User blog comment:GSFB/Black Knight (Monty Python) vs Ludo (Labyrinth)/@comment-5232784-20130515043236

Okay woodchucks, lets get a vote

1. Short range

The Iron (or possibly steel) Knight helmet offer both good protection and a headbutting device, but should the two combatants headbutt each other, the Knight will come off the loser: Ludo's head would dent his Iron or steel helmet, causing injury. So a headbutt strike from the Knight shalt be fruitless.

On the other hand, Ludo's horns, though offering no protection per se, could be used to gore an opponent, perhaps even one with seemingly light armor on like the Black knight. Still, his horns are not very large like a Bull's, and seem to not be designed as very formidable weapons.

One offers protection and, in this case, a useless attack, while another offers a melee weapon of questionable value and no protection. I conclude that the Black Knight gains the advantage

EDGE: Black Knight

2. Long range

In the movie Labyrinth, Ludo uses a huge wooden stick as a club in his battle with Sir Didymus: it proves an effective smashing weapon, though he never lands a blow on the much smaller, far faster, and far better trained Sir Didymus (the fight was a draw). Ludo had never seen the club before he used it.

On the other Hand, the Black Knight has been with his longsword for most likely a while, and had been well trained in its use. Its possibly even longer than the wooden club, and made out of steel it will cut right through.

EDGE: Black Knight

3. Special

The Black Knight's armor adds to his near unkillability: in his battle with Arthur, King of the Britons, he had all limbs wacked off, yet he felt no pain, did not die from excessive blood loss, and wanted to keep on fighting.

Yet while Arthur, King of the Britons, could sever his limbs, Ludo can cause more considerable injury: he can summon rocks to aid in his defense. Whether small ones come to him to use as throwing weapons, or whether he summons a horde of rocks that attack as if they are sentient warriors in their own right, Ludo's magical capabilities are impressive. The Black Knight will find himself being rolled flat by hordes of boulders, should he press Ludo too much in the contest, or wound him severely.

Even Black Knights can take so much. After the rocks finish him, well, lets just say the damage done will be more than a "scratch" or "Flesh wound"

EDGE: Ludo

4. Physicality

The Black Knight, like all Knights, would have a superb health and physical capabilities. He would have been trained in his youth, or perhaps before that when he was merely a page, in the martial arts of wrestling and Boxing (fighting style that would have most certainly been utilized in actual warfare). He would be an impressive athelete in the modern world.

Yet Ludo's brawn in impressive: he can rip a stone wall from a house using one hand. He is around 7 feet tall when standing fully upright, and is as big as a Brown or Grizzly Bear. If this ends up a hand to hand battle, it would be like having a Grizzly or Silverback Gorilla fight Bruce Lee: no matter how well trained and knowledgable Bruce Lee was in hand to hand combat, he would fall easliy to either animal, if they had had a bare knuckle encounter. It will be the same here, for the Black Knight's boxing and wrestling capabilities are useless against a beast of such size, durability and power.

EDGE: Ludo

5. X-Factors

The Black Knight has intelligence, speed, and Killer instinct: Ludo has greater strength, intimidation, and mental health. These are but some X Factors I will use: the others will be written down later. Until I get all he X-Factors down, I will label this part as a tie

EDGE: Dead Even

The Black Knight has a major advantage in having superior intellect, training, speed, and a Longsword, but Ludo's rocks can hit the Knight at a greater distance than his sword being thrown could do, so Ludo has superior capability in the projectile department. The Knight's armor and near indestrucability will not save him from being flattened like a pancake, and since the rocks act as if they are sentient when in battle, the Knight is severely outnumbered. Magic holds the key to this war.

Ludo will very likely understand the Black Knight to be a very dangerous character early on in the fight, and keep his distance from him and his sword. He'll try to use his club, but will see it cut in half and step back. Sensing extreme danger, he'll either grab the sword (as he did the mace of Sir Didymus in their fracas) or summon the Rocks to either pelt or crush the Knight.

My verdict, Ludo wins triumphant.

LUDO LASHES BLACK KNIGHT