User blog comment:WanderingSkull/The Definition of Madness: The Joker (Nolanverse) vs. Vaas Montenegro/@comment-379205-20150321204756

119's "Definition of Insanity" Edges

Leader's Weapons


 * Melee: Vaas take the edge easily for this one. His machete has a larger, heavier blade capable of causing severe trauma whether it is used to cut or to thrust. The switchblade is almost purely a stabbing weapon (disregarding "putting a smile on a victim's face) with an extremely short reach. Edge: Vaas Montenegro


 * Sidearm: The Joker's Glock 18 select fire takes this battle easily for its ability to fire in full auto, as well as its far larger 33-round magazine. Vaas's Kimber Warrior's greater stopping power is a moot point when the Joker can put multiple rounds in him in the time it takes Vaas to fire one shot. Edge: The Joker


 * Shotguns: Vaas's Baikal MP-133 has a longer barrel and a stock, both of which mean slightly greater maximum range. The Joker's Remington is sawed-off, meaning its handier indoors and has a wider spread, but in an outdoor battle, Vaas's full-sized shotgun triumphs. Edge: Vaas Montenegro.

Gang Weapons


 * Light Melee: The Pirate's KA-BAR, as a bladed weapon is more likely to kill with a single well-placed strike than a blunt weapon such as the hammer. Edge: Vaas' Pirates


 * Heavy Melee: As I said above, the machete takes the edge over the switch blade for its greater reach and weight, meaning it can strike with more force, and even sever limbs and heads. Shorter switchblade simply can't compete. Edge: Vaas' Pirates.


 * Sidearm 1: The Glock has a higher capacity than the Kimber Warrior, giving it the advantage in a firefight. Edge: Joker Gang


 * Sidearm 2: The Desert Eagle is powerful, however, it is also difficult to control because of the recoil, and generally not considered a combat weapon. The Beretta 92 on the other hand has a larger magazine and is more controllable, meaning better accuracy. Edge: Joker Gang


 * Sidearm 3: The Smith and Wesson 629 takes the edge over the smaller Model 15 for its far more powerful .44 magnum round, making it more likely to reliably bring down a man in one shot. Edge: Vaas' Pirates.


 * SMGs: The Ingram MAC-1O takes the edge over the Agram for its superior stopping power and capacity, as well as rate of fire, three important characteristics for a weapon designed for use in close combat. Edge: Joker Gang


 * Rifles: Selective fire assault rifles such as the AK-103 replaced semi-auto only rifles like the M1 for a reason. The M1 has a longer range, it is true, but the AK has a faster rate of fire, larger magazine, and will overall be more useful in a jungle environment- consisting mostly of close to mid range combat, rather than long range combat. Edge: Vaas' Pirates.


 * Rocket Launchers: The RPG-7 fires a more powerful 85mm warhead, meaning more explosives and a greater blast radius. This will give it a better change of taking out several enemies in one shot. Edge: Vaas' Pirates.

TO BE CONTINUED