User blog comment:Leolab/Siege Tourney Pre-Game: X-Factors/@comment-3127606-20130212010556

X-factors:

Lloyd-

Mental health: 81-Being well trained will make you sound of mind and body. Lack of trauma also helps in that respect as well.

Loyalty: 60-Traditional Armies distrust mercenaries because of their lack of loyalty. He still has a reputation, but his status as a merc won't help him very much.

Intelligence: 80-He knows how to think tactically which is what he'll need.

James-

Mental Health: 53-Watching your parents get killed in front of you will seriously f**k you up. Look what it did to Bruce Wayne.

Loyalty: 69- Contrary to what you all think, his troops aren't entirely wary of his goals. They were all wronged in some way by the English. James' goals are a bit more extreme however. And by that I mean he's practically a terrorist.

Intelligence: 81- His world travels have sharpened his senses, broadened his mind, and made him learn. His mental health brings it down though.

Tian/Christian-

Mental Health:77-Experience is both good and bad to mental health. It can give you a critical edge over an opponent, but it can also give you PTSD.

Loyalty: 51-He's a merc with a rep. Some men will stay, others will go. Being a good fighter will help him win over his men to form a more permanent Army. If he's lucky and they choose to trust him that is.

Intelligence: 87-He is an incredibly intelligent man. Being a bit more mentally stable will also help. He'll be able to make smarter decisions, clearer decisions, and be more alert on the battlefield.

Ryan-

Mental Health: 75-Seems average.

Loyalty: 29- Willing to sacrifice men won't help here.

Intelligence: 71- Again, seems like average intelligence.

Markus:

Mental Health: 81-Nothing seems wrong with him. Nothing major anyways.

Loyalty:

Intelligence:

TBC