User blog:Cfp3157/Hawke vs. Kratos

Some choose greatness, while others have it thrust upon them. These great ones take what destiny has given them and twist it into their own desire, gaining a legacy and a reputation that far exceeds themselves. Two men have chosen that, challenging fate to attempt to bind them again; Hawke, the Ferelden mage that became one of the most beloved and notorious figures of Kirkwall throughout a decade of misadventures, and Kratos, the Spartan general and former servant of Ares that now serves no one but himself in a quest for vengeance. One is a paragon of justice, the other a force of chaotically nature. In a match of an immovable object and an unstoppable force, only one of these mighty fighters can be...THE DEADLIEST WARRIOR!!!

Hawke; The Champion of Kirkwall


A mage refuge from Kirkwall who led his family to safety from the Fifth Blight, Hawke would soon become one of the most influential people of the Dragon Age. Enlisting with his brother Carver as a mercenary in Kirkwall, Hawke spent a year doing the occasional enforcement or bodyguard job until he joined the Tethras expedition, led by his soon to be best friend Varric. Recruiting several key companions including the Grey Warden Anders and his future lover Isabella, Hawke and Varric went into the Deep Roads in search of a lost dwarven thaig. Despite Varric's brother attempting to seal them in to thei deaths, Varric and Hawke escaped. When Hawke returned to the surface, he learned Carver had joined the Templar Order and left his mother alone.

During the next decade, Hawke would become influential in the events of Kirkwall. Hawke led the resistance of Templars and mages during the Qunari uprising, killing the Arishok and becoming Champion. He was also forced to pick sides in the first conflict of the Mage-Templar war, siding with his fellow mages before exiling himself to draw attention from Kirkwall.

Equipment:
 * Iconic - The Hawke's Key: A staff found in the ancient Warden prison of Corypheus in the Vinmark Mountains, which was used a key to the prison. The staff launches bolts of electrical energy, may slow down enemies with every strike, and may regenerate health with each strike.
 * Projectile Spell - Stonefist: Hawke hurls a stone projectile that strikes with massive force.
 * Fire Magic - Fireball: Hawke unleashes a bolt of flame that explodes, scattering and scorching foes
 * Protection Magic - Heal: Hawke imbues himself with restorative energy, knitting flesh and mending bone.
 * Ice Magic - Cone of Cold: Hawke launches a cone of deadly ice shoots forth from his hands to injure and slow opponents.
 * Disabling Magic - Horror: Hawke casts a spel that leaves visions that rend an enemy's mind, leaving the target stunned.
 * Death Magic - Walking Bomb: Hawke curses an enemy with an effect that turns the victim's own body into a weapon. If the enemy dies while the spell is still active, it explodes, harming all other foes nearby.
 * Minion Magic - Blood Slave: Hawke enslaves a target, forcing it to fight alongside the party for a short time, after which the victim dies unless it is particularly powerful. Blood Magic must be active.
 * Lightning Magic - Tempest: Hawke casts magical bolts of lightning to stab down into foes across a wide area of the battlefield.
 * Area of Effect - Pull of the Abyss: Hawke conjures a maelstrom of energy that draws enemies to its center while slowing them to a crawl.
 * Super Mode - Blood Magic: While this mode is active, Hawke can use blood magic, sacrificing health rather than mana to obtain a deeper pool of energy for casting spells.

Kratos; The Ghost of Sparta


A legendary Greek warrior and feared servant of the Gods of Olympus, Kratos was once a mighty Spartan Warrior who quickly rose to prominence because of his rage, brutality and skill, eventually becoming a legendary general at an early age. Ambitious, Kratos sought to bring the glory of Sparta to all of Greece- but when he was confronted by the Barbarian King and his hordes, Kratos was overwhelmed. Just before death, Kratos called out to the God of War, Ares, to save him. Ares answered, binding the deadly Blades of Chaos to his arms and making Kratos his servant, but giving him the power to push back the Barbarians and turn the tide. He continued to serve Ares bidding, until the God tricked him into slaughtering his own wife and daughter, believing that he would create the ultimate warrior in Kratos if he no longer had anything to live for. The Oracle bound the ashes of his fallen family to his skin, making him appear solid white- The Ghost of Sparta.

Vowing revenge on Ares, Kratos abandoned the God of War, taking up the cause of the rest of Olympus on a long, many year journey to obtain forgiveness for his sins, to gain vengeance against the God who betrayed him and to finally relieve himself of the nightmares.

Equipment:
 * Iconic - Blades of Chaos: A pair of swords forged in the depths of the Underworld, the Blades of Chaos are chained to Kratos' wrists, which can slash and stab from his hands or thrown by Kratos to function like grapples.
 * Projectile Magic - Zeus' Fury: Kratos creates a bolt of lightning and hurls it at the enemy at incredible speed. He can also charge a single more powerful bolt.
 * Fire Magic - Charon's Wrath: Kratos creates a short range wave of green flame in front of him.
 * Protection Magic - Sun Shield: Kratos creates a magical shield that reflects any projectile spell back to the attacker.
 * Ice Magic - Horn of Boreas: Kratos summons a tempest over a small area that instantly freezes those trapped within.
 * Disabling Magic - Medusa's Gaze: Kratos holds up the Head of Medusa, turning his foe into fragile stone temporarily.
 * Death Magic - Army of Hades: Kratos summons two spirits from the Underworld to help him defeat his foes.
 * Minion Magic - Efreet: Kratos summons a powerful spirit to slam its fist into the ground, surrounding him in fire.
 * Lightning Magic - Eye of Atlantis: Kratos holds up an artifact that lets him shoot a stream of electricity at his foe.
 * Area of Effect - Poseidon's Rage: Kratos surrounds himself in a circle of powerful lightning, damage increasing over time.
 * Super Mode - Rage of the Gods: Kratos gives into his fury and power of the gods, giving his attacks much more power and increasing his attack speed. The buildup requires a significant amount of combat, however.

X-Factors
X-Factor- Kratos / Hawke

Experience- 95 / 90

Kratos has been a warrior his entire life, slaying both man and monster with little regard or discretion. He's faced a far wider variety of foes as well, almost always alone. While Hawke has had his fair share of conflicts and experiences, fighting dragons and participating in several large-scale conflicts, he's been assisted by his allies for a majority of that and faced far less variety.

Intelligence- 70 / 85

Despite Kratos' admirable skill as a strategist and commander, Kratos has always been more of a fighter than a thinker. His ability to create solutions to various puzzles presented to him is noteworthy, but this is only barely applicable to his fighting style. Hawke is not only an intelligent and scholared individual, he has displayed a fine-tuned ability to judge the abilities of himself and others. As his party's leader and important figure in his city, Hawke's simply required to do more thinking than Kratos is.

Training- 90 / 75

Spartan training is second to very few, and this especially applies to Kratos. Trained in almost every form of weaponry and combat known, Kratos is thoroughly prepared for any threat to come his way. Hawke, as an apostate, hasn't even had the benefit of typical Circle education. Although taught quite well by his father, Hawke is a mostly self-taught and disciplined mage.

Tactics- 80 / 85

Kratos' ability to adapt to his opponent's fighting styles, weaknesses, and strengths is noteworthy. Oftentimes he finds himself fighting foes he's never encountered before, forcing him to adapt immediately. Hawke, however, regularly has to strategize against far greater numbers. Not only must he plan for himself, but Hawke also must help lead his party of companions, formulating strategies to suit their strengths and weaknesses as well.

Brutality- 95 / 80

Kratos is an absolute monster- no one is too weak or too powerful for him to kill. The sole exception to these have been children on occasion, but otherwise he is willing to go to whatever brutal lengths he needs to. Hawke's had to make several difficult choices throughout his life, and his use of the brutal practice of blood magic displays a certain pragmatism, but he's nowhere near the level of brutal Kratos is.