User blog comment:WanderingSkull/The Definition of Madness: The Joker (Nolanverse) vs. Vaas Montenegro/@comment-4661256-20150323013045

El Alamein's Edges:

 Leader Melee: Extractor vs. Machete:  The tiny blade of the Extractor OTF will not do the Joker any favors against an equally rage-filled, psychopathic opponent. The longer blade of the machete, coupled with its ability to inflict far greater trauma with each strike, gives Vaas a decisive advantage in a melee fight.

Edge: Vaas Montenegro

 Leader Sidearm: Glock 18 vs. Kimber Warrior:  Though the Kimber's .45 rounds are certainly more powerful than the Glock's 9mm, it's no contest. With a silencer, the Joker can work with the element of surprise if need be, and his fully-automatic upgrade (likely with a manageable rate of fire) is supported with a magazine of 33 rounds. The customized Glock eats the Kimber Warrior to pieces in this comparison.

Edge: The Joker

 Leader Shotgun: Sawn-Off Remington vs. Baikal MP-33:  The Baikal gets the edge here thanks to its larger internal magazine (7 rounds vs. 6 rounds), better accuracy and range (thanks to the longer barrel, as opposed to the Joker's sawn-off shotty), and greater ease of use thanks to the grip. Sure, the Remington will have a more lethal spread at closer ranges thanks to the sawn-off barrel, but the disadvantages afforded as a result overshadow the marginal damage advantage.

Edge: Vaas Montenegro

 Small Melee: Claw Hammer vs. KA-BAR:  The claw hammer will certainly deliver punishing blows with either end, and probably has a reach advantage thanks to its longer handle, but it's still a makeshift weapon. The KA-BAR's actual blade, which can stab and slash, will be more likely to kill with each strike.

Edge: Vaas' Pirates

 Bladed Melee: Switchblade vs. Machete:  Though the Joker Gang does have a 2-inch increase for their blade size over their leader's puny OTF Extractor, it's still not enough to overcome the Pirates' Machete. The Machete's longer blade and greater trauma per strike will overpower the Joker's men wielding their smaller knives.

Edge: Vaas' Pirates

 Pistol 1: Glock vs. Kimber:  The 18-round magazine of the Glock (though it fires the dinky 9mm round) simply offers such a high volume of fire that it overcomes the Kimber's damning .45 round and its significantly smaller magazine capacity of 8 rounds.

Edge: Joker's Gang

 Pistol 2: Beretta 92SB vs. Desert Eagle:  The Beretta's 15-round magazine is more than double that of the Desert Eagle's magazine (which comes in at 7 rounds), and its 9mm rounds are much more controllable than the .50 AE rounds of the Desert Eagle, which will deliver massive, massive recoil and end up being, ultimately, overkill.

Edge: Joker's Gang

 Revolvers: S&W Model 15 vs. S&W Model 629:  Both guns are double-action with a 6-round cyllinder, but the Model 629's .44 Magnum rounds will do much more damage to their targets than the .32 Special rounds of the Model 15.

Edge: Vaas' Pirates

 Submachine Guns: MAC-10 vs. Agram 2000:  The MAC-10 has a larger magazine size with a heavier caliber bullet (32 rounds vs. 22 rounds and .45 ACP vs. 9mm), making it easier for the Joker Gang to lay down serious lead as the firefight moves into pistol range. The Agram 2000 is simply outclassed in this comparison.

Edge: Joker Gang

 Rifles: M1 Garand vs. AK-103:  Easy, easy win for the AK-103. It has a longer range (500 m > 500 yards, as 500 m is equivalent to 546 yards), larger magazine capacity (30 rounds vs. 8 rounds), can be fired fully automatic or in short bursts, offering it greater battlefield versatility over the semi-automatic M1, and is probably faster to reload and lighter to carry. It's the more modern weapon and it gets the edge as a result.

Edge: Vaas' Pirates

 Explosives: Norinco Type 69 vs. RPG-7:  The 40mm warhead of the Type 69 is outclassed by the 85mm rocket of the RPG-7. This gives it a likely larger blast radius and the potential for more trauma per shot.

Edge: Vaas' Pirates

WINNER: VAAS MONTENEGRO

The Joker has never tried to mess with someone as unrepentantly insane as he is before, and he's simply unprepared for it. This is because the Joker thrives on creating fear as a response to his actions - Vaas does whatever he wants and doesn't expect any particular response from his victims. With greater combat experience, Vaas' Pirates will be better prepared to take on Joker's ragtag crew of motley robbers and guns-for-hire. What it comes down to, though, it at long range, where the RPG-7 and AK-103 dominate the battle space. With fully automatic fire and heavy-hitting warheads raining death down on them, the Joker Gang will not be able to hold itself together in a firefight, and all the Joker's mind tricks and strategies will fall apart. The winner here is Vaas Montenegro.