User blog comment:Affectos/There's a zombie killer in all of us! Mob of the Dead vs. Call of the Dead/@comment-5795750-20130501050304

BG1's "Guess its back to film noir then" Edges

Melee: The sickle is curved allowing for versatility (i.e. this weapon can both kill and disarm a person) and has a further reach than the prison knife (unless the prison knife can be thrown but either way)

EDGE: Call of the Dead

Pistol: The Colt actually wins out here since it has a further range, a greater rate of fire and more ammo than the Executioner (since the latter gun is basically a revolver design like the Taurus revolvers)

EDGE: Call of the Dead

Shotgun: I agree with all your opinions here.

EDGE: Mob of the Dead

SMG: The MP40 has a greater range, killing power, a bigger magazine and it is lighter than the Tommy (which begs the question why the US Army used the Tommies against the Wermacht if the latter has the better gun but I digress)

EDGE: Call of the Dead

LMG: The LSAT actually is more powerful than the RPK as well as lighter and it has a bigger magazine, a greater rate of fire and a great effective range (plus it has the same reliablity rate as the RPK

EDGE: Mob of the Dead

Explosives: The Claymore needs to be set up but it does have a bigger bang for your buck than the semtex, plus it is silent when you do set it up. The Semtex is more versatile and it can stick to its target but as a grenade it can be heard and if it isn't stuckto someone that may provide the target a window of opportunity to escape it, and as for being set up, it has to be remotely activated. I can't really decide here

EDGE: Even

Wonder Weapon: The Ray Gun has a bigger range but the Blundergat is more lethal and it can fire through multiple people. One thing that actually makes me give the vote here to the Ray gun is that the Blundergat is a one-shot-then-reload weapon unlike the Ray Gun which can be fired in quick succession

EDGE: Call of the Dead

Perks: So I take it that the DD is an accuracy perk while the EC is one that stuns people for a time. Well... I guess that in this setting, the EC gets it because while it doesn't help you kill your target, it immobilises them long enough to make a speedy getaway, especially in this enclosed setting.

EDGE: Mob of the Dead

X-Factors: Hmmm... teamwork is probs a tricky decision since both contain four people bound by a common job (celebrities and criminals) and in both cases each member wants to be superior over their colleagues but set that aside for survival purposes... I would have to give the edge to the celebrities since they aren't as mentally flawed as the criminals. The training stars have had shown great survival skills yes but they might not be used to being murderers or combatants unlike the criminals, who spend most of their lives trying to outrun the cops so edge in Training goes to the criminals. For experience, again the criminals are used to killing people which is what their opponents in this instance are while the celebrities are used to killing the zombies including the Romero giant one. So to me, the edge goes to the criminals again

Overall Winner: In this battle set-up I would have to give this to the Mob of the Dead Gang since they are of the killing type and have the expertise and strength (X-Factor to consider - physicality and endurance) to stay alive in their terrain (another X-Factor that is on their side - terrain familiarity) and freak out the celebrities (another X-Factor to consider: psychology and stuff) by being able to pull the trigger first. Also, since most of the weapons there are from BO2, they also have a slight tech advantage.