User blog comment:Leolab/Hawke's Party (Dragon Age 2) v Adventurers (Final Fantasy XIV)/@comment-5078776-20170516020120

''NOBODY EXPECTS THE EORZEAN INQUISITION! While Aveline can certainly absorb damage- her Defender tree and most of her Guardian tree- ensures that she can withstand next to anything. She does, however, fall in terms of damage output. She doesn't have the stamina to dish out her more powerful moves like Assault, while her weaker moves like Shield Bash and Scatter don't do much against a foe of equal health. The Dark Knight may not have as many defensive-geared moves as Aveline, but he does have moves that actually steal health and mana from his target to replenish his own. In exchange, he has spells and talents that ensure that Aveline is weathering an onslaught of blows and slashes. Finally, the Dark Knight does not have the inherent weakness of inheriting damage from his allies; Elite Bodyguard and Serve and Protect mean that Aveline will be taking damage aside from what she sustains from the Dark Knight. The Dragoon may not be able to control Fenris' immediate distance, and he does lack as much defensive passives as the elven shithead does. However, he more than makes up for it in pure power and mobility- the Dragoon can control the flow of the battle, engaging and disengaging whenever he wishes in order to begin a new direction of attack. Fenris' Scythe and Giant's Reach might help compensate, but it's hardly enough to counter the Dragoon's options. All it takes is one good, powerful combo from the Dragoon to easily defeat the elven shithead; and with the healers focusing on three more allies than normal, Fenris can't withstand that kind of damage.
 * Main Tank: The Adventurers
 * Melee DPS #1: The Adventurers