User blog:Leolab/User Siege Tourney, Round 21 of 63: Drayco90 (Austonio) v Leolab (Lloyd)



Austonio Machete Michelangelo Rasputin Elder III, Esquire, Practicing Wizard at Law: The batshit insane general

Attacking

Lloyd Kumar: The mercenary Great Captain from India

Prologue
Austonio lounged in his library chair, cackling and holding his cat. Lloyd looked up in irritation.

"Is there anything you actually want, or do you just want to annoy me?"

"Annoy you? But I consider you one of my friends!" Austonio's overly-gleeful demeanor lent a hint of menace to that phrase.

He was certainly not someone most would like to be friends with. Especially not if they had fire. Or bees.

"You... what?"

"YES! You remind me of my old friend, Jordanio Georgio Machete Michel... Michelo... something... something... FIRE!"

"I see..."

"Yes... yes... we had a beautiful friendship. I stabbed him in the eye, and Nicholas feasted on him. Until I burned him, of course. Nicholas was so upset that I burned his food, he sulked for days... and then ran to me when the bees came."

"I... um..."

''You're up. And try not to let Austonio get under your skin. He's quite amusing. And he's up, too, so you can torture him however you like.'' Leo said

'''My host is as mad as Austonio. Wonderful.'''

Now that's hardly fair. He sounded almost insulted.

Attacker
Symbol =


 * -| General =

Ranged Weapon- Hat-Based Flamethrower

Polearm- Guan Dao

Main Melee- Shortsword

Off-Hand- Flail

Single Combat is accepted.


 * -| Army =

Tactics- After the odd circumstances that lead to his being put into power, Drayco has proceded to thoroughly confuse his foes by...having about as much clue about what he is doing as anyone else does, IE none. His seemingly random and completely batshit tactics leave enemeis confused, disoriented and make him near impossible to predict or react to...but it's hardly an efficient tactic. How he's won anything is anyone's guess.

Attacking

3,000 Swordsmen, full iron armor with no helmets or shoes. We couldn't afford another 6,000 shoes.

3,000 Bowmen, carry a quiver of 40 traditional arrow and 10 arrows made to be lit on fire as flaming arrows, wear leather armor with large cloth cloaks that allow for blending into folliage, and can easily be brushed off in emergancy.

1,000 Horseback Pikemen. Wear light leather armor and skull-caps.

1,000 Horseback Archers, carrying a larger quiver strapped to horse's sides with 80 traditional arrows and 20 arrows meant for fire. Wear light armor with a basic helmet.

5 Battering Rams, no crew. They're there to strike fear into the enemies hearts. Because they're all painted and shizz. Spooky paint.

5 Trebuches, manned by 10 men each and firing chunks of rock and debris. Some of the projectiles can be lit on fire just before firing for fire damage. Naturally, this is used more often than it isn't.

Defender
Symbol =


 * -| General =


 * Weapons:
 * Long Range: Composite Recurve Bow with poisoned armor-piercing arrows
 * Polearm: Halberd (axe head opposite a slotted dismounting hook; shaft ends in a pike).
 * Main-hand: Talwar
 * Off-hand: short axe (2 ft handle)
 * Armor: Riveted Plated Mail

Will accept Single Combat requests if losing or confident of a win in combat; will not accept if the enemy is nearly routed.


 * -| Army =

Defending

Siege Countermeasures
 * All units wear riveted plated mail.
 * 4 Scorpion Ballistae firing steel bolts, Greek Fire jar tipped bolts, disease jar tipped bolts, or heads impaled on wooden stakes
 * 4 men per Ballista
 * Secondary weapons: Pata-style Shortsword and Jamadhar-style Katar.
 * 4 Greek Fire throwing teams (in jars)
 * 3 men per team
 * Secondary weapons:Pata-style Shortsword and Jamadhar-style Katar.
 * 2 15-inch Canons firing Grapeshot, iron balls, Canister Shot, or bits of scrap metal.
 * 4 people per cannon
 * Secondary weapons: Aspis and Xyston
 * 2 Farming units
 * 30 people per unit
 * Secondary weapons: Pata-style Shortsword and Jamadhar-style Katar.

Infantry


 * Organized into brigades of 2500 men, then into divisions of 500, then squads of 20.
 * 5000 Infantrymen wearing riveted plated mail & Barbute
 * Specialized weapon: short spear & buckler
 * Secondary Weapon: axe and buckler
 * 250 squad leaders wearing laminar over leather & Barbute
 * Specialized weapon: short Axe and spiked, plated Targe
 * Secondary weapon: Swordbreaker and spiked, plated targe
 * 10 division leaders wearing lamellar over chainmail
 * Specialized weapon: Swordbreaker and buckler
 * Secondary Weapon: Broadsword and Buckler
 * 2 brigade leaders wearing Chihal'Ta Hazar Masha (Coat of 10,000 Nails) over leather & Barbute
 * Specialized Weapon: Broadsword and Dagger
 * Secondary Weapon: Kopis and Dagger
 * 1 overall leader wearing a metal breastplate over plated chainmail and Barbute
 * Specialized weapon: Kopis & plated targe
 * Secondary weapon: short spear & plated targe

Support Crossbowmen
 * 4 Wall Marshals wearing full Karuta armour with Zunari Kabuto
 * Specialized weapon: Wakizashi (carries four or five)
 * Secondary Weapon: Kozuka
 * Reserve; Organized into divisions of 500 men, further divided into squads with 20 men each.
 * 1000 Reserve Members wearing Chihal'Ta Hazar Masha (Coat of 10,000 Nails) & Barbute
 * Specialized weapon: Kilij and Buckler
 * Secondary Weapon: Swordbreaker and buckler
 * 50 squad leaders wearing Chihal'Ta Hazar Masha (Coat of 10,000 Nails) & Bascinet
 * Specialized weapon: Swordbreaker & Buckler
 * Secondary weapon: Axe and Buckler
 * 2 Division Leaders wearing Chihal'Ta Hazar Masha (Coat of 10,000 Nails) with Burgonet
 * Specialized Weapon: Axe and Buckler
 * Secondary Weapon: Rapier and Buckler
 * 1 Overall Leader wearing Chihal'Ta Hazar Masha (Coat of 10,000 Nails) with ornate Burgonet
 * Specialized Weapon: Rapier and Khanjar
 * Secondary Weapon: Kilij and Khanjar
 * 869 workers making materials for coutermeasures
 * Secondary weapon: Pata and Buckler


 * Organized into squads of 20 men each, 10 men and 10 loaders.
 * 100 Crossbowmen wearing Riveted plated mail & Barbute:
 * Specialized Weapon: Arbalest Crossbow
 * Secondary Weapon: Axe and Buckler
 * 100 Loaders wearing Riveted plated mail & Barbute:
 * Specialized Weapon: Arbalest Crossbow
 * Secondary Weapon: Axe and Buckler
 * 10 Squad Commanders wearing Laminar Armor & Barbute:
 * Specialized Weapon: Arbalest Crossbow
 * Secondary Weapon: Spatha and Buckler
 * 1 Crossbow Commander wearing Riveted Plated Chainmail:
 * Specialized Weapon: Arbalest Crossbow
 * Secondary Weapon: Khanjar and Buckler

Tactics
 * Harrass attackers with Crossbow Volleys
 * Attempt precision attacks on command center(s) with Scorpion
 * Use Greek Fire arrows at night to throw camps into chaos
 * Try to target cooks, supplies, medical tents, etc.
 * When POWs or enemy dead are captured, send heads back on bolts after interrogation interspersed with diseased bolts
 * Wall Marshals are given command of each wall
 * Have Greek Fire jar throwers hit battering rams, belfries, enemies, etc.
 * Canons are used during massed attacks
 * Also used during breakthroughs to make halls a killing field
 * Stringent anti-infiltration measures.
 * All orders are written in code. Redundant messengers are used to ensure order reaches the officers.

X-Factors
These X-Factors are created by taking averages from the X-Factor evaluation blog, rounded to the nearest number. I did not choose them. There is no bias.

Victory Conditions
Attacker=
 * Overrun castle
 * Force defender to surrender
 * Win Single Combat
 * -| Defender=
 * Force attacker to surrender
 * Annihilate attacker
 * Survive for 4 months
 * Win Single Combat
 * -|Tie=
 * One side meets the victory conditions but loses their general
 * Both sides lose their general.