User blog comment:Leolab/Lancer (Fate/Zero) v Lancer (Fate/Stay night)/@comment-5232784-20150207221610

We are the Knights who say....NIP!

1. The Stats!

Diarmuid and Cu' are equal in the physical strength and endurance department, and are equal on luck. Though initially also equal in agility, Diarmuid has the ability to become more agile, and agility will be crucial in such a match. Diarmuid also has more mana, i.e. more magic strength, which also gives him a major edge.

Both are equal on phantasms, so there is no clear winner in this category. However, given Diarmuid's better mana, and ability to become more agile, gives Diarmuid the edge.

EDGE: Diarmuid!

2. Skills!

Diarmuid's magic resistance is in line with his superior mana: while both servants and immensily powerful modern magus can overcome Cu's magic protection, only servants can overcome Diarmuid's. This is a very crucial advantage in a battle between magical beings.

The eye of the mind capability, combined with his agility boost, will together prove to be a very lethal combination. I compare it to Spiderman's spider sense and agility: he can sense the danger, the reacts with agility superior to most of his opponents. Howeverm the eye of the mind goes beyond this, giving Diarmuid the ability to calculate the best possile course of action (no doubt in record time). This is something that Cu' will have a hard time to overcome, if he can do so at all.

The mystic face works on the opposite gender: unless Cu' is a female (dont look like it), I can safely conclude that it will not be of any help here.

Cu' fires back with an A rating in the battle continuation category, being capable of fighting even after suffering a fatal wound. With such a high rating in this regard, Cu' will fight like a Norse Berserker, shrugging off even savage, mortal wounds and still keep fighting, until he bleeds out. I can see Cu' falling from a mortal wound, Diarmid turning around, thinking he has won, and then BAM! A strike from behind kills him or brngs him down, prepped for a cu de grace. This is a very potent ability to have.

The disengage ability will give Cu' the alternative of reversing all wounds (perhaps even lethal wounds?), bringing conditions back to the way they were before the battle. However, this ability is only ranked C, so it might not be enough to guarantee a victory.

The divinity factor will be interesting, but whether it grants Cu' certain powers other than the ones he has, or has amplified them, is unknown. It surely has not given him the advantage in mana and magic resistence.

Cu' Rune magic capability is fairly good at level B, capable of burning down a castle in minutes. How this would play out in single combat is an interesting question, but suffice it to say, it will test Diarmuid's magical resistence.

The abilty to dodge incoming projeciles like arrows is a good gift to have, but this ability is unable to cope with weapons fired from long distances, from exploding weapons, and from weapons he isnot aware of. Arrows are usually fired from a distance, so the moniker of "Protection from arrows" might be a misnomer.

A lot of Cu's magic attacks can be resisted by Diarmuid's superior magic resistance, but combined with his non-magic skills (Protection from arrows, etc), he has more skills to use than Diarmuid, and also, unlike Cu', Diarmuid has one skill, the mystic fce, which is entirely useless in this fight (and it's also weak, level C). Given this, and especially the ultra strong battle continuation skill, I give this to Cu'

EDGE: Cu'!

3: weapons and Phantasms

Cu's red spear has the potential to open its user to an attack, but he wields it so efficienty that this never happens. However, it does not have any of the magic that the Phantasm spears of Diarmuid do. One of those spears can pierce magic, the other can leave wounds that wont heal unless Diarmuid is dead or the weapon itself is broken. This is a major advantage.

However, Cu' has his own phantasms, one that causes damage before the weapon strikes, another that causes a massive explosion. Combined with the normal spear, we have a three to one weapons advantage over Diarmuid.

Diarmuid's pantasm weapons do not need to be called out by name to be activated, so he can use them faster than Cu' can use his.

The Gae Dearg of Diarmuid will be able to pierce the lesser magic defenses of Cu', while Cu' Gae Bolg will inflict physical damage before he even strikes, something that can only be countered with is through luck. Since Diarmuid's luck is at a low level E (the same as Cu's), I doubt he will be able to dodge it sufficiently enough, while Cu' may be able to counter the Gae Dearg physically, with his normal red spear.

The Gae buidhe can inflict wounds that wont heal, but the Gae Bolg hits like a modern missile, exploding upon impact, and I do mean explosion. It would be had for Diarmuid to dodge a weapon like that, i.e. get out of the blst zone in time, and thus is a more effective weapon.

GIven that Cu' has three weapons to Diarmuid's two, and that his phantasm weapons are superior to Diarmuid's, I give this to Cu'

Weapons edge: Cu'

PHantasm edge: Cu'

Cu' comes from a later time than Diarmuid, and as such he might have had access to better training and military strategies: after all, with time comes knowledge, and warriors of later times can learn from the mistakes of past conflicts, thus making themselves harder to defeat than they used to be, and harder to defeat than the warriors of the past. Cu', being from the fifth grail war and being a Knight, would have no doubt heard of the fourth grail war and what went down in it. He will know things that Diarmuid will not, and this advanced knowldged of later ears will come in hand in this match.

Yes, Diarmuid has the advantage in stats, but Cu' has more skills (especially his ability to fight past a mortal wound. And lets not forget his plethora of magic skills), and has a three to two weapons advantage (and in a subcategory, superior phantasms. ). Given this, I believe that Diarmuid is in deep doo doo

CU', AKA LANCER (FATE/STAY NIGHT) KNOCKS DIARMUID, AKA LANCER ZERO, INTO THE DARK AGEZ!!!!!!!!!!!!!!!