, when a Mind Worm is burnt, preferably with a Flame Gun, they leave a husk that contains rare mineral essences. These so-called Planetpearls are worth a tidy sum of energy credits, so it is best to strike a Mind Worm boil at first sight.

Furthermore, Mind Worms can be bred to be used as military units and controlled by "Empaths," special individuals of the Talent social class gifted with psychic powers.

(From alphacentauri2.info and Aliens wiki) Clark Kent (Smallville)=

Hailing from the planet Krypton, Clark is a super-powered alien who was raised in Smallville, Kansas. He resided there until his early adult years, when he moved to Metropolis.

Born as Kal-El to Jor-El and Lara-El, Clark was sent to Earth by his parents to fulfill a destiny in which he would become the savior of humanity: he was rocketed off of the planet just minutes before its destruction. Accompanied by a massive meteor shower, his spaceship crash-landed in Miller's Field in Smallville: there, he was found by farmers Jonathan Kent and Martha Kent to which they raised him as their son, instilling in him strong moral principles and teaching him to use his abilities for good. Thanks to the yellow sun, Clark developed many Kryptonian powers that grew stronger as he got older. He learned much about his origins from Dr. Virgil Swann, a journal and an artificial intelligence version of Jor-El. Clark secretly fought crime around his hometown during his high school years and moonlit as a vigilante throughout Metropolis initially known as the Good Samaritan, then as the Red-Blue Blur, and then simply as the Blur. By day, he works as a reporter at the Daily Planet and manages his family's farm.

For many years, Clark maintained an association with Lex Luthor that started as a friendship before evolving into mutual enmity, a complicated relationship with his first love Lana Lang, and finally met Lois Lane, with whom he began a relationship after they were assigned as co-workers at the Daily Planet. He also developed an unbreakable bond with his childhood friend Chloe Sullivan, an association with Lionel Luthor, a friendship with Oliver Queen with whom he works to fight for good, and an acquaintance with Tess Mercer.

After Jonathan's death, Clark started to mature more and began to worry more about the consequences of his actions. After several incidents involving his Kryptonian heritage (i.e. Kal-El's deadly encounters with Brainiac and a bond with his cousin Kara Kent), Lana's departure and Lex's constant attempts to discover his secret, Clark began to embrace his destiny as a hero, culminating in Jimmy Olsen's published photograph of the super-powered "Red-Blue Blur" on the Planet front page and the citizens adopting that name for their own vigilante. Following Jimmy's death as consequence of Clark's mistakes while trying to stop Davis Bloome/Doomsday, Clark dropped the red-and-blue look and embraced his Kryptonian side, starting to leave his family crest as a symbol of hope at the sites of his heroic feats. When Zod returned to Earth as a younger clone of himself with his army and declared war on Earth, Kal-El had several encounters with Zod. After he used the Book of Rao to send all the army to a new world, Kal-El won over Zod in a deadly battle.

When he was warned about Darkseid coming to Earth, Clark's future as a hero fell into question due to the doubts and fears in his heart. But after going with Brainiac 5 to the future, he came back with a new purpose for his crusade and recently took the next step toward the future he saw by revealing his secret to Lois, who surprised him by telling him she already knew. With his secret out of the way, and seeing how well his relationship with Lois strengthened him, Clark decided to take the next step by proposing to Lois, who accepted with great delight. He also mentored his "brother" Alexander Luthor/Conner Kent.

Clark and his allies began making preparations to defend Earth from the coming of Darkseid. In the midst of his and Lois' wedding and after a final reunion with Lex, Clark won the battle with Darkseid by mastering his ability to fly, putting on the suit, pushing Apokolips away from Earth, and finally fulfilling his destiny by becoming the Earth's greatest savior known as Superman.

(From Smallville wiki) Mandrake the Magician=

Mandrake is a magician whose work is based on an unusually fast hypnotic technique. When Mandrake "gestures hypnotically", his subjects see illusions, and Mandrake has used this technique against a variety of villains including gangsters, mad scientists, extraterrestrials, and characters from other dimensions. Mandrake also possesses psychic and telekinetic powers, can turn invisible, shapeshift, and teleport periodically. His hat, cloak and wand, passed down from his father Theron, possess great magical properties which in time Mandrake learns how to use.

Mandrake learned his superhuman abilities during years of schooling in Tibet when he was but a youth. Along the way, he became acquainted with future friend and ally Lothar, an African prince who chooses to pose as his valet and bodyguard upon Mandrake's return to the US.

(From internationalhero.co.uk)

Dirk Pitt=

USS Oregon=

Isaac Bell=

Alex Cross=

Mitch Rapp=

Sydney Bristow=

Justice Lords=

Multi-National United=

Cataleya Restrepo=

The Mechanic=

Domino Harvey=

Kerberos Panzer Cops=

Bushveldt Carbineers=

Blake Stone=

Corvus=

Lo Wang=

High-Risk United Nations Task-Force=