Board Thread:General Discussion/@comment-6771148-20130408041122/@comment-4484220-20130420040237

"the Arbiters weaponry could enable him to fire rounds faster Windu can deflect them all," That varies from covenant weapon to covenant weapon. The needler, Arbiter doesn't have a prayer. The needles travel very slowly, so Mace would have plenty of time to place his lightsaber in the appropriate position to parry the needles. Although he may find simply force-pushing them to be a better alternative. The plasma pistol cannot be fired that rapidly unless the trigger is mashed. In most cases, it isn't fired very rapidly, and it isn't that hard to see the plasma pistol bullets coming before they arrive. The plasma rifle is debatable. It automatically fires bullets rapidly, to the point where the Jedi master would probably have trouble keeping up with the oncoming bullets unless it was being fired in quick spurts, which probably isn't very likely. So the iconic plasma rifle could be of use, if it's close up enough. And to be fair, Jedi probably wouldn't be able to counteract the Covenant carbine or the beam rifle. But the fact remains that Mace Windu would easily be able to counteract at least half of the weapons used by the Covenant, which puts the Arbiter at a great disadvantage.

"not to mention the light side of the Force's general weakness at detecting threats, very ambiguously telling them there's danger, but not where it is." I have never heard that before. Where did you hear this? Although I must say that if he at least knew he was in danger, he would be keeping on his toes.

"The plasma grenade would have to be thrown back as its in the air, due to its whole 'incredibly sticky' deal going on once it latches to some thing, alongside being a surprisingly quiet weapon as its thrown." It may be quiet before it detonates, but it obviously glows bright, and Mace Windu would clearly know he doesn't want it to touch him. Plasma grenades really aren't that hard to dodge. Imagine how much easier it would be to dodge with the extra agility granted to force users. Or there is of course, the most simple and effective counter: force-pushing the grenade right back at the Arbiter. This really woulnd't be that hard, and would nullify yet another one of the Covenant's weapons.

"and Arbiter has shields." The strength of the energy shields in Halo that we see on Spartans and elites are often tremendously exaggerated on this wiki. In Halo, we see elites pretty much instantly killed if they get crushed or hit by a large heavy object. The Arbiter is no less susceptible to an instant death if Windu so much as sends a heavy object barreling towards his opponent. We also see in Halo that elites' and spartans' energy shields are drained by one swing from an engergy sword, and killed by another. Or if from behind, then only one swing. In Halo, energy swords either take numerous swings with some muscle to break concrete and metal, whereas we've seen lightsabers slice almost every kind of metal like a hot knife through butter. I have no doubt that if this battle took place at close range, Mace Windu would be able to end the battle with one swing of his lightsaber, and the Arbiter's shields would hardly be a factor.